Grand Patron

BGaming 7RINGS GAMING

Demo, RTP 96.66%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 2 weeks, 2 days ago Verified · 11 Aug 2026
RTP 96.66%
Volatility High
Max win ×10000
Grid 5×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

64 screenshots · 12 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/grand-patron-b10/

1,000 free requests / month · sign-up required

133 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 7 aspects we couldn’t confirm are flagged below, not hidden.

Captured 11 Aug 2026 View capture log

Per-screen breakdown

64 demo screens
64 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen

What we extracted from Grand Patron

Everything pulled from Grand Patron into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
64 screens captured
12 symbols catalogued · payouts OCR-verified
3 bonus-buy options with prices
14 palette colors from frames
5 accessibility groups profiled
7 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 64 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider BGaming
engine 7RINGS GAMING
rtp 96.66% · single configuration
volatility High
max_win_x ×10000
layout 5×3
paylines 20 fixed
bonus_buy Yes · 3 options
mechanic Video Slot
release_date 2024

Symbols & paytable

12 symbols
12 icons (ZIP)
Red Boss
Red Boss
High Pay

Cartel-boss portrait on a flat red card background, deep scowl, tan jacket collar over white shirt; highest-paying regular symbol. Values printed at total bet 2.00 FUN.

MatchPayoutUnit
3x 5.00 Multiplier
4x 10.00 Multiplier
5x 25.00 Multiplier
Orange Boss
Orange Boss
High Pay

Cartel-boss portrait on a flat orange card background, dark hair combed back, thin mustache, light blue collared shirt. Values printed at total bet 2.00 FUN.

MatchPayoutUnit
3x 2.50 Multiplier
4x 7.50 Multiplier
5x 20.00 Multiplier
Yellow Boss (Sunglasses)
Yellow Boss (Sunglasses)
High Pay

Cartel-boss portrait on a flat yellow card background, dark wraparound sunglasses, full beard, lit cigarette, green collared shirt. Values printed at total bet 2.00 FUN.

MatchPayoutUnit
3x 1.25 Multiplier
4x 5.00 Multiplier
5x 12.50 Multiplier
Blue Boss (Gold Chain)
Blue Boss (Gold Chain)
High Pay

Cartel-boss portrait on a flat blue card background, bald, full dark beard, gold chain necklace over white tank/shirt. Values printed at total bet 2.00 FUN.

MatchPayoutUnit
3x 1.00 Multiplier
4x 3.75 Multiplier
5x 7.50 Multiplier
Green Boss
Green Boss
High Pay

Cartel-boss portrait on a flat green card background, short dark hair, light stubble, teal collared shirt; lowest-paying portrait. Values printed at total bet 2.00 FUN.

MatchPayoutUnit
3x 0.75 Multiplier
4x 2.50 Multiplier
5x 5.00 Multiplier
Cash/Drug Brick Bundle
Cash/Drug Brick Bundle
Low Pay

White/cream paper-wrapped brick bound with red tape, stacked pair. Values printed at total bet 2.00 FUN.

MatchPayoutUnit
3x 0.50 Multiplier
4x 0.90 Multiplier
5x 3.00 Multiplier
Cigar Box
Cigar Box
Low Pay

Open wooden box, orange/brown, lined with rolled cigars. Values printed at total bet 2.00 FUN.

MatchPayoutUnit
3x 0.40 Multiplier
4x 0.80 Multiplier
5x 2.50 Multiplier
Handgun
Handgun
Low Pay

Pistol rendered in gold/brass and grey-metal tones, barrel angled down-left. Values printed at total bet 2.00 FUN.

MatchPayoutUnit
3x 0.30 Multiplier
4x 0.70 Multiplier
5x 2.00 Multiplier
Brick Mobile Phone
Brick Mobile Phone
Low Pay

Vintage grey/silver cordless-style cell phone with a blue-lit keypad and antenna. Values printed at total bet 2.00 FUN.

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.60 Multiplier
5x 1.50 Multiplier
Cannabis Leaf
Cannabis Leaf
Low Pay

Bright green multi-point cannabis leaf, lowest-paying regular symbol. Values printed at total bet 2.00 FUN.

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.50 Multiplier
5x 1.00 Multiplier
WILD (Biplane)
WILD (Biplane)
Wild

Vintage single-propeller biplane silhouette against a golden desert sunset, word WILD in bold gold letters. Substitutes all symbols in a winning line; value printed at total bet 2.00 FUN.

MatchPayoutUnit
5x 30.00 Multiplier
BONUS (Badge)
BONUS (Badge)
Scatter

Round gold police/sheriff-badge medallion with dark engraved center and BONUS lettering. Appears only on the top/bottom special reels; landing on both simultaneously awards the Bonus (Free Spins) game. No direct payout of its own.

Bonus modes

9 modes
Base Game Modifier base
Base Game

5x3 main grid (20 fixed paylines) plus two additional single-row special reels (5 cells each) above and below the main grid, used only for feature-trigger symbols (Spawner, Bombastic, Prison, Wins Multiplier, WILD, BONUS scatter).

Other ante
2X Chance

Persistent ante toggle, costs x1.30 of total bet, doubles the chance to trigger the Bonus (Free Spins) game. Cannot be combined with Buy Bonus (disabled while active).

Free Spins buy_wanted
Buy Bonus: WANTED

12 Free Spins. Live purchase price 100x total bet (the paytable booklet illustration shows an outdated 50x).

Free Spins buy_outlaw
Buy Bonus: OUTLAW

12 base Free Spins, guaranteed a Prison+Symbol trigger on spin 1 (adds 3 extra spins, 15 total). Live purchase price 250x total bet (booklet shows outdated 125x).

Free Spins buy_highly_dangerous
Buy Bonus: HIGHLY DANGEROUS

12 base Free Spins, guaranteed a Prison+Prison trigger on spin 1 (adds 3 extra spins, 15 total); the Bomb/Bombastic mechanic is explicitly excluded from these purchased spins. Live purchase price 1000x total bet (booklet shows outdated 500x).

Other spawner
Spawner

RNG feature in base game and free spins: when two paytable symbols land on the top and bottom special reels, adds 3 matching symbols to random positions on the main reels. No separate purchase.

Other bombastic
Bombastic

RNG feature: a lit-fuse bomb symbol landing simultaneously on both special reels either converts a matched symbol or explodes the whole screen. Excluded from the HIGHLY DANGEROUS purchased tier.

Bonus Mode prison
Prison

RNG feature: a Prison symbol on the special reels arrests a matching paytable symbol on the main reels; a respin follows with arrested symbols locked in place, then wins are evaluated. Guaranteed on spin 1 of the OUTLAW (Prison+Symbol) and HIGHLY DANGEROUS (Prison+Prison) buy-bonus tiers.

Other wins_multiplier
Wins Multiplier

RNG feature: multiplier tiles on the special reels (observed x2/x3/x4/x8) multiply the win for a symbol or for all winning lines; two multipliers landing together combine multiplicatively per the rules text (observed x4 and x3 combining into a displayed x12).

Bonus buy

3 options
Option Price (cost × bet) Effect
Wanted headline ×100.00
Outlaw ×250.00
Highly Dangerous ×1000.00

Colour system

extracted from frames · HEX
Export palette
#131414 base dominant 1 base
#5F5E5F base dominant 2 base
#959595 base dominant 3 base
#333845 base dominant 4 base
#6B7291 base dominant 5 base
#542A1B base dominant 6 base
#141010 free_spins dominant 1 free_spins
#5B170E free_spins dominant 2 free_spins
#9C1502 free_spins dominant 3 free_spins
#F35B03 free_spins dominant 4 free_spins
#121313 bonus dominant 1 bonus
#FCD81F bonus dominant 2 bonus
#605A5B bonus dominant 3 bonus
#F4610E bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • The five cartel-boss portrait symbols are distinguished primarily by card background color (red/orange/yellow/blue/green), but each also has distinct facial features and clothing (sunglasses, gold chain, etc.) so identification is not color-only.
  • Bet-stepper limits shown by brightness (white = enabled, grey = disabled) in addition to arrow position; checkbox/toggle state shown by a checkmark shape or switch position, not hue alone. Residual risk: the ante toggle ON/OFF state and the special-reel active-cell highlight rely partly on a red/orange vs neutral-grey border distinction, though both also carry a positional/border-thickness change.
Screen Reader
  • Control positions are stable across screens: info/settings icons bottom-left, balance/bet readouts left-of-center, autoplay+spin bottom-right. The paytable (19 pages) and rules (11 pages) booklets are long linear scroll sequences; a screen-reader implementation would need pagination announcements given the length.
Motor Accessibility
  • Primary actions (SPIN, Buy Bonus BUY buttons) are large targets. Bet adjustment uses small +/- triangle steppers, harder to hit repeatedly; autoplay with preset spin counts (10 up to infinity) reduces the need for repeated manual input.
Hearing Accessibility
  • No audio-only information observed; all feature triggers, wins and free-spin counts are conveyed with on-screen text/numerals. Music and Sound FX are toggleable in Settings and appear decorative.

Media & assets

12 files · 12 types
64 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game, 19-page paytable, 11-page rules booklet, settings, autoplay panel, ante (2X Chance) active/inactive states, bonus-buy dialog and studio splash (7Rings Gaming) all captured and exhaustively scrolled.
All three Buy Bonus tiers (WANTED/OUTLAW/HIGHLY DANGEROUS) purchased and played to completion, each with trigger overlay, win screen and round total; Spawner, Prison and Wins Multiplier features observed live during these rounds.
Bombastic feature trigger frame (lit fuse on both special reels) and its post-effect payout frame captured.
Bombastic mid-explosion instant (whole board reduced to debris) exists only as an unregistered helper capture, not in the delivered frame set.
Volatility rating is not printed anywhere in the paytable, rules or preview - honest omission.
Meaning of the 4 small star icons on each Buy Bonus tier card (possible risk/density rating) could not be confirmed.
Exact stacking formula for combined Wins Multiplier values is not spelled out verbatim in the paytable text (multiplicative reading inferred from an observed x4+x3=x12 combination and a separate rules passage about two special-reel multipliers).
Purpose of the MM:SS timer readout in the top-right corner of every gameplay screen is not explained by any rules/paytable text.
Autoplay panel's 'Advanced' expandable section was not opened/explored.
Buy Bonus price scaling formula when changing bet was not independently re-measured at a second bet level (stated in text as automatic only).

Ask AI about Grand Patron

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Grand Patron work? Keep it simple.

12 Free Spins. Live purchase price 100x total bet (the paytable booklet illustration shows an outdated 50x).

RTP 96.66%High volatilitymax win ×10000demo ✓

From the verified capture of 11 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Grand Patron vs Multihand Blackjack — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 7 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 12 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 7 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/grand-patron-b10/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/grand-patron-b10/
{
  "game": {
    "name_catalog": "Grand Patron",
    "name_in_game_compact_logo": "GRAND PATRON CHANCE (in-game wordmark on base_game.png and every panel header: three stacked lines 'GRAND' / 'PATRON' / 'CHANCE', where the second 'C' of CHANCE is replaced by a small red die/cube whose two visible faces show the letters 'G' and 'C'. Verified by zoomed crop of base_game.png top-left logo badge and of preview.png center wordmark - identical rendering in both places.)",
    "name_full_official": "Grand Patron Change&Chance (verbatim from rules_p1.png body text: 'Grand Patron Change&Chance is a 5-reel video slot with additional horizontal top and bottom reels, Wild symbols, special game features and Bonus game.'). This exact spelling - 'CHANGE & CHANCE', not the compact logo's 'CHANCE' alone - is independently confirmed by a second source: a vertical marquee text repeating along the RIGHT edge of every in-game screen (rotated 90 degrees, reads top-to-bottom): 'GRAND PATRON CHANGE & CHANCE'. Verified myself with a tall zoomed crop of base_game.png x=1255-1280,y=15-400 (upscaled x6) reading clearly 'RAND PATRON CHANGE & CHANC[E]' with the leading 'G' cut by the crop edge, then a full repeat starting again. The LEFT edge of the same screen carries no text, only decorative foliage and the BGaming corner mark - the marquee is right-edge only.",
    "name_discrepancy_note": "The compact in-game logo badge and the preview splash both print only 'CHANCE' (word intact, second C stylized as a die). The formal/legal name used in the rules text and the right-edge marquee is 'Grand Patron Change&Chance' / 'GRAND PATRON CHANGE & CHANCE' - i.e. the word 'CHANGE' (a real English word, distinct from 'CHANCE') is prepended and joined with '&'. This is not a typo on our part - both spellings are genuinely printed by the game in different places. Catalog entry 'Grand Patron' is a further-shortened form of both.",
    "provider": "BGaming",
    "studio": "7Rings Gaming",
    "theme": "Latin-American drug-cartel / prison-break crime theme. A cast of five recurring cartel-boss-type male portrait characters (all middle-aged men, dark hair, mustaches/beards, collared shirts) framed as 'wanted'-poster-style mugshots behind jail bars on two special reels above and below the main grid. Item symbols are cartel paraphernalia: cash/drug bricks wrapped in paper with red tape, cigar boxes, a handgun, an old brick-style mobile phone, and a cannabis leaf. The WILD is a vintage propeller biplane silhouetted against a desert sunset (a smuggling-flight motif also visible flying in the far background of every gameplay screen). The BONUS/scatter is a gold police/sheriff-style badge medallion reading 'BONUS'.",
    "setting": "A fenced prison-yard / smuggler's compound at dusk: cracked grey stone-and-concrete pillars flank the reel frame, topped by electricity-pylon-style steel scaffolding towers connected by sagging power lines; AK-47-style rifles lean against camouflage ammo crates at both bottom corners; a watchtower silhouette and a small biplane are visible in the distant background; sky is a warm sunset gradient from deep purple at the top through pink to orange near the horizon, with silhouetted palm fronds overhanging the top corners of the screen.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) built from the slot's full, non-draft screenshot set (61 frames captured, drafts excluded) + verbatim OCR + extensive personal zoom-crop verification of numbers, symbol art, toggle states and text claims.",
    "method_notes": "All payout figures, bet limits, ante multiplier, buy-bonus prices and RTP/max-win were independently re-verified against the actual pixels of the cited frames (not merely copied from the capturer's manifest notes), including re-deriving the ante 1.3x multiplier from FOUR separate bet levels (0.60->0.78, 1.00->1.30, 2.00->2.60, 100.00->130.00) and re-reading the min/max bet arrow disabled-state colors myself. Numbers not legible are listed in 'unreadable_or_uncertain' and not invented.",
    "language": "English",
    "studio_evidence": "Printed on the opening splash (frame studio_splash.png): a red mark of interlocking rings, the wordmark '7RINGS GAMING', and below it 'POWERED BY' over the yellow-and-white 'BGAMING' badge. The first glyph is stylised: at low magnification it reads as a capital T, but at 8x zoom it shows a horizontal top bar with a stroke running down-left from its RIGHT end, which is the digit 7 (a capital T would have a centred stem). Confirmed externally: 7RINGS GAMING LIMITED, Cyprus, founded 2025, with its own site and a SlotCatalog studio page. The credit is visible only for the first seconds of loading.",
    "name": "Grand Patron",
    "name_choice_note": "Wordmark for the generated logo uses the plain catalogue title. The two in-game spellings disagree with each other - the compact logo reads GRAND PATRON CHANCE while the rules text and the right-edge marquee read Grand Patron Change and Chance - so committing the logo to either full form would assert a resolution the game itself does not give. Both variants are documented above."
  },
  "color_palette": {
    "background_sky": "Warm dusk gradient: deep purple/indigo at the very top, transitioning through dusty pink/mauve to bright orange near a low horizon glow; darker orange-brown on preview/feature/win screens.",
    "frame_and_pillars": "Weathered light-grey stone/concrete pillars with visible cracks; dark charcoal-grey steel scaffolding/pylon towers; gold-bronze corner brackets on the highlighted special-reel cell.",
    "special_reels_jail_bars": "Dark charcoal/near-black vertical jail bars over dimmed, semi-transparent character portraits; the single active/highlighted cell (one per row, center-most in most captures) has a bright red-orange border with gold corner rivets.",
    "main_grid_cells": "Light grey stone-tile backgrounds behind each symbol; symbol art itself is full color (see symbols section); a few high-symbol cards use a solid flat-color backing (red, orange, yellow, blue, green - see symbols).",
    "ui_accent_gold_yellow": "Gold/yellow used for: 'GRAND'/'PATRON' logo lettering, the 'LINES 20' badge (black plaque, yellow numerals), the bet +/- arrow icons, the star/favorite icon bottom-left, all panel-navigation and 'BUY' accents in the bonus-buy dialog (buttons are green, borders/glow are gold-orange).",
    "ui_accent_red": "Red used for: the die-shaped 'C' in the CHANCE logo, the ante/'Chance 2x' side panel background gradient (orange-to-red), the active-cell highlight border on special reels, the 'CONGRATULATIONS' headline lettering (orange-gold gradient with dark outline, not pure red).",
    "buttons": "Bottom-right SPIN button: white two-arrow circular icon on a dark translucent disc. Autoplay: a white circular arrow with a letter 'A' inside, dark translucent disc. Info 'i' and gear/settings icons: white line-art on light-grey filled circles, bottom-left.",
    "text_colors": "Balance/Total-bet labels: white; bet value figures: white; ante panel figures: bright yellow on orange-red gradient; win/congratulations numerals: gold-yellow gradient with black outline; 'FREE SPINS LEFT'-type counters: white/yellow on dark translucent bar."
  },
  "reel_layout": {
    "main_grid": "5 reels x 3 rows (15 cells) of regular paying symbols, framed by a grey stone/metal border.",
    "special_reels": "Two ADDITIONAL single-row reels of 5 cells each - one directly above and one directly below the main 3-row grid - rendered as a row of jail cells (vertical bars) with dimmed portrait art behind the bars. On any given spin exactly one cell in the top special row and one in the bottom special row is drawn 'active' (bright red-gold highlighted border, gold corner rivets); these two active cells are where feature-trigger symbols land (Bomb/countdown for Bombastic, gold BONUS badge for the scatter trigger, biplane WILD, red '?' for Prison, red 'x2'/'x3'/'x4'/'x8'-style tile for Wins Multiplier, or occasionally just a duplicate ordinary paytable symbol with no special effect). These two special rows are NOT part of the 20-payline grid and are excluded from the reel-height count below.",
    "heights": [
      3,
      3,
      3,
      3,
      3
    ],
    "mechanic": "lines (20 fixed paylines)",
    "declared_value": 20,
    "declared_source": "Triple-confirmed: (1) a black 'LINES 20' badge is printed identically on BOTH the left and right stone pillars of every in-game screen (base_game.png, ante_active.png, bonus_buy_dialog.png, settings.png, autoplay.png, all paytable/feature pages); (2) rules_p1.png states verbatim 'The game is played with 20 paylines at different bet values.'; (3) paytable_p19.png (final page of the 19-page paytable booklet) shows a header 'LINES' followed by 20 individually numbered zig-zag diagrams (1 through 20) drawn on a 5-column x 3-row grid.",
    "preview_1024_anomaly": "The number '1024' appears ONLY on preview.png (the pre-game feature-carousel splash), printed in small red text on the RIGHT stone pillar of all four feature-thumbnail mini-boards (Spawner, Bombastic, Prison, Wins Multiplier), while the LEFT pillar of those SAME four thumbnails prints 'LINES 20' - an internally inconsistent pair within one single static promo image, verified myself by a direct zoomed side-by-side crop of the Spawner and Bombastic thumbnails. Every other in-game screen (base_game and all 19 paytable pages included) prints 'LINES 20' on BOTH pillars with no '1024' anywhere. Conclusion: '1024' is a leftover/unswapped template graphic in the splash artwork (most likely copied from a different, ways-based BGaming build during production) and NOT a live mechanic of this game. Recorded here as an anomaly, not as evidence of a ways-mechanic."
  },
  "payout_basis": {
    "value": "total_bet",
    "evidence_summary": "Symbol paytable values (x3/x4/x5) are direct currency amounts at the currently selected TOTAL bet, not per-line or per-coin values. Confirmed on payout_basis_evidence.png: at Total bet 2.00 FUN, a 3-of-a-kind win of the money/dynamite-bundle symbol (paytable-listed x3 = 1.00 FUN at bet 2.00) produced a frame reading both 'Total win: 1.00 FUN' AND 'Line 18 pays 1.00 FUN' - identical numbers, with no division by the number of paylines (20) or any other factor.",
    "ante_multiplier_evidence": "Cross-checked the SAME basis at four different bet levels via the ante ('2x Chance') side panel, which always displays bet x1.3: bet 0.60 -> panel reads FUN 0.78; bet 1.00 -> FUN 1.30 (paytable_p6/p8 illustration, shown at the demo default bet); bet 2.00 -> FUN 2.60 (base_game.png/ante_active.png); bet 100.00 (max) -> FUN 130.00 (max_bet_evidence.png). 0.78/0.60 = 1.30, 2.60/2.00 = 1.30, 130.00/100.00 = 1.30 - all four agree exactly, confirming both the payout basis is the live total bet and the ante multiplier is exactly x1.30."
  },
  "bet_limits_verified": {
    "min_bet": "0.60 FUN",
    "max_bet": "100.00 FUN",
    "how": "Measured by exhausting the bet +/- stepper, not by any printed 'MAXIMUM/MINIMUM BET' text (none found in the 11-page rules booklet). min_bet_evidence.png (Total bet 0.60 FUN) shows the down-triangle greyed/disabled and the up-triangle solid white; I re-zoomed this control myself (x6 crop) and confirmed the down arrow is a flat mid-grey while the up arrow is bright white. max_bet_evidence.png (Total bet 100.00 FUN) shows the reverse: up-triangle greyed/disabled, down-triangle solid white - also independently re-zoomed and confirmed.",
    "demo_default_bet": "2.00 FUN (most screens); some paytable pages were captured at a 1.00 FUN reference to illustrate the ante price."
  },
  "ante_feature": {
    "ui_label": "A persistent side panel, top-left below the 'LINES 20' badges, orange-to-red gradient card reading '<bet+ante amount> FUN' in large yellow numerals and '2X CHANCE TO WIN A BONUS' in smaller white text underneath, with a small on/off toggle switch below that text.",
    "toggle_states": "OFF (base_game.png, bombastic_trigger.png, most base-game frames): panel still displays the WOULD-BE ante total 'FUN 2.60' as a preview even while off, but the toggle switch itself renders as a flat dark/black bar with no green fill, and Total bet at the bottom of the screen reads the un-inflated amount ('2.00 FUN'). ON (ante_active.png): the toggle switch shows a bright green filled segment on its right half, and the bottom 'Total bet' readout itself changes to the inflated amount ('2.60 FUN') - i.e. the panel number and the actual charged bet only match once the toggle is switched on.",
    "cost_multiplier": "Exactly x1.30 of the normal total bet (see payout_basis.ante_multiplier_evidence for four-point verification across the full bet range).",
    "effect": "Doubles the chance to trigger the Bonus (Free Spins) game; the toggle name itself ('2X Chance') describes this doubled-odds EFFECT, not the x1.30 PRICE - the two numbers ('2x' in the name vs the real 1.3x cost) must not be conflated, per the known BGaming pattern of ante-toggle names describing effect rather than price.",
    "interaction_with_buy_bonus": "paytable_p6.png states verbatim: 'The Buy Bonus feature is disabled when the Chance 2x feature is active.' - the two cannot be used at the same time."
  },
  "symbols": {
    "note": "All payout figures below are read directly from the zoomed paytable grid (paytable_p1.png through paytable_p3.png) at the game's stated 'paytable_bet_anchor' of Total bet 2.00 FUN, where paytable values are dynamic per-bet currency amounts (see payout_basis). Multiplier-of-total-bet column added by dividing each printed value by 2.00.",
    "high_value_character_portraits": [
      {
        "name": "Red-background boss (highest-paying regular symbol)",
        "appearance": "Man with dark curly/grey-streaked hair, dark mustache, deep scowl, tan/khaki jacket collar over a white shirt, on a flat bright-red card background with diagonal motion-streak marks.",
        "payouts_at_bet_2": {
          "x5": "50.00 FUN",
          "x4": "20.00 FUN",
          "x3": "10.00 FUN"
        },
        "payouts_as_bet_multiplier": {
          "x5": "25x",
          "x4": "10x",
          "x3": "5x"
        }
      },
      {
        "name": "Orange-background boss",
        "appearance": "Similar-featured man (dark hair combed back, thin dark mustache), wearing a light blue collared shirt, on a flat orange card background with the same diagonal streaks.",
        "payouts_at_bet_2": {
          "x5": "40.00 FUN",
          "x4": "15.00 FUN",
          "x3": "5.00 FUN"
        },
        "payouts_as_bet_multiplier": {
          "x5": "20x",
          "x4": "7.5x",
          "x3": "2.5x"
        }
      },
      {
        "name": "Yellow-background boss (sunglasses)",
        "appearance": "Man wearing dark wraparound sunglasses, full beard/goatee, a lit cigarette in his mouth, dark hair, green collared shirt, on a flat yellow card background.",
        "payouts_at_bet_2": {
          "x5": "25.00 FUN",
          "x4": "10.00 FUN",
          "x3": "2.50 FUN"
        },
        "payouts_as_bet_multiplier": {
          "x5": "12.5x",
          "x4": "5x",
          "x3": "1.25x"
        }
      },
      {
        "name": "Blue-background boss (bald, gold chain)",
        "appearance": "Bald man with a full dark beard, wearing a gold chain necklace over a white tank/shirt, on a flat blue card background.",
        "payouts_at_bet_2": {
          "x5": "15.00 FUN",
          "x4": "7.50 FUN",
          "x3": "2.00 FUN"
        },
        "payouts_as_bet_multiplier": {
          "x5": "7.5x",
          "x4": "3.75x",
          "x3": "1x"
        }
      },
      {
        "name": "Green-background boss (lowest-paying portrait)",
        "appearance": "Man with short dark hair, light stubble, looking slightly sideways, teal/turquoise collared shirt, on a flat green card background.",
        "payouts_at_bet_2": {
          "x5": "10.00 FUN",
          "x4": "5.00 FUN",
          "x3": "1.50 FUN"
        },
        "payouts_as_bet_multiplier": {
          "x5": "5x",
          "x4": "2.5x",
          "x3": "0.75x"
        }
      }
    ],
    "low_value_item_symbols": [
      {
        "name": "Cash/drug brick bundle",
        "appearance": "A rectangular white/cream-paper-wrapped brick bound with red tape/ribbon crosses, stacked pair.",
        "payouts_at_bet_2": {
          "x5": "6.00 FUN",
          "x4": "1.80 FUN",
          "x3": "1.00 FUN"
        },
        "payouts_as_bet_multiplier": {
          "x5": "3x",
          "x4": "0.9x",
          "x3": "0.5x"
        }
      },
      {
        "name": "Cigar box",
        "appearance": "Open wooden box, orange/brown, lined with rolled cigars visible inside.",
        "payouts_at_bet_2": {
          "x5": "5.00 FUN",
          "x4": "1.60 FUN",
          "x3": "0.80 FUN"
        },
        "payouts_as_bet_multiplier": {
          "x5": "2.5x",
          "x4": "0.8x",
          "x3": "0.4x"
        }
      },
      {
        "name": "Handgun",
        "appearance": "A pistol rendered in gold/brass and grey-metal tones, barrel angled down-left.",
        "payouts_at_bet_2": {
          "x5": "4.00 FUN",
          "x4": "1.40 FUN",
          "x3": "0.60 FUN"
        },
        "payouts_as_bet_multiplier": {
          "x5": "2x",
          "x4": "0.7x",
          "x3": "0.3x"
        }
      },
      {
        "name": "Brick mobile phone",
        "appearance": "Vintage grey/silver cordless-style cell phone with a small blue-lit numeric keypad and an antenna.",
        "payouts_at_bet_2": {
          "x5": "3.00 FUN",
          "x4": "1.20 FUN",
          "x3": "0.40 FUN"
        },
        "payouts_as_bet_multiplier": {
          "x5": "1.5x",
          "x4": "0.6x",
          "x3": "0.2x"
        }
      },
      {
        "name": "Cannabis leaf",
        "appearance": "Bright green multi-point cannabis/marijuana leaf, lowest-paying regular symbol.",
        "payouts_at_bet_2": {
          "x5": "2.00 FUN",
          "x4": "1.00 FUN",
          "x3": "0.20 FUN"
        },
        "payouts_as_bet_multiplier": {
          "x5": "1x",
          "x4": "0.5x",
          "x3": "0.1x"
        }
      }
    ],
    "wild": {
      "name": "WILD",
      "appearance": "A vintage single-propeller biplane in silhouette/painted style, flying left-to-right against a golden desert sunset with a large sun disc and dust-cloud terrain below; the word 'WILD' in bold gold-yellow 3D letters across the bottom of the tile.",
      "payouts_at_bet_2": {
        "x5": "60.00 FUN"
      },
      "payouts_as_bet_multiplier": {
        "x5": "30x"
      },
      "rules": "Highest-paying symbol in the game. Can land directly in the 5x3 main grid (observed in win_screen_big.png, top-left and bottom-left cells) as well as via the special top/bottom reels. Paytable text (paytable_p4.png, verbatim): 'Turns the corresponding symbol into a Wild symbol in all combinations. The 5 Wild symbols form a winning line.' Clarified by rules_p4.png: 'If a paytable symbol matches with [a] Wild symbol on top or bottom [special] reels, the matched symbol becomes Wild on [the main] reels' - i.e. when the WILD lands on a special reel, any matching regular symbol showing on the main grid converts into a Wild.",
      "source": "paytable_p4.png + rules_p4.png"
    },
    "bonus_scatter": {
      "name": "BONUS",
      "appearance": "A round gold police/sheriff-badge medallion with a dark engraved center and 'BONUS' lettering across it, star/sunburst motif.",
      "rules": "paytable_p5.png verbatim: 'If Scatter symbols land in top and bottom reels in the Main Game the Bonus game is awarded.' - i.e. this scatter only appears on the two special (top/bottom) reels, not the main 5x3 grid, and needs to land on BOTH the top special reel AND the bottom special reel simultaneously to award the bonus (free spins) round.",
      "source": "paytable_p5.png"
    }
  },
  "unique_game_mechanics_features": [
    {
      "name": "Spawner",
      "text_source_paytable": "paytable_p8.png verbatim: 'When two pay table symbols appear on the top and bottom reels, it adds three matching symbols to a random regular reel position.'",
      "text_source_preview": "preview.png splash caption: 'Adds 3 matched symbols to random positions on the reels.'",
      "observed": "spawner_feature.png (during the WANTED-tier free-spins round) shows the mechanic having just added extra matching symbols into the main grid, contributing to that spin's win. A second occurrence during the HIGHLY DANGEROUS round is referenced in the manifest as an unregistered helper frame, not separately re-verified here.",
      "availability": "RNG-triggered; part of both base game and free spins; no separate purchase option."
    },
    {
      "name": "Bombastic",
      "text_source_paytable": "paytable_p11.png verbatim: 'Bomb symbol triggers Bombastic feature for any matched symbol on top/bottom reels or explodes the whole screen.'",
      "text_source_preview": "preview.png splash caption: 'Explodes matched symbols or the whole screen!'",
      "observed": "bombastic_trigger.png shows a lit-fuse dynamite-bundle symbol with a visible '00:03' countdown timer landed simultaneously in the ACTIVE cell of both the top special reel and the bottom special reel. bombastic_explosion.png (captured moments later, same round) shows the post-trigger main grid with a bright cyan zig-zag win-trace line drawn across a winning combination (money-bundle x3 across reels 1-2 plus cigar-box symbols on reels 3-5) and 'Total win: 1.00 FUN' at the bottom - this is the win-line-highlight animation frame, NOT the mid-explosion visual itself. The true mid-explosion frame (whole board blown to orange debris/scorch marks) exists only as an unregistered helper capture per the manifest and is not part of the delivered frame set - honestly noted as a minor visual gap; the mechanic is still fully evidenced by its trigger frame, paytable/rules/preview text, and its post-effect payout frame.",
      "availability": "RNG-triggered in the base game (observed naturally within a few spins, no bonus-buy exists for this feature specifically - only the whole Free Spins round is purchasable, and per rules_p8.png the third/most-expensive Buy Bonus tier explicitly EXCLUDES the possibility of Bomb-mechanic combinations during its purchased spins)."
    },
    {
      "name": "Prison",
      "text_source_paytable": "paytable_p12.png verbatim: 'The Prison feature is triggered by a Prison symbol on additional reels. If on additional reels the prison symbol and the paytable symbol appear - matched symbol becomes arrested on the reels. Respin starts, but arrested symbols remain. After spin ends, arrested lifts and win combinations are checked.'",
      "text_source_preview": "preview.png splash caption (header 'PRISON'): 'Lockdowns symbols and increases winning chances.'",
      "observed": "prison_symbol_trigger.png / prison_extra_spins.png show a '3 EXTRA FREE SPINS' congratulations overlay awarded from a single Prison trigger (during the OUTLAW purchased round, guaranteed on spin 1). prison_prison_trigger.png shows a second, stronger congratulations overlay ('3 EXTRA FREE SPINS', during the HIGHLY DANGEROUS round, guaranteed Prison+Prison on spin 1). prison_arrest_wholegrid.png and prison_screen_fill.png together show the full cascade described in the rules text: a single random paytable symbol (a gun icon, in this capture) filling essentially the entire main grid after being 'arrested' and matched, immediately before the respin/payout evaluation.",
      "availability": "RNG-triggered in base game and free spins; the OUTLAW buy-bonus tier guarantees a 'Prison+Symbol' occurrence on the very first purchased spin, and the HIGHLY DANGEROUS tier guarantees a 'Prison+Prison' occurrence on the very first purchased spin (both confirmed by the live bonus_buy_dialog.png card text and observed in play)."
    },
    {
      "name": "Wins Multiplier",
      "text_source_paytable": "paytable_p14.png verbatim: 'Multiplies the win for symbol or for all winning lines.'",
      "text_source_preview": "preview.png splash caption (header 'WINS MULTIPLIER'): 'All wins on the screen are multiplied by the corresponding multiplier.'",
      "observed": "wins_multiplier_feature.png and wins_multiplier_stacked.png (both from the OUTLAW free-spins round) show two multiplier symbols landing together on the special reels and their values combining visually into a larger displayed multiplier (individual x4 and x3 tiles combining into a displayed x12 on the win celebration), consistent with a MULTIPLICATIVE stacking rule (x4 * x3 = x12) rather than additive. This multiplicative reading was confirmed visually across the captured sequence, though the rules text itself does not spell out the exact stacking formula in words - flagged for completeness. A single WINS x4 special-reel symbol was also observed once in the base game (base_game_win_line.png) alongside a modest 1.60 FUN win; whether that particular multiplier actually applied to that spin's total could not be confirmed from the frame alone (balance-based confirmation was not re-derived independently here).",
      "possible_values_observed": [
        "x2",
        "x3",
        "x4",
        "x8 (seen on a paytable illustration page, not confirmed in live play)"
      ],
      "availability": "RNG-triggered in base game and free spins; no separate purchase."
    }
  ],
  "bonus_buy": {
    "how_it_works": "paytable_p6.png verbatim: 'Buy bonus. A player can buy a bonus at the price pictured above the button. If the player increases the bet, the buy bonus price will be automatically increased. Spins start after buying the bonus. The next spin triggers a bonus game.'",
    "tiers_live_prices_verified": {
      "note": "Prices below were read directly from bonus_buy_dialog.png at Total bet 2.00 FUN (visible on the same screen as 'BET FUN 2.00' with a +/- adjuster at the bottom of the dialog). These LIVE dialog prices are exactly DOUBLE the static illustration printed in the paytable booklet (paytable_p7.png) at the same reference bet of 2.00 FUN - a genuine discrepancy between the provider's static help-booklet art and the actual live purchase price, confirmed by directly comparing both frames myself.",
      "WANTED": {
        "live_price": "200.00 FUN",
        "booklet_illustration_price": "100.00 FUN",
        "spins": "12 Free Spins",
        "extra_guarantee": "none",
        "price_as_bet_multiplier_live": "100x",
        "price_as_bet_multiplier_booklet": "50x"
      },
      "OUTLAW": {
        "live_price": "500.00 FUN",
        "booklet_illustration_price": "250.00 FUN",
        "spins": "15 Free Spins",
        "extra_guarantee": "Prison+Symbol from the first spin",
        "price_as_bet_multiplier_live": "250x",
        "price_as_bet_multiplier_booklet": "125x"
      },
      "HIGHLY DANGEROUS": {
        "live_price": "2,000.00 FUN",
        "booklet_illustration_price": "1,000.00 FUN",
        "spins": "15 Free Spins",
        "extra_guarantee": "Prison+Prison from the first spin",
        "price_as_bet_multiplier_live": "1000x",
        "price_as_bet_multiplier_booklet": "500x"
      }
    },
    "dialog_layout": "Three yellow/orange ticket-shaped cards side by side over a dimmed reel background, each with: tier name in orange header text, a bullet-point description, a small illustrative icon, the price in large orange numerals, a row of 4 dark decorative star icons (appearance was inconsistent/ambiguous across tiers on close zoom - could not confirm this is a meaningful graduated risk rating rather than pure decoration; listed in unreadable_or_uncertain), and a green 'BUY' button. Bottom of the dialog: a 'BET FUN <amount>' readout with round grey minus/plus buttons to change the bet before purchasing. Top-right: a red circular 'X' close button.",
    "prices_scale_with_bet": "Explicitly stated in paytable_p6.png ('If the player increases the bet, the buy bonus price will be automatically increased'); not independently re-measured at a second bet level in this pass."
  },
  "feature_purchase_rounds_played": [
    {
      "tier": "WANTED",
      "price_paid": "200.00 FUN at Total bet 2.00 FUN",
      "spins": "12 Free Spins (confirmed by free_spins_trigger.png: 'CONGRATULATIONS YOU HAVE WON 12 FREE SPINS')",
      "round_total_win": "178.50 FUN (free_spins_total_win.png: 'YOU HAVE WON 178.50 IN 12 FREE SPINS')",
      "notable_events": "Spawner feature observed live (spawner_feature.png). A Big Win celebration overlay appeared mid-round (win_screen_big.png, 'BIG WIN 80.00' at spin 8/12) featuring a large illustration of a man in mirrored sunglasses smoking a cigar/cigarette, seated in a red heart-shaped gold-trimmed armchair with a stack of cash and a bill-counting machine beside him - the game's 'Grand Patron' character brought to life outside the paytable."
    },
    {
      "tier": "OUTLAW",
      "price_paid": "500.00 FUN at Total bet 2.00 FUN",
      "spins": "Base 12 FS + 3 extra from a guaranteed Prison trigger on spin 1 = 15 FS total (in-game counter progressed 0/12 -> 2/15 after the extra award)",
      "round_total_win": "294.50 FUN (outlaw_total_win.png)",
      "notable_events": "Wins Multiplier symbols observed stacking (individual x4 and x3 tiles visually combining into a displayed x12)."
    },
    {
      "tier": "HIGHLY DANGEROUS",
      "price_paid": "2,000.00 FUN at Total bet 2.00 FUN",
      "spins": "Base 12 FS + 3 extra from a guaranteed Prison+Prison trigger on spin 1 = 15 FS total",
      "round_total_win": "669.20 FUN (hd_total_win.png)",
      "notable_events": "Full 'random paytable symbol fills nearly the whole screen' Prison mechanic captured across a two-frame cascade (prison_arrest_wholegrid.png -> prison_screen_fill.png), plus a large mid-round win celebration (hd_mega_win.png)."
    }
  ],
  "technical_summary": {
    "rtp_percent": 96.66,
    "rtp_source": "rules_p10.png (page 10 of 11 in the rules booklet, header 'Maximum Win and RTP'), verbatim: 'The RTP (Return to Player) for the game is 96.66%.' Duplicated verbatim on rules_p11.png (the final/11th page, confirming the scroll had genuinely reached the bottom of the document).",
    "max_win": "10,000x the bet",
    "max_win_source": "Two independent in-game sources agree exactly: preview.png splash banner reads 'WIN UP TO 10 000 x' (verified by direct zoomed crop of the number), and rules_p10.png states verbatim 'The maximum win on a single wager is 10000 times the bet.'",
    "volatility": "NOT STATED anywhere in the captured material. Read all 19 paytable pages and all 11 rules pages in full; no volatility rating, flame/bolt icon scale, or the word 'volatility' appears on any of them, nor on the preview splash. Honest omission, not a guess.",
    "bet_min": "0.60 FUN",
    "bet_max": "100.00 FUN",
    "bet_source": "Measured by exhausting the +/- bet stepper (see bet_limits_verified) - no printed MIN/MAX BET text exists in this game's rules booklet.",
    "reels": "5 reels x 3 rows of regular symbols, PLUS a separate single-row special reel of 5 cells above and 5 cells below the main grid used only for feature-trigger symbols (see reel_layout).",
    "paylines": "20 fixed paylines, defined by the numbered diagrams on paytable_p19.png; wins pay left to right; only the highest win per line is paid; wins on different simultaneous lines are summed (rules_p2.png).",
    "game_version_and_rules_date": "rules_p10.png footer: 'Game rules are applicable from the date: 10/31/2023.' and 'Game version: 1.0.' - a possible clue to release timing, not itself a confirmed public release date.",
    "malfunction_clause": "'Malfunction voids all pays and plays.' (printed on both paytable_p11-area pages and rules_p10.png).",
    "bonus_buy": "Yes - three tiers (WANTED / OUTLAW / HIGHLY DANGEROUS), see bonus_buy section above.",
    "ante_bet": "Yes - '2X Chance' toggle, x1.30 of total bet, doubles bonus-trigger odds (see ante_feature).",
    "autoplay": "Yes - 'Autospin settings' panel with preset round counts 10/25/50/100/250/500/750/1000/infinity, plus an 'Advanced' expandable section (not opened/explored in this capture set).",
    "controls_hint_text": "'Hold spin to quick spins' persistent hint shown bottom-center of the play area on every gameplay screen.",
    "keyboard": "Settings panel confirms a 'Spacebar to spin' toggle exists (checked/on in the captured settings.png), implying SPACE starts/stops spins when enabled.",
    "currency_view": "Demo plays in 'FUN' virtual currency throughout; no coin/cash view toggle was observed (unlike some other BGaming titles)."
  },
  "screens": {
    "preview": {
      "type": "preview",
      "content": "Pre-game loading/feature-carousel splash on a warm dusk-desert background. Center: the compact 'GRAND PATRON CHANCE' logo (see game.name_in_game_compact_logo) rendered large, flanked by green cannabis-leaf accents and a jail-bar motif above it, with visible bullet-hole graphic details punched through the 'G' of GRAND and the 'O' of PATRON. Below the logo: 'WIN UP TO 10 000 x' in large gold lettering. Four corner feature-preview cards, each a miniature version of the reel layout with its own 'LINES 20' (left pillar) / '1024' (right pillar, see anomaly note) badges: top-left 'SPAWNER' - 'Adds 3 matched symbols to random positions on the reels'; top-right 'BOMBASTIC' - 'Explodes matched symbols or the whole screen!'; bottom-left 'PRISON' - 'Lockdowns symbols and increases winning chances'; bottom-right 'WINS MULTIPLIER' - 'All wins on the screen are multiplied by the corresponding multiplier'. A horizontal gold progress/loading bar sits centered near the bottom, above a dark red banner reading 'LOADING ...'.",
      "color_blind_notes": "All four feature captions are readable text, not color-coded; the 'WIN UP TO' banner and logo are large high-contrast gold-on-dark text."
    },
    "base_game": {
      "type": "base_game",
      "overall_layout": "5x3 main grid plus top/bottom single-row special reels (see reel_layout), centered inside the stone-pillar/scaffolding frame described in game.setting.",
      "top_left_stack": "BGaming provider badge (small, 'BGAMING' white text with a yellow-tile 'B'), then the compact 'GRAND PATRON CHANCE' logo, then the 'LINES 20' black/gold badge, then the ante ('2X Chance') orange-red panel, then a yellow star/favorite icon.",
      "bottom_bar": {
        "far_left": "Round 'i' info button and round gear/settings button (white line-art on light-grey circles).",
        "balance_and_bet": "'Balance <amount> FUN' bottom-left; 'Total bet' label with up/down triangle stepper arrows and the current bet value, left-of-center.",
        "center_hint": "'Hold spin to quick spins.'",
        "right_controls": "Round autoplay button (circular arrow + letter 'A') and, further right, the large round SPIN button (white two-arrow circular icon)."
      },
      "right_edge": "Vertical repeating marquee text 'GRAND PATRON CHANGE & CHANCE' (see game.name_full_official).",
      "top_right": "Small sound/speaker icon and an in-round timer readout (format MM:SS, e.g. '02:41') of uncertain purpose - possibly a round/session clock; not explained anywhere in the rules text (listed in unreadable_or_uncertain).",
      "color_blind_notes": "Bet stepper direction is conveyed by triangle SHAPE/orientation (up vs down), not color; the two arrows additionally differ by enabled (white) vs disabled (grey) fill when a limit is hit, which is a brightness/shape cue rather than a hue cue."
    },
    "paytable": {
      "type": "paytable, 19 pages total (paytable_p1.png .. paytable_p19.png), scrolled and captured exhaustively (scroll_panels.paytable in the manifest: 19 pages, exhausted=true, re-run at a finer scroll step after an initial pass skipped the 3 buy-bonus price cards and part of the Bomb section text)",
      "p1": "Header rules text: 'ALL WINS PAY LEFT TO RIGHT.' / 'ONLY THE HIGHEST WIN PAID PER SELECTED LINE.' / 'MALFUNCTION VOIDS ALL PAYS AND PLAYS.' followed by the first row of the 5 high-value character portraits with their payout tiers.",
      "p2": "Continues/repeats the 5 high-value portraits with full x5/x4/x3 payout tiers (see symbols.high_value_character_portraits).",
      "p3": "5 low-value item symbols with full x5/x4/x3 payout tiers, plus a 'UNIQUE GAME MECHANICS' section header introducing WILD.",
      "p4": "WILD symbol art and payout (x5 = 60.00 FUN at bet 2.00) plus its substitution/conversion rule text.",
      "p5": "BONUS/scatter symbol art and trigger rule ('If Scatter symbols land in top and bottom reels in the Main Game the Bonus game is awarded.').",
      "p6": "'BUY BONUS AND CHANCE 2X FEATURE' header with the buy-bonus mechanics paragraph and the ante/ Chance-2x interaction rule.",
      "p7": "Static illustration of the 3 buy-bonus tiers (WANTED/OUTLAW/HIGHLY DANGEROUS) with prices HALF of the live dialog prices (100.00/250.00/1,000.00 FUN vs live 200.00/500.00/2,000.00 - see bonus_buy.tiers_live_prices_verified).",
      "p8": "'SPAWNER' header and mechanic description.",
      "p9": "'BOMB' header and Bombastic mechanic description.",
      "p10": "Bomb/Bombastic illustration continuation (special-reel dynamite icon + whole-screen explosion art).",
      "p11": "Further Bombastic illustration.",
      "p12": "'PRISON' header and mechanic description.",
      "p13": "Prison illustration continuation (arrested/whole-grid-fill art).",
      "p14": "'WIN MULTIPLIERS' header: 'Multiplies the win for symbol or for all winning lines.'",
      "p15-p16": "Wins Multiplier illustrations, including example special-reel tiles reading 'x2', 'x3', 'ALL WINS x3', 'ALL WINS x8', and the start of the 20-line diagram section.",
      "p17-p18": "Continuation/near-duplicate views of the 'LINES' numbered-diagram section as the panel was scrolled.",
      "p19": "Final page: 'LINES' header with all 20 numbered payline zig-zag diagrams shown together on 5x3 grids, plus a top special-reel illustration reading 'ALL WINS x3'. Scroll confirmed exhausted (bottom of document, close 'X' visible top-right, no further content below)."
    },
    "rules": {
      "type": "rules, 11 pages (rules_p1.png .. rules_p11.png), scrolled and captured exhaustively (scroll_panels.rules in the manifest: 11 pages, exhausted=true and cross-checked for overlap after an initial coarser pass skipped part of the Bomb-feature and Prison-header text)",
      "p1": "Game overview paragraph naming the full official title 'Grand Patron Change&Chance', paylines statement (20), win-direction/summation rules.",
      "p2-p3": "WILD substitution/conversion rule ('If a paytable symbol matches with Wild symbol on top or bottom reels, the matched symbol becomes Wild on reels').",
      "p4-p6": "Special-reel/feature interaction rules, including the multiplier-combination rule ('If two multipliers match on the top and bottom reels, there is a win for a spin multiplied on multiplication of these multipliers' - i.e. multiplicative stacking, consistent with the observed x4*x3=x12 in play) and Bonus-game entry rules.",
      "p7-p8": "Buy Bonus mechanics repeated, plus the HIGHLY DANGEROUS-tier exclusion clause ('In the third Buy Bonus option, the possibility of combinations related to the Bomb mechanic is excluded.').",
      "p9": "Autoplay/autospin stop-condition options (stop if a single win exceeds a value / balance increases by / balance decreases by a value) and a 'Stop Autospins' button reference.",
      "p10": "'Maximum Win and RTP' section: RTP 96.66%, max win 10000x bet, malfunction clause, 'Game rules are applicable from the date: 10/31/2023', 'Game version: 1.0'.",
      "p11": "Duplicate of the bottom of p10 (scroll-bottom confirmation, per manifest note)."
    },
    "settings": {
      "type": "settings",
      "title": "'Settings' panel, dark semi-transparent card centered over the dimmed reels, close 'X' top-right.",
      "options": "Two checkboxes: 'Quick spin' (unchecked/black in the captured frame) and 'Spacebar to spin' (checked, white checkmark). An 'Audio' sub-header with a horizontal Volume slider (near-maximum position) and two further checkboxes: 'Music' (checked) and 'Sound FX' (checked).",
      "color_blind_notes": "Checkbox state is shown by the presence/absence of a white checkmark glyph (shape-based), not by color alone."
    },
    "autoplay": {
      "type": "autoplay",
      "title": "'Autospin settings' panel, dark card, with an 'Advanced' label and an upward chevron toggle top-right (an additional/expanded settings section, not explored further in this capture set).",
      "options": "'Numbers of rounds' label above a 3x3+1 grid of preset buttons: 10, 25, 50, 100, 250 (first row) and 500, 750, 1000, and an infinity symbol '∞' (second row).",
      "color_blind_notes": "Preset values are printed numerals/symbol, not color-coded."
    },
    "bonus_buy_dialog": {
      "type": "bonus (buy-bonus selection dialog)",
      "content": "See the dedicated 'bonus_buy' section above for full layout and tier details."
    },
    "free_spins_trigger_and_gameplay": {
      "type": "free_spins",
      "trigger_overlay": "'CONGRATULATIONS / YOU HAVE WON / <N> / FREE SPINS / PRESS ANYWHERE TO CONTINUE' on a red-brown weathered-plaque background with green leaf corner accents and gold-bronze border, over a dimmed reel/jail-bar backdrop. Used both for the initial award (12 or 15 spins depending on purchased tier) and for mid-round 'X EXTRA FREE SPINS' Prison awards (observed value: 3 extra spins).",
      "gameplay_hud": "'Total bet', 'Win:', 'Total win:', and 'Free spins: n/total' readouts along the bottom bar during play; background palette during free spins gameplay was observed with a similar dusk-orange/purple tone to the base game (not a strongly distinct tint in the captured frames).",
      "color_blind_notes": "Spin counters and win amounts are printed numerals, legible without color discrimination."
    },
    "win_screens": {
      "type": "win_screen",
      "round_summary": "'CONGRATULATIONS / YOU HAVE WON / <amount> / IN <N> FREE SPINS / PRESS ANYWHERE TO CONTINUE' on the same red-brown plaque style as the trigger overlay.",
      "big_win_celebration": "A distinct mid-round celebration screen (win_screen_big.png, hd_mega_win.png) featuring a large character illustration: a man in a light-blue/teal collared shirt and white trousers, wearing mirrored sunglasses, smoking a cigar/cigarette, seated in a red heart-shaped throne-style armchair with a gold trim, resting one hand on a tall stack of green banded cash next to a bill-counting machine; a second, dimmer character portrait is partly visible in the background to the right. A large win amount and 'BIG WIN'-style caption is overlaid.",
      "color_blind_notes": "Win totals are large high-contrast gold-on-dark numerals."
    },
    "studio_splash.png": {
      "frame": "studio_splash.png",
      "type": "other",
      "what_it_shows": "Opening splash on a near-black background. Centred: a red circular mark of three interlocking rings, to its right the white wordmark '7RINGS GAMING' in a thin geometric typeface, with the smaller word 'GAMING' letter-spaced beneath '7RINGS'. Below that, in grey capitals, 'POWERED BY', and under it the BGaming badge - a yellow square holding a black letter B, followed by white letters G A M I N G separated by thin vertical rules. Above this block sits the game's own wordmark on a warm orange sunset with dark palm silhouettes. This screen appears only for the first seconds after the game opens.",
      "colors_in_words": "near-black field, bright red logo mark, white and grey lettering, yellow BGaming square, warm orange sky with black palm silhouettes"
    }
  },
  "feature_coverage_cross_reference": "See 'unique_game_mechanics_features' and 'feature_purchase_rounds_played' above for the four RNG features (Spawner, Bombastic, Prison, Wins Multiplier) plus the Ante toggle and all three Buy-Bonus tiers - all were purchased/observed and are documented with source frames.",
  "accessibility_observations": {
    "screen_reader": "Control positions are stable across screens: info/settings icons bottom-left, balance/bet readouts left-of-center, autoplay+spin bottom-right. The paytable/rules booklets are long linear sequences (19 and 11 pages respectively) - a screen-reader implementation would need pagination announcements given the length.",
    "motor": "Primary actions (SPIN, buy-bonus BUY buttons) are large targets. Bet adjustment uses small +/- triangle steppers which may be harder to hit repeatedly for motor-impaired users; autoplay with preset spin counts reduces the need for repeated manual input.",
    "color_blind": "Most state is dual-coded: bet-stepper limits by brightness (white=enabled/grey=disabled) in addition to position; checkbox/toggle state by shape (checkmark) or switch position, not hue alone; payline/feature information is numeral- and text-based. Residual risk: the ante toggle ON/OFF state and the special-reel 'active cell' highlight both rely partly on a red/orange vs neutral-grey border distinction which could be harder to distinguish for red-green color-blind users - though both are also accompanied by a clear positional/border-thickness change.",
    "deaf_hard_of_hearing": "No audio-only information observed in the captured frames; all feature triggers, wins, and free-spin counts are conveyed with on-screen text/numerals. Sound (Music, Sound FX) is toggleable and appears decorative."
  },
  "unreadable_or_uncertain": [
    "The row of 4 small dark star icons on each Buy Bonus tier card (bonus_buy_dialog.png) - could not confirm whether this is a meaningful graduated risk/feature-density rating (e.g. more filled stars for a pricier tier) or purely decorative background art; the three tiers did not show an obviously different filled-vs-unfilled star pattern under close zoom.",
    "Exact stacking formula for Wins Multiplier values - observed evidence (x4 and x3 combining into a displayed x12) strongly suggests multiplicative stacking, and this matches rules_p6.png's explicit statement for the two-special-reel-multiplier case, but the paytable's own Win-Multiplier section text ('Multiplies the win for symbol or for all winning lines') does not spell out the combination formula in so many words.",
    "Whether the single WINS x4 special-reel symbol observed once in base_game_win_line.png actually applied to that spin's modest 1.60 FUN win - not independently re-derived from a pre/post-multiplier balance comparison in this pass.",
    "Purpose of the small MM:SS timer readout in the top-right corner of every gameplay screen (e.g. '02:41') - not explained by any rules/paytable text encountered; possibly a session or round timer of no gameplay significance.",
    "Full contents of the Autoplay panel's 'Advanced' expandable section - the chevron toggle was visible but not opened/explored in the captured frame set.",
    "The mid-explosion visual state of the Bombastic feature (whole board reduced to debris/scorch marks) exists only in an unregistered helper capture per the manifest, not in the delivered frame set - trigger and post-effect/payout frames are present and sufficient to document the mechanic, but the single explosion-instant frame itself is a minor gap.",
    "Precise per-tier price scaling formula for the Buy Bonus dialog when the bet is changed (stated in text as automatic, not independently re-measured at a second bet level in this documentation pass)."
  ],
  "anomalies": [
    "See reel_layout.preview_1024_anomaly for the 'LINES 20' vs '1024' inconsistency printed within the SAME static preview.png promo image - resolved as a leftover template-art artifact, not a live mechanic.",
    "The compact in-game logo consistently reads 'GRAND PATRON CHANCE' while the formal rules text and the right-edge vertical marquee both read 'Grand Patron Change&Chance' / 'GRAND PATRON CHANGE & CHANCE' - a genuine, verified double-naming used by the provider itself, not a documentation error (see game.name_discrepancy_note).",
    "Buy-bonus prices differ by exactly 2x between the static paytable-booklet illustration (paytable_p7.png: 100.00 / 250.00 / 1,000.00 FUN) and the live, functional bonus_buy_dialog.png (200.00 / 500.00 / 2,000.00 FUN) at the identical reference bet of 2.00 FUN - the booklet illustration is stale/out of date relative to the live game build.",
    "bombastic_explosion.png, payout_basis_evidence.png, min_bet_evidence.png and max_bet_evidence.png are four visually similar base-game screenshots (same stone-frame/grid composition) that differ meaningfully in printed bet amount, printed win amount, ante-panel figure, and bet-stepper arrow enabled/disabled state, as detailed throughout this document - confirmed to be four genuinely distinct captures, not duplicates.",
    "The sub-studio credit ('7Rings Gaming, powered by BGaming') is shown ONLY on the opening splash and lasts a couple of seconds on a normally loading client, so it is caught by a burst taken immediately after opening the game, not by the usual look-then-shoot pass. During an earlier capture attempt the client hung on this splash, which is the only reason it was seen at all; the later re-capture overwrote that frame, and the credit had to be re-shot deliberately."
  ]
}

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