Gold Strike Express

Demo, RTP 95.00%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 2 days, 13 hours ago Verified · 14 Nov 2026
RTP 95.00%
Volatility Medium-High
Max win ×7000
Grid 5×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

10 embed plays · 1 day, 16 hours ago
Asset pack

36 screenshots · 16 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/gold-strike-express-b31/

10,000 free requests / month · sign-up required

43 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 5 aspects we couldn’t confirm are flagged below, not hidden.

Captured 14 Nov 2026 View capture log

Per-screen breakdown

36 demo screens
36 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Logo
logo Logo
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Oct '25: 0 Oct Nov '25: 0 Nov Dec '25: 0 Dec Jan '26: 140 140 Jan Feb '26: 90 90 Feb Mar '26: 120 120 Mar Apr '26: 90 90 Apr May '26: 100 100 May Jun '26: 70 70 Jun Jul '26: 70 70 Jul Aug '26: 140 140 Aug Sep '26: 90 90 Sep
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Sep '26 Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25
🇬🇧United Kingdom 30 20 20 10 30 40 50 30 40 0 0 0
🇸🇪Sweden 10 0 0 0 0 0 0 0 0 0 0 0
🇨🇦Canada 20 20 0 20 20 20 0 20 20 0 0 0
🇮🇪Ireland 10 10 10 10 10 10 10 10 10 0 0 0
🇳🇱Netherlands 10 10 10 10 10 10 0 0 10 0 0 0
🇫🇮Finland 0 0 0 20 0 0 20 0 20 0 0 0
🇦🇹Austria 0 0 0 0 0 0 10 0 10 0 0 0
🇩🇰Denmark 0 0 0 0 0 0 0 10 10 0 0 0
🇲🇹Malta 0 0 0 0 10 0 0 0 10 0 0 0
🇵🇹Portugal 0 0 0 0 10 10 0 0 0 0 0 0
🇦🇺Australia 0 0 0 0 0 0 10 0 0 0 0 0
🇧🇷Brazil 0 0 10 0 0 0 0 0 0 0 0 0
🇨🇿Czech Republic 0 0 0 0 0 0 0 10 0 0 0 0
🇪🇪Estonia 0 0 10 0 0 0 0 0 0 0 0 0
🇩🇪Germany 0 0 0 0 0 0 10 0 0 0 0 0
🇬🇷Greece 0 0 0 0 10 0 0 0 0 0 0 0
🇰🇷South Korea 0 0 10 0 0 0 0 0 0 0 0 0
🇳🇿New Zealand 0 0 0 0 0 0 10 0 0 0 0 0
🇵🇦Panama 0 0 0 0 0 0 0 0 10 0 0 0
🇸🇰Slovakia 0 0 0 0 0 0 0 10 0 0 0 0
🇪🇸Spain 0 10 0 0 0 0 0 0 0 0 0 0
🇿🇦South Africa 10 70 0 0 0 0 0 0 0 0 0 0
Full per-country breakdown via the API →

What we extracted from Gold Strike Express

Everything pulled from Gold Strike Express into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
36 screens captured
16 symbols catalogued · payouts OCR-verified
10 palette colors from frames
8 accessibility groups profiled
5 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 36 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Blueprint Gaming
volatility Medium-High
max_win_x ×7000
layout 5×3
paylines 20 fixed
bonus_buy No
mechanic Video Slot
release_date 2026

RTP configurations

This game does not run at one fixed RTP. It ships 4 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 95.00% —
Ante Bet 95.00% Express Bet (total wager 1.5x base stake, increased Cash Feature chance)
Operator Config 93.00% Alternative build BP_GoldStrikeExpress93 printed on the provider page
Operator Config 92.00% Alternative build BP_GoldStrikeExpress92 printed on the provider page

See how this RTP compares across Blueprint Gaming’s full range →

Symbols & paytable

16 symbols
16 icons (ZIP)
Wild (prospector)
Wild (prospector)
Wild

a cheerful bearded prospector in a brown floppy hat and red shirt, arms raised and holding gold nuggets

MatchPayoutUnit
3x 2.00 Multiplier
4x 10.00 Multiplier
5x 15.00 Multiplier
Gold sack
Gold sack
High Pay

a bulging golden-brown burlap sack tied with rope, overflowing with gold nuggets

MatchPayoutUnit
3x 2.00 Multiplier
4x 10.00 Multiplier
5x 15.00 Multiplier
Pickaxe and shovel
Pickaxe and shovel
High Pay

a crossed pickaxe and shovel with grey steel heads and brown wooden handles with metal bands

MatchPayoutUnit
3x 1.00 Multiplier
4x 6.00 Multiplier
5x 10.00 Multiplier
Miner's helmet
Miner's helmet
High Pay

a brown leather-and-steel mining helmet with a glowing yellow headlamp

MatchPayoutUnit
3x 1.00 Multiplier
4x 6.00 Multiplier
5x 10.00 Multiplier
Oil lantern
Oil lantern
High Pay

a teal-green metal lantern with a glowing amber flame and golden sparkles

MatchPayoutUnit
3x 1.00 Multiplier
4x 2.00 Multiplier
5x 5.00 Multiplier
A
A
Low Pay

chiselled wooden-textured letter A with a red face and orange edge

MatchPayoutUnit
3x 0.20 Multiplier
4x 1.00 Multiplier
5x 3.00 Multiplier
K
K
Low Pay

wooden-textured letter K, purple with a violet glow

MatchPayoutUnit
3x 0.20 Multiplier
4x 1.00 Multiplier
5x 3.00 Multiplier
Q
Q
Low Pay

wooden-textured letter Q, blue with a copper edge

MatchPayoutUnit
3x 0.20 Multiplier
4x 1.00 Multiplier
5x 3.00 Multiplier
J
J
Low Pay

wooden-textured letter J, green with a green glow

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.50 Multiplier
5x 1.00 Multiplier
10
10
Low Pay

wooden-textured numerals 10, orange-gold

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.50 Multiplier
5x 1.00 Multiplier
Cash Prize
Cash Prize
Other

a large faceted golden-yellow gold nugget with a glowing edge

MINOR
MINOR
Other

a large faceted blue gem resting on a heap of gold nuggets

MAJOR
MAJOR
Other

a large faceted magenta-purple gem resting on a heap of gold nuggets

GRAND
GRAND
Other

a large faceted red gem resting on a heap of gold nuggets

Collect Scatter
Collect Scatter
Other

a wooden mine cart heaped with gold nuggets and blue gems

Train Scatter
Train Scatter
Scatter

a golden steam locomotive seen from the front-left with a puff of smoke above it

Bonus modes

5 modes
Bonus Mode cash
Cash Feature

Hold-and-spin style round triggered by 6 or more Cash Prize symbols, or 5 Cash Prize symbols with 1 Train Scatter. Trigger symbols hold; 3 spins to land a new symbol, each Collect or Train landing locks in place and resets the counter to 3. Pays the total of all cash symbols in view.

Bonus Mode super_spin
Super Spin Feature

Triggered by filling 14 of 15 positions during the Cash Feature; only MINOR, MAJOR and GRAND carriages appear on the train track and only Collect Scatter and blank symbols can land. Described from rules text only, not captured.

Bonus Mode gse
Gold Strike Express Feature

Triggered by a Train Scatter in view during the Cash Feature; starts after the Cash and Super Spin features end. Up to 5 trains travel along the track, each with a random number of prize carriages worth 2x to 500x base stake; all prizes are added.

Base Game Modifier random_mods
Random Modifiers

In the main game the logo can randomly trigger one modifier: Stacked Collect, Cash Add, Wild Add or Express Spin. Described from rules text only, not captured.

Base Game Modifier express_bet
Express Bet

Optional bet on the right panel with a tick and a cross button; total wager is 1.5x the base stake and the chance of triggering the Cash Feature is increased. RTP is 95% in both modes.

Jackpot

Type: Fixed
GRAND
500.00
Multiplier
MAJOR
100.00
Multiplier
MINOR
25.00
Multiplier

Colour system

extracted from frames · HEX
Export palette
#5F2C11 base dominant 1 base
#A25416 base dominant 2 base
#201924 base dominant 3 base
#E49E20 base dominant 4 base
#92310E base dominant 5 base
#D06815 base dominant 6 base
#5E150B bonus dominant 1 bonus
#29211B bonus dominant 2 bonus
#DCD7D7 bonus dominant 3 bonus
#9C999F bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Jackpot tiers are told apart by the written words GRAND, MAJOR and MINOR on plates, gems and carriages, not by colour alone (red, magenta-purple and royal blue respectively).
  • Royals A, K, Q, J and 10 are told apart by letter shape (red, purple, blue, green and orange-gold).
  • Express Bet state is shown by a green tick versus a red cross that differ in shape and in which one is bright; winning lines get a bright yellow glowing frame plus the text PAID.
Screen Reader
  • The game is drawn on a canvas; stake select and autoplay dialogs are canvas buttons, and no screen-reader text layer was observed.
Motor Accessibility
  • Autoplay offers 10, 25, 50, 75 or 100 spins, a fast-forward button speeds play, SKIP and START are large green buttons, and no timed input was found. The spacebar may start a spin depending on operator.
Hearing Accessibility
  • All feature progress is visual: spins remaining counter, START card, banners and carriage values. A sound toggle button exists and no audio-only cues were found.
Low Vision
  • Wins are printed as PAID in the bottom message line in yellow and white text, with LINE n PAYS or SCATTER PAYS; big wins show a green BIG WIN banner with a large gold number. Nugget and carriage values are decorative-font numbers on the canvas.
  • The Game Information panel is white text with bright yellow headings on a near-black translucent background; the footer bar with game name, clock, session time and net result is real text.

Media & assets

7 files · 7 types
36 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Base game
base_game
Base game
base_game
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
loading splash, intro carousel, base game with Express Bet on and off, line win, collect scatter win, stacked wild win, paytable, rules, stake select, autoplay
Cash Feature intro, gameplay, totals and BIG WIN banner; Gold Strike Express Feature train and final total
Super Spin Feature not captured in 493 spins (78 normal, 415 Express); documented from rules text only
Random Modifiers not captured in 493 spins; documented from rules text only
no TOTAL WIN screen captured after the Gold Strike Express Feature; only a final banner of 9.15
volatility, release date and bet limits are not printed in the game; demo stake ladder 0.10 to 20.00 is narrower than the provider page
three carriages in the Gold Strike Express frame show no printed number at that instant; reveal state unknown

Ask AI about Gold Strike Express

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Gold Strike Express play? Keep it simple.

Hold-and-spin style round triggered by 6 or more Cash Prize symbols, or 5 Cash Prize symbols with 1 Train Scatter. Trigger symbols hold; 3 spins to land a new symbol, each Collect or Train landing locks in place and resets the counter to 3. Pays the total of all cash symbols in view.

RTP 95.00%Medium-High volatilitymax win ×7000demo ✓

From the verified capture of 14 Nov 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Gold Strike Express vs Eye of Horus — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 5 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 16 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 5 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/gold-strike-express-b31/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/gold-strike-express-b31/
{
  "game": {
    "name": "Gold Strike Express",
    "wordmark_in_game": "GOLD STRIKE EXPRESS (with a trademark sign); the in-game wordmark equals the catalog name",
    "provider": "Blueprint Gaming",
    "theme": "Gold-rush mining adventure: a wooden mine shaft packed with gold nuggets, a golden steam locomotive hauling carts of treasure along a mine track, and a bearded prospector mascot.",
    "art_style": "stylised glossy semi-3D cartoon illustration, bevelled gold lettering, soft glows and warm gradients, dark outlines on symbols, warm amber underground-mine lighting, front-on view, cheerful casual-but-rich look.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision, deaf/hard-of-hearing, colour-blind, motor-impaired users) from the manifest frames (1280x800 desktop), OCR ground truth, the Game Information panel reference text and zoomed crops.",
    "method_notes": "Every number was read on the frames; decorative-font numbers (nugget values, carriage values, banners, feature totals) are not read by OCR and were confirmed by eye at full resolution (see per-frame notes). Panel text cross-checked against panel_reference.txt (6879 chars). No Random Modifiers and no Super Spin were captured, so those are documented from rules text only.",
    "language": "English",
    "game_kind": "video_slot",
    "demo_currency_label": "GBP pound sign in the demo (demo stand label, not a property of the game)"
  },
  "color_palette": {
    "base_game_background": "Warm orange-amber wooden mine interior with beams, rails at the bottom and gold glow; reel area is a dark navy-blue grid framed in brown timber with rope bindings and grey metal brackets.",
    "cash_feature_reels": "Reel cells turn dark maroon-red with a thin gold divider between rows; empty cells show a small gold nugget pile.",
    "intro_carousel_and_feature_cards": "Dark purple-blue cave backdrop; cards are dark red wood panels with a grey riveted metal frame, gold headings, green SKIP/START button.",
    "game_information_panel": "Near-black translucent panel, bright yellow headings, white body text, yellow small payout counts, yellow bordered winline grids.",
    "loading_splash": "Pure black background with the gold logo, white progress bar and the provider logo.",
    "accent_colors": "gold, amber, orange, deep red, royal blue, magenta-purple, forest green, bright yellow",
    "accent_colors_where": "Gold/amber: nuggets, logo, carriage piles, frames. Red: GRAND plate and diamond, Wild lettering, A royal. Magenta-purple: MAJOR plate and diamond, K royal. Royal blue: MINOR plate and diamond, Q royal. Green: J royal, SKIP/START buttons, BIG WIN lettering, Express Bet tick. Bright yellow: STAKE and CREDIT labels, PAID text, panel headings.",
    "colorblind_note": "Jackpot tiers are separated by TEXT (GRAND/MAJOR/MINOR written on plates, diamonds and carriages), not by colour alone. Royals are told apart by letter shape. Express Bet on/off: green tick (on) vs red cross (off) also differ in shape and in which one is highlighted. Win lines are shown by a yellow glowing frame around winning symbols plus the PAID text."
  },
  "screens": {
    "preview": {
      "frame": "preview.png",
      "ocr_text": "99% | blueprint GAMING (logo glyphs not read reliably by OCR)",
      "description": "Loading splash on pure black: centred gold GOLD STRIKE EXPRESS logo (GOLD in large gold block letters, STRIKE in red, EXPRESS in gold, sitting on a gold-filled mine cart with blue and red gems and a TM sign), below it a white horizontal progress bar almost full, the text 99% under the bar, and the Blueprint Gaming logo (yellow smiling sun icon + blue/white wordmark) lower centre.",
      "note": "Manifest note says 0%, the frame itself prints 99% (TL to fix the note, D-151 class)."
    },
    "other_intro_carousel": {
      "frames": [
        "other_intro_1.png",
        "other_intro_2.png",
        "other_intro_3.png"
      ],
      "description": "Three-slide intro carousel before the game, each slide a dark-red wooden card in a grey metal frame with a heap of gold on top, red left/right arrow buttons at the sides and a green SKIP button below centre. Footer bar shows GOLD STRIKE EXPRESS(TM), clock, session timer and net result.",
      "slide_1_cash_feature": "Title CASH FEATURE. Left text '6+ TO TRIGGER CASH FEATURE' with a gold nugget showing $$$, the train symbol, and blue MINOR, magenta MAJOR, red GRAND diamonds. Centre: sample cash-feature grid with nugget values and a COLLECT cart. Right: SUPER SPIN FEATURE (red banner), a mini grid of nuggets, text 'ON THE FINAL POSITION ONLY MINOR MAJOR GRAND WILL SPIN THROUGH ON THE TRAIN TRACK'.",
      "slide_2_collect_feature": "Title COLLECT FEATURE. Left the COLLECT cart symbol and text 'COLLECTS THE CASH PRIZE FROM THE CARRIAGE ABOVE'. Right a sample reel set with two skull carriages and three carriages marked 1.00, with two COLLECT symbols each collecting 1.00 (sparkle trails).",
      "slide_3_gold_strike_express": "Title GOLD STRIKE EXPRESS. Left 'BIGGER CASH PRIZES!' with GRAND (red gems), MAJOR (purple), MINOR (blue) and $$$ (gold) carriages. Centre the train symbol 'TRIGGERS' the logo 'FEATURE'. Right 'UP TO 5 TRAINS CARRYING BIG PRIZES!' with a red locomotive carrying the logo, flames and smoke."
    },
    "base_game": {
      "frames": [
        "base_game.png",
        "base_game_express_bet.png",
        "base_game_win_line.png",
        "base_game_collect_scatter.png",
        "base_game_stacked_wild_win.png"
      ],
      "ocr_text": "base_game.png OCR returned only noise (scene is art-heavy); readable UI strings confirmed by eye: STAKE GBP1.00, CREDIT GBP1,000.00, PRESS TO SPIN, EXPRESS BET 1.50 INCREASED BONUS CHANCE, GRAND 500.00, MAJOR 100.00, MINOR 25.00, footer GOLD STRIKE EXPRESS(TM) 01:23 0:00:54 +-GBP0.00. Other base frames: 'PAID 0.02', 'STAKE GBP0.10', 'CREDIT GBP997.02' (win_line); 'STAKE GBP0.15 LINE 20 PAYS 0.02' (express_bet); 'PAID 1.50 SCATTER PAYS 1.50' (collect_scatter); 'PAID 1.92 LINE 17 PAYS 0.60' (stacked_wild).",
      "layout": "Landscape 1280x800. Reels: 5 columns x 3 rows in the centre-left (about x 245-1035, y 205-620) in a timber frame with rope bindings. Above the reels, along a brown track (y 70-175), a row of mine-cart carriages (about five visible) with a golden locomotive at the right end; each carriage shows either a cash number, a jackpot word, or a skull-and-crossbones when empty. Left column top to bottom: logo (gold block letters), three jackpot plates GRAND (red plate, 500.00), MAJOR (purple plate, 100.00), MINOR (blue plate, 25.00 at stake 1.00; the numbers scale with base stake: 50.00/10.00/2.50 at 0.10), a round fast-forward button (three right-pointing arrows) near the lower-left, then two round buttons at the bottom-left: menu (three horizontal lines) and stake (stack of coins). Right side: a large circular white spin button with a circular arrow (about 1200,400), under it the EXPRESS BET panel (heading EXPRESS BET, number in a black field, text INCREASED BONUS CHANCE, then a green tick button and a red cross button). Bottom-right: round autoplay button (two circular arrows) and round sound button (speaker). Bottom centre message line: PRESS TO SPIN (white bold) / PAID amount (yellow PAID + white number) / LINE n PAYS / SCATTER PAYS. Bottom-left yellow label STAKE with amount, bottom-right yellow label CREDIT with amount. Thin black footer strip: game name with TM, clock, session duration, net result (+-GBP).",
      "express_bet_states": "OFF (base_game.png): green tick dimmed, red cross bright, number 1.50 at stake 1.00. ON (base_game_express_bet.png): green tick bright, red cross dark, STAKE label reads 0.15 at base 0.10 and the panel number reads 0.15. During spins the panel and bottom buttons are dimmed.",
      "win_presentation": "Winning line symbols get a bright yellow glowing frame, non-winning symbols are dimmed; amount shown as PAID in the bottom message. Small wins have no banner; large wins show a green BIG WIN banner with a huge gold number and falling gold coins.",
      "demo_balance": "CREDIT GBP1,000.00 at start, default stake GBP1.00."
    },
    "paytable_and_rules_panel": {
      "frames": [
        "paytable_p1.png",
        "paytable_p2.png",
        "paytable_p3.png",
        "paytable_p4.png",
        "rules_p1.png",
        "rules_p2.png",
        "rules_p3.png",
        "rules_p4.png",
        "rules_p5.png",
        "rules_p6.png",
        "rules_p7.png",
        "rules_p8.png",
        "rules_p9.png"
      ],
      "description": "One scrollable GAME INFORMATION panel (yellow title). Left strip has only an 'i' tab and a dashed-line plus X close button at bottom. Sections in order: logo, WINPLAN (payout grid), WILD SYMBOL, CASH PRIZE SYMBOLS, COLLECT SCATTER SYMBOL, TRAIN SCATTER SYMBOL, TRAIN TRACK, CASH FEATURE, SUPER SPIN FEATURE, GOLD STRIKE EXPRESS FEATURE, RANDOM MODIFIERS, EXPRESS BET, WINLINES, AUTOPLAY, GAME RULES, version/RTP/win information, interface icons, version V2.0. Footer STAKE and CREDIT stay visible. No volatility, release date or bet limits printed.",
      "ocr_text_source": "Verbatim panel text is the reference file panel_reference.txt (6879 chars); per-frame OCR is noisy only on art areas, text lines read cleanly (e.g. rules_p9: 'GAME VERSION: 1.7.0.5 | RTP: 95% | EXPRESS BET RTP: 95% | THE MAXIMUM PAYOUT IS X7000')."
    },
    "settings_stake_select": {
      "frame": "settings_stake_select.png",
      "ocr_text": "STAKE SELECT (buttons not read by OCR; confirmed by eye)",
      "description": "Blurred game behind a dark rounded dialog, yellow title STAKE SELECT, white X at top right. Two rows of outlined buttons: GBP0.10, 0.20, 0.40, 0.60, 0.80, 1.00 (current stake, filled white) and GBP2.00, 3.00, 5.00, 10.00, 20.00 - 11 buttons, no scrolling.",
      "ladder": [
        0.1,
        0.2,
        0.4,
        0.6,
        0.8,
        1.0,
        2.0,
        3.0,
        5.0,
        10.0,
        20.0
      ],
      "observation": "Provider page prints Min/Max Bet 0.10-1000; the demo ladder stops at 20.00 (P-L12, recorded as a demo observation)."
    },
    "autoplay": {
      "frame": "autoplay.png",
      "ocr_text": "AUTOPLAY X",
      "description": "Dark dialog with yellow title AUTOPLAY, X close, label SELECT NUMBER OF SPINS and five buttons 10, 25, 50, 75, 100. No loss/win limits, no speed options, no scrolling. Rules say autoplay can be stopped with the STOP button and is subject to operator configuration."
    },
    "intro_of_cash_feature": {
      "frame": "bonus_cash_feature_intro.png",
      "ocr_text": "CASH FEATURE | LANDING ... SYMBOL IN VIEW WILL RESET THE SPINS REMAINING TO 3 | TRIGGERS ... FEATURE | ON THE FINAL POSITION ONLY ... WILL SPIN THROUGH ON THE TRAIN TRACK | FEATURE STAKE GBP0.10 CREDIT GBP996.74",
      "description": "Full-width dark-red card titled CASH FEATURE with three columns: left 'LANDING' COLLECT or train symbol 'IN VIEW WILL RESET THE SPINS REMAINING TO 3'; centre the train symbol 'TRIGGERS' the Gold Strike Express logo 'FEATURE'; right SUPER SPIN FEATURE with a mini grid and the MINOR/MAJOR/GRAND carriages. Large green START button below centre. Bottom-left label changes to FEATURE STAKE 0.10."
    }
  },
  "grid": {
    "reels": 5,
    "rows": 3,
    "mechanic": "20 fixed paylines, always active, left to right from reel 1, 3/4/5 of a kind, highest win per line only, line wins added",
    "paylines": 20,
    "paylines_source": "rules_p5/p6 diagrams and rules_p9 text '20 LINES ALWAYS ACTIVE'",
    "payline_rows_by_reel": "Row 1 = top, 2 = middle, 3 = bottom, listed reel1..reel5 (read from the diagrams).",
    "paylines_pattern": {
      "1": "2-2-2-2-2",
      "2": "1-1-1-1-1",
      "3": "3-3-3-3-3",
      "4": "1-2-3-2-1",
      "5": "3-2-1-2-3",
      "6": "2-1-1-1-2",
      "7": "2-3-3-3-2",
      "8": "1-1-2-3-3",
      "9": "3-3-2-1-1",
      "10": "2-3-2-1-2",
      "11": "2-1-2-3-2",
      "12": "1-2-2-2-1",
      "13": "3-2-2-2-3",
      "14": "1-2-1-2-1",
      "15": "3-2-3-2-3",
      "16": "2-2-1-2-2",
      "17": "2-2-3-2-2",
      "18": "1-1-3-1-1",
      "19": "3-3-1-3-3",
      "20": "1-3-3-3-1"
    },
    "pattern_check": "Line 20 verified on base_game_win_line (Q top-left, then Q,Q on the bottom row = Q x3); line 17 verified on stacked-wild frame (wild, helmet, wild, wild = helmet x4 = 0.60 at stake 0.10).",
    "per_cell_layout": "not listed: reel contents are random each spin"
  },
  "symbols": {
    "note": "Payouts read from paytable_p2.png in pounds at stake GBP1.00 (paytable_bet_anchor 1.00); line pays are multiplied by the BASE stake (rules: 'REEL WINS ARE MULTIPLIED BY THE VALUE OF THE BASE GAME BET'). Basis = total bet, proven on base_game_win_line (Q x3: printed 0.02 at stake 0.10 = 0.20 x 0.10, i.e. 0.02 per 0.10 total, paytable 0.20 at 1.00). Multipliers of total bet = payout / 1.00.",
    "wild": {
      "name": "Wild (prospector)",
      "appearance": "A cheerful bearded prospector in a brown floppy hat and red shirt, arms raised and holding gold nuggets, inside a gold-bordered square tile on a fiery orange background. The word WILD is printed in red letters with a gold outline across the bottom of the tile.",
      "stacked_appearance": "When 3 Wilds sit together on one reel and take part in a win they turn into one tall full-body prospector standing on a sack of gold, with WILD under his feet; visual only.",
      "payouts_gbp_at_1_00": {
        "5": "15.00",
        "4": "10.00",
        "3": "2.00"
      },
      "multipliers_of_bet": {
        "5": 15,
        "4": 10,
        "3": 2
      },
      "rules": "Appears anywhere on the reels in the main game; substitutes for all symbols except Train Scatter, Collect Scatter and Cash Prize symbols.",
      "source": "paytable_p2.png, paytable_p3/p4, rules text"
    },
    "high_value": [
      {
        "name": "Gold sack",
        "appearance": "A bulging golden-brown sack tied with rope, overflowing with gold nuggets, in an orange-gold square tile.",
        "payouts_gbp_at_1_00": {
          "5": "15.00",
          "4": "10.00",
          "3": "2.00"
        },
        "multipliers_of_bet": {
          "5": 15,
          "4": 10,
          "3": 2
        }
      },
      {
        "name": "Pickaxe and shovel",
        "appearance": "A crossed pickaxe and shovel with grey steel heads and brown wooden handles with metal bands, soft orange glow.",
        "payouts_gbp_at_1_00": {
          "5": "10.00",
          "4": "6.00",
          "3": "1.00"
        },
        "multipliers_of_bet": {
          "5": 10,
          "4": 6,
          "3": 1
        }
      },
      {
        "name": "Miner's helmet",
        "appearance": "A brown leather-and-steel mining helmet with a glowing yellow headlamp, blue rim glow.",
        "payouts_gbp_at_1_00": {
          "5": "10.00",
          "4": "6.00",
          "3": "1.00"
        },
        "multipliers_of_bet": {
          "5": 10,
          "4": 6,
          "3": 1
        }
      },
      {
        "name": "Oil lantern",
        "appearance": "A teal-green metal lantern with a glowing amber flame and golden sparkles around it.",
        "payouts_gbp_at_1_00": {
          "5": "5.00",
          "4": "2.00",
          "3": "1.00"
        },
        "multipliers_of_bet": {
          "5": 5,
          "4": 2,
          "3": 1
        }
      }
    ],
    "low_value_royals": [
      {
        "name": "A",
        "color": "red",
        "appearance": "Chiselled wooden-textured letter A with a red face and orange edge.",
        "payouts_gbp_at_1_00": {
          "5": "3.00",
          "4": "1.00",
          "3": "0.20"
        }
      },
      {
        "name": "K",
        "color": "purple",
        "appearance": "Wooden-textured letter K, purple with a violet glow.",
        "payouts_gbp_at_1_00": {
          "5": "3.00",
          "4": "1.00",
          "3": "0.20"
        }
      },
      {
        "name": "Q",
        "color": "blue",
        "appearance": "Wooden-textured letter Q, blue with a copper edge.",
        "payouts_gbp_at_1_00": {
          "5": "3.00",
          "4": "1.00",
          "3": "0.20"
        }
      },
      {
        "name": "J",
        "color": "green",
        "appearance": "Wooden-textured letter J, green with a green glow.",
        "payouts_gbp_at_1_00": {
          "5": "1.00",
          "4": "0.50",
          "3": "0.20"
        }
      },
      {
        "name": "10",
        "color": "orange-gold",
        "appearance": "Wooden-textured numerals 10, orange-gold.",
        "payouts_gbp_at_1_00": {
          "5": "1.00",
          "4": "0.50",
          "3": "0.20"
        }
      }
    ],
    "special_symbols": {
      "cash_prize_nugget": {
        "name": "Cash Prize symbol (gold nugget)",
        "appearance": "A large faceted golden-yellow nugget with a glowing edge; on the reels it carries a number (a multiple of the base stake, e.g. 1.00, 2.50).",
        "rules": "Appears anywhere in the main game; value 1x to 500x base stake (rules). 6 or more trigger the Cash Feature. Cash wins are paid in addition to line wins.",
        "source": "paytable_p4 / rules_p1; values on base_game, cash feature frames"
      },
      "jackpot_gems": [
        {
          "name": "MINOR",
          "appearance": "Faceted blue diamond in a blue frame with the word MINOR in gold letters.",
          "value": "25x base stake (plate shows 25.00 at stake 1.00, 2.50 at 0.10; cash feature frame converts the MINOR gem to 2.50 at feature stake 0.10)"
        },
        {
          "name": "MAJOR",
          "appearance": "Faceted magenta-purple diamond with the word MAJOR in gold letters.",
          "value": "100x base stake (plate 100.00 at stake 1.00; 10.00 at 0.10)"
        },
        {
          "name": "GRAND",
          "appearance": "Faceted red diamond with the word GRAND in gold letters.",
          "value": "500x base stake (plate 500.00 at stake 1.00; 50.00 at 0.10)"
        }
      ],
      "collect_scatter": {
        "name": "Collect Scatter",
        "appearance": "A wooden mine cart heaped with gold and blue gems in a gold-bordered orange tile, the word COLLECT in gold block letters along the bottom.",
        "rules": "Appears anywhere in the main game, Cash and Super Spin features. If it lands in view, the prize on the carriage directly above its reel is awarded (if any). In the Cash Feature it turns into a cash symbol equal to the carriage above and resets the counter to 3.",
        "observed": "base_game_collect_scatter: collect on reel 2 with carriage 1.50 above -> 'SCATTER PAYS 1.50', PAID 1.50 at base 0.10."
      },
      "train_scatter": {
        "name": "Train Scatter",
        "appearance": "A golden steam locomotive seen from the front-left with smoke above it, in a gold-bordered dark tile.",
        "rules": "Only 1 train symbol at a time in the main game and Cash Feature. 5 cash symbols + 1 train trigger the Cash Feature; a train in view during the Cash Feature triggers the Gold Strike Express Feature after the Cash/Super Spin features end."
      },
      "scatter_note": "The Collect and Train symbols have no direct paytable values."
    },
    "train_track_carriages": "A row of carriages over the reels: orange carriage with a number (cash value, 1x-500x bet in main game and Cash Feature, 2x-500x in Gold Strike Express), blue/purple/red gem-heaped carriages labelled MINOR/MAJOR/GRAND, dark wooden carriage with skull and crossbones = empty (main game only), plus the locomotive at the right end."
  },
  "technical_summary": {
    "rtp_percent": 95,
    "rtp_source": "rules_p9.png: 'RTP: 95%' and 'EXPRESS BET RTP: 95%'",
    "express_bet_rtp_percent": 95,
    "volatility": null,
    "volatility_note": "not printed on any frame",
    "paylines": 20,
    "max_win": "X7000 (multiple of base game bet), rules_p9: 'THE MAXIMUM PAYOUT IS X7000 ... IF THIS VALUE IS REACHED, THE GAME ROUND WILL END WITH THE MAXIMUM PAYOUT BEING AWARDED'. Equals the provider page figure per TL check; this is the game's own cap, not the platform cap phrase of P-L17.",
    "game_version": "1.7.0.5 (rules_p8)",
    "rules_version": "V2.0, 'APPLICABLE DATE FROM: 7/15/2026' - date of the rules edition, NOT a release date (rules_p9)",
    "bet_ladder_demo": "0.10-20.00 in 11 steps (settings_stake_select.png)",
    "bet_page_note": "provider page 0.10-1000 (P-L12 observation, demo narrower)",
    "default_stake": "GBP1.00",
    "demo_credit": "GBP1,000.00",
    "paytable_bet_anchor": 1.0,
    "payout_basis": "total_bet; evidence base_game_win_line.png: Q x3 on line 20, PAID 0.02 at STAKE 0.10 (paytable Q x3 = 0.20 at 1.00; 20 lines)",
    "bonus_buy": "none (no buy control on the bar, none in rules)",
    "free_spins": "none (no free-spins feature in the rules)",
    "keyboard": "Rules: spacebar may start a game depending on jurisdiction/operator.",
    "currency_view": "pound sign in demo; credit above GBP1,000 not reflected in demo (P-L13), observed credit stayed below 1000 in captured frames."
  },
  "bet_modes": {
    "express_bet": {
      "rules_text": "The player can choose to play the Express Bet at any time by pressing the Express Bet button. Played at an additional cost of 1.5X base stake. When active, the chance of triggering the Cash Feature is increased. (Depending on jurisdiction and operator configuration.) Express Bet RTP 95%.",
      "observed": "Panel shows 1.50 at base stake 1.00 and 0.15 at base 0.10. With Express on at base 0.10 the STAKE label on the bar reads 0.15 (base_game_express_bet.png). Features are played on the base stake (FEATURE STAKE 0.10 in the Cash Feature at base 0.10).",
      "resolved_by_tl": "Total wager with Express Bet on = 1.5x the base stake (i.e. +0.5x on top). Evidence: the STAKE readout on the bar is the per-spin wager and reads 0.10 on base_game_win_line.png (Express off) and 0.15 on base_game_express_bet.png (Express on) at the same base 0.10; the Express panel itself reads 1.50 at base 1.00, not 2.50. The rules wording 'additional cost of 1.5X base stake' is read as the resulting stake level."
    }
  },
  "features": {
    "cash_feature": {
      "trigger": "6 or more Cash Prize symbols, or 5 Cash Prize symbols together with 1 Train Scatter, in view in the main game.",
      "flow": "A START card appears (FEATURE STAKE shown). Trigger symbols hold in place. Only Train, Collect Scatter or blank can land. 3 spins to land a new symbol; each Collect/Train landing locks in place and resets the counter to 3; a Collect turns into the cash symbol of the carriage above. Ends when spins run out or all positions are filled; pays the total of all cash symbols in view. The MINOR/MAJOR/GRAND gems convert to their value (MINOR 2.50 at feature stake 0.10).",
      "observed_frames": {
        "bonus_cash_feature_start": "7 cash symbols (0.15, 1.50, 0.10, 0.50, 1.00, 0.50 and the first row), 3 SPINS REMAINING, PRESS TO SPIN; carriages 1.00, GRAND, 1.50, 0.40 and the locomotive.",
        "bonus_cash_feature_new_symbol": "A new nugget 0.10 on reel 4 bottom row compared with the previous frame; counter reads 2 SPINS REMAINING (the reset to 3 is a rule, the frame itself shows 2; TL note says reset - not visible on this frame).",
        "bonus_cash_feature_total": "Counter board 3.85; sum of visible nuggets 0.15+1.50+0.10+0.50+1.00+0.10+0.50 = 3.85, verified.",
        "bonus_cash_feature_minor": "MINOR gem on reel 3 middle, MINOR carriage above reel 3; 3 SPINS REMAINING.",
        "bonus_cash_feature_total_2": "MINOR gem shows 2.50; board total 7.65 = 0.30+0.50+0.20+1.50+2.50+0.50+0.40+0.25+1.50, verified.",
        "win_screen_cash_feature": "Green BIG WIN banner 3.35, PAID 3.35, BONUS COMPLETE, stake 0.15 (Express round).",
        "bonus_cash_feature_to_gse": "Collected total banner 1.65; red GSE locomotive on the track; dim train symbol on the field."
      }
    },
    "super_spin_feature": {
      "rules": "Filling 14 of 15 positions during the Cash Feature triggers Super Spin; only MINOR, MAJOR and GRAND carriages appear on the train track; only Collect Scatter and blank symbols can land.",
      "captured": false
    },
    "gold_strike_express_feature": {
      "rules": "A Train Scatter in view during the Cash Feature triggers it; starts only after Cash and Super Spin end and their win is awarded. Trains travel along the train track, each with a random number of prize carriages; up to 5 trains; total of all prizes awarded. Multiple can be won in one game. Carriage cash 2x-500x bet.",
      "observed_frames": {
        "bonus_gse_train": "Five carriages: 1.20, 1.20 and three heaped carriages without a printed number at that instant; counter banner 6.15 with a 0.60 pop-up above it.",
        "bonus_gse_total": "Final banner 9.15 on dimmed cash board, no separate TOTAL WIN screen was captured."
      },
      "feature_stake_note": "FEATURE STAKE 0.10 shown at bottom-left during the whole feature."
    },
    "collect_feature_main_game": "See collect_scatter above; BIG WIN 1.50 frame (win_screen.png) shows two collect symbols paying carriage prizes 1.00 and 0.50.",
    "random_modifiers": {
      "rules": "Cash symbols landing in the main game are added to the logo; during any main-game spin the logo can randomly trigger one modifier: STACKED COLLECT (Collect Scatters added at start of spin), CASH ADD (cash symbols or a train added at start), WILD ADD (wilds added at start), EXPRESS SPIN (cash symbols or train added at the end of the spin to guarantee Cash and Gold Strike Express). The collection on the logo is visual only.",
      "captured": false
    },
    "stacked_wild": "base_game_stacked_wild_win: three Wilds on reel 1 merge into a tall prospector; PAID 1.92 with LINE 17 PAYS 0.60 at base 0.10 (Express on, STAKE 0.15). Other lines in the same win are not itemised on the frame."
  },
  "jackpots": {
    "type": "fixed multiples of base stake, shown on three plates on the left of the reels and as gems/carriages",
    "tiers": {
      "MINOR": "25x base stake",
      "MAJOR": "100x base stake",
      "GRAND": "500x base stake"
    },
    "source": "base_game.png at stake 1.00 (25.00 / 100.00 / 500.00); other frames at base 0.10 (2.50 / 10.00 / 50.00)"
  },
  "win_banners": {
    "big_win": "Green 'BIG WIN' lettering with a huge gold number and falling gold coins: 1.50 (win_screen.png, collect scatters) and 3.35 (win_screen_cash_feature.png, with BONUS COMPLETE). Smaller wins show only the yellow PAID strip. Other banner tiers not captured. No TOTAL WIN screen after Gold Strike Express (plate 9.15).",
    "frame_numbers_verified_by_eye": {
      "base_game_win_line": "PAID 0.02, STAKE 0.10, CREDIT 997.02",
      "bonus_cash_feature_total": "3.85",
      "bonus_cash_feature_total_2": "7.65",
      "bonus_gse_total": "9.15",
      "bonus_cash_feature_to_gse": "1.65",
      "win_screen": "BIG WIN 1.50, PAID 1.50, CREDIT 985.93",
      "win_screen_cash_feature": "BIG WIN 3.35, PAID 3.35, CREDIT 984.70"
    }
  },
  "controls": {
    "spin": "Large round white button with a circular arrow, right side; also spacebar subject to operator config.",
    "stake": "Round coin-stack button bottom-left opens STAKE SELECT.",
    "menu": "Round three-line button bottom-left opens Game Information (the single 'i' panel).",
    "fast_forward": "Round button with three right arrows, left side above the menu button (speed).",
    "autoplay": "Round two-arrow button bottom-right opens the autoplay dialog (10/25/50/75/100).",
    "sound": "Round speaker button bottom-right.",
    "express_bet": "Panel right of the reels with tick and cross buttons.",
    "skip": "Green SKIP button on intro carousel; green START button on Cash Feature intro."
  },
  "accessibility": {
    "blind_low_vision": "Win amounts are printed as PAID in the bottom message line and as big banners; line wins add LINE n PAYS, scatter wins SCATTER PAYS. Cash Feature shows SPINS REMAINING. Footer bar is real text (game name, time, session time, net result). Nugget and carriage values are decorative-font numbers on the canvas.",
    "deaf_hard_of_hearing": "All feature progress is visual (counters, banners, START card). Sound toggle button exists. No audio-only cues found on frames.",
    "colour_blind": "See color_palette.colorblind_note; royals A/K/Q/J/10 distinguished by letter; jackpot gems by their written name.",
    "motor": "Autoplay up to 100 spins, fast-forward button, SKIP/START large buttons; no timed input found."
  },
  "unreadable_or_uncertain": [
    "Volatility, release date, bet limits (page) - not printed on frames.",
    "Super Spin Feature and Random Modifiers were not captured in the demo (493 confirmed spins: 78 normal, 415 Express); documented from rules only.",
    "Express Bet cost resolved by TL: total wager 1.5x base (STAKE 0.10 off vs 0.15 on at base 0.10).",
    "bonus_cash_feature_new_symbol: counter reads 2 SPINS REMAINING, manifest note says reset to 3.",
    "bonus_gse_train: three carriages without printed numbers (reveal state unknown, not necessarily empty).",
    "Manifest note for bonus_cash_feature_total says credit was pinned at 1000 (P-L13): the frame shows CREDIT 996.74.",
    "Manifest note for preview says 0%: the frame shows 99%.",
    "Total of 9.15 composition vs earlier 1.65 cash total not itemised on the frames."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.