Goat Getter

Demo, RTP 96.40%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 4 weeks ago Verified · 02 Sep 2026
RTP 96.40%
Volatility Medium
Max win ×10000
Grid 5×6
For webmasters & affiliates
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Asset pack

42 screenshots · 13 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/goat-getter-b28/

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Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

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What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 4 aspects we couldn’t confirm are flagged below, not hidden.

Captured 02 Sep 2026 View capture log

Per-screen breakdown

42 demo screens
42 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Info / About screen
info Info / About screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Sep '25: 780 780 Sep Oct '25: 490 490 Oct Nov '25: 420 420 Nov Dec '25: 490 490 Dec Jan '26: 680 680 Jan Feb '26: 540 540 Feb Mar '26: 470 470 Mar Apr '26: 530 530 Apr May '26: 380 380 May Jun '26: 320 320 Jun Jul '26: 320 320 Jul Aug '26: 360 360 Aug
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25
🇩🇰Denmark 30 10 20 50 30 50 30 50 30 20 20 20
🇫🇮Finland 20 20 20 20 20 20 40 20 20 20 20
🇮🇳India 20 20 20 20 20 20 20 20
🇧🇪Belgium 20 20 20 20
🇳🇴Norway 10 10 10 10 10 10 20 20 10 10 10
🇵🇹Portugal 10 10 10 10 10 10 10 10 10 10
🇧🇬Bulgaria 10 10 10 10 10 10 10 10
🇭🇺Hungary 10 10 10 10 10 10 10
🇮🇪Ireland 10 10 10 10 10 10
🇿🇦South Africa 10 10 10 10
🇨🇭Switzerland 30 30 30 30 30 30 30 30 30 60 270
🇬🇷Greece 10 10 30 20 30 20 30 50 20 20 20 30
🇨🇦Canada 20 20 20 20 40 20 20 20 20 20 20 20
🇩🇪Germany 10 10 10 10 20 10 20 30 20 40 20 50
🇸🇪Sweden 10 10 10 20 20 30 30 40 10 20 20 10
🇺🇸United States 20 20 20 20 20 20 20 20 20 20
🇦🇹Austria 10 10 10 10 10 10 10 20 10 10 70
🇬🇧United Kingdom 10 10 10 10 10 20 10 30 10 10 10 10
🇮🇹Italy 10 10 10 10 20 10 20 10 10 10 10 10
🇳🇱Netherlands 10 10 10 10 10 10 10 30 10 10 10 10
🇲🇾Malaysia 20 20 20 20 20 20
🇦🇺Australia 10 10 10 10 10 10 10 10 10 10 10
🇧🇷Brazil 10 10 10 10 10 10 10 10 10 10 10
🇳🇿New Zealand 10 10 10 10 10 10 10 10 10 10 10
🇵🇭Philippines 10 10 10 10 10 10 10 10 10 10 10
🇷🇴Romania 10 10 10 10 10 10 10 10 10 10 10
🇱🇻Latvia 10 10 10 10 10 10 10 10 10
🇸🇮Slovenia 10 10 10 10 10 10 10 10 10
🇱🇺Luxembourg 20 20 20 20
🇮🇩Indonesia 10 10 10 10 10 10 10
🇺🇦Ukraine 10 10 10 10 20 10
🇨🇾Cyprus 10 10 10 10 10 10
🇪🇸Spain 10 10 10 10 10 10
🇭🇷Croatia 10 10 10 10 10
🇮🇸Iceland 10 10 10 10 10
🇫🇷France 10 10 10 10
🇵🇰Pakistan 20 20
🇪🇪Estonia 10 10 10
🇲🇽Mexico 10 10 10
🇹🇳Tunisia 10 10 10
🇦🇷Argentina 10 10
🇯🇵Japan 10 10
🇵🇪Peru 10 10
🇹🇷Turkey 10 10
🇨🇱Chile 10
🇰🇿Kazakhstan 10
🇯🇴Jordan 10
🇲🇹Malta 10
🇹🇭Thailand 10
🇦🇪United Arab Emirates 10
🇪🇬Egypt 10
🇵🇱Poland 10 10 10 10 10 10 10
🇱🇹Lithuania 10 10 10
🇸🇰Slovakia 10 10
🇻🇳Vietnam 10 10
🇨🇿Czech Republic 10 70 30 20 20 20 30 30 10 10 10 10
Full per-country breakdown via the API →

What we extracted from Goat Getter

Everything pulled from Goat Getter into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
42 screens captured
13 symbols catalogued · payouts OCR-verified
4 bonus-buy options with prices
14 palette colors from frames
8 accessibility groups profiled
4 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 42 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Push Gaming
volatility Medium
max_win_x ×10000
layout 5×6
wins Pay Anywhere
bonus_buy Yes · 4 options
mechanic Video Slot
release_date 2023

RTP configurations

This game does not run at one fixed RTP. It ships 12 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default headline 96.40% Push Bet off; Gamble Feature never used (base default)
Bonus Buy 96.80% 5 Scatters buy (400x Base Bet); single RTP, no Gamble split printed
Bonus Buy 96.78% Random Scatters buy (175x Base Bet); Gamble Feature never used
Bonus Buy 96.60% 4 Scatters buy (200x Base Bet); Gamble Feature never used
Bonus Buy 96.60% Random Scatters buy (175x Base Bet); Gamble Feature always used
Ante Bet 96.44% Push Bet on (+20% cost); Gamble Feature never used
Bonus Buy 96.41% 3 Scatters buy (100x Base Bet); Gamble Feature never used
Bonus Buy 96.31% 4 Scatters buy (200x Base Bet); Gamble Feature always used
Bonus Buy 96.24% 3 Scatters buy (100x Base Bet); Gamble Feature always used
Ante Bet 96.18% Push Bet on (+20% cost); Gamble Feature always used
Default 96.16% Push Bet off; Gamble Feature always used
Operator Config 94.39% Alternative build offered by the provider; not reachable in the demo

See how this RTP compares across Push Gaming’s full range →

Symbols & paytable

13 symbols
13 icons (ZIP)
Red-gold treasure chest
Red-gold treasure chest
High Pay

Deep-red wooden chest, gold trim, shield lock plate, coiled gold rope. Highest regular symbol. Tiers are count-bands 6-8/9-11/12-14/15-17/18+; match_count is each band's lower bound, valid to its upper bound.

MatchPayoutUnit
6x 5.00 Multiplier
9x 10.00 Multiplier
12x 30.00 Multiplier
15x 100.00 Multiplier
18x 500.00 Multiplier
Purple treasure chest
Purple treasure chest
High Pay

Purple wooden chest, gold trim, diamond-shaped lock plate, darker wood-grain side panel. Tiers are count-bands 6-8/9-11/12-14/15-17/18+; match_count is each band's lower bound, valid to its upper bound.

MatchPayoutUnit
6x 3.00 Multiplier
9x 6.00 Multiplier
12x 20.00 Multiplier
15x 75.00 Multiplier
18x 300.00 Multiplier
Green metal chest
Green metal chest
High Pay

Green/grey metallic strongbox, round riveted lock plate, cooler industrial tone versus the wooden chests. Tiers are count-bands 6-8/9-11/12-14/15-17/18+; match_count is each band's lower bound, valid to its upper bound.

MatchPayoutUnit
6x 2.00 Multiplier
9x 4.00 Multiplier
12x 15.00 Multiplier
15x 50.00 Multiplier
18x 200.00 Multiplier
Red crystal cluster
Red crystal cluster
High Pay

Cluster of jagged ruby-red crystal shards on a brown rock base, one facet with a white highlight. Tiers are count-bands 6-8/9-11/12-14/15-17/18+; match_count is each band's lower bound, valid to its upper bound.

MatchPayoutUnit
6x 1.00 Multiplier
9x 2.00 Multiplier
12x 6.00 Multiplier
15x 20.00 Multiplier
18x 75.00 Multiplier
Purple spotted mushroom
Purple spotted mushroom
High Pay

Rounded purple mushroom cap with lighter lilac spots, short stem, round card backdrop. Tiers are count-bands 6-8/9-11/12-14/15-17/18+; match_count is each band's lower bound, valid to its upper bound.

MatchPayoutUnit
6x 0.90 Multiplier
9x 1.80 Multiplier
12x 5.00 Multiplier
15x 15.00 Multiplier
18x 60.00 Multiplier
Bird nest with two eggs
Bird nest with two eggs
Low Pay

Round teal-bordered medallion; two pale-blue speckled eggs in a woven mossy-green twig nest. Tiers are count-bands 6-8/9-11/12-14/15-17/18+; match_count is each band's lower bound, valid to its upper bound.

MatchPayoutUnit
6x 0.80 Multiplier
9x 1.60 Multiplier
12x 4.00 Multiplier
15x 12.00 Multiplier
18x 45.00 Multiplier
Heart (card suit)
Heart (card suit)
Low Pay

Solid red heart on a beige stone-tile background, thin outline. Tiers are count-bands 6-8/9-11/12-14/15-17/18+; match_count is each band's lower bound, valid to its upper bound.

MatchPayoutUnit
6x 0.60 Multiplier
9x 1.20 Multiplier
12x 3.00 Multiplier
15x 8.00 Multiplier
18x 30.00 Multiplier
Spade (card suit)
Spade (card suit)
Low Pay

Solid purple/magenta spade on the same beige stone-tile background as the other card suits. Tiers are count-bands 6-8/9-11/12-14/15-17/18+; match_count is each band's lower bound, valid to its upper bound.

MatchPayoutUnit
6x 0.50 Multiplier
9x 1.00 Multiplier
12x 2.50 Multiplier
15x 6.00 Multiplier
18x 25.00 Multiplier
Club (card suit)
Club (card suit)
Low Pay

Solid green club/clover on the same beige stone-tile background as the other card suits. Tiers are count-bands 6-8/9-11/12-14/15-17/18+; match_count is each band's lower bound, valid to its upper bound.

MatchPayoutUnit
6x 0.40 Multiplier
9x 0.80 Multiplier
12x 2.00 Multiplier
15x 5.00 Multiplier
18x 20.00 Multiplier
Diamond (card suit)
Diamond (card suit)
Low Pay

Solid orange/tan diamond, lowest-paying regular symbol, same beige stone-tile background. Tiers are count-bands 6-8/9-11/12-14/15-17/18+; match_count is each band's lower bound, valid to its upper bound.

MatchPayoutUnit
6x 0.30 Multiplier
9x 0.60 Multiplier
12x 1.50 Multiplier
15x 4.00 Multiplier
18x 15.00 Multiplier
BONUS
BONUS
Scatter

Magenta hexagonal shield badge, gold star border, word BONUS in bold gold 3D lettering. 3+ anywhere in the Base Game trigger Free Spins; not listed in the 6-8..18+ payout table (no fixed payout).

Coin Pot
Coin Pot
Other

Orange tile with a cauldron/pot icon (pot art varies black, silver or gold) and a printed Base Bet value. 10+ pots each pay their own printed value; 6-9 pots instead pay a flat Coin Drop bonus. Variable value, no fixed payout table.

Goat
Goat
Other

Golden-tan cartoon goat head in a circular green medallion, pink/blue scarf; a multiplier badge (x2/x3/x5/x10) may pin to its corner. Free Spins only: collects all on-screen Coin Pot values. No fixed payout table.

Bonus modes

9 modes
Base Game Modifier base
Base Game

5 reels x 6 rows, fixed grid (30 cells). Scatter/cluster pays: 6 or more matching symbols anywhere on the board pay, no paylines or ways. Cascading and Collapsing: winning symbols are paid and removed, remaining symbols fall, new symbols drop from the top to refill the board. Default Base Bet 0.50 fun; bet range 0.10-100.00 fun.

Base Game Modifier mystery_boxes
Mystery Boxes

Falling Mystery Box tiles reveal a Dud Symbol, a Coin Pot Symbol or a Bonus Symbol during the Base Game; during Free Spins a Mystery Box instead reveals a Dud Symbol, a Coin Pot Symbol or a Goat Symbol. Revealed Coin Pot/Bonus/Goat symbols fall to the lowest open position, and a new drop of boxes fills the remaining empty positions.

Bonus Mode coin_drop
Coin Drop Feature

Triggers when 6 or more Coin Pot symbols are on screen with no further wins available. 6/7/8/9 Coin Pots pay a flat 0.5x/1x/2x/4x Base Bet. With 10 or more Coin Pots (Base Game or Free Spins), every pot's own printed Instant Prize value is paid instead, from a printed ladder of 0.5x, 0.6x, 0.8x, 1x, 2x, 3x, 5x, 10x, 25x, 50x, 100x, 250x, 500x and 1000x Base Bet.

Free Spins free_spins
Free Spins Feature

Triggered by 3+ BONUS scatter symbols in the Base Game. Award by scatter count: 3 symbols = 6/7/8/10/11/12 spins, 4 symbols = 10/11/12/14/15/16 spins, 5 symbols = 14/15/16 spins (subject to the Gamble Feature step, see gamble mode). Background shifts from forest sky to a snow-capped mountain. Purchased rounds observed live: 3-scatter buy 8 spins/11.15 fun total win, 4-scatter buy 16 spins/51.10 fun, 5-scatter buy spins grew 15->20->25 via the Goat progression meter/632.55 fun total win.

Bonus Mode goat_progression
Goat Progression Meter

4-level ladder shown on the right edge during Free Spins (rungs labelled x2/x3/x5/x10, each tagged '+5'), fed by 1 increment per Goat-symbol collection; a level completes every 5 increments. Level 1 = +5 spins and a 2x Goat multiplier, Level 2 = +5 spins and 3x, Level 3 = +5 spins and 5x, Level 4 = +5 spins and 10x; the multiplier applies to the Coin Pot value the Goat collects, before payout.

Other gamble
Gamble Feature

Automatic step in the Base Game between a Free Spins trigger and the first spin. A vertical Gamble Wheel shows alternative Free-Spins-count segments (some better than the amount just won, some No Prize) plus the currently won amount highlighted green, with COLLECT and GAMBLE buttons. Gambling can repeat with a higher ladder each time; reaching 14+ Free Spins via gambling starts the Free Spins Feature immediately; landing No Prize returns to the Base Game.

Other win_banner_ladder
Win Tier Banners

Full-screen gold-lettering banners mark successive win thresholds during a round, verified live in ascending order: BIG WIN, MEGA WIN, SUPER WIN, EPIC WIN, GOAT WIN. Observed within one 5-scatter purchase round: BIG WIN 16.92 fun -> BIG WIN 25.00 fun -> MEGA WIN 25.00 fun -> SUPER WIN 84.75 fun -> EPIC WIN 145.94 fun -> EPIC WIN 224.34 fun -> GOAT WIN 312.35 fun, before the round closed at 632.55 fun. Tier identity is conveyed by the printed word, not by color; all five tiers share the same gold/white palette.

Other push_bet
Push Bet

Optional toggle (green pill = on, grey = off) that raises the Base Bet by 20% (observed live: 0.50 fun -> 0.60 fun Total Bet) to increase the Free Spins trigger chance; wins are still evaluated against the Base Bet, not the inflated Push Bet amount. Cannot be switched off mid-round; Autoplay must be stopped first. Base-game RTP with Push Bet on: 96.44% (never gamble) / 96.18% (always gamble), vs 96.40%/96.16% with it off.

Other bonus_buy
Bonus Buy

Four purchase options from a star-icon dialog, each buying direct entry to the Free Spins Feature at a Base Bet of 0.50 fun: 3 Scatters 100x (50.00 fun, RTP 96.41%/96.24%), 4 Scatters 200x (100.00 fun, RTP 96.60%/96.31%), 5 Scatters 400x (200.00 fun, single RTP 96.80%), Random Scatters 175x (87.50 fun, RTP 96.78%/96.60%; resolves as one of the 3/4/5-scatter tiers, not played live). RTP pairs are never-gamble/always-gamble strategy.

Bonus buy

4 options
Option Price (cost × bet) Effect
3 Scatters headline ×100.00
Random Scatters ×175.00
4 Scatters ×200.00
5 Scatters ×400.00

Colour system

extracted from frames · HEX
Export palette
#706A51 base dominant 1 base
#5E4B28 base dominant 2 base
#679EE0 base dominant 3 base
#171C12 base dominant 4 base
#533119 base dominant 5 base
#225A2A base dominant 6 base
#1F1F14 free_spins dominant 1 free_spins
#273C56 free_spins dominant 2 free_spins
#304920 free_spins dominant 3 free_spins
#50281C free_spins dominant 4 free_spins
#25231D bonus dominant 1 bonus
#FBFAFA bonus dominant 2 bonus
#4CAAEC bonus dominant 3 bonus
#324E6A bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Push Bet and sound-mute toggles show state by both fill colour and switch/glyph position, not colour alone (green + circle right = on, grey + circle left = off; speaker crossed out = muted).
  • Win-tier banners (BIG/MEGA/SUPER/EPIC/GOAT WIN) are identified by the printed tier word, not colour; all five tiers share the same gold/white colour scheme.
  • Goat progression meter rungs are numbered (x2/x3/x5/x10) with a printed '+5' label in addition to colour coding; the currently-reached rung is also marked by a solid fill versus outline-only for the others.
  • The three Coin Pot colour variants (black, silver, gold) are not separately labelled by shape, but the Instant Prize currency value is always printed on the tile, which is the actionable information.
Screen Reader
  • Right-rail control stack (Bonus Buy star, Autoplay, Bet selector) keeps a stable vertical order with Spin always bottom-right and Balance/Total Bet always bottom-left/right; the 12-page rules and 10-page paytable booklets are continuous top-to-bottom scrolls.
Motor Accessibility
  • Single large circular Spin button dominates the bottom right; Autoplay presets (10/20/50/100/250/500/1000 rounds) cut the number of clicks needed for extended play; Push Bet and Gamble are simple binary toggles/buttons, not drag controls.
Hearing Accessibility
  • Settings exposes independent All Sounds / Sound Effects / Music mute toggles; all win amounts, spin counts, RTP figures and feature states are conveyed as on-screen text, nothing is audio-only.
Low Vision
  • Win amounts and round-close totals are large, high-contrast gold-embossed text on a dark background; paytable payout tables are plain black-on-white numeric grids, legible without colour discrimination.

Media & assets

12 files · 12 types
42 PNG (ZIP)
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
preview/splash, base game, base game win example, paytable (10 of 10 pages), rules/GAME INFO (12 of 12 pages), settings, autoplay, KNOW THE GAME info panel
bonus buy dialog listing purchase tiers; gamble wheel prompt after a Free Spins trigger
three purchased Free Spins rounds played live: 3-scatter (8 spins, 11.15 fun), 4-scatter (16 spins, 51.10 fun), 5-scatter (progression-grown 15->20->25 spins, 632.55 fun) including Coin Drop hits and the full BIG/MEGA/SUPER/EPIC/GOAT WIN banner ladder
exact per-combination symbol proof for a base-game win amount is structurally unmeasurable: this is a cascading pays-anywhere game with no lines/ways, and the winning cluster is paid and removed faster than a screenshot can be taken mid-resolution; payout basis is proven instead from the paytable's 'valid for the current Base Bet of 0.50 fun' header and the total absence of any line/way concept in the rules text
Random Scatters purchase (175x Base Bet) not played live; it is the same Free Spins mechanic as the other three purchases at a randomized entry price (resolves as one of the 3/4/5-scatter tiers), not a separate uncovered feature; its RTP figures were read from the printed booklet only
volatility rating not found anywhere in this build: checked the preview/splash, all 10 paytable pages, all 12 rules pages, settings and autoplay panels
exact function-name confirmation for the base-game right-rail star icon as 'Bonus Buy' is inferred from context (only remaining unlabelled control, bonus dialog reachable in the same session); no on-screen tooltip text naming it was captured

Ask AI about Goat Getter

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Goat Getter work? Keep it simple.

Triggered by 3+ BONUS scatter symbols in the Base Game. Award by scatter count: 3 symbols = 6/7/8/10/11/12 spins, 4 symbols = 10/11/12/14/15/16 spins, 5 symbols = 14/15/16 spins (subject to the Gamble Feature step, see gamble mode). Background shifts from forest sky to a snow-capped mountain. Purchased rounds observed live: 3-scatter buy 8 spins/11.15 fun total win, 4-scatter buy 16 spins/51.10 fun, 5-scatter buy spins grew 15->20->25 via the Goat progression meter/632.55 fun total win.

RTP 96.40%Medium volatilitymax win ×10000demo ✓

From the verified capture of 02 Sep 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Goat Getter vs Razor Returns — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 4 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 13 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 4 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/goat-getter-b28/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/goat-getter-b28/
{
  "game": {
    "name": "Goat Getter",
    "provider": "Push Gaming",
    "provider_ref": "goatgetter-01",
    "release_date": "2023-08-24",
    "release_date_source": "Two independent channels: Push Gaming blog post and BigWinBoard review, both dated 2023-08-24.",
    "theme": "Cartoon woodland/mountain adventure. A cast of forest treasure symbols (chests, crystals, mushrooms) plus a friendly cartoon mountain Goat mascot who collects coin-pot prizes during Free Spins.",
    "art_style": "Flat 2D vector cartoon with thick dark outlines and flat/cel-shaded fills, no photorealistic lighting. Bright saturated daylight blue-sky palette in the base game (green pine forest, mossy boulders), shifting to a cooler dusk/snow-capped-mountain palette during Free Spins. Front-facing, non-isometric camera looking straight at the reel frame. Playful, casual mobile-game mood; character/icon design is chunky and rounded (the Goat mascot has an exaggerated friendly comic face), consistent with Push Gaming's typical bright cartoon house style.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) built from 41 registered desktop screenshots + OCR/on-screen text + additional un-registered burst frames used only to verify the win-tier banner ladder and RTP text.",
    "method_notes": "Numbers taken verbatim from on-screen text where legible. This is a cascading pays-anywhere slot (no lines/ways), so per-combination payout amounts could not be measured directly from a live spin (see payout_basis below) - the basis is instead proven from the printed paytable header and the absence of any line/way concept in the rules text.",
    "language": "English"
  },

  "reel_layout": {
    "grid": "5 reels x 6 rows, fixed/uniform height on every reel (30 cells total)",
    "mechanic": "scatter_pays (cluster/anywhere pays) with cascading (tumbling) reels",
    "declared_source": "rules_p1.png: 'Goat Getter is a 5x6 cascading slot with a minimum of 6 paying symbols that pay anywhere on the screen.'",
    "win_rule_text": "rules_p2.png: 'Winning combinations are achieved by matching the same symbol type anywhere in the game.' and 'The highest winning combination value is always awarded in any winning combination.'",
    "cascade_text": "rules_p2.png 'Cascading and Collapsing': at the start of a game all symbols from the previous game are removed and new symbols cascade in from the top; when a win occurs, winning symbols are paid and removed, remaining symbols collapse downward, and new symbols drop from the top to refill the board.",
    "lines_or_ways": "None. The game has no paylines and no 'ways' count of any kind - a win is any 6+ matching symbols anywhere on the 30-cell board."
  },

  "payout_basis": {
    "value": "total_bet",
    "how_determined": "Not measured arithmetically from a resolved combination - see 'why_arithmetic_is_impossible' below. Determined instead from two textual facts: (1) paytable_p1.png header states 'All wins shown are in fun and valid for the current Base Bet of 0.50 fun' - i.e. every printed paytable value IS ALREADY a currency amount computed against the whole Base Bet; (2) the game has no lines/ways concept at all (rules_p1-p3), so there is no 'per line' or 'per way' stake fraction to divide by. With no sub-unit of the bet defined anywhere in the rules, total_bet is the only basis consistent with the printed numbers.",
    "why_arithmetic_is_impossible": "Goat Getter is a cascading (tumbling) slot: the instant a winning cluster is evaluated, the winning symbols are paid and removed and new symbols drop in - faster than a screenshot can be taken mid-resolution. A burst-capture attempt at delays of 0.45s / 0.6s / 0.8s / 1.0s / 1.3s after clicking Spin never once caught a board whose visible symbol count matched the paytable tier implied by the printed WIN amount (e.g. a WIN of 0.80 fun matches the 9-11 tier of the 'egg nest' symbol, but the captured frame showed only a single egg-nest symbol on the board - the rest had already cascaded away). This is a structural property of the build, not a gap in capture effort.",
    "reference_frame": "base_game_win.png (promoted from a burst capture): shows WIN: 0.80 fun and Total Bet: 0.50 fun printed simultaneously on the same static (non-animating) frame, together with the full 5x6 board and three visible Coin Pot tiles (0.25 / 0.30 / 1.00 fun). It proves the win amount and bet amount but NOT which combination produced it, because the paying cluster had already been cleared by cascade before the frame was captured.",
    "paytable_bet_anchor": 0.5
  },

  "bet_limits": {
    "min_bet": 0.1,
    "max_bet": 100.0,
    "currency": "fun (demo credit)",
    "how_measured": "Measured directly from the Total Bet selector list: the top of the list (_bet_select_min.png) starts at 0.10 fun with nothing above it, and the bottom of the list (_bet_select_max.png) ends at 100.00 fun with nothing below it. No printed 'MINIMUM BET / MAXIMUM BET' sentence was found in the buklet on these builds; the range comes from exhausting the selector, not from booklet text.",
    "demo_starting_balance": "1,000.00 fun",
    "default_base_bet": "0.50 fun"
  },

  "push_bet": {
    "name": "Push Bet",
    "effect_on_cost": "+20% of the Base Bet (observed live: Base Bet 0.50 fun -> Total Bet 0.60 fun with Push Bet toggled on)",
    "effect_on_cost_source": "rules_p10.png: 'Activating Push Bet mode will raise your Base Bet by 20%, increasing the chance of triggering the Free Spins Feature.'",
    "effect_on_trigger_chance": "The Push Bet panel itself prints a DIFFERENT number for the probability change: 'INCREASE chance to win feature by 34%'. This is the increase in Free Spins trigger probability, NOT the cost increase - the two percentages (20% cost vs 34% trigger-chance boost) refer to different things and must not be confused.",
    "ui": "A purple banner above the Total Bet list reading 'PUSH BET' with a rounded pill toggle switch: green fill + circle pushed right = ON, dark/grey fill + circle at left = OFF (state is also conveyed by switch position, not only by color). Toggling it changes the win evaluation base: 'When using the Push Bet, wins are evaluated respectively of the Base Bet amount and not the Push Bet amount' (rules_p10.png) - i.e. payouts still reference the original Base Bet, not the inflated Push Bet total.",
    "restriction": "Cannot be toggled off mid-round; if Autoplay is running, Autoplay must be stopped before Push Bet can be deactivated (rules_p10.png)."
  },

  "max_win": {
    "value": "10,000x the current Base Bet",
    "printed_locations": [
      "paytable_p2.png ('MAX WIN' feature block): 'The maximum payout per game round is 10,000x the current Base Bet amount.'",
      "rules_p2.png ('Win Cap'): 'This game has a win cap of 10,000x the current Base Bet amount per game round.'",
      "_bet_select_max.png: an in-game banner directly above the reels reads 'MAX WIN 10000X' while the bet selector is open."
    ],
    "operator_note": "rules_p12.png warns the operator MAY configure a different win cap than 10,000x, in which case the printed cap will not be reachable; RTP figures already assume the 10,000x cap."
  },

  "rtp": {
    "note": "Verbatim from rules_p11.png / rules_p12.png (base matrix) and paytable/info booklet Bonus Buy Options section (buy matrix). Four combinations for the base game (Push Bet on/off x Gamble strategy always/never).",
    "base_game_matrix": {
      "push_bet_on_gamble_always": 96.18,
      "push_bet_on_gamble_never": 96.44,
      "push_bet_off_gamble_always": 96.16,
      "push_bet_off_gamble_never": 96.40
    },
    "bonus_buy_matrix": {
      "3_bonus_symbols_100x_base_bet": {"gamble_always": 96.24, "gamble_never": 96.41},
      "4_bonus_symbols_200x_base_bet": {"gamble_always": 96.31, "gamble_never": 96.60},
      "5_bonus_symbols_400x_base_bet": {"single_value": 96.80, "note": "Booklet prints one RTP figure for this option with no Gamble split: 'By playing... 5 Bonus Symbols for 400x of your Base Bet and 96.80% RTP.'"},
      "random_bonus_buy_175x_base_bet": {"gamble_always": 96.60, "gamble_never": 96.78}
    },
    "volatility": null,
    "volatility_uncertain": "No volatility rating (word, number, or icon meter) was found anywhere in this build - checked the preview/splash screen, all 10 paytable pages, all 12 rules/info pages, the settings panel and the autoplay panel. Confirmed absent rather than assumed absent; recorded as null, not guessed."
  },

  "symbols": {
    "methodology_note": "All 10 regular paying symbols read from paytable_p1.png (two rows of five icons, each with a 5-tier payout table). Payouts are pre-multiplied currency amounts in fun at the Base Bet anchor of 0.50 fun (per the paytable header), not raw multipliers. Tier bands are symbol-count bands (this is a scatter-pays game, not adjacency-based), printed as 18+/15-17/12-14/9-11/6-8 matching symbols anywhere on the 30-cell board.",
    "tier_bands": ["6-8", "9-11", "12-14", "15-17", "18+"],
    "high_value": [
      {
        "name": "Red-gold treasure chest",
        "appearance": "Deep-red wooden chest with gold metal trim and studs; gold shield-shaped lock plate with a keyhole in the center; a coiled gold rope/chain decoration on the left side.",
        "rank": "highest-paying regular symbol",
        "payouts": {"6-8": 2.50, "9-11": 5.00, "12-14": 15.00, "15-17": 50.00, "18+": 250.00}
      },
      {
        "name": "Purple treasure chest",
        "appearance": "Purple wooden chest with gold trim; diamond-shaped silver/gold lock plate with a keyhole; darker purple wood-grain side panel.",
        "payouts": {"6-8": 1.50, "9-11": 3.00, "12-14": 10.00, "15-17": 37.50, "18+": 150.00}
      },
      {
        "name": "Green metal chest",
        "appearance": "Green/grey metallic strongbox (no visible wood grain) with a round riveted lock plate and keyhole; overall cooler, industrial green tone versus the two wooden chests.",
        "payouts": {"6-8": 1.00, "9-11": 2.00, "12-14": 7.50, "15-17": 25.00, "18+": 100.00}
      },
      {
        "name": "Red crystal cluster",
        "appearance": "Cluster of jagged ruby-red crystal shards on a brown rock base, with one large facet catching a white highlight.",
        "payouts": {"6-8": 0.50, "9-11": 1.00, "12-14": 3.00, "15-17": 10.00, "18+": 37.50}
      },
      {
        "name": "Purple spotted mushroom",
        "appearance": "Rounded purple mushroom cap with lighter purple/lilac spots, short stem, on a round card backdrop.",
        "payouts": {"6-8": 0.45, "9-11": 0.90, "12-14": 2.50, "15-17": 7.50, "18+": 30.00}
      }
    ],
    "low_value": [
      {
        "name": "Bird nest with two eggs",
        "appearance": "Round teal-bordered medallion; two pale-blue speckled eggs resting in a woven green-mossy nest of twigs.",
        "payouts": {"6-8": 0.40, "9-11": 0.80, "12-14": 2.00, "15-17": 6.00, "18+": 22.50}
      },
      {
        "name": "Heart (card suit)",
        "appearance": "Solid red heart shape centered on a beige stone-tile background, thin outline.",
        "payouts": {"6-8": 0.30, "9-11": 0.60, "12-14": 1.50, "15-17": 4.00, "18+": 15.00}
      },
      {
        "name": "Spade (card suit)",
        "appearance": "Solid purple/magenta spade shape, same beige stone-tile background as the other card suits.",
        "payouts": {"6-8": 0.25, "9-11": 0.50, "12-14": 1.25, "15-17": 3.00, "18+": 12.50}
      },
      {
        "name": "Club (card suit)",
        "appearance": "Solid green club/clover shape, same beige stone-tile background.",
        "payouts": {"6-8": 0.20, "9-11": 0.40, "12-14": 1.00, "15-17": 2.50, "18+": 10.00}
      },
      {
        "name": "Diamond (card suit)",
        "appearance": "Solid orange/tan diamond shape, lowest-paying regular symbol, same beige stone-tile background.",
        "payouts": {"6-8": 0.15, "9-11": 0.30, "12-14": 0.75, "15-17": 2.00, "18+": 7.50}
      }
    ],
    "count_check": "10 distinct regular paying symbols counted twice independently (paytable_p1.png grid of 2 rows x 5 icons, and cross-checked against every base_game/free_spins gameplay frame) - no two share an identical payout ladder, so none are merged/duplicated.",
    "special_symbols": [
      {
        "name": "BONUS (scatter)",
        "appearance": "Magenta/purple hexagonal shield badge with a gold star border and the word 'BONUS' in bold yellow-gold 3D lettering.",
        "rules": "Scatter symbol - has NO entry in the 6-8/9-11/... payout table (paytable_p1 lists exactly 10 paying symbols, BONUS is not among them). Landing 3 or more anywhere on the board during the Base Game triggers the Free Spins Feature. Also appears as a reveal inside falling Mystery Boxes during the Base Game.",
        "source": "rules_p3.png 'Scatter Symbol': 'The Bonus Symbol is a scatter symbol. When 3 or more Bonus Symbols land, the Free Spins Feature is triggered.'"
      },
      {
        "name": "Coin Pot symbol",
        "appearance": "Orange-badge tile with a dark round-bellied cauldron/pot icon; three visually distinct pot renders were observed across frames: a near-black pot with a small orange flame/star emblem (seen on lower currency values such as 0.25/0.30/0.40/1.00/1.50/2.50), a silver/grey pot with blue coins spilling out (seen on higher values such as 5.00/25.00), and a gold pot with a crown emblem and gold coins (seen as the top-tier hero icon on the preview screen's 'INSTANT WINS' panel and on the highest printed value, 50.00). The printed currency amount sits on the lower half of the same orange tile.",
        "rules": "Coin Pot symbols carry an attached Instant Prize value. Observed printed values across captured frames: 0.25, 0.30, 0.40, 0.50, 1.00, 1.50, 2.50, 5.00, 12.50, 50.00 fun. If 6-9 Coin Pot symbols land with no further wins available, the Coin Drop Feature triggers instead and pays a flat Base Bet multiplier (0.5x/1x/2x/4x for 6/7/8/9 pots respectively) rather than the printed currency values. If 10+ Coin Pot symbols are on screen (Base Game or Free Spins), every attached Instant Prize value becomes active and is paid out for each pot.",
        "source": "paytable_p2/p3.png 'Coin Pot Symbol'; rules_p3-p5.png 'Coin Drop Feature'."
      },
      {
        "name": "Goat symbol",
        "appearance": "Golden-tan cartoon goat head-and-shoulders portrait: curved dark-brown horns, cream/tan fur, half-lidded friendly eyes, wearing a pink-and-blue patterned scarf/wool wrap over one shoulder; framed in a circular green medallion. Once the in-round progression meter awards a multiplier, a small badge tag (e.g. 'x2', 'x3', 'x5', 'x10') appears pinned to the top-right corner of the tile.",
        "rules": "Appears only during the Free Spins Feature (never in the Base Game). Acts as a Coin Pot collector: whenever at least 1 Coin Pot symbol and at least 1 Goat symbol are simultaneously on the board, the Goat collects (sums) all attached Instant Prize values from every visible Coin Pot symbol; if a multiplier badge has been awarded to the Goat, it is applied to that collected total before payout. Each Goat symbol collection also adds one increment to a separate progression meter (see features.goat_progression_meter).",
        "source": "rules_p5/p8/p9.png 'Free Spins Feature'; paytable_p9/p10.png."
      }
    ]
  },

  "features": {
    "free_spins": {
      "trigger": "3 or more BONUS scatter symbols landing anywhere on the board during the Base Game.",
      "award_table": {
        "3_bonus_symbols": "6, 7, 8, 10, 11 or 12 Free Spins",
        "4_bonus_symbols": "10, 11, 12, 14, 15 or 16 Free Spins",
        "5_bonus_symbols": "14, 15, or 16 Free Spins"
      },
      "award_mechanic": "After the triggering Bonus Symbols are counted, the Gamble Feature is offered before spins begin (see gamble_feature). Live-captured trigger example: free_spins_trigger.png shows an animated diamond badge with wings reading '6' over 'FREE SPINS' fading into '8' (the base award, prior to the Gamble step).",
      "background_shift": "The base-game bright blue-sky forest background is replaced by a cooler blue-white snow-capped mountain backdrop during Free Spins gameplay.",
      "counter": "Bottom-center readout 'Free Spins: n / total' decrements as spins are used, and the total can grow mid-round via the Goat progression meter (observed e.g. 'Free Spins: 3 / 8' then later in a different purchased round 'Free Spins: 25 / 25').",
      "source": "rules_p3.png, rules_p8/p9.png, paytable_p9/p10.png."
    },
    "goat_progression_meter": {
      "structure": "A vertical 4-level ladder shown on the right edge of the screen during Free Spins, rendered as 4 stacked diamond icons labelled x10 (top, brown/orange), x5 (magenta/pink), x3 (green), x2 (bottom, blue), each tagged '+5'. Below the ladder is a small row/column of tick-mark squares (a fill-up progress tracker) and, at the very bottom, a circular mini-portrait of the Goat acting as the meter's icon/anchor.",
      "rule": "The meter fills by 1 increment per Goat-symbol collection event (see symbols.special_symbols Goat). Every 5 increments completes one of the 4 levels, in order from Level 1 (bottom, x2) to Level 4 (top, x10).",
      "level_rewards": {
        "level_1": "+5 additional Free Spins and a 2x multiplier awarded to the Goat symbol",
        "level_2": "+5 additional Free Spins and a 3x multiplier",
        "level_3": "+5 additional Free Spins and a 5x multiplier",
        "level_4": "+5 additional Free Spins and a 10x multiplier"
      },
      "color_blind_notes": "Each ladder rung is also labelled with its multiplier as a printed number (x2/x3/x5/x10) and a '+5' text label, not by color alone; the currently-reached/active rung is additionally marked by a solid fill vs the other rungs' outline-only state.",
      "source": "rules_p9.png 'Free Spins Feature': 'The progression meter is made up of 4 levels; each level is reached when 5 Goat Symbols are added to the progression... Level 1 - awards 5 additional Free Spins and a 2x multiplier... Level 4 - awards 5 additional Free Spins and a 10x multiplier.'"
    },
    "coin_drop_feature": {
      "trigger": "6 or more Coin Pot symbols land on the screen (Base Game or Free Spins) with no further paying wins available.",
      "payout_6_to_9_pots": {"6": "0.5x Base Bet", "7": "1x Base Bet", "8": "2x Base Bet", "9": "4x Base Bet"},
      "payout_10_plus_pots": "Every attached Instant Prize currency value becomes active and is paid for each Coin Pot symbol (not a flat multiplier).",
      "instant_prize_value_set": [0.5, 0.6, 0.8, 1, 2, 3, 5, 10, 25, 50, 100, 250, 500, 1000],
      "instant_prize_value_kind": "Base Bet multipliers (x), per rules_p4.png: 'These values are: 0.5x, 0.6x, 0.8x, 1x, 2x, 3x, 5x, 10x, 25x, 50x, 100x, 250x, 500x and 1000x.'",
      "mystery_box": "During the Base Game, Mystery Box tiles (a stone/rock icon with a question mark, or a plain grey rock icon in the reveal animation) fall from the top and each may reveal a Dud Symbol, a Coin Pot Symbol, or a Bonus Symbol. During the Free Spins Feature, Mystery Boxes instead reveal a Dud Symbol, a Coin Pot Symbol, or a Goat Symbol.",
      "source": "paytable_p3-p6.png; rules_p4-p6.png."
    },
    "gamble_feature": {
      "trigger": "Automatic, in the Base Game only, immediately after the last triggering Bonus Symbol has determined the number of Free Spins won (i.e. between the trigger and the first Free Spin).",
      "mechanic": "A vertical 'Gamble Wheel' ladder is shown with several Free-Spins-value segments (some better than the amount just won, some 'No Prize'), plus the currently-won segment highlighted in green at the center with two buttons: COLLECT (bank the currently won Free Spins count) or GAMBLE (risk it for a chance at a higher segment). Choosing GAMBLE spins the ladder; landing on a better Free Spins segment lets the player gamble again with an even-higher ladder, landing on 'No Prize' returns to the Base Game with the round ended, and reaching 14+ Free Spins via gambling immediately starts the Free Spins Feature.",
      "captured_example": "gamble_feature.png: the wheel shows segments '10 FREE SPINS' / '12 FREE SPINS' / '10 FREE SPINS' with the current prize highlighted in a green box reading '8 FREE SPINS' and COLLECT / GAMBLE buttons at the bottom; a gold ram's-skull emblem sits at the top of the frame.",
      "visual_theme": "Wood-plank frame with a golden ram/goat skull ornament at the top; won segment highlighted green, alternative segments shown in purple/violet.",
      "source": "paytable_p8/p9.png 'Gamble Feature'; rules_p7/p8.png."
    },
    "bonus_buy": {
      "ui": "Opened from a dedicated control (star icon) in the base-game side rail; presents a scrollable list of purchase options each with a title, a price in fun, a 'BUY' button and a small preview art panel, plus a Base Bet +/- stepper fixed at the bottom of the panel.",
      "options": [
        {"name": "3 Scatters", "price_multiplier": "100x Base Bet", "price_fun": 50.00, "rtp_gamble_always": 96.24, "rtp_gamble_never": 96.41},
        {"name": "4 Scatters", "price_multiplier": "200x Base Bet", "price_fun": 100.00, "rtp_gamble_always": 96.31, "rtp_gamble_never": 96.60},
        {"name": "5 Scatters", "price_multiplier": "400x Base Bet", "price_fun": 200.00, "rtp_single_value": 96.80},
        {"name": "Random Scatters (Random Bonus Buy)", "price_multiplier": "175x Base Bet", "price_fun": 87.50, "rtp_gamble_always": 96.60, "rtp_gamble_never": 96.78}
      ],
      "purchase_flow": "Pressing BUY opens a confirmation step (adjust Base Bet with -/+, then OK to confirm and deduct the total Feature Cost, or Cancel to return to the Bonus Buy list).",
      "source": "bonus.png; paytable/info booklet 'Bonus Buy Options' (rules_p9/p10.png)."
    }
  },

  "feature_coverage_played": [
    {
      "purchase": "3 Bonus Symbols (100x Base Bet / 50.00 fun)",
      "spins_awarded": 8,
      "round_total_win": "11.15 fun",
      "frames": ["bonus.png (dialog)", "free_spins_1.png (gameplay)", "win_screen.png (result: 'CONGRATULATIONS YOU HAVE WON 11.15 fun DURING FREE SPINS')"]
    },
    {
      "purchase": "4 Bonus Symbols (200x Base Bet / 100.00 fun)",
      "spins_awarded": 16,
      "spins_awarded_note": "16 was the value shown on the dedicated 'YOU HAVE BEEN AWARDED 16 FREE SPINS' announcement frame captured for this purchase.",
      "round_total_win": "51.10 fun",
      "frames": ["bonus.png (dialog)", "free_spins_2.png (award announcement)", "win_screen_4scatters.png (result: 'CONGRATULATIONS YOU HAVE WON 51.10 fun DURING FREE SPINS')"]
    },
    {
      "purchase": "5 Bonus Symbols (400x Base Bet / 200.00 fun)",
      "spins_awarded_progression": "Started at 15, grew to 20, then to 25 via the Goat progression meter (levels reached mid-round)",
      "round_total_win": "632.55 fun",
      "notable_subfeatures_in_this_round": "Coin Drop Feature fired at least twice (free_spins_coindrop.png: WIN 62.90 fun with a full column of Coin Pot values and a x40.50-badged Goat; free_spins_finaldrop.png: WIN 167.85 fun with a 50.00 fun gold Coin Pot and two x3-badged Goats), and the win-tier banner ladder escalated through BIG WIN -> MEGA WIN -> SUPER WIN -> EPIC WIN -> GOAT WIN before the round-closing summary.",
      "frames": ["bonus.png (dialog)", "free_spins_3.png (gameplay)", "free_spins_coindrop.png", "free_spins_finaldrop.png", "free_spins_epicwin.png", "free_spins_goatwin.png", "win_screen_5scatters.png (result: 'CONGRATULATIONS YOU HAVE WON 632.55 fun DURING FREE SPINS')"]
    }
  ],

  "not_captured": [
    "Random Bonus Buy (175x Base Bet / 87.50 fun) was not purchased/played live. This is the SAME Free Spins mechanic as the other three purchases at a different, randomized entry price (it can resolve as any of the 3/4/5-scatter tiers) - not a separate uncovered feature. Its RTP figures were still read directly from the printed booklet."
  ],

  "win_banner_ladder": {
    "description": "During an active win/round (both cascading base-game wins and, most visibly, the escalating cumulative total of a Free Spins round) the game shows full-screen celebratory banners once the running total crosses successive thresholds. Verified directly from captured frames, in ascending order:",
    "tiers_observed_in_order": ["BIG WIN", "MEGA WIN", "SUPER WIN", "EPIC WIN", "GOAT WIN"],
    "example_progression_within_one_round": "Within the single 5-Bonus-Symbol purchase round: BIG WIN 16.92 fun -> BIG WIN 25.00 fun -> MEGA WIN 25.00 fun -> SUPER WIN 84.75 fun -> EPIC WIN 145.94 fun -> EPIC WIN 224.34 fun -> GOAT WIN 312.35 fun, before the round's final on-screen running total continued to the eventual round-close summary of 632.55 fun.",
    "visual_style": "Bold gold-gradient 3D lettering with a dark outline for the tier name, and a larger gold-gradient embossed number below it for the amount, over a translucent dark panel. Background art differs slightly by tier: BIG WIN/MEGA WIN show a plain green-pine-and-mountain-silhouette backdrop; SUPER WIN/EPIC WIN/GOAT WIN additionally feature a circular medallion portrait of the Goat character (with small angel-style wings on GOAT WIN) glowing behind the text, and a warm golden/green light-burst effect.",
    "color_blind_notes": "Tier identity is conveyed by the printed WORDS (BIG/MEGA/SUPER/EPIC/GOAT WIN), not by color - all five tiers use the same gold/white color scheme, so the tier name text itself is the only reliable non-numeric cue for which threshold was crossed."
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "Splash/loading screen shown before entering the game, over a blurred base-game background (blue sky, green pine trees, wood-plank reel frame). Large 'GOAT GETTER' logo at top-center (green/white 'GOAT' over an orange/brown 'GETTER', bold rounded 3D lettering with a dark outline, sitting on a small log/branch ornament). Below it, three translucent teal information panels side by side: 'INSTANT WINS' (shows a gold Coin Pot icon above a silver and a gold pot, caption 'INSTANT WINS PAY 10 OF A KIND'), 'COIN DROP' (shows a 5x5 mini-grid with falling coin/mystery icons, caption 'CHANCE TO DROP IN MORE INSTANT PRIZES'), and 'THE GOAT' (shows a gold Coin Pot with an arrow pointing to a Goat character card badged 'x10', caption 'LAND THE GOAT IN THE FREE SPINS TO WIN INSTANT PRIZES & MULTIPLIER'). A row of small icon tiles is visible at the very bottom edge (purple chest, red diamond-shape scatter tile, green tile, red chest, green tile) with 'CLICK TO CONTINUE' text overlaid.",
      "purpose": "Entry/feature-teaser screen; clicking anywhere continues into the base game.",
      "color_blind_notes": "All three feature panels are labelled with bold text captions in addition to icon art."
    },

    "base_game": {
      "type": "base_game",
      "overall_layout": "5-column x 6-row grid of square symbol tiles on a beige stone-textured board, set inside a wood-plank vertical frame; bright blue sky and layered green pine-tree silhouettes fill the background left/right of the board; grass and small purple/red mushroom decorations along the bottom edge.",
      "title_banner": "Top-left, overlapping the reel frame: 'GOAT GETTER' logo (green 'GOAT' / orange-brown 'GETTER', chunky rounded 3D letters, dark outline) sitting on a small log ornament.",
      "top_ticker": "A dark wood-plank strip above the reels shows 4 small icons (Goat portrait, silver Coin Pot, gold Coin Pot, magenta BONUS badge) followed by green text: '10 or more coin pots award instant prizes'.",
      "reel_cells": "Beige/tan stone-tile cells separated by thin darker grout lines; symbol art fills most of each tile with a light drop shadow.",
      "right_side_icons": "Top-right: a speaker/mute icon and a hamburger-menu (three lines) icon. Mid-right, in a vertical stack: a red-outlined circle containing a white star (Bonus Buy control - opens bonus.png), a white two-arrow circular icon (Autoplay), and a stacked-coins icon (opens the Total Bet selector, _bet_select_min/max.png).",
      "spin_button": "Large white two-arrow circular SPIN button, bottom-right, the biggest single control on screen.",
      "bottom_bar": "Balance readout bottom-left ('Balance: 1,000.00 fun') and Total Bet readout bottom-right ('Total Bet: 0.50 fun'), both in bold white text on the grass-green ground strip.",
      "color_blind_notes": "All right-rail controls are white glyph-on-dark-circle icons distinguished by shape (star / play-arrows / coin stack / speaker / hamburger), not by color."
    },

    "base_game_win_example": {
      "type": "base_game",
      "content": "base_game_win.png: same 5x6 layout with 'WIN: 0.80 fun' shown bold in the bottom-center (between Balance and Total Bet), and two Coin Pot tiles visible on the board (values 0.30 and 0.25) plus a third (1.00) partially visible - Coin Pot values are printed directly on the orange tile, distinct from the surrounding beige card-symbol tiles.",
      "purpose": "Documents that a single ordinary (non-feature) base-game win prints WIN amount and Total Bet on the same static frame; used as the payout_basis evidence frame."
    },

    "paytable": {
      "type": "paytable",
      "pages": "1 of 10 through 10 of 10 (header 'PAYTABLE', dark panel on the right half of the screen over the dimmed/blurred reels and logo on the left half)",
      "p1_symbols": "Two full symbol-payout tables (5 icons x 5 tiers each) - see 'symbols' section above verbatim.",
      "p2_p3_max_win_and_coin_pot": "MAX WIN feature block (10,000x banner art) and 'Coin Pot Symbol' introduction with the three pot-color variants shown side by side.",
      "p3_p4_coin_drop": "'Coin Drop Feature' with an illustrated mini falling-tile diagram (Mystery Box question-mark tiles, a BONUS badge tile, glowing gold-coin tiles) and the full 6-9 Coin Pot Base-Bet-multiplier rule plus the 10+ instant-prize-value rule and value list.",
      "p5_mystery_box_and_bonus": "Mystery Box reveal list (Dud/Coin Pot/Bonus in Base Game; Dud/Coin Pot/Goat in Free Spins) and the 'Bonus Symbol' block art (three BONUS badges stacked).",
      "p6_p7_free_spins_award": "Free-Spins award-count table by Bonus Symbol count (3/4/5), illustrated with a winged diamond badge showing '15'.",
      "p7_p8_gamble": "'Gamble Feature' full rule text plus the wood-plank Gamble Wheel illustration with a ram-skull ornament and a green '7 FREE SPINS' highlighted segment.",
      "p9_p10_free_spins_feature": "'Free Spins Feature' rule text (Goat collector behaviour) illustrated with a snowy-mountain free-spins board screenshot showing the right-edge progression ladder and several Goat/Coin Pot tiles in play.",
      "navigation": "Standard vertical scroll inside the panel (no page-turn arrows observed - content flows continuously top to bottom); closed via an 'X' at the top-right of the panel.",
      "color_blind_notes": "Payout tables are plain black-on-white numeric grids, fully legible without color."
    },

    "rules": {
      "type": "rules / GAME INFO",
      "pages": "1 of 12 through 12 of 12 (header 'GAME INFO', same split dark-panel layout as paytable)",
      "p1": "Opening statement of the 5x6 cascading / 6-minimum-anywhere rule; 'How to Play', 'Autoplay', 'Quick Play', start of 'Payout Rules'.",
      "p2": "Rest of 'Payout Rules', full 'Cascading and Collapsing' text, 'Win Cap' (10,000x), start of 'Symbols'.",
      "p3": "Rest of 'Symbols' (6+ anywhere rule, excluding Goat/Bonus), 'Scatter Symbol', 'Coin Pot Symbol' intro, start of 'Coin Drop Feature'.",
      "p4": "Full 'Coin Drop Feature' rule incl. the 6-9 multiplier table and the 14-value instant-prize list, start of Mystery Box behaviour.",
      "p5": "Full Mystery Box behaviour (Base Game and Free Spins variants) and 10+ Coin Pot instant-prize activation text.",
      "p6": "Multiple-Goat collection rule, feature-completion condition, full 'Bonus Symbol' trigger text and the 3/4/5-scatter award table, start of 'Gamble Feature'.",
      "p7": "Full 'Gamble Feature' mechanic text (wheel, Collect/Gamble options, escalation, 14+ auto-trigger).",
      "p8": "End of Gamble Feature text, full 'Free Spins Feature' text (Goat collector + progression meter) up to the 4-level reward table.",
      "p9": "Full 4-level progression reward table (2x/3x/5x/10x, +5 spins each), 'Paytable' note (paytable reflects current Base Bet), full 'Bonus Buy' explanation and first 2 Bonus Buy Options (3 and 4 scatters) with RTPs.",
      "p10": "Remaining Bonus Buy Options (5 scatters, Random), 'Base Bet' definition, full 'Push Bet' rule text (20% cost increase, green/grey toggle, evaluation-base note, deactivation restriction).",
      "p11": "'Additional Information': incomplete-game resolution policy (48h auto-resolve), 'MALFUNCTION VOIDS ALL PAYS AND PLAYS', start of the base-game RTP matrix (Push Bet on, both Gamble strategies).",
      "p12": "Rest of the RTP matrix (Push Bet off, both Gamble strategies), win-cap RTP caveat and operator-configurable-cap warning, Server Version 2.5.0 / Client Version 11.2.7 17-06-2026.",
      "color_blind_notes": "Body text is plain white-on-dark-charcoal; section headers are white text with a red vertical accent bar to their left (bar is decorative, not a color-only cue - text label always accompanies it)."
    },

    "settings": {
      "type": "settings",
      "title": "SETTINGS",
      "content": "Three labelled rows: 'All Sounds', 'Sound Effects', 'Music', each with a speaker-with-cross mute-toggle icon on the right (icon crossed-out = muted).",
      "panel_style": "Same split dark-panel layout as paytable/rules, opened via the gear icon in the bottom navigation bar.",
      "color_blind_notes": "Mute state shown by an 'x' glyph over the speaker icon (shape-based), not color."
    },

    "info": {
      "type": "info / KNOW THE GAME",
      "title": "KNOW THE GAME",
      "content": "A dedicated summary page (separate from the 12-page GAME INFO/rules booklet) that opens directly to the RTP-matrix and Bonus-Buy-Options text - i.e. the same paragraphs found on rules_p11/rules_p12 and the Bonus Buy Options block, reproduced together on one scrollable page reached via a different navigation entry point (the '?' icon in the bottom bar rather than the gear/menu path used for the paginated GAME INFO booklet).",
      "cross_check": "info_p1.png and info_p2.png text matches rules_p11.png/rules_p12.png byte-for-byte on the RTP percentages, confirmed independently as a second read path for the same numbers."
    },

    "autoplay": {
      "type": "autoplay",
      "title": "AUTOPLAYS",
      "content": "A vertical list panel titled 'AUTOPLAYS' anchored to the right side of the reels: 'Off' (currently selected, shown as a solid white highlighted row) followed by preset spin counts 10, 20, 50, 100, 250, 500, 1000, each as a separate dark selectable row.",
      "color_blind_notes": "Selected option is marked by a solid white fill plus the text itself (not a color-only distinction from the dark unselected rows)."
    },

    "bonus_buy_dialog": {
      "type": "bonus (bonus buy)",
      "title": "BONUS BUY",
      "content": "Scrollable list of purchase cards: '3 SCATTERS' (50.00 fun, BUY button, preview art of a single pink BONUS badge), '4 SCATTERS' (100.00 fun, BUY, preview art of two BONUS badges), '5 SCATTERS' (partially visible, continues below the fold). A Base Bet stepper ('BASE BET 0.50 fun' with round -/+ buttons) is pinned at the bottom of the panel regardless of scroll position.",
      "color_blind_notes": "BUY buttons are solid red with white text (shape + text, not color-only affordance)."
    },

    "gamble_wheel": {
      "type": "bonus (gamble feature)",
      "content": "gamble_feature.png: a tall wood-plank ladder with a golden ram/goat-skull ornament at the top. Visible segments read '10 FREE SPINS' (top, purple/violet banner) and '12 FREE SPINS' (below it), then the current prize is boxed in a bright green highlighted panel reading '8 FREE SPINS' under the caption 'CHOOSE TO COLLECT YOUR PRIZE OR GAMBLE', with two buttons underneath: 'COLLECT' (gold) and 'GAMBLE' (green).",
      "color_blind_notes": "The currently-won segment is distinguished from alternative segments by a bright green outline/box AND its position (always directly above the two action buttons), not by color alone."
    },

    "free_spins_trigger": {
      "type": "free_spins",
      "content": "free_spins_trigger.png: a glowing winged golden-diamond badge over the dimmed reels, animating through the awarded Free Spins count - captured mid-transition showing a faded '6' behind a bright '8', both above the caption 'FREE SPINS'.",
      "free_spins_2_award_variant": "free_spins_2.png shows a different presentation style for the same kind of event: a full-width dark-green panel titled 'GOAT GETTER' (green-tinted logo), 'YOU HAVE BEEN AWARDED', a very large embossed gold '16', and 'FREE SPINS' beneath it, with 'CLICK TO CONTINUE' below the panel."
    },

    "free_spins_gameplay": {
      "type": "free_spins",
      "background": "Blue-white snow-capped mountain peak and darker pine trees, replacing the base game's bright forest sky - a deliberate cooler, wintry palette shift signalling the feature is active.",
      "board": "Same 5x6 stone-tile grid; rows can show empty/blank cells briefly right after a cascade before new symbols drop in.",
      "right_rail": "The 4-level Goat progression ladder (x10/x5/x3/x2, each '+5') plus its tick-mark progress track and the circular Goat mini-portrait anchor, replacing the base game's star/autoplay/coin-stack icon stack.",
      "bottom_readouts": "Balance (left), 'WIN: n.nn fun' (center), 'Free Spins: used / total' (center-right of WIN), 'Total Bet: 0.50 fun' (right).",
      "coin_drop_visual": "When the Coin Drop Feature fires, all non-Coin-Pot/non-Bonus tiles are replaced by grey rock/stone placeholder tiles (each marked with a faint 'G' watermark) while remaining Coin Pot tiles (each showing its currency value) and any Goat symbol(s) stay visible and are collected/valued.",
      "color_blind_notes": "Coin Pot values, WIN amount and Free Spins counters are all printed as text/numbers, not conveyed by color alone; the progression ladder rungs are numbered."
    },

    "win_screen": {
      "type": "win_screen",
      "content": "Round-close summary panel on a dark forest-green background: pine-tree silhouettes flank a small 'GOAT GETTER' wordmark-on-mountain badge at the top, 'CONGRATULATIONS / YOU HAVE WON' in gold 3D lettering, a very large gold-embossed total amount, 'DURING FREE SPINS' beneath it, a translucent 'PUSH GAMING' shield-logo watermark below that, and 'CLICK TO CONTINUE' at the very bottom.",
      "observed_totals": ["11.15 fun (3-scatter purchase)", "51.10 fun (4-scatter purchase)", "632.55 fun (5-scatter purchase)"],
      "studio_evidence": "The 'PUSH GAMING' text + shield-outline logo watermark is visible on all three win_screen variants, confirming the developer studio directly from the game UI.",
      "color_blind_notes": "Win amount is large high-contrast gold-on-dark text, legible without color discrimination."
    }
  },

  "version": {
    "server_version": "2.5.0",
    "client_version": "11.2.7 17-06-2026",
    "source": "rules_p12.png"
  },

  "accessibility_observations": {
    "screen_reader": "Right-rail icon stack in the base game has a stable vertical order (Bonus Buy star, Autoplay, Bet selector) with the large Spin button always bottom-right and Balance/Total Bet always bottom-left/right - a screen reader could rely on this fixed spatial layout. The paginated GAME INFO booklet (12 pages) and PAYTABLE booklet (10 pages) are both simple continuous-scroll documents, easing linear reading order.",
    "motor": "Single large circular Spin button dominates the bottom-right; Autoplay presets (10-1000 spins) reduce the number of required interactions for extended play; Push Bet and Gamble are simple binary toggles/buttons rather than fine drag controls.",
    "color_blind": "Most state is dual-coded: toggle switches use both fill color AND thumb position (Push Bet, sound mute), win-tier banners are identified by printed words (BIG/MEGA/SUPER/EPIC/GOAT WIN) not color, Coin Pot and paytable values are always printed numerals, and the progression-meter rungs are numbered (x2/x3/x5/x10) in addition to being color-differentiated. Residual risk: the three Coin Pot 'pot color' variants (black/silver/gold) are not otherwise labelled by shape and could be visually similar for some color-blind users, but the currency value is always printed on the same tile, which is the actionable information.",
    "deaf_hard_of_hearing": "No information observed to be audio-only; Settings exposes independent All Sounds / Sound Effects / Music mute toggles. All win amounts, spin counts and feature states are conveyed as on-screen text."
  },

  "unreadable_or_uncertain": [
    "Volatility rating: confirmed ABSENT from this build after reading the preview, all 10 paytable pages, all 12 rules pages, settings and autoplay panels - not merely unnoticed.",
    "Exact per-combination symbol proof for a specific base-game win amount: structurally unmeasurable in a cascading pays-anywhere game faster than screenshot capture (see payout_basis.why_arithmetic_is_impossible); the total_bet basis is instead proven from paytable header text plus the total absence of any line/way concept.",
    "Random Bonus Buy (175x) was not purchased live - its RTP figures are booklet-sourced only, not cross-checked against a played round (see not_captured).",
    "Exact function-name confirmation for the base-game right-rail 'star' icon as 'opens Bonus Buy' is inferred from it being the only remaining unlabelled control and from bonus.png being reachable during the same session; no explicit on-screen tooltip text naming it was captured."
  ]
}

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