Gears of Horus

Demo, RTP 96.06%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 3 weeks, 6 days ago Verified · 30 Jul 2026
RTP 96.06%
Volatility High
Max win ×10000
Grid
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

23 screenshots · 10 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/gears-of-horus-b7/

1,000 free requests / month · sign-up required

53 API calls this month
Ask AI MCP NEW

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 3 aspects we couldn’t confirm are flagged below, not hidden.

Captured 30 Jul 2026 View capture log

Per-screen breakdown

23 demo screens
23 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Logo
logo Logo
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Jul '25: 130 130 Jul Aug '25: 140 140 Aug Sep '25: 100 100 Sep Oct '25: 150 150 Oct Nov '25: 110 110 Nov Dec '25: 130 130 Dec Jan '26: 90 90 Jan Feb '26: 140 140 Feb Mar '26: 100 100 Mar Apr '26: 40 40 Apr May '26: 80 80 May Jun '26: 160 160 Jun
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25 Aug '25 Jul '25
🇨🇭Switzerland 30 30
🇫🇮Finland 20 20
🇮🇳India 20
🇩🇪Germany 10 10 10 10 10 10 10
🇵🇭Philippines 10 10 10 10 10 10 10
🇵🇹Portugal 10 10 10 10 10
🇱🇻Latvia 10 10 10
🇹🇷Turkey 10 10 10
🇦🇷Argentina 10 10
🇯🇵Japan 10
🇿🇦South Africa 10 10 10 10 10 10 10 10 10 10 10 10
🇧🇷Brazil 10 10 10 10 10 10 10 10 10
🇨🇦Canada 20 20 20 20
🇧🇬Bulgaria 10 10 10 10
🇹🇳Tunisia 10 10 10 10
🇺🇦Ukraine 10 10 10 10
🇺🇸United States 20 20
🇨🇾Cyprus 10 10 10
🇩🇰Denmark 10 10 10
🇳🇱Netherlands 10 10 10
🇱🇹Lithuania 10 10
🇲🇾Malaysia 20
🇸🇮Slovenia 10 10
🇦🇹Austria 10
🇧🇾Belarus 10
🇨🇱Chile 10
🇭🇺Hungary 10
🇮🇹Italy 10
🇱🇧Lebanon 10
🇲🇽Mexico 10
🇳🇿New Zealand 10
🇷🇴Romania 10
🇸🇬Singapore 10
🇬🇷Greece 10 10 10 10 10 10 10 10 10
🇬🇧United Kingdom 10 10 10 10 10 10 10
🇮🇩Indonesia 10 10 10 10 10
🇸🇪Sweden 10 10 10 10
🇫🇷France 10
🇵🇱Poland 10
Full per-country breakdown via the API →

What we extracted from Gears of Horus

Everything pulled from Gears of Horus into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
23 screens captured
10 symbols catalogued · payouts OCR-verified
1 bonus-buy options with prices
14 palette colors from frames
5 accessibility groups profiled
3 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 23 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Pragmatic Play
volatility High
max_win_x ×10000
bonus_buy Yes · 1 options
mechanic Video Slot
release_date 2024

RTP configurations

This game does not run at one fixed RTP. It ships 2 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 96.06%
Bonus Buy 96.02% With Buy Free Spins (100x bet)

See how this RTP compares across Pragmatic Play’s full range →

Symbols & paytable

10 symbols
10 icons (ZIP)
Golden mechanical falcon / Horus bird (top symbol)
Golden mechanical falcon / Horus bird (top symbol)
High Pay

Golden mechanical bird of prey, outstretched wings, red/green enamelled feather panels, gear-joint details, on a red stone tile. Top-paying symbol.

MatchPayoutUnit
5x 1.00 Multiplier
6x 1.25 Multiplier
7x 2.00 Multiplier
8x 3.00 Multiplier
9x 5.00 Multiplier
10x 10.00 Multiplier
11x 15.00 Multiplier
12x 25.00 Multiplier
13x 35.00 Multiplier
14x 50.00 Multiplier
15x 100.00 Multiplier
Golden Ankh
Golden Ankh
High Pay

Gold ankh cross inlaid with pink and blue enamel, framed by stylised wing/gear shapes, on a dark teal-blue stone tile.

MatchPayoutUnit
5x 0.75 Multiplier
6x 1.00 Multiplier
7x 1.25 Multiplier
8x 2.00 Multiplier
9x 2.50 Multiplier
10x 5.00 Multiplier
11x 7.50 Multiplier
12x 12.50 Multiplier
13x 15.00 Multiplier
14x 35.00 Multiplier
15x 50.00 Multiplier
Eye of Horus (Wadjet eye)
Eye of Horus (Wadjet eye)
High Pay

Gold stylised eye symbol with a red teardrop marking, small mechanical/gear rivet details, on a teal-green stone tile.

MatchPayoutUnit
5x 0.50 Multiplier
6x 0.75 Multiplier
7x 1.00 Multiplier
8x 1.50 Multiplier
9x 2.00 Multiplier
10x 3.00 Multiplier
11x 3.50 Multiplier
12x 5.00 Multiplier
13x 7.50 Multiplier
14x 25.00 Multiplier
15x 35.00 Multiplier
Anubis (golden jackal head)
Anubis (golden jackal head)
High Pay

Gold jackal-headed figure with a green gem eye, layered gold/teal headdress, on a violet/purple stone tile.

MatchPayoutUnit
5x 0.40 Multiplier
6x 0.50 Multiplier
7x 0.75 Multiplier
8x 1.00 Multiplier
9x 1.50 Multiplier
10x 2.50 Multiplier
11x 3.00 Multiplier
12x 3.50 Multiplier
13x 5.00 Multiplier
14x 10.00 Multiplier
15x 25.00 Multiplier
Red heart-shaped gem
Red heart-shaped gem
Low Pay

Faceted red gemstone cut into a heart silhouette, on a dark red stone tile.

MatchPayoutUnit
5x 0.25 Multiplier
6x 0.40 Multiplier
7x 0.50 Multiplier
8x 0.75 Multiplier
9x 1.00 Multiplier
10x 2.00 Multiplier
11x 2.50 Multiplier
12x 3.50 Multiplier
13x 5.00 Multiplier
14x 7.50 Multiplier
15x 15.00 Multiplier
Blue crystal triangle/prism
Blue crystal triangle/prism
Low Pay

Translucent glowing blue triangular gem, on a mid-blue stone tile.

MatchPayoutUnit
5x 0.20 Multiplier
6x 0.25 Multiplier
7x 0.40 Multiplier
8x 0.50 Multiplier
9x 0.75 Multiplier
10x 1.00 Multiplier
11x 2.00 Multiplier
12x 2.50 Multiplier
13x 3.50 Multiplier
14x 5.00 Multiplier
15x 10.00 Multiplier
Purple diamond/amethyst gem
Purple diamond/amethyst gem
Low Pay

Faceted violet/purple diamond-cut gem, on a slightly darker purple stone tile.

MatchPayoutUnit
5x 0.15 Multiplier
6x 0.20 Multiplier
7x 0.25 Multiplier
8x 0.40 Multiplier
9x 0.50 Multiplier
10x 0.75 Multiplier
11x 1.00 Multiplier
12x 2.00 Multiplier
13x 2.50 Multiplier
14x 3.50 Multiplier
15x 7.50 Multiplier
Green diamond/emerald gem
Green diamond/emerald gem
Low Pay

Faceted green diamond-cut gem, on a dark green stone tile. Lowest-paying symbol.

MatchPayoutUnit
5x 0.10 Multiplier
6x 0.15 Multiplier
7x 0.20 Multiplier
8x 0.25 Multiplier
9x 0.40 Multiplier
10x 0.50 Multiplier
11x 0.75 Multiplier
12x 1.00 Multiplier
13x 2.00 Multiplier
14x 2.50 Multiplier
15x 5.00 Multiplier
WILD
WILD
Wild

Large orange/gold letter W on a riveted brass/stone panel, glows white-gold when part of a win. Substitutes for all symbols except SCATTER; pays as its own cluster using the same payout table as the golden falcon.

MatchPayoutUnit
5x 1.00 Multiplier
6x 1.25 Multiplier
7x 2.00 Multiplier
8x 3.00 Multiplier
9x 5.00 Multiplier
10x 10.00 Multiplier
11x 15.00 Multiplier
12x 25.00 Multiplier
13x 35.00 Multiplier
14x 50.00 Multiplier
15x 100.00 Multiplier
SCATTER
SCATTER
Scatter

Round gold medallion/plaque with an engraved scarab beetle, dark red gem center. No coin payout shown; triggers/retriggers Free Spins, appears on any reel/position.

MatchPayoutUnit
3x 8.00 Free Spins
4x 12.00 Free Spins
5x 20.00 Free Spins

Bonus modes

3 modes
Base Game Modifier base
Base Game

Dynamic Cluster Pays grid, no paylines/ways. Starts each spin at 6 reels x 6 rows; blocks of 5+ symbols connected horizontally or vertically pay (highest win per cluster; separate blocks in the same tumble are summed). Tumble feature: winning symbols are removed, remaining symbols fall, new symbols drop in from above; tumbling repeats until no new wins. After every winning tumble, one more row/reel unlocks in order bottom row, top row, right reel, left reel, until the grid reaches a maximum of 8x8; grid resets to 6x6 at the start of the next spin.

Base Game Modifier random_wilds
Random Wilds

Per the rules text, once all sides of the base-game grid have unlocked (full 8x8), a block of WILD symbols (minimum 2, maximum 16 tiles; possible block shapes from 1x2 up to 4x4) is added at a random position on the next tumble. Observed frames show WILD blocks (3x1 and 4x1) landing while the grid was still 6x6, which does not match the rule's stated 8x8 precondition; the exact real trigger condition could not be confirmed from the captured frames (see coverage gap).

Free Spins fs
Free Spins

Triggered by 3, 4 or 5 SCATTER symbols anywhere on the grid for 8, 12 or 20 free spins; retriggered the same way for 8/12/20 additional spins. Each free spin starts with a x1 multiplier; every tumble adds +1x automatically, and on each of the first 4 tumbles of a spin an extra random +1x/+2x/+3x/+4x/+5x may also be added; the multiplier applies to all wins in that spin and resets to x1 at the start of the next spin. The 6x6-to-8x8 dynamic grid and Tumble mechanic continue to operate during Free Spins. Can be bought directly from the base game for 100x current total bet, which guarantees 3, 4 or 5 SCATTERs on the triggering spin.

Bonus buy

1 option
Option Price (cost × bet) Effect
Buy Free Spins headline ×100.00

Colour system

extracted from frames · HEX
Export palette
#261519 base dominant 1 base
#552726 base dominant 2 base
#312E5F base dominant 3 base
#5D565C base dominant 4 base
#54245F base dominant 5 base
#054F2E base dominant 6 base
#24181D free_spins dominant 1 free_spins
#552A21 free_spins dominant 2 free_spins
#21304E free_spins dominant 3 free_spins
#5C5859 free_spins dominant 4 free_spins
#201115 bonus dominant 1 bonus
#521C17 bonus dominant 2 bonus
#5F5552 bonus dominant 3 bonus
#624D25 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Symbol tiles are color-coded (falcon=red, ankh=dark teal-blue, eye=teal-green, anubis=violet/purple, heart=dark red, triangle=mid-blue, purple gem=purple, green gem=dark green) but each symbol is also identifiable by its unique icon artwork/shape, not tile color alone. WILD is an orange-to-white glowing letter 'W'; SCATTER is a gold medallion with an engraved scarab. Toggle on/off state is shown by both color and handle position; disabled bet-stepper buttons use a washed-out grey fill rather than a color swap.
Screen Reader
  • Stable control layout: menu and sound icons far-left, information ('i') button just to their right, bet +/- steppers flank the central round SPIN button, AUTOPLAY sits directly below SPIN. The info booklet is a fixed 7-page linear sequence navigated with left/right arrow icons and closed with a center X.
Motor Accessibility
  • Large circular click targets; SPIN is the largest and most central. SPACE and ENTER also start/stop a spin as a keyboard alternative. Autoplay with a configurable spin count (up to 100) reduces required clicks; the SKIP SCREENS autoplay option further reduces interaction by auto-advancing feature intro/end screens.
Hearing Accessibility
  • No audio-only information observed. AMBIENT MUSIC and SOUND FX are separately toggleable and purely decorative. All game state (win amounts, free spins remaining, multiplier value, feature triggers) is conveyed through on-screen text and numbers.
Low Vision
  • Monetary values and headings (BUY FREE SPINS, WIN, MULTIPLIER, CREDIT, BET) are shown in large gold lettering with a brown outline against a dark backdrop; CREDIT/BET labels are bright yellow on a dark bottom bar; the splash screen's max-win text and title use large high-contrast lettering.

Media & assets

10 files · 10 types
23 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Preview/splash screen, base game idle/win/tumble states on the starting 6x6 grid, buy-free-spins confirmation dialog, autoplay settings, system settings, bet menu at minimum ($0.20) and maximum ($240.00) bet, 7-page info booklet (paytable + rules).
Free spins gameplay across four frames showing grid growth from 6x6 to 6x8 to a full 8x8, multiplier progression (x5, x8, x12) with win-log entries, and the end-of-round 'FREE SPINS COMPLETED' win screen.
Random Wilds feature: rules require the grid to be fully unlocked (8x8) before a random WILD block is added, but the observed WILD-block frames (base_game_random_wilds.png, free_spins_1.png, free_spins_3.png) show 6x6 or 6x8 grids. Whether these are the Random Wilds feature firing under a looser real trigger condition, or WILD simply landing naturally as an ordinary paying symbol, could not be resolved from the captured frames.
SCATTER's own coin-payout column is not shown anywhere in the captured paytable pages; it is treated as a trigger-only symbol (payouts here reflect free-spins counts, not cash), inferred from its absence in the paytable rather than an explicit 'no payout' statement.
OCR (tesseract) was unavailable during capture (repeated timeouts under concurrent load); all on-screen text was instead read directly from the screenshots via vision and cross-checked internally (e.g. win-log entries against the paytable's own values).

Ask AI about Gears of Horus

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Gears of Horus work? Keep it simple.

Triggered by 3, 4 or 5 SCATTER symbols anywhere on the grid for 8, 12 or 20 free spins; retriggered the same way for 8/12/20 additional spins. Each free spin starts with a x1 multiplier; every tumble adds +1x automatically, and on each of the first 4 tumbles of a spin an extra random +1x/+2x/+3x/+4x/+5x may also be added; the multiplier applies to all wins in that spin and resets to x1 at the start of the next spin. The 6x6-to-8x8 dynamic grid and Tumble mechanic continue to operate during Free Spins. Can be bought directly from the base game for 100x current total bet, which guarantees 3, 4 or 5 SCATTERs on the triggering spin.

RTP 96.06%High volatilitymax win ×10000demo ✓

From the verified capture of 30 Jul 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Gears of Horus vs Gates of Olympus 1000 — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 3 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 10 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 3 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/gears-of-horus-b7/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/gears-of-horus-b7/
{
  "game": {
    "name": "Gears of Horus",
    "provider": "Pragmatic Play",
    "theme": "Steampunk-Egyptian fusion. Ancient Egyptian temple iconography (Eye of Horus, Ankh, Anubis, a golden mechanical falcon representing Horus) rebuilt out of brass/bronze machinery, gears, cogs, rivets and glowing turquoise power-orbs. The reels sit inside a bronze temple gateway flanked by two robotic Anubis-like statue pillars with glowing blue lenses; pyramids are visible in a stormy purple-orange sunset sky in the distance.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) built from 22 desktop screenshots (1280x800) plus zoomed crops. tesseract OCR was unavailable for this session (tool timed out repeatedly, likely due to concurrent capture load on the machine); all text below was read directly from the images/zoomed crops instead and cross-checked internally (e.g. a win-log entry '6 x Eye of Horus = $1.50' was matched against the paytable's own '6 = $1.50' row for that symbol).",
    "method_notes": "Numbers taken verbatim from on-screen text. Grid states and WILD-block sizes were recounted by zooming and counting tiles directly rather than trusting capture notes (see 'discrepancies_vs_manifest_notes').",
    "language": "English"
  },

  "color_palette": {
    "sky_background": "Stormy dark blue-purple clouds in the upper sky, fading to a warm orange/amber sunset glow near the horizon; silhouettes of pyramids and desert dunes in the far background.",
    "reel_frame": "Bronze/copper carved temple lintel and side pillars, riveted brass plating, small brass gear wheels as decoration, glowing cyan/turquoise round lenses (like lantern-orbs) set into the pillars, twin robotic Anubis-jackal-headed statues forming the base of each pillar.",
    "reel_cells": "Each symbol sits on its own flat stone tile whose background color is symbol-specific (see symbols section) — red, teal-blue, teal-green, purple, dark red, blue, violet, dark green — separated by thin dark mortar lines.",
    "free_spins_background": "Darker, greenish-teal cave/temple interior with moss-covered stone, a half-open wooden treasure chest spilling gold coins in the bottom-right corner, and a soft blue ambient glow on the left edge.",
    "ui_text_accents": "Gold/amber lettering with a brown outline for most headings and monetary values (BUY FREE SPINS, WIN, MULTIPLIER, CREDIT, BET); white for body/help text; green for confirm-style buttons and the info-booklet navigation arrows; red for the cancel/X button in the buy-feature dialog.",
    "wild_symbol_color": "Orange-to-white gradient glowing letter 'W' on a riveted brass/stone tile, with a bright white-gold burning outline when it lands as part of a win."
  },

  "symbols": {
    "note": "All payouts read directly from paytable_p1.png (info booklet page 1/7, 'GAME RULES' header), captured at the demo's anchor bet of $2.00 total bet. Cluster tiers shown are: 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, and 15-64 (any cluster of 15 to 64 connected symbols pays the same top amount). Multiplier-of-total-bet equivalents (payout / $2.00) are given in each tier's 'x_bet' value for convenience; the game itself only displays dollar amounts.",
    "cluster_rule": "All symbols pay in blocks of a minimum of 5 symbols connected horizontally or vertically (cluster pays, not paylines/ways). Only the highest win is paid per winning cluster/block; when multiple separate blocks win in the same tumble, all of their wins are added together.",
    "high_value": [
      {
        "name": "Golden mechanical falcon / Horus bird (top symbol)",
        "appearance": "A golden mechanical bird of prey with outstretched wings, red and green enamelled feather panels and gear-like joint details, on a red stone tile.",
        "payouts_usd_at_2_bet": {"5": "$2.00", "6": "$2.50", "7": "$4.00", "8": "$6.00", "9": "$10.00", "10": "$20.00", "11": "$30.00", "12": "$50.00", "13": "$70.00", "14": "$100.00", "15-64": "$200.00"},
        "payouts_x_bet": {"5": "1x", "6": "1.25x", "7": "2x", "8": "3x", "9": "5x", "10": "10x", "11": "15x", "12": "25x", "13": "35x", "14": "50x", "15-64": "100x"}
      },
      {
        "name": "Golden Ankh",
        "appearance": "A gold ankh cross inlaid with pink and blue enamel and framed by stylised wing/gear shapes, on a dark teal-blue stone tile.",
        "payouts_usd_at_2_bet": {"5": "$1.50", "6": "$2.00", "7": "$2.50", "8": "$4.00", "9": "$5.00", "10": "$10.00", "11": "$15.00", "12": "$25.00", "13": "$30.00", "14": "$70.00", "15-64": "$100.00"},
        "payouts_x_bet": {"5": "0.75x", "6": "1x", "7": "1.25x", "8": "2x", "9": "2.5x", "10": "5x", "11": "7.5x", "12": "12.5x", "13": "15x", "14": "35x", "15-64": "50x"}
      },
      {
        "name": "Eye of Horus (Wadjet eye)",
        "appearance": "A gold stylised eye symbol with a red teardrop marking and small mechanical/gear rivet details, on a teal-green stone tile.",
        "payouts_usd_at_2_bet": {"5": "$1.00", "6": "$1.50", "7": "$2.00", "8": "$3.00", "9": "$4.00", "10": "$6.00", "11": "$7.00", "12": "$10.00", "13": "$15.00", "14": "$50.00", "15-64": "$70.00"},
        "payouts_x_bet": {"5": "0.5x", "6": "0.75x", "7": "1x", "8": "1.5x", "9": "2x", "10": "3x", "11": "3.5x", "12": "5x", "13": "7.5x", "14": "25x", "15-64": "35x"}
      },
      {
        "name": "Anubis (golden jackal head)",
        "appearance": "A gold jackal-headed figure with a green gem eye and layered gold/teal headdress, on a violet/purple stone tile.",
        "payouts_usd_at_2_bet": {"5": "$0.80", "6": "$1.00", "7": "$1.50", "8": "$2.00", "9": "$3.00", "10": "$5.00", "11": "$6.00", "12": "$7.00", "13": "$10.00", "14": "$20.00", "15-64": "$50.00"},
        "payouts_x_bet": {"5": "0.4x", "6": "0.5x", "7": "0.75x", "8": "1x", "9": "1.5x", "10": "2.5x", "11": "3x", "12": "3.5x", "13": "5x", "14": "10x", "15-64": "25x"}
      }
    ],
    "low_value": [
      {
        "name": "Red heart-shaped gem",
        "appearance": "A faceted red gemstone cut into a heart silhouette, on a dark red stone tile.",
        "payouts_usd_at_2_bet": {"5": "$0.50", "6": "$0.80", "7": "$1.00", "8": "$1.50", "9": "$2.00", "10": "$4.00", "11": "$5.00", "12": "$7.00", "13": "$10.00", "14": "$15.00", "15-64": "$30.00"},
        "payouts_x_bet": {"5": "0.25x", "6": "0.4x", "7": "0.5x", "8": "0.75x", "9": "1x", "10": "2x", "11": "2.5x", "12": "3.5x", "13": "5x", "14": "7.5x", "15-64": "15x"}
      },
      {
        "name": "Blue crystal triangle/prism",
        "appearance": "A translucent glowing blue triangular gem, on a mid-blue stone tile.",
        "payouts_usd_at_2_bet": {"5": "$0.40", "6": "$0.50", "7": "$0.80", "8": "$1.00", "9": "$1.50", "10": "$2.00", "11": "$4.00", "12": "$5.00", "13": "$7.00", "14": "$10.00", "15-64": "$20.00"},
        "payouts_x_bet": {"5": "0.2x", "6": "0.25x", "7": "0.4x", "8": "0.5x", "9": "0.75x", "10": "1x", "11": "2x", "12": "2.5x", "13": "3.5x", "14": "5x", "15-64": "10x"}
      },
      {
        "name": "Purple diamond/amethyst gem",
        "appearance": "A faceted violet/purple diamond-cut gem, on a slightly darker purple stone tile.",
        "payouts_usd_at_2_bet": {"5": "$0.30", "6": "$0.40", "7": "$0.50", "8": "$0.80", "9": "$1.00", "10": "$1.50", "11": "$2.00", "12": "$4.00", "13": "$5.00", "14": "$7.00", "15-64": "$15.00"},
        "payouts_x_bet": {"5": "0.15x", "6": "0.2x", "7": "0.25x", "8": "0.4x", "9": "0.5x", "10": "0.75x", "11": "1x", "12": "2x", "13": "2.5x", "14": "3.5x", "15-64": "7.5x"}
      },
      {
        "name": "Green diamond/emerald gem",
        "appearance": "A faceted green diamond-cut gem, on a dark green stone tile.",
        "payouts_usd_at_2_bet": {"5": "$0.20", "6": "$0.30", "7": "$0.40", "8": "$0.50", "9": "$0.80", "10": "$1.00", "11": "$1.50", "12": "$2.00", "13": "$4.00", "14": "$5.00", "15-64": "$10.00"},
        "payouts_x_bet": {"5": "0.1x", "6": "0.15x", "7": "0.2x", "8": "0.25x", "9": "0.4x", "10": "0.5x", "11": "0.75x", "12": "1x", "13": "2x", "14": "2.5x", "15-64": "5x"}
      }
    ],
    "wild": {
      "name": "WILD",
      "appearance": "A large orange/gold letter 'W' rendered as a riveted brass/stone panel, glowing white-gold with a burning/energised outline when part of a winning cluster.",
      "rules": "Substitutes for all symbols except SCATTER. Per the paytable, WILD can appear on any reel and also pays as its own cluster symbol, using the SAME payout table as the top-paying golden falcon symbol (5=$2.00 ... 15-64=$200.00 at the $2.00 bet anchor).",
      "source": "paytable_p1.png (info booklet page 1/7)"
    },
    "scatter": {
      "name": "SCATTER",
      "appearance": "A round gold medallion/plaque bearing an engraved scarab beetle, with a dark red gem center.",
      "rules": "Can appear on any reel/position. No direct cluster payout is shown for it in the paytable — it exists purely to trigger and retrigger the FREE SPINS feature (3, 4 or 5 SCATTER symbols anywhere on the grid).",
      "source": "paytable_p1.png (info booklet page 1/7)"
    }
  },

  "grid_and_core_mechanic": {
    "type": "Cluster Pays with a dynamically expanding grid and a Tumble (cascade) feature. There is no paylines/ways number in this game — it is explicitly cluster-based.",
    "cluster_rule_quote": "\"All symbols pay in blocks of minimum 5 symbols connected horizontally or vertically.\" (rules_p1.png / paytable_p1.png)",
    "grid_growth_quote": "\"The game is played on a 6x6 grid of symbols. After every tumble, one more reel or row of symbols opens up, extending the grid, in the following order: bottom row, top row, right reel and lastly left reel. After all sides are unlocked, the grid remains 8x8 until the end of all tumbles resulted from the current spin.\" (paytable_p1.png)",
    "grid_states_observed": {
      "6x6": "Starting grid every new spin (base_game.png, base_game_win.png, base_game_tumble.png, free_spins_1.png all show a 6-column x 6-row grid). base_game_random_wilds.png also shows a 6x6 grid.",
      "6x8": "Both rows unlocked but neither side reel yet (free_spins_2.png: 6 columns x 8 rows, counted directly by zoom; win_screen.png also shows a frozen 6 columns x 8 rows grid).",
      "8x8": "All four sides unlocked (free_spins_4.png: counted directly by zoom - the first column contains 8 tiles and the first row contains 8 tiles, i.e. a full 8x8 grid is captured on this frame)."
    },
    "grid_resets": "The grid resets to 6x6 at the start of each new base spin or free spin; expansion happens tumble-by-tumble within a single spin's cascade sequence, per the quoted rule.",
    "tumble_feature_quote": "\"The TUMBLE FEATURE means that after every spin, winning combinations are paid and all winning symbols disappear. The remaining symbols fall to the bottom of the screen and the empty positions are replaced with new symbols coming from above. Tumbling will continue until no more winning combinations appear as a result of a tumble. All wins are added to the player's balance after all the tumbles resulted from a base spin have been played.\" (rules_p1.png, Page 2/7)",
    "tumble_frame_evidence": "base_game_tumble.png shows the moment right after winning symbols were removed: the top portion of several columns is empty (dark brown void) while new symbols have not yet dropped in; this matches the quoted description exactly."
  },

  "features": {
    "random_wilds": {
      "name": "RANDOM WILDS",
      "rules_quote": "\"In the base game, after all sides have been unlocked, on the next tumble, a block of WILD symbols is added to the screen in a random position. Minimum 2, maximum 16 WILD symbols can be added. Possible blocks are: 1x2, 2x1, 3x1, 1x3, 2x2, 4x1, 1x4, 5x1, 1x5, 3x2, 2x3, 6x1, 1x6, 4x2, 2x4, 3x3, 5x2, 2x5, 6x2, 2x6, 4x3, 3x4 or 4x4.\" (rules_p1.png, Page 2/7)",
      "as_written_scope": "The rule text explicitly scopes this feature to 'the base game', and explicitly requires the grid to already be fully unlocked (8x8) before it triggers.",
      "observed_frame": "base_game_random_wilds.png shows a vertical 3-tall block of WILD symbols (a 3x1 block, one of the sizes listed in the rule) in the rightmost column of the grid — but the grid on that frame is a 6x6 grid (verified by zoom-count), not the 8x8 state the rule requires. See 'discrepancies_vs_manifest_notes' for the full analysis of this mismatch; it is reported here as observed, not resolved by invented explanation.",
      "source": "rules_p1.png (Page 2/7) + base_game_random_wilds.png"
    },
    "free_spins": {
      "trigger_quote": "\"Hit 3, 4 or 5 SCATTER symbols to trigger the FREE SPINS feature and win 8, 12 or 20 free spins respectively.\" (rules_p1.png, Page 2/7)",
      "multiplier_quote": "\"During the FREE SPINS round, every spin has a basic multiplier of x1. Every tumble also increases the multiplier by x1. For each of the first 4 tumbles of every spin, the multiplier is increased with x1, x2, x3, x4 or x5 additional multiplier randomly. The multiplier applies to all wins that happen during that spin. At the end of each free spin, the multiplier resets back to x1.\" (rules_p1.png, Page 2/7)",
      "multiplier_mechanic_explained": "Each individual free spin starts its own multiplier at x1. Every tumble within that spin adds +1x automatically, and for up to the first 4 tumbles an EXTRA random bonus of +1x/+2x/+3x/+4x/+5x can also be added on top, so the multiplier can climb quickly within one spin (frames observed: x5 on free_spins_2.png, x8 on free_spins_3.png, x12 on free_spins_4.png). The current multiplier is shown on a wooden 'MULTIPLIER' plaque on the left side of the screen and is applied to every cluster win that lands during that spin (win-log lines on the captured frames show it explicitly, e.g. '8 [green diamond] x5 $2.50', '6 [Anubis] x11 $4.40'). When the free spin ends, the multiplier resets to x1 for the next spin.",
      "retrigger_quote": "\"Hit 3, 4 or 5 SCATTER symbols during the round to retrigger the FREE SPINS feature and win 8, 12 or 20 additional free spins respectively. Special reels are in play during the feature.\" (rules_p1.png, Page 2/7)",
      "buy_quote": "\"The FREE SPINS ROUND can be instantly triggered from the base game by buying it for 100x current total bet. When buying the free spins round 3, 4 or 5 SCATTERS are guaranteed to hit randomly on the triggering spin.\" (rules_p2.png, Page 3/7)",
      "buy_price_observed": "At the demo's default $2.00 total bet, the BUY FREE SPINS panel/dialog shows a fixed price of $200.00 (100x), confirmed on base_game.png, bonus_0.png, and the bet-menu screens (info_bet_min.png shows $20.00 at $0.20 bet = 100x; info_bet_max.png shows $24,000.00 at $240.00 bet = 100x). There is only ONE buy option (no tiered/ante purchase in this game).",
      "grid_during_free_spins": "The 6x6-to-8x8 dynamic-grid and Tumble mechanics described above continue to operate during Free Spins (confirmed by free_spins_2.png showing a widened 6x8 grid and free_spins_4.png showing a full 8x8 grid mid-round)."
    },
    "max_win": {
      "quote": "\"The maximum win amount is limited to 10,000x bet in both base game and free spins. If the total win of a FREE SPINS round reaches 10,000x bet the round immediately ends, win is awarded and all remaining free spins are forfeited.\" (rules_p2.png, Page 3/7)",
      "also_stated": "Same 10,000x figure is echoed on rules_p5.png (Page 6/7, in the BET MENU section) and printed as 'WIN UP TO 10,000 X BET' on the preview/splash screen (preview.png).",
      "value": "10,000x total bet"
    }
  },

  "technical_summary": {
    "rtp_percent_theoretical": 96.06,
    "rtp_percent_buy_free_spins": 96.02,
    "rtp_source": "rules_p3.png (Page 4/7): \"The theoretical RTP of this game is 96.06%. The RTP of the game when using 'BUY FREE SPINS' is 96.02%.\"",
    "volatility": "High. rules_p3.png (Page 4/7) shows a 'VOLATILITY' badge filled with 5 of 5 lightning-bolt icons next to the text: \"High volatility games pay out less often on average but the chance to hit big wins in a short time span is higher.\" Per project convention the wording ('High'), not the bolt count, is treated as authoritative; here both agree.",
    "bet_min": "$0.20",
    "bet_max": "$240.00",
    "bet_source": "rules_p3.png (Page 4/7): \"MINIMUM BET: $0.20  MAXIMUM BET: $240.00\"; independently confirmed by the bet-menu screenshots info_bet_min.png (Total Bet $0.20, minus buttons greyed out) and info_bet_max.png (Total Bet $240.00, plus buttons greyed out). No ante-bet mode exists in this game.",
    "demo_default_bet": "$2.00 (used as the paytable's dollar-value anchor)",
    "demo_credit": "$100,000.00",
    "grid": "Dynamic cluster grid, 6 reels x 6 rows at the start of a spin, expanding tumble-by-tumble up to a maximum of 6 reels x 8 rows... actually 8 reels x 8 rows once fully unlocked (grid grows both in row count AND reel/column count — see grid_and_core_mechanic for the exact unlock order and observed states).",
    "bet_mechanic": "cluster (minimum 5 connected symbols, horizontally or vertically adjacent)",
    "bonus_buy": "Yes - single option, 'BUY FREE SPINS' for 100x current total bet, guarantees 3/4/5 SCATTER on the triggering spin (8/12/20 free spins awarded).",
    "keyboard": "SPACE and ENTER start/stop the spin (rules_p4.png / rules_p3.png).",
    "currency_view": "CREDIT and BET labels are clickable to switch between coins view and cash view (rules_p4.png, Page 5/7).",
    "malfunction_clause": "\"Malfunction voids all pays and plays.\" (rules_p3.png, Page 4/7)"
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "Splash/loading screen shown before the game loads. Large 3D metallic wordmark 'GEARS OF HORUS' (gold letters with a dark navy-blue inset panel behind 'OF HORUS' and small turquoise gear/gem accents) top-right. To its left, a static key-art render of the 6x6 reel grid inside the bronze temple frame (same visual as the in-game frame, showing a random static mix of symbols). Bottom-center in large gold-outlined lettering: 'WIN UP TO 10,000 X BET'. Bottom-right: a round 'VOLATILITY' badge with 5 filled lightning-bolt icons, and below it a square checkbox with the label \"DON'T SHOW NEXT TIME\". A large circular white two-arrow 'enter/play' icon sits center-right below the logo. Background: stormy purple-blue sky over orange-lit pyramids and dunes.",
      "purpose": "Entry point; clicking the round white circular icon enters the base game.",
      "color_blind_notes": "Max-win text and title are large high-contrast text; the enter icon is a white glyph on a dark circle (shape-based, not color-coded)."
    },
    "base_game": {
      "type": "base_game",
      "overall_layout": "6-reel x 6-row grid (at spin start) centered inside the bronze/copper temple frame; title banner 'GEARS OF HORUS' in gold/turquoise 3D letters sits directly above the grid, smaller than on the splash screen.",
      "left_panel": "A hanging wooden/leather plaque reading 'BUY FREE SPINS' / '$200.00' in gold lettering with brass rivets and small gear decorations; below it an empty dark plaque outline (used for feature banners during other states, empty in the base idle state).",
      "reel_cells": "Each symbol occupies a flat stone tile whose background colour is symbol-specific (see 'color_palette' and 'symbols').",
      "bottom_bar": {
        "far_left": "A round hamburger MENU icon ('≡' - three horizontal lines) top, a round SOUND/speaker icon below it.",
        "info_button": "A round 'i' INFORMATION icon just to the right of the menu/speaker column; opens the 7-page info booklet.",
        "balance_labels": "Yellow text 'CREDIT $100,000.00' and 'BET $2.00', left-of-center.",
        "center_hint": "White text 'HOLD SPACE FOR TURBO SPIN'.",
        "right_controls": "Large round SPIN button (two white curved arrows forming a circle) center-right; oval '−' (decrease bet) to its left, oval '+' (increase bet) to its right; an 'AUTOPLAY' pill button below the spin button.",
        "branding": "'PRAGMATIC PLAY' in small grey text, bottom-left corner. No sub-studio name appears anywhere in the game (splash, footer, or all 7 rule-booklet pages)."
      },
      "spin_button_states": "While reels are actively spinning/tumbling, the round SPIN button icon changes from the two-arrow 'play' glyph to a red-outlined white square 'stop' glyph (observed on base_game_win.png, base_game_tumble.png, base_game_random_wilds.png).",
      "color_blind_notes": "Controls are white glyphs on dark circles (shape-based). CREDIT/BET are yellow-on-dark high-contrast text."
    },
    "base_game_win": {
      "type": "base_game",
      "content": "A completed winning cluster: 6 connected Eye of Horus symbols. Centre-bottom text 'WIN $1.50'. A win-log entry appears on the left feature-plaque area: '6 [Eye of Horus icon] $1.50' (matches the paytable's 6-symbol tier for that symbol exactly, cross-checked). CREDIT updated to $100,090.30. Grid is 6x6 (start-of-spin state)."
    },
    "base_game_tumble": {
      "type": "base_game",
      "content": "Captured mid-cascade, immediately after winning symbols were removed and before replacements drop in: the top of several columns show empty dark-brown voids while the lower part of the grid still holds the previous symbols. Centre-bottom text 'GOOD LUCK!'. Matches the quoted TUMBLE FEATURE text exactly."
    },
    "base_game_random_wilds": {
      "type": "base_game",
      "content": "Shows a vertical 3-tile block of WILD symbols stacked in the rightmost (6th) column, rows 4-6, on an otherwise-normal 6x6 grid (grid size verified by direct tile count). Centre-bottom text 'GOOD LUCK!'. See 'discrepancies_vs_manifest_notes' for the mismatch between this frame and the RANDOM WILDS rule text's stated 8x8 precondition."
    },
    "settings": {
      "type": "settings",
      "title": "SYSTEM SETTINGS",
      "panel_style": "Dark semi-transparent panel over the dimmed reels, framed by the bronze temple border; 'X' close icon top-right.",
      "left_side": "'GAME HISTORY' link button (with an external-link icon) and a 'TOTAL BET' stepper: round grey/white '−' button, value field '$2.00', round green '+' button.",
      "right_side_toggles": "Four labelled on/off switches, top to bottom: 'BATTERY SAVER' (off - white handle on the left/grey track) with subtext 'SAVE BATTERY LIFE BY REDUCING ANIMATION SPEED'; 'AMBIENT MUSIC' (on - green track, handle right) 'TURN ON OR OFF THE GAME MUSIC'; 'SOUND FX' (on - green) 'TURN ON OR OFF THE GAME SOUNDS'; 'INTRO SCREEN' (on - green) 'SHOW THE INTRO SCREEN BEFORE STARTING THE GAME'.",
      "color_blind_notes": "Each toggle's on/off state is shown by BOTH colour (grey vs green) AND handle position (left vs right) - not colour alone."
    },
    "autoplay": {
      "type": "autoplay",
      "title": "AUTOPLAY SETTINGS",
      "options": "Three unticked square checkboxes in a row: 'TURBO SPIN', 'QUICK SPIN', 'SKIP SCREENS'.",
      "autospins_selector": "'NUMBER OF AUTOSPINS' label above a horizontal slider (green filled track to the left of a round handle) showing the value '100' to the right.",
      "action": "Large green 'START AUTOPLAY (100)' button along the bottom.",
      "color_blind_notes": "Checkboxes use a checkmark glyph (shape) rather than colour alone; the primary action button has explicit text."
    },
    "paytable": {
      "type": "paytable",
      "page": "1 of 7 (header 'GAME RULES')",
      "content": "Grid of 8 symbol payout columns (falcon, ankh, eye, anubis, heart, triangle, purple gem, green gem), each listing 11 cluster-size payout tiers (5,6,7,8,9,10,11,12,13,14,15-64) in dollars. Below-left: the SCATTER symbol with explanatory text. Below-right: the WILD symbol with its own payout column (identical values to the falcon) and explanatory text. Two rule paragraphs at the very top state the cluster-pay rule and the dynamic 6x6-to-8x8 grid-growth rule verbatim (quoted in 'grid_and_core_mechanic').",
      "navigation": "Bottom-left: three green icons - '◄' (previous page), an 'X' (close, centre), '►' (next page). 'Page 1/7' printed bottom-right.",
      "color_blind_notes": "Each symbol's payout column is also identifiable by its unique icon shape/character, not colour alone; nav icons differentiated by shape (triangle/cross/triangle)."
    },
    "rules": {
      "type": "rules (info booklet, pages 2-7 of 7; dark semi-transparent panel, same green ◄ X ► nav)",
      "p1_page2": "TUMBLE FEATURE, RANDOM WILDS and FREE SPINS rule paragraphs (quoted verbatim in 'grid_and_core_mechanic' and 'features').",
      "p2_page3": "MAX WIN (10,000x bet, both base game and free spins) and BUY FREE SPINS (100x current total bet, guaranteed 3/4/5 scatters) rule paragraphs.",
      "p3_page4": "GAME RULES header with a 'VOLATILITY' badge (5/5 lightning bolts) and 'High volatility...' sentence; win-calculation rules (highest win per cluster paid, multiple blocks summed, free-spins/bonus wins added to total, all wins expressed in coins x base bet); RTP figures (96.06% theoretical / 96.02% with Buy Free Spins); SPACE/ENTER spin controls; malfunction clause; MINIMUM BET $0.20 / MAXIMUM BET $240.00.",
      "p4_page5": "HOW TO PLAY - explains the +/- bet buttons and bet menu, the spin-speed-cycle icon (normal/quick spin/turbo spin), sound toggle, the 'i' info button, CREDIT/BET labels (click to toggle coins/cash view), the round SPIN icon, and the AUTOPLAY button.",
      "p5_page6": "SETTINGS MENU section (Intro Screen / Ambient / Sound FX / Game History toggles), INFORMATION SCREEN navigation (◄ ► scroll, X closes), and a BET MENU section that repeats the bet-multiplier/coin-value/total-bet controls and repeats the 10,000x max-win rule ('a round' rather than specifically 'FREE SPINS round' phrasing here).",
      "p6_page7": "AUTOPLAY section - choosing a number of auto-spins starts Autoplay; 'SKIP SCREENS option auto-skips the feature introduction and end screens after a short period of time.' Studio/sub-brand name is NOT mentioned on any of the 7 booklet pages.",
      "color_notes": "Body text is white on a dark, semi-transparent panel; section headers in white/gold; the volatility badge uses gold lightning-bolt icons."
    },
    "info_bet_min": {
      "type": "info",
      "content": "Bet menu opened at the minimum: 'BET MULTIPLIER 20x' header, BET=1, COIN VALUE=$0.01, TOTAL BET=$0.20 (the '−' stepper buttons for Bet/Coin Value/Total Bet are all greyed out/disabled - measured by their washed-out grey fill versus the active green '+' buttons). Left plaque shows 'BUY FREE SPINS $20.00' (=100x of $0.20). Green 'BET MAX' button at the bottom of the panel."
    },
    "info_bet_max": {
      "type": "info",
      "content": "Bet menu opened at the maximum: BET=10, COIN VALUE=$1.20, TOTAL BET=$240.00 (the '+' stepper buttons are greyed out/disabled, '−' buttons active white). Left plaque shows 'BUY FREE SPINS $24,000.00' (=100x of $240.00)."
    },
    "buy_free_spins_dialog": {
      "type": "bonus",
      "content": "Confirmation dialog styled as a riveted brass control panel with a small steam-vent pipe on the right: title 'BUY FREE SPINS' / '$200.00' in large gold lettering. Two buttons at the bottom: a red panel with a white 'X' (cancel, left) and a green panel with a white checkmark (confirm, right). Footer still shows 'TOTAL BET $2.00' with its own +/- steppers.",
      "note": "This is the purchase confirmation screen for the single Buy Free Spins option; not a separate 'bonus' game mode."
    },
    "free_spins_1": {
      "type": "free_spins",
      "content": "First captured free-spin frame after the purchase. Left side shows an (empty-valued) 'MULTIPLIER' wooden plaque in place of the base game's 'BUY FREE SPINS' plaque. A horizontal 4-tile-wide block of WILD symbols ('W W W W', counted directly by zoom - NOT 3 as an earlier capture note claimed) occupies row 5, columns 2-5 of the grid. Grid is the starting 6x6 size. Bottom-center text 'FREE SPINS LEFT 7'. CREDIT $99,800.00 (= $100,000.00 - $200.00 purchase price), BET $2.00."
    },
    "free_spins_2": {
      "type": "free_spins",
      "content": "Grid has expanded to 6 columns x 8 rows (both top and bottom rows unlocked; counted directly by zoom). 'MULTIPLIER x5' shown on the left plaque. A win-log panel lists recent cluster wins with their per-cluster dollar value and the multiplier applied: '8 [green diamond] x5 $2.50', '6 [blue triangle] x3 $1.50', '6 [Anubis] $1.00' (no multiplier tag shown, i.e. this win happened before the multiplier had increased), '7 [green diamond] $0.40'. A floating '$2.50' label also appears over the grid. Bottom-center text 'WIN $160.40'."
    },
    "free_spins_3": {
      "type": "free_spins",
      "content": "Grid still 6 columns x 8 rows. 'MULTIPLIER x8'. A vertical 3-tile WILD block sits in column 3, rows 1-3, with two overlapping floating win labels near it ('$0.50 x8' and '$1.00 x8' - likely two separate clusters resolving in/around the same tumble), plus a third floating label '$0.80 x8' over a 3-symbol Anubis cluster elsewhere on the grid. Win-log panel: '5 [falcon] x8 $8.00', '5 [ankh] x8 $6.40', '7 [purple gem] x8 $4.00', '5 [Anubis?] x5 $7.50', '7 [falcon] x5 $7.50'. Bottom-center text 'WIN $233.70'.",
      "note": "Manifest note described 'three individual WILD blocks'; the zoomed evidence shows ONE 3-tall vertical WILD block with two overlapping floating win-value labels, plus a separate non-WILD cluster win nearby - see 'discrepancies_vs_manifest_notes'."
    },
    "free_spins_4": {
      "type": "free_spins",
      "content": "Grid has expanded to the full 8 columns x 8 rows (counted directly by zoom: the first row and first column both contain 8 tiles). 'MULTIPLIER x12'. Win-log panel: '6 [purple gem] x11 $4.40', '8 [heart] x10 $15.00', '6 [Anubis] x10 $10.00', '5 [eye] x8 $8.00', '5 [Anubis] x8 $6.40'. Bottom-center text 'WIN $263.10'."
    },
    "win_screen": {
      "type": "win_screen",
      "content": "End-of-free-spins summary, shown as an overlay caption 'FREE SPINS COMPLETED' plus 'WIN $292.30' over the frozen final grid state from the last free spin. The frozen grid behind the text is 6 columns x 8 rows (rows unlocked, side reels not - counted directly), NOT the starting 6x6 grid. CREDIT updated to $100,092.30 (= $99,800.00 after the $200.00 purchase, + $292.30 total free-spins win - arithmetic verified). The left plaque has reverted to 'BUY FREE SPINS $200.00', ready for a new base-game spin.",
      "note": "Manifest note claimed the grid 'returned to the starting 6x6'; the frame actually shows a frozen 6x8 grid (still row-expanded) - see 'discrepancies_vs_manifest_notes'. The grid presumably resets to 6x6 only once a NEW spin is started, which had not yet happened on this frame."
    }
  },

  "accessibility_observations": {
    "screen_reader": "Stable control layout: menu+sound icons far-left, 'i' info button just right of them, bet +/- flank the central round SPIN button, AUTOPLAY sits directly below SPIN. The info booklet is a fixed 7-page linear sequence navigated with ◄/► and closed with the centre X.",
    "motor": "Large circular click targets; SPIN is the largest and most central. SPACE/ENTER also start/stop a spin (keyboard alternative). Autoplay with a configurable spin count reduces required clicks; SKIP SCREENS autoplay option further reduces required interaction by auto-advancing feature intro/end screens.",
    "color_blind": "Most game-state information is duplicated by shape/text/position: symbol identity is carried primarily by icon artwork (not just tile colour), toggle state by handle position, disabled buttons by a washed-out fill (not a colour swap alone), and all monetary/feature values are printed as text/numbers rather than relying on colour coding. Residual note: WILD-block floating win labels and the MULTIPLIER value are shown only in gold text on a wood plaque - legible on its own (high contrast), not colour-dependent.",
    "deaf_hard_of_hearing": "No audio-only information observed; AMBIENT MUSIC and SOUND FX are separately toggleable and decorative. All game state (win amounts, free spins remaining, multiplier, feature triggers) is conveyed through on-screen text/numbers."
  },

  "discrepancies_vs_manifest_notes": [
    {
      "frame": "free_spins_1.png",
      "manifest_claim": "\"блок из 3 WILD символов на 5-й строке\" (a block of 3 WILD symbols on row 5)",
      "observed": "A horizontal block of 4 WILD symbols ('W W W W'), counted directly via a 3x zoom crop of the row. This is one of the valid RANDOM WILDS block sizes listed in the rules (4x1), just not the size the capture note claimed.",
      "resolution": "Corrected to 4 in this documentation; TL should be aware the manifest note undercounts by one tile."
    },
    {
      "frame": "base_game_random_wilds.png",
      "manifest_claim": "Note frames this as the 'RANDOM WILDS' mechanic 'на тумбле' (implicitly matching the rule as written).",
      "observed": "The grid on this frame is a plain 6x6 (verified by tile count), but the RANDOM WILDS rule text explicitly requires the grid to be 8x8 ('after all sides have been unlocked') before this feature can add a WILD block. The frame shows a 3x1 vertical WILD block, which IS one of the feature's listed valid sizes, but the stated precondition (full 8x8 unlock) is not visibly met.",
      "resolution": "NOT resolved by invention. Two explanations are plausible from the visible evidence: (a) the WILD block seen here is simply the WILD symbol appearing/landing naturally like any other paying symbol (the paytable states WILD 'can appear on all reels' and has its own payout column, independent of the RANDOM WILDS feature), coincidentally forming a vertical run; or (b) the RANDOM WILDS trigger condition is looser in practice than the rule text implies. This documentation reports both the rule text verbatim and the frame as observed, and flags the mismatch rather than asserting either explanation as fact. Same open question applies to the WILD blocks seen on free_spins_1.png and free_spins_3.png, which also occur on non-8x8 grids."
    },
    {
      "frame": "free_spins_3.png",
      "manifest_claim": "\"три WILD-блока с индивидуальными подписями выигрыша\" (three separate WILD blocks with individual win labels)",
      "observed": "Zoomed evidence shows ONE vertical 3-tile WILD block (column 3, rows 1-3) with TWO overlapping floating win-value labels near it ('$0.50 x8' and '$1.00 x8'), plus a THIRD floating label ('$0.80 x8') that sits over a separate 3-symbol Anubis cluster elsewhere on the grid, not over a WILD block.",
      "resolution": "Corrected: not three WILD blocks; one WILD block with two win labels, plus one unrelated non-WILD cluster win, all resolving during the same x8-multiplier tumble."
    },
    {
      "frame": "win_screen.png",
      "manifest_claim": "\"сетка вернулась к стартовой 6x6\" (the grid returned to the starting 6x6)",
      "observed": "The frozen grid visible behind the 'FREE SPINS COMPLETED' / 'WIN $292.30' overlay is 6 columns x 8 rows (counted directly), i.e. still row-expanded from the last free spin, not reset to 6x6.",
      "resolution": "Corrected in this documentation. The grid most likely resets to 6x6 only when the next spin is actually started, which had not happened yet on this frame."
    }
  ],

  "unreadable_or_uncertain": [
    "OCR (pytesseract) could not be run this session — the tool timed out (25s) on every attempt (`preview.png`, `base_game.png`, `base_game_win.png`, `base_game_random_wilds.png`), most likely due to heavy concurrent CPU load from other capture sessions on this machine (load average ~15 on a shared host). All text in this document was instead read directly from the screenshots via vision and cross-checked (e.g. the base_game_win.png win-log entry against the paytable's own numbers) rather than left uncaptured.",
    "The exact resolution of the base_game_random_wilds / free_spins_1 / free_spins_3 discrepancy (natural WILD landing vs. a looser real trigger condition for RANDOM WILDS) is not determinable from the available frames alone - see 'discrepancies_vs_manifest_notes'.",
    "SCATTER symbol's own coin-payout column is not shown anywhere in the captured paytable pages; it may simply have none (trigger-only symbol), but this is inferred from its absence rather than an explicit 'no payout' statement.",
    "Studio/sub-brand: only 'PRAGMATIC PLAY' appears anywhere across all 22 captured frames (splash, footer, 7-page rule booklet) - no evidence of a Pragmatic Play sub-studio (e.g. Reel Kingdom/Fat Panda-style branding) for this title.",
    "Per-cell content of any reel snapshot is a random, transient game state (changes every spin/tumble) and is intentionally not enumerated cell-by-cell, per project convention."
  ]
}

API documentation for this slot

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