Frozen Fruit

Demo, RTP 96.00%, paytable, symbols & full capture data

Free demo · not real-money play 2 plays in 30 days · last one 5 days, 4 hours ago
✓ Working · checked 6 days, 3 hours ago Verified · 02 Aug 2026
RTP 96.00%
Volatility Very High
Max win ×6600
Grid 5×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

39 screenshots · 10 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/frozen-fruit-b10/

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79 API calls this month
Ask AI MCP NEW

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 7 aspects we couldn’t confirm are flagged below, not hidden.

Captured 02 Aug 2026 View capture log

Per-screen breakdown

39 demo screens
39 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen

What we extracted from Frozen Fruit

Everything pulled from Frozen Fruit into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
39 screens captured
10 symbols catalogued · payouts OCR-verified
1 bonus-buy options with prices
14 palette colors from frames
7 accessibility groups profiled
7 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 39 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider BGaming
volatility Very High
max_win_x ×6600
layout 5×3
paylines 10 fixed
bonus_buy Yes · 1 options
mechanic Video Slot
release_date 2025

RTP configurations

This game does not run at one fixed RTP. It ships 2 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 96.00%
Bonus Buy 96.00% Rules state Buy Bonus RTP equals base RTP (96%)

See how this RTP compares across BGaming’s full range →

Symbols & paytable

10 symbols
10 icons (ZIP)
Scatter (FS)
Scatter (FS)
Scatter

Teal 'FS' letters with water-droplet decor on orange-yellow tile; 3 Scatters on reels 1, 3 and 5 (not anywhere) trigger the Pre-Bonus wheel; no direct payout.

Wild (W)
Wild (W)
Wild

Orange-yellow 3D 'W' in a light-blue flame aura on an ice base. Appears only in the Bonus round, never on base-game reels; substitutes any symbol. 2+ Wilds in one Bonus-round line pay extra: 2=x1, 3=x10, 4=x100, 5=x500 (basis unconfirmed).

777 (Lucky Sevens)
777 (Lucky Sevens)
High Pay

Three stacked orange-red 3D numeral 7s on a blue ice tile. Uniquely pays already on 2 of a kind; highest-paying symbol.

MatchPayoutUnit
2x 1.00 Multiplier
3x 10.00 Multiplier
4x 100.00 Multiplier
5x 500.00 Multiplier
Star
Star
High Pay

Solid golden-yellow five-pointed star on a blue ice tile.

MatchPayoutUnit
3x 6.00 Multiplier
4x 30.00 Multiplier
5x 120.00 Multiplier
Watermelon
Watermelon
High Pay

Red watermelon wedge with pale-green rind, dark-green skin edge and black seeds on a blue ice tile.

MatchPayoutUnit
3x 5.00 Multiplier
4x 25.00 Multiplier
5x 100.00 Multiplier
Grapes
Grapes
High Pay

Cluster of purple/magenta round grapes with a small green leaf on a blue ice tile.

MatchPayoutUnit
3x 4.00 Multiplier
4x 20.00 Multiplier
5x 80.00 Multiplier
Plum
Plum
Low Pay

Whole purple plum next to a halved plum showing its tan pit, small green leaf, on a blue ice tile. Pays identically to Orange/Lemon/Cherries; distinguished by shape and printed name, not payout.

MatchPayoutUnit
3x 1.00 Multiplier
4x 3.00 Multiplier
5x 12.00 Multiplier
Orange
Orange
Low Pay

Two round orange/yellow oranges with small green leaves on a blue ice tile. Pays identically to Plum/Lemon/Cherries; distinguished by shape and printed name, not payout.

MatchPayoutUnit
3x 1.00 Multiplier
4x 3.00 Multiplier
5x 12.00 Multiplier
Lemon
Lemon
Low Pay

Two bright-yellow lemons with small green leaves/stems on a blue ice tile. Pays identically to Plum/Orange/Cherries; distinguished by shape and printed name, not payout.

MatchPayoutUnit
3x 1.00 Multiplier
4x 3.00 Multiplier
5x 12.00 Multiplier
Cherries
Cherries
Low Pay

Pair of red cherries joined at a green stem with a small leaf on a blue ice tile. Pays identically to Plum/Orange/Lemon; distinguished by shape and printed name, not payout.

MatchPayoutUnit
3x 1.00 Multiplier
4x 3.00 Multiplier
5x 12.00 Multiplier

Bonus modes

4 modes
Base Game Modifier base
Base Game

5x3 fixed grid, 10 lines paying left to right. 3 Scatter symbols on reels 1, 3 and 5 trigger the Pre-Bonus wheel; Buy Bonus purchase guarantees the trigger on the next spin.

Other pre_bonus_wheel
Pre-Bonus Wheel

Intermediate screen with 3 cells (SPINS, MULTIPLIER, SCREENS, each 1-6) that settle left to right and set the Bonus Game parameters. Optional purchases: RESPIN ALL (rerolls all three) or individual +1 SPIN / +1 MULTIPLIER / +1 SCREEN; unavailable once the per-cell cap of 6 or an unspecified value budget is reached.

Free Spins bonus
Bonus Game

Plays the awarded number of spins across the awarded number (1-6) of simultaneous independent 5x3 screens using the base-game paytable plus Wild. After each spin, that spin's wins from ALL active screens are summed once, then the wheel's Multiplier is applied ONCE to that sum before adding to the running Total win. Cannot be retriggered.

Other wild_rain
Wild Rain

Random sub-feature within the Bonus Game: after reels stop, extra Wild symbols may appear across the active screen(s) for that spin only (removed before the next spin). 2+ Wilds in one winning line pay extra: 2=x1, 3=x10, 4=x100, 5=x500.

Bonus buy

1 option
Option Price (cost × bet) Effect
Buy Bonus headline ×80.00

Colour system

extracted from frames · HEX
Export palette
#64DCF5 base dominant 1 base
#0B4FA4 base dominant 2 base
#092067 base dominant 3 base
#033094 base dominant 4 base
#9CE4F5 base dominant 5 base
#E1F7F8 base dominant 6 base
#1D1E5F free_spins dominant 1 free_spins
#66CCED free_spins dominant 2 free_spins
#1254A2 free_spins dominant 3 free_spins
#99D3EC free_spins dominant 4 free_spins
#072154 bonus dominant 1 bonus
#0A52A9 bonus dominant 2 bonus
#1B9CEC bonus dominant 3 bonus
#043590 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • The four low-value fruits (plum, orange, lemon, cherries) share identical payouts but are told apart by shape and printed fruit name, not color; the four high-value symbols (777 numerals, five-point star, watermelon wedge, grape cluster) also have distinct silhouettes independent of color.
  • Checkbox state (Quick spin, Spacebar to spin, Music, Sound FX) is shown by a black check mark inside a white-outlined square, not by color alone.
  • CANCEL and BUY buttons in the Buy Bonus and Add Extra dialogs share the same light-blue/orange styling and are differentiated only by printed text, not by color or shape.
  • The Pre-Bonus wheel's ADD EXTRA buttons are color-coded per row (red/orange/yellow for Spins/Multiplier/Screens), but each row also keeps a consistent text label, so color is reinforcement rather than the only cue.
Screen Reader
  • The information modal is a 3-icon vertical rail (Payments/History/Help), not a single document; a screen reader needs to announce which section is open. Within a section, content is one continuous scroll, not numbered pages.
Motor Accessibility
  • Bet can be adjusted via stepper arrows, a scrollable preset dropdown, or the Buy Bonus dialog's own +/- control. Spacebar can trigger spins instead of clicking. Autoplay offers an infinite-round option to reduce repeated manual actions.
Hearing Accessibility
  • No information is conveyed by sound only; all game state (wins, spins remaining, multiplier, feature banners) is shown as on-screen text/graphics. Music and Sound FX are independently toggleable without losing information.

Media & assets

9 files · 9 types
39 PNG (ZIP)
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
preview splash, base game, paytable (13 pages), rules (7 pages), settings, autoplay, bet-ladder dropdown (min and max ends), Buy Bonus dialog, Pre-Bonus wheel with Add Extra/Respin All dialogs, Bonus Game intro and gameplay across multiple screens, Wild Rain banner and result, final per-screen multiplier breakdown, base-game and full-screen win presentations
Round-history icon content not captured (provider convention: session/round data only, not a game characteristic).
A natural (non-purchased) Scatter trigger of the Bonus Game was not separately captured; only the Buy Bonus-forced trigger was played, though rules state it proceeds identically.
Bet-ladder steps between 0.80 FUN and the confirmed minimum 0.20 FUN were not individually captured.
Whether the Wild Rain extra-Wild payout table (2=x1, 3=x10, 4=x100, 5=x500) is a multiplier of the total bet or another basis is not stated explicitly and was not confirmed by a captured win.
Volatility rating is not printed anywhere in the captured screens.
Hard cap on repeated Buy Extra (+1 Spin/Multiplier/Screen) purchases beyond the per-cell value cap of 6 is not stated.
Real-money currency/denomination equivalence for the FUN demo unit is not stated anywhere in the captured screens.

Ask AI about Frozen Fruit

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Frozen Fruit work? Keep it simple.

Plays the awarded number of spins across the awarded number (1-6) of simultaneous independent 5x3 screens using the base-game paytable plus Wild. After each spin, that spin's wins from ALL active screens are summed once, then the wheel's Multiplier is applied ONCE to that sum before adding to the running Total win. Cannot be retriggered.

RTP 96.00%Very High volatilitymax win ×6600demo ✓

From the verified capture of 02 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Frozen Fruit vs Aviamasters — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 7 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 10 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 7 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/frozen-fruit-b10/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/frozen-fruit-b10/
{
  "game": {
    "name": "Frozen Fruit",
    "provider": "BGaming",
    "theme": "Classic fruit-machine symbols (lucky sevens, star, watermelon, grapes, plum, orange, lemon, cherries) re-skinned in an ice-cave / frozen-lava setting. Reels sit inside a large ice block with snow on top and dripping icicles. Bonus round takes place in an icy cavern with a lava floor.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) built from 33 desktop screenshots (1280x800), the provided OCR/manifest notes, and zoomed crops of paytable icons and animation frames.",
    "method_notes": "All symbol payouts were read from the paytable at the printed bet anchor of 0.60 FUN and converted to multipliers of the TOTAL bet (payout / 0.60), per the confirmed project rule for this title. A real base-game win (3 grapes on Line 1, 4.00 FUN at a 1.00 FUN total bet = 4x) matches the computed grape multiplier (2.40/0.60 = 4x), confirming the full-bet basis. Two discrepancies between the capture notes and the actual pixel content were found and corrected here (see 'capture_note_corrections').",
    "language": "English",
    "currency_shown": "FUN (demo play-money unit; no real currency identified anywhere in the captured screens)",
    "rule_document_version": "Game rule version 1.0, dated November 2025. Game Version 1.0.0 (stated verbatim on the last page of the Help/Rules section)."
  },

  "capture_note_corrections": [
    "The intermediate 'Pre-Bonus Game' wheel (file bonus_prebonus_wheel.png) was logged as settled at SPINS=3, MULTIPLIER=4, SCREENS=3, but the actual pixels on that file (verified with a 3x zoom crop) show SCREENS=1 at that moment. The SPINS and MULTIPLIER columns had already stopped on 3 and 4, while the SCREENS column was still spinning and coincidentally showed the same digit '1' on two consecutive captured frames, which was mistaken for a settled value. The bonus round that was actually played (bonus_intro_screens.png, bonus_gameplay.png and all later free-spin frames) unambiguously shows 'SCREENS 3' and three visibly active reel panels, so the real, final pre-bonus result was Spins=3 / Multiplier=x4 / Screens=3. This documentation uses the confirmed final value (3 screens).",
    "The file bonus_wild_rain_multiplier.png, captioned as showing the per-screen win breakdown '10.00+5.00+4.00=19.00 -> x4 -> 76.00', is pixel-identical in content to win_screen_bonus.png (the plain 'TOTAL WIN 84.00 FUN / 84x BET' end-of-round splash) - it does not show the arithmetic. The actual frame with the visible per-screen sum and multiplier ('76.00' centered over the three panels, with individual screen wins 10.00 / 5.00 / 4.00 shown just before it) exists only in the unlisted burst folder as _burst/bonus_final_1.png through _burst/bonus_final_4.png. The Wild Rain multiplier mechanic described below is based on those burst frames, which were inspected directly."
  ],

  "color_palette": {
    "overall": "Cold blue/ice palette (light cyan sky, medium-blue reel tiles, white snow, pale-blue ice blocks) contrasted with warm accents: orange/red lava, orange/yellow fire-toned wordmark and buttons.",
    "logo_wordmark": "'FROZEN' in light-blue icy 3D letters with a white/light-cyan outline and small ice-crack details; 'FRUIT' in orange-to-yellow gradient letters with red drip/blood-orange accents at the top of some letters.",
    "base_game_background": "Light cyan sky with two cartoon palm trees (green fronds capped with white snow, brown trunks) on the left and right edges; a large light-blue ice/glacier block with a jagged edge visible on the right side of the screen.",
    "reel_frame": "The 5x3 reel grid sits inside a thick medium-blue ice block frame with a white snow cap and dripping icicle shapes along the top edge.",
    "reel_cells": "Flat medium/royal-blue tiles with thin darker-blue dividing lines between columns and rows; no per-cell borders around individual symbols in the base game.",
    "buy_bonus_button": "A blue ice-block shaped panel (rounded, icy texture) at the lower-left of the reels; text 'BUY' and 'BONUS' in orange, the FUN amount in white, all on the ice-block graphic.",
    "bonus_round_background": "Dark blue/navy ice cavern interior with light-blue icicle stalactites hanging from the ceiling and cave walls; a glowing orange/red lava floor with cracked light-blue ice/snow platforms floating on it.",
    "inactive_bonus_screens": "Pale, semi-transparent light-blue ice blocks with jagged crack patterns, replacing any bonus reel panel that is not active for the current round.",
    "win_screen_background": "Near-black/dark-navy background with large light-blue jagged ice-shard shapes radiating outward from the center and a warm orange/yellow glow burst behind the text.",
    "win_screen_text": "'TOTAL WIN' in white letters with a blue outline; the amount (e.g. '84.00 FUN') in orange/yellow letters with a dark red-brown outline; the '84x BET' sub-line in light blue.",
    "paytable_rules_background": "Near-black/dark charcoal flat background (modal overlay), with the game wordmark repeated at the top and a thin vertical light-gray scrollbar on the right edge of the panel.",
    "paytable_text": "Symbol tier numbers and FUN amounts in light blue bold text; section headings ('Scatter', 'Wild', 'Pre-Bonus Game', 'Bonus Game', 'Wild Rain', 'Buy bonus', 'Lines') in plain white.",
    "rules_text": "White body text on the dark charcoal background; bold white sub-headers ('About the game', 'How to play', 'Autospins', 'Features', 'Spin Results', 'Settings', 'Return to Player', 'RNG', 'Additional information')."
  },

  "symbols": {
    "note": "Ten distinct symbols confirmed on the paytable pages (paytable_p1 through paytable_p4): 1 wild, 1 scatter, and 8 paying fruit/classic symbols split into 4 'high' (777, star, watermelon, grapes) and 4 'low' (plum, orange, lemon, cherries) tiers by payout size. All payout values below are printed at the paytable's bet anchor of 0.60 FUN; the multiplier-of-total-bet column is payout/0.60, confirmed against a real win (3 grapes = 4.00 FUN win at a 1.00 FUN bet = 4x, matching 2.40/0.60 = 4x).",
    "wild": {
      "name": "Wild (\"W\")",
      "appearance": "A large orange-to-yellow 3D letter 'W' with a red-orange bottom shading, wrapped in a light-blue flame/aura effect, standing on a jagged pale-blue ice-block base.",
      "rules": "Labeled on the paytable as 'Wild (Appears in the Bonus game)' - it is not part of the base-game reel set and only appears during the Bonus round (including via the random Wild Rain feature). No base-game wild substitution or payout table was found; the game text states it 'substitutes any symbol completing a winning combination'.",
      "special_payout": "During the Bonus round, if 2 or more Wild symbols land in a single winning line, they pay an additional flat amount independent of the substituted symbol: 2 Wilds = x1, 3 Wilds = x10, 4 Wilds = x100, 5 Wilds = x500 (multiplier basis not stated explicitly in the rules text, but presumed to be of the total bet, consistent with every other payout in the game; not independently verified by a captured win).",
      "source": "paytable_p1.png; rules_p5.png/rules_p6.png (Wild Rain feature paragraph)"
    },
    "scatter": {
      "name": "Scatter (\"FS\")",
      "appearance": "Teal/light-blue letters 'FS' with small white water-droplet decorations, on a rounded orange-to-yellow square tile.",
      "rules": "3 Scatter symbols landing on reels 1, 3 and 5 (specifically those three reels, not 'anywhere') trigger the Bonus game.",
      "source": "paytable_p4.png ('3 Scatter symbols on reels 1-3-5 trigger the Bonus game.'), rules_p4.png"
    },
    "high_value": [
      {
        "name": "Lucky Sevens (\"777\")",
        "appearance": "Three stacked/overlapping orange-red 3D numeral '7's with a darker red-brown shadow edge, on a medium-blue ice-tile background.",
        "payouts_at_0.60_bet": {"2": "0.60 FUN", "3": "6.00 FUN", "4": "60.00 FUN", "5": "300.00 FUN"},
        "payout_multipliers_of_total_bet": {"2": "1x", "3": "10x", "4": "100x", "5": "500x"},
        "rank": "highest-paying symbol; uniquely also pays on just 2 of a kind (every other symbol requires 3+)"
      },
      {
        "name": "Star",
        "appearance": "A solid golden-yellow five-pointed star on a medium-blue ice-tile background.",
        "payouts_at_0.60_bet": {"3": "3.60 FUN", "4": "18.00 FUN", "5": "72.00 FUN"},
        "payout_multipliers_of_total_bet": {"3": "6x", "4": "30x", "5": "120x"}
      },
      {
        "name": "Watermelon",
        "appearance": "A red watermelon wedge with pale-green rind, dark-green skin edge, and black seeds, on a blue ice-tile background.",
        "payouts_at_0.60_bet": {"3": "3.00 FUN", "4": "15.00 FUN", "5": "60.00 FUN"},
        "payout_multipliers_of_total_bet": {"3": "5x", "4": "25x", "5": "100x"}
      },
      {
        "name": "Grapes",
        "appearance": "A cluster of purple/magenta round grapes with one small green leaf, on a blue ice-tile background.",
        "payouts_at_0.60_bet": {"3": "2.40 FUN", "4": "12.00 FUN", "5": "48.00 FUN"},
        "payout_multipliers_of_total_bet": {"3": "4x", "4": "20x", "5": "80x"}
      }
    ],
    "low_value": [
      {
        "name": "Plum",
        "appearance": "A whole purple plum next to a halved plum showing its tan/beige pit, with a small green leaf, on a blue ice-tile background.",
        "payouts_at_0.60_bet": {"3": "0.60 FUN", "4": "1.80 FUN", "5": "7.20 FUN"},
        "payout_multipliers_of_total_bet": {"3": "1x", "4": "3x", "5": "12x"}
      },
      {
        "name": "Orange",
        "appearance": "Two round orange/yellow oranges with small green leaves, on a blue ice-tile background.",
        "payouts_at_0.60_bet": {"3": "0.60 FUN", "4": "1.80 FUN", "5": "7.20 FUN"},
        "payout_multipliers_of_total_bet": {"3": "1x", "4": "3x", "5": "12x"}
      },
      {
        "name": "Lemon",
        "appearance": "Two bright-yellow lemons with small green leaves/stems, on a blue ice-tile background.",
        "payouts_at_0.60_bet": {"3": "0.60 FUN", "4": "1.80 FUN", "5": "7.20 FUN"},
        "payout_multipliers_of_total_bet": {"3": "1x", "4": "3x", "5": "12x"}
      },
      {
        "name": "Cherries",
        "appearance": "A pair of red cherries joined at a green stem with a small leaf, on a blue ice-tile background.",
        "payouts_at_0.60_bet": {"3": "0.60 FUN", "4": "1.80 FUN", "5": "7.20 FUN"},
        "payout_multipliers_of_total_bet": {"3": "1x", "4": "3x", "5": "12x"}
      }
    ],
    "colorblind_note": "The four low-value fruits (plum, orange, lemon, cherries) all pay identically and are told apart by SHAPE and printed FRUIT NAME conventions only, not by relying on any single color channel; the four high-value symbols (777, star, watermelon, grapes) each have a distinct silhouette (numerals / 5-point star / wedge / round cluster) as well as color, so shape alone still disambiguates them for a color-blind viewer."
  },

  "technical_summary": {
    "grid": "5 reels x 3 rows, fixed size (no cascading/megaways), confirmed both by the base-game screenshot and by the ten line diagrams on paytable_p13.png which are all drawn on a 5x3 grid.",
    "bet_mechanic": "lines",
    "lines_count": 10,
    "lines_source": "paytable_p13.png - ten labelled diagrams 'Line 1' through 'Line 10', each drawn on the 5x3 grid.",
    "payout_basis": "All symbol and Wild-Rain payouts are multipliers of the TOTAL bet, not of a per-line stake. Confirmed by an actual win: 3 Grapes on Line 1 paid 4.00 FUN at a Total bet of 1.00 FUN (rules also state explicitly: 'Payline wins are multiplied by the bet per line value, except for Bonus symbols' - this printed wording appears to be boilerplate that does NOT match the measured payout basis; the measurement is trusted over the printed sentence, per project policy).",
    "rtp_percent_overall": 96,
    "rtp_percent_buy_bonus": 96,
    "rtp_source": "rules_p7.png, verbatim: 'The overall theoretical Return to Player (RTP) is 96%. RTP in the Buy Bonus feature is 96%.'",
    "max_win_multiplier": 6600,
    "max_win_source": "preview.png ('MAX WIN 6600x') and rules_p6.png ('The maximum winning amount is x6600 of the bet.') - two independent matching sources.",
    "volatility": null,
    "volatility_note": "Not stated anywhere in the captured game screens (checked across all 13 paytable pages and all 7 rules pages, zero occurrences of 'volatil'). Left unknown here; to be sourced from the web (e.g. the BGaming official game page) by the team lead, per this provider's established pattern of never printing volatility in-game.",
    "bet_range": {"min": "0.20 FUN", "max": "38.00 FUN"},
    "bet_range_source": "bet_ladder_min.png (0.20 FUN selected, list does not scroll further down) and bet_ladder_max.png (38.00 FUN at the very top of the list, list does not scroll further up).",
    "bet_ladder_observed_values_desc": [38.00, 30.00, 25.00, 20.00, 15.00, 10.00, 7.00, 5.00, 4.00, 3.00, 2.00, 1.60, 1.20, 1.00, 0.80],
    "bet_ladder_note": "The dropdown list is scrollable and shows only part of the ladder per screenshot; steps between 0.80 and the confirmed minimum 0.20 were not individually captured, so the full ladder below 0.80 is not enumerated here.",
    "default_demo_bet": "0.60 FUN (this is the anchor bet used throughout the paytable; the reels also opened at a bet of 1.00 FUN in some captured states, and 0.60 FUN in others - the game does not appear to force one fixed default across sessions).",
    "starting_balance_seen": "1,000.00 FUN",
    "bonus_buy": {
      "present": true,
      "cost_multiplier_of_total_bet": 80,
      "evidence": [
        {"total_bet": "0.20 FUN", "buy_cost": "16.00 FUN"},
        {"total_bet": "0.60 FUN", "buy_cost": "48.00 FUN"},
        {"total_bet": "1.00 FUN", "buy_cost": "80.00 FUN"},
        {"total_bet": "38.00 FUN", "buy_cost": "3,040.00 FUN"}
      ],
      "effect": "Per rules_p6.png: 'There is a possibility to buy a Bonus game. The next spin after the purchase brings 3 Scatters to the reels and further the bonus game proceeds as in the main game.' The purchase itself does not skip or alter the Pre-Bonus wheel step - the wheel still spins normally to determine Spins/Multiplier/Screens after the guaranteed scatter trigger."
    },
    "keyboard": "Spacebar starts/stops the spin ('Spacebar to spin' toggle in Settings, confirmed on by default).",
    "autoplay_round_options": [10, 25, 50, 100, 250, 500, 750, 1000, "infinity (∞)"],
    "info_panel_layout": "The information modal has a vertical rail of 3 round icons on its left edge: a white circle with a black money-bag icon (Payments/paytable section, shown by default), a white circle with a black clock-with-refresh-arrow icon (round history - session data only, not a game characteristic), and a light-gray circle with a black question mark (Help/Rules section, containing About/How to play/Autospins/Features/Spin Results/Settings/Return to Player/RNG/Additional information)."
  },

  "features": {
    "pre_bonus_wheel": {
      "trigger": "3 Scatter ('FS') symbols landing specifically on reels 1, 3 and 5 (either naturally or guaranteed on the spin after a Buy Bonus purchase).",
      "mechanic": "An intermediate screen appears showing 3 vertical cells labelled SPINS, MULTIPLIER and SCREENS, drawn as a fan/wheel-like ice shard shape. The three cells reveal their values one after another, left to right (Spins first, then Multiplier, then Screens) by spinning through digits and stopping. Each value can independently be 1 to 6. 'Spins' = number of spins awarded in the Bonus game; 'Multiplier' = a multiplier applied to the total win of the Bonus game; 'Screens' = number of reel panels (out of a maximum of 6) that will be active during the Bonus game.",
      "example_observed": "Spins=3, Multiplier=x4, Screens=3 (see 'capture_note_corrections' above regarding the Screens value).",
      "buy_extra_and_respin_all": "After the three values settle, the player may optionally buy: 'RESPIN ALL' (re-rolls all three values at once; demonstrated cost 12.68 FUN at a 1.00 FUN bet, cancelled without spending), or individually '+1 SPIN' / '+1 MULTIPLIER' / '+1 SCREEN' (demonstrated cost for +1 Screen: 22.13 FUN at a 1.00 FUN bet, cancelled without spending - the purchase dialog shown was 'CANCEL' / 'BUY'). Per the rules text, 'If the sum of the initial values exceeds the available limit the feature is disabled' and 'the maximum possible value of Spins, Multiplier and Screen is 6' - implying these buy-extra options become unavailable once the combined value budget or the per-cell cap of 6 is reached.",
      "source": "paytable_p6.png, paytable_p7.png, paytable_p8.png, paytable_p9.png; rules_p3.png/rules_p4.png"
    },
    "bonus_game": {
      "description": "The player plays the number of spins determined by the wheel (observed: 3) across the number of active reel-panel 'screens' determined by the wheel (observed: 3, out of a maximum of 6). Inactive screens are shown as pale cracked ice blocks and do not participate. Each active screen is an independent 5x3 reel set with the SAME paytable/lines as the base game.",
      "resolution_per_spin": "After each spin, the wins from ALL active screens for that spin are summed together, and then the pre-determined Multiplier (observed: x4) is applied ONCE to that per-spin sum. Example (spin 3 of 3, from _burst/bonus_final_1.png through _burst/bonus_final_4.png): screen 1 won 10.00 FUN, screen 2 won 5.00 FUN, screen 3 won 4.00 FUN; sum = 19.00 FUN; 19.00 x 4 (multiplier) = 76.00 FUN, added to the running Total win (8.00 FUN after spin 1) to reach the final round total of 84.00 FUN (84x the 1.00 FUN bet).",
      "retrigger": "Explicitly stated: 'The Bonus game cannot be retriggered.'",
      "source": "paytable_p10.png/paytable_p11.png; rules_p4.png/rules_p5.png"
    },
    "wild_rain": {
      "description": "A random sub-feature that can occur on any spin within the Bonus game. After the reels stop, a random number of Wild ('W') symbols additionally appear on the active reel panel(s) (observed: on all 3 active screens simultaneously in the captured example). Each Wild substitutes for any symbol needed to complete a winning combination. The Wilds are removed again as soon as the next spin starts (they do not persist/stick).",
      "extra_wild_line_payout": "If 2 or more Wild symbols end up together in a single winning line, they pay an additional amount on top of any substituted-symbol win: 2 Wilds = x1, 3 Wilds = x10, 4 Wilds = x100, 5 Wilds = x500.",
      "observed_example": "Final spin of the captured bonus round (spin 3 of 3): a 'WILD RAIN' banner appears center-screen, then multiple Wild symbols land across all three active screens (bonus_wild_rain_result.png), contributing to the 10.00 / 5.00 / 4.00 per-screen wins described above.",
      "source": "paytable_p11.png/paytable_p12.png; rules_p5.png; bonus_wild_rain.png, bonus_wild_rain_result.png, _burst/bonus_final_1-4.png"
    },
    "buy_bonus": {
      "description": "See technical_summary.bonus_buy. A single, un-tiered purchase (no choice of feature strength/level in the Buy Bonus dialog itself; the ability to reroll the Spins/Multiplier/Screens values afterwards via Buy Extra/Respin All is a separate, optional, in-round purchase - see pre_bonus_wheel above)."
    }
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "Modal splash screen shown before the base game, requiring a click to proceed (does not auto-dismiss). Top center: the 'FROZEN FRUIT' wordmark. Left side: a 'PRE-BONUS GAME' heading over a fan-shaped ice-shard graphic with three stacked orange/yellow numbers (all shown as '6' in this static promo image, i.e. the maximum possible value for each of Spins/Multiplier/Screens) labelled SPINS / MULTIPLIER / SCREENS down the left edge, with a curved blue arrow pointing into it. Right side: a 'BONUS GAME' heading over a preview of 3 active reel panels with a large 'WILD RAIN' caption and several Wild ('W' on ice) icons raining down with blue light-beam effects. Center-bottom: 'MAX WIN 6600x' text, and below it an ice-textured 'CLICK TO START' button. Top-left: a small square black-and-yellow 'B' logo (BGaming brand mark). Top-right: a speaker/mute icon and a live clock (session time, not a game statistic).",
      "purpose": "Entry point; advertises the maximum win and gives a simplified preview of the bonus mechanic before the player ever sees it in the base game.",
      "color_blind_notes": "MAX WIN and CLICK TO START are large white/orange high-contrast text on a dark icy background, legible without color discrimination."
    },
    "base_game": {
      "type": "base_game",
      "overall_layout": "5 reels x 3 rows in a medium-blue tile grid, framed by a large light-blue ice block with a white snow cap and dripping icicles along the top edge, centered on a light-cyan sky background with a snow-capped palm tree on each side.",
      "title_banner": "The 'FROZEN FRUIT' wordmark sits directly above the reel frame, partly overlapping the snow cap.",
      "buy_bonus_control": "An ice-block-shaped panel to the lower-left of the reels reading 'BUY BONUS' in orange over the current cost in FUN (scales with the selected bet, e.g. '48.00 FUN' at a 0.60 FUN bet).",
      "bottom_bar": {
        "far_left": "Two small round icons stacked: an 'i' (INFORMATION - opens the paytable/rules modal) above a gear/cog icon (SETTINGS).",
        "center_left": "'Balance' and its FUN amount above 'Total bet' and its FUN amount; small up/down triangle arrows immediately to the right of the bet field to step the bet up or down.",
        "center_right_during_win": "'Line N pays' and 'Total win:' with the FUN amount appear here only while a win is being displayed; otherwise this area is blank.",
        "right": "A round '(A)' icon (AUTOPLAY settings) and, further right, a round icon with two curved arrows forming a circle (SPIN)."
      },
      "top_right": "A small speaker/mute icon and a live clock (session time). A small vertical 'FROZEN FRUIT' text runs down the far-right edge of the screen.",
      "symbols_on_this_frame": "A transient random mix, e.g. lemon/777/lemon/plum/cherries (row 1), orange/plum/watermelon/watermelon/watermelon (row 2), cherries/cherries/orange/lemon/plum (row 3) - per-cell layout is random each spin and not a fixed game property, so it is not otherwise enumerated.",
      "color_blind_notes": "The INFORMATION 'i' and SETTINGS gear are distinguished by glyph shape, not color. Bet +/- uses triangle glyphs. Balance/Total bet labels are plain white/light text, not color-coded."
    },
    "paytable": {
      "type": "paytable (13 pages, no explicit 'Page N/M' counter; reached via the money-bag icon in the information modal's left rail)",
      "page_1": "MAX WIN 6600x banner; the Scatter ('FS') and Wild ('W', 'Appears in the Bonus game') symbols shown large with labels; the top of the 777/Star/Watermelon/Grapes row begins to appear at the bottom.",
      "page_2_3": "777, Star, Watermelon and Grapes each shown with their 3/4/5-of-a-kind FUN payouts at the 0.60 FUN bet anchor; Plum, Orange, Lemon and Cherries begin to appear with identical 3/4/5 payouts (0.60/1.80/7.20 FUN).",
      "page_4_5": "Full Plum/Orange/Lemon/Cherries payout block; 'Scatter' heading with the rule text '3 Scatter symbols on reels 1-3-5 trigger the Bonus game.' and an illustration of the 5x3 grid with 3 glowing 'FS' tiles highlighted on reels 1, 3 and 5.",
      "page_6_10": "'Pre-Bonus Game' explanation with the SPINS/MULTIPLIER/SCREENS fan graphic (values shown mid-example as 3/6/5 and 3/6/6 in different illustrations); 'Buy Extra and Respin All' explanation with labelled '+1 SPIN' (red), '+1 MULTIPLIER' (orange) and '+1 SCREEN' (yellow) buttons plus a blue 'RESPIN ALL' button, each pointed to by a blue arrow; 'Bonus Game' explanation ('Only active reels participate...') with an example at SPINS 6 / MULTIPLIER 6 / SCREENS 6 showing 6 blurred reel-panel thumbnails (2 rows of 3).",
      "page_11_12": "'Wild Rain' feature text and illustration showing a 'WILD RAIN' banner across 3 panels with Wild icons and blue light-beam effects landing on some of them.",
      "page_12_13": "'Buy bonus' explanation text; 'Lines' heading followed by 10 individual small 5x3 grid diagrams labelled 'Line 1' through 'Line 10', each with the paying cells highlighted in orange/yellow and the rest in gray.",
      "navigation": "Right edge of the modal has a thin vertical scrollbar track; content scrolls with the mouse wheel. A round 'x' (close) icon sits at the top-right of the modal, and the same 3-icon left rail (Payments/History/Help) described in technical_summary.info_panel_layout remains visible on every page.",
      "color_blind_notes": "Highlighted paying cells in the Lines diagrams use an orange/yellow fill against a gray/dark background - a moderate-contrast, shape-and-position-based cue (the whole row/pattern lights up) rather than a subtle hue difference."
    },
    "rules": {
      "type": "rules (7 pages, reached via the '?' icon in the information modal's left rail; same dark panel, same close 'x' and left rail)",
      "p1": "'About the game' (flavor text about the ice/fruit theme and the Wild Rain feature) and 'How to play' (bet selection via Total bet field, Spin button) and the start of 'Autospins'.",
      "p2_p3": "Full 'Autospins' section: number-of-rounds selection, Enable quick spin, and 'Stop of Autospins' conditions (on any win / if bonus game is won / if single win exceeds / if cash balance increases by / if cash balance decreases by); start of 'Features' (Pre-Bonus game description).",
      "p4": "Continuation of 'Features': Buy Extra details (up to +1 each of spin/multiplier/screen, max value 6, feature disables if the value budget is exceeded); start of 'Bonus round' description.",
      "p5": "Full 'Bonus round' text (screens summed, multiplier applied once, cannot retrigger); full 'Wild Rain feature' text with the 2/3/4/5-Wild payout table (x1/x10/x100/x500); 'Buy Bonus' text (guaranteed 3 Scatters on the next spin); start of 'Spin Results'.",
      "p6": "Full 'Spin Results' (left-to-right pay on consecutive reels of an active line; coinciding line wins added; payouts per paytable; 'Payline wins are multiplied by the bet per line value, except for Bonus symbols' - see technical_summary.payout_basis for why this sentence is not taken at face value; only the highest win per active payline is paid; 'The maximum winning amount is x6600 of the bet.'); start of 'Settings' (game speed and volume).",
      "p7": "Full 'Settings' (Quick spin, Spacebar to spin, volume/music/SFX toggles); 'Return to Player' ('The overall theoretical Return to Player (RTP) is 96%. RTP in the Buy Bonus feature is 96%.'); 'RNG' (certified random number generator, referring to the BGaming site); 'Additional information' (malfunction voids all plays/pays; unfinished rounds terminate after 24 hours with an automatic Collect or the no-extra-risk player choice; 'This is the game rule version 1.0, dated November, 2025. Game Version 1.0.0.').",
      "color_blind_notes": "Body text is plain white on dark charcoal throughout; section headers are bold white, not color-differentiated from body text - readable purely by weight/size, no color dependency."
    },
    "settings": {
      "type": "settings",
      "title": "'Settings' (plain white heading, centered, on a dark rounded-rectangle panel overlaid on the dimmed base game)",
      "content": "Two checkboxes at the top: 'Quick spin' (unchecked/off, shown grayed) and 'Spacebar to spin' (checked/on, black check mark in a white-outlined square). Below an 'Audio' sub-heading: a 'Volume' horizontal slider (gray track, round white handle, positioned near the right/high end) and two more checkboxes: 'Music' (checked) and 'Sound FX' (checked). A round 'x' close icon sits at the top-right of the panel.",
      "color_blind_notes": "Checkbox state is shown by a black check mark appearing/disappearing inside a white-outlined square (shape-based), not by color alone."
    },
    "autoplay": {
      "type": "autoplay",
      "title": "'Autospin settings' panel, with a secondary 'Advanced' label and an up-chevron at its top-right (panel appears already expanded to the advanced view).",
      "content": "An 'Enable quick spin' checkbox (unchecked/grayed here). A 'Numbers of rounds' heading followed by two rows of square buttons: 10, 25, 50, 100, 250 (top row) and 500, 750, 1000, and an infinity symbol '∞' (bottom row) for unlimited autoplay.",
      "color_blind_notes": "Round-count buttons are plain white-on-dark-gray text/number buttons, distinguished by the printed number itself, not by color."
    },
    "bet_selection_dropdown": {
      "type": "info",
      "content": "Clicking the 'Total bet' field opens a scrollable dark dropdown list of discrete bet values overlapping the left reels. Captured at the top of the list (38.00 FUN highest, selected/shown in the Total bet field) and separately scrolled to the bottom (0.20 FUN, selected). The Buy Bonus panel's price updates live to match whichever bet is currently selected (80x the shown Total bet in every case checked).",
      "color_blind_notes": "The currently selected value is shown in a lighter gray highlight bar within the list versus darker unselected rows - a brightness/contrast cue in addition to its position in the Total bet field."
    },
    "buy_bonus_dialog": {
      "type": "bonus",
      "content": "A centered ice-crystal-styled dialog titled 'BUY BONUS' (orange text). Shows 'TOTAL COST' and the FUN amount in large white text, then a 'BET PER SPIN' readout with round orange '-' and '+' buttons on either side to adjust the bet (and thus the cost) before confirming, and two ice-block buttons at the bottom: 'CANCEL' (left) and 'BUY' (right), both in orange text on light-blue icy buttons.",
      "color_blind_notes": "CANCEL and BUY are differentiated only by their printed text (both buttons share the same light-blue/orange styling) - a color-blind or non-reading-impaired issue is not created by color, but a screen-reader absolutely needs the button labels since shape/color do not distinguish them."
    },
    "pre_bonus_wheel_screens": {
      "type": "bonus",
      "content": "A dark blue underwater/ice cavern background with scattered fruit icons (watermelon slice, whole plum, a dim red sphere) floating around the edges. Center: a large fan/wheel-shaped light-blue ice-shard graphic divided into 3 horizontal bands labelled SPINS (top, red label) / MULTIPLIER (middle, orange/yellow label) / SCREENS (bottom, yellow label) down the left side, each showing its current or settling numeric value inside the fan in a bold outlined number (orange-red for Spins, yellow for Multiplier/Screens). To the right of each band, once settled, a rectangular 'ADD EXTRA' button appears (red for Spins, orange for Multiplier, yellow/gold for Screens), later showing its FUN price once highlighted. Below the fan, a 'RESPIN ALL' button (light blue) also shows its FUN price. 'CLICK TO CONTINUE' appears in white beneath everything once all three values have settled.",
      "color_blind_notes": "Each of the three rows keeps a consistent label text (SPINS/MULTIPLIER/SCREENS) and a distinct button color per row, so identity is confirmed by the text label first and the color only reinforces it."
    },
    "add_extra_purchase_dialog": {
      "type": "bonus",
      "content": "A smaller ice-crystal dialog appears over the wheel screen, headed by a large yellow/orange heading naming the specific purchase (e.g. '+1 SCREEN'), a price readout in an ice-block banner below it, and 'CANCEL' / 'BUY' ice-block buttons at the bottom in the same style as the main Buy Bonus dialog.",
      "color_blind_notes": "Same as buy_bonus_dialog - button identity relies on printed text, not color or icon shape."
    },
    "bonus_intro": {
      "type": "free_spins",
      "content": "The three (or up to six) reel-panel layout is revealed inside the ice-cavern/lava scene, with SPINS / MULTIPLIER / SCREENS and their final values shown as a small heads-up readout across the top (e.g. 'SPINS 3', 'MULTIPLIER 4', 'SCREENS 3'). Any reel panel beyond the active Screens count is shown as an inactive cracked-ice block instead of a live reel. A bottom status bar shows 'Win:', 'Total win:' and 'Free spins: 1/3' (current spin index / total spins awarded) plus Balance and Total bet.",
      "color_blind_notes": "SPINS/MULTIPLIER/SCREENS labels and the Free spins counter are all text-and-number based, not reliant on color to convey the current state."
    },
    "bonus_gameplay": {
      "type": "free_spins",
      "content": "Each active reel panel spins and resolves independently on its own 5x3 grid using the same symbol set as the base game (plus Wilds, which are exclusive to this round). A per-panel win amount can appear centered over that panel (e.g. '2.00', '10.00'). The Free spins counter increments after each spin (e.g. '1/3' -> '2/3' -> '3/3'). The Total win field accumulates the (per-spin sum x multiplier) results across all spins in the round.",
      "color_blind_notes": "Per-panel win numbers are large bright-yellow/orange text with a glow, high-contrast against the blue reel background regardless of color perception."
    },
    "wild_rain_banner": {
      "type": "free_spins",
      "content": "A large centered white-on-blue 'WILD RAIN' two-line banner appears over the reel panels, with blue light-beam/water-drop effects streaming down from the top of the panels; a few Wild ('W' on ice) icons are already visible mid-fall.",
      "color_blind_notes": "The feature name is printed in large text, not implied only by a color flash."
    },
    "wild_rain_result": {
      "type": "free_spins",
      "content": "Multiple Wild symbols have landed across all active reel panels simultaneously; a per-panel win amount is shown centered over the affected panel(s) as usual (e.g. '10.00' on panel 1).",
      "color_blind_notes": "Wild symbols keep their fixed high-contrast orange/yellow-on-ice-blue appearance identical to the paytable icon, so they remain identifiable by shape/letter 'W', not only by the momentary rain animation."
    },
    "bonus_round_final_multiplier": {
      "type": "free_spins",
      "content": "(Seen only in the unlisted burst frames _burst/bonus_final_1.png to _burst/bonus_final_4.png, not in the official manifest shot list.) After the last spin of the round, each active panel's individual win is revealed in sequence (observed 10.00, then 5.00, then 4.00), each accompanied by a thin animated line connecting the winning symbols across the panel. The three per-panel wins are then summed and the round's Multiplier value is applied once, with the result (observed '76.00') displayed large and centered between the panels before the round's Total win field updates to its final value (observed 84.00 FUN).",
      "color_blind_notes": "The final multiplied sum is shown as a single large high-contrast orange/yellow number on the dark background, independent of any color-coded state."
    },
    "win_screen": {
      "type": "win_screen",
      "content": "A full-screen dark celebratory splash: light-blue jagged ice shards radiate outward from the center against a near-black background, with a warm orange/yellow glow behind the text. 'TOTAL WIN' in large white letters with a blue outline; the FUN amount (e.g. '84.00 FUN') below it in large orange/yellow letters with a dark outline; a smaller light-blue line underneath giving the multiplier of the bet (e.g. '84x BET').",
      "base_game_win_variant": "A smaller, in-line win display also occurs directly on the reels for ordinary base-game wins: the winning symbols are shown inside light-blue ice-cube highlight tiles with a sparkle/shine effect, the win amount appears centered over them in large orange/yellow text, and the bottom bar shows which line paid (e.g. 'Line 1 pays') plus 'Total win:' and the FUN amount.",
      "color_blind_notes": "Both win presentations use large, high-contrast text for the amount; the winning-symbol highlight uses a bright ice-cube glow around the symbols (a brightness/shape cue) rather than relying on a specific hue."
    }
  },

  "accessibility_observations": {
    "screen_reader": "Persistent bottom bar layout across the base game: information 'i' and settings gear stacked at the far left, bet controls and balance in the center-left, autoplay and spin controls at the far right. The information modal is organized as a 3-icon vertical rail (Payments / History / Help) rather than a single linear document, so a screen reader would need to announce which of the three sections is currently open; within a section, content is a single continuously scrollable page rather than discrete numbered pages.",
    "motor": "Bet adjustment offers three input methods observed: a stepper's up/down triangle arrows next to the Total bet field, a scrollable dropdown list of preset bet values, and the Buy Bonus dialog's own +/- to change the bet before purchase. Spacebar can trigger spins in place of clicking, reducing the precision required for repeated actions. Autoplay (with an 'infinity' option) further reduces the number of manual actions needed for extended play.",
    "color_blind": "Most state is conveyed through text and numbers (SPINS/MULTIPLIER/SCREENS labels and values, Free spins counter, win amounts, button captions like BUY/CANCEL) rather than color alone. The clearest residual color dependency is the four visually-similar 'ADD EXTRA' buttons on the Pre-Bonus wheel, which are color-coded per row (red/orange/yellow) in addition to being labelled by their adjacent row text (SPINS/MULTIPLIER/SCREENS) - the text label is the safe fallback cue.",
    "deaf_hard_of_hearing": "No information observed to be conveyed by sound only; all game state (wins, spins remaining, multiplier, feature banners) is presented as on-screen text and graphics. Music and Sound FX are independently toggleable and off by default is not the case (both were checked/on in the captured Settings panel), but muting them does not appear to remove any information."
  },

  "not_captured": [
    "The round-history icon (middle icon of the information-panel left rail, clock symbol) did not visibly change section content when clicked in this capture session; per this provider's established behavior this section only ever contains session/round history data, not game characteristics, so its absence here is not considered a documentation gap.",
    "A NATURAL (non-purchased) trigger of the Bonus game (3 Scatters landing without using Buy Bonus) was not separately captured; the rules state the purchased trigger 'proceeds as in the main game' once the 3 Scatters land, i.e. the same Pre-Bonus wheel and Bonus round mechanics apply either way, so this is treated as mechanically covered rather than a true gap.",
    "The exact bet-ladder steps between 0.80 FUN and the confirmed minimum of 0.20 FUN were not individually captured on a screenshot."
  ],

  "unreadable_or_uncertain": [
    "Whether the Wild-Rain in-line extra-Wild payout table (2 Wilds=x1, 3 Wilds=x10, 4 Wilds=x100, 5 Wilds=x500) is a multiplier of the TOTAL bet like every other payout in the game, or some other basis - the rules text does not state the basis explicitly and no example win of this specific type was captured to measure it directly.",
    "Volatility rating - not printed anywhere in the captured game screens; needs a web source.",
    "Whether there is a hard cap on how many times 'Buy Extra' (+1 Spin/+1 Multiplier/+1 Screen) can be purchased beyond reaching the value cap of 6 per cell or the unspecified 'available limit' mentioned in the rules text - the exact numeric limit was not stated on any captured page.",
    "Real-money currency/denomination equivalence for the FUN demo unit - not stated anywhere in the captured screens."
  ]
}

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