Forge of Wealth

Demo, RTP 96.74%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 2 weeks, 1 day ago Verified · 05 Nov 2026
RTP 96.74%
Volatility High
Max win ×5000
Grid 6×5
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

32 screenshots · 11 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/forge-of-wealth-b30/

10,000 free requests / month · sign-up required

67 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 7 aspects we couldn’t confirm are flagged below, not hidden.

Captured 05 Nov 2026 View capture log

Per-screen breakdown

32 demo screens
32 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Game settings
settings Game settings
Game settings
settings Game settings
Game settings
settings Game settings
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Oct '25: 260 260 Oct Nov '25: 350 350 Nov Dec '25: 280 280 Dec Jan '26: 280 280 Jan Feb '26: 220 220 Feb Mar '26: 210 210 Mar Apr '26: 210 210 Apr May '26: 230 230 May Jun '26: 190 190 Jun Jul '26: 200 200 Jul Aug '26: 190 190 Aug Sep '26: 150 150 Sep
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Sep '26 Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25
🇳🇬Nigeria 10 0 10 10 10 0 10 10 10 10 10 10
🇬🇷Greece 10 0 0 0 0 0 0 0 10 10 0 0
🇦🇪United Arab Emirates 10 0 0 0 0 0 0 0 0 0 0 0
🇧🇷Brazil 30 30 20 30 40 30 20 40 50 30 40 50
🇮🇳India 20 20 20 20 20 20 20 0 20 20 20 20
🇵🇰Pakistan 20 20 20 20 0 0 0 0 20 20 20 20
🇨🇦Canada 0 0 0 0 20 20 20 0 0 0 0 20
🇹🇳Tunisia 0 0 0 0 10 10 0 0 10 10 10 10
🇺🇸United States 0 0 0 0 0 0 0 0 0 20 20 20
🇩🇪Germany 0 0 10 0 0 0 0 10 0 10 0 10
🇭🇺Hungary 0 0 10 0 0 0 0 0 0 0 10 10
🇶🇦Qatar 0 0 10 0 0 0 0 10 0 0 10 0
🇻🇳Vietnam 0 0 10 0 10 0 0 0 0 0 0 10
🇨🇭Switzerland 0 0 0 30 0 0 0 0 0 0 0 0
🇩🇿Algeria 0 0 0 0 0 0 10 0 0 0 10 0
🇨🇱Chile 0 0 10 0 0 0 10 0 0 0 0 0
🇿🇦South Africa 0 0 0 10 10 0 0 0 0 0 0 0
🇦🇷Argentina 0 0 0 0 0 0 0 0 0 0 10 0
🇦🇹Austria 0 0 0 0 0 0 0 0 0 0 0 10
🇧🇾Belarus 0 0 0 0 0 0 0 0 0 10 0 0
🇭🇷Croatia 0 0 0 0 0 0 0 0 0 0 10 0
🇭🇰Hong Kong 0 0 0 0 0 0 0 0 10 0 0 0
🇮🇹Italy 0 0 0 10 0 0 0 0 0 0 0 0
🇯🇵Japan 0 0 10 0 0 0 0 0 0 0 0 0
🇸🇬Singapore 0 0 0 0 0 0 0 0 0 0 10 0
🇵🇭Philippines 40 50 30 50 70 70 90 110 110 110 110 50
🇲🇽Mexico 0 10 10 0 0 10 10 0 0 0 0 0
🇹🇭Thailand 0 10 10 0 0 10 0 0 10 0 0 0
🇺🇦Ukraine 0 10 0 0 0 10 0 10 0 0 0 0
🇬🇧United Kingdom 0 10 0 0 10 0 0 0 0 0 10 0
🇮🇩Indonesia 10 30 20 10 30 30 20 30 30 30 50 20
Full per-country breakdown via the API →

What we extracted from Forge of Wealth

Everything pulled from Forge of Wealth into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
32 screens captured
11 symbols catalogued · payouts OCR-verified
10 palette colors from frames
6 accessibility groups profiled
7 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 32 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
rtp 96.74% · single configuration
volatility High
max_win_x ×5000
layout 6×5
bonus_buy No
mechanic Video Slot
release_date 2023

Symbols & paytable

11 symbols
11 icons (ZIP)
Scatter
Scatter
Scatter

Tall arched grey-blue stone furnace door with glowing red-orange fire inside, SCATTER in golden capitals. Taller than a cell. 3+ anywhere trigger 15 free spins; no payout numbers printed.

Bearded dwarf smith
Bearded dwarf smith
High Pay

Red-haired dwarf with thick braided orange-red beard and upturned moustache, blue eyes, in a golden arched frame on purple.

MatchPayoutUnit
8x 5.00 Multiplier
9x 7.50 Multiplier
10x 10.00 Multiplier
11x 12.50 Multiplier
12x 15.00 Multiplier
13x 25.00 Multiplier
14x 40.00 Multiplier
15x 100.00 Multiplier
Golden helmet
Golden helmet
High Pay

Polished golden crested helmet with tall red horsehair plume and nose guard, side view.

MatchPayoutUnit
8x 2.50 Multiplier
9x 4.00 Multiplier
10x 7.50 Multiplier
11x 10.00 Multiplier
12x 12.50 Multiplier
13x 15.00 Multiplier
14x 25.00 Multiplier
15x 50.00 Multiplier
Crossed swords
Crossed swords
High Pay

Two short swords crossed in an X, silver blades with red-and-gold engraving. Shares one printed payout column with the round shield.

MatchPayoutUnit
8x 2.00 Multiplier
9x 3.00 Multiplier
10x 5.00 Multiplier
11x 7.50 Multiplier
12x 10.00 Multiplier
13x 12.50 Multiplier
14x 15.00 Multiplier
15x 25.00 Multiplier
Round shield
Round shield
High Pay

Round viking shield in four quarters of pale wood and olive-green planks, dark red straps, metal boss. Shares one payout column with the crossed swords.

MatchPayoutUnit
8x 2.00 Multiplier
9x 3.00 Multiplier
10x 5.00 Multiplier
11x 7.50 Multiplier
12x 10.00 Multiplier
13x 12.50 Multiplier
14x 15.00 Multiplier
15x 25.00 Multiplier
Anvil
Anvil
Low Pay

Blue-grey iron anvil with flat top, rounded horn and small dark-green base. Shares one payout column with the hammer.

MatchPayoutUnit
8x 1.00 Multiplier
9x 2.00 Multiplier
10x 4.00 Multiplier
11x 5.00 Multiplier
12x 7.50 Multiplier
13x 10.00 Multiplier
14x 12.50 Multiplier
15x 20.00 Multiplier
Smith's hammer
Smith's hammer
Low Pay

Grey steel hammer with square head and orange-brown banded handle. Shares one payout column with the anvil.

MatchPayoutUnit
8x 1.00 Multiplier
9x 2.00 Multiplier
10x 4.00 Multiplier
11x 5.00 Multiplier
12x 7.50 Multiplier
13x 10.00 Multiplier
14x 12.50 Multiplier
15x 20.00 Multiplier
Spade suit tile
Spade suit tile
Low Pay

Carved stone spade on a grey-blue body with a red-pink glowing inner outline. Shares one payout column with the heart.

MatchPayoutUnit
8x 0.10 Multiplier
9x 0.25 Multiplier
10x 0.50 Multiplier
11x 1.00 Multiplier
12x 2.50 Multiplier
13x 4.00 Multiplier
14x 5.00 Multiplier
15x 10.00 Multiplier
Heart suit tile
Heart suit tile
Low Pay

Carved stone heart on a grey-blue body with a magenta-purple glowing inner outline. Shares one payout column with the spade.

MatchPayoutUnit
8x 0.10 Multiplier
9x 0.25 Multiplier
10x 0.50 Multiplier
11x 1.00 Multiplier
12x 2.50 Multiplier
13x 4.00 Multiplier
14x 5.00 Multiplier
15x 10.00 Multiplier
Club suit tile
Club suit tile
Low Pay

Carved stone club on a grey-blue body with a lighter blue inner glow. Shares one payout column with the diamond.

MatchPayoutUnit
8x 0.10 Multiplier
9x 0.25 Multiplier
10x 0.50 Multiplier
11x 1.00 Multiplier
12x 2.50 Multiplier
13x 4.00 Multiplier
14x 5.00 Multiplier
15x 10.00 Multiplier
Diamond suit tile
Diamond suit tile
Low Pay

Carved stone rhombus on a grey-blue body with a green glowing inner square outline. Shares one payout column with the club.

MatchPayoutUnit
8x 0.10 Multiplier
9x 0.25 Multiplier
10x 0.50 Multiplier
11x 1.00 Multiplier
12x 2.50 Multiplier
13x 4.00 Multiplier
14x 5.00 Multiplier
15x 10.00 Multiplier

Bonus modes

1 mode
Free Spins fs
Free Spins

3 Scatters anywhere award 15 free spins, each extra Scatter adds 2 (4 Scatters = 17 spins); can be retriggered. Played at the triggering bet. The total win multiplier carries over until combined with the next winning spin (observed x24 and x26). Win cap 5,000x of bet.

Colour system

extracted from frames · HEX
Export palette
#582C24 base dominant 1 base
#2C1C21 base dominant 2 base
#645257 base dominant 3 base
#6B4A34 base dominant 4 base
#99572D base dominant 5 base
#9A6051 base dominant 6 base
#582A25 free_spins dominant 1 free_spins
#2B1C21 free_spins dominant 2 free_spins
#645155 free_spins dominant 3 free_spins
#6A4936 free_spins dominant 4 free_spins

Accessibility

profile for all groups
Color Blind
  • Low symbols are distinguished by shape (spade, heart, club, diamond), not only colour; premium and mid symbols are distinct objects. Colours: dwarf with orange-red beard on purple, golden helmet with red plume, steel grey-blue anvil and hammer, red-pink, magenta, blue and green inner glows on the suit tiles.
  • Winning clusters are marked by an orange-yellow glow, a paler silver tone on the symbols and a printed WIN amount. Active multiplier slots have a bright orange outline and lit x2, inactive ones are dim grey, so brightness and outline carry the state.
Screen Reader
  • Paytable and rules are real text in the page; balance and bet are on-canvas digits. No text-to-speech notes were found.
Motor Accessibility
  • Spin by tap or Space key, hold Space repeats spins; autoplay 10, 30, 50, 80 or 1000; Turbo Spin toggle; Max Bet in one tap.
Hearing Accessibility
  • No sound-only information was observed; every outcome is printed on screen. A Sound toggle exists in the menu row.
Low Vision
  • Orange digits on dark brown and charcoal capsules are high contrast; grey hint text on dark charcoal panels is lower contrast. In free spins the backdrop turns saturated red-orange flame.

Media & assets

8 files · 8 types
32 PNG (ZIP)
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Splash, base game and win, paytable (6 pages), rules (12 pages), player menu, Bet Options at min, default and max, autoplay panel, free spins trigger, two gameplay frames and end screen, MEGA WIN banner.
Bonus buy, jackpot and wild are absent (checked in text and scene).
Free spins intro screen with the spin count before the first free spin was not captured.
RTP, volatility and game version are not printed in the build and were not guessed.
Scatter payout numbers are not printed in the paytable.
How several x2 collections combine into the total multiplier is not printed; observed totals x24 and x26.
Free spins totals are not reconciled: strip WIN 94.80 with 2 spins left versus end screen TOTAL WIN 93.30.
Win banner tiers other than MEGA WIN were not observed.
Paired symbols share one printed payout column; the panel does not state in words that both icons pay it, the reading is from the layout.
Cascades and the four x2 multiplier slots are ALWAYS-ON base mechanics, so they are deliberately not listed as modes: they are recorded in the symbol notes and in the feature tags instead. The only real mode is Free Spins.

Ask AI about Forge of Wealth

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Forge of Wealth work? Keep it simple.

3 Scatters anywhere award 15 free spins, each extra Scatter adds 2 (4 Scatters = 17 spins); can be retriggered. Played at the triggering bet. The total win multiplier carries over until combined with the next winning spin (observed x24 and x26). Win cap 5,000x of bet.

RTP 96.74%High volatilitymax win ×5000demo ✓

From the verified capture of 05 Nov 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Forge of Wealth vs Pinata Wins — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 7 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 11 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 7 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/forge-of-wealth-b30/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/forge-of-wealth-b30/
{
  "game": {
    "name": "Forge of Wealth",
    "title_wordmark_in_game": "FORGE OF WEALTH (two stacked lines on the splash: FORGE above, a much larger WEALTH below, a small 'of' between them at the right of the first word's baseline; stone-and-molten-metal chiseled lettering)",
    "provider": "PG Soft (Pocket Games Soft)",
    "slot_id": "9be8e386-8c92-4fdc-a726-fef1cd03b25c",
    "game_kind": "video_slot",
    "theme": "A dwarven blacksmith's forge: a bearded red-haired smith, a glowing furnace, anvils, hammers, swords, shields and golden helmets.",
    "art_style": "Polished semi-realistic 3D-rendered cartoon, glossy chunky objects with warm rim lighting and soft glows, molten-orange fire lighting against dark stone and iron, heroic fantasy mood, front-facing view.",
    "orientation": "portrait (captured in a 760x1360 window; game is portrait-only per provider build)",
    "language_of_ui": "English",
    "device_captured": "desktop",
    "splash_text": [
      "Featuring Multiplier Slots that award x2 for every win!",
      "Win up to 5000x!",
      "GET STARTED button",
      "Licensed in Malta (MGA logo), Certified by GA / BMM (testlabs logos)",
      "PGSOFT.COM 2026 (c) PG SOFT ALL RIGHTS RESERVED"
    ],
    "splash_source": "preview.png"
  },
  "frames_inventory": {
    "note": "31 frames in the manifest inventory; the folder also holds underscore work files (_burst, _fs_*, _ref_*, _splash_auto_*, _work_*.py) which are not part of the inventory.",
    "manifest_files": ["preview.png", "base_game.png", "base_game_win_line.png", "rules_p1.png..rules_p12.png", "paytable_p1.png..paytable_p6.png", "settings.png", "settings_bet_options_default.png", "settings_bet_options_min.png", "settings_bet_options_max.png", "autoplay.png", "free_spins_1.png", "free_spins_2.png", "free_spins_3.png", "free_spins_4.png", "win_screen.png"],
    "manifest_stale_text_warning": "rules_p1..rules_p7 free_labels and notes in manifest.json still say 'rules page N of 7' and 'страница N/7', while the disk holds 12 rules pages (rules_p1..rules_p12) and scroll_panels says pages=12. Also rules_p8..p12 all carry order 0 and an auto-registered note. Not changed by me."
  },
  "screens": {
    "preview": {
      "file": "preview.png",
      "description": "Full-bleed portrait splash. Background is a dim blue-grey forge workshop with wooden roof beams and hanging chains at the top corners and a lit lantern at right. The title FORGE (grey stone letters with orange edge glow) sits at the top centre, a huge WEALTH (stone letters with molten orange-red bottom edges) beneath it, small 'of' in between. Below the title is a muscular bearded dwarf smith: red hair swept back with a shaved side, long braided red-orange beard, upturned moustache, a tattooed arm with Celtic-style knot patterns, black leather glove gripping a vertical iron handle over a glowing orange furnace. Three lines of caption in cream-and-yellow cartoon lettering: 'Featuring Multiplier Slots that award x2 for every win! Win up to 5000x!' with 'Multiplier Slots' and '5000x' in yellow. A wide red rounded button GET STARTED (white text) at the lower centre. Bottom strip: PG POCKET GAMES SOFT dotted logo at left, 'Licensed in Malta' with MGA mark, 'Certified by GA / BMM' with ga and bmm testlabs marks, copyright line.",
      "colorblind_note": "Only one actionable control (GET STARTED, labelled in text)."
    },
    "base_game": {
      "files": ["base_game.png", "base_game_win_line.png"],
      "layout": "Portrait. Reel grid fills the upper ~60 percent: 6 columns by 5 rows of square cells on a dark brown stone-tile background, framed by a thin orange-brown beam at the top and bottom of the grid. Below the grid is a stone anvil-shaped plate with a hammer-shaped notch in the middle (centre, below column 3-4) that shows the running total win multiplier (empty in base game, shows 'x24' / 'x26' in free spins). Under it a wide dark metal message plate with chain corners shows hint text or win text. Below that, a rounded status bar: at left a round person/profile icon with three small lines (opens player menu), then the Cash Wallet balance (orange digits), a centre capsule with the grey PG shield logo (becomes a 'WIN' amount box when a win is shown), then the current bet amount (orange digits) with a round coin-with-dollar icon at right (opens Bet Options). Bottom row: a round turbo/lightning icon at far left (crossed-out lightning bolt = turbo off), a round minus button, a big round spin button with two circular arrows in a yellow-gold ring set in a furnace opening with glowing coals, a round plus button, a round autoplay icon (circle with play triangle) at far right. Background behind the bottom bar is a forge with a hammer at the lower left and dark iron tongs at the lower right.",
      "state_in_base_game_png": "Balance 100,000.00, bet 12.00 (0.30 x 2 x 20), message plate partly reads 'jet x2!' (a scrolling hint cut by the plate edge, most likely 'Get x2' - not fully readable). Two Scatter symbols are visible side by side in the 3rd and 4th columns, row 2 (they overflow the cell, each taller than a standard cell).",
      "win_display_in_base_game": "base_game_win_line.png: a win is shown in the bottom message plate as 'WIN 2.40' in orange-yellow lettering, winning cells are lit with a bright orange-yellow glow and the winning anvils turn pale silver-white; balance 99,993.70, bet 0.60. The base game does not show a full-screen banner for this size of win.",
      "multiplier_slots_visible": "Inactive slots look like dark outlined tile frames with a dim grey 'x2' printed on the lower part; they sit under the symbols in column 2 and column 5 at rows 2 and 4. In base_game.png the row-4 slots in columns 2 and 5 are visible under a spade symbol each (dim x2).",
      "colorblind_note": "Symbols differ by shape and not only by color (heart, spade, club, diamond are distinct shapes). Winning cells are marked by glow and by a text 'WIN' amount."
    },
    "settings_menu": {
      "file": "settings.png",
      "description": "Opened from the profile icon at bottom left. Dark overlay on the game, a bottom sheet with a circular person avatar icon, a close X at the top right, the label 'Cash Wallet' in orange and the balance '100,000.00' in large white-orange digits. At the bottom a row of five round buttons with labels: Sound (speaker icon), Paytable (heartbeat-pulse icon), Rules (letter i), History (WIN-with-arcs icon), Quit (arrow-out-of-box icon). The same row appears under the Paytable and Rules panels, with the active panel highlighted in orange."
    },
    "bet_options": {
      "files": ["settings_bet_options_default.png", "settings_bet_options_min.png", "settings_bet_options_max.png"],
      "description": "Bottom sheet titled 'Bet Options' with a close X. Four wheel selectors, left to right: Bet Size, Bet Level, Base Bet, Bet Amount (active column highlighted orange). Formula row: Bet Size x Bet Level x Base Bet = Bet Amount. Buttons: outlined 'Max Bet' at left, filled orange 'Confirm' at right.",
      "values": {
        "default_frame": "0.30 x 2 x 20 = 12.00 (wheel neighbours: bet size 0.03 / 0.10 / 0.30 / 0.90; bet level 1..4; bet amount 8.00 / 10.00 / 12.00 / 14.00 / 16.00)",
        "minimum_frame": "0.03 x 1 x 20 = 0.60 (note from capturer; settings_bet_options_min.png)",
        "maximum_frame": "0.90 x 10 x 20 = 180.00 (note from capturer; settings_bet_options_max.png)",
        "bet_size_options_seen": [0.03, 0.1, 0.3, 0.9],
        "bet_level_range": "1 to 10 (rules)",
        "base_bet": 20
      },
      "bet_limits": {"min_bet": 0.6, "max_bet": 180.0, "source": "rules 'bet size of 0.03 to 0.90', 'bet level of 1 to 10', 'base bet 20 (fixed)' and Bet Options frames"},
      "divisor_for_payouts": 20,
      "divisor_source": "Base Bet column of the Bet Options panel (settings_bet_options_default.png, settings_bet_options_min.png, settings_bet_options_max.png). Not a number of lines: the game has no paylines."
    },
    "autoplay": {
      "file": "autoplay.png",
      "description": "Bottom sheet 'Auto Spin' with close X, label 'Number of Auto Spins', five round choice pills: 10 (selected, orange text on brown), 30, 50, 80, 1000 (grey), and a wide orange 'Start' button. No stop-conditions (loss limit, single-win limit) are shown. During autoplay the stop button shows the remaining count (rules)."
    },
    "paytable_panel": {
      "files": ["paytable_p1.png", "paytable_p2.png", "paytable_p3.png", "paytable_p4.png", "paytable_p5.png", "paytable_p6.png"],
      "description": "Scrollable panel, back chevron and title 'Paytable' at the top, the five-button menu row at the bottom with Paytable highlighted. Sections in order: Symbol Payout Values (scatter on its own, then three pairs-of-rows of symbol columns with eight payout rows each), generic win rules bullets, Multiplier Slots (illustrated with a sample grid showing a lit x2 slot with a fiery ring and a red x4 plaque), Free Spins Feature (three scatter symbols), Maximum Win, closing menu.",
      "text_source": "_ref_paytable.txt (DOM text)"
    },
    "rules_panel": {
      "files": ["rules_p1.png ... rules_p12.png"],
      "description": "Scrollable panel titled 'Game Rules' with the game name 'Forge of Wealth'. Text sections: game summary, bet rules, win rules, Multiplier Slots, Free Spins Feature, Maximum Win, Main Game button explanations, Additional Information.",
      "text_source": "_ref_rules.txt (DOM text); 12 pages on disk"
    }
  },
  "grid": {
    "columns": 6,
    "rows": 5,
    "reel_layout_heights": [5, 5, 5, 5, 5, 5],
    "printed_description": "Forge of Wealth is a 5 by 6 symbols combination video slot (rules)",
    "mechanic": "cluster pay (8 or more matching symbols anywhere on the reels, adjacency NOT required) with cascades",
    "paylines": "none",
    "ways": "not a ways game; there is no ways count printed",
    "grid_verified_by": "ТЛ counted the cells on base_game_win_line.png; I confirmed 6 columns x 5 rows on base_game.png",
    "per_cell_layout_not_documented": "Symbol positions change every spin and are not a property of the game."
  },
  "mechanics": {
    "win_rule": "At every spin, any combination of 8 or more matching symbols appearing anywhere on the reels results in a winning combination. Payout is made for each symbol according to the Paytable. After the payout, all winning symbols explode and the symbols above cascade down for a new round. Additional winning combinations are tallied every round until none remain. All wins are shown in cash. (paytable_p2.png, _ref_paytable.txt)",
    "payout_basis": {
      "label": "other",
      "printed_text": "A combination win in cash is equal to the value shown in the \"Paytable\" multiplied by bet size and bet level.",
      "formula": "cash win for one cluster = paytable_value x bet_size x bet_level = paytable_value x (total_bet / 20) ; the 'x 20' is the Base Bet divisor from the Bet Options panel, not a number of lines.",
      "fraction_of_total_bet": "paytable_value / 20 times the total bet, per winning cluster of that symbol. Example: anvil, 10 symbols, paytable value 80 -> 80 / 20 = 4x total bet.",
      "worked_check": "base_game_win_line.png: 10 anvils, paytable value 80, bet 0.60 (0.03 x 1 x 20): 80 x 0.03 x 1 = 2.40 = the printed 'WIN 2.40'. Capturer measured it, the TL re-computed it; I re-read the frame (WIN 2.40, balance 99,993.70, bet 0.60).",
      "warning": "Panel numbers are coefficients of the bet size x level, not multiples of the total bet. Do not read 'anvil pays 80x' as 80 times the total bet (that would be 20 times too much)."
    },
    "cascades": "Winning symbols explode, remaining ones fall down, new ones fill from above; repeats until no new win. The spin total is multiplied by the total win multiplier at the end of the spin.",
    "multiplier_slots": {
      "count": 4,
      "positions": "2nd row and 4th row of the 2nd column; 2nd row and 4th row of the 5th column",
      "printed_rules": [
        "At every round, if there is a winning symbol on top of any deactivated Multiplier slot, that slot will be lighted up and activated.",
        "At every round, if there is a winning symbol on top of any activated Multiplier slot, a x2 multiplier will be collected for each activated multiplier slot with winning symbols.",
        "At the end of the spin, the total win of that spin will be multiplied by the total win multiplier."
      ],
      "look_deactivated": "dark outlined tile frame with a dim grey 'x2' on its lower half, under the symbol",
      "look_activated": "tile frame outlined in glowing orange with the 'x2' lit; in paytable_p3.png a fiery orange ring surrounds a lit x2 slot",
      "total_multiplier_display": "a grey stone plaque shaped like an anvil/hammer face under the reels, centre. In the paytable illustration it appears as a red plaque with orange 'x4'; in free spins it shows 'x24' (free_spins_2.png) and 'x26' (free_spins_3.png).",
      "multipliers_accumulate": "multiple x2 collections are combined into the total win multiplier (consistent with free-spin values x24, x26; the exact combining arithmetic is not printed - uncertain whether it is additive or multiplicative)"
    },
    "free_spins": {
      "trigger": "3 Scatter symbols appearing anywhere trigger Free Spins with 15 free spins.",
      "extra_scatters": "Each additional Scatter symbol triggers 2 more free spins (4 scatters = 17 spins, observed: free_spins_4.png '17 Free Spins').",
      "multiplier_in_feature": "After wins are paid, the total win multiplier remains until it is combined with the total win multiplier of the next winning free spin. The in-game hint reads '... x2 will remain until the end of free spin!' (free_spins_2.png, left part cut by the plate edge).",
      "retrigger": "Free spins can be retriggered.",
      "bet": "Free Spins Feature is played at the same bet size and bet level as the spin that triggered it.",
      "observed_round": "free_spins_1.png: 4 Scatters on the grid, plate 'FREE SPINS WON!', WIN 1.50, balance 99,992.26, bet 0.60. free_spins_2.png: REMAINING FREE SPIN 5, multiplier x24, WIN 83.04, balance 100,073.80. free_spins_3.png: REMAINING FREE SPIN 2, multiplier x26, plate 'TOTAL WIN 11.70', WIN 94.80, balance 100,085.56. free_spins_4.png: end screen '17 Free Spins', 'TOTAL WIN 93.30', COLLECT button.",
      "intro_screen": "NOT OBSERVED. The entry banner with the spin count before the first free spin was not captured; I do not describe it.",
      "scatter_pays": "The paytable shows a Scatter symbol row but no payout numbers for scatter; the first column rows 15+..8 belong to the dwarf. Scatter pays are not printed (null)."
    },
    "max_win": {
      "value": "5,000x of the bet amount",
      "printed_in": ["paytable_p5.png (Maximum Win)", "rules (Maximum Win)", "preview.png ('Win up to 5000x!')"],
      "rule": "If the total win in the main game or the Free Spins Feature reaches 5,000x of the bet amount, the spin ends."
    },
    "bonus_buy": "none (checked: no button on the field or the bet panel, no buy/purchase words in rules or paytable text, scene-tree holder of size 0x0 per the capturer's record)",
    "jackpot": "none printed in rules or paytable",
    "wild": "none: the paytable has no wild symbol and its text mentions no substitution",
    "turbo": "Turbo Spin button (lightning icon, bottom left) reduces reel spin duration in the main game; shown with a slash (off) in the captured frames.",
    "controls_from_rules": {
      "Spin": "Tap to start a spin at the current Base Bet, Bet Size and Bet Level. Tap the button or the game area during a spin to stop the reels.",
      "PC_keyboard": "Space starts a spin; hold Space continues spins until release; during spinning Space skips the animation; with exactly one on-screen button available Space activates it.",
      "Stop": "Stops Auto Spin; its number shows remaining autoplay spins.",
      "Minus_Plus": "Reduce / increase the Bet Amount.",
      "User_Profile": "View cash wallet balance and access additional settings.",
      "Bet_Amount": "Opens Bet Options (Bet Size, Bet Level, Bet Amount scrollers, Max Bet).",
      "Auto_Spin": "Select number of auto spins by tapping the values.",
      "Turbo_Spin": "Toggle turbo.",
      "Rules": "Shows rules and button functions.",
      "Paytable": "Shows winning combinations.",
      "History": "Shows details of the previous game played, scroll to load more; a Custom button selects dates.",
      "Sound": "Toggle sound on or off.",
      "Quit": "Quit the game.",
      "Close": "Return to the Main Game."
    },
    "additional_information": "Malfunction voids all pays and plays. In the event of disputes, all game results shown in the game history page are absolute and final."
  },
  "symbols": [
    {
      "id": "scatter",
      "name": "Scatter",
      "role": "scatter",
      "appearance": "A tall arched stone furnace door in grey-blue masonry with a glowing red-orange fire inside and a small flame above the arch. The word SCATTER is lettered across it in golden yellow chiseled capitals, and it is taller than a normal cell so it overlaps neighbouring cells.",
      "payout": null,
      "payout_note": "No payout numbers are printed for scatter; it triggers free spins (3+ anywhere).",
      "source_frame": "paytable_p1.png, paytable_p5.png"
    },
    {
      "id": "dwarf",
      "name": "Bearded dwarf smith",
      "tier": "premium 1",
      "appearance": "A close-up portrait of a red-haired dwarf with a thick braided orange-red beard and a long upturned moustache, a scowling blue-eyed expression, set in a golden arched frame over a purple background.",
      "payout_coefficients": {"15+": 2000, "14": 800, "13": 500, "12": 300, "11": 250, "10": 200, "9": 150, "8": 100},
      "payout_fraction_of_total_bet_per_cluster": {"15+": 100, "14": 40, "13": 25, "12": 15, "11": 12.5, "10": 10, "9": 7.5, "8": 5},
      "source_frame": "paytable_p1.png"
    },
    {
      "id": "helmet",
      "name": "Golden helmet",
      "tier": "premium 2",
      "appearance": "A polished golden crested helmet with a tall red horsehair plume, a swept-back crest, scrolled engraving along the sides and an open face with a nose guard, seen in side view.",
      "payout_coefficients": {"15+": 1000, "14": 500, "13": 300, "12": 250, "11": 200, "10": 150, "9": 80, "8": 50},
      "payout_fraction_of_total_bet_per_cluster": {"15+": 50, "14": 25, "13": 15, "12": 12.5, "11": 10, "10": 7.5, "9": 4, "8": 2.5},
      "source_frame": "paytable_p1.png"
    },
    {
      "id": "swords",
      "name": "Crossed swords",
      "tier": "premium 3 (shares its payout column with the shield)",
      "appearance": "Two short straight swords crossed in an X, with silver blades carrying a red-and-gold swirl engraving, golden crossguards and red cord-wrapped grips.",
      "payout_coefficients": {"15+": 500, "14": 300, "13": 250, "12": 200, "11": 150, "10": 100, "9": 60, "8": 40},
      "payout_fraction_of_total_bet_per_cluster": {"15+": 25, "14": 15, "13": 12.5, "12": 10, "11": 7.5, "10": 5, "9": 3, "8": 2},
      "payout_note": "The paytable draws swords and shield together over one column of numbers, so the two share one payout table. The frame does not label which exact symbol each number belongs to besides this pairing.",
      "source_frame": "paytable_p1.png"
    },
    {
      "id": "shield",
      "name": "Round shield",
      "tier": "premium 3 (shares its payout column with the swords)",
      "appearance": "A round viking-style shield divided in four quarters, alternately pale wooden planks and olive-green planks, crossed by dark red-purple straps and a metal central boss, with a steel rim.",
      "payout_coefficients": "same column as the crossed swords (see swords)",
      "source_frame": "paytable_p1.png, base_game.png"
    },
    {
      "id": "anvil",
      "name": "Anvil",
      "tier": "mid 1 (shares its payout column with the hammer)",
      "appearance": "A blue-grey iron anvil with a flat top, a rounded horn and a small dark-green base.",
      "payout_coefficients": {"15+": 400, "14": 250, "13": 200, "12": 150, "11": 100, "10": 80, "9": 40, "8": 20},
      "payout_fraction_of_total_bet_per_cluster": {"15+": 20, "14": 12.5, "13": 10, "12": 7.5, "11": 5, "10": 4, "9": 2, "8": 1},
      "measured": "10 anvils = coefficient 80 = WIN 2.40 at bet 0.60 (base_game_win_line.png)",
      "source_frame": "paytable_p1.png, paytable_p2.png"
    },
    {
      "id": "hammer",
      "name": "Smith's hammer",
      "tier": "mid 1 (shares its payout column with the anvil)",
      "appearance": "A grey steel blacksmith hammer with a square head and a short orange-brown handle wrapped with bands, shown handle down.",
      "payout_coefficients": "same column as the anvil (see anvil)",
      "source_frame": "paytable_p1.png, paytable_p2.png"
    },
    {
      "id": "spade",
      "name": "Spade suit tile",
      "tier": "low 1 (shares its payout column with the heart)",
      "appearance": "A carved stone spade shape with a red-pink glowing inner outline on a grey-blue stone body.",
      "payout_coefficients": {"15+": 200, "14": 100, "13": 80, "12": 50, "11": 20, "10": 10, "9": 5, "8": 2},
      "payout_fraction_of_total_bet_per_cluster": {"15+": 10, "14": 5, "13": 4, "12": 2.5, "11": 1, "10": 0.5, "9": 0.25, "8": 0.1},
      "source_frame": "paytable_p2.png"
    },
    {
      "id": "heart",
      "name": "Heart suit tile",
      "tier": "low 1 (shares its payout column with the spade)",
      "appearance": "A carved stone heart shape with a magenta-purple glowing inner outline on a grey-blue stone body.",
      "payout_coefficients": "same column as the spade (see spade)",
      "source_frame": "paytable_p2.png"
    },
    {
      "id": "club",
      "name": "Club suit tile",
      "tier": "low 2 (shares its payout column with the diamond)",
      "appearance": "A carved stone club (three-lobed) shape in blue with a lighter blue inner glow on a grey-blue stone body.",
      "payout_coefficients": {"15+": 200, "14": 100, "13": 80, "12": 50, "11": 20, "10": 10, "9": 5, "8": 2},
      "payout_fraction_of_total_bet_per_cluster": {"15+": 10, "14": 5, "13": 4, "12": 2.5, "11": 1, "10": 0.5, "9": 0.25, "8": 0.1},
      "note": "Numerically identical to the spade/heart column.",
      "source_frame": "paytable_p2.png"
    },
    {
      "id": "diamond",
      "name": "Diamond suit tile",
      "tier": "low 2 (shares its payout column with the club)",
      "appearance": "A carved stone diamond (rhombus) shape with a green glowing inner square outline on a grey-blue stone body.",
      "payout_coefficients": "same column as the club (see club)",
      "source_frame": "paytable_p2.png"
    }
  ],
  "symbols_notes": {
    "count_on_paytable": 11,
    "grouping": "The paytable draws 3 + 3 columns; three premium columns (dwarf; helmet; swords with shield) and three lower columns (anvil with hammer; spade with heart; club with diamond). Each paired column shows two icons over ONE set of numbers.",
    "pair_interpretation": "Both icons of a pair appear as separate symbols on the reels (e.g. shield alone in base_game.png, swords alone in free_spins_1.png, hammer alone in free_spins_2.png). I take them as two symbols that share one payout column. The panel text does not state this explicitly. Uncertain only in the sense that the rules do not spell it out.",
    "payout_columns_header": "Rows are labelled 15+, 14, 13, 12, 11, 10, 9, 8 (number of matching symbols). 15+ is the top row and means 15 or more.",
    "payout_unit": "Coefficients to be multiplied by bet size x bet level. See mechanics.payout_basis.",
    "bet_anchor_note": "The paytable shows coefficients, not money; the panel was photographed with bet 12.00 (0.30 x 2 x 20)."
  },
  "color_palette": {
    "accent_colors": ["molten orange", "fiery amber-yellow", "deep forge red", "grey-blue steel", "warm brown stone", "gold"],
    "accent_colors_where": "orange and amber for fire, glowing wins, the spin button ring and the primary buttons; red for the GET STARTED and COLLECT buttons and the helmet plume; steel grey-blue for the anvils, hammers and suit tiles; brown for the stone reel backdrop; gold for the helmet, scatter lettering and the amount digits.",
    "background": "dark warm-brown stone in base game; turns saturated red-orange flame in free spins (free_spins_2.png, free_spins_3.png).",
    "ui_text": "orange digits on dark grey-brown capsules; white headings on dark charcoal panels; orange selected state on dark panels.",
    "free_spins_tint": "the whole grid and backdrop switch to a deeper red-orange glow with flames behind the bottom bar."
  },
  "free_spins_screens": {
    "trigger_frame": {"file": "free_spins_1.png", "description": "4 Scatter symbols visible (columns 2 row 1, column 4 row 3, column 5 row 3, column 1 row 5); plate 'FREE SPINS WON!' in orange lettering; spin button greyed; bet box 0.60, WIN box 1.50, balance 99,992.26."},
    "gameplay_frames": [
      {"file": "free_spins_2.png", "description": "Red-orange fiery backdrop; the anvil plaque under the reels reads x24; message plate carries the rolling hint ending '... x2 will remain until the end of free spin!'; large cartoon 'REMAINING FREE SPIN:' with a large golden 5; WIN 83.04; balance 100,073.80; bet 0.60."},
      {"file": "free_spins_3.png", "description": "Plaque reads x26 (outlined orange, lit); message plate shows 'TOTAL WIN 11.70' on a chain-framed steel plate; large 'REMAINING FREE SPIN:' with a golden 2; WIN 94.80; balance 100,085.56; bet 0.60."}
    ],
    "win_banner": {"file": "win_screen.png", "description": "Full-screen banner 'MEGA WIN' in grey stone lettering with the amount 15.49 in big gold digits, on a big round wooden-and-green shield, a golden sword at lower left, gold coins and chains flying over an anvil. Captured inside free spins; the bottom bar underneath still shows balance 99,992.26 and bet 0.60. Tiers seen in the game: MEGA WIN; BIG WIN is mentioned only by the capturer, not seen by me."},
    "end_screen": {"file": "free_spins_4.png", "description": "Full-screen result: the muscular dwarf raising a big hammer, a glowing anvil with a molten bar. Text '17 Free Spins' in orange, 'TOTAL WIN' in brown carved letters, amount '93.30' in giant gold digits, a red 'COLLECT' button with metal corners at the bottom."},
    "intro_screen": "NOT OBSERVED"
  },
  "accessibility": {
    "colorblind": [
      "All low symbols are distinguished by SHAPE (spade, heart, club, diamond) and not only by color; premium and mid symbols are distinct objects.",
      "Winning clusters are flagged by an orange-yellow glow, a lighter silver tone of the symbols and by the printed 'WIN' amount.",
      "Active multiplier slots are distinguished from inactive ones by a bright orange outline and lit digits (brightness/outline), not only by hue; inactive ones are dim grey.",
      "Selected autoplay count is shown by the orange text and a brown pill (color) but also by being first/left-most highlighted; the choice is also confirmed by the Start button."
    ],
    "blind_low_vision": "All numbers are real text in DOM panels (paytable and rules), balance and bet are on-canvas digits. No text-to-speech notes were found.",
    "deaf": "No sound-only information was observed; every outcome is printed on screen. A Sound toggle exists in the menu row.",
    "motor": "Spin by tap or Space key; autoplay (10/30/50/80/1000); Turbo Spin; hold Space repeats spins; Max Bet in one tap.",
    "contrast_note": "Orange digits on dark brown/charcoal capsules are high contrast; the grey hint text in panels (grey on dark charcoal) is lower contrast."
  },
  "rtp": {
    "value": null,
    "note": "RTP is not printed in the build (DOM text of rules and paytable: zero matches for RTP / Return to Player). No number taken from elsewhere."
  },
  "volatility": null,
  "version_info": null,
  "currency": null,
  "unreadable_or_uncertain": [
    "RTP, volatility, game version: not printed in the build panels.",
    "Free-spin intro screen (spin count banner before the first free spin) was not captured and is not described.",
    "Base-game hint text on base_game.png is cut by the message plate ('jet x2!'): the full phrase is not readable; do not quote it as a rule.",
    "The in-feature hint in free_spins_2.png is cut on the left ('... x2 will remain until the end of free spin!'); the leading word is not readable.",
    "How several x2 slot collections combine into the total multiplier (additive vs multiplicative) is not printed; observed totals are x24 and x26.",
    "Frame inconsistency: in free_spins_3.png the strip shows WIN 94.80 with 2 spins left, while free_spins_4.png (end of the 17 spins) prints TOTAL WIN 93.30; the plate 'TOTAL WIN 11.70' there is a per-spin figure. The relation between the strip, the plate and the final total is not explained by the text; reported as observed, not reconciled. The capturer notes call 93.30 the total.",
    "The paytable shows Swords and Shield (and the other pairs) over a single column of numbers; the panel text does not state in words that the two icons share the payout, my reading is from the layout.",
    "Scatter payout: no numeric payout row is printed for Scatter.",
    "Which exact symbol is the 'top three' for the logo: judged by payout (dwarf, helmet, swords/shield).",
    "Win-banner tiers other than MEGA WIN were not observed in the frames I read (BIG / SUPER names not verified).",
    "Capturer note in the manifest for rules says 7 pages; the disk has 12 pages and scroll_panels says 12 (stale note, see frames_inventory)."
  ],
  "capturer_notes_check": {
    "hypothesis_vs_pixels": "Capturer claims checked against the frames: grid 6x5 confirmed; bet 0.30 x 2 x 20 = 12.00 confirmed; min 0.03 x 1 x 20 = 0.60 and max 0.90 x 10 x 20 = 180.00 are from the capturer's frames which I did not open; WIN 2.40 on 10 anvils confirmed; free_spins_1 '4 SCATTER' confirmed (4 counted); 'REMAINING FREE SPIN 5, x24, WIN 83.04' confirmed; 'x26, TOTAL WIN 11.70, REMAINING 2, WIN 94.80' confirmed; '17 Free Spins, TOTAL WIN 93.30, COLLECT' confirmed; MEGA WIN 15.49 confirmed.",
    "disagreement": "none beyond the stale rules page count and the unexplained 94.80 vs 93.30."
  },
  "not_captured": [
    "Free-spin intro/entry banner (spin count before the feature) - not observed.",
    "Bonus buy: absent (see mechanics.bonus_buy).",
    "Jackpot: absent."
  ],
  "sources": {
    "panel_text": "_ref_paytable.txt and _ref_rules.txt (DOM text of the live game)",
    "images": "paytable_p1..p6.png, base_game.png, base_game_win_line.png, free_spins_1..4.png, win_screen.png, settings*.png, autoplay.png, preview.png"
  }
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.