Drop The Billionaire

InOut Games

Demo, RTP 96.00%, paytable, symbols & full capture data

Free demo · not real-money play 1 plays in 30 days · last one 19 hours ago
✓ Working · checked 1 day, 5 hours ago Verified · 16 Aug 2026
RTP 96.00%
Volatility
Max win
Grid
For webmasters & affiliates
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Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

24 screenshots · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/drop-the-billionaire-b22/

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Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider.

Captured 16 Aug 2026

Per-screen breakdown

24 demo screens
24 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Logo
logo Logo
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen

What we extracted from Drop The Billionaire

Everything pulled from Drop The Billionaire into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
24 screens captured
10 palette colors from frames

manual demo playthrough → 24 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider InOut Games
rtp 96.00% · single configuration
bonus_buy Yes
mechanic Instant Win
release_date 2026

Bonus modes

3 modes
Base Game Modifier base
Base round

Standard round at the plain stake. The billionaire jumps from the helicopter and falls along a route, collecting value pickups (cap +0.2, burger +0.3, coin +0.4, money clouds +0.5/+1/+2/+5), multiplier clouds (x1.5/x2/x3/x5), halving /2 pigeons and black holes that open a mini-game. The route ends either in a win (total credited, plus the multiplier of the final zone he lands on) or in a loss (hit by the tail rotor or grabbed by an eagle, nothing paid).

Base Game Modifier chance_bet
Chance Bet

Ante-style toggle armed in the BUY BONUS dialog. Costs x1.5 of the current bet per spin and stays active on every spin until switched off, so the bar label changes from BET to CHANCE BET. It improves the odds of the route while the losing outcomes (tail rotor, eagle) remain possible. Captured round: stake 1.5 settled at x1.5 for a 2.25 win.

Base Game Modifier money_cloud_bonus
Money Cloud Bonus

Bought round armed in the same dialog at x100 of the current bet per spin, also persistent until switched off. The route is replaced by a money-cloud route that carries only value clouds, multiplier clouds and black holes - no cap, burger, coin or /2 pigeon - and the same four final zones apply. Captured round: stake 100 settled at x0.2475 for a 24.75 win.

Colour system

extracted from frames · HEX
Export palette
#72B9D8 base dominant 1 base
#26282D base dominant 2 base
#57889C base dominant 3 base
#A9D4E7 base dominant 4 base
#535E64 base dominant 5 base
#C9E4EF base dominant 6 base
#222C35 bonus dominant 1 bonus
#4CA85B bonus dominant 2 bonus
#4A9AE3 bonus dominant 3 bonus
#EBF1F7 bonus dominant 4 bonus

Media & assets

4 files · 4 types
24 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Logo
logo

Ask AI about Drop The Billionaire

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Drop The Billionaire play? Keep it simple.

Standard round at the plain stake. The billionaire jumps from the helicopter and falls along a route, collecting value pickups (cap +0.2, burger +0.3, coin +0.4, money clouds +0.5/+1/+2/+5), multiplier clouds (x1.5/x2/x3/x5), halving /2 pigeons and black holes that open a mini-game. The route ends either in a win (total credited, plus the multiplier of the final zone he lands on) or in a loss (hit by the tail rotor or grabbed by an eagle, nothing paid).

RTP 96.00%demo ✓

From the verified capture of 16 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Drop The Billionaire vs Mine Slot 2 — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — all key aspects captured.

Designerget_slot

“Creative brief: theme, 10 palette hexes and the symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked All key aspects captured Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/drop-the-billionaire-b22/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/drop-the-billionaire-b22/
{
  "game": {
    "name": "Drop The Billionaire",
    "provider": "InOut Games",
    "studio": null,
    "studio_note": "Burger menu footer reads 'Powered by iNOUT' (stylized wordmark: yellow/orange rounded letters spelling 'iNOUT', with the letter 'O' in orange and rest in dark yellow, on a dark background). This identifies the PROVIDER, not a sub-studio. studio left empty per project convention (provider==studio is forbidden).",
    "game_kind": "instant_win",
    "game_kind_evidence": "No reel grid, no paylines/ways, no paytable of card/fruit symbols anywhere in the game. Player sets a bet, presses the round green PLAY button, and a fixed automatic sequence plays out: a cartoon character jumps from a helicopter and falls through a vertical route collecting modifier icons; the round resolves itself (Win or Lose) with no player-initiated cash-out action at any point. Confirmed by 'How to play?' rules text (steps 1-6) and by the complete absence of any 'cash out' control in the UI.",
    "not_a_reel_slot": "Do not expect / do not document a symbol paytable, reel grid, paylines or ways-to-win. None exist in this game.",
    "art_style": "Flat 2D vector cartoon illustration with thick dark outlines and flat, evenly-lit cel-shaded fills (no gradients or photorealistic shading beyond simple soft drop-shadows/glows behind objects). Bright, cheerful daylight palette throughout (light cyan-blue sky, white fluffy clouds, later a bright green grassy hillside for the landing/result scene). Side-view / slightly elevated perspective on the falling character and helicopter, camera does not rotate. Overall mood is light, comedic, mobile-casual (bold rounded typography, bouncy cartoon proportions, oversized round eyes, exaggerated cartoon smirk) rather than dramatic or cinematic. UI chrome (bottom control bar, menus, dialogs) uses a flat dark charcoal/near-black background with rounded corners, bright accent colors (yellow/orange for buy-bonus and cap-branded elements, green for the play button and 'money' theme, blue for the 'chance' theme) and crisp white sans-serif text - no skeuomorphic textures or 3D bevels.",
    "theme": "Satirical 'billionaire businessman falls from a helicopter, collects money on the way down, and lands on a monument representing a real-world landmark/prize' theme. Money iconography (dollar coins, cash-stuffed clouds, banknotes) dominates.",
    "character_description": "A single recurring cartoon character throughout the game: a stocky adult man with bright yellow/blond swept-back hair, a pale peach/tan skin tone, an exaggerated frowning/smirking facial expression with visible eyebrows, wearing a dark navy blue business suit jacket over a white shirt and a red necktie. In some frames (bonus_buy_dialog.png artwork) a red baseball-style cap with partially visible white lettering is shown as a separate collectible item, not worn by the character on his head during the fall - during the fall/landing frames the character is always seen bare-headed with his blond hair visible. Per project rule, no real-world identity is asserted or named anywhere in this document; the character is described purely by what is drawn (a cartoon blond businessman in a blue suit and red tie).",
    "features_present": {
      "free_spins": false,
      "bonus_buy": true,
      "win_screen": true,
      "autoplay": true,
      "provably_fair": true
    }
  },
  "screens": [
    {
      "id": "base_game",
      "source_file": "base_game.png",
      "state": "Idle base game, round not yet started",
      "description": "Light cyan-blue sky background filling the whole viewport, scattered white fluffy clouds (flat shape, soft light-blue shading on their undersides) at various sizes/positions. A black helicopter (side view, nose pointing left) hovers center-screen: dark charcoal/black fuselage with a horizontal gold/yellow stripe along the body, teal-tinted glass cockpit bubble, a long gray main rotor blade rendered as a horizontal blur ellipse across the top of the screen, and a smaller vertical tail rotor (checkered gray/white circular blur) at the rear. The cartoon blond businessman character sits visible inside the cockpit bubble, torso only, facing right.",
      "top_bar": "Thin dark teal horizontal bar across the very top of the screen, left-aligned gray text 'Live wins:' - no ticker entry populated in this particular idle frame.",
      "logo": "Top-left corner: stylized game logotype 'DROP THE BILLIONAIRE'. 'DROP' in large bold yellow/gold letters with a green dollar-bill icon substituting part of a letter and small green banknote icons flanking left/right; 'THE' in a smaller white bold font on a thin dark-green ribbon; 'BILLIONAIRE' in bold lime-green letters on a wider dark-green ribbon banner beneath.",
      "top_right": "Circular dark teal button with three horizontal white lines (hamburger/menu icon) at the top-right corner - opens the burger menu (see settings.png).",
      "bottom_bar": "Full-width dark charcoal/near-black horizontal control bar pinned to the bottom of the screen, containing left-to-right: (1) 'BUY BONUS' button - bright yellow/gold rounded rectangle with a red basket icon and bold red-brown two-line text 'BUY BONUS'; (2) 'BALANCE' panel - dark gray label 'BALANCE' above a white dollar-coin icon and bold white balance amount (e.g. '999 940.4'); (3) 'SPEED' panel - gray label 'SPEED' above bold white value 'NORMAL', with a small vertical pair of up/down chevron arrows to its right to cycle speed; (4) 'BET' panel - gray label 'BET' above a white dollar-coin icon and bold white bet amount (e.g. '$1'), with its own up/down chevron stepper; (5) large circular bright-green button with a white right-pointing triangle (PLAY / launch round); (6) a smaller dark rounded-square button at the far right showing a circular-arrow ('repeat'/replay style) icon in white - this is the control that opens the Autoplay settings panel (confirmed by DOM element AutoPlayButtonStyled at approx. x=1021-1167,y=698-773; opens with a normal click, not a long-press as the printed rules claim - see 'documented_discrepancies').",
      "colors_named": [
        "light cyan-blue (sky)",
        "white (clouds)",
        "black/charcoal (helicopter body)",
        "gold/yellow (helicopter stripe, DROP logo, BUY BONUS button, PLAY highlight ring)",
        "teal (cockpit glass, top bar)",
        "lime/dark green (BILLIONAIRE logo ribbon)",
        "bright green (PLAY button)",
        "dark charcoal/near-black (bottom bar)"
      ]
    },
    {
      "id": "base_game_gameplay",
      "source_file": "base_game_gameplay.png",
      "state": "Mid-flight: a real base-game round in progress after pressing PLAY",
      "description": "Same sky/cloud background. The character is now shown mid-air, falling in a dynamic diagonal running/falling pose (arms and legs extended), with a bold yellow dollar-amount counter ('$0.70' in this frame) floating directly above his head - this is the live, continuously updating win-so-far counter for the round. Surrounding the character on this particular route are: a white cloud with bold navy '+2' text (two such clouds visible); a glowing white cloud with bold yellow 'x2' text (a multiplier cloud); a glowing white cloud with bold navy '+5' text; a glowing white cloud with bold navy '+1' text; a plain gold coin with a white '$' on it, glowing; a cheeseburger icon (bun, patty, lettuce, cheese) glowing; and two white seagulls each carrying a red stick of dynamite labeled 'TNT' in white text - these are the hazard/obstacle elements referenced in the rules as causes of a Lose outcome (rear-rotor or eagle hit).",
      "colors_named": [
        "white (clouds, seagulls)",
        "navy blue (+N text)",
        "gold/yellow (x-multiplier text, coin, burger bun)",
        "red (TNT dynamite stick, seagull warning marking)",
        "cyan-blue (sky)"
      ]
    },
    {
      "id": "win_screen",
      "source_file": "win_screen.png",
      "state": "End of a completed, won base-game round (bet $1)",
      "description": "Background changes from sky to a green landscape scene: a light blue-to-white sky band across the top third, and rolling green grassy hills filling the rest of the frame (two-tone green, darker green shading for hill contours, flat cel-shaded style, no gradients). The character is shown standing/floating on the grass at roughly the left-center of the scene, still in a dynamic leaning pose with one arm tucked, a bold yellow dollar amount '$0.93' floating above him (matches the confirmed win in bet history: bet $1, Mult. x0.93, Win $0.93). To the right of the character, clearly separated from him by open grass (character and pedestal do NOT overlap or touch), stands a monument/pedestal: a three-tier round beige/tan stone platform, topped by a gold pillar bearing a large gold coin medallion (side-profile bust of a mustached man in a stylized flat-cartoon coin-engraving style, no real identity asserted), and directly below the coin an orange rounded-rectangle plaque with bold white text 'x4'.",
      "top_bar_extra": "In this frame the top ticker shows one live entry: a small round avatar icon, username 'luisteco', and green text '+R$7.56' (a different, unrelated player's win in Brazilian Real - confirms the ticker is a global cross-player feed, separate from the local player's own USD balance shown in the bottom bar).",
      "colors_named": [
        "pale blue-white (upper sky band)",
        "green (grass, two shades)",
        "gold (coin monument, medal)",
        "beige/tan (pedestal stone tiers)",
        "orange (x4 plaque background)",
        "white (x4 text, plaque border)",
        "yellow (win amount text)"
      ]
    },
    {
      "id": "win_screen_modal",
      "source_file": "win_screen_modal.png",
      "state": "End of a different completed, won base-game round (bet $0.12), with an explicit win banner shown",
      "description": "Same green-hills landing scene and same gold-coin-on-pedestal monument with orange 'x4' plaque as win_screen.png, in the same position on the right side of the frame. This time a green rounded-rectangle banner is shown center-frame: bold yellow-outlined white text 'YOU WIN!' on the first line and large bold white '$0.05' on the second line, with a small circular badge (eagle/seal-style icon) to its left and a small red '+2' floating icon above-right of the banner (likely an animated cash/ticket counter artifact). The character stands directly below-left of this win banner, again clearly separated from and not touching the pedestal. Bottom bar shows BET '$0.12'.",
      "colors_named": [
        "green (win banner)",
        "yellow (WIN! outline, banner border glow)",
        "white (win text, coin monument, pedestal)",
        "orange (x4 plaque)",
        "red (small +2 icon)"
      ]
    },
    {
      "id": "lose_outcome",
      "source_file": "lose_outcome.png",
      "state": "End of a lost base-game round (bet $0.12) - obtained by TL after 3 extra manually-played rounds; confirmed by bet-history row 'bet 0.12, Mult. x0, Win -'",
      "description": "Sky/clouds background as in the base game, but the character is entirely absent from view - he is not shown falling, standing, or on the ground anywhere in frame. The helicopter is present at upper-left, its cockpit now empty (no character silhouette visible inside the glass). To the right, a scattered cluster of loose green dollar-bill icons (roughly a dozen banknotes at different rotations, bright lime-green with darker green shading, some folded/curled) is shown falling/drifting past a cloud - representing money being lost/scattered rather than collected. No win banner, no floating dollar counter, and no pedestal/monument appear anywhere on this screen.",
      "colors_named": [
        "cyan-blue (sky)",
        "white (clouds)",
        "black/charcoal (empty helicopter)",
        "bright green (scattered lost banknotes)"
      ]
    },
    {
      "id": "settings",
      "source_file": "settings.png",
      "state": "Burger menu open",
      "description": "A dark charcoal rounded-rectangle panel opens from the top-right, anchored under the (now white X close icon replacing the hamburger icon) menu button. Header row: circular avatar icon (grey/blue hooded silhouette) with truncated name 'Cyan Occup...' and a lighter-gray link-styled 'Change avatar' to its right. Below, three toggle rows each with an icon, white label text, and a pill-shaped toggle switch (all shown OFF - a white circle sits at the LEFT end of a dark track in every row shown): a speaker icon labeled 'Sound', a musical-note icon labeled 'Music', and a keyboard-key icon labeled '«Space» to spin & go'. A thin divider line follows, then three menu rows each with a leading icon and a chevron-free plain white label: a shield-checkmark icon 'Provably fair settings', a document/pencil icon 'Game rules', a clock/history icon 'My bet history'. A second divider, then a circled-'i'/alert icon row 'How to play?'. Footer: gray text 'Powered by' followed by the provider wordmark 'iNOUT' in bold yellow/orange stylized lettering.",
      "colors_named": [
        "dark charcoal (panel background)",
        "white (icons, labels, toggle-off circle)",
        "gray (secondary text, divider lines, toggle track)",
        "yellow/orange (iNOUT wordmark)"
      ]
    },
    {
      "id": "rules_p1",
      "source_file": "rules_p1.png",
      "state": "Game rules dialog (single page, no pagination controls observed)",
      "description": "Dark charcoal modal dialog, centered. Header 'Game rules' in bold white, subtext in gray 'Bet limits are presented below'. Three stacked dark-gray rounded rows, each with a bold white label on the left and a bold white value right-aligned: 'Min bet:' / '0.12 USD'; 'Max bet:' / '10 000 USD'; 'Max win:' / '100 000 USD'. Below the rows, small gray italic-weight text: 'Malfunction voids all pays and plays'. White X close icon top-right.",
      "printed_values": {
        "min_bet_usd": 0.12,
        "max_bet_usd": 10000,
        "max_win_usd": 100000,
        "malfunction_clause": "Malfunction voids all pays and plays"
      }
    },
    {
      "id": "how_to_play_p1",
      "source_file": "how_to_play_p1.png",
      "state": "How to play rules, page 1 of 3 (scroll-captured to exhaustion, 3 pages total, single continuous panel, no section switcher)",
      "description": "Dark modal, header 'How to play?' bold white with white X close icon. Numbered list on white/light-gray body text: 1. Place your bet - 'Choose the amount you want to wager before each round.' 2. Launch the Billionaire - 'Press SPIN - the Billionaire jumps out of the helicopter and begins his fall.' 3. Fly through the route - 'The Billionaire follows a unique route filled with elements that change your potential win.' 4. Main Game and Chance Bet elements (bulleted): Cap adds +0.2 to win counter; Burger adds +0.3; Coin adds +0.4; Money Clouds add the value shown on the cloud (+0.5 / +1 / +2 / +5); Multipliers multiply current win counter (x1.5 / x2 / x3 / x5); /2 divides current win counter by two; BlackHole triggers a mini-game whose result (calculated from the current win counter) is added to the win counter. Item 5 'Final Zones' begins, first line: entry starts with '• Nobel Prize - x4' visible at the very bottom edge (continues on page 2)."
    },
    {
      "id": "how_to_play_p2",
      "source_file": "how_to_play_p2.png",
      "state": "How to play rules, page 2 of 3",
      "description": "Continues from page 1 (repeats the tail end of item 4 for scroll continuity: Multipliers, /2, BlackHole). Item 5 'Final Zones.' body text: 'At the end of the route, the Billionaire may land on a final zone that applies an extra multiplier to your total win. The same final zones are available in Money Cloud Bonus:' followed by four bulleted entries: 'Nobel Prize - x4', 'Oil Rig - x8', 'Greenland - x15', 'White House - x20'. Item 6 'Win or Lose.' with two bullets: 'Win: the route is completed successfully, and your current total win is credited.' and 'Lose: if the Billionaire jumps out of the helicopter but gets hit by the rear rotor or grabbed by an eagle, the round ends with no win.' Item 7 'Chance Bet.' begins at the very bottom: 'Activate Chance Bet with the toggle before pressing SPIN. While active, every next spin is played in Chance Bet mode.'",
      "final_zones_table": [
        {
          "name": "Nobel Prize",
          "multiplier": "x4"
        },
        {
          "name": "Oil Rig",
          "multiplier": "x8"
        },
        {
          "name": "Greenland",
          "multiplier": "x15"
        },
        {
          "name": "White House",
          "multiplier": "x20"
        }
      ]
    },
    {
      "id": "how_to_play_p3",
      "source_file": "how_to_play_p3.png",
      "state": "How to play rules, page 3 of 3 (bottom of panel, scroll exhausted)",
      "description": "Continues item 6 Lose line, then item 7 Chance Bet body completes: 'The mode stays active for every spin until the player turns it off manually or reloads the page.' 'Cost: x1.5 of the current bet per spin.' Item 8 'Money Cloud Bonus.' body: 'Activate Money Cloud Bonus with the toggle before pressing SPIN. While active, every next spin follows a special Money Cloud route.' 'Money Cloud Bonus elements:' bullets - 'Money Clouds with values - add the value shown on the cloud to your win counter: +0.5 / +1 / +2 / +5.'; 'Money Clouds with multipliers - multiply your current win counter: x1.5 / x2 / x3 / x5.'; 'BlackHole - triggers a mini-game. The mini-game result is calculated from your current win counter, and the amount won through it is added to your win counter.' Then: 'There are no Cap, Burger, Coin, or /2 in Money Cloud Bonus. The mode stays active for every spin until the player turns it off manually or reloads the page.' 'Cost: x100 of the current bet per spin.' Item 9 'Auto Game.' body: 'Hold the SPIN button to activate Auto Game:' bullets 'Choose how many rounds to play automatically.' and 'Results are shown automatically, and the next round starts after the previous one is completed.' Item 10: 'Malfunction voids all pays and plays' (final line, panel bottom)."
    },
    {
      "id": "info_provably_fair",
      "source_file": "info.png",
      "state": "Provably fair settings dialog",
      "description": "Dark modal, header 'Provably fair settings' bold white, subtext gray 'This game uses Provably Fair technology to determine game result'. Section 'Next client (Your) seed:' with explanatory gray text 'Round result is determined form combination of server seed and first 3 bets of the round.' (sic - 'form' appears to be a typo for 'from' in the game's own UI text). Sub-label 'Random on every game:' above a dark input-style field showing 'Current: 43de05d40c23e802' with a small copy-to-clipboard icon on the right. Below, label 'Next server seed SHA256:' above another dark field showing a long hex hash beginning '7b8c95c60fde6aa8ea812d37e63cc3da20202eb721c2403...' (truncated by the field width) with its own copy icon. Footer center-aligned gray text: 'You can check fairness of each bet from bets history.'"
    },
    {
      "id": "info_p2_bet_history_early",
      "source_file": "info_p2.png",
      "state": "My bet history, after 1 real base-game round played",
      "description": "Dark modal, header 'My bet history', white X close. Table with column headers 'Date', 'Bet', 'Mult.', 'Win'. Row 1: '15:42 16-08-26' / '$1' (white dollar-coin icon) / green 'x0.93' / '$0.93' (white dollar-coin icon), with a green shield-checkmark icon at the far right (provably-fair verified). Row 2 (older, pre-existing on the shared demo account before this session's play): '09:55 16-08-26' / '$1' / green 'x0' / em-dash '–' (no win), also green-checked. Greyed-out 'LOAD MORE' button at the bottom."
    },
    {
      "id": "info_p3_speed",
      "source_file": "info_p3.png",
      "state": "SPEED dropdown open",
      "description": "Small dark rounded panel anchored above the bottom bar's SPEED control, overlapping the helicopter. Header 'SPEED:' bold white. Four selectable rows stacked vertically: 'SLOW', 'NORMAL', 'FAST', 'ULTRA', each a dark rounded rectangle with bold white text. The currently active row 'NORMAL' is outlined in bright green with a green checkmark icon on its right edge; the other three rows are plain dark gray with no checkmark. This is a pure animation-pace setting - the full 3-page 'How to play?' text (scroll-exhausted, see scroll_panels) never mentions SPEED as affecting payout math, unlike a DIFFICULTY-style mode seen in other InOut titles.",
      "speed_options": [
        "SLOW",
        "NORMAL (selected)",
        "FAST",
        "ULTRA"
      ]
    },
    {
      "id": "info_p4_bet_history_after_bonus",
      "source_file": "info_p4.png",
      "state": "My bet history, after Money Cloud Bonus round played",
      "description": "Same table layout as info_p2.png, now three rows. Row 1 (newest): '15:46 16-08-26' / '$100' / green 'x0.25' / '$24.75', green-checked. Row 2: '15:42 16-08-26' / '$1' / green 'x0.93' / '$0.93', green-checked. Row 3: '09:55 16-08-26' / '$1' / green 'x0' / '–', green-checked. Confirms the $100 Money Cloud Bonus round (=100x the base $1 bet) paid out $24.75, matching a live observed balance delta of +24.75."
    },
    {
      "id": "info_p5_bet_quick_picker",
      "source_file": "info_p5.png",
      "state": "BET quick-picker panel, opened by repeatedly clicking the bet stepper's '+' arrow until it stopped increasing (measured real-UI ceiling test)",
      "description": "Dark rounded panel overlapping the helicopter scene. Header 'BET:' bold white. A 4-column, 5-row grid of preset amount buttons (last row has only 2 buttons, so 18 presets total): row 1: $0.12, $0.2, $0.5, $1; row 2: $2, $5, $10, $20; row 3: $30, $40, $50, $60; row 4: $80, $100, $110, $130; row 5: $150, $200. Every button is a dark rounded rectangle with a white dollar-coin icon and bold white amount text, except the currently-selected '$200' button which is outlined in bright green with green text. Below the grid, a full-width horizontal slider track (green fill on the left portion, gray on the right) with a bright-green square drag handle showing three small white vertical bars (grip icon); in this captured state the handle sits at the absolute right end of the track. To the right of the slider, the live total readout '$200' in bold white with a white dollar-coin icon. This is the highest reachable bet value in the running build: further '+' clicks and clicking the numeric readout did not move the value past $200 (see bet_limits section below).",
      "bet_presets_usd": [
        0.12,
        0.2,
        0.5,
        1,
        2,
        5,
        10,
        20,
        30,
        40,
        50,
        60,
        80,
        100,
        110,
        130,
        150,
        200
      ]
    },
    {
      "id": "bonus_buy_dialog",
      "source_file": "bonus_buy_dialog.png",
      "state": "Buy Bonus dialog, opened from the bottom-bar 'BUY BONUS' button",
      "description": "Dark modal, header 'Buy Bonus:' bold white top-left, white X close top-right. Two side-by-side vertical cards. LEFT card, blue theme with a light blue glow border: header 'CHANCE BET' bold white on solid blue background; body text 'Boosts your bet odds. You can still lose, but black helicopter tail-rotor hits'; below, a decorative illustration row showing a red baseball-style cap (with partial white lettering on it), a gold dollar-coin, and a cheeseburger icon; bottom button (solid blue, slightly darker) 'ACTIVATE' bold white with '$1.5' in bold yellow beneath it. RIGHT card, green theme with a light green glow border: header 'MONEY CLOUD BONUS' bold white (two lines) on solid green background; body text 'The character flies a route with only multipliers and bonuses'; decorative illustration row showing white cash-stuffed clouds with yellow 'x3' and 'x5' text and a white '10' floating above; bottom button (solid green, slightly darker) 'ACTIVATE' bold white with '$100' in bold yellow beneath it. Below both cards, centered bold white all-caps caption: 'STAYS ACTIVE EVERY SPIN UNTIL TURNED OFF'. Bottom bar in this dialog state is reduced to a simple bet stepper (black '-' / '+' square buttons flanking 'BET' label and '$1' value) plus the balance readout with a card/wallet icon."
    },
    {
      "id": "bonus_moneycloud_ready",
      "source_file": "bonus_moneycloud_ready.png",
      "state": "Money Cloud Bonus activated, ready to spin",
      "description": "Base helicopter scene, but every cloud in the sky has been re-skinned as a 'money cloud' - fluffy white clouds now each have several green banknotes tucked into/around them. Bottom-bar leftmost button has changed from 'BUY BONUS' to a two-line yellow label 'MONEY CLOUD' with a small key icon, on a gold/yellow button with a bright green outer glow border (indicating the bonus mode is armed/active). The BET panel has been relabeled 'BONUS BET' and shows '$100' (=100x the base bet of $1, matching the buy price)."
    },
    {
      "id": "bonus_moneycloud_gameplay",
      "source_file": "bonus_moneycloud_gameplay.png",
      "state": "Money Cloud Bonus round in flight",
      "description": "The character falls through a route containing only money-themed elements, matching the rules text ('no Cap, Burger, Coin, or /2 in Money Cloud Bonus'): a glowing white cloud with bold yellow 'x2' text (multiplier cloud, two instances visible), a floating green counter '+0.5' above a running total '$2.00' near the character, scattered loose green banknotes drifting near him, a glowing white cloud with bold navy '+5' text, and two black-and-orange spiral 'BlackHole' vortex icons (flat cartoon swirl of a dark center ringed by an orange/red flame-like border) positioned left and right of the character - this is the mini-game trigger element described in the rules."
    },
    {
      "id": "bonus_chancebet_ready",
      "source_file": "bonus_chancebet_ready.png",
      "state": "Chance Bet activated, ready to spin",
      "description": "Base helicopter scene, unmodified sky/cloud art (Chance Bet does not reskin the environment). Bottom-bar leftmost button now reads two-line yellow label 'CHANCE BET' with a small key icon, on a gold/yellow button with a bright green outer glow border. The BET panel is relabeled 'CHANCE BET' and shows '$1.5' (=1.5x the base bet of $1, matching the buy price)."
    },
    {
      "id": "bonus_chancebet_gameplay",
      "source_file": "bonus_chancebet_gameplay.png",
      "state": "Chance Bet round in flight",
      "description": "Same element set as the ordinary base game (confirming Chance Bet keeps Cap/Burger/Coin/Money Clouds/Multipliers/BlackHole, unlike Money Cloud Bonus which strips some of them): a black-and-orange spiral BlackHole vortex icon top-left, a floating green '+0.4' counter above a running total '$0.90' near the falling character, a glowing cloud with bold yellow 'x2' text, a glowing cloud with bold navy '+2' text, a glowing cloud with bold navy '+1' text, a glowing cloud with bold yellow 'x4' text, and a glowing cloud with bold yellow 'x5' text."
    },
    {
      "id": "info_p6_bet_history_full",
      "source_file": "info_p6.png",
      "state": "My bet history, final 4-row session summary after all captured round types",
      "description": "Same table layout, four rows newest-first, all green-checked (provably fair verified): '15:48 16-08-26' / '$1.5' / 'x1.5' / '$2.25' (the Chance Bet round); '15:46 16-08-26' / '$100' / 'x0.25' / '$24.75' (the Money Cloud Bonus round); '15:42 16-08-26' / '$1' / 'x0.93' / '$0.93' (a real base-game round); '09:55 16-08-26' / '$1' / 'x0' / '–' (a pre-existing loss from before this session, present on the shared demo account). Greyed 'LOAD MORE' button at bottom."
    },
    {
      "id": "autoplay",
      "source_file": "autoplay.png",
      "state": "Autoplay settings panel, opened by a normal click on the rightmost bottom-bar button (circular-arrow icon), NOT by holding the SPIN button as the printed 'How to play?' text (step 9) claims",
      "description": "Dark modal, header 'Autoplay settings' bold white, white X close top-right. Sub-label 'Numbers of autospins:' above a 4-column x 2-row grid of preset count buttons: '10' (currently selected, outlined bright green with green text), '25', '50', '100', '500', '750', '1000', and an infinity symbol '∞' (unlimited). Below the grid, a horizontal slider track with a bright-green square drag handle (three white vertical bars) currently at the far left, and a live readout '10' in bold white to its right. Bottom: full-width bright-green button 'START AUTOPLAY (10)' in bold white text, dynamically reflecting the currently selected count.",
      "documented_discrepancy": "Printed rules text (how_to_play_p3.png, item 9) says 'Hold the SPIN button to activate Auto Game', which does not match this build: the panel opens via an ordinary click on a dedicated right-hand bottom-bar button, not a long-press of the PLAY/SPIN button."
    },
    {
      "file": "info_p7.png",
      "type": "info",
      "page": 7,
      "title": "My bet history (TL session)",
      "description": "The same dark 'My bet history' modal as info_p2/p4/p6, listing four rounds played at the minimum 0.12 bet: 16:16 x7.2 -> $0.86, 16:15 x4.25 -> $0.51, 16:14 x0 -> '-' (a losing round), 16:13 x0.38 -> $0.04. Columns Date / Bet / Mult. / Win with a green shield 'provably fair' tick at the right of every row; a green LOAD MORE button below. Background is the dimmed base game.",
      "why_it_matters": "Carries both the payout-basis arithmetic at the minimum stake and the only bet-history row of a lost round in this set."
    }
  ],
  "mechanics": {
    "round_flow": [
      "1. Place your bet using the BET stepper or the BET quick-picker panel.",
      "2. Press the round green PLAY button - the character (Billionaire) jumps from the helicopter and begins falling.",
      "3. The character automatically follows a fixed, randomly-generated vertical route filled with modifier elements; the player has no further input during the fall.",
      "4. Along the route the character may pick up: Cap (+0.2 to win counter), Burger (+0.3), Coin (+0.4), Money Clouds showing +0.5/+1/+2/+5 (adds that value), Multiplier clouds showing x1.5/x2/x3/x5 (multiplies the current win counter), a '/2' element (halves the current win counter), and a BlackHole element (triggers a mini-game whose result, computed from the current win counter, is added to the win counter).",
      "5. At the end of the route the character may land in one of four named Final Zones, each applying an extra multiplier to the round's total win: Nobel Prize (x4), Oil Rig (x8), Greenland (x15), White House (x20). The rules explicitly say the character 'may' land on a final zone, implying it is not guaranteed on every round.",
      "6. Outcome: WIN if the route completes successfully (current total win is credited); LOSE with zero win if the character is hit by the helicopter's rear rotor or grabbed by a seagill/eagle obstacle along the way."
    ],
    "modifier_glossary": [
      {
        "element": "Cap",
        "effect": "+0.2 to win counter",
        "modes": [
          "Main Game",
          "Chance Bet"
        ]
      },
      {
        "element": "Burger",
        "effect": "+0.3 to win counter",
        "modes": [
          "Main Game",
          "Chance Bet"
        ]
      },
      {
        "element": "Coin",
        "effect": "+0.4 to win counter",
        "modes": [
          "Main Game",
          "Chance Bet"
        ]
      },
      {
        "element": "Money Cloud (value)",
        "effect": "adds +0.5 / +1 / +2 / +5 (value printed on cloud) to win counter",
        "modes": [
          "Main Game",
          "Chance Bet",
          "Money Cloud Bonus"
        ]
      },
      {
        "element": "Multiplier cloud",
        "effect": "multiplies current win counter by x1.5 / x2 / x3 / x5 (value printed on cloud)",
        "modes": [
          "Main Game",
          "Chance Bet",
          "Money Cloud Bonus"
        ]
      },
      {
        "element": "/2",
        "effect": "divides current win counter by two",
        "modes": [
          "Main Game",
          "Chance Bet"
        ],
        "note": "explicitly absent from Money Cloud Bonus per rules text"
      },
      {
        "element": "BlackHole",
        "effect": "triggers a mini-game; result computed from current win counter is added to the win counter",
        "modes": [
          "Main Game",
          "Chance Bet",
          "Money Cloud Bonus"
        ],
        "visual": "black spiral vortex ringed by an orange/red flame-like border"
      },
      {
        "element": "Final Zone landmark",
        "effect": "extra multiplier applied to total win if the route ends there",
        "values": {
          "Nobel Prize": "x4",
          "Oil Rig": "x8",
          "Greenland": "x15",
          "White House": "x20"
        }
      }
    ],
    "hazards": [
      {
        "element": "helicopter rear rotor",
        "effect": "hitting it ends the round with no win (Lose)"
      },
      {
        "element": "seagull carrying TNT dynamite",
        "effect": "being grabbed/hit by it ends the round with no win (Lose)",
        "visual": "white cartoon seagull carrying a red dynamite stick labeled 'TNT'"
      }
    ],
    "purchasable_modifiers": [
      {
        "name": "Chance Bet",
        "type": "ante-style toggle, applies to every subsequent spin until turned off",
        "cost": "x1.5 of the current bet, charged per spin while active",
        "effect_per_rules_text": "'Boosts your bet odds. You can still lose, but black helicopter tail-rotor hits' (per Buy Bonus dialog copy)",
        "element_set": "same as the ordinary Main Game (Cap/Burger/Coin/Money Clouds/Multipliers/'/2'/BlackHole all present)",
        "captured_evidence": {
          "buy_dialog": "bonus_buy_dialog.png",
          "activation": "bonus_chancebet_ready.png",
          "gameplay": "bonus_chancebet_gameplay.png",
          "confirmed_win": "info_p6.png bet history row: bet $1.5, Mult. x1.5, Win $2.25"
        }
      },
      {
        "name": "Money Cloud Bonus",
        "type": "buyable bonus mode, applies to every subsequent spin until turned off",
        "cost": "x100 of the current bet, charged per spin while active",
        "effect_per_rules_text": "'The character flies a route with only multipliers and bonuses' (per Buy Bonus dialog copy); rules text confirms Cap, Burger, Coin, and '/2' do NOT appear in this mode - only value clouds, multiplier clouds, and BlackHole",
        "captured_evidence": {
          "buy_dialog": "bonus_buy_dialog.png",
          "activation": "bonus_moneycloud_ready.png",
          "gameplay": "bonus_moneycloud_gameplay.png",
          "confirmed_win": "info_p4.png bet history row: bet $100, Mult. x0.25, Win $24.75"
        }
      }
    ],
    "autoplay": {
      "presets": [
        10,
        25,
        50,
        100,
        500,
        750,
        1000,
        "∞ (unlimited)"
      ],
      "has_slider": true,
      "activation_button_label": "START AUTOPLAY (N)",
      "how_opened_in_this_build": "ordinary click on the rightmost bottom-bar button (circular-arrow icon)",
      "printed_rules_claim": "'Hold the SPIN button to activate Auto Game' - does not match the actual UI behavior of this build; documented as a discrepancy, not corrected/assumed away"
    },
    "speed_setting": {
      "options": [
        "SLOW",
        "NORMAL (default)",
        "FAST",
        "ULTRA"
      ],
      "classification": "animation playback pace only, not a math-affecting mode",
      "evidence": "full 3-page 'How to play?' text, scrolled to exhaustion, never mentions SPEED as changing odds/payouts, in contrast to a DIFFICULTY-style setting documented in other InOut titles"
    },
    "provably_fair": {
      "present": true,
      "description": "Round result is stated to be determined from a combination of the server seed and the first 3 bets of the round. A rotating 'client (your) seed' random string and a 'next server seed SHA256' hash are shown, both copyable. Each bet in 'My bet history' carries a green shield-checkmark icon indicating it is independently verifiable."
    }
  },
  "final_zone_pedestal_analysis": {
    "question": "In win_screen.png and win_screen_modal.png, is the gold-coin-on-pedestal monument marked 'x4' a prize the character collected (landed on), or one he missed?",
    "answer": "The pedestal is a FINAL ZONE marker, and its printed multiplier is a real prize, not scenery. The game states it in its own rules (how_to_play_p2.png, item 5 'Final Zones'): 'At the end of the route, the Billionaire may land on a final zone that applies an extra multiplier to your total win. The same final zones are available in Money Cloud Bonus: Nobel Prize - x4, Oil Rig - x8, Greenland - x15, White House - x20.' So four named zones exist, each with its own multiplier, and the pedestal art identifies which zone the current landing scene is.",
    "did_it_apply_in_the_captured_rounds": "Per round the frames alone cannot settle it, and that is stated rather than guessed. In win_screen.png and win_screen_modal.png (Nobel Prize x4) the character comes to rest on the grass beside the pedestal rather than on it. In the TL's oil-rig round the arithmetic does fit a landing: bet 0.12 at a credited x7.2 (win 0.86) is exactly a 0.9 win counter multiplied by the Oil Rig x8.",
    "why_the_earlier_reading_was_wrong": "The first pass concluded 'scenery, not a prize' partly because the round multipliers x0.93 and x0.4167 are 'not multiples of 4'. That test does not hold: the win counter is fractional (it grows by +0.2 / +0.3 / +0.4 / +0.5 / +1 / +2 / +5 and is halved by /2 pigeons), so a counter times 4 can land on any value. The mechanic question was answerable from the rules text the document already transcribed - the game's own printed rule outranks inference from two landing frames.",
    "final_zone_table": [
      {
        "zone": "Nobel Prize",
        "multiplier": "x4"
      },
      {
        "zone": "Oil Rig",
        "multiplier": "x8"
      },
      {
        "zone": "Greenland",
        "multiplier": "x15"
      },
      {
        "zone": "White House",
        "multiplier": "x20"
      }
    ],
    "evidence_files": [
      "how_to_play_p2.png",
      "win_screen.png",
      "win_screen_modal.png",
      "info_p7.png"
    ],
    "superseded_reading": "The 'Nobel Prize x4' pedestal functions as a fixed piece of landing-zone scenery/signage that is present in the background of this particular landing scene, but in both captured rounds the character's route ended short of it - he landed elsewhere on the grass, and the printed 'x4' was NOT factored into either round's credited win. It documents which named zone backdrop is rendered for that landing scene, not a bonus the player actually received in these two specific captures."
  },
  "economics": {
    "currency_observed": "USD (own balance and bet controls); the 'Live wins:' top ticker shows OTHER players in various real-world currencies (R$/BRL, ₹/INR, €/EUR, VES) - this is a global cross-player feed, unrelated to the local player's own USD-denominated balance/bet.",
    "bet_limits": {
      "printed_in_game_rules_panel": {
        "min_bet_usd": 0.12,
        "max_bet_usd": 10000,
        "source": "rules_p1.png"
      },
      "measured_real_ui_ceiling": {
        "min_bet_usd": 0.12,
        "max_bet_usd": 200,
        "source": "info_p5.png bet quick-picker (presets top out at $200, slider handle already at the track's rightmost pixel); method logged in manifest.bet_limits_verified"
      },
      "discrepancy_note": "The printed Game Rules panel states Max bet: 10 000 USD, but the actual bet selector in this build (both the preset grid and the drag slider) never allows a value above $200 - confirmed by exhausting the '+' stepper (~80 clicks) and dragging the slider to its physical end. Min bet 0.12 USD matches between both sources. Following InOut playbook precedent (printed money-cap figures acting as a provider-wide template rather than a per-build truth), the RECOMMENDED reportable max_bet is the measured $200 ceiling, with the printed $10,000 recorded here as an unresolved anomaly rather than silently discarded.",
      "max_win_printed_usd": 100000,
      "max_win_note": "Only the Game Rules panel states this figure (100 000 USD); no in-game round observed anywhere near this scale, so it cannot be independently corroborated from gameplay. Treated as the provider's stated cap."
    },
    "payout_basis": {
      "rule": "Win amount = printed round multiplier (\"Mult.\" column in My bet history) x the total bet placed for that round.",
      "evidence": [
        {
          "bet": 1.5,
          "mult": 1.5,
          "win": 2.25,
          "check": "1.5 x 1.5 = 2.25 (exact)"
        },
        {
          "bet": 1,
          "mult": 0.93,
          "win": 0.93,
          "check": "1 x 0.93 = 0.93 (exact)"
        },
        {
          "bet": 0.12,
          "mult": 7.2,
          "win": 0.86,
          "check": "0.12 x 7.2 = 0.864, printed win 0.86 (rounded)",
          "source_frame": "info_p7.png",
          "source_note": "My bet history captured by the TL after the capturer's session; the same table also holds the losing row of the set."
        },
        {
          "bet": 0.12,
          "mult": 4.25,
          "win": 0.51,
          "check": "0.12 x 4.25 = 0.51 (exact)",
          "source_frame": "info_p7.png",
          "source_note": "My bet history captured by the TL after the capturer's session; the same table also holds the losing row of the set."
        },
        {
          "bet": 100,
          "mult": 0.25,
          "win": 24.75,
          "check": "100 x 0.25 = 25, but printed win is 24.75",
          "note": "the table's Mult. value is rounded to two decimals; the true exact multiplier is 0.2475 (24.75 / 100), which rounds visually to the displayed 'x0.25'"
        }
      ],
      "caution": "The 'Mult.' column is a rounded DISPLAY value, not necessarily the exact multiplier used to compute Win. Do not back-solve exact round math from the rounded Mult. column alone; use bet and win together.",
      "loss_row": {
        "bet": 0.12,
        "mult": 0,
        "win": "-",
        "source_frame": "info_p7.png",
        "meaning": "A losing round is recorded with multiplier x0 and an em-dash in the Win column: the stake is simply lost, there is no partial return. This is the second, independent witness to the visual loss state shown in lose_outcome.png (empty helicopter, banknotes scattering, no win plaque)."
      }
    }
  },
  "not_captured_or_untested": [
    {
      "item": "SPEED variants (SLOW/FAST/ULTRA) individually played through",
      "reason": "Classified as a pure animation-pace setting, not a distinct payout-affecting mode - see mechanics.speed_setting. Only the SPEED dropdown itself (info_p3.png) and NORMAL-speed gameplay were captured."
    },
    {
      "item": "A round where the character visibly stands ON a Final Zone pedestal and its printed multiplier is confirmably included in the win math",
      "reason": "Not observed in either of the two win frames delivered in this manifest; both show the character short of/beside the pedestal. See final_zone_pedestal_analysis."
    },
    {
      "item": "Exact effect of landing on Oil Rig / Greenland / White House final zones",
      "reason": "Only the Nobel Prize (x4) zone backdrop appears in the delivered win frames; the other three named zones (Oil Rig x8, Greenland x15, White House x20) are known only from the printed rules text, not observed visually in this frame set."
    }
  ],
  "anomalies_and_notes": [
    "Printed 'Max bet: 10 000 USD' in the Game rules panel does not match the measured real UI ceiling of $200 - see economics.bet_limits.discrepancy_note.",
    "No loading/splash screen exists in this build (independently confirmed by two separate wait_ms=0 reload attempts landing directly on the interactive base game) - consistent with the documented Royal Drop precedent that some InOut builds skip the splash screen entirely.",
    "The demo wallet/balance is shared across the InOut operator's demo account rather than reset per session - the starting balance was not a clean round number, and the top 'Live wins:' ticker constantly overlays other unrelated players' wins in assorted real-world currencies.",
    "Printed rules text says Auto Game is activated by 'holding the SPIN button'; the actual build opens the Autoplay settings panel via an ordinary click on a separate dedicated bottom-bar button (circular-arrow icon) - documented as a discrepancy, not silently corrected."
  ],
  "accessibility_notes": {
    "color_dependent_information": [
      "Win-counter text and 'YOU WIN!' banners are conveyed in yellow/green with white outline AND accompanying numeric text - not color alone.",
      "Provably-fair verification per bet-history row is shown as a green shield-checkmark icon; the presence/shape of the checkmark icon itself (not just its green color) conveys the verified state, so it remains distinguishable for color-blind users.",
      "Toggle switches (Sound/Music/Space-to-spin, and the two purchasable modifier ACTIVATE states) rely on the POSITION of a white circular knob (left=off, right/highlighted=on) combined with an outer glow border on activated buttons, not on hue alone - though the Chance Bet (blue) vs Money Cloud Bonus (green) buy-dialog cards ARE differentiated primarily by color; their text labels ('CHANCE BET' vs 'MONEY CLOUD BONUS') and distinct iconography (cap/burger/coin vs cash-stuffed clouds) provide a non-color fallback.",
      "The four Final Zone monuments are differentiated by their printed multiplier text (x4/x8/x15/x20) and distinct background landmark art per the rules text, not by color alone - though only the Nobel Prize (x4, gold coin) zone was directly observed in this frame set.",
      "Modifier clouds differentiate ADD elements (+N, navy blue text) from MULTIPLY elements (xN, yellow/gold text) by both color AND the leading '+' or 'x' character - the symbol provides a non-color-dependent cue."
    ],
    "motor_accessibility": [
      "All controls (bet stepper, speed dropdown, autoplay presets, buy-bonus toggles, PLAY button) are discrete click targets; the bet amount can also be set via a drag slider (info_p5.png) which may be harder for motor-impaired users than the equivalent preset buttons offered alongside it - the preset grid is a viable alternative input path.",
      "Autoplay (10 up to 1000, or unlimited) reduces the need for repeated per-round clicking once activated."
    ],
    "screen_reader_notes": [
      "All game-critical numeric information (bet amount, win amount, multiplier, balance) is rendered as on-canvas text with a numeric value, which OCR confirms is legible - but as a canvas-based game this text is NOT exposed to a screen reader's accessibility tree; a screen-reader-specific overlay or live-region announcement of round outcome/win amount would be needed for this game to be usable by blind players.",
      "The single most critical audio-less, screen-reader-invisible interaction is the automatic in-flight route resolution (falling character, modifiers, hazards) - the round's entire mechanic and result currently communicate through animation and floating on-canvas text only."
    ]
  },
  "unreadable_or_uncertain": [
    "Exact partial lettering on the red cap collectible shown in the Buy Bonus dialog artwork (bonus_buy_dialog.png) is not legible/relevant beyond noting it exists as a themed collectible icon; not transcribed per the instruction to avoid describing any real-world identity.",
    "The exact BlackHole mini-game screen/result presentation was not captured as its own dedicated frame - only its trigger icon (black/orange spiral) appearing mid-route in bonus_moneycloud_gameplay.png and bonus_chancebet_gameplay.png.",
    "Whether the printed $10,000 max bet is reachable via a different operator/currency configuration outside this demo build is unknown - recorded as an open discrepancy, not resolved.",
    "The bet/mult/win rows for bet $0.12 -> mult x7.2 -> win $0.86 and bet $0.12 -> mult x4.25 -> win $0.51 referenced under economics.payout_basis were supplied in the TL brief but are not visible in any of the 22 delivered manifest frames; included for arithmetic cross-check completeness only, flagged as not independently sourced from an image in this document."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.