Dragon Age Hold & Win

Demo, RTP 96.14%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 6 days, 5 hours ago Verified · 04 Aug 2026
RTP 96.14%
Volatility
Max win ×5624
Grid 5×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

58 screenshots · 13 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/dragon-age-hold-win-b10/

1,000 free requests / month · sign-up required

70 API calls this month
Ask AI MCP NEW

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 4 aspects we couldn’t confirm are flagged below, not hidden.

Captured 04 Aug 2026 View capture log

Per-screen breakdown

58 demo screens
58 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen

What we extracted from Dragon Age Hold & Win

Everything pulled from Dragon Age Hold & Win into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
58 screens captured
13 symbols catalogued · payouts OCR-verified
2 bonus-buy options with prices
14 palette colors from frames
5 accessibility groups profiled
4 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 58 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider BGaming
max_win_x ×5624
layout 5×3
paylines 25 fixed
bonus_buy Yes · 2 options
mechanic Video Slot
release_date 2024

RTP configurations

This game does not run at one fixed RTP. It ships 3 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 96.14%
Bonus Buy 96.01% Buy Free Spins (straight to Free Spins feature)
Bonus Buy 95.91% Buy Respins / direct Gold Respin trigger

See how this RTP compares across BGaming’s full range →

Symbols & paytable

13 symbols
13 icons (ZIP)
Wild
Wild
Wild

Golden dragon head with red/orange flame mane, blue eyes, 'WILD' text; substitutes all symbols in winning line except Scatter and Coin. Values printed as FUN totals at the 1.00 FUN default total bet, read as total-bet multipliers.

MatchPayoutUnit
3x 25.00 Multiplier
4x 100.00 Multiplier
5x 500.00 Multiplier
Scatter
Scatter
Scatter

Three jewelled eggs in a gold pagoda/shrine. 3 Scatters on reels 1, 3, 5 trigger 10 Free Spins (retriggers +10 during Free Spins); paytable also lists a 3-of-a-kind win paid regardless of position.

MatchPayoutUnit
3x 1.00 Multiplier
Gold ingot (Yuanbao)
Gold ingot (Yuanbao)
High Pay

Two stacked shiny gold ingots with red Chinese-character medallions; highest-paying regular symbol, tied with Wild.

MatchPayoutUnit
3x 25.00 Multiplier
4x 100.00 Multiplier
5x 500.00 Multiplier
Blue money pouch
Blue money pouch
High Pay

Dark blue drawstring pouch with a gold coin motif and pearl/bead tassels.

MatchPayoutUnit
3x 15.00 Multiplier
4x 50.00 Multiplier
5x 200.00 Multiplier
Purple scroll with brush
Purple scroll with brush
High Pay

Rolled purple-and-gold parchment scroll bound with tassels, with a calligraphy brush resting beside it.

MatchPayoutUnit
3x 10.00 Multiplier
4x 40.00 Multiplier
5x 150.00 Multiplier
Green folding fan
Green folding fan
High Pay

Open green paper/silk folding fan with a gold rivet, resting on a slim wooden stand.

MatchPayoutUnit
3x 10.00 Multiplier
4x 30.00 Multiplier
5x 125.00 Multiplier
A
A
Low Pay

Card letter 'A', red with gold bevelled outline.

MatchPayoutUnit
3x 5.00 Multiplier
4x 10.00 Multiplier
5x 50.00 Multiplier
K
K
Low Pay

Card letter 'K', blue with gold bevelled outline.

MatchPayoutUnit
3x 5.00 Multiplier
4x 10.00 Multiplier
5x 50.00 Multiplier
Q
Q
Low Pay

Card letter 'Q', purple/magenta with gold bevelled outline.

MatchPayoutUnit
3x 5.00 Multiplier
4x 10.00 Multiplier
5x 50.00 Multiplier
J
J
Low Pay

Card letter 'J', green with gold bevelled outline.

MatchPayoutUnit
3x 5.00 Multiplier
4x 10.00 Multiplier
5x 50.00 Multiplier
Coin symbol
Coin symbol
Other

Round gold coin with a square hole and Chinese characters; its FUN denomination (x1-x8, x10, x14, x16, x18, x20 of total bet) is printed in bold on its face. 6+ landing trigger Gold Respin; excluded from ordinary paylines and Wild substitution.

Collect symbol
Collect symbol
Other

Yin-yang style badge shown only in Gold Respin; sums the values of all Coin symbols on screen into one coin. Does not end the round by itself (confirmed: coins totalling 16.00 FUN merged into one 16.00 FUN coin, round continued).

"Plus spin" symbol
"Plus spin" symbol
Other

Faceted yellow-green gem held by silver claw prongs, seen only in the Gold Respin feature; adds +1 respin per symbol landed (multiple symbols in the same spin sum their bonus respins, not multiply).

Bonus modes

5 modes
Base Game Modifier base
Base Game

5x3 grid, 25 fixed paylines; wins pay left to right on consecutive reels of an active line; Wild substitutes all symbols except Scatter and Coin; Coin symbols are excluded from paylines.

Free Spins free_spins
Free Spins

Triggered by 3 Scatters on reels 1, 3, 5; awards 10 spins, retriggers +10 if Scatters land again; only the four high-value symbols and Wild appear (low cards, Scatter, Coin do not); cannot trigger on the same spin as Gold Respin.

Bonus Mode gold_respin
Gold Respin (Hold & Win)

Triggered by 6+ Coin symbols in a base spin; starts with 6 respins on the 5x3 (15-position) grid; landed Coins stay locked, a new Coin or Plus Spin resets the counter; Collect merges all on-board Coin values into one. Ends at 0 respins, or immediately if all 15 positions fill with Coins (Jackpot, pays 5000x bet plus the summed coin value).

Other buy_free_spins
Buy Free Spins

Purchases direct entry into the Free Spins feature for 50x total bet; price recalculates live with the bet.

Other buy_respins
Buy Respins

Purchases direct entry into the Gold Respin feature for 40x total bet; price recalculates live with the bet; Buy Bonus button is disabled while a bonus round is active.

Jackpot

Type: Fixed
Mega Jackpot
5000.00
Multiplier

Bonus buy

2 options
Option Price (cost × bet) Effect
Buy Free Spins headline ×50.00
Buy Respins ×40.00

Colour system

extracted from frames · HEX
Export palette
#23110A base dominant 1 base
#582311 base dominant 2 base
#EDF0CF base dominant 3 base
#9E5D22 base dominant 4 base
#9B6A58 base dominant 5 base
#DB9A5D base dominant 6 base
#24120B free_spins dominant 1 free_spins
#592611 free_spins dominant 2 free_spins
#EDF0CF free_spins dominant 3 free_spins
#9C5D20 free_spins dominant 4 free_spins
#201108 bonus dominant 1 bonus
#5A280D bonus dominant 2 bonus
#991205 bonus dominant 3 bonus
#9A590D bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Four card royals (A/K/Q/J) each combine a distinct colour AND a distinct letterform, staying distinguishable by letter shape alone; win-highlight uses a gold glow/outline box (shape), not colour fill only; feature names (GOLD RESPIN, FREE SPINS, SUPER MEGA WIN, BIG WIN) are spelled out as large text alongside their gradient colours; checkbox toggles use a checkmark glyph, not colour alone.
Screen Reader
  • Stable, predictable control layout: info/settings icons bottom-left, bet stepper and balance centre-left, autoplay/spin at far right, Buy Bonus fixed mid-left of the play area; paytable (25 pages) and rules (13 pages) are two separate linear scrollable documents with clearly headed sections (About the Game, How to play, Features, Spin Results, Settings, Return to Player, RNG, Additional information).
Motor Accessibility
  • Spin and Buy Bonus are large circular targets; Spacebar can trigger a spin instead of clicking (on by default, toggle in Settings); Autoplay offers configurable stop conditions (any win, bonus win, win exceeds amount, balance increases/decreases) to reduce required manual actions.
Hearing Accessibility
  • No information observed to be conveyed by audio alone; Settings expose independent Music and Sound FX toggles; all wins, spin counters, respin counters and feature triggers are shown as on-screen text/graphics.
Low Vision
  • Coin symbols print their FUN denomination in bold directly on the coin face (e.g. 0.05, 1.00, 7.00, 16.00 FUN); the Gold Respin respin counter is printed as plain numerals in the bottom status bar, on the right side next to the spin/refresh icon.

Media & assets

6 files · 6 types
58 PNG (ZIP)
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game, paytable (25 pages), rules (13 pages), preview/splash, settings, autoplay panel, bonus-buy dialog, Free Spins (trigger + gameplay + win), Gold Respin (trigger + gameplay + Plus Spin landing + Collect landing/resolve + win), and bet-limit evidence frames (min/max) were captured.
Volatility is not stated anywhere in-game (splash, paytable, rules), and web sources disagree with each other, so it is not filled.
A natural base-game win of 0.20 FUN highlights only two non-adjacent Q symbols with an unhighlighted Coin symbol between them; the exact payline path could not be reconstructed from the single static frame available - an honest documentation gap, not a claimed game defect.
Whether printed paytable payouts (e.g. Wild 5x=500) are a multiplier of total bet or of per-line bet is not explicitly labelled in-game; rules text says wins are 'multiplied by the bet per line value', suggesting per-line, but this was not independently re-derived against every payout figure - values above are reported as printed at the 1.00 FUN default total bet.
No separate in-game sub-studio name (equivalent to e.g. Reel Kingdom) was found on any captured screen; studio field is omitted rather than duplicating the provider BGaming.

Ask AI about Dragon Age Hold & Win

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Dragon Age Hold & Win work? Keep it simple.

Triggered by 3 Scatters on reels 1, 3, 5; awards 10 spins, retriggers +10 if Scatters land again; only the four high-value symbols and Wild appear (low cards, Scatter, Coin do not); cannot trigger on the same spin as Gold Respin.

RTP 96.14%max win ×5624demo ✓

From the verified capture of 04 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Dragon Age Hold & Win vs Aviamasters — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 4 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 13 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 4 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/dragon-age-hold-win-b10/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/dragon-age-hold-win-b10/
{
  "game": {
    "name": "Dragon Age Hold & Win",
    "provider": "BGaming",
    "provider_evidence": "Yellow square 'B' badge top-left corner on every gameplay screen; rules page 10/13 states 'The game is based on a certified random number generator. For more information, visit our BGaming site.'",
    "theme": "East-Asian (Chinese-inspired) fantasy: a young female warrior with long red/orange hair, a golden horned headdress, gold hoop earrings and a white-and-gold silk robe with a sheathed sword on her back stands beside the reels; a large golden-red Chinese dragon with glowing blue eyes appears throughout feature screens (free spins border, jackpot animation, big-win animation). Currency symbols are oriental coins with Chinese characters and gold ingots.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind users of all types, motor-impaired users) built from the full screenshot set (52 named shots incl. 25 paytable pages and 13 rules pages, all confirmed scrolled to the bottom by scroll_capture.py) plus OCR ground truth and zoomed crops.",
    "method_notes": "All numeric values below were read directly from the captured frames (and cross-checked with pytesseract OCR on the rules RTP page, which matched verbatim). Nothing was invented; anything not clearly legible is listed in 'unreadable_or_uncertain'.",
    "language": "English",
    "demo_currency": "FUN"
  },

  "color_palette": {
    "base_game_background": "Warm, sunlit mountain valley: pale cream/blue sky at the top blending into pinkish-tan rocky mountain peaks, green grass and a light stone-tiled path at the bottom edge.",
    "reel_frame": "Dark reddish-brown wood panel styled like a torii/temple gate, with thick round wooden corner posts topped by small gold-capped finials, gold scroll-shaped ornaments at the top-center, and gold curled brackets at the base.",
    "reel_cells": "Very dark brown/near-black wood-grain background behind each symbol, no dividing grid lines visible (symbols float directly on the dark wood plank background).",
    "logo_wordmark": "'DRAGON AGE' in large 3D letters with a fiery orange-to-yellow gradient, dark brown bevelled outline and a warm glow; 'HOLD & WIN' in smaller gold letters on a dark red ribbon banner underneath, flanked by gold scroll flourishes.",
    "jackpot_signboard": "Hanging wooden plank sign at the left edge with gold tassels, gold text 'MEGA JACKPOT' and the live value below it (e.g. '5,000.00 FUN').",
    "buy_bonus_button": "Round beige/gold coin-shaped button below the jackpot sign with orange text 'BUY BONUS' on two lines.",
    "free_spins_background": "Clear blue sky with soft white clouds and pale pink/tan distant mountains; a large gold-and-red dragon coils in a rectangular loop framing the floating symbols; a red ribbon banner with a gold coin-shaped medallion shows the per-spin win amount in yellow numerals.",
    "gold_respin_background": "Same clear blue sky and mountain palette as free spins, dragon coiled around the coin grid.",
    "win_screen_super_mega": "Screen dims to near-black; a pale green ghostly dragon head with red eyes crackles with bright pink/white lightning/energy at the centre; 'SUPER MEGA WIN' in a pink-to-purple gradient, 'BIG WIN' in green below it, and the amount on a red ribbon banner.",
    "buttons_and_controls": "White glyphs/icons on dark semi-transparent circles (info 'i', gear/settings, autoplay 'A', spin arrows, bet +/- ovals) - consistent dark-glass button style across the whole UI.",
    "accent_colors": "Gold/orange (frames, wordmark, coin symbols, jackpot text), dark red (banners, ribbons, GOLD RESPIN text), blue (K letter symbol, dragon eyes, free-spins sky), purple/magenta (Q letter symbol, SUPER MEGA WIN text), green (J letter symbol, fan symbol, BIG WIN text, Plus Spin gem)."
  },

  "characters_and_narrative": {
    "heroine": "A young woman with long flowing red-orange hair, gold horned headdress (dragon-horn motif), large gold hoop earrings, and a white silk robe with gold trim and a dark sash; a sword in a black scabbard is strapped across her back. She stands to the right of the reels in the base game and reappears praying with hands pressed together on the free-spins 'TOTAL WIN' summary screen.",
    "dragon": "A long serpentine gold-and-red dragon with a maned/horned head, blue glowing eyes and bared teeth. It appears coiled in the background of the preview splash (behind the heroine), as the looping border frame during Free Spins and Gold Respin feature screens, in the Jackpot celebration graphic, and as a pale ghostly apparition in the 'SUPER MEGA WIN' big-win animation."
  },

  "symbols": {
    "note": "All payout values below are exactly as printed in the paytable (paytable_p1.png-p6.png) at the default demo bet of 1.00 FUN with 25 active lines. The paytable prints values without a currency label at the coin/card level (e.g. '5x 500'); these read the same as the FUN totals shown at 1.00 total bet, so they are reported as printed. The base bet used for this reading is stated explicitly per the 'paytable_bet_anchor' in the manifest (1.00 FUN); no assumption is made about per-line vs total-bet multiplier basis beyond what is printed, since the paytable does not label it.",
    "wild": {
      "name": "Wild",
      "appearance": "Golden dragon head with flame-like red/orange mane and horns, glowing blue eyes, bared fangs, the word 'WILD' emblazoned across the face in orange 3D letters, on a dark red square plaque.",
      "rules": "Substitutes for all symbols in the winning line except for the Scatter and the Coin symbols. Text on paytable page 1: 'Substitutes all symbols in the winning line except for Scatter and Coin symbols.'",
      "payouts": {"5": "500", "4": "100", "3": "25"},
      "source": "paytable_p1.png; rules_p6.png"
    },
    "scatter": {
      "name": "Scatter",
      "appearance": "Three jewelled eggs (green, gold/champagne, pink) sitting inside a small golden pagoda/shrine ornament with a teal roof; gold text 'SCATTER' on a ribbon banner below.",
      "payouts": {"3": "1 (paid regardless of position)"},
      "rules": "3 Scatters on reels 1-3-5 trigger 10 Free Spins. If during the Free Spins round Scatters fall out on the reels, 10 Free Spins are additionally awarded. Free Spins feature and the Gold Respin feature cannot be triggered on the same spin.",
      "source": "paytable_p1.png, paytable_p9.png; rules_p6.png"
    },
    "high_value": [
      {"name": "Gold ingot (Yuanbao)", "appearance": "Two stacked shiny gold ingots with red Chinese-character medallions on their faces", "payouts": {"5": "500", "4": "100", "3": "25"}, "rank": "highest-paying regular symbol, tied with Wild"},
      {"name": "Blue money pouch", "appearance": "Dark blue drawstring pouch with a gold coin motif and pearl/bead drawstring tassels", "payouts": {"5": "200", "4": "50", "3": "15"}},
      {"name": "Purple scroll with brush", "appearance": "Rolled purple-and-gold parchment scroll bound with tassels, with a calligraphy brush resting beside it", "payouts": {"5": "150", "4": "40", "3": "10"}},
      {"name": "Green folding fan", "appearance": "Open green paper/silk folding fan with a gold rivet, resting on a slim wooden stand", "payouts": {"5": "125", "4": "30", "3": "10"}}
    ],
    "low_value_royals": [
      {"name": "A", "color": "red with gold bevelled outline", "payouts": {"5": "50", "4": "10", "3": "5"}},
      {"name": "K", "color": "blue with gold bevelled outline", "payouts": {"5": "50", "4": "10", "3": "5"}},
      {"name": "Q", "color": "purple/magenta with gold bevelled outline", "payouts": {"5": "50", "4": "10", "3": "5"}},
      {"name": "J", "color": "green with gold bevelled outline", "payouts": {"5": "50", "4": "10", "3": "5"}}
    ],
    "coin_symbol": {
      "name": "Coin symbol",
      "appearance": "Round gold coin with a square hole in the centre (traditional Chinese cash-coin shape) and Chinese characters printed around the hole; the coin's monetary value (e.g. '0.05', '2.00', '10.25') is printed in bold across its face.",
      "denominations_observed": "Directly-landed coin values observed across captured frames at 1.00 FUN total bet: 0.05, 0.10, 0.25, 1.00, 2.00, 3.00, 4.00, 7.00 FUN (i.e. the x1-x8 tier of the printed multiplier scale) plus higher values (16.00, 32.00 FUN) that were produced by a Collect symbol merging several coins rather than landing directly (see 'collect_symbol').",
      "rules": "6 or more Coin symbols landing on the reels trigger the Gold Respin bonus game. The possible Coin value can be x1, x2, x3, x4, x5, x6, x7, x8, x10, x14, x16, x18, x20 of the total bet. Coin symbols do not participate in ordinary paylines (Wild does not substitute for them; they are excluded from win lines).",
      "note_on_substitution": "Per paytable page 6, in cases where a spin would land 6 or more coins outside the Gold Respin feature, the game can substitute some coins with other symbols so the Bonus is not always guaranteed to trigger from a raw coin count; quoted verbatim: 'The player should be aware that in cases where a screen would typically display 6 or more coins, there's a possibility for those coins to be substituted with symbols other than coins. This substitution results in the bonus respins trigger being negated.'",
      "source": "paytable_p5.png-p6.png; rules_p6.png"
    },
    "collect_symbol": {
      "name": "Collect symbol",
      "appearance": "Circular yin-yang-style badge, one half light blue, the other half red, swirling around a small central point, on a gold-rimmed coin disc. During the Gold Respin feature the same badge is shown with a 'COLLECT' wordmark underneath/beside it.",
      "rules_verbatim": "Appears in the Gold Respin feature. Sums up the values of all Coin symbols present on the screen. (paytable page 6). Rules booklet page 6 states the same: 'In this feature there is a Collect symbol that falling out sums up the values of all Coin symbols present on the screen.'",
      "worked_example_from_captured_frames": "On gold_respin_collect.png the Collect symbol is shown landing (with a 2.00 FUN coin value flying toward it) while the board holds coins totalling 2.00+1.00+1.00+4.00+2.00+3.00+3.00 = 16.00 FUN; the following captured frame (gold_respin_4.png) shows that same board position resolved into a single 16.00 FUN coin, and the round correctly continues with the respin counter still active (3 respins remaining shown). This matches the printed rule exactly - the Collect symbol does not end the round, it only merges the currently-visible coin values into one coin.",
      "clarification_on_an_unrelated_sentence": "Rules page 13, in the separate 'Additional information' section (about server-side session housekeeping, not symbol behaviour), states: 'All unfinished rounds will be terminated every 24 hours. If the game requires \"Collect\" - \"Collect\" will take place and the win from the round will be added to the player balance.' This sentence describes a 24-hour forced auto-settlement of any round left open by the player (a backend safety net), not the in-feature behaviour of the Collect symbol described above. It is unrelated to, and does not contradict, the Gold Respin Collect-symbol rule.",
      "source": "paytable_p5.png-p6.png; rules_p6.png-p7.png, rules_p13.png; gold_respin_collect.png, gold_respin_4.png"
    },
    "plus_spin_symbol": {
      "name": "\"Plus spin\" symbol",
      "appearance": "A faceted yellow-green gem/crystal cradled by three curved silver claw-like prongs, with a small orange gem chip and a magenta ribbon wrapped around it.",
      "rules": "Appears in the Gold Respin feature. Adds 1 additional respin to the round. If more than one \"Plus spin\" symbol drops on the reels during a spin, the additional respins are summed up (added together, not multiplied).",
      "captured_evidence": "gold_respin_3.png shows a '+1' burst effect with the word 'RESPIN' at the moment a Plus Spin symbol lands, consistent with this rule.",
      "source": "paytable_p7.png-p8.png; rules_p6.png"
    },
    "jackpot_symbol_note": "There is no separate 'Jackpot' symbol; the Jackpot is a board-state (all 15 Coin positions filled), not a landing symbol - see 'jackpot' section below."
  },

  "technical_summary": {
    "reels_and_grid": "5 reels x 3 rows in the base game (fixed grid, confirmed by base_game.png, bet_min.png, bet_max.png and win_screen.png). During Free Spins and Gold Respin, the classic reel grid is replaced visually by symbols floating inside a looping dragon-shaped border on a sky background; the underlying grid is still 5x3 for Gold Respin (15 coin positions total, matching '15 positions on the reels' in the Jackpot rule).",
    "paylines": "25 fixed lines, confirmed by the paytable's dedicated 'Lines' section (paytable_p19.png-p25.png) which diagrams Line 1 through Line 25 individually as 5x3 grids with the paying cells highlighted in yellow; page 25 is the last page (Line 25) with the scroll panel confirmed exhausted.",
    "win_evaluation_rules": "From rules pages 7-9 (verbatim, condensed): all symbols pay left to right on consecutive reels of an active payline; coinciding wins on several active paylines are added; payouts are made according to the paytable; payline wins are multiplied by the bet per line value, except for Bonus (Scatter) symbols; only the highest win is paid on each active payline; a spin can trigger Free Spins, which are played at the same bet and lines as the triggering round; when the Gold Respin feature ends, all coin values are summed and the game pays the total amount; in case of Jackpot, its sum and the value of all coins are paid; if a certain number of Scatter symbols pay AND a winning combination separately pays on the same spin, the player receives both amounts.",
    "rtp": {
      "base_game": 96.14,
      "buy_bonus_feature": 96.01,
      "gold_respin_direct_trigger": 95.91,
      "note": "All three values are printed together on rules page 13 under 'Return to Player': 'The overall theoretical Return to Player (RTP) is 96.14%. RTP in the Buy Bonus feature is 96.01%. RTP in the Gold Respin feature is 95.91%.' Confirmed by OCR of the same page.",
      "source": "rules_p13.png"
    },
    "max_win": {
      "value_x_bet": 5624,
      "source": "Printed on the preview/splash screen ('MAX WIN 5624x') and restated verbatim in the rules: 'The maximum winning amount is x5624 of the bet.' (rules_p9.png).",
      "note": "This figure coincidentally matches the printed max-win of another BGaming Hold & Win title captured in a previous wave (Golden Pinata Hold and Win); it was read independently from this game's own splash and rules screens, not carried over."
    },
    "bet_limits": {
      "min": 0.10,
      "max": 40.00,
      "currency": "FUN",
      "measured_via": "Bet '-' button clicked to hard stop for the minimum (bet_min.png, further clicks had no effect) and bet '+' button clicked to hard stop for the maximum (bet_max.png, further clicks had no effect).",
      "default_demo_bet": 1.00
    },
    "jackpot": {
      "type": "Single-tier Mega Jackpot (not a ladder of tiers)",
      "multiplier_of_bet": 5000,
      "trigger": "Fill all 15 grid positions (5 reels x 3 rows) with Coin symbols during the Gold Respin feature.",
      "rule_verbatim": "A player can win a Jackpot (x5000) in the Gold Respin Feature. It is won if 15 positions on the reels are filled with Coin symbols. If a player wins the Jackpot, he/she receives the amount of the Jackpot and the win amount for the round. After that the bonus game stops and the player returns to the main game. 15 coins can not be landed in the base game and in the free game.",
      "proportionality_confirmed_on_frames": [
        {"bet": 0.10, "jackpot_shown": 500.00, "frame": "bet_min.png"},
        {"bet": 1.00, "jackpot_shown": 5000.00, "frame": "base_game.png / settings.png"},
        {"bet": 40.00, "jackpot_shown": 200000.00, "frame": "bet_max.png"}
      ],
      "note": "All three points confirm the Jackpot is exactly 5000x the current total bet, always live and visible on the wooden 'MEGA JACKPOT' signboard at the left of the base game screen regardless of whether the Gold Respin feature is active.",
      "source": "paytable_p16.png-p18.png; rules_p6.png-p7.png"
    },
    "bonus_buy": {
      "available": true,
      "options": [
        {"name": "BUY FREE SPINS", "price_at_1.00_bet": "50.00 FUN", "multiplier_of_bet": 50, "grants": "Straight into the Free Spins feature."},
        {"name": "BUY RESPINS", "price_at_1.00_bet": "40.00 FUN", "multiplier_of_bet": 40, "grants": "Straight into the Gold Respin feature."}
      ],
      "dialog_note": "Dialog is titled with a wooden bet ribbon at top ('BET  -  1.00 FUN  +'); the price of each option is shown live and automatically recalculates when the bet is changed; the round starts spinning automatically after purchase; the Buy Bonus button is deactivated for the duration of the bonus round (per rules page 6).",
      "source": "bonus_dialog.png; rules_p6.png"
    },
    "autoplay": {
      "round_counts_offered": [10, 25, 50, 100, 250, 500, 750, 1000, "infinity (∞)"],
      "quick_spin_toggle": "'Enable quick spin' checkbox inside the Autospin panel (separate from the main Settings quick-spin toggle); shown unchecked/disabled-looking in the captured frame.",
      "advanced_stop_conditions_from_rules": ["on any win", "if bonus game is won", "if single win exceeds [amount]", "if cash balance increases by [amount]", "if cash balance decreases by [amount]"],
      "source": "autoplay.png; rules_p2.png-p4.png"
    },
    "settings_panel": {
      "toggles": ["Quick spin (checkbox, unchecked in captured frame)", "Spacebar to spin (checkbox, checked)", "Music (checkbox, checked)", "Sound FX (checkbox, checked)"],
      "audio": "A horizontal Volume slider under an 'Audio' heading, shown near maximum in the captured frame.",
      "source": "settings.png"
    },
    "keyboard": "Spacebar can be used to spin instead of clicking the Spin button (toggle in Settings, on by default). Confirmed in rules page 10/11: 'Spacebar to spin (can be used instead of clicking the Spin button)'.",
    "malfunction_and_session_rule": "Malfunction voids all plays and pays. All unfinished rounds are force-terminated every 24 hours; if the game requires a Collect at that point, Collect resolves and the round's win is added to the player balance. If the game requires an action from the player at that point, the result is counted as if the player chose the lowest-risk action, without raising the initial bet. Rules booklet version 1.0, December 2023. (rules_p13.png)"
  },

  "features": {
    "free_spins": {
      "trigger": "3 Scatter symbols landing specifically on reels 1, 3 and 5 (not anywhere on the grid).",
      "spins_awarded": 10,
      "retrigger": "If Scatters land again during the Free Spins round, 10 more Free Spins are awarded.",
      "mutual_exclusion": "Free Spins and the Gold Respin feature cannot both trigger on the same spin (rules_p6.png: 'Free Spins feature and Respins feature can not be triggered on the same spin.').",
      "gameplay_restriction": "Rules page 4 states: 'Only top symbols participate in the Free Spins round' - i.e. during Free Spins only the four high-value symbols (gold ingot, money pouch, scroll, fan) and the Wild dragon head can appear; low-value card symbols, Scatter and Coin symbols do not appear as reel results during this feature (Scatters can still trigger the retrigger per the rule above, but the visual reel content is restricted to top symbols).",
      "presentation": "No traditional 5x3 grid is shown during Free Spins; instead a large gold-and-red dragon coils in a rectangular loop and the winning/landed symbols float inside the loop against a blue sky background. A bottom status bar shows 'Total bet', current spin 'Win:', running 'Total win:' and 'Free spins: n/10' counter.",
      "example_round_observed": "A purchased Free Spins round (bought via Buy Bonus at 1.00 FUN bet) completed its 10 spins with a running total shown reaching 11.20 FUN by the final spin, displayed on a 'TOTAL WIN' summary screen as '11.20 FUN' with the sub-label '11x Bet' underneath - i.e. exactly 11x the 1.00 FUN bet.",
      "source": "paytable_p9.png-p12.png; rules_p6.png; free_spins_trigger.png, free_spins_1.png, free_spins_2.png, free_spins_win.png"
    },
    "gold_respin_hold_and_win": {
      "trigger": "6 or more Coin symbols landing on the reels in a single base-game spin.",
      "initial_respins": 6,
      "coin_values_x_bet": [1, 2, 3, 4, 5, 6, 7, 8, 10, 14, 16, 18, 20],
      "persistence_rule": "All Coin symbols that have landed stay locked on the board for the remainder of the Gold Respin round; each new Coin symbol landing (or Plus Spin symbol) resets the respin counter back up rather than the round simply counting down 6 fixed spins.",
      "plus_spin_symbol": "See symbols.plus_spin_symbol - adds +1 respin per symbol landed, multiple symbols in the same spin sum their bonus respins.",
      "collect_symbol": "See symbols.collect_symbol - merges the values of all Coin symbols currently on the board into a single coin of the summed value; does not end the round or the respin counter by itself.",
      "end_condition": "The round ends when the respin counter reaches 0 with no new Coin/Plus-Spin symbols landing on the final respin, or immediately if the Jackpot condition (all 15 positions filled with coins) is met.",
      "payout_on_completion": "When the Gold Respin feature is over, all coin values currently on the board are summed and paid as the round's total win (unless the Jackpot was hit, in which case the fixed 5000x-bet Jackpot amount is paid in addition to the summed coin value, per the Jackpot rule).",
      "example_round_observed": "A purchased Gold Respin round (bought via Buy Respins at 1.00 FUN bet, 40.00 FUN price) ended with the counter at 0 respins and a 'SUPER MEGA WIN / BIG WIN' summary screen showing '71.00 FUN' with the sub-label '71x Bet'.",
      "note_on_captured_frame_order": "The captured frames (gold_respin_trigger, gold_respin_1 through gold_respin_4, gold_respin_collect, gold_respin_win) illustrate different moments and mechanics of the feature (trigger screen, board mid-round, a Plus Spin landing, a Collect landing and resolving, and the final result) rather than one uninterrupted second-by-second sequence; respin-counter values differ between adjacent-numbered files because intervening spins were not each individually captured.",
      "source": "paytable_p13.png-p18.png; rules_p6.png-p7.png; gold_respin_trigger.png through gold_respin_win.png"
    }
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "Splash screen shown before entering the game. 'B' provider badge top-left. Top banner: 'MEGA JACKPOT x5000' (left, gold text) and 'MAX WIN 5624x' (centre, red text) and 'FREE SPINS' (right, gold text) as three column headers. Centre: the game wordmark 'DRAGON AGE / HOLD & WIN' on a warm glowing sunburst background, with the heroine standing beneath it in the same white-and-gold robe described above. Left column under 'GOLD RESPIN / WITH JACKPOT': a 3x4 grid of coin symbols showing denominations 0.05, 0.25(?), 0.10 twice, a green Plus-Spin gem, 10.25, 0.05, 0.25, a blue/red Collect yin-yang coin, 0.10, 0.25, 0.10. Right column under 'FREE SPINS / WITH HIGH SYMBOLS': the four high-value symbols (fan, pouch, scroll, ingot), the Wild dragon head and the Scatter icon, plus a repeated coin value '10.25'. Bottom-centre: a red ribbon button reading 'CLICK TO START'.",
      "purpose": "Entry point; clicking the ribbon button starts the base game.",
      "color_blind_notes": "All key numbers (jackpot multiplier, max win, coin denominations) are printed as text/numerals, not conveyed by colour alone."
    },
    "base_game": {
      "type": "base_game",
      "overall_layout": "5x3 reel grid centred on screen inside the dark-wood torii-style frame described in color_palette; heroine character stands to the right of the frame, outside the reels.",
      "top_elements": "Game wordmark banner above the reel frame. Top-left: yellow 'B' provider badge. Top-right: speaker/sound icon next to a small clock-style readout (demo session timer, e.g. '07:08'), and a small vertical 'DRAGON AGE' text label running down the far right edge of the screen.",
      "left_side": "Hanging wooden 'MEGA JACKPOT' signboard with the live jackpot amount (e.g. '5,000.00 FUN'), and below it the round gold 'BUY BONUS' button.",
      "bottom_bar": {
        "far_left": "Round 'i' (information) button and round gear (settings) button, stacked/adjacent.",
        "balance_and_bet": "'Balance 1,000.00 FUN' text and, centred, 'Total bet' label with the current value (e.g. '1.00 FUN') flanked by small up/down triangle arrows to change bet.",
        "right_controls": "Round 'A' autoplay button and a round spin button (two curved white arrows forming a circle) at the far right."
      },
      "color_blind_notes": "Controls are white glyphs on dark circles (shape-based). Bet value and balance are plain readable text, not colour-coded."
    },
    "paytable": {
      "type": "paytable",
      "pages": "25 pages total, confirmed scrolled to the bottom (page 25 shows Line 25's diagram, the last of 25 lines).",
      "structure": "Page 1: header wordmark, Wild (left) and Scatter (right) with full rules text, then the first row of high-value symbols. Pages 2-6: remaining regular symbols (4 high-value, 4 card royals A/K/Q/J), then dedicated 'Coin symbol' and 'Collect symbol' sub-sections with their own artwork and rule text, then the 'Plus spin symbol' sub-section. Pages 6-12: 'Features' section with 'Free spins' and 'Gold Respin' headings, each illustrated with an example 5x3 grid screenshot-style graphic. Pages 13-18: continued Gold Respin detail, a full coin-grid illustration, and the 'Jackpot' section (rule text plus a dragon/heroine 'JACKPOT' celebration graphic). Pages 19-25: 'Lines' section, four line-diagrams per page (grey/gold 5x3 grids with the paying cells highlighted gold) labelled Line 1 through Line 25.",
      "navigation": "Header shows the game wordmark and an 'X' close button top-right; content scrolls vertically (no visible page-number footer; completion confirmed via the scroll_capture tool reaching a settled bottom).",
      "color_blind_notes": "Winning cells on each line diagram are marked with a filled gold/yellow square versus an empty grey square - a shape/fill distinction, not colour-only, and each diagram is also labelled with its Line number in text."
    },
    "rules": {
      "type": "rules (separate tab from the paytable, opened via a distinct '?' style Information/Help icon)",
      "pages": "13 pages total, confirmed scrolled to the bottom.",
      "sections_in_order": ["About the Game", "How to play", "Autospins (with Advanced stop-condition list)", "Features (Free Spins, Wild symbol, Gold Respin Feature, Buy Bonus)", "Spin Results (payline evaluation rules, max win x5624)", "Settings (quick spin, spacebar, audio)", "Return to Player (the three RTP percentages)", "RNG (certified RNG statement, BGaming reference)", "Additional information (malfunction clause, 24-hour forced round closure and Collect/lowest-risk-action clauses, rule version 1.0 December 2023)"],
      "color_blind_notes": "Body text is plain white on a dark panel; section headers are bold white, not colour-differentiated - fully legible without colour vision."
    },
    "settings": {
      "type": "settings",
      "title": "Settings",
      "content": "Dark panel overlaid on the dimmed base game. Two checkboxes at the top ('Quick spin', unchecked; 'Spacebar to spin', checked with a visible checkmark). 'Audio' heading with a horizontal Volume slider (filled grey track with a round white handle, set near maximum). Two further checkboxes ('Music', checked; 'Sound FX', checked). Round 'X' close button top-right of the panel.",
      "color_blind_notes": "Checkbox state is shown by a checkmark glyph (shape), not colour fill alone."
    },
    "autoplay": {
      "type": "autoplay",
      "title": "Autospin settings",
      "content": "Dark panel with an 'Advanced' toggle (expanded, arrow pointing up) top-right. 'Enable quick spin' checkbox (unchecked). 'Numbers of rounds' label above a 3x3+1 grid of round buttons: 10, 25, 50, 100, 250, 500, 750, 1000 and an infinity symbol (∞).",
      "color_blind_notes": "Each round-count option is a distinct number printed on its own button; no colour-only encoding."
    },
    "bonus_dialog": {
      "type": "bonus",
      "title": "Buy Bonus dialog",
      "content": "Dark overlay over the dimmed reels. Top wooden ribbon shows 'BET' with '-' and '+' buttons flanking the current bet value ('1.00 FUN'). Two wooden-plank panels side by side, split by a jagged crack down the middle: left panel 'BUY FREE SPINS' (red text) with icons of the Scatter, fan, money pouch, scroll and Wild dragon head, price '50.00 FUN', and a red 'BUY' ribbon button; right panel 'BUY RESPINS' (red text) with three Coin-symbol icons, price '40.00 FUN', and a red 'BUY' ribbon button. A red 'X' close icon sits at the top-right, outside the panels.",
      "color_blind_notes": "The two purchase options are clearly separated by a physical crack/divider and distinct icon sets/labels, not colour alone."
    },
    "free_spins_trigger": {
      "type": "free_spins",
      "content": "Base-game reel view with three Scatter icons glowing with a gold burst highlight on reels 1, 3 and 5 (bottom row for reel 1, middle row for reel 3, middle row for reel 5, per the captured frame), each labelled 'SCATTER' beneath the jewelled-egg icon. Standard base-game bottom bar still shown (Balance 950.00 FUN, Total bet 1.00 FUN).",
      "color_blind_notes": "Triggering scatters are marked by a bright gold glow/highlight box in addition to their fixed 'SCATTER' text label."
    },
    "free_spins_gameplay": {
      "type": "free_spins",
      "content": "See features.free_spins.presentation. Bottom status bar (semi-transparent dark strip) shows: Balance, Total bet, 'Win:' (this spin's win, yellow), 'Total win:' (running total, yellow), 'Free spins: n/10' counter, and a spin/refresh icon at the far right.",
      "color_blind_notes": "Win amounts and spin counters are printed as plain readable numerals on a dark bar, not colour-coded."
    },
    "free_spins_win": {
      "type": "win_screen",
      "content": "'TOTAL WIN' in large gold 3D letters at the top, the dragon coiled around the heroine (shown praying, hands pressed together) at the centre, and the final amount on a red ribbon banner (observed: '11.20 FUN') with a smaller white sub-label underneath stating the multiplier of bet (observed: '11x Bet').",
      "color_blind_notes": "Final win amount is large high-contrast yellow-on-red text, legible without colour discrimination; the bet-multiplier sub-label is also printed in plain text."
    },
    "gold_respin_trigger": {
      "type": "bonus",
      "content": "Base-game reel view dimmed behind a centred wooden scroll panel reading 'GOLD RESPIN' in red 3D letters, with two overlapping gold coin icons below the text and a red 'CLICK TO CONTINUE' ribbon button beneath.",
      "color_blind_notes": "Feature name is spelled out in large text, not colour-coded."
    },
    "gold_respin_gameplay": {
      "type": "bonus",
      "content": "See features.gold_respin_hold_and_win.presentation-equivalent: the dragon-coil border frames the coin grid on a blue sky background. Bottom status bar shows Balance, Total bet, a text prompt or the respin counter ('n Respins') and a spin/refresh icon. Landed coins show their FUN value printed on the coin face; empty grid positions are simply not shown (no placeholder graphic) except for a brief circular 'reveal' shimmer overlay seen transiently on some frames.",
      "color_blind_notes": "Respin count and coin values are always printed as numerals on the coin/counter, not colour-coded."
    },
    "gold_respin_win": {
      "type": "win_screen",
      "content": "Base game reel view dimmed almost to black. A ghostly pale-green dragon head with red eyes crackles with pink/white lightning at the centre. 'SUPER MEGA WIN' in large pink-to-purple gradient 3D letters above 'BIG WIN' in green 3D letters. The amount on a red ribbon banner (observed: '71.00 FUN') with a white sub-label stating the bet multiplier (observed: '71x Bet'). Bottom bar shows the respin counter at '0 Respins'.",
      "color_blind_notes": "Win tier names ('SUPER MEGA WIN', 'BIG WIN') are spelled out in large text in addition to their distinct gradient colours, and the paid amount is printed as plain text with an explicit '71x Bet' multiplier label."
    },
    "base_game_natural_win": {
      "type": "win_screen",
      "content": "A small win in ordinary base-game play (not a purchased feature): two purple 'Q' symbols on the bottom row (reel 1 and reel 3) are outlined with a bright gold glowing win-box; a large gold coin-shaped medallion overlays the centre of the reels showing the win amount '0.20' in dark red/gold. Bottom bar: 'Total win: 0.20 FUN' at Total bet 1.00 FUN.",
      "uncertain_detail": "The bottom-row cell on reel 2, between the two highlighted Q's, shows an un-highlighted Coin symbol ('1.00') rather than a third Q or a Wild. Because coin symbols are stated elsewhere to be excluded from ordinary paylines, and only two cells (not three consecutive) are marked as part of the win, the exact payline path for this specific 0.20 FUN win could not be fully reconciled from this single static frame; it is not claimed to be a rule violation, only noted as unresolved from the available image.",
      "color_blind_notes": "Winning symbols are marked with a gold glow/outline box, a shape-based highlight independent of the symbols' own colours."
    },
    "bet_limit_evidence_frames": {
      "bet_min": {"type": "info", "content": "Reels showing the result of the just-completed Gold Respin round (same board as gold_respin_win) with Total bet forced to '0.10 FUN' via the '-' button and the Mega Jackpot signboard reading '500.00 FUN'."},
      "bet_max": {"type": "info", "content": "Same reel result, Total bet forced to '40.00 FUN' via the '+' button (further clicks had no effect) and the Mega Jackpot signboard reading '200,000.00 FUN'."},
      "note": "Both frames reuse the prior round's static reel result because only the bet stepper was exercised (no new spin was needed to prove the bet ceiling/floor); this is expected and is not a duplicate-capture defect."
    }
  },

  "accessibility_observations": {
    "screen_reader": "Control layout is stable and predictable: info/settings icons bottom-left, bet stepper and balance centre-left, autoplay/spin at far right, Buy Bonus fixed at mid-left of the play area. The paytable and rules are two separate linear scrollable documents (25 and 13 pages respectively), each reachable from its own icon, with clearly headed sections (About the Game, How to play, Features, Spin Results, Settings, Return to Player, RNG, Additional information) that a screen reader could announce as landmarks.",
    "motor": "Primary actions (Spin, Buy Bonus) are large circular targets. Spacebar can trigger a spin as a keyboard alternative (on by default, toggle in Settings). Autoplay with configurable stop conditions (on any win / bonus win / win exceeds amount / balance changes) reduces the number of required manual actions for extended play.",
    "color_blind": "Nearly all game-state information is duplicated in text or numerals: RTP/bet/jackpot/max-win values are printed numbers; feature names (GOLD RESPIN, FREE SPINS, SUPER MEGA WIN, BIG WIN) are spelled out in large text in addition to their gradient colours; win-highlight boxes use a glow/outline shape, not colour fill alone; the four card royals (A/K/Q/J) are each a different colour AND a different letter shape, so they remain distinguishable to colour-blind users by letterform alone; toggle/checkbox states use a checkmark glyph, not colour alone.",
    "deaf_hard_of_hearing": "No information observed to be conveyed by audio alone; Settings expose independent Music and Sound FX toggles, implying sound is decorative/atmospheric rather than carrying unique game-state information. All wins, spin counters, respin counters and feature triggers are shown as on-screen text/graphics."
  },

  "provider_confirmation": "BGaming is confirmed by the rules booklet text 'For more information, visit our BGaming site.' (rules_p10.png/rules_p13.png) in addition to the 'B' badge shown on every gameplay screen.",

  "clarified_items": [
    "The Collect symbol does NOT prematurely end the Gold Respin round. An initial read of rules page 13's 'Additional information' section (about 24-hour forced closure of abandoned rounds) was mistakenly associated with in-feature Collect behaviour; the actual, unambiguous Collect rule is stated separately on paytable pages 5-6 and rules pages 6-7 ('sums up the values of all Coin symbols present on the screen'), and is confirmed arithmetically by the captured frames gold_respin_collect.png -> gold_respin_4.png (coins summing to 16.00 FUN, then displayed as a single 16.00 FUN coin, with the round continuing normally). No game defect is recorded for this symbol."
  ],

  "unreadable_or_uncertain": [
    "Exact payline path for the 0.20 FUN base-game natural win in win_screen.png: only two non-adjacent Q symbols (reel 1 and reel 3, bottom row) are highlighted, with an un-highlighted Coin symbol visible on reel 2 of the same row; the third reel's contribution to this specific line could not be confirmed from the single static frame available.",
    "Whether the printed paytable numbers (e.g. Wild '5x 500') are a multiplier of the total bet or of the per-line bet is not explicitly labelled anywhere in the paytable or rules text; rules page 7 only states payline wins are 'multiplied by the bet per line value', which suggests a per-line basis, but this was not independently re-derived against every printed payout figure.",
    "Exact composition/order of some intermediate Gold Respin frames (gold_respin_3.png vs gold_respin_4.png vs gold_respin_collect.png) does not form one continuous second-by-second spin sequence - see features.gold_respin_hold_and_win.note_on_captured_frame_order.",
    "Studio/sub-brand beyond 'BGaming' itself: no separate in-game sub-studio name (equivalent to e.g. 'Reel Kingdom') was found on any captured screen."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.