Dr Feelgood

Demo, RTP 96.02%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 3 weeks, 5 days ago Verified · 18 Sep 2026
RTP 96.02%
Volatility Very High
Max win —
Grid 5×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

30 screenshots · 12 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/dr-feelgood-b29/

10,000 free requests / month · sign-up required

Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 4 aspects we couldn’t confirm are flagged below, not hidden.

Captured 18 Sep 2026 View capture log

Per-screen breakdown

30 demo screens
30 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Sep '25: 240 240 Sep Oct '25: 240 240 Oct Nov '25: 170 170 Nov Dec '25: 200 200 Dec Jan '26: 260 260 Jan Feb '26: 180 180 Feb Mar '26: 200 200 Mar Apr '26: 230 230 Apr May '26: 140 140 May Jun '26: 90 90 Jun Jul '26: 150 150 Jul Aug '26: 180 180 Aug
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25
🇨🇦Canada 20 0 20 20 20 20 20 20 20 0 20 20
🇵🇷Puerto Rico 20 0 0 0 20 0 20 0 0 0 0 0
🇧🇷Brazil 10 0 0 0 0 0 0 0 10 10 10 10
🇵🇱Poland 10 0 0 0 0 0 10 0 0 10 10 10
🇨🇿Czech Republic 10 0 0 0 10 0 0 10 0 0 0 0
🇪🇬Egypt 10 0 0 0 0 0 0 0 0 0 0 0
🇲🇽Mexico 0 0 10 0 10 10 10 10 10 10 10 10
🇦🇷Argentina 10 10 0 0 0 10 0 10 10 10 10 10
🇦🇺Australia 10 10 10 10 0 10 10 0 0 10 10 0
🇬🇧United Kingdom 10 10 0 10 10 0 0 10 10 10 0 10
🇿🇦South Africa 0 0 0 10 10 10 10 10 10 10 0 0
🇩🇪Germany 0 0 0 10 0 10 10 10 0 0 0 10
🇰🇷South Korea 0 0 0 0 10 10 0 0 10 0 10 10
🇲🇾Malaysia 0 0 0 0 0 20 0 20 0 0 0 0
🇵🇪Peru 0 0 0 10 0 0 0 0 0 10 10 10
🇸🇮Slovenia 0 0 0 0 0 10 0 10 10 10 0 0
🇪🇸Spain 0 0 0 10 10 10 0 0 10 0 0 0
🇸🇪Sweden 10 10 0 0 0 0 10 0 0 0 10 0
🇮🇩Indonesia 0 0 0 0 10 0 10 0 0 10 0 0
🇦🇹Austria 0 0 0 0 10 0 0 0 0 10 0 0
🇮🇸Iceland 0 0 0 0 0 0 0 0 0 0 10 10
🇹🇷Turkey 0 0 0 0 0 0 0 10 10 0 0 0
🇧🇬Bulgaria 0 0 0 0 0 0 0 0 0 0 10 0
🇧🇾Belarus 0 0 0 0 0 0 0 0 0 0 0 10
🇨🇴Colombia 0 0 0 0 0 0 0 10 0 0 0 0
🇭🇷Croatia 0 0 0 0 0 0 0 0 10 0 0 0
🇩🇰Denmark 0 0 0 0 0 0 0 0 0 0 0 10
🇸🇻El Salvador 0 0 0 0 0 0 0 0 0 0 0 10
🇫🇷France 0 0 0 10 0 0 0 0 0 0 0 0
🇬🇹Guatemala 0 0 0 0 10 0 0 0 0 0 0 0
🇭🇰Hong Kong 0 0 0 0 10 0 0 0 0 0 0 0
🇭🇺Hungary 0 0 0 0 0 0 0 10 0 0 0 0
🇮🇪Ireland 0 0 0 10 0 0 0 0 0 0 0 0
🇯🇵Japan 0 0 0 0 0 0 0 10 0 0 0 0
🇱🇻Latvia 0 0 0 0 0 0 0 10 0 0 0 0
🇳🇱Netherlands 0 0 0 0 0 0 0 10 0 0 0 0
🇳🇿New Zealand 0 0 0 0 10 0 0 0 0 0 0 0
🇵🇭Philippines 0 0 0 0 0 0 0 0 0 0 10 0
🇸🇬Singapore 0 0 0 0 0 0 0 10 0 0 0 0
🇹🇭Thailand 0 0 0 0 0 0 10 0 0 0 0 0
🇺🇦Ukraine 0 0 0 0 0 0 0 0 0 0 0 10
🇮🇹Italy 0 10 10 0 0 0 0 0 0 0 10 10
🇺🇸United States 60 80 40 40 60 60 60 80 80 60 80 80
🇫🇮Finland 0 20 0 0 20 20 0 0 0 0 20 0
Full per-country breakdown via the API →

What we extracted from Dr Feelgood

Everything pulled from Dr Feelgood into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
30 screens captured
12 symbols catalogued · payouts OCR-verified
10 palette colors from frames
4 accessibility groups profiled
4 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 30 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Habanero
rtp 96.02% · single configuration
volatility Very High
layout 5×3
paylines 25 fixed
bonus_buy No
mechanic Video Slot

Symbols & paytable

12 symbols
12 icons (ZIP)
WILD (nurse)
WILD (nurse)
Wild

Red-haired nurse in a white cap and pale-blue uniform with a red-cross armband; appears only on reels 2-4, substitutes all symbols including scatter, doubles the prize when part of a win.

SCATTER (heart crown / trophy)
SCATTER (heart crown / trophy)
Scatter

Gold trophy topped with a red heart on a rainbow-coloured band; pays anywhere, added to line wins, multiplied by total bet (not per line); 2+ on reels 1 and 5 triggers the re-spin feature.

MatchPayoutUnit
2x 1.00 Multiplier
3x 2.00 Multiplier
4x 5.00 Multiplier
5x 250.00 Multiplier
Doctor
Doctor
High Pay

Blond doctor in a light-blue coat with a stethoscope, giving a thumbs-up; highest-paying regular symbol.

MatchPayoutUnit
2x 0.20 Multiplier
3x 4.00 Multiplier
4x 20.00 Multiplier
5x 1000.00 Multiplier
Patient
Patient
High Pay

Bandaged patient sitting up in a pink hospital bed, arm in a sling.

MatchPayoutUnit
2x 0.12 Multiplier
3x 2.00 Multiplier
4x 10.00 Multiplier
5x 200.00 Multiplier
Hospital
Hospital
Low Pay

Blue multi-story hospital building with a red cross on the facade and an ambulance canopy.

MatchPayoutUnit
2x 0.08 Multiplier
3x 0.80 Multiplier
4x 2.00 Multiplier
5x 40.00 Multiplier
Ambulance
Ambulance
Low Pay

Red-and-white ambulance van with a roof light bar and a red cross on the door.

MatchPayoutUnit
2x 0.08 Multiplier
3x 0.80 Multiplier
4x 2.00 Multiplier
5x 40.00 Multiplier
Telephone
Telephone
Low Pay

Green vintage rotary telephone with a coiled cord and 'RING RING' motion lines; does not pay on 2 of a kind.

MatchPayoutUnit
3x 0.40 Multiplier
4x 1.00 Multiplier
5x 20.00 Multiplier
Stethoscope
Stethoscope
Low Pay

Black stethoscope with pink ear tips, coiled; does not pay on 2 of a kind.

MatchPayoutUnit
3x 0.40 Multiplier
4x 1.00 Multiplier
5x 20.00 Multiplier
Flowers
Flowers
Low Pay

Bouquet of yellow/orange roses in pink-and-purple wrap with a 'Get well soon' card; does not pay on 2 of a kind.

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.60 Multiplier
5x 8.00 Multiplier
Gurney / hospital trolley
Gurney / hospital trolley
Low Pay

Empty wheeled hospital gurney with a pale-blue mattress; does not pay on 2 of a kind.

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.60 Multiplier
5x 8.00 Multiplier
Medical chart / clipboard
Medical chart / clipboard
Low Pay

Blue clipboard with a red zig-zag heart-rate line drawn on the paper; does not pay on 2 of a kind.

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.40 Multiplier
5x 4.00 Multiplier
Teddy bear
Teddy bear
Low Pay

Small orange-brown teddy bear with a purple bow, bandaged arm and leg matching the Patient symbol; no 2-of-a-kind pay.

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.40 Multiplier
5x 4.00 Multiplier

Bonus modes

2 modes
Base Game Modifier base
Base Game

5x3 grid, 25 fixed paylines, symbols pay left to right except the scatter which pays anywhere. Wild appears only on reels 2-4 and substitutes all symbols including scatter, doubling the prize when it is part of a win.

Bonus Mode respin
Re-spin Feature

Triggered by 2 or more scatter symbols landing on reels 1 and 5 simultaneously. Reels 1 and 5 hold their symbols; the centre reels (2-4) re-spin up to 3 times with scatter-only pays. Landing a new wild or scatter on a centre reel resets the counter to 3. Not retriggerable; the feature is played at the triggering game's lines and bet.

Jackpot

Type: Progressive
MINOR JACKPOT
Progressive
Unknown
GRAND JACKPOT
Progressive
Unknown

Colour system

extracted from frames · HEX
Export palette
#9BDCF0 base dominant 1 base
#D4DDE1 base dominant 2 base
#621F67 base dominant 3 base
#1C60AE base dominant 4 base
#9C9FA4 base dominant 5 base
#222630 base dominant 6 base
#F0A016 bonus dominant 1 bonus
#FDDB11 bonus dominant 2 bonus
#DA985D bonus dominant 3 bonus
#D6D7D3 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Held reels during the re-spin feature are marked by a yellow outline frame plus desaturation of all non-held content (double non-color cue). Winning payline shows a printed number over it, not color alone. Toggle switches show handle position besides track color. Payline indicator ovals carry a printed number besides their fill color.
Screen Reader
  • Control layout is stable between the base game and the re-spin feature: only background art and a 'Re-spins Remaining' counter change, no button relocates. The Help screen and the paytable booklet are both linear scrollable documents with an explicit close control.
Motor Accessibility
  • Primary actions (PLAY / STOP during re-spins) are large circular centered targets; the space bar also starts and stops a spin. BET MAX raises only BET LEVEL, not COIN — reaching the true maximum bet requires adjusting COIN separately.
Hearing Accessibility
  • No information is conveyed by sound alone; the Sound-Ambient and Sound-Effects toggles are optional. Jackpot amounts, bet/win and feature state are always shown as on-screen text.

Media & assets

3 files · 3 types
30 PNG (ZIP)
Base game
base_game
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game (5x3 grid, 25 fixed lines), paytable/rules booklet (8 pages: symbols pages 1-5, feature/jackpot/other-rules pages 6-8), and the 11-page Help screen (betting rules, interface glossary, controls, autoplay, disconnection policy, jackpots, RTP and build stamps).
Settings menu (sound toggles, Quick Spin) and Auto Play dialog (spin-count options, stop conditions) captured.
Re-spin feature captured end-to-end: trigger banner, held reels with re-spin countdown, counter reset by a new Wild/Scatter on a centre reel, and the feature's final win banner.
A routine (non-feature) single-payline win captured and used to confirm the per-line payout basis and the ‡0.25 paytable anchor.
Maximum win multiplier is not printed anywhere in this build (checked the entire Help screen and booklet); the provider page's x2,013 figure is unconfirmed and intentionally not used.
Volatility rating is not printed anywhere in this build's Help screen or booklet.
Jackpot win screen could not be captured: MINOR/GRAND jackpots are structurally unreachable in Fun Play per the Help screen ('Jackpots cannot be won during Fun Play or Bonus Play').
The provider page's 'SuperBet' badge does not correspond to any mechanic in this build (checked by OCR of all Help/booklet pages and by a pixel sweep of the UI) — not documented as a feature; the same check found no bonus-buy control either.

Ask AI about Dr Feelgood

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Dr Feelgood play? Keep it simple.

5x3 grid, 25 fixed paylines, symbols pay left to right except the scatter which pays anywhere. Wild appears only on reels 2-4 and substitutes all symbols including scatter, doubling the prize when it is part of a win.

RTP 96.02%Very High volatilitydemo ✓

From the verified capture of 18 Sep 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Dr Feelgood vs Wealth Inn — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 4 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 12 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 4 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/dr-feelgood-b29/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/dr-feelgood-b29/
{
  "game": {
    "name": "Dr Feelgood",
    "provider": "Habanero",
    "theme": "Comedic small-town hospital / clinic. A flirty red-haired nurse and a blond thumbs-up doctor treat a string of good-natured medical mishaps (a bandaged patient in traction, an ambulance run, a get-well-soon bouquet). Light, sitcom-style medical comedy, not a serious or gory hospital setting.",
    "art_style": "Flat 2D cartoon / clip-art illustration style with thick dark outlines, bright flat cel-shaded colors and no photographic or realistic lighting. Characters have simplified, slightly exaggerated proportions (big expressive eyes, broad smiles) typical of casual comic mascot art. Scenes are evenly, brightly lit daytime interiors (no shadows, no neon, no 3D rendering). The reel window is framed like a hospital privacy screen: pastel blue vertical curtain panels with a purple/magenta background border and a checkered purple/white tile floor visible at the bottom edges. Straight-on, static camera angle (no perspective/isometric depth).",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) built from 29 captured desktop screenshots (1280x800), the in-game OCR-readable Help screen (11 pages) and paytable/rules booklet (8 pages), plus zoomed crops of paytable icons and UI badges.",
    "method_notes": "Numbers are taken verbatim from the in-game Help screen (RTP, bet ladder, jackpot contributions) and the paytable/rules booklet (symbol payouts, feature text, paylines). Nothing not printed on-screen is inferred. Provider-page claims that contradict or are unconfirmed by the build itself (a printed max-win of x2,013, a 'SuperBet' badge) are explicitly NOT used -- see 'unreadable_or_uncertain' and 'provider_page_discrepancies'.",
    "language": "English"
  },

  "color_palette": {
    "base_game_background": "Bright magenta/purple curtain backdrop with a purple-and-white checkerboard tile floor at the bottom edges; pastel light-blue vertical curtain/privacy-screen panels frame the reel window.",
    "reel_window": "Light sky-blue cells with a faint repeating pale heart pattern in the background of each cell, separated by thin light-grey/white dividers; the outer reel frame is brushed-silver/grey with rounded corners.",
    "title_banner": "Top-left 'Dr. Feelgood' logo plaque: brushed-silver metal plate, orange/yellow 3D beveled letters outlined in dark red, a small white first-aid cross tile and a red ECG heartbeat squiggle line running through the plate.",
    "jackpot_ticker": "Black display strip with an orange/gold rounded-rectangle header reading 'Minor Jackpot' or 'Grand Jackpot' in dark red/orange text on gold, and the amount printed in bright gold/yellow digits on black.",
    "feature_background": "During the re-spin feature the whole scene shifts to a cool teal/green hospital-ward palette (green privacy curtains, green-and-white checkerboard floor, two green hospital-monitor screens top-left/top-right each showing a heart icon, a heart-rate line and the number '88'); the reels themselves and all non-held symbols are desaturated to sepia/grey while the two held scatter/wild icons on reels 1 and 5 stay in full color inside a bright yellow highlight frame.",
    "bottom_bar": "Light grey control bar; buttons are dark charcoal circles with white or colored glyphs (green PLAY, red STOP, orange BET LEVEL/COIN +/-, orange BET MAX). BET and BALANCE values are shown in white text on dark rounded rectangles.",
    "service_strip": "Very bottom strip is dark charcoal/near-black; from left to right a white gear icon, white 'BALANCE' + amount, centered white 'BET' + amount (and 'WIN' + amount only when a round wins), a small clock readout, a white lightning-bolt (turbo) icon, a white diamond (fullscreen) icon, a white speaker icon, and the white 'HABANERO' wordmark at the far right.",
    "accent_colors": "Orange/gold (jackpot headers, coin buttons, 'FEATURE TRIGGERED' / 'YOU HAVE WON' banners), red (medical crosses, hearts, nurse's hair and uniform trim), bright yellow highlight boxes (held reels, winning-line overlay numbers), teal/green (feature-mode palette, doctor badge background ring)."
  },

  "symbols": {
    "note": "All identities and payouts read directly from the in-game paytable booklet (paytable_p1.png .. paytable_p5.png), anchored at bet ‡0.25 (25 lines x BET LEVEL 1 x COIN 0.01). Values below are the currency amounts printed on those pages for 5/4/3/2 matching symbols on an active line; '-' means that count does not pay for that symbol.",
    "wild": {
      "name": "WILD (nurse)",
      "appearance": "A smiling red-haired nurse wearing a white nurse's cap with a red cross, a pale-blue uniform with a red-cross armband, holding a pen and a red medical clipboard/chart, on a green/turquoise circular background inside a green-bordered square tile.",
      "rules": "Appears ONLY on reels 2, 3 and 4. Substitutes for all other symbols, including the Scatter. When one or more WILD symbols are part of a winning combination, the prize for that combination is DOUBLED.",
      "also_used_as": "The same nurse artwork is shown as a small static reminder badge in the top-right corner of the game field at all times, labelled 'Doubles The Prize' underneath it -- this is decorative information, not a clickable control.",
      "source": "paytable_p1.png"
    },
    "scatter": {
      "name": "SCATTER (heart crown / trophy)",
      "appearance": "An ornate gold trophy/crown shape topped with a large red heart, with a vertical rainbow-colored band (blue, pink, purple, red) studded with small pink hearts down the middle, standing on a purple cylindrical base, on a bright cyan starburst background.",
      "payouts": {"5": "‡62.50", "4": "‡1.25", "3": "‡0.50", "2": "‡0.25"},
      "rules": "Pays on ANY position on the reels (not restricted to a payline). Scatter wins are ADDED to line wins. Scatter wins are multiplied by TOTAL BET (unlike line wins, which are multiplied by the bet PER LINE -- the game explicitly states both rules separately).",
      "feature_role": "2 or more Scatter symbols landing simultaneously on reel 1 AND reel 5 award 3 re-spins (see 'features.respin_feature').",
      "source": "paytable_p1.png, paytable_p2.png, paytable_p5.png"
    },
    "high_value": [
      {
        "name": "Doctor",
        "appearance": "A smiling blond man in a light-blue doctor's coat over a teal shirt, a brown stethoscope around his neck, giving a double thumbs-up, framed in a circular teal/green medallion with a faint heart pattern.",
        "payouts": {"5": "‡250", "4": "‡5", "3": "‡1", "2": "‡0.05"},
        "rank": "Highest-paying regular symbol in the game."
      },
      {
        "name": "Patient",
        "appearance": "A bandaged man sitting up in a pink hospital bed, his arm in a sling/cast, a thermometer-style headband bandage, a slightly dazed/comic expression.",
        "payouts": {"5": "‡50", "4": "‡2.50", "3": "‡0.50", "2": "‡0.03"}
      }
    ],
    "low_value": [
      {
        "name": "Hospital",
        "appearance": "A blue multi-story hospital building with a red cross on the facade, a covered ambulance entrance canopy, green hedges and a driveway in front.",
        "payouts": {"5": "‡10", "4": "‡0.50", "3": "‡0.20", "2": "‡0.02"}
      },
      {
        "name": "Ambulance",
        "appearance": "A red-and-white ambulance van seen from the side, with a red cross on the door and a roof-mounted light bar.",
        "payouts": {"5": "‡10", "4": "‡0.50", "3": "‡0.20", "2": "‡0.02"}
      },
      {
        "name": "Telephone",
        "appearance": "A green vintage rotary dial telephone with a coiled cord, drawn with 'RING RING' motion lines above it.",
        "payouts": {"5": "‡5", "4": "‡0.25", "3": "‡0.10", "2": "-"}
      },
      {
        "name": "Stethoscope",
        "appearance": "A black stethoscope with pink ear tips, coiled in a loop, on a plain background.",
        "payouts": {"5": "‡5", "4": "‡0.25", "3": "‡0.10", "2": "-"}
      },
      {
        "name": "Flowers",
        "appearance": "A bouquet of yellow/orange roses wrapped in a pink-and-purple gift wrap with a bow, and a small white 'Get well soon' gift card tucked in.",
        "payouts": {"5": "‡2", "4": "‡0.15", "3": "‡0.05", "2": "-"}
      },
      {
        "name": "Gurney / hospital trolley",
        "appearance": "An empty wheeled hospital gurney/stretcher with a pale-blue mattress and metal wheeled frame.",
        "payouts": {"5": "‡2", "4": "‡0.15", "3": "‡0.05", "2": "-"}
      },
      {
        "name": "Medical chart / clipboard",
        "appearance": "A blue clipboard holding a paper with a red zig-zag heart-rate (ECG) line drawn on it and a paperclip at the top.",
        "payouts": {"5": "‡1", "4": "‡0.10", "3": "‡0.05", "2": "-"}
      },
      {
        "name": "Teddy bear",
        "appearance": "A small orange/brown teddy bear with a purple bow on its head and a bandaged arm and leg (matching the Patient symbol's injuries).",
        "payouts": {"5": "‡1", "4": "‡0.10", "3": "‡0.05", "2": "-"}
      }
    ]
  },

  "technical_summary": {
    "grid": "5 reels x 3 rows, fixed height on every reel (no expanding/variable rows observed).",
    "paylines": {
      "count": 25,
      "type": "fixed (not adjustable/selectable)",
      "diagram_source": "rules_p2.png / rules_p3.png, a printed diagram of all 25 zig-zag line shapes across the 5x3 grid, numbered 1-25.",
      "on_screen_numbering": "The base-game field prints two vertical columns of numbered ovals flanking the reels (left column and right column), one colored oval per payline number, matching the printed diagram legend."
    },
    "bet_structure": {
      "coin_values": [0.01, 0.02, 0.05, 0.1, 0.2, 0.5, 1, 2, 5, 10, 20],
      "bet_levels": [1, 2, 5, 7, 10],
      "total_bet_formula": "Total bet in coins = 25 lines (fixed) x BET LEVEL. Total bet in player currency = total bet in coins x COIN denomination.",
      "min_total_bet_coins": 25,
      "max_total_bet_coins": 250,
      "min_bet_currency": "‡0.25",
      "max_bet_currency": "‡5,000.00",
      "source": "help_p1.png (verbatim: 'Minimum total bet in player currency is ‡0.25.' / 'Maximum total bet in player currency is ‡5,000.00.')",
      "bet_max_button_caveat": "The BET MAX button only raises BET LEVEL to its maximum (10); it does NOT raise the COIN denomination. At the default COIN 0.01 this yields only ‡2.50. Reaching the true maximum bet (‡5,000.00) requires separately raising COIN to 20 (BET LEVEL 10 x 25 lines x COIN 20 = 5,000 coins). Verified by direct manipulation of the +/- controls."
    },
    "payout_basis": {
      "value": "per_line",
      "text_evidence": [
        "Help screen: 'The payout values in the PAY TABLE are displayed in the player currency as the win value based on the selected bet.'",
        "Booklet, 'Other Rules': 'Line wins are multiplied by bet per line.'",
        "Booklet, 'Scatter': 'Scatter wins are multiplied by total bet.' -- the game explicitly distinguishes the two units."
      ],
      "numeric_confirmation": "win_screen.png shows a single highlighted payline (2x Hospital symbols) with a decorative overlay number '0.02' printed directly over the line, matching the printed paytable tier '2 -> ‡0.02' for Hospital at the same bet anchor (‡0.25). The overall round total (WIN ‡0.54) sums this line plus other lines/scatter wins, per 'Wins on different lines are added.'"
    },
    "rtp": {
      "value_percent": 96.02,
      "source": "help_p10.png, verbatim: 'The theoretical RTP for \"Dr Feelgood\" is 96.02%'",
      "note": "This is the ONLY RTP variant printed anywhere in this build's Help screen or booklet -- no alternate value for a bonus-buy, ante/Super Bet, or operator configuration is listed. RTP calculation basis stated on the same page: 'based on the average results of 2 x 500,000,000 game cycles.'"
    },
    "volatility": "Not printed anywhere in this build (Help screen and booklet checked in full); not stated, therefore left unspecified rather than guessed.",
    "max_win": "Not printed anywhere in this build (no 'Max Win' section exists in the Help screen or the booklet). NOT documented as a number; see 'unreadable_or_uncertain' and 'provider_page_discrepancies' for the un-confirmable provider-page figure.",
    "bonus_buy": "Absent. Checked by two independent channels: (1) pixel sweep of the full UI bar and playing field across roughly 90 captured frames found no 'Buy Feature' badge anywhere; (2) text search of all 11 Help pages and all 3 rules/booklet pages found zero occurrences of the word 'Buy'.",
    "super_bet_or_ante": "Absent. The provider's own game-catalogue page shows a 'SuperBet' badge for this title, but it is not supported by this build: zero occurrences of 'Super Bet' across OCR of all Help/booklet pages, no such control found in the pixel sweep, and the Help RTP section (which lists every RTP variant that exists) names none. Treated as a known false badge on the provider's page, not a feature of the game (see provider_page_discrepancies)."
  },

  "jackpots": {
    "type": "Two networked/progressive jackpot tiers, MINOR and GRAND.",
    "tiers": [
      {"name": "MINOR JACKPOT", "seed_value": "EUR 50.00", "contribution_percent_of_bet": 0.25, "rtp_percent": 0.5},
      {"name": "GRAND JACKPOT", "seed_value": "EUR 5,000.00", "contribution_percent_of_bet": 0.25, "rtp_percent": 0.5}
    ],
    "display": "A single ticker banner above the reels alternates between showing 'Minor Jackpot €xx.xx' and 'Grand Jackpot €x,xxx.xx' (observed values: Minor €62.99, Grand €8,770.91 / €8,772.23 -- these tick up continuously and are not fixed game properties).",
    "currency_note": "Jackpot values are denominated in real EUR, independent of the demo/fun-play currency symbol (‡) used for bets and balance elsewhere.",
    "rules_verbatim": [
      "\"Dr Feelgood\" offers MINOR JACKPOT & GRAND JACKPOT.",
      "0.250% of the bet is contributed to MINOR JACKPOT. The initial value of MINOR JACKPOT is EUR 50.00.",
      "0.250% of the bet is contributed to GRAND JACKPOT. The initial value of GRAND JACKPOT is EUR 5,000.00.",
      "Jackpots do not have a ceiling or upper limit.",
      "Jackpots are triggered at random.",
      "If a Jackpot is won, it will be re-seeded to its initial value on the server.",
      "Jackpots cannot be won during Fun Play or Bonus Play."
    ],
    "not_winnable_in_demo": "Structurally unreachable in this fun-play/demo session -- stated explicitly on help_p9.png. No jackpot win screen exists to capture here.",
    "internal_inconsistency_note": "The printed contribution rate (0.250% of bet, per tier) is exactly double the printed jackpot RTP (0.50%, per tier). Both numbers are quoted verbatim from the Help screen; this is a known pattern in this provider's builds and is reported here as observed, not reconciled or corrected."
  },

  "features": {
    "respin_feature": {
      "in_game_name": "The booklet's own page header for this mechanic is simply 'Feature:' (paytable_p5.png / rules_p1.png); its individual rule lines call it 're-spins' throughout ('3 re-spins are awarded...', 'the number of re-spins remaining is reset to 3...', 'The feature cannot be retriggered.').",
      "platform_label_caveat": "The Auto Play stop-condition toggle (autoplay.png) is labelled by the platform UI as 'Stop Auto Play if FREE GAMES feature is triggered' -- this is a generic platform template string, NOT the game's own name for the mechanic (no free spins / extra games of any kind exist in this build; it is a respin mechanic on the same bet). The booklet's own wording ('Feature' / 're-spins') is authoritative.",
      "trigger": "2 or more Scatter (heart-crown) symbols landing on reel 1 AND reel 5 simultaneously on the same spin.",
      "trigger_visual": "A full-screen golden radial-burst banner reading 'FEATURE TRIGGERED' covers the reels for a moment (bonus_trigger.png).",
      "mechanic_verbatim": [
        "3 re-spins are awarded when Scatter symbols appear on reels 1 & 5.",
        "Reels 1 & 5 are held in position.",
        "The center reels then re-spin, with scatter pays (only) awarded again after each spin.",
        "Whenever one or more WILD OR Scatter symbols occur on the center reels, the number of re-spins remaining is reset to 3.",
        "The feature cannot be retriggered.",
        "Free games are played at the lines and bet of the triggering game."
      ],
      "gameplay_visuals": "During the feature the whole scene switches to a cooler teal/green ward palette with two heart-rate monitor readouts (each showing '88' and a heartbeat line) top-left and top-right. Reels 1 and 5 keep their triggering Scatter (and any Wild) symbol highlighted in a bright yellow frame in full color; the rest of the board (background art and all non-held symbols) is rendered desaturated grey/sepia while a re-spin is resolving. A counter top-right reads 'N Re-spins Remaining'. The SPIN button is replaced by a red STOP button while a re-spin is in progress.",
      "counter_reset_observed": "Captured sequence: trigger with 2 re-spins remaining -> 1 remaining -> a new Wild/Scatter lands on a center reel and the counter jumps back UP to 3 remaining (bonus_3.png), matching the printed reset rule.",
      "end_of_feature": "When the counter reaches 0, a full-screen golden banner reads 'YOU HAVE WON' with the last re-spin's win amount in large digits (bonus_win.png, e.g. '1.19'), while the bottom bar simultaneously shows the accumulated total feature win (e.g. WIN ‡3.00).",
      "purchase": "Not purchasable; only triggered naturally by landing the required Scatters. No buy-feature control exists (see technical_summary.bonus_buy)."
    }
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "Loading/splash screen on a plain black-to-dark-brown radial-gradient background. Center: the 'Dr. Feelgood' logo plaque (brushed-silver plate, orange 3D letters with a small first-aid cross tile and a red ECG line through the text). Below it, a thin horizontal progress bar (orange fill growing left-to-right on a black track). At the bottom, the Habanero flame-in-shield logo mark (a stylized orange/red flame inside a dark rounded shield, the letter 'H' silhouetted inside it) next to the white 'HABANERO™' wordmark.",
      "purpose": "Automatic loading screen; the game proceeds directly into the base game once assets finish loading (no click-through modal was present in this session).",
      "color_blind_notes": "Progress conveyed by bar length (position), not color alone."
    },
    "base_game": {
      "type": "base_game",
      "layout": "5x3 reel grid centered on screen, framed by pale-blue vertical privacy-curtain panels; a magenta/purple background with a purple-and-white checkerboard floor visible at the bottom corners.",
      "top_bar": "Left: the 'Dr. Feelgood' title plaque. Center: black jackpot ticker (alternates 'Minor Jackpot' / 'Grand Jackpot' with an amount in EUR). Right: the static nurse badge icon labelled 'Doubles The Prize' underneath in orange text (a reminder of the Wild's doubling rule, not a button).",
      "payline_columns": "A vertical column of 15 colored numbered ovals runs down the left edge of the reels and another 10 down the right edge (25 total), each a differently colored pill shape containing a white number -- these are the fixed payline indices, matching the printed paylines diagram.",
      "bottom_bar": "From left to right: round 'i' info button (opens the paytable booklet); 'BET' amount display; 'BET LEVEL' with round -/+ buttons; an orange 'BET MAX' button (stack-of-coins icon); large green circular PLAY button (right-pointing triangle); an orange circular AUTO PLAY button (looping-arrows icon); 'COIN' value with round -/+ buttons; 'BALANCE' amount display.",
      "service_strip": "Thin dark strip beneath the bet bar: white gear icon (Game Menu) far left, 'BALANCE' amount, centered 'BET' amount (plus 'WIN' amount when a round pays), a small game-session clock, a turbo/lightning icon, a fullscreen (diamond) icon, a speaker (sound) icon, and the white 'HABANERO' wordmark at the far right.",
      "color_blind_notes": "Bet/level/coin controls use +/- glyphs (shape), not color, to indicate direction. Payline ovals differ by both color AND printed number, so line identity is never color-only."
    },
    "paytable_booklet": {
      "type": "paytable (pages 1-5) + rules (pages continue as booklet pages 6-8, relabelled rules_p1..p3)",
      "chrome": "Full-black overlay panel titled 'Pay Table' at top center with a white 'X' close button at the top-right; content scrolls as one continuous sheet (no page-dot indicator, no arrow navigation -- confirmed exhausted via scroll_capture.py).",
      "page_1_substitute_and_scatter_start": "Section 'Substitute': the WILD nurse tile plus three rule lines (reels 2-4 only; substitutes for all including scatter; prize doubled when substituting). Section 'Scatter' begins: the heart-crown scatter tile with its 5/4/3/2 payouts.",
      "page_2_scatter_and_payouts_start": "Scatter section continues ('Scatter wins are added to line wins.' / 'Scatter wins are multiplied by total bet.'). New section 'Payouts': 'All symbols pay left to right except scattered which pay any.' Then the Doctor symbol's full payout row and the start of the Patient row.",
      "page_3": "Patient, Hospital, Ambulance and Telephone symbol payout rows.",
      "page_4": "Telephone (continued), Stethoscope, Flowers, Gurney/trolley payout rows.",
      "page_5_feature_start": "Gurney (continued), Clipboard, Teddy Bear payout rows, then section 'Feature:' begins with the trigger rule and the scatter icon.",
      "rules_p1_feature_continued": "Feature rules continue: reels 1&5 held, center reels re-spin with scatter-only pays, counter reset rule (Wild OR Scatter on center reels), 'The feature cannot be retriggered.', 'Free games are played at the lines and bet of the triggering game.'",
      "rules_p2_jackpot_and_other_rules": "Section 'Progressive Jackpot': can be won at the conclusion of any game, triggered at random, added to other wins. Section 'Other Rules': wins on different lines are added; line wins are multiplied by bet per line; highest win only on each line. Section 'Paylines' begins: numbered diagrams for lines 1-25 laid out in a 5x8 grid of small 5x3 pattern thumbnails.",
      "rules_p3_paylines_repeat": "Bottom of the same continuous sheet: the same 'Other Rules' text and the full 25-line paylines diagram repeated (this is the natural bottom of the scroll, not new content)."
    },
    "help_screen": {
      "type": "rules (help, pages 4-14 in this slot's sequential numbering)",
      "chrome": "Full-black overlay titled 'Dr Feelgood - Help' with a white 'X' close button top-right; one continuous scrollable document (11 screen-fuls captured, exhausted via scroll_capture.py, no internal section tabs).",
      "help_p1_betting_rules": "'The player is playing with fun money.' Coin ladder (0.01/0.02/0.05/0.1/0.2/0.5/1/2/5/10/20), 'Lines are fixed at 25.', bet-level ladder (1/2/5/7/10), total-bet formulas, min bet 25 coins / ‡0.25, max bet 250 coins / ‡5,000.00, malfunction-voids-pays clause, server-is-authoritative clause.",
      "help_p2_p3_interface": "'Game Interface' glossary: BALANCE, COINS (balance / coin denomination), BET, BET (message bar), WIN (message bar, includes feature wins), COIN +/-, BET LEVEL +/-, then icon-by-icon button descriptions: 'i' (Pay Table), Play (space bar spins), fast-forward/skip icon, red Stop (space bar also stops).",
      "help_p4_controls": "BET MAX ('Sets the lines and bet level to the respective maximum values...'), AUTO PLAY (opens Auto Play options / stops it), fullscreen toggle, sound toggle icons.",
      "help_p5_p6_autoplay_and_menu": "'Auto Play' section: number-of-spins selector, 'stop if balance decreases by', 'stop if a single win exceeds'. 'Game Menu': How to Play. 'Game Settings': Quick Spin toggle, master Volume.",
      "help_p7_disconnection": "'Disconnection Policy' generic clause plus a game-specific 'Dr Feelgood' Disconnection Policy: no funds removed if disconnected before a spin; server result is authoritative if disconnected mid-round; game auto-closes and forfeits winnings after 15 days unresolved.",
      "help_p8_p9_jackpots": "'Jackpots' > 'Regular': MINOR/GRAND names, 0.250% contribution and seed values for each (verbatim quoted in 'jackpots' above). 'All Jackpot Rules': no ceiling, random trigger, one winner at a time, re-seeded after a win, rounded to 2 decimals, currency-converted via openexchangerates.org if needed, added to other wins, NOT winnable in Fun Play or Bonus Play. 'Jackpot Disconnection Policy': jackpot pauses updating until reconnect; still winnable if the server already received the bet.",
      "help_p10_p11_rtp_and_build": "'Return To Player (RTP)': game RTP 96.02%, MINOR JACKPOT RTP 0.50%, GRAND JACKPOT RTP 0.50%, methodology note (2 x 500,000,000 game cycles, not affected by player strategy). Build stamps: File Date 2026/09/10 06:11:10 UTC, Client Version 1.1.23503.626, Server Version 5.1.1331.93, RNG Version 5.1.4478.308, Jackpot Version 5.1.4326.325 (each with a long hex build hash). These are BUILD/version stamps, not the game's release date."
    },
    "settings": {
      "type": "settings",
      "title": "Opened via the service-strip gear icon; no title banner, just a dark popover anchored bottom-left.",
      "content": "Left column: 'Help' (link icon) and 'More Games!' (grid icon). Right column: three labelled toggle switches -- 'Sound - Ambient' (on, orange), 'Sound - Effects' (on, orange), 'Quick Spin' (off, grey).",
      "color_blind_notes": "Toggle state is shown by BOTH switch handle position (left=off/right=on) and track color (grey vs orange) -- position is the non-color cue."
    },
    "autoplay": {
      "type": "autoplay",
      "title": "'Number Of Spins' dialog, centered dark popover over the dimmed reels.",
      "spin_count_options": "Six selectable buttons: 10, 20, 30, 50 (selected in the captured frame), 100, 500.",
      "stop_conditions": "Toggle 'If FREE GAMES feature is triggered' (on, orange -- platform label for the respin feature, see features.respin_feature.platform_label_caveat). Two empty numeric fields: 'If balance decreases by' and 'If a single win exceeds'. Fixed note: 'Auto Play will stop if a jackpot is won.'",
      "summary_line": "Live-computed total shown at the bottom: '‡0.25 x 50 spins = ‡12.50' (bet x selected spin count).",
      "buttons": "'Cancel' (outlined) and green 'Start Auto Play' (with a play-triangle icon).",
      "color_blind_notes": "Selected spin-count button is marked by a filled white background versus the dark unselected buttons (shape/fill contrast, not hue)."
    },
    "win_screen": {
      "type": "win_screen",
      "content": "A routine (non-feature) win frozen mid-payout: on the reels, two Hospital-building symbols are outlined in a bright yellow frame (one on reel 1, one on reel 2) with a large decorative gold number '0.02' overlaid between them -- this is the payout for that single active payline. The bottom bar simultaneously reads BET ‡0.25 / WIN ‡0.54 (the round's total across all paying lines/scatters), and BALANCE has increased from ‡2,000.00 to ‡2,000.29 (2000.00 - 0.25 + 0.54 = 2000.29, consistent with the printed numbers).",
      "note": "This frame is also the primary evidence used to confirm 'payout_basis: per_line' (see technical_summary.payout_basis).",
      "color_blind_notes": "Winning line is marked by a bright yellow outline AND a printed payout number over it, not color alone."
    },
    "bonus_trigger": {
      "type": "bonus",
      "content": "Full-field golden radial-burst banner reading 'FEATURE TRIGGERED' in large orange 3D letters with a dark-red outline, obscuring the reels beneath it. The scatter (heart-crown) symbol that caused the trigger is visible in the bottom-right corner of the field, unobscured by the banner. Bottom bar: BET ‡0.25 / WIN ‡0.25 (2-of-a-kind scatter pay at this bet, matching the printed paytable tier)."
    },
    "bonus_gameplay": {
      "type": "bonus",
      "step_1": "'2 Re-spins Remaining' badge top-right (blue rounded square with a heart icon and the number). Reels 1 and 5 hold their color scatter/wild icons inside a yellow highlight frame; all other symbols and the background art are desaturated grey/sepia. Feature background (teal ward, green heart-monitor screens reading '88') is now visible in place of the base-game magenta curtain scene.",
      "step_2": "'1 Re-spins Remaining'. Center reels (2, 3, 4) show visible motion blur -- they are actively re-spinning while reels 1 and 5 stay static and held. The PLAY button is replaced by a red circular STOP button.",
      "step_3": "Counter jumps back UP to '3 Re-spins Remaining' after a new colored Wild/Scatter symbol lands on a center reel (reel 2), demonstrating the printed reset rule. WIN total for the round climbs to ‡1.75 from the new scatter pay.",
      "win": "'0 Re-spins Remaining'. Full-field golden banner reads 'YOU HAVE WON' with the final re-spin step's win amount in large digits ('1.19'). Bottom bar shows the accumulated feature total (WIN ‡3.00) at BET ‡0.25."
    }
  },

  "accessibility_observations": {
    "screen_reader": "Control layout is stable across the base game and the feature: info button and bet controls stay in the same on-screen positions; the feature only changes background art/palette and adds a 'Re-spins Remaining' counter, it does not relocate any button. The Help screen and paytable booklet are both linear, single-column scrollable documents readable top-to-bottom with an explicit close ('X') control.",
    "motor": "Primary actions (PLAY, STOP during re-spins) are large circular centered targets. Space bar also starts/stops a spin (confirmed by the Help screen). Auto Play reduces the number of required clicks for repeated spins; the BET MAX shortcut has a caveat (see technical_summary.bet_structure.bet_max_button_caveat) that a screen-reader/motor-impaired user should be warned about, since a single press does not reach the true maximum bet.",
    "color_blind": "Held reels during the feature are marked by both a yellow outline frame AND desaturation of everything else (double non-color cue). Winning-line payout is marked with a printed number, not color alone. Toggle switches use both handle position and track fill. Payline indicator ovals are distinguished by printed numbers in addition to their fill colors. Residual risk: the jackpot ticker text (orange/gold on black) and the 'FEATURE TRIGGERED' / 'YOU HAVE WON' banners rely on large high-contrast text rather than color, so they remain legible for all color-vision types.",
    "deaf_hard_of_hearing": "No information observed that is conveyed by sound alone; Sound-Ambient and Sound-Effects toggles are purely decorative/optional. All game state (jackpot amounts, bet/win, re-spins remaining, feature triggers) is presented as on-screen text/numbers."
  },

  "provider_page_discrepancies": {
    "super_bet_badge": "The provider's game-catalogue page shows a 'SuperBet' badge for Dr Feelgood, but this build has no Super Bet / ante mechanic anywhere (checked by OCR of all Help and booklet pages, by pixel sweep of the UI, and by the exhaustive Help RTP list showing a single RTP with no ante variant). Treated as a known false badge, not documented as a game feature.",
    "max_win_multiplier": "The provider's page separately advertises a maximum win of x2,013; this build's Help screen and booklet contain no 'Max Win' section at all, so this number cannot be confirmed from the game itself and is intentionally NOT included as this game's documented max win.",
    "available_rtps_list": "Not captured/checked in this session; per provider-playbook precedent this list is known to be an unrelated operator-configuration menu and would not be used even if present."
  },

  "unreadable_or_uncertain": [
    "Maximum win multiplier/cap for the base game and for the re-spin feature: not printed on the Help screen or booklet in this build; left undocumented rather than using the unconfirmed provider-page figure (x2,013).",
    "Volatility rating: not printed anywhere in this build's Help screen or booklet.",
    "Exact payline #2 zig-zag shape used in the win_screen.png example: the printed paylines diagram (rules_p2.png/rules_p3.png) is legible for all 25 lines in aggregate but was not individually re-verified pixel-by-pixel for line #2 specifically.",
    "Whether the respin feature's 'held' reels ever show a colored WILD symbol (only a colored Scatter was captured being held in the observed trigger; the booklet's reset rule also names WILD as a reset trigger on the center reels, which WAS observed in bonus_3.png)."
  ]
}

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