Doddy And Haddzy Bonanza

Demo, RTP 96.11%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 6 days, 10 hours ago Verified · 03 Aug 2026
RTP 96.11%
Volatility High
Max win ×10200
Grid 6×5
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

33 screenshots · 11 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/doddy-and-haddzy-bonanza-b10/

1,000 free requests / month · sign-up required

70 API calls this month
Ask AI MCP NEW

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 5 aspects we couldn’t confirm are flagged below, not hidden.

Captured 03 Aug 2026 View capture log

Per-screen breakdown

33 demo screens
33 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen

What we extracted from Doddy And Haddzy Bonanza

Everything pulled from Doddy And Haddzy Bonanza into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
33 screens captured
11 symbols catalogued · payouts OCR-verified
1 bonus-buy options with prices
14 palette colors from frames
8 accessibility groups profiled
5 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 33 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider BGaming
volatility High
max_win_x ×10200
layout 6×5
wins Pay Anywhere
bonus_buy Yes · 1 options
mechanic Video Slot
release_date 2023

RTP configurations

This game does not run at one fixed RTP. It ships 3 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 96.11%
Bonus Buy 96.52% Buy Bonus feature RTP
Ante Bet 96.19% Chance x2 feature RTP

See how this RTP compares across BGaming’s full range →

Symbols & paytable

11 symbols
11 icons (ZIP)
Doddy
Doddy
High Pay

Young Viking warrior portrait, purple background, gold Nordic-knot frame. Printed at 0.20 FUN anchor bet: 8-9=2.00 FUN, 10-11=5.00 FUN, 12+=10.00 FUN (=10x/25x/50x total bet). Highest-paying regular symbol.

MatchPayoutUnit
8x 10.00 Multiplier
10x 25.00 Multiplier
12x 50.00 Multiplier
Haddzy
Haddzy
High Pay

Bearded Viking chieftain portrait, dark red background, gold frame; full-body version wields a stone war hammer as decorative art beside the reels. Printed at 0.20 FUN bet: 8-9=0.50 FUN, 10-11=2.00 FUN, 12+=5.00 FUN (=2.5x/10x/25x total bet).

MatchPayoutUnit
8x 2.50 Multiplier
10x 10.00 Multiplier
12x 25.00 Multiplier
War hammer
War hammer
High Pay

Silver/steel double-faced war-hammer head, black leather-wrapped haft with gold bands, glowing deep-blue starry background. Printed at 0.20 FUN bet: 8-9=0.40 FUN, 10-11=1.00 FUN, 12+=3.00 FUN (=2x/5x/15x total bet).

MatchPayoutUnit
8x 2.00 Multiplier
10x 5.00 Multiplier
12x 15.00 Multiplier
Horned pouch
Horned pouch
High Pay

Brown leather pouch with two curved pale animal horns mounted on top, green sparkling background. Printed at 0.20 FUN bet: 8-9=0.30 FUN, 10-11=0.40 FUN, 12+=2.40 FUN (=1.5x/2x/12x total bet). Exact intended identity not stated in game text.

MatchPayoutUnit
8x 1.50 Multiplier
10x 2.00 Multiplier
12x 12.00 Multiplier
A
A
Low Pay

Letter 'A' carved into weathered tan stone tile, dark brown shading; identical stone finish across all five royal letters (no color-coding). Printed at 0.20 FUN bet: 8-9=0.20 FUN, 10-11=0.30 FUN, 12+=2.00 FUN (=1x/1.5x/10x total bet).

MatchPayoutUnit
8x 1.00 Multiplier
10x 1.50 Multiplier
12x 10.00 Multiplier
K
K
Low Pay

Letter 'K', same tan carved-stone tile style as A. Printed at 0.20 FUN bet: 8-9=0.16 FUN, 10-11=0.24 FUN, 12+=1.60 FUN (=0.8x/1.2x/8x total bet).

MatchPayoutUnit
8x 0.80 Multiplier
10x 1.20 Multiplier
12x 8.00 Multiplier
Q
Q
Low Pay

Letter 'Q', same tan carved-stone tile style as A. Printed at 0.20 FUN bet: 8-9=0.10 FUN, 10-11=0.20 FUN, 12+=1.00 FUN (=0.5x/1x/5x total bet).

MatchPayoutUnit
8x 0.50 Multiplier
10x 1.00 Multiplier
12x 5.00 Multiplier
J
J
Low Pay

Letter 'J', same tan carved-stone tile style as A. Printed at 0.20 FUN bet: 8-9=0.08 FUN, 10-11=0.18 FUN, 12+=0.80 FUN (=0.4x/0.9x/4x total bet).

MatchPayoutUnit
8x 0.40 Multiplier
10x 0.90 Multiplier
12x 4.00 Multiplier
10
10
Low Pay

Number '10', same tan carved-stone tile style as A; lowest-paying regular symbol. Printed at 0.20 FUN bet: 8-9=0.05 FUN, 10-11=0.15 FUN, 12+=0.40 FUN (=0.25x/0.75x/2x total bet).

MatchPayoutUnit
8x 0.25 Multiplier
10x 0.75 Multiplier
12x 2.00 Multiplier
Scatter (Viking longship)
Scatter (Viking longship)
Scatter

Wooden Viking longship (drakkar), red-and-white striped sail, dragon-head prow, cyan halo. Pays any position in base game; at 0.20 FUN bet: 4=0.60, 5=1.00, 6=20.00 FUN (=3x/5x/100x bet). In Free Spins it only retriggers, no direct payout.

MatchPayoutUnit
4x 3.00 Multiplier
5x 5.00 Multiplier
6x 100.00 Multiplier
Multiplier (gold coin)
Multiplier (gold coin)
Other

Round gold coin, maroon inset disc with gold Nordic cross-knot, bold multiplier text (e.g. 'x100'). Modifier, Free Spins only, not a paying/count symbol: each lands with random x2-x100; on-screen values summed, then multiply that refill sequence's win.

Bonus modes

4 modes
Base Game Modifier base
Base Game

6 reel columns x 5 rows, all cells always filled, no fixed lines. Scatter-pays mechanic: symbols pay anywhere on screen based on total on-screen count (8-9/10-11/12+ tiers). 'Refilling': after each spin, winning symbols are removed and new symbols drop in to fill empty cells; repeats until a resolution produces no further win, all refill-step wins in one spin summed together.

Free Spins fs
Free Spins

Triggered by 4/5/6 Scatter (Viking longship) symbols anywhere on screen in the base game = 10/20/30 spins, or purchased directly via Buy Bonus. Retrigger: 3+ Scatters landing during the round award +5 spins (scatters do not pay currency in this mode, only retrigger). Multiplier gold-coin symbols appear on reels only in this mode: each landing gets a random x2-x100; after each refill sequence all multiplier values currently on screen are summed, then that combined total multiplies the win from that sequence.

Bonus Mode buy_bonus
Buy Bonus

Purchases direct entry into the Free Spins Round. Price is always 100x the current Total Bet, recalculated automatically when the bet changes (verified at both bet extremes: 20.00 FUN at 0.20 bet, 5,000.00 FUN at 50.00 bet). Purchase dialog 'BUY FREE SPINS' lets the player pick the underlying bet before confirming. Mutually exclusive with Chance x2 (disables it while active).

Other chance_x2
Chance x2

Ante-style toggle, NOT a separate bonus round: raises Total Bet by +25% (0.20->0.25 FUN at min bet; 50.00->62.50 FUN at max bet) to increase the natural probability of triggering Free Spins on ordinary spins; it does not itself grant spins or multipliers. The 'x2' in the name refers to the trigger-chance effect, not the price. Mutually exclusive with an active purchased Buy Bonus round.

Bonus buy

1 option
Option Price (cost × bet) Effect
Buy Bonus headline ×100.00

Colour system

extracted from frames · HEX
Export palette
#272B23 base dominant 1 base
#605A5A base dominant 2 base
#8C7367 base dominant 3 base
#99989D base dominant 4 base
#544F33 base dominant 5 base
#284B1F base dominant 6 base
#63595B free_spins dominant 1 free_spins
#2D2828 free_spins dominant 2 free_spins
#8E7166 free_spins dominant 3 free_spins
#A4DDF8 free_spins dominant 4 free_spins
#171B2C bonus dominant 1 bonus
#5E5234 bonus dominant 2 bonus
#A79252 bonus dominant 3 bonus
#636054 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Buy Bonus banner is dark maroon/brown; Chance x2 banner is dark forest-green -- could be hard to tell apart for red-green color blindness, but both are also always distinguished by fixed position (left/right) and their different printed labels ('BUY BONUS' vs 'CHANCE x2').
  • Feature active/disabled state is shown by brightness change (dim grey = disabled, saturated orange = active) plus explicit 'ACTIVE' text and an icon-shape change (spin button switches from circular arrows to a star when Chance x2 is on), not by hue alone.
  • The three win-celebration tiers are distinguished by unique badge iconography -- Big Win: dark red/maroon shield crossed by bronze swords; Mega Win: green shield with two gold dragon-head motifs; Super Mega Win: bright gold/red coin crossed by silver-and-bronze swords -- plus printed tier name text, not color alone.
Screen Reader
  • Paytable and rules panels are each a single continuous scrollable document (mouse-wheel/scrollbar driven), not paged with next/previous buttons -- expose as one long scrollable region per panel. Control layout is stable across screens: info/settings bottom-far-left, Balance/Total bet+stepper center-left, Autoplay/Spin bottom-right.
Motor Accessibility
  • Primary actions (Spin, Buy Bonus, Chance x2, Cancel/Buy in the purchase dialog) are large, clearly separated targets. Spacebar can substitute for clicking Spin (on by default). Autoplay offers 5 configurable stop conditions, reducing manual actions needed for extended play.
Hearing Accessibility
  • No information is conveyed by audio alone; Music and Sound FX toggles are independent and purely decorative. All game-state information (wins, spins remaining, multiplier values, feature active/disabled status) is shown as on-screen text/graphics.
Low Vision
  • All paytable and rules payout numbers are printed in orange-gold high-contrast text on a dark charcoal panel background.
  • Bet stepper arrows and autospin round-count buttons turn flat dull grey when disabled versus bright white/highlighted when enabled -- a brightness cue on large legible controls.

Media & assets

7 files · 7 types
33 PNG (ZIP)
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
preview/loading splash (max win 10,200x, Buy Bonus and Chance x2 pricing)
base game (6x5 grid, bottom bar, bet stepper at min 0.20 FUN)
bet stepper at max bet extreme, 50.00 FUN, up-arrow disabled
paytable, all 6 pages zoomed: scatter, multiplier rule, all 4 high symbols, all 5 royal letters, features text
rules booklet, all 13 pages: about/how-to-play/autospins, features, spin results, settings, RTP (three figures), RNG statement, malfunction/versioning
settings popup (quick spin, spacebar-to-spin, volume/music/SFX)
autoplay basic and advanced panels (round counts, 5 stop conditions)
Buy Bonus purchase dialog, purchased round start (scatters landing), post-purchase disabled banner
Chance x2 active state (banner, inflated bet, spin-button icon change) and a spin result with it active
free spins trigger reveal (10 free spins), entry screen, gameplay with counter and refill cascade, final board and total-win end screen (21.64 FUN / 108x bet)
win popups for all three tiers: Big Win, Mega Win, Super Mega Win
volatility not stated anywhere in tech_info (no on-screen or booklet mention); omitted rather than inferred
sub-studio beyond 'BGaming' not identifiable on any captured frame (only a small square 'B' provider badge and a generic 'visit our BGaming site' RNG credit) -- tech_info explicitly states no sub-studio is claimed
4th high-value symbol's intended in-fiction identity (coin pouch vs drinking-horn holder vs helmet accessory) is not stated in any game text; documented purely by visual appearance
payline_direction not applicable: mechanic is scatter_pays (payout by on-screen symbol count, pays anywhere), tech_info explicitly states no printed line/way count exists anywhere in the captured screens
two screenshot files (free_spins_9_multipliers.png, free_spins_bigwin_9.png) had capture notes that did not match their actual pixel content; documented here by actual content instead, mechanic itself unaffected (independently confirmed by rules-booklet text)

Ask AI about Doddy And Haddzy Bonanza

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Doddy And Haddzy Bonanza work? Keep it simple.

Triggered by 4/5/6 Scatter (Viking longship) symbols anywhere on screen in the base game = 10/20/30 spins, or purchased directly via Buy Bonus. Retrigger: 3+ Scatters landing during the round award +5 spins (scatters do not pay currency in this mode, only retrigger). Multiplier gold-coin symbols appear on reels only in this mode: each landing gets a random x2-x100; after each refill sequence all multiplier values currently on screen are summed, then that combined total multiplies the win from that sequence.

RTP 96.11%High volatilitymax win ×10200demo ✓

From the verified capture of 03 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Doddy And Haddzy Bonanza vs Aviamasters — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 5 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 11 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 5 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/doddy-and-haddzy-bonanza-b10/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/doddy-and-haddzy-bonanza-b10/
{
  "game": {
    "name": "Doddy & Haddzy Bonanza",
    "provider": "BGaming",
    "theme": "Norse/Viking-themed slot built around two BGaming-affiliated streamer personas, 'Doddy' and 'Haddzy', reimagined as Viking warriors. Rules page 1 states verbatim: 'In this slot you will see the famous streamers Doddy and Haddzy in a new and unusual image. The slot has refilling reels and is designed in a viking style.' Cool overcast grey/blue sky, green misty hills, a wooden Norse village with A-frame huts, snow-capped rocky mountains, and a red-and-white-sailed Viking longship (drakkar) recur across screens.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) built from the full screenshot set (desktop 1280x800) plus zoomed crops of the paytable, character art, and bet controls. Numbers are taken verbatim from on-screen text/OCR; anything not legible is listed in 'unreadable_or_uncertain' and not invented.",
    "language": "English",
    "grid_and_mechanic": "6 reel columns x 5 rows, all cells always filled (no fixed win lines). Mechanic is scatter_pays: the splash screen states verbatim 'SYMBOLS PAY ANYWHERE ON THE SCREEN', and rules page 3/4 state 'Symbols pay anywhere on the screen. The total number of the same symbol on the screen at the end of a spin determines the value of the win.' No printed line/way count exists anywhere in the captured screens and none should be inferred; payout tiers are purely by on-screen symbol COUNT (8-9 / 10-11 / 12+ of the same symbol)."
  },

  "payout_basis": {
    "anchor_bet": "0.20 FUN (the minimum bet; paytable_p1 through paytable_p6 print all payout values while Total bet reads '0.20 FUN' in the bottom-left corner)",
    "format_in_paytable": "Values are printed as absolute currency amounts (e.g. '12+  10.00 FUN'), NOT as bare multipliers.",
    "conversion_to_multiplier_of_total_bet": "Dividing each printed FUN value by the anchor bet of 0.20 gives the multiplier of Total Bet. Worked example: the top high symbol pays 10.00 FUN for 12+ symbols at a 0.20 bet -> 10.00 / 0.20 = 50x Total Bet for 12+ of that symbol. The lowest low symbol ('10') pays 0.40 FUN for 12+ -> 0.40 / 0.20 = 2x Total Bet.",
    "evidence_that_values_scale_with_bet": "Buy Bonus price is 20.00 FUN at a 0.20 bet (base_game.png) and 5,000.00 FUN at the maximum 50.00 bet (bet_max.png) -- both are exactly 100x the Total Bet, confirming printed feature prices (and by the same mechanism, paytable payouts) scale linearly with Total Bet rather than being fixed coin values. Rules page 5 (paytable_p4/p5) states: 'If the player increases the bet, the buy bonus price will be automatically increased.'",
    "note_for_screen_readers": "A screen reader should announce paytable entries as 'N or more of the same symbol on screen pays X times total bet', not as flat currency amounts, since the printed FUN figure changes if the player changes their stake."
  },

  "color_palette": {
    "base_game_background": "Overcast grey-white sky with soft clouds; muted green/grey misty hills; a pale blue waterfall behind the hero character; silhouetted brown wooden Norse village huts with pointed thatched/plank roofs along the right edge.",
    "reel_frame": "Weathered grey stone/rock frame around the 6x5 grid, with a slightly darker stone ledge at the very bottom of the grid.",
    "reel_cells": "Individual tan/beige carved-stone tiles for the low (rune) symbols; symbol-specific colored tiles (blue, red, purple, green) with gold ornate corner frames for the high-value character/object symbols.",
    "feature_banners": "Top-left banner (Buy Bonus): dark maroon/brown plaque flanked by pale tan Viking-horn ornaments, orange-gold text. Top-right banner (Chance x2): dark forest-green plaque with the same horn ornaments, orange text. When a feature is active, its plaque brightens to a saturated orange fill with white/blue 'ACTIVE' text and the other plaque dims to flat grey with grey text (disabled).",
    "free_spins_background": "Shifts to a snow-covered rocky mountain scene under a pale blue-white sky; a red-and-white striped Viking ship is visible sailing on blue-green water at the right edge of the screen.",
    "win_popups": "BIG WIN: dark red/maroon round shield badge crossed by two bronze swords, gold lettering. MEGA WIN: green round shield badge with two gold dragon-head motifs, gold lettering, falling gold coins. SUPER MEGA WIN: bright gold/red coin badge crossed by silver-and-bronze swords, gold lettering, sparkle particles.",
    "buttons_bottom_bar": "Semi-transparent dark green/black bottom bar. Circular icon buttons are white line-art glyphs on a dark circular background (info 'i', gear/settings, autoplay 'A', spin arrows). Balance and Total bet labels are white text; the bet value itself and 'Total bet' label turn pale yellow-gold when Chance x2 is active (bet is inflated).",
    "accent_colors": "Warm gold/orange for the logo wordmark and most feature/price text; teal/turquoise for the 'BONANZA' sub-logo and the scatter symbol's glow; cyan glow around newly-landed/highlighted symbols (e.g. the scatter ship)."
  },

  "symbols": {
    "note": "All identities and payouts read directly from the zoomed paytable (paytable_p1 to paytable_p6), anchored at a 0.20 FUN total bet. Payout tiers are by total symbol COUNT anywhere on the 6x5 grid at spin resolution: 8-9 / 10-11 / 12+ of a kind. No 'ways' or fixed lines exist. Royal letters A/K/Q/J/10 are five separate symbols carved as individual stone-rune tiles; although rendered in the same tan stone style, each has its OWN distinct payout row and must not be treated as one symbol.",
    "high_value": [
      {
        "order": 1,
        "name": "Doddy (young Viking warrior portrait)",
        "appearance": "Head-and-shoulders portrait of a young man with medium-brown swept-back hair, pale skin, blue eyes, a thin blue tribal/war-paint stripe pattern on his forehead and temple, a gold hoop earring, and a leather strap/harness visible on his shoulder; a wooden axe haft is visible behind his shoulder. Purple background, gold ornate Nordic-knot picture frame.",
        "payouts_fun_at_0.20_bet": {"12_plus": "10.00 FUN", "10_11": "5.00 FUN", "8_9": "2.00 FUN"},
        "payouts_as_multiplier_of_bet": {"12_plus": "50x", "10_11": "25x", "8_9": "10x"},
        "rank": "highest-paying regular symbol"
      },
      {
        "order": 2,
        "name": "Haddzy (bearded Viking chieftain portrait)",
        "appearance": "Head-and-shoulders portrait of an older, muscular bearded man with dark hair tied back, a long dark braided beard bound with gold rings, and visible fur-cloak trim at the shoulders. Dark red background, gold ornate picture frame. (This same character appears full-body, wielding a large stone-headed war hammer, as the persistent decorative art to the left of the reels in base_game.png, settings.png, autoplay.png, bet_max.png, and bonus_buy_dialog.png.)",
        "payouts_fun_at_0.20_bet": {"12_plus": "5.00 FUN", "10_11": "2.00 FUN", "8_9": "0.50 FUN"},
        "payouts_as_multiplier_of_bet": {"12_plus": "25x", "10_11": "10x", "8_9": "2.5x"}
      },
      {
        "order": 3,
        "name": "War hammer",
        "appearance": "Stylised silver/steel double-faced war-hammer head on a black leather-wrapped wooden haft with gold bands. Glowing deep-blue starry-night background.",
        "payouts_fun_at_0.20_bet": {"12_plus": "3.00 FUN", "10_11": "1.00 FUN", "8_9": "0.40 FUN"},
        "payouts_as_multiplier_of_bet": {"12_plus": "15x", "10_11": "5x", "8_9": "2x"}
      },
      {
        "order": 4,
        "name": "Horned pouch",
        "appearance": "A brown leather pouch/satchel with two curved pale animal horns mounted on top (drinking-horn-holder style). Green sparkling background.",
        "payouts_fun_at_0.20_bet": {"12_plus": "2.40 FUN", "10_11": "0.40 FUN", "8_9": "0.30 FUN"},
        "payouts_as_multiplier_of_bet": {"12_plus": "12x", "10_11": "2x", "8_9": "1.5x"}
      }
    ],
    "low_value_royals": [
      {"order": 5, "name": "A", "appearance": "Letter carved into a weathered tan/beige stone tile, dark brown shading, plain rock-cut style (no color-coding between letters -- identical stone finish for all five).", "payouts_fun_at_0.20_bet": {"12_plus": "2.00 FUN", "10_11": "0.30 FUN", "8_9": "0.20 FUN"}, "payouts_as_multiplier_of_bet": {"12_plus": "10x", "10_11": "1.5x", "8_9": "1x"}},
      {"order": 6, "name": "K", "appearance": "Same tan carved-stone tile style as A.", "payouts_fun_at_0.20_bet": {"12_plus": "1.60 FUN", "10_11": "0.24 FUN", "8_9": "0.16 FUN"}, "payouts_as_multiplier_of_bet": {"12_plus": "8x", "10_11": "1.2x", "8_9": "0.8x"}},
      {"order": 7, "name": "Q", "appearance": "Same tan carved-stone tile style as A.", "payouts_fun_at_0.20_bet": {"12_plus": "1.00 FUN", "10_11": "0.20 FUN", "8_9": "0.10 FUN"}, "payouts_as_multiplier_of_bet": {"12_plus": "5x", "10_11": "1x", "8_9": "0.5x"}},
      {"order": 8, "name": "J", "appearance": "Same tan carved-stone tile style as A.", "payouts_fun_at_0.20_bet": {"12_plus": "0.80 FUN", "10_11": "0.18 FUN", "8_9": "0.08 FUN"}, "payouts_as_multiplier_of_bet": {"12_plus": "4x", "10_11": "0.9x", "8_9": "0.4x"}},
      {"order": 9, "name": "10", "appearance": "Same tan carved-stone tile style as A; lowest-paying regular symbol.", "payouts_fun_at_0.20_bet": {"12_plus": "0.40 FUN", "10_11": "0.15 FUN", "8_9": "0.05 FUN"}, "payouts_as_multiplier_of_bet": {"12_plus": "2x", "10_11": "0.75x", "8_9": "0.25x"}}
    ],
    "scatter": {
      "order": 10,
      "name": "Scatter (Viking longship)",
      "appearance": "A wooden Viking longship (drakkar) with a red-and-white vertically striped square sail and a carved dragon-head prow, on a glowing cyan/turquoise background halo.",
      "payouts_fun_at_0.20_bet": {"6": "20.00 FUN", "5": "1.00 FUN", "4": "0.60 FUN"},
      "rules": "Pays on any position anywhere on the screen in the main game. 4+ anywhere trigger Free Spins (4=10, 5=20, 6=30 spins). During the Free Spins Round, Scatters no longer pay directly -- they only re-trigger (award +5 spins when 3 or more land during a Free Spins round). If a Scatter payout and a separate winning combination occur on the same spin, the player is paid for BOTH.",
      "source": "paytable_p1.png, rules_p6/p7.png"
    },
    "special_multiplier_symbol": {
      "order": 11,
      "name": "Multiplier (gold coin)",
      "appearance": "A round gold coin with a dark maroon/red inset disc bearing a gold Celtic/Nordic cross-knot ornament, overlaid with bold gold-outlined multiplier text (e.g. 'x100').",
      "rules": "Appears on the reels ONLY during the Free Spins Round and remains on screen until the tumbling/refilling sequence ends (it is not a paying symbol and has no fixed symbol-count payout table). Each time the symbol lands it is assigned a random value from x2 to x100. When the refill sequence for that base spin ends, ALL multiplier values currently on screen are ADDED TOGETHER (summed, not multiplied against each other) and that single combined total then multiplies the total win accumulated during that refill sequence. Verbatim rule text (paytable_p9, rules_p6): 'Whenever the symbol hits, it takes a random multiplier value from x2 to x100... the value of all multiplier symbols on the screen are added together and the total win of the sequence is multiplied by the final value.'",
      "role": "other (feature modifier, not a payline/count symbol; no symbol-count payout table applies)",
      "source": "paytable_p1.png, paytable_p9.png, rules_p5/p6.png"
    }
  },

  "mechanics": {
    "refilling_tumble": "Named 'Refilling'. After every spin (base game and free spins), all winning combinations are paid and the winning symbols disappear; remaining symbols fall to the bottom and empty cells are filled with new symbols falling from above. This repeats until a resolution produces no further winning combination. There is no cap on the number of refills. All wins from every refill step in a single base spin are summed and added to the balance together once the sequence finishes. Source: rules_p4/p5 verbatim.",
    "spin_results_rules": "Payouts are made according to symbol count anywhere on screen (see paytable). Multiple simultaneous winning combinations in the same resolution are summed. If Scatters pay AND a winning combination occurs on the same spin, both are paid. Source: rules_p8/p9 verbatim.",
    "free_spins": {
      "trigger": "4, 5 or 6 Scatter (Viking ship) symbols anywhere on screen in the base game, OR purchased directly via Buy Bonus.",
      "spins_awarded": {"4_scatters": 10, "5_scatters": 20, "6_scatters": 30},
      "retrigger": "3 or more Scatters landing during the Free Spins Round award +5 additional free spins (Scatters do not pay currency during Free Spins, only re-trigger).",
      "award_reveal_screen": "A stone-tablet graphic flanked by a horned Viking helmet (top) and two crossed swords (sides) reads 'YOU'VE WON [N] FREE SPINS' with 'CLICK TO CONTINUE' below (free_spins_trigger.png shows this reveal with 'YOU'VE WON 10 FREE SPINS').",
      "entry_screen": "Scene shifts to the snow-mountain Free Spins background; the second character ('Doddy', bare-chested, holding a wooden-handled axe/tool over his shoulder, blue tribal face/arm paint) stands to the left; bottom bar prompts 'Push Spin to start free spins' with a 'Free spins: 10' counter (free_spins_entry.png).",
      "gameplay_multiplier": "See 'special_multiplier_symbol' above; multiplier symbols appear only in this mode.",
      "end_screen": "A carved Viking longship banner/scroll reads 'TOTAL WIN' with the amount (observed: '21.64 FUN') and a '[N]x Bet' tag below (observed: '108x Bet'), plus 'Click to continue' (free_spins_total_win.png).",
      "source": "rules_p6/p7/p8.png, paytable_p7/p8/p9.png"
    },
    "buy_bonus": {
      "label": "BUY BONUS",
      "price_at_min_bet_0.20": "20.00 FUN (=100x Total Bet)",
      "price_at_max_bet_50.00": "5,000.00 FUN (=100x Total Bet)",
      "price_scaling": "Price is automatically recalculated as 100x the current Total Bet whenever the bet is changed (verified at both bet extremes).",
      "purchase_dialog": "A modal titled 'BUY FREE SPINS' shows a horned Viking helmet icon, a bet-size stepper ('BET -' / '0.20 FUN' / '+ BET') that lets the player choose the underlying bet for the purchase, the resulting price in large gold text ('20.00 FUN'), and two buttons: gold/tan 'CANCEL' and teal 'BUY' (bonus_buy_dialog.png).",
      "post_purchase": "The Buy Bonus banner switches to an orange 'BONUS ACTIVE  20.00 FUN' state and is disabled (greyed) for the duration of the round; balance is debited immediately (observed: balance dropped from 1,000.00 to 980.00 FUN after a 20.00 FUN purchase).",
      "mutual_exclusion": "Buy Bonus and Chance x2 cannot be active at the same time: buying the bonus disables the Chance x2 button, and Chance x2 is stated to be unavailable while a purchased bonus round is active."
    },
    "chance_x2": {
      "label": "CHANCE x2",
      "nature": "An ante-style side bet toggle, NOT a separately purchased bonus round with its own trigger animation. Turning it on increases the Total Bet and (per rules text) 'gives the player more chances to play bonus games' -- i.e. it raises the underlying probability of naturally triggering Free Spins on ordinary spins, it does not itself grant spins or multipliers.",
      "cost_at_min_bet": "+0.05 FUN on a 0.20 FUN base bet = +25% (0.20 -> 0.25 FUN Total Bet)",
      "cost_at_max_bet": "+12.50 FUN on a 50.00 FUN base bet = +25% (50.00 -> 62.50 FUN Total Bet)",
      "naming_caveat": "The 'x2' in the name refers to the effect on trigger chance, not to the price -- the price increase is +25%, not a doubling of the bet. The splash screen groups it under the heading 'BUY BONUS & DOUBLE CHANCE', where 'double' likewise describes the chance effect, not the cost.",
      "ui_when_active": "Banner turns solid orange, text becomes 'CHANCE x2  ACTIVE  +0.05 FUN'; Buy Bonus banner greys out and its price text dims (disabled); the round spin-button icon changes from circular arrows to a star icon (observed in chance_x2_active.png / chance_x2_spin_result.png).",
      "mutual_exclusion": "Disabled automatically while a purchased Buy Bonus round is in progress."
    },
    "autospins": {
      "basic_panel": "'Autospin settings' with a row of preset round counts: 10, 25, 50, 100, 250, 500, 750, 1000, and an infinity symbol (unlimited); an 'Enable quick spin' checkbox at the top.",
      "advanced_panel": "Toggle to 'Advanced' reveals 'Stop autospin' conditions, each with its own checkbox: 'On any win', 'If bonus game is won', 'If single win exceeds' (numeric field), 'If cash balance increases by' (numeric field), 'If cash balance decreases by' (numeric field).",
      "behavior_text": "Clicking Confirm starts autospins; a Cancel button or clicking outside the popup returns to manual mode; a visible 'Stop Autospins' control ends the run early and resets all adjustments plus the bet to default. Source: rules_p1/p2/p3 verbatim."
    }
  },

  "bet_and_rtp": {
    "min_bet": "0.20 FUN",
    "max_bet": "50.00 FUN",
    "currency_in_demo": "FUN",
    "bet_limits_evidence": "Verified by stepping the bet control's up/down arrows to their disabled (grey) end-states: base_game.png shows the down-arrow greyed at 0.20 FUN (minimum); bet_max.png shows the up-arrow greyed at 50.00 FUN (maximum) -- confirmed via zoomed crop of the Total bet control.",
    "max_win": {
      "value": "10,200x bet",
      "sources": ["preview.png splash text 'MAX WIN 10,200x'", "rules_p9.png verbatim: 'The maximum winning amount is x10200 of the bet.'"]
    },
    "rtp": {
      "base_game": "96.11%",
      "buy_bonus_feature": "96.52%",
      "chance_x2_feature": "96.19%",
      "source": "rules_p11/p12.png verbatim: 'The overall theoretical Return to Player (RTP) is 96.11%. RTP in the Buy Bonus feature is 96.52%. RTP in the Chance x2 feature is 96.19%.'",
      "note": "The three RTP figures differ by game mode; documentation should not collapse them into a single number. BGaming's own public/provider-facing pages commonly round this title's RTP to '96%' -- the exact per-mode figures above come directly from the in-game rules booklet and should be preferred for precision."
    },
    "rng_statement": "'The game is based on a certified random number generator. For more information, visit our BGaming site.' (rules_p12.png)",
    "malfunction_and_versioning": "'Malfunction voids all plays and pays! All unfinished rounds will be terminated every 24 hours. If the game requires \"Collect\" - \"Collect\" will take place and the win from the round will be added to the player balance. If the game requires action from a player, the result is counted assuming that the player has chosen the action with no risk without raising the initial bet. This is the game rule version 1.1, December 16, 2021. Game Version 1.0.0.' (rules_p13.png, verbatim)"
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "Loading/promo splash before entering the game, over a blurred grey-rock/waterfall background. Center-top: gold 3D wordmark 'DODDY & HADDZY' with a smaller teal 'BONANZA' badge underneath. Left column: a large curved gold arrow points at a stone/metal 'BUY BONUS 20.00' plaque next to 'CHANCE x2 +0.05' plaque, above a static grid preview and the caption 'SYMBOLS PAY ANYWHERE ON THE SCREEN'. Right column: blue text 'MAX WIN 10,200x' and '10 FREE SPINS' headline above a second grid preview showing the 'BONUS ACTIVE' banner and two gold multiplier badges ('x50', 'x100') on the grid, with caption 'RANDOM MULTIPLIER UP TO 100X IN FREE SPINS'. Bottom-center: a stone plaque button 'CLICK TO START'. Top-left: a small square gold 'B' BGaming provider badge. Top-right: a speaker/mute icon next to a small clock-style readout ('19:54') that appears to be a system/OS time indicator rather than an in-game element.",
      "purpose": "Entry point; clicking 'CLICK TO START' enters the base game.",
      "color_blind_notes": "All numeric/feature information (prices, max win, spins count) is printed as text, not conveyed by color alone."
    },
    "base_game": {
      "type": "base_game",
      "overall_layout": "6 reel columns x 5 rows filling the right ~70% of the screen inside a weathered stone frame; the left ~30% shows the standing full-body 'Haddzy' character art (bearded warrior in a fur-mantled cloak holding a large stone-headed war hammer) in front of a waterfall, with the gold wordmark logo above his head.",
      "top_banners": "Two horizontal stone/metal plaques above the reels, flanked by Viking-horn ornaments: left = dark maroon 'BUY BONUS  20.00 FUN'; right = dark green 'CHANCE x2  +0.05 FUN'.",
      "reel_cells": "Individual carved-stone tiles; low symbols show rune-style letters, high symbols show a colored gold-framed icon (see 'symbols').",
      "bottom_bar": {
        "far_left": "Round 'i' (information) button and a round gear (settings) button, both white glyphs on dark circles.",
        "center_left": "'Balance 1,000.00 FUN' and 'Total bet 0.20 FUN' in white text, with a small up-triangle/down-triangle stepper to the right of the bet value to raise/lower the stake.",
        "right": "A round 'A' badge button (opens Autospin settings) and a round spin button showing two curved white arrows forming a circle.",
        "side_label": "The game name 'DODDY & HADDZY BONANZA' is printed vertically along the far-right edge of the frame."
      },
      "color_blind_notes": "Bet stepper arrows communicate their disabled state by turning a flat dull grey vs. bright white when enabled (shape/brightness cue, not hue); Buy Bonus vs Chance x2 are always distinguished by their printed label text in addition to plaque color."
    },
    "paytable": {
      "type": "paytable (info booklet, 11 scrollable pages, dark charcoal panel, gold wordmark header, 'x' close button top-right, thin vertical scrollbar at the right edge of the panel)",
      "p1_p2": "Scatter (Viking ship) payouts and rule text; Multiplier coin icon and rule text; first row of high-value symbol icons begins.",
      "p3": "Full row of the 4 high-value symbol icons with their 12+/10-11/8-9 payouts at a 0.20 bet.",
      "p4": "High-value symbols repeated plus the 5 low-value rune-letter symbols (A K Q J 10) with payouts; 'Features' heading begins ('Buy Bonus and Chance x2 feature' text).",
      "p5_p6": "Full 'Buy Bonus and Chance x2 feature' description text, illustrated with a static grid image showing the two feature buttons above the reels.",
      "p7_p8": "'Free Spins' heading and full trigger/award-table text (4/5/6 scatters = 10/20/30 spins, +5 on 3+ scatters during the round).",
      "p9_p10": "Multiplier symbol rule text (x2-x100, values summed then multiply the sequence win); illustrated grid image showing 'BONUS ACTIVE' banner with 'x50' and 'x100' multiplier coins on screen.",
      "p11": "Bottom of the panel -- identical content/scroll position to p10, confirming the panel is fully scrolled (exhausted).",
      "navigation": "Left-hand column icons (coin-with-arrow, target/settings, question mark) plus 'i'/gear at the very bottom-left are the same persistent in-game buttons visible behind the panel, not paytable-specific navigation; the panel itself is scrolled with the mouse wheel/scrollbar rather than paged arrows.",
      "color_blind_notes": "All payout numbers are printed in orange-gold text on a dark background -- high contrast, not color-coded by symbol tier."
    },
    "rules": {
      "type": "rules (info booklet, 13 scrollable pages, same dark charcoal panel/header style as paytable)",
      "p1_p4": "'About the game' (theme/feature summary), 'How to play' (bet selection, Spin button), 'Autospins' (settings + 5 stop conditions: on any win / if bonus game is won / if single win exceeds / if cash balance increases by / if cash balance decreases by).",
      "p4_p8": "'Features' section: Symbols-pay-anywhere rule, 'Refilling' tumble mechanic (full text), 'Free Spins' trigger/award/retrigger table, 'Multiplier symbol' rule, 'Scatter symbol' rule (incl. 'both Scatter and combination win paid on same spin'), 'Buy Bonus' rule, 'Chance x2 feature' rule.",
      "p8_p10": "'Spin Results' section: payout-by-symbol-count rule, multiple-combination summing rule, Scatter+combination double-pay rule, and 'The maximum winning amount is x10200 of the bet.' Then 'Settings' section (Quick spin, Spacebar to spin, volume/music/SFX toggles).",
      "p11_p12": "'Return to Player' section with the three RTP figures (96.11% / 96.52% / 96.19%); 'RNG' section (certified RNG statement).",
      "p13": "'Additional information': malfunction-voids-pays clause, 24-hour unfinished-round termination, Collect handling, no-risk-action assumption clause, rule version 1.1 (16 Dec 2021), Game Version 1.0.0 -- bottom of panel confirmed by matching scroll position across the last two captured pages.",
      "color_blind_notes": "Section headers are bold white on dark charcoal, high-contrast; no information in this panel is conveyed by color alone."
    },
    "settings": {
      "type": "settings",
      "title": "Settings",
      "panel_style": "Small dark rounded-rectangle popup centered over the dimmed reels, with an 'x' close button top-right.",
      "options": "Two checkboxes: 'Quick spin' (unchecked/off in the captured frame) and 'Spacebar to spin' (checked/on). 'Audio' sub-heading with a horizontal 'Volume' slider (handle near the right/high end) and two further checkboxes: 'Music' (checked/on) and 'Sound FX' (checked/on).",
      "color_blind_notes": "Checkbox state is shown by a white checkmark glyph inside the box (shape-based), independent of any color."
    },
    "autoplay": {
      "type": "autoplay (2 captured states: basic and advanced)",
      "basic": "Popup titled 'Autospin settings' with an 'Enable quick spin' checkbox and a 2-row grid of round-count buttons: 10, 25, 50, 100, 250 / 500, 750, 1000, an infinity symbol (unlimited spins). A top-right 'Advanced' toggle switches to the advanced view.",
      "advanced": "Same popup retitled with a 'Basic' dropdown selector top-right; adds a 'Stop autospin' section listing 5 checkboxed conditions (On any win / If bonus game is won / If single win exceeds [field] / If cash balance increases by [field] / If cash balance decreases by [field]) above the same round-count grid.",
      "color_blind_notes": "Selected round-count button is distinguished by a filled/highlighted box (brightness + position), not by hue alone; all condition labels are text."
    },
    "buy_bonus_dialog": {
      "type": "bonus (purchase confirmation)",
      "content": "Modal titled 'BUY FREE SPINS' with a horned Viking helmet icon glowing on a radial gold-light background. A teal stone plaque shows a bet stepper ('BET -' / current bet value / '+ BET') and, below it, the resulting purchase price in large gold text. Two buttons beneath: gold/tan 'CANCEL' (left) and teal 'BUY' (right).",
      "color_blind_notes": "Cancel vs Buy are differentiated by their text labels in addition to color (tan vs teal)."
    },
    "free_spins_trigger_reveal": {
      "type": "bonus/free_spins",
      "content": "Dark cracked-stone background. A stone tablet flanked by a horned Viking helmet (top) and two crossed swords (either side) reads 'YOU'VE WON' / a large carved-stone number ('10' observed) / 'FREE SPINS', with 'CLICK TO CONTINUE' printed below in smaller text.",
      "color_blind_notes": "The awarded spin count is a large legible carved-stone numeral, not color-coded."
    },
    "free_spins_entry": {
      "type": "free_spins",
      "content": "Background switches to a snow-covered rocky-mountain scene under a pale sky; the second character ('Doddy' -- bare-chested, blue tribal paint on face/arms, holding a wooden-handled tool/axe over one shoulder) stands at the left. The reel grid shows the 'BONUS ACTIVE  20.00 FUN' orange banner (left) and the dimmed grey 'CHANCE x2' banner (right, disabled). Bottom bar center text reads 'Push Spin to start free spins'; far right shows 'Free spins: 10'.",
      "color_blind_notes": "Active vs disabled feature banners are distinguished by brightness/saturation AND explicit 'ACTIVE' text, not hue alone."
    },
    "free_spins_gameplay": {
      "type": "free_spins",
      "content": "Same 6x5 grid and bottom-bar layout as base game, but the bottom bar adds a live 'Win:' amount, a 'Total win:' running total, and a 'Free spins: N/10' countdown at the far right (observed values across captured spins: 2/10, 6/10, 9/10, 10/10). Multiplier coin symbols (e.g. 'x12', 'x50', 'x100') appear directly on the grid during refill sequences, each shown as a round gold/maroon coin with bold gold multiplier text.",
      "refilling_animation": "A captured mid-cascade frame (free_spins_9... source) shows tumbling stone fragments and dust/smoke particles as matched symbols shatter and fall away, with a small '+0.0x FUN' running-win readout floating above the grid.",
      "color_blind_notes": "Multiplier values are large legible text on the coin icon; win amounts are white/yellow text on a dark bar -- both legible without color discrimination."
    },
    "win_popups": {
      "type": "win_screen",
      "tiers_observed": [
        {"tier": "BIG WIN", "badge": "dark red/maroon round shield crossed by two bronze swords", "observed_amount": "0.30 FUN"},
        {"tier": "MEGA WIN", "badge": "green round shield with two gold dragon-head motifs, falling gold coins", "observed_amount": "11.24 FUN"},
        {"tier": "SUPER MEGA WIN", "badge": "bright gold/red coin crossed by silver-and-bronze swords, sparkle particles", "observed_amount": "13.92 FUN", "extra_tag": "'70x Bet' printed beneath the amount"}
      ],
      "layout": "Each tier badge is centered over the dimmed reels; the current bottom bar (Total bet / Win / Total win / Free spins counter) remains visible (partially obscured by coin/particle effects on the Mega/Super Mega tiers).",
      "note_on_counters": "Win counters can be captured mid-animation: e.g. the 'SUPER MEGA WIN 13.92 FUN / 70x Bet' popup was captured while the bottom-bar 'Total win' still read an earlier, not-yet-updated value (0.60 FUN) -- screen-reader summaries should prefer the popup's own printed final amount over a bottom-bar value captured at the same instant.",
      "color_blind_notes": "The three win tiers are distinguished by BOTH badge iconography (shield-and-swords vs dragon-shield vs coin-and-swords) and printed tier name text, not by color alone -- safe for all color-blind types."
    },
    "free_spins_total_win": {
      "type": "win_screen",
      "content": "End-of-round summary: a carved wooden Viking-ship banner/scroll with a red-and-white striped sail reads 'TOTAL WIN' above a large gold outlined number ('21.64 FUN' observed) and a teal stone tag below reading '[N]x Bet' ('108x Bet' observed), with 'Click to continue' printed underneath in a runic-style font.",
      "color_blind_notes": "Final win amount and multiplier tag are both large high-contrast text, legible without color discrimination."
    },
    "chance_x2_active": {
      "type": "other",
      "content": "With Chance x2 toggled on: the right banner turns solid orange reading 'CHANCE x2  ACTIVE  +0.05 FUN'; the left Buy Bonus banner greys out to 'BUY BONUS  20.00 FUN' in dim grey (disabled); Total bet in the bottom bar rises from 0.20 to 0.25 FUN and both the value and the 'Total bet' label render in pale yellow-gold instead of white; the round spin-button icon changes from circular double-arrows to a five-point star.",
      "color_blind_notes": "Active/disabled states are conveyed by brightness + explicit 'ACTIVE' text + icon shape change (arrows -> star), not by hue alone."
    }
  },

  "accessibility_observations": {
    "screen_reader": "Control layout is stable across screens: info 'i' and gear/settings sit at the bottom-far-left; Balance and Total bet readouts with a bet stepper sit center-left; Autoplay 'A' and Spin sit at bottom-right. The paytable and rules panels are single continuous scrollable documents (mouse-wheel/scrollbar driven) rather than paged with next/previous buttons, so a screen reader should expose them as one long scrollable region per panel, not a page-by-page sequence.",
    "motor": "Primary actions (Spin, Buy Bonus, Chance x2, Cancel/Buy in the purchase dialog) are large, clearly separated targets. Spacebar can substitute for clicking Spin (per rules_p10/settings, 'Spacebar to spin' toggle, on by default). Autoplay with configurable stop conditions reduces the number of manual actions required for extended play.",
    "color_blind": "Feature state (Buy Bonus/Chance x2 active vs. disabled, checkbox on/off, bet-stepper enabled/disabled) is consistently reinforced by brightness, explicit text labels ('ACTIVE'), icon-shape change, or checkmark glyphs, not by hue alone. The three win-celebration tiers (Big/Mega/Super Mega Win) are distinguished by both a unique badge icon and printed tier name, which is safe for all color-blind types. Residual risk: the two feature banners default to a maroon-vs-green color scheme that could be hard for red-green color-blind users to tell apart at a glance, but this is mitigated because the two banners are always also distinguished by position (left/right) and by their different printed labels ('BUY BONUS' vs 'CHANCE x2').",
    "deaf_hard_of_hearing": "No information observed to be conveyed by audio alone; Music and Sound FX are independently toggleable and decorative only. All game-state information (wins, spins remaining, multiplier values, feature status) is conveyed through on-screen text/graphics."
  },

  "unreadable_or_uncertain": [
    "The small time-like readout ('19:54'/'20:xx') near the speaker icon on several screenshots could not be confirmed as an in-game element vs. an OS/browser status overlay; treated as non-game and excluded from game-state description.",
    "Two captured screenshot files (free_spins_9_multipliers.png and free_spins_bigwin_9.png) contained visual content that did not match their manifest capture notes (e.g. free_spins_9_multipliers.png actually shows a 'BIG WIN 0.30 FUN' popup at spin 9/10, not a dual-multiplier board moment as the note described). This documentation describes each of those frames by its ACTUAL pixel content rather than by the manifest note; it does not change any documented game mechanic, since the multiplier-summing rule is independently confirmed by the rules-booklet text.",
    "Whether the 4th high-value symbol object is meant to represent a coin pouch, a drinking-horn holder, or a helmet accessory is not stated anywhere in the game text -- described here purely by its visual shape/material (brown leather pouch with two curved horns) per the no-invented-identity rule.",
    "The exact pixel-perfect studio/sub-brand attribution beyond 'BGaming' (small square 'B' badge, and 'visit our BGaming site' text in the RNG section) was not found on any captured frame; no sub-studio is claimed."
  ]
}

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