Divine Queen: Heart of Ice

Demo, RTP 97.00%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 6 days, 10 hours ago Verified · 02 Aug 2026
RTP 97.00%
Volatility Medium-High
Max win ×5000
Grid 6×5
For webmasters & affiliates
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Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

35 screenshots · 11 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/divine-queen-heart-of-ice-b10/

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70 API calls this month
Ask AI MCP NEW

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 3 aspects we couldn’t confirm are flagged below, not hidden.

Captured 02 Aug 2026 View capture log

Per-screen breakdown

35 demo screens
35 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Jul '25: 0 Jul Aug '25: 0 Aug Sep '25: 0 Sep Oct '25: 0 Oct Nov '25: 200 200 Nov Dec '25: 170 170 Dec Jan '26: 160 160 Jan Feb '26: 90 90 Feb Mar '26: 60 60 Mar Apr '26: 130 130 Apr May '26: 60 60 May Jun '26: 60 60 Jun
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25 Aug '25 Jul '25
🇨🇦Canada 20 20 20 20
🇩🇪Germany 10 10 10 10 10 10
🇬🇧United Kingdom 10 10 10 10 10
🇺🇸United States 20 20 20 20 20 20 20 20
🇧🇷Brazil 10 10 10
🇨🇭Switzerland 30
🇦🇹Austria 10 10
🇳🇱Netherlands 10 10
🇳🇿New Zealand 10 10
🇵🇱Poland 10 10
🇸🇮Slovenia 10 10
🇪🇸Spain 10 10
🇹🇷Turkey 10 10
🇧🇬Bulgaria 10
🇨🇿Czech Republic 10
🇪🇪Estonia 10
🇮🇪Ireland 10
🇮🇹Italy 10
🇱🇻Latvia 10
🇵🇹Portugal 10
🇨🇾Cyprus 10 10 10 40 70 10 10
🇬🇷Greece 10 10 10 10 30 20
🇦🇺Australia 10 10 10 10
🇸🇪Sweden 10 10
Full per-country breakdown via the API →

What we extracted from Divine Queen: Heart of Ice

Everything pulled from Divine Queen: Heart of Ice into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
35 screens captured
11 symbols catalogued · payouts OCR-verified
1 bonus-buy options with prices
14 palette colors from frames
7 accessibility groups profiled
3 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 35 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider BGaming
volatility Medium-High
max_win_x ×5000
layout 6×5
wins Pay Anywhere
bonus_buy Yes · 1 options
mechanic Video Slot
release_date 2025

RTP configurations

This game does not run at one fixed RTP. It ships 3 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 97.00%
Ante Bet 97.00% Chance x2
Bonus Buy 97.00% Buy Free Spins

See how this RTP compares across BGaming’s full range →

Symbols & paytable

11 symbols
11 icons (ZIP)
Crown
Crown
High Pay

Icy blue-and-white crystal crown, orange/gold gem at the peak, gold fleur-de-lis ornaments, hexagonal blue badge; highest-paying regular symbol. Payout basis: total-bet multiplier = paytable FUN value / 2.00 FUN anchor bet (12+: 6.00/2.00=3x).

MatchPayoutUnit
8x 0.60 Multiplier
10x 1.50 Multiplier
12x 3.00 Multiplier
Goblet
Goblet
High Pay

Silver chalice with a pink-magenta bowl of faceted gems, hexagonal red/silver badge. Payout basis: total-bet multiplier = paytable FUN value / 2.00 FUN anchor bet (12+: 4.00/2.00=2x).

MatchPayoutUnit
8x 0.50 Multiplier
10x 1.00 Multiplier
12x 2.00 Multiplier
Hourglass
Hourglass
High Pay

Silver-capped hourglass filled with green sand/crystal, hexagonal green badge. Payout basis: total-bet multiplier = paytable FUN value / 2.00 FUN anchor bet (12+: 3.00/2.00=1.5x).

MatchPayoutUnit
8x 0.40 Multiplier
10x 0.80 Multiplier
12x 1.50 Multiplier
Ring
Ring
High Pay

Silver ring set with a pale-blue snowflake-cut gem, hexagonal blue badge with silver scrollwork. Payout basis: total-bet multiplier = paytable FUN value / 2.00 FUN anchor bet (12+: 2.40/2.00=1.2x).

MatchPayoutUnit
8x 0.35 Multiplier
10x 0.70 Multiplier
12x 1.20 Multiplier
Yellow diamond gem
Yellow diamond gem
Low Pay

Faceted orange-yellow diamond-cut gem outlined in blue. Payout basis: total-bet multiplier = paytable FUN value / 2.00 FUN anchor bet (12+: 2.00/2.00=1x).

MatchPayoutUnit
8x 0.30 Multiplier
10x 0.60 Multiplier
12x 1.00 Multiplier
Red ruby
Red ruby
Low Pay

Round red faceted gem in a blue ring setting. Payout basis: total-bet multiplier = paytable FUN value / 2.00 FUN anchor bet (12+: 1.60/2.00=0.8x).

MatchPayoutUnit
8x 0.25 Multiplier
10x 0.50 Multiplier
12x 0.80 Multiplier
Purple gem
Purple gem
Low Pay

Octagon-cut purple/pink gem outlined in blue. Payout basis: total-bet multiplier = paytable FUN value / 2.00 FUN anchor bet (12+: 1.40/2.00=0.7x).

MatchPayoutUnit
8x 0.20 Multiplier
10x 0.40 Multiplier
12x 0.70 Multiplier
Green emerald
Green emerald
Low Pay

Square/emerald-cut green gem outlined in blue. Payout basis: total-bet multiplier = paytable FUN value / 2.00 FUN anchor bet (12+: 1.00/2.00=0.5x).

MatchPayoutUnit
8x 0.15 Multiplier
10x 0.30 Multiplier
12x 0.50 Multiplier
Blue heart gem
Blue heart gem
Low Pay

Light-blue heart-shaped ice gem outlined in dark blue; lowest-paying regular symbol. Payout basis: total-bet multiplier = paytable FUN value / 2.00 FUN anchor bet (12+: 0.80/2.00=0.4x).

MatchPayoutUnit
8x 0.10 Multiplier
10x 0.20 Multiplier
12x 0.40 Multiplier
Scatter
Scatter
Scatter

Blue-and-white ice-queen face portrait card in an ornate crystalline frame, 'SCATTER' embossed at the bottom. No fixed payout table entry; 4/5/6 scatters award 10/12/14 free spins, 3+ scatters during free spins retrigger +5 spins.

Multiplier symbol
Multiplier symbol
Other

Glowing blue/cyan swirling snowflake or spiral-galaxy glyph showing a random value (x3/x4/x5/x6/x8/x10/x12/x15/x20/x25/x50/x100/x500). No coin payout; adds its value to the Multiplier reel if it lands in the same Refill as a winning combination.

Bonus modes

4 modes
Base Game Modifier base
Base Game

6x5 grid (30 positions) plus a separate 7th narrow 'Multiplier reel' column. Scatter-pays / pays-anywhere mechanic (no lines/ways number printed). Cascading 'Refilling': after every spin winning symbols disappear, remaining symbols fall, empty cells refill from above, repeating with no limit until no more wins. Multiplier reel starts at x1 and increases +1 with every win within the spin, resetting to x1 at the end of each spin.

Free Spins fs
Free Spins

Triggered by 4, 5 or 6 Scatters anywhere on the grid, awarding 10, 12 or 14 free spins respectively. 3 or more Scatters landing during the round award 5 additional free spins (retrigger). Played at the same bet and lines as the triggering round. The Multiplier reel value does not reset between spins in this mode; it keeps accumulating for the whole round instead of resetting to x1 each spin as it does in the base game.

Bonus Mode buy_fs
Buy Free Spins

'BUY FREE SPINS' purchase guarantees the next spin lands 4 or more Scatters, immediately triggering the Free Spins round. Observed price 500.00 FUN at a 5.00 FUN total bet = 100x current total bet. Automatically disables the Chance x2 feature while active.

Other chance_x2
Chance x2

Permanent ante-style toggle (not a one-off purchase) that increases the total bet and gives more chances to trigger Free Spins. Observed surcharge +2.50 FUN at a 5.00 FUN total bet (total bet rises to 7.50 FUN, i.e. +50%). Mutually exclusive with Buy Free Spins (auto-disabled while it is active).

Bonus buy

1 option
Option Price (cost × bet) Effect
Buy Free Spins headline ×100.00

Colour system

extracted from frames · HEX
Export palette
#1E242B base dominant 1 base
#081626 base dominant 2 base
#254A51 base dominant 3 base
#143045 base dominant 4 base
#474D50 base dominant 5 base
#49211A base dominant 6 base
#0E2B59 free_spins dominant 1 free_spins
#206098 free_spins dominant 2 free_spins
#A0D7E9 free_spins dominant 3 free_spins
#1F4B6F free_spins dominant 4 free_spins
#051326 bonus dominant 1 bonus
#042A59 bonus dominant 2 bonus
#096398 bonus dominant 3 bonus
#084773 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Bet-stepper disabled state is shown by brightness (dim grey vs. solid white), not hue, and is confirmed by the value stopping at the printed 0.20/50.00 bet limits.
  • Settings toggle on/off state is shown by BOTH fill color (dark grey = off, yellow/gold = on) AND a black checkmark glyph inside the pill, not color alone.
  • Win-tier escalation is dual-coded: MEGA WIN uses a cyan glow, SUPER MEGA WIN uses a red/crimson glow, but the tiers are also distinguished by the printed word ('MEGA' vs 'SUPER MEGA') and a larger printed win amount, not by glow color alone.
  • Chance x2 active state is shown by icon shape change (BUY cart icon becomes a cart-with-X icon) and the round action icon shape change (double-arrow becomes a star), not color alone. The purple 'BONUS ACTIVE' badge and the purple 'BUY FREE SPINS' button share a similar hue but are distinguished by position, size and accompanying text (noted as low residual risk).
Screen Reader
  • Control layout is stable across states: info/settings icons bottom-left, Balance and Total-bet stepper center-left, status/message text center, autoplay and spin controls bottom-right, BUY/bonus-status badge top-left. Paytable (9 pages) and rules (14 pages) are each a single long vertically-scrolling document reached via the 'i' and '?' icons.
Motor Accessibility
  • Bet adjustment uses small up/down triangular stepper arrows rather than a drag slider (discrete, motor-friendly steps). Spacebar-to-spin is enabled by default, reducing the need for precise pointer clicks. Autoplay with configurable stop conditions further reduces required repeated input.
Hearing Accessibility
  • No information is conveyed by sound only; Sound FX and Music are separate toggle/slider controls in Settings, and all game-state information (wins, free-spins count, multiplier values, bonus status) is duplicated as on-screen text and numbers.

Media & assets

11 files · 11 types
35 PNG (ZIP)
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game, full paytable (9 pages, exhausted), full rules (14 pages, exhausted), settings panel, autoplay/autospin settings dialog, bet-min and bet-max extremes, bonus buy dialog, Chance x2 active state, free spins trigger/intro/gameplay (rounds 1, 8 and 10 of 10), mega win and super mega win celebration screens, final free-spins win screen.
Volatility rating is not stated anywhere in the 9 paytable pages or 14 rules pages examined in tech_info.
No separate coin-denomination or bet-per-line control was found distinct from the single 'Total bet' stepper; whether any hidden coin-value UI exists beyond total bet is not confirmed.
Two small unlabelled hexagonal icon buttons below 'CLICK TO START' on the loading splash were not clicked/explored during capture; their function (likely settings/info shortcuts) is inferred from position only.

Ask AI about Divine Queen: Heart of Ice

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Divine Queen: Heart of Ice work? Keep it simple.

Triggered by 4, 5 or 6 Scatters anywhere on the grid, awarding 10, 12 or 14 free spins respectively. 3 or more Scatters landing during the round award 5 additional free spins (retrigger). Played at the same bet and lines as the triggering round. The Multiplier reel value does not reset between spins in this mode; it keeps accumulating for the whole round instead of resetting to x1 each spin as it does in the base game.

RTP 97.00%Medium-High volatilitymax win ×5000demo ✓

From the verified capture of 02 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Divine Queen: Heart of Ice vs Aviamasters — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 3 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 11 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 3 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/divine-queen-heart-of-ice-b10/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/divine-queen-heart-of-ice-b10/
{
  "game": {
    "name": "Divine Queen: Heart of Ice",
    "provider": "BGaming",
    "theme": "A frozen crystal-palace fantasy ruled by the 'Divine Queen', an ice sorceress whose heart turned cold after centuries of solitude ('Heart of Ice'). Cool blue/cyan/white ice-and-snow palette throughout, with a tall gothic ice-temple/castle interior behind the reels and a distant frozen city skyline visible through the windows.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind users of all types, motor-impaired users), built from 30 desktop screenshots (1280x800) read directly (pixel-level), cross-checked against the in-game OCR-able rule/paytable text and the capture manifest.",
    "method_notes": "All symbol identities, payout numbers, feature text and UI states were read directly from the screenshots (paytable pages 1-9, rules pages 1-14 of the scrollable info panels, both fully exhausted per scroll_capture.py with settle=3). Numbers are taken verbatim from on-screen text. Items that remained unclear are listed in 'unreadable_or_uncertain' and NOT invented.",
    "language": "English"
  },

  "color_palette": {
    "base_game_background": "Cold blue-grey ice-temple interior: pale icy stone floor/steps in the foreground, tall dark-blue ornamental ice pillars and gothic window frames in the background, a hazy frozen city skyline visible far right through an opening.",
    "reel_frame": "Light icy-blue crystalline frame around the 6x5 grid, with jagged ice-shard ornaments at the four corners and a small blue diamond/gem ornament at the top-center and bottom-center of the frame.",
    "reel_cells": "Dark navy-blue semi-transparent tiles, each symbol rendered as a rounded hexagonal or shield-shaped icy-blue gem badge.",
    "multiplier_reel_column": "A separate narrow 7th column at the right edge of the frame, lit in bright cyan/turquoise, background is a vertical ice-blue glass strip with a snowflake motif at the bottom.",
    "feature_screens": "Free Spins gameplay uses a deep midnight-blue background (darker and more saturated than the base game) with a light gold/bronze reel frame (vs. the icy-blue frame in the base game) and falling snow/light-streak particle effects.",
    "win_celebration_screens": "MEGA WIN uses a bright cyan/blue radiant glow; SUPER MEGA WIN uses a dramatic red/crimson radial glow behind the same ice-ring icon and white outlined text, signalling an escalating win tier by both color AND wording.",
    "accent_colors": "Gold/yellow (logo, monetary values, 'BUY' cart icon, 'Bonus Active' badge outline, autoplay round-number chips), yellow/orange (active toggle knobs in Settings), purple/magenta (BUY FREE SPINS button, cancel/disable-chance icon on the BUY control), cyan/turquoise (multiplier reel, scatter glow, spin-counter accents), white (numbers, most body text, disabled/enabled arrow glyphs)."
  },

  "hero_character": {
    "name": "The Divine Queen (unnamed in-game beyond the title)",
    "appearance": "A pale-skinned woman with long straight platinum/white-blonde hair, standing full-length on the right edge of the base-game and free-spins screens. She wears a tall crown made of jagged translucent ice crystals (light blue, faceted like a gem), and a form-fitting sleeveless teal/dark-blue gown of hardened ice/scale-like plates with a long flowing icy-blue cape/train and a thigh-high slit skirt. Pointed icy shoulder armor pieces (blue crystal spikes) sit on both shoulders. She wears knee-high blue crystalline boots. She holds a small glowing pale-cyan orb of light cupped in both hands at waist height.",
    "notable_prop_description": "The object in her hands is a small round glowing orb of light (sphere of magic/ice energy), not a weapon or tool with a handle — described here by shape/material only for downstream logo generation.",
    "source_frames": ["base_game.png", "base_game_win.png", "bet_max.png", "bet_min.png", "free_spins_trigger.png", "free_spins_gameplay_1/2/3.png"]
  },

  "reel_layout_and_mechanics": {
    "grid": "6 columns x 5 rows (30 symbol positions) plus a separate 7th narrow column to the right of the grid labelled 'Multiplier reel' (not part of the 6x5 symbol grid).",
    "mechanic": "scatter_pays / 'pays anywhere' — confirmed verbatim: 'Symbols pay anywhere on the screen' (rules_p5.png) and 'Symbols pay anywhere on the screen. The total number of the same symbol on the screen at the end of a spin determines the value of the win.' (rules_p6.png). There is no printed lines/ways number anywhere in the 23 pages of paytable+rules examined.",
    "payout_tiers": "3 count brackets per symbol: 8-9 of a kind, 10-11 of a kind, 12 or more of a kind (see paytable_p1-p3.png).",
    "cascade_mechanic": "Called 'Refilling' in the rules (rules_p5.png, verbatim): 'The Refilling can give you many consecutive wins on every spin. Refilling means that after every spin, all combinations are paid and all winning symbols disappear. The remaining symbols fall to the bottom of the screen and the empty cells are filled with symbols coming from above. Refilling will continue until no more winning combinations appear as the result of a Refill. There's no limit to the number of possible Refills. All wins are added to the player's balance after all of the Refills resulting from a base spin have been played.'",
    "spin_results_rules": "From rules_p10/p11.png verbatim: 'Winnings are formed depending on the number of symbols. Payouts are made according to the paytable. In case of multiple winning combinations, the sum of the win is added. In case a certain number of Scatter symbols pay, and winning combinations and the paying number of Scatter symbols drop in one spin, a player receives the win amount both for Scatters and for all the winning combinations. The spin can result in triggering Free spins. Free spins are played at the same bet and lines as the round activating these spins. The maximum winning amount is x5000 of the bet.'"
  },

  "multiplier_reel_feature": {
    "location": "A dedicated narrow column immediately to the right of the 6x5 grid, visually separated by its own glowing cyan border.",
    "base_game_behavior": "Verbatim (paytable_p4.png / rules_p6-7.png): 'There is a reel with multipliers to the right of the playing field. For each spin the multiplier value starts from x1 and increases +1 with every win. The final multiplier value is applied to the total win of a spin. At the end of the spin the multipliers reset to the initial value x1.' In the captured base_game.png the resting values shown are x3 (top), x2 (middle), x1 (bottom).",
    "multiplier_symbol": "A separate 'Multiplier' symbol (blue swirling snowflake/galaxy glyph showing a value such as 'x3', see paytable_p1.png) can land on any of the 6 main reels (not the multiplier reel itself). Verbatim rule (rules_p7.png): 'Can appear on any reels. It has a random multiplier value that is added to the current multiplier of the Multiplier reel in case it appears on the reels in the same Refill with a winning combination. The possible multiplier values are x3, x4, x5, x6, x8, x10, x12, x15, x20, x25, x50, x100, x500.'",
    "free_spins_behavior": "Verbatim (paytable_p6.png / rules_p7.png): 'During the Free Spins round the multiplier value on the Multiplier reel does not reset to the initial value after every spin, and the progress continues till the end of the round.' Confirmed in captured gameplay: free_spins_gameplay_1.png shows x27/x28/x29 already accumulated on spin 1/10 (carried over from a big win on the purchase spin); free_spins_gameplay_3.png shows x31/x32/x33 on the final spin 10/10 — the value keeps climbing across the whole free-spins round rather than resetting each spin as it does in the base game."
  },

  "symbols": {
    "note": "All payout values read directly and zoomed from paytable_p1.png/p2.png/p3.png (fully exhausted, identical content repeats on p4-p9 confirming bottom of panel). Values are in FUN and are NOT tied to one displayed bet size on the paytable itself — the paytable shows fixed FUN amounts per tier that scale with total bet (see technical_summary.payout_basis).",
    "special_symbols": [
      {
        "name": "Scatter",
        "appearance": "A blue-and-white ice-queen face portrait (a stylised close-up of the Divine Queen's face wearing her crystal crown) inside an ornate light-blue crystalline card frame, with the word 'SCATTER' embossed in icy lettering at the bottom of the card art itself.",
        "rule": "Can appear on any reel. One reel can have only one Scatter. 4 or more Scatters trigger the round of Free Spins.",
        "payout": "No fixed coin payout table entry — pays only via the Free Spins trigger / retrigger mechanic, not a per-count paytable line.",
        "source": "paytable_p1.png, rules_p7.png"
      },
      {
        "name": "Multiplier symbol",
        "appearance": "A glowing blue/cyan swirling snowflake or spiral-galaxy glyph with a white multiplier value (e.g. 'x3') in its center.",
        "rule": "Can appear on any of the 6 main reels. Random value from the set x3, x4, x5, x6, x8, x10, x12, x15, x20, x25, x50, x100, x500; adds to the Multiplier reel's current total if it lands in the same Refill as a winning combination.",
        "payout": "No coin payout of its own — it modifies the Multiplier reel value instead.",
        "source": "paytable_p1.png, rules_p7.png"
      }
    ],
    "high_value": [
      {"name": "Crown", "appearance": "An icy blue-and-white crystal crown shape with an orange/gold gem set at its peak, gold fleur-de-lis ornaments and a grey metal band at the base, on a hexagonal blue badge.", "payouts": {"12+": "6.00 FUN", "10-11": "3.00 FUN", "8-9": "1.20 FUN"}},
      {"name": "Goblet", "appearance": "A silver chalice/goblet with a pink-magenta bowl of faceted gems, on a hexagonal red/silver badge.", "payouts": {"12+": "4.00 FUN", "10-11": "2.00 FUN", "8-9": "1.00 FUN"}},
      {"name": "Hourglass", "appearance": "A silver-capped hourglass filled with green sand/crystal, on a hexagonal green badge.", "payouts": {"12+": "3.00 FUN", "10-11": "1.60 FUN", "8-9": "0.80 FUN"}},
      {"name": "Ring", "appearance": "A silver ring set with a pale-blue snowflake-cut gem, on a hexagonal blue badge with ornate silver scrollwork.", "payouts": {"12+": "2.40 FUN", "10-11": "1.40 FUN", "8-9": "0.70 FUN"}}
    ],
    "low_value_gems": [
      {"name": "Yellow/orange diamond gem", "appearance": "A faceted orange-yellow diamond-cut gem outlined in blue.", "payouts": {"12+": "2.00 FUN", "10-11": "1.20 FUN", "8-9": "0.60 FUN"}},
      {"name": "Red ruby (round)", "appearance": "A round red faceted gem in a blue ring setting.", "payouts": {"12+": "1.60 FUN", "10-11": "1.00 FUN", "8-9": "0.50 FUN"}},
      {"name": "Purple/magenta gem (octagon)", "appearance": "An octagon-cut purple/pink gem outlined in blue.", "payouts": {"12+": "1.40 FUN", "10-11": "0.80 FUN", "8-9": "0.40 FUN"}},
      {"name": "Green emerald (square)", "appearance": "A square/emerald-cut green gem outlined in blue.", "payouts": {"12+": "1.00 FUN", "10-11": "0.60 FUN", "8-9": "0.30 FUN"}},
      {"name": "Blue heart gem", "appearance": "A light-blue heart-shaped ice gem outlined in dark blue.", "payouts": {"12+": "0.80 FUN", "10-11": "0.40 FUN", "8-9": "0.20 FUN"}}
    ],
    "ranking_note": "Payout ranking from highest to lowest at every tier: Crown > Goblet > Hourglass > Ring > Yellow diamond > Red ruby > Purple gem > Green emerald > Blue heart. 9 regular paying symbols total, plus the 2 special (non-paytable) symbols Scatter and Multiplier."
  },

  "features": {
    "free_spins": {
      "trigger": "4, 5 or 6 Scatter symbols anywhere on the 6x5 grid.",
      "spins_awarded": {"4_scatters": 10, "5_scatters": 12, "6_scatters": 14},
      "retrigger": "3 or more Scatters appearing during the Free Spins round award 5 additional free spins (verbatim rules_p7.png / paytable_p6.png).",
      "in_feature_special_rule": "The Multiplier reel value persists and keeps accumulating across all spins of the round instead of resetting to x1 after each spin (see multiplier_reel_feature.free_spins_behavior).",
      "confirmed_live": "In the captured playthrough, purchasing Free Spins landed exactly 4 Scatters and awarded '10 FREE SPINS' (free_spins_intro.png), matching the 4-scatter rule.",
      "bet_and_lines": "Free spins are played at the same bet and lines as the round that activated them (rules_p11.png)."
    },
    "buy_bonus": {
      "name_in_ui": "BUY FREE SPINS",
      "effect": "A player can buy a Free Spins round directly. The next spin after the purchase brings 4 or more Scatters to the reels (rules_p9.png verbatim), i.e. it guarantees an immediate Free Spins trigger.",
      "price_observed": "500.00 FUN while Total bet was 5.00 FUN, i.e. 100x the current bet (bonus_buy_dialog.png).",
      "availability_note": "The Chance x2 ante feature is automatically disabled while Buy Bonus is active (rules_p9.png verbatim: 'The Chance x2 feature is disabled if the Buy Bonus feature is active.')."
    },
    "chance_x2_ante": {
      "name_in_ui": "CHANCE x2",
      "mechanism": "A permanent ante-style toggle, NOT a one-off purchase with its own round. Verbatim (rules_p9.png): 'There is a possibility to activate the Chance x2 feature in the game. It slightly increases the bet and gives the player more chances to get Free Spins.'",
      "price_effect_observed": "At Total bet 5.00 FUN, enabling Chance x2 cost an additional +2.50 FUN per spin (i.e. total bet rose from 5.00 to 7.50 FUN, a +50% surcharge), per bonus_buy_dialog.png and bonus_chance_x2_active.png.",
      "ui_state_change_when_active": "The BUY cart-icon button on the left of the screen turns from blue to orange/gold and its cart icon gains a small white X (indicating it now toggles Chance x2 OFF); the round SPIN button at bottom-right changes from a circular double-arrow icon to a star icon, signalling the ante mode is active.",
      "mutual_exclusivity": "Disabled automatically whenever the Buy Bonus (guaranteed Free Spins purchase) feature is active."
    }
  },

  "rtp_and_bet": {
    "rtp_overall_percent": 97,
    "rtp_buy_bonus_percent": 97,
    "rtp_chance_x2_percent": 97,
    "rtp_source": "rules_p12/p13.png verbatim: 'The overall theoretical Return to Player (RTP) is 97%. RTP in the Buy Bonus feature is 97%. RTP in the Chance x2 feature is 97%.'",
    "volatility": "NOT stated anywhere in the game (all 9 paytable pages and 14 rules pages were read; no volatility rating, flame/dial icon, or text mentioning volatility appears). Honest gap — to be sourced externally at the enrichment stage, not invented here.",
    "min_bet": "0.20 FUN",
    "max_bet": "50.00 FUN",
    "bet_limits_source": "Confirmed by driving the bet stepper arrows to a disabled state: bet_min.png (Total bet 0.20 FUN, down-arrow dimmed grey vs. up-arrow white) and bet_max.png (Total bet 50.00 FUN, up-arrow dimmed grey vs. down-arrow white). Verified again with a zoomed crop of the arrow pair on both frames.",
    "max_win": "x5000 of the bet.",
    "max_win_source": "preview_1.png ('WIN UP TO 5000X BET') and rules_p11.png verbatim ('The maximum winning amount is x5000 of the bet.') — two independent frames agree.",
    "demo_starting_balance": "1,000.00 FUN (base_game.png)",
    "demo_default_bet": "2.00 FUN (base_game.png, first frame after entering the game)",
    "buy_free_spins_price_multiplier": "100x current total bet (500.00 FUN at a 5.00 FUN bet).",
    "chance_x2_surcharge_multiplier": "+50% of current total bet (+2.50 FUN at a 5.00 FUN bet).",
    "payout_basis_note": "Paytable values (e.g. Crown 12+: 6.00 FUN) are fixed FUN amounts shown while the game's Total bet was 2.00 FUN at the time of capture (paytable_bet_anchor per manifest); they represent multipliers of the total bet rather than of a base coin unit — e.g. Crown 12+ = 6.00/2.00 = 3x total bet, Blue heart 8-9 = 0.20/2.00 = 0.1x total bet. No separate coin-value/denomination selector was found in the UI."
  },

  "game_version": {
    "value": "Game rule version 1.0, dated November 2025. Game Version 1.0.0.",
    "source": "rules_p14.png (bottom of the rules panel, confirmed exhausted)."
  },

  "additional_rules_notes": {
    "malfunction_and_disconnect": "Verbatim (rules_p14.png): 'Malfunction voids all plays and pays! All unfinished rounds will be terminated every 24 hours. If the game requires \"Collect\" - \"Collect\" will take place and the win from the round will be added to the player balance. If the game requires action from a player, the result is counted assuming that the player has chosen the action with no risk without raising the initial bet.'",
    "rng_statement": "Verbatim (rules_p13.png): 'The game is based on a certified random number generator. For more information, visit our BGaming site.'",
    "autospin_stop_conditions": "On any win / If bonus game is won / If single win exceeds [amount field] / If cash balance increases by [amount field] / If cash balance decreases by [amount field] / Don't stop the game on pop-ups / Enable quick spin (autoplay.png, rules_p2-p4.png).",
    "autospin_round_counts": "Preset choices 10, 25, 50, 100, 250, 500, 750, 1000, and an infinity (∞) symbol, plus a custom-number-of-rounds text field (autoplay.png)."
  },

  "screens": {
    "preview": [
      {
        "id": "preview_0",
        "content": "Loading splash on a solid black background: the game logo 'DIVINE QUEEN' (gold 3D letters with a small gold crown above the 'I') over 'HEART OF ICE' (white letters on a blue ice-shard ribbon banner), with the Ice Queen's face portrait glowing in a cyan energy ring above the logo. Below the logo, the BGaming wordmark: a gold square containing a white 'B', followed by 'GAMING' in white letters (letters shown mid-flip/scramble animation on the last letters, indicating a loading transition).",
        "color_blind_notes": "High-contrast gold-on-black logo text and white-on-gold provider mark; no color-only meaning."
      },
      {
        "id": "preview_1",
        "content": "Second splash frame, now over the in-game ice-temple background. Same logo top-center. Behind it a preview of the 6x5 reel grid (with the 7th multiplier-reel column showing x10/x9/x8) populated with heart/ruby/diamond/emerald/Scatter symbols. To the right, large text 'WIN UP TO 5000X BET'. Below the reels: '4, 5 OR 6 SCATTER SYMBOLS TRIGGER FREE SPINS'. Two small hexagonal icon buttons sit below that text (unlabelled, likely info/settings shortcuts). A large elongated hexagonal button reads 'CLICK TO START'. Top-left a small square 'B' provider badge; top-right a speaker/mute icon and a clock reading '15:07'. A vertical sideways repeat of the game title runs along the far-right screen edge as a decorative border text.",
        "color_blind_notes": "Max-win callout and trigger rule are large white/gold text on the icy-blue background, legible without color discrimination."
      }
    ],
    "base_game": {
      "layout": "6 columns x 5 rows reel grid centered-left of screen inside a light icy-blue crystalline frame with jagged corner ornaments, plus a 7th narrow 'Multiplier reel' column immediately to its right showing 3 visible resting values (e.g. x3 top / x2 middle / x1 bottom) above a snowflake glyph.",
      "left_side": "Game logo 'DIVINE QUEEN / HEART OF ICE' top-left; below it a square blue 'BUY' button with a white shopping-cart icon (opens the bonus_buy_dialog).",
      "right_side": "Full-length render of the Ice Queen character (see hero_character) standing beside the reels.",
      "bottom_bar": {
        "far_left": "Round 'i' (information/paytable) icon and a gear/settings icon, stacked or side-by-side.",
        "balance_and_bet": "'Balance' value in white/grey (e.g. '1,000.00 FUN') and 'Total bet' value in white (e.g. '2.00 FUN') with small up/down triangular stepper arrows to its right.",
        "center_message": "Status text area, e.g. 'Click \"spin\" button to play' or, after a win, 'Last win: 1.00 FUN'.",
        "right_side": "A round 'A' autoplay icon and a round double-arrow SPIN icon (the SPIN icon becomes a star icon while Chance x2 is active)."
      },
      "top_bar": "Small square 'B' provider badge top-left; speaker/mute icon and clock top-right; the game title repeated as small vertical text along the far-right edge.",
      "color_blind_notes": "Bet stepper arrows use brightness (solid white = enabled, dim grey = disabled) rather than a hue change, and are additionally confirmed by the value stopping at printed 0.20/50.00 bounds — usable without color perception."
    },
    "settings": {
      "title": "Settings",
      "toggles": [
        {"name": "Quick spin", "state_captured": "OFF (dark grey/black pill, no checkmark)"},
        {"name": "Spacebar to spin", "state_captured": "ON (yellow/gold pill with a black checkmark)"}
      ],
      "audio_section": {
        "title": "Audio",
        "sliders": ["Sound FX (slider filled, yellow round handle at far right = maximum)", "Music (slider filled, yellow round handle at far right = maximum)"]
      },
      "color_blind_notes": "Toggle state is shown by BOTH fill color (dark=off / yellow=on) AND the presence/absence of a black checkmark glyph inside the pill — checkmark is the non-color cue."
    },
    "autoplay": {
      "title": "Autospin settings",
      "left_column": "'Stop autospin' — 7 unchecked toggle options: On any win / If bonus game is won / If single win exceeds [field] / If cash balance increases by [field] / If cash balance decreases by [field] / Don't stop the game on pop-ups / Enable quick spin.",
      "right_column": "'Numbers of rounds' — 9 selectable chips in a 3x3 grid: 10, 25, 50, 100, 250, 500, 750, 1000, and an infinity symbol (each chip has a small right-pointing play-triangle icon); below that a 'Custom number of rounds' text field.",
      "color_blind_notes": "All toggles/labels are text + checkbox shape based; no color-only signal observed on this screen."
    },
    "bet_extremes": {
      "bet_max": "Total bet stepped up to 50.00 FUN; the up-arrow stepper icon is dimmed grey (disabled) while the down-arrow remains white (enabled).",
      "bet_min": "Total bet stepped down to 0.20 FUN; the down-arrow stepper icon is dimmed grey (disabled) while the up-arrow remains white (enabled)."
    },
    "bonus_buy_dialog": {
      "layout": "A centered overlay with a 'BET' readout at top (e.g. '5.00') flanked by left/right triangular bet-adjust arrows, and two large ice-block/tombstone-shaped panels below it.",
      "left_panel": "'CHANCE x2' heading, price '+2.50 FUN' in orange text, and a blue slider/toggle switch beneath it (currently in the OFF/left position).",
      "right_panel": "'BUY FREE SPINS' heading, price '500.00 FUN' in orange text, and a purple/magenta 'BUY' button beneath it.",
      "close_control": "A small cyan X icon at the top-right of the overlay.",
      "background": "Dimmed base-game reels and the Ice Queen character remain faintly visible behind the overlay; a small win readout ('x8 ... 1.75 FUN') is visible bottom-left."
    },
    "chance_x2_active": {
      "content": "Same base-game layout, but Total bet has risen to 7.50 FUN, the BUY icon (top-left) has changed from blue to orange/gold with a white shopping-cart-with-X glyph (now functions as a cancel/disable control), and the round action icon at bottom-right has changed from the double-arrow spin icon to a star icon. A small badge bottom-left reads 'x9 [heart icon] 0.50 FUN' (a live win readout tied to the current multiplier-reel value)."
    },
    "free_spins_trigger": {
      "content": "The purchase spin lands exactly 4 Scatter symbols (Ice Queen face cards) on the 6x5 grid; a 'BONUS ACTIVE / 500.00 FUN' purple badge appears top-left in place of the BUY button; the win readout shows '67.50 FUN'; the Multiplier reel already shows very high carried-over values (x27/x28/x29) because a large multiplier had accumulated on the purchased spin before the Free Spins intro triggers."
    },
    "free_spins_intro": {
      "content": "A full-screen ice-block/tombstone-shaped panel reading 'CONGRATULATIONS!' / 'YOU HAVE WON' / a large orange-red '10' / 'FREE SPINS', with 'CLICK TO CONTINUE' prompt beneath. Background is a dimmed view of the triggering spin. Confirms the 4-Scatter → 10-free-spins rule from the paytable/rules text."
    },
    "free_spins_gameplay": {
      "background_shift": "Deep midnight-blue background (darker/more saturated than base game) with light streaks and falling snow/particle effects during the spin animation; reel frame color also shifts from icy-blue (base game) to a warmer gold outline by the final spins of the round.",
      "hud_additions": "A 'Free spins: n/10' counter appears bottom-right area of the status bar; 'Total win' readout accumulates across the whole round (distinct from the per-spin 'Win' readout); the purple 'BONUS ACTIVE / 500.00 FUN' badge remains visible top-left throughout the round.",
      "progression_observed": "Spin 1/10: Total win 67.50 FUN, Multiplier reel at x27/x28/x29. Spin 8/10: Total win still 67.50 FUN (no new win that spin), Multiplier reel shows an accumulated x50 multiplier symbol mid-grid plus x27/x28/x29 on the reel. Spin 10/10 (final): Win 488.23 FUN, Total win 555.67 FUN, Multiplier reel at x31/x32/x33, an extra Scatter also visible on the grid.",
      "color_blind_notes": "Round progress and win totals are shown as printed numbers/fractions ('n/10'), not by color alone."
    },
    "win_celebration_screens": {
      "mega_win": "A bright cyan-glow full-screen overlay: large white outlined text 'MEGA WIN' above an amount readout '230.63 FUN' on a blue ribbon banner with icicle decorations; the Ring symbol icon floats above the text, wreathed in ice shards.",
      "super_mega_win": "A red/crimson-glow full-screen overlay (background color shifts from cyan to red to signal a higher win tier): white outlined text 'SUPER MEGA WIN' above the amount '488.25 FUN' on the same ribbon-banner style, with an additional caption '98x BET' beneath it (488.25 / 5.00 ≈ 97.65, rounds to the printed 98x).",
      "color_blind_notes": "The MEGA vs SUPER MEGA win tiers are distinguished by BOTH the background glow color (cyan vs red) AND the printed word ('MEGA' vs 'SUPER MEGA') and a larger number — not color alone."
    },
    "final_free_spins_win_screen": {
      "content": "Round returns to normal base-game view (icy-blue frame, ice-temple background, Ice Queen character on the right); status bar reads 'Last win: 555.75 FUN', Balance 995.25 FUN, Total bet reverted to 5.00 FUN, Multiplier reel reset to its resting x3/x2/x1 state, and the left-side control has reverted from 'BONUS ACTIVE' back to the plain blue 'BUY' cart button."
    }
  },

  "accessibility_observations": {
    "screen_reader": "Control layout is stable across states: info/settings icons bottom-left, Balance/Total-bet readout with stepper arrows center-left, status/message text center, autoplay + spin controls bottom-right, BUY/bonus-status badge top-left. The paytable and rules panels are each a single long vertically-scrolling document (9 pages / 14 pages respectively) reached via the 'i' and '?' icons.",
    "motor": "Bet adjustment uses small up/down triangular stepper arrows rather than a drag slider for the core Total-bet control (motor-friendly discrete steps); Spacebar-to-spin is available and enabled by default, reducing the need for precise pointer clicks; Autoplay with configurable stop conditions further reduces required repeated input.",
    "color_blind": "Most feature/state signals are dual-coded: bet-stepper disabled state = brightness (grey) not hue; toggle on/off = position + checkmark glyph, not only fill color; win-tier escalation (MEGA vs SUPER MEGA) = wording + number + glow-color together; Chance x2 active state = icon shape change (cart -> cart-with-X) and control-icon shape change (double-arrow -> star), not color alone. Residual note: the purple 'BONUS ACTIVE' badge and the purple 'BUY FREE SPINS' button share a similar hue, but they are distinguished by position, size and accompanying text, so this is a low risk.",
    "deaf_hard_of_hearing": "No information observed that is conveyed by sound only; Sound FX and Music are separate toggle/slider controls in Settings, and all game-state information (wins, free-spins count, multiplier values, bonus status) is duplicated as on-screen text/numbers."
  },

  "not_captured_or_out_of_scope": [
    "Per-cell content of any base-game or free-spins reel snapshot is a random RNG outcome each spin, not a fixed game property, and is intentionally not enumerated cell-by-cell.",
    "Volatility rating is not stated anywhere in the 23 combined paytable+rules pages examined; left as an honest gap for the web-research enrichment stage, not guessed here.",
    "No separate coin-denomination / bet-per-line control was found distinct from the single 'Total bet' stepper; the game appears to use a single total-bet value with no coin-value multiplier UI."
  ],

  "unreadable_or_uncertain": [
    "Exact intermediate multiplier-reel values between the printed presets (x3, x4, x5, x6, x8, x10, x12, x15, x20, x25, x50, x100, x500) are a fixed enumerated set per the rules text, not a continuous range — treated as certain, listed here only to flag that no other values were ever observed on any captured frame.",
    "The small unlabelled hexagonal icon pair below the 'CLICK TO START' text on preview_1.png was not clicked/explored during capture, so its function (likely settings/info shortcuts) is inferred from position only, not confirmed by interaction."
  ]
}

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