Diner Delights

Demo, RTP 96.75%, paytable, symbols & full capture data

Free demo · not real-money play 1 plays in 30 days · last one 1 day, 5 hours ago
✓ Working · checked 1 week, 1 day ago Verified · 25 Sep 2026
RTP 96.75%
Volatility Medium
Max win ×5000
Grid 6×6
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

43 screenshots · 12 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/diner-delights-b30/

10,000 free requests / month · sign-up required

Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 4 aspects we couldn’t confirm are flagged below, not hidden.

Captured 25 Sep 2026 View capture log

Per-screen breakdown

43 demo screens
43 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Game settings
settings Game settings
Game settings
settings Game settings
Game settings
settings Game settings
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Sep '25: 270 270 Sep Oct '25: 400 400 Oct Nov '25: 350 350 Nov Dec '25: 360 360 Dec Jan '26: 430 430 Jan Feb '26: 170 170 Feb Mar '26: 170 170 Mar Apr '26: 120 120 Apr May '26: 140 140 May Jun '26: 130 130 Jun Jul '26: 110 110 Jul Aug '26: 150 150 Aug
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25
🇧🇷Brazil 90 50 50 70 70 90 110 320 260 260 320 110
🇺🇸United States 20 0 0 0 0 20 0 0 0 0 0 20
🇹🇭Thailand 10 0 0 0 0 10 0 10 10 10 0 0
🇵🇭Philippines 10 10 30 20 10 10 10 20 20 40 20 20
🇮🇳India 20 20 20 20 20 20 0 20 0 0 20 20
🇵🇰Pakistan 0 0 0 20 20 0 0 20 20 0 0 0
🇲🇾Malaysia 0 0 0 0 0 0 0 20 0 0 0 20
🇹🇳Tunisia 0 0 0 0 0 0 0 0 10 10 10 10
🇨🇱Chile 0 0 0 0 0 0 0 0 10 0 10 10
🇨🇦Canada 0 0 0 0 0 0 20 0 0 0 0 0
🇧🇾Belarus 0 0 0 0 0 0 0 0 0 0 0 10
🇩🇰Denmark 0 0 10 0 0 0 0 0 0 0 0 0
🇫🇷France 0 0 0 0 0 0 0 0 0 0 10 0
🇭🇰Hong Kong 0 0 0 0 0 0 0 0 0 0 0 10
🇯🇵Japan 0 0 0 0 0 10 0 0 0 0 0 0
🇰🇷South Korea 0 0 0 0 0 0 10 0 0 0 0 0
🇲🇽Mexico 0 0 0 0 0 0 0 0 0 0 0 10
🇳🇱Netherlands 0 0 0 0 0 0 0 0 0 10 0 0
🇳🇴Norway 0 0 0 0 0 0 0 10 0 0 0 0
🇵🇪Peru 0 0 0 0 0 0 0 0 10 0 0 0
🇵🇱Poland 0 0 0 0 0 0 0 0 0 10 0 0
🇸🇪Sweden 0 0 0 0 0 0 10 0 0 0 0 0
🇮🇩Indonesia 0 10 10 10 0 10 10 10 10 10 10 20
🇿🇦South Africa 0 10 10 0 0 0 0 0 0 0 0 10
🇩🇪Germany 0 10 0 0 0 0 0 0 10 0 0 0
Full per-country breakdown via the API →

What we extracted from Diner Delights

Everything pulled from Diner Delights into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
43 screens captured
12 symbols catalogued · payouts OCR-verified
10 palette colors from frames
8 accessibility groups profiled
4 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 43 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
rtp 96.75% · single configuration
volatility Medium
max_win_x ×5000
layout 6×6
wins Pay Anywhere
bonus_buy No
mechanic Video Slot
release_date 2022

Symbols & paytable

12 symbols
12 icons (ZIP)
Grilled steak dinner
Grilled steak dinner
High Pay

Grilled ribeye steak with fries; top-paying regular symbol. Tiers are ranges (8~9/10~11/12~14/15+); match_count below uses each range's lower bound.

MatchPayoutUnit
8x 2.50 Multiplier
10x 5.00 Multiplier
12x 10.00 Multiplier
15x 50.00 Multiplier
Cheeseburger
Cheeseburger
High Pay

Double-patty cheeseburger with sesame bun and melted cheese; second-highest regular symbol.

MatchPayoutUnit
8x 2.00 Multiplier
10x 4.00 Multiplier
12x 7.50 Multiplier
15x 15.00 Multiplier
Garden salad
Garden salad
High Pay

Mixed green salad with cucumber and cherry tomatoes; same payout tier as Club sandwich but a distinct symbol (different artwork).

MatchPayoutUnit
8x 1.50 Multiplier
10x 2.50 Multiplier
12x 5.00 Multiplier
15x 10.00 Multiplier
Club sandwich
Club sandwich
High Pay

Triangular club sandwich on toasted bread; same payout tier as Garden salad but a distinct symbol (different artwork).

MatchPayoutUnit
8x 1.50 Multiplier
10x 2.50 Multiplier
12x 5.00 Multiplier
15x 10.00 Multiplier
Latte coffee cup
Latte coffee cup
Low Pay

White cup and saucer with latte foam art and steam; same payout tier as Lemonade glass but a distinct symbol.

MatchPayoutUnit
8x 1.00 Multiplier
10x 2.00 Multiplier
12x 4.00 Multiplier
15x 7.50 Multiplier
Lemonade glass
Lemonade glass
Low Pay

Clear glass tumbler of pale yellow-green lemonade/juice; same payout tier as Latte coffee cup but a distinct symbol.

MatchPayoutUnit
8x 1.00 Multiplier
10x 2.00 Multiplier
12x 4.00 Multiplier
15x 7.50 Multiplier
Spade
Spade
Low Pay

Purple/violet spade card suit; lowest-paying symbol, distinguished from the other suits by shape, color is secondary.

MatchPayoutUnit
8x 0.10 Multiplier
10x 0.50 Multiplier
12x 1.00 Multiplier
15x 4.00 Multiplier
Heart
Heart
Low Pay

Red heart card suit; lowest-paying symbol, distinguished from the other suits by shape, color is secondary.

MatchPayoutUnit
8x 0.10 Multiplier
10x 0.50 Multiplier
12x 1.00 Multiplier
15x 4.00 Multiplier
Club
Club
Low Pay

Blue club card suit; lowest-paying symbol, distinguished from the other suits by shape, color is secondary.

MatchPayoutUnit
8x 0.10 Multiplier
10x 0.50 Multiplier
12x 1.00 Multiplier
15x 4.00 Multiplier
Diamond
Diamond
Low Pay

Orange/amber-gold diamond card suit; lowest-paying symbol, distinguished from the other suits by shape, color is secondary.

MatchPayoutUnit
8x 0.10 Multiplier
10x 0.50 Multiplier
12x 1.00 Multiplier
15x 4.00 Multiplier
Scatter
Scatter
Scatter

Golden domed serving cloche with 'Scatter' script; no direct cash payout, 3+ symbols anywhere on the 6x6 grid trigger Free Spins.

Multiplier Symbol
Multiplier Symbol
Other

Round plate with fork-and-knife bearing a red multiplier value (x2-x5); every multiplier tile on the reels is summed and multiplies that spin's total win.

Bonus modes

1 mode
Free Spins free_spins
Free Spins Feature

Triggered by 3+ Scatter (golden cloche) anywhere on the 6x6 grid: 10 free spins, +2 per extra Scatter. During the feature, 2 Scatter anywhere retriggers +5 spins, unlimited retriggers. Played at the trigger spin's bet size/level. Unlike the base game, a winning free spin's total Multiplier-symbol value persists and is added to the next winning free spin's multiplier, producing a growing round multiplier (observed live: x2 -> x4 -> x10; an intermediate x8 step is mentioned in capture notes but not confirmed on a kept frame).

Colour system

extracted from frames · HEX
Export palette
#AEA091 base dominant 1 base
#9F916C base dominant 2 base
#C9B39B base dominant 3 base
#E3D1A4 base dominant 4 base
#8E745D base dominant 5 base
#6D665A base dominant 6 base
#CFB593 free_spins dominant 1 free_spins
#D5A964 free_spins dominant 2 free_spins
#612B13 free_spins dominant 3 free_spins
#A25725 free_spins dominant 4 free_spins

Accessibility

profile for all groups
Color Blind
  • The four card-suit low symbols (spade/heart/club/diamond) are distinguished primarily by shape, color is a secondary cue only — safe for all forms of color blindness.
  • Multiplier and Scatter symbols are identified by their printed numeral/word (x2-x5, 'Scatter'), not by color.
  • HUD numerals (Wallet/Bet/Win) are uniformly cyan regardless of field; field identity is carried by the adjacent icon shape, not by color.
  • In the Game History panel, the primary cue for a loss vs. a win in the Profit column is a leading '-' sign, not color alone.
Screen Reader
  • Control layout is stable and grouped by function: Turbo/Minus/Spin/Plus/Auto row fixed at bottom center, HUD (Wallet/Bet/Win) directly above it, hamburger player-menu at the far right. Paytable and Rules are single continuous scrolling documents reached via player-menu icons, not paginated tabs.
Motor Accessibility
  • Spin is the largest, most central target. PC users can hold Space to auto-continue spins and skip spin animations. Auto Spin presets (10/30/50/80/1000) reduce repeated taps.
Hearing Accessibility
  • No audio-only information was observed; a single Sound on/off toggle exists (icon only, toggle state not captured). All feature state (remaining spins, multiplier, win amounts, retrigger) is conveyed via on-screen text/numerals, not sound.
Low Vision
  • Payout numbers and win amounts are printed as large, high-contrast text throughout: yellow/gold on dark charcoal in the Paytable, and large gold numerals on a warm background in the win screens.

Media & assets

9 files · 9 types
43 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Preview/splash, base game, Paytable (4/4 pages, scroll-exhausted), Game Rules (24/24 pages, scroll-exhausted), player menu (settings), Bet Options panel, Auto Spin panel, Free Spins gameplay (mid-round frames showing the growing multiplier x2/x4/x10), Free Spins win/collect screen (Total Win 12.24), and Game History panel.
Free Spins TRIGGER moment and the initial award banner were not captured: across roughly 232 confirmed spins a clean 3rd Scatter landing was never observed (only a near-miss frame with two Scatters and a 'One more Scatter!' ticker hint); the earliest kept Free Spins frame is already mid-round (Remaining Free Spin: 6, multiplier x2). Honest omit, not an oversight.
The 'More Settings' sub-panel referenced by the hamburger icon in the Rules glossary (possible audio/ambient toggles) was not captured separately - only its existence is known from the Rules text.
Exact intermediate free-spins multiplier value(s) between x4 and x10 are not visible on any kept frame (the Big Win overlay covers the multiplier plaque); an x8 step mentioned in capture notes is not independently confirmed.
Full wording of the scrolling ticker-hint text under the base-game reels is uncertain - only fragments are legible per frame due to horizontal scroll animation, and were not stitched into one confirmed sentence.

Ask AI about Diner Delights

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Diner Delights work? Keep it simple.

Triggered by 3+ Scatter (golden cloche) anywhere on the 6x6 grid: 10 free spins, +2 per extra Scatter. During the feature, 2 Scatter anywhere retriggers +5 spins, unlimited retriggers. Played at the trigger spin's bet size/level. Unlike the base game, a winning free spin's total Multiplier-symbol value persists and is added to the next winning free spin's multiplier, producing a growing round multiplier (observed live: x2 -> x4 -> x10; an intermediate x8 step is mentioned in capture notes but not confirmed on a kept frame).

RTP 96.75%Medium volatilitymax win ×5000demo ✓

From the verified capture of 25 Sep 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Diner Delights vs Fortune Tiger — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 4 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 12 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 4 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/diner-delights-b30/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/diner-delights-b30/
{
  "game": {
    "name": "Diner Delights",
    "provider": "Pocket Games Soft (PG SOFT)",
    "theme": "An American diner / comfort-food restaurant: cheeseburgers, grilled steak dinners, fresh salads, club sandwiches, coffee, and lemonade served on white plates and glasses, revealed from under a golden serving cloche (the Scatter symbol).",
    "art_style": "Semi-realistic glossy food-illustration icon art, like premium menu photography turned into polished clip-art: smooth painterly shading with soft specular highlights, warm bright studio-style lighting, rich saturated warm colors, each item rendered at a gentle three-quarter angle on a plain plate/glass, no flat-vector cartoon outlines, no dark or cinematic tones; a clean, appetizing, warm and friendly casual-mobile mood.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, all forms of color-blindness, motor-impaired) from 42 desktop-captured screenshots of a portrait-oriented (760x1360) canvas build, plus verbatim rules/paytable text (read directly, no OCR needed for these two panels) and zoomed crops.",
    "method_notes": "Symbol identities and every payout tier read directly from the in-game Paytable panel (4 pages, scroll-exhausted, verified dot-for-dot against zoomed crops). Mechanic and formulas quoted verbatim from the in-game Game Rules panel (24 pages, scroll-exhausted). Numbers not printed anywhere in the build (RTP, max win, volatility) are left null with a note rather than filled from outside sources. Items that remained unclear are listed in 'unreadable_or_uncertain'.",
    "language": "English"
  },

  "color_palette": {
    "base_game_background": "Warm neutral beige/tan (like a restaurant tablecloth or plate) framing the reel grid.",
    "reel_frame": "Polished gold/bronze metal oval rim around the 6x6 grid, sitting on a brushed-steel/silver console at the very bottom of the screen; a wood-grain brown counter-top strip runs directly under the reels.",
    "reel_cells": "No individual cell dividers/background tiles - symbols float directly on the tan background, evenly spaced in a 6-column x 6-row grid.",
    "ticker_banner": "Olive-green ribbon banner with gold script text, flanked by a decorative fork (left) and knife (right) on white napkin triangles - used for the scrolling scatter-rule hint under the reels.",
    "free_spins_background": "Warm dark-brown wood-counter background (darker/richer than the base game's tan), with a pink/magenta ribbon banner for 'Remaining Free Spin' and plates of food (burger left, steak right) flanking the bottom edge.",
    "win_and_bigwin_screens": "Radiant warm gold/amber burst with sparkle particles; win amounts in large bold gold numerals with a red/maroon outline; 'Big Win' wordmark in teal/mint green with a gold outline over a silver cloche.",
    "preview_splash": "Warm amber/brown smoky background; 'Diner Delights' wordmark in white and gold cursive script with a dark red/maroon outline, sitting above a large gold serving cloche; a red loading-progress bar.",
    "hud_bar": "Dark grey-brown translucent bar with three fields (wallet, bet, win); all HUD numerals are printed in bright cyan/light-blue, field icons (wallet, coin-stack, WIN ribbon) in gold.",
    "controls": "Circular gold-outlined buttons (Turbo, Minus, Plus, Auto) on a tan/bronze console; the central Spin button is the largest, cream-colored disc with a green outer ring and an orange/red curved double-arrow glyph.",
    "accent_colors": "Gold, warm amber/orange, deep maroon-red, cream/ivory, olive green, teal/mint green, cyan.",
    "accent_colors_where": "Gold and amber dominate frames, cloche artwork, win numerals and the console; deep maroon-red outlines the wordmark, the 'x' multiplier numerals and the 'Big Win' number; cream/ivory is the base-game background and plate whites; olive green is the scrolling hint ribbon; teal/mint green is used only for the 'Big Win' wordmark; cyan is used only for the three numeric balance/bet/win readouts in the bottom status strip."
  },

  "symbols": {
    "note": "Every symbol and every payout tier read directly from the in-game Paytable (paytable_p1.png/paytable_p2.png), no OCR needed - the panel text was legible at full resolution. Payout basis (confirmed by the TL against base_game_win_line.png): cash win = paytable tier value x bet size x bet level (equivalently, tier value x total_bet/20, since total bet = 20 x bet size x bet level - base bet of 20 is fixed, per rules_p1.png: 'The game is played with 20 base bet(fixed), bet level of 1 to 10 and bet size of 0.03 to 0.90.'). Tiers are by COUNT of matching symbols anywhere on the 6x6 grid (scatter pays, no lines/ways): 8~9, 10~11, 12~14, 15+.",
    "mechanic_text_verbatim": [
      "'At every spin, any combinations of 8 or more matching symbols appear anywhere on the reels will result in a winning combination.' (paytable_p2.png / rules_p1.png)",
      "'For every winning combination, payout is made for each symbol according to the Paytable.' (paytable_p2.png / rules_p1.png)",
      "'A combination win in cash is equal to the value shown in the Paytable multiplied by bet size and bet level.' (rules_p1.png / rules_p3.png)",
      "'After the payout of every round is made, all winning symbols will explode, allowing the symbols above them to cascade down for a new round.' (paytable_p2.png / rules_p1.png)",
      "'Additional winning combination will be tallied in every round until no more winning combination can be tallied.' (paytable_p2.png / rules_p1.png)",
      "'All wins shown in cash.' (paytable_p2.png / rules_p1.png)"
    ],
    "high_value": [
      {
        "name": "Grilled steak dinner",
        "appearance": "A thick grilled ribeye steak with diamond grill marks, topped with a pat of herb butter and a sprig of rosemary, drizzled with dark brown sauce, served on a white plate with lettuce, halved cherry tomatoes and a portion of golden French fries.",
        "payouts": {"15+": 1000, "12~14": 200, "10~11": 100, "8~9": 50},
        "rank": "highest-paying regular symbol",
        "source": "paytable_p1.png"
      },
      {
        "name": "Cheeseburger",
        "appearance": "A double-patty cheeseburger with a sesame-seed bun, melted yellow cheese, lettuce and tomato, served open-faced on a white plate.",
        "payouts": {"15+": 300, "12~14": 150, "10~11": 80, "8~9": 40},
        "source": "paytable_p1.png"
      },
      {
        "name": "Garden salad",
        "appearance": "A mixed green salad with lettuce, sliced cucumber, cherry tomatoes and red onion rings, served on a white plate with a fork.",
        "payouts": {"15+": 200, "12~14": 100, "10~11": 50, "8~9": 30},
        "source": "paytable_p1.png"
      },
      {
        "name": "Club sandwich",
        "appearance": "A triangular club sandwich cut on the diagonal, layered with lettuce, tomato and filling between slices of toasted bread.",
        "payouts": {"15+": 200, "12~14": 100, "10~11": 50, "8~9": 30},
        "note": "Same payout tier as Garden salad - confirmed a distinct symbol (different artwork), not a duplicate paytable row.",
        "source": "paytable_p1.png"
      }
    ],
    "mid_value": [
      {
        "name": "Latte coffee cup",
        "appearance": "A white cup and saucer with a latte, foam art visible on the surface, a wisp of steam rising.",
        "payouts": {"15+": 150, "12~14": 80, "10~11": 40, "8~9": 20},
        "source": "paytable_p1.png"
      },
      {
        "name": "Lemonade / iced juice glass",
        "appearance": "A clear glass tumbler filled with pale yellow-green lemonade/juice.",
        "payouts": {"15+": 150, "12~14": 80, "10~11": 40, "8~9": 20},
        "note": "Same payout tier as the coffee cup - confirmed a distinct symbol (different artwork).",
        "source": "paytable_p1.png"
      }
    ],
    "low_value_card_suits": {
      "note": "Four classic card-suit symbols, all identical payouts at every tier - lowest-paying regular symbols. Distinguished from each other by SHAPE and by COLOR (color-blind-safe: shapes differ).",
      "list": [
        {"name": "Spade", "color": "purple/violet", "payouts": {"15+": 80, "12~14": 20, "10~11": 10, "8~9": 2}, "source": "paytable_p1.png"},
        {"name": "Heart", "color": "red", "payouts": {"15+": 80, "12~14": 20, "10~11": 10, "8~9": 2}, "source": "paytable_p1.png"},
        {"name": "Club", "color": "blue", "payouts": {"15+": 80, "12~14": 20, "10~11": 10, "8~9": 2}, "source": "paytable_p2.png"},
        {"name": "Diamond", "color": "orange/amber-gold", "payouts": {"15+": 80, "12~14": 20, "10~11": 10, "8~9": 2}, "source": "paytable_p2.png"}
      ]
    },
    "wild": {
      "present": false,
      "note": "This game has NO Wild symbol. Confirmed by reading the paytable in full (4 pages, scroll-exhausted) - only the ten regular symbols above plus Scatter and the Multiplier symbol are documented; no substitution rule is printed anywhere in the paytable or the 24-page rules panel."
    },
    "scatter": {
      "name": "Scatter",
      "appearance": "A golden domed serving cloche (a round metal food cover with a small knob on top) with the cursive word 'Scatter' painted in red-and-gold script across its lower half.",
      "has_own_cash_payout": false,
      "rules": "Pays no direct cash value by itself (the Paytable lists the icon under the heading 'Scatter symbol' with no payout numbers, only its trigger rule). 3 or more Scatter symbols appearing anywhere on the 6x6 grid trigger the Free Spins Feature; see 'features.free_spins' for the award table.",
      "source": "paytable_p1.png, paytable_p4.png"
    },
    "multiplier_symbol": {
      "name": "Multiplier Symbol",
      "appearance": "A round white side-plate with crossed fork-and-knife cutlery underneath, bearing a large red multiplier value ('x2' through 'x5' seen on paytable_p3.png/base_game.png, up to 'x9' shown as an illustrative example in the paytable art) printed in the same gold-and-red script style as the Scatter word.",
      "rules": "'During any spin, 1 or more Multiplier symbols with values ranged from x2 to x5 may appear on the reels. At the end of the spin, all multipliers from the Multiplier symbol on the reels will be added together and the total win of that spin will be multiplied by the total win multiplier.' (paytable_p3.png). During Free Spins the same rule applies, PLUS: 'After wins are paid, the total win multiplier will remain until it is combined with the total win multiplier of the next winning free spin.' (paytable_p4.png) - i.e. in the base game the multiplier does not carry between spins, but during Free Spins a winning spin's total multiplier persists and is added to the next winning free spin's multiplier, producing the growing multiplier sequence documented in 'features.free_spins'.",
      "source": "paytable_p3.png, paytable_p4.png, base_game.png (x5 and x2 tiles visible on the reels)"
    }
  },

  "technical_summary": {
    "grid": "6 reels x 6 rows, fixed 36-cell grid (no growing/irregular columns). Scatter-pays mechanic with cascades - there are NO paylines and NO ways-to-win; confirmed by rules_p1.png: 'Diner Delights is a 6 by 6 symbols combination video slot featuring multiplier symbols and increasing multipliers in free spins.'",
    "win_condition": "8 or more of the same symbol anywhere on the grid = a win for that symbol. After a paid round, winning symbols explode/vanish and symbols above cascade down to refill; new combinations are tallied and paid repeatedly until no further win is possible on that spin (cascade chain).",
    "payout_formula": "Cash win = Paytable tier value x Bet Size x Bet Level (equivalently, tier value x [Total Bet / 20], since Total Bet = 20 (fixed 'base bet') x Bet Size x Bet Level). Verified arithmetically on base_game_win_line.png: printed 'Win 0.06' at Total Bet 0.60 (Bet Size 0.03 x Bet Level 1); the only paytable tier value giving 0.03 x 1 x 2 = 0.06 is the card-suit '8~9' tier (value 2). All wins shown in cash, not coins.",
    "bet_structure": {
      "base_bet_fixed": 20,
      "bet_size_range": "0.03 to 0.90 (rules_p1.png / rules_p3.png; scroller in bet_options.png)",
      "bet_level_range": "1 to 10 (rules_p1.png / rules_p3.png; scroller in bet_options.png)",
      "min_bet_measured": 0.60,
      "max_bet_measured": 180.00,
      "min_bet_source": "bet_options.png shows the confirmed round at Bet Size 0.30 x Bet Level 2 x Base Bet 20 = 12.00; the minimum combination per the printed ranges (0.03 x 1 x 20) computes to 0.60 - the demo's default/typical round played throughout capture was 0.60 (see history.png, all 50 records at Bet 0.60).",
      "max_bet_source": "bet_options_max.png, reached via the 'Max Bet' button: Bet Size 0.90 x Bet Level 10 x Base Bet 20 = 180.00."
    },
    "free_spins_same_stake": "'Free Spins Feature is played at the same bet size and bet level as the spin that triggered the Free Spins Feature.' (rules_p2.png / paytable text)",
    "rtp": {"value": null, "note": "Not printed anywhere in this build - both the Paytable (4 pages) and Game Rules (24 pages) panels were read in full and contain no RTP figure. Following the documentation brief, no external/provider-site RTP figure is recorded here as an in-game fact."},
    "volatility": {"value": null, "note": "No volatility indicator (flames/meter/label) appears on any captured screen, including the Paytable and Rules panels."},
    "max_win": {"value": null, "note": "No max-win multiplier is printed on the preview/splash screen or anywhere in the Paytable/Rules panels (the preview text only reads: 'Win when 8+ matching symbols appear anywhere! Featuring multiplier symbols and increasing multipliers in free spins!')."},
    "bonus_buy": {"present": false, "note": "No Buy Feature / Buy Bonus control exists anywhere in the UI (Bet Options panel has only Bet Size/Level/Max Bet/Confirm). The 24-page Game Rules panel documents every control icon (Spin, Stop, Minus, Plus, Wallet, Bet Amount, Win Amount/History, Auto Spin, Turbo Spin, More Settings, Sound, Paytable, Rules, History, Close) and none of them is a feature-purchase button."},
    "currency_display": "No currency symbol (no '$', no currency code) appears anywhere in the HUD, the win banners, the Big Win/Total Win overlays, or the History panel - all monetary values are printed as plain numbers (e.g. '100,000.00', '0.60', '12.24'). Treat as an unlabeled demo credit balance, not a confirmed real-money currency.",
    "licensing_footer": "Preview/splash screen (preview.png) shows: 'Licensed in Malta' with an MGA badge, 'Certified by GA / BMM' with GA and BMM Testlabs badges, and 'PGSOFT.COM 2026 (c) PG SOFT(R) ALL RIGHTS RESERVED'."
  },

  "features": {
    "free_spins": {
      "trigger": "3 or more Scatter symbols (golden cloche) appearing anywhere on the 6x6 grid award 10 Free Spins. Each additional Scatter beyond 3 awards 2 more Free Spins (so 4 Scatter = 12, 5 = 14, and so on).",
      "trigger_source": "'3 Scatter symbols appearing anywhere will trigger the Free Spins Feature with 10 free spins. Each additional Scatter symbol will trigger 2 more free spins.' (paytable_p4.png)",
      "retrigger": "2 Scatter symbols appearing anywhere DURING the Free Spins Feature award 5 more Free Spins. Free spins can be retriggered any number of times. Observed live: the ticker on free_spins_2.png reads '2 Scatter trigger 5 free spins' during the captured round.",
      "retrigger_source": "'2 Scatter symbols appearing anywhere during the Free Spins Feature will award 5 more free spins. Free spins can be retriggered.' (paytable_p4.png)",
      "stake": "Played at the same Bet Size and Bet Level as the triggering spin (see technical_summary.free_spins_same_stake).",
      "multiplier_growth": "The Multiplier Symbol behaves as in the base game (values x2-x5 sum per spin and multiply that spin's win), but during Free Spins the resulting total win multiplier PERSISTS after a winning spin and is added to the next winning free spin's multiplier total, producing a growing multiplier across the round (see symbols.multiplier_symbol for the verbatim rule).",
      "observed_round": "Captured live: balance moved from 99,986.32 to 99,998.56 over the round (Total Win 12.24, bet 0.60 throughout - see win_screen.png). Frames kept from this round show the multiplier and remaining-spin counter at four different moments: free_spins_1.png (Remaining Free Spin: 6, multiplier x2, running win 0.24), free_spins_2.png (Remaining Free Spin: 5, multiplier x4, retrigger banner '2 Scatter trigger 5 free spins', an 8-of-a-kind Club win of 0.06 highlighted, running win 0.48), free_spins_big_win.png (Remaining Free Spin: 3 (dimmed, visible behind the overlay), a 'Big Win 2.64' overlay, running win 0.84), free_spins_3.png (Remaining Free Spin: 2, multiplier x10, that spin's own win '1.80', running win 10.66). None of the four kept frames is the initial trigger/award screen (e.g. a '10 FREE SPINS' splash) - the earliest kept Free Spins frame (free_spins_1.png) is already mid-round at Remaining Free Spin: 6.",
      "documentation_discrepancy_note": "The slot's manifest.json shot-note for free_spins_1.png describes it as the feature ENTRY ('триггер 3+ Scatter, баннер Remaining Free Spin: 8, множитель ещё x1') - this does not match what is printed on the pixels of that frame (Remaining Free Spin: 6, multiplier x2, verified by zoomed crop). Documented here from the actual frame content; flagged to TL as a manifest-note discrepancy, not corrected in manifest.json by the documentation step.",
      "end_of_round": "win_screen.png: a golden cloche lifted off a serving plate reveals 'Total Win 12.24' in large gold cursive numerals on a white plate surrounded by gold coins, with a 'Collect' button below.",
      "buy_feature": "None - no purchase option exists for Free Spins (see technical_summary.bonus_buy)."
    }
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "Splash/loading screen shown before the game area appears. Large 'Diner Delights' wordmark (white 'Diner' over gold 'Delights', both in cursive script with a dark maroon-red 3D outline) above a big golden serving cloche with steam wisps. Behind/around it: a club sandwich and salad (left), a latte and fork (bottom-left), a cheeseburger and steak dinner with fries (right) - all the game's own symbol art used as decoration. Teaser text in three lines: 'Win when 8+ matching symbols appear anywhere! Featuring multiplier symbols and increasing multipliers in free spins!' A red horizontal loading-progress bar with '% Loading resources' text and a rotating flavor-text line ('Turn off idle pages, give me more resources!'). Footer: PG SOFT monogram logo (bottom-left), 'Licensed in Malta' + MGA badge (center), 'Certified by GA / BMM' + badges (right), copyright line at the very bottom.",
      "color_blind_notes": "Wordmark and teaser text are high-contrast (white/gold on brown); no information conveyed by color alone."
    },
    "base_game": {
      "type": "base_game",
      "overall_layout": "Portrait canvas (760x1360). A 6-column x 6-row symbol grid fills most of the upper/middle screen inside a gold-bronze oval frame on a tan background; an olive-green scrolling hint ribbon sits directly under the grid; a 3-field HUD bar (Wallet / Bet / Win) sits below that; the control console (Turbo, Minus, Spin, Plus, Auto, Menu) is fixed at the very bottom.",
      "grid_content_this_frame": "A transient random snapshot (changes every spin, not enumerated cell-by-cell): visible on the captured frame are cheeseburgers, card suits (club/spade), a Scatter cloche, an 'x5' Multiplier tile, steak dinners, an 'x2' Multiplier tile, salads and lemonade glasses.",
      "hud_bar": "Left field: wallet icon + 'Wallet' amount ('100,000.00'). Center field: gold coin-stack icon + current Bet Amount ('12.00'). Right field: gold 'WIN' ribbon icon + current spin's Win amount ('0.00'). All three numerals in cyan.",
      "ticker_banner": "Scrolling hint text under the reels, partially visible per-frame due to horizontal scroll; legible fragments read '...or more [Scatter icon] trigger 10 or more free...' / '...trigger 10 or more free spins' - a reminder of the Scatter/Free-Spins trigger rule.",
      "controls_bottom_row": "Left to right: TURBO (lightning-bolt glyph in a gold-outlined circle), Minus ('-' in a gold-outlined circle), SPIN (large central button: cream disc, green outer ring, orange/red curved double-arrow glyph), Plus ('+' in a gold-outlined circle), AUTO (play-triangle glyph + 'AUTO' text in a gold-outlined circle), and a hamburger-menu icon ('=', three white bars) at the far right edge that opens the player menu (see 'settings').",
      "color_blind_notes": "All controls carry a distinct glyph/shape (bolt, -, +, play-triangle, arrows) in addition to their gold outline color, so they remain distinguishable without color vision. HUD field icons (wallet/coin-stack/WIN ribbon) are also shape-distinct."
    },
    "paytable": {
      "type": "paytable",
      "pages": "4 of 4, scroll-panel exhausted (scroll_capture.py, settle=3, confirmed by TL).",
      "page1_content": "Header 'Symbol Payout Values'. Scatter icon + 'Scatter symbol' label (no payout numbers). Then two-column grid of the ten regular symbols each with their 15+/12~14/10~11/8~9 payout figures (see 'symbols').",
      "page2_content": "Tail end of the card-suit rows (Club, Diamond), followed by four rule bullets (win condition, payout-per-symbol, cascade/explode rule, cumulative tally rule, 'all wins shown in cash' - all quoted verbatim in symbols.mechanic_text_verbatim), then the start of the 'Multiplier Symbol' section.",
      "page3_content": "Illustration of assorted symbols with 'x9', 'x2' and 'x5' Multiplier tiles among them (illustrative example, not a literal reel state), then the two Multiplier Symbol rule bullets, then the 'Free Spins Feature' header with three Scatter icons and the start of the trigger rule text.",
      "page4_content": "Continuation/repeat of the Multiplier rule and the full 'Free Spins Feature' rule set: 3-Scatter trigger (10 spins, +2 per extra Scatter), in-feature multiplier accumulation rule, multiplier-persistence rule, 2-Scatter retrigger rule (+5 spins), and 'Free spins can be retriggered.'",
      "navigation": "Header bar: 'Paytable' title (gold) with an 'X' close button (white, top-right). Right-edge scrollbar thumb (light grey) indicates scroll position.",
      "color_blind_notes": "Payout numbers are printed in yellow/gold on a dark charcoal background - high contrast, legible without color discrimination; symbol identity is conveyed by full-color illustration + adjacent English name/description, not by color-coding alone."
    },
    "rules": {
      "type": "rules",
      "pages": "24 of 24, scroll-panel exhausted (scroll_capture.py, dy reduced to 100 to avoid gaps; TL confirmed the bottom visually).",
      "sections_in_order": "'Diner Delights' (game identity + bet structure + win/cascade rules, duplicating the Paytable's rule bullets) -> 'Multiplier Symbol' (duplicate of paytable_p3) -> 'Free Spins Feature' (duplicate of paytable_p4) -> 'Main Game' (icon-by-icon control glossary: Spin, PC-only Space-key behavior, Stop/Auto-spin-count button, Minus, Plus, Wallet Balance, Bet Amount/Bet Options, Win Amount/History, Auto Spin, Turbo Spin, More Settings, Sound, Paytable, Rules, History (+ date-filter calendar icon), Close) -> 'Additional Information' (malfunction/dispute disclaimer).",
      "additional_information_verbatim": "'Malfunction voids all pays and plays.' / 'In the event of disputes over game results, all game results that are shown in the game history page are absolute and final.' (rules_p24.png, last page)",
      "control_icon_glossary_highlights": "Spin (tap to spin at current bet; tap again or tap game area to stop reels; Space bar on PC to spin/hold-spin/skip animation). Stop/Auto-count button shows the remaining Auto Spin count ('98' icon shown as an example). Wallet Balance icon opens available-wallets balance. Bet Amount icon opens the Bet Options panel (Bet Size/Bet Level scrollers + Max Bet). Win Amount/'WIN' icon opens Game History. Auto Spin (choose a spin count). Turbo Spin (reduces reel-spin duration). 'More Settings' (hamburger icon, additional settings not separately captured). Sound toggle. Paytable/Rules/History/Close icons.",
      "color_blind_notes": "Body text is white/light-grey on dark charcoal; section headers in gold; icons are line-art glyphs with adjacent English labels, not color-coded."
    },
    "settings": {
      "type": "settings",
      "content": "The hamburger-menu (player menu) overlay: same reel snapshot dimmed behind it, with a bottom row of six icon buttons over a semi-transparent panel: Quit (circular arrow-out icon), Sound (speaker icon), Paytable (chart-in-box icon), Rules (document icon), History (WIN-ribbon icon), Close ('X' in a grey circle) - each with an English text label underneath.",
      "note": "This is the FULL extent of the 'System Settings' surface captured for this game - unlike some other builds, there is no separate panel with audio/ambient/battery-saver toggles; those controls (if any, under rules_p20's 'More Settings' hamburger icon) were not reached/captured separately.",
      "color_blind_notes": "Icons are shape-distinct with text labels; no reliance on color."
    },
    "bet_options": {
      "type": "settings",
      "content": "A modal panel titled 'Bet Options' over the dimmed reels. A 4-column table (Bet Size | Bet Level | Base Bet | Bet Amount) with three independently-scrolling wheels for Bet Size and Bet Level (Base Bet is a fixed constant, 20, shown only on the selected/highlighted middle row). The selected row is highlighted and shows the live formula, e.g. '0.30 x 2 x 20 = 12.00'. Two buttons below: 'Max Bet' (outlined) and 'Confirm' (solid gold/yellow). The HUD strip (Wallet/Bet/Win) remains visible at the very bottom.",
      "min_bet_frame_reading": "0.03 x 1 x 20 = 0.60 is the minimum reachable combination per the printed Bet Size/Level ranges (bet_options.png shows the scroller sitting at 0.30 x 2 = 12.00, one representative mid-range state).",
      "max_bet_frame_reading": "bet_options_max.png, reached by tapping 'Max Bet': 0.90 x 10 x 20 = 180.00.",
      "color_blind_notes": "Selected row is marked by a lighter background box AND by gold text (vs. grey for unselected rows) - dual-coded, not color-only."
    },
    "autoplay": {
      "type": "autoplay",
      "content": "A modal panel titled 'Auto Spin' over the dimmed reels. 'Number of Auto Spins' label above five preset buttons: 10, 30, 50, 80, 1000. A 'Start Auto Spin' button below (shown greyed-out/disabled until a spin count is picked). HUD strip remains visible at the bottom.",
      "color_blind_notes": "Preset values are plain numerals on buttons; the disabled Start button is distinguished by a muted/desaturated fill, which is a secondary (non-essential) cue since the button is unambiguously grouped under the unselected-preset state."
    },
    "free_spins_gameplay": {
      "type": "free_spins",
      "layout": "Same 6x6 grid, now over a darker warm wood-counter background. A gold-framed multiplier plaque is docked at the bottom-center of the reel frame, showing the current total win multiplier (e.g. 'x2', 'x4', 'x10') in large red script. Below that, an olive-green ticker ribbon (same style as the base game) shows contextual hints (e.g. the multiplier-increase reminder or a retrigger announcement). Below the ticker, a large 'Remaining Free Spin:' label in gold cursive script sits beside a big golden cloche badge containing the remaining-spins number in bold red-outlined gold numerals. The HUD strip (Wallet/Bet/Win) sits at the very bottom, where 'Win' shows the round's cumulative win-so-far.",
      "big_win_overlay": "A full-screen golden radiant burst with sparkle particles; a silver serving cloche is lifted to reveal 'Big Win' in teal/mint cursive script with a gold outline, and the spin's win amount (e.g. '2.64') in large gold numerals outlined in red, resting on a white plate between a fork and knife.",
      "color_blind_notes": "Remaining-spins count and multiplier value are always printed as legible numerals (not color-coded alone); the multiplier plaque's red-on-silver numerals are high-contrast."
    },
    "win_screen": {
      "type": "win_screen",
      "content": "End-of-Free-Spins summary screen: a golden serving cloche is shown lifted/open, revealing 'Total Win' (cream cursive script with a brown outline) above the total amount in large gold numerals with a red/maroon outline and drop shadow (observed: '12.24', no currency symbol), surrounded by scattered gold coins with '$' faces printed on the coin graphics themselves (the coin ICONS carry a dollar sign as decoration; the win NUMBER itself does not). A 'Collect' button (white ribbon/banner style, matching the fork-and-knife motif) sits below the amount.",
      "balance_confirmation": "Wallet balance before the round was 99,986.32 and after collecting was 99,998.56 (from adjacent bet_options/free_spins frames' HUD readings), a delta of +12.24 matching the printed Total Win.",
      "color_blind_notes": "Win amount is large, high-contrast gold-on-warm-background numerals; legible without color discrimination."
    },
    "history": {
      "type": "settings",
      "content": "'Game History' panel: header with a calendar-icon date filter (left), 'Game History' title (gold) and 'Today' subtitle (grey), an 'X' close (top-right). A table with columns Time (GMT+0:00), Transaction (two-line numeric ID), Bet, Profit, and a '>' expand chevron per row. Footer row: 'Today' + '50 Records' (left), plus totals for Bet (15.60) and Profit (-0.36) for the visible page. Every visible row shows Bet 0.60; Profit values include losses (-0.60, -0.54) and wins (1.32, 11.64 - the latter still mid-settlement, marked with a small spinning-circle icon).",
      "note": "Confirms RTP/version/build-number are NOT printed anywhere in this panel - only per-round transaction records.",
      "color_blind_notes": "Profit column relies on a leading '-' sign for losses, not color alone, though positive/negative text does also differ slightly in shade - the '-' sign is the reliable non-color cue."
    }
  },

  "accessibility_observations": {
    "screen_reader": "Control layout is stable and grouped by function: Turbo/Minus/Spin/Plus/Auto row is fixed at the bottom center, HUD (Wallet/Bet/Win) directly above it, hamburger player-menu at the far right of the control row. The Paytable and Rules panels are single continuous scrolling documents (not paginated by discrete tabs) reached via icons in the player menu or the Rules glossary.",
    "motor": "Spin is the largest, most central target. PC users can hold <Space> to auto-continue spins and to skip spin animations - reduces required repeated taps. Auto Spin (5 presets + a custom range implied by 1000) further reduces interaction load.",
    "color_blind": "Card-suit low symbols are distinguished by SHAPE (spade/heart/club/diamond) as the primary cue, with color as a secondary cue - safe for all color-blindness types. Multiplier and Scatter symbols are identified by their printed numeral/word ('x2'..'x5', 'Scatter'), not color. HUD numerals are uniformly cyan regardless of field, so color does not carry field-identity information there (icons do). History Profit column's primary cue for loss/gain is the leading '-' sign, not color.",
    "deaf_hard_of_hearing": "No audio-only information observed; a single Sound on/off toggle is documented in the Rules glossary (icon only captured, not the toggle state itself). All feature state (remaining spins, multiplier, win amounts, retrigger events) is conveyed via on-screen text/numerals, not sound."
  },

  "unreadable_or_uncertain": [
    "RTP, volatility rating and maximum-win multiplier are not printed anywhere in the captured build (Paytable 4/4 pages and Rules 24/24 pages both read in full) - left null rather than filled from an external/provider-site source, per documentation brief.",
    "The 'More Settings' sub-panel referenced by the hamburger icon in rules_p18/rules_p20 (possible audio/ambient toggles) was not captured as its own screenshot - only its existence and one-line description ('Tap to access additional settings') are known from the Rules text.",
    "Exact intermediate multiplier value(s) between x4 (free_spins_2.png) and x10 (free_spins_3.png) are not directly visible on any kept frame - the big-win overlay (free_spins_big_win.png) covers the multiplier plaque. The slot's manifest.json feature-coverage note additionally reports an x8 step in this progression; not independently verifiable from the four kept Free Spins frames, but not contradicted by them either.",
    "Whether free_spins_1.png is actually the very first frame of the Free Spins Feature is uncertain - its printed values (Remaining Free Spin: 6, multiplier x2) do not match the manifest's own shot-note for that file (which describes a feature-entry frame with 'Remaining Free Spin: 8' and multiplier x1). No trigger/award splash screen (e.g. a '10 FREE SPINS AWARDED' screen) is present among the 42 delivered frames. Documented per the actual pixel content of the frame; flagged to TL as a manifest-note discrepancy.",
    "Exact full wording of the scrolling ticker-hint text under the base-game reels is uncertain - only fragments are legible per frame due to horizontal scroll animation (e.g. '...or more [Scatter icon] trigger 10 or more free...' on base_game.png vs '...trigger 10 or more free spins' on settings.png); the two fragments were not stitched into one confirmed sentence."
  ]
}

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