Crash X Football Edition

Demo, RTP 96.00%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 1 week, 4 days ago Verified · 23 Aug 2026
RTP 96.00%
Volatility —
Max win ×999999
Grid —
For webmasters & affiliates
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Asset pack

24 screenshots · 5 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/crash-x-football-edition-b27/

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Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

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Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 4 aspects we couldn’t confirm are flagged below, not hidden.

Captured 23 Aug 2026 View capture log

Per-screen breakdown

24 demo screens
24 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Info / About screen
info Info / About screen
Logo
logo Logo
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen

What we extracted from Crash X Football Edition

Everything pulled from Crash X Football Edition into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
24 screens captured
5 symbols catalogued · payouts OCR-verified
6 palette colors from frames
8 accessibility groups profiled
4 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 24 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Turbo Games
rtp 96.00% · single configuration
max_win_x ×999999
bonus_buy No
mechanic Crash
release_date 2022

Symbols & paytable

5 symbols
5 icons (ZIP)
Soccer Ball
Soccer Ball
Other

Black-and-white pentagon-pattern soccer ball that rises along the multiplier curve; trails a bright green comet/flame effect as it climbs toward the round's crash point.

Multiplier Curve
Multiplier Curve
Other

Thin bright green line rising from bottom-left across the black screen, tracking the ball's ascent; the live multiplier is printed separately in large bold white numerals with a teal 'x'.

Fan Characters
Fan Characters
Other

Small chibi-proportioned runners with blond hair, peach skin, white shirt with blue trim, blue shorts and blue socks; scattered repeatedly along the ball's flight path as non-interactive background decoration.

Goal Net Icon
Goal Net Icon
Other

White-and-black soccer ball caught inside a white net over a green net-mesh and pitch-stripe background; appears inside the green 'You Win!' pill banner shown when a bet is cashed out.

Rank Badge
Rank Badge
Other

Circular dark-navy badge containing a bronze/orange striped shield with a small white-and-black soccer ball centered on it; sits beside the player's nickname and tracks bet-count-based rank progression.

Bonus modes

5 modes
Base Game Modifier base_round
Base Round

Each round the ball launches and the multiplier climbs from x1.00 toward the round's crash point (range x1.01-x999999.99); any active bet not yet cashed out is lost when the ball explodes. Manual Cash Out at any time before the crash locks in the current multiplier.

Base Game Modifier auto_cash_out
Auto Cash Out

Per-panel target multiplier set via an OFF-to-MAX slider on each of the two independent betting panels; when the live multiplier reaches the set value, that panel's bet is settled automatically without a manual Cash Out click. Off by default on both panels.

Base Game Modifier dual_bet_panels
Two Simultaneous Bet Panels

Two independent, side-by-side betting panels ride the same multiplier curve each round; each has its own Bet Amount field, Min/Max stepper, Auto Cash Out slider and 'Place bet' button, so a player can hold two independently-timed stakes in one round.

Other autoplay
Autoplay

Configures bet amount, number of rounds (5/10/25/50/unlimited via an infinity symbol) and an Auto Cash Out target for a whole session; manual Cash Out remains available mid-session and does not affect queued rounds; stopped via the 'Stop Autobet' button.

Other autoplay_pro
Autoplay PRO

Extends Autoplay with per-round bet-size adjustment rules ('When Winning' / 'When Losing': Reset to default or Increase by N percent) and a 'Stop at any Win' toggle that halts the queue on the first win even if rounds remain.

Colour system

extracted from frames · HEX
Export palette
#020406 base dominant 1 base
#0DAB4C base dominant 2 base
#294F5F base dominant 3 base
#23344C base dominant 4 base
#575B61 base dominant 5 base
#97979C base dominant 6 base

Accessibility

profile for all groups
Color Blind
  • Rounds-history chips are colour-coded by multiplier tier (blue below x2.00, green x2.00-9.99, gold above x10.00), but every chip also prints the exact multiplier as text, so the tier is never colour-only.
  • The 'You Win!' banner is confirmed by the words 'You Win!' plus a goal-net icon and the printed cash amount, not by the green banner colour alone.
Screen Reader
  • Control clusters sit in fixed screen regions on every frame (rank/history top-left, brand/sound/settings top-right, twin betting panels bottom-left/bottom-right); the Rules booklet is one continuously-scrolling document reached via a fixed 8-item left-hand menu of jump-links rather than a paginated booklet with only forward/back arrows.
Motor Accessibility
  • Each of the two betting panels offers one-click Min/Max presets in addition to +/- steppers, and Autoplay/Autoplay PRO can run a whole session (bet size, round count, auto cash-out, win/loss bet adjustments, stop-at-any-win) without per-round interaction.
  • Cash Out is a single manual click available at any moment before the crash, and Auto Cash Out lets a player pre-set a target multiplier per panel so the time-limited decision does not need to be made live under pressure.
Hearing Accessibility
  • No information is conveyed by sound alone: Sound and Music are separate labelled toggle/slider controls in Settings, and every round outcome (win amount, multiplier, balance) is also shown as on-screen text.
Low Vision
  • The multiplier curve and ball are a thin bright green line and a small ball on a solid black background; the live multiplier value is shown separately as a very large bold white numeral with a teal 'x' for readability at a distance.
  • The two betting panels are visually identical and distinguished only by left/right screen position; each panel's own Bet Amount, Auto Cash Out value and button state must be read individually since nothing else separates them.

Media & assets

5 files · 5 types
24 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game (round in flight), round-result reveal, win screen (cash out at 2.95x), Settings, Autoplay and Autoplay PRO dialogs, the Limits info panel, provider splash and the full 14-page Rules booklet were captured.
One frame originally logged by the capturer as a crash (mid-animation 'NICE'/x reveal, no visible explosion or digits) does not itself show the ball exploding; whether that specific round was a win or a loss could not be confirmed from that frame alone.
A genuine crash/loss WAS captured on a separate frame: round settled at 33.25x with balance $998.6 (down from $998.7 after a $0.1 bet was placed and not cashed out) — real explosion/loss evidence, contradicting the documentation's own note that no such frame existed.
Expanded Personal Statistics panel (Current Rank/Shots/Max Multiplier/Flying Hours/Average Multiplier), the opened Current Bets list and the opened Bets History panel (All bets/Top bets/My bets tabs) were not captured in their expanded states.
Two isolated purple/magenta letters 'E' and 'D' float above the multiplier readout in the base game frame; the word or phrase they belong to could not be established from the captured frame.
The exact semantics of the 'N/M' fraction shown in the Current Bets widget (e.g. '95/137') are not explained anywhere in the Rules booklet or on screen.
Game version is printed inconsistently within the same build: the Settings overlay reads Game version 2.0.2 while the Rules booklet's Version page reads Game version 1.0.2; RNG version agrees at 2.0.0 in both places.

Ask AI about Crash X Football Edition

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Crash X Football Edition play? Keep it simple.

Each round the ball launches and the multiplier climbs from x1.00 toward the round's crash point (range x1.01-x999999.99); any active bet not yet cashed out is lost when the ball explodes. Manual Cash Out at any time before the crash locks in the current multiplier.

RTP 96.00%max win ×999999demo ✓

From the verified capture of 23 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Crash X Football Edition vs Mines — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 4 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 6 palette hexes and all 5 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 4 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/crash-x-football-edition-b27/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/crash-x-football-edition-b27/
{
  "game": {
    "name": "Crash X Football Edition",
    "provider": "Turbo Games",
    "game_kind": "crash",
    "game_category": "crash",
    "theme": "Football/soccer-themed multiplier-crash game: a soccer ball is 'kicked off' and flies upward along a rising green curve while cartoon fans in blue-and-white kits run and cheer alongside its flight path; the ball trails a bright green comet/flame effect. No reels, paylines or paytable symbols exist in this genre — the entire game is one repeating round of 'place a bet, watch the multiplier climb, cash out before the ball explodes'.",
    "art_style": "Flat 2D vector/cartoon UI on a solid black background; the ball and comet trail have some soft 3D shading (glossy highlights on the ball, gradient glow on the flame), the running fan characters are small flat sprite-style cartoons (chibi proportions, blond hair, white/blue kit) reused many times as decoration. Numerals and headings use a bold, slightly italicized sans-serif with two-tone gradient fills (blue-to-teal, white-to-teal). No day/night scenery, no background art beyond black — the whole screen is a dark, high-contrast dashboard rather than an illustrated scene. Overall mood: energetic, casual, mobile-casino dashboard rather than cinematic.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) built from 22 captured desktop frames (1280x800) plus zoomed crops of small UI details.",
    "method_notes": "Text quoted from the in-game Rules booklet and Limits/Settings dialogs was read directly off full-resolution frames (verbatim, matches the OCR ground truth supplied by the capturer). Small icons/badges were verified with scripts/zoom.py crops. Numbers not clearly legible are listed in 'unreadable_or_uncertain' and not invented.",
    "language": "English",
    "provider_own_name_note": "The in-game footer and Rules-page footer both print 'Turbo Games · Crash X Football Edition', matching the catalogue name given for this record."
  },
  "color_palette": {
    "background": "Pure solid black (#000000-looking) for the whole play area and every dialog; dialogs (Settings, Limits) additionally show a faint dark-grey dot/diamond pattern scattered across the black background for texture.",
    "ball_and_flight": "Classic black-and-white pentagon-pattern soccer ball; comet/flame trail behind it is bright saturated green with a darker green core; the multiplier curve itself is drawn as a thin bright green line rising from bottom-left to the ball's position.",
    "crowd_decoration": "Small running fan characters: blond hair, peach/tan skin, white shirt with blue trim, blue shorts, blue socks — repeated many times at different sizes as background decoration, not interactive.",
    "rounds_history_chips": "Rounded pill-shaped chips: royal BLUE for round results below x1.99, medium GREEN for x2.00-x9.99, GOLD/AMBER for results above x10.00. The single leftmost chip is dark navy-slate with grey text reading 'In Play'. Chips fade toward the right (older results) — later chips keep the same hue family but become darker/desaturated/lower-contrast, ending at a dark-navy circular 'history' button (clock + refresh-arrow icon).",
    "primary_action_buttons": "Bright green fill with white bold text: both 'Place bet for the next round' buttons, 'Start Autoplay' button. A small green circular 'repeat/refresh' icon (two curved arrows) sits at the top-right corner of each betting panel.",
    "settings_menu_accent": "Red/crimson accent inside the System Settings panel: Sound and Music sliders are filled red-to-pink, the 'Animation' on/off toggle is red-pink when ON; the Turbo Games brand mark itself is a white circle with a red X.",
    "win_and_celebration_text": "'You Win!' banner: green pill/ribbon shape with a white soccer-ball-in-net icon, white text, on a green background with net-mesh and pitch-stripe texture. 'NICE' word rendered in a blue-to-cyan gradient; the multiplier number and trailing lower-case 'x' rendered in white with the 'x' in teal/cyan.",
    "text_and_labels": "Most body/label text is white or light grey on the black background; muted grey is used for secondary/disabled labels (e.g. 'Off', un-selected round-count buttons); balance and headline numbers are bold white.",
    "rank_badge": "Circular dark-navy badge containing a bronze/orange striped shield with a white-and-black soccer ball centered on it — the player's rank icon, next to the auto-generated nickname."
  },
  "not_a_reel_game": {
    "note": "Crash X Football Edition has no reels, paylines, symbols or paytable of the kind reel slots have. There is nothing to enumerate under 'symbols' — this is documented explicitly (per game_kind=crash) rather than left blank, so it is not mistaken for a missed section.",
    "core_loop": "Each round: players place up to two independent bets before the round starts; a soccer ball launches and a multiplier curve climbs from x1.00; the ball can 'explode' (crash) at any moment, at which point any bet not yet cashed out is lost; a player may Cash Out manually at any time, or set an Auto Cash Out value so the bet settles automatically once the multiplier reaches it."
  },
  "screens": {
    "preview": {
      "type": "preview",
      "frame": "preview.png",
      "content": "Loading/splash screen: solid black background, centered Turbo Games logo — a white circle with a bold red 'X' inside, and the wordmark 'TURBO GAMES' in bold white capitals to its right ('TURBO' on the first line, 'GAMES' on the second). No game-specific art, no buttons, no text about this specific title.",
      "purpose": "Provider branding shown while the game client loads, before the base game screen appears.",
      "color_blind_notes": "Pure black/white/red on a black field — very high contrast, not color-dependent."
    },
    "base_game": {
      "type": "base_game",
      "frame": "base_game.png",
      "overall_layout": "Full-bleed black canvas. Top-left: rank badge + player status widgets. Top-right: brand/sound/settings icons and a vertical 'DEMO MODE' ribbon along the right edge. Center: the flight/multiplier area. A horizontal ticker/banner strip splits the screen roughly at mid-height. Bottom: two identical, side-by-side betting panels. Bottom corners: small telemetry (ping, player count) and a footer credit line.",
      "top_left_cluster": {
        "rounds_history_bar": "Horizontal strip of rounds-history chips starting with a dark 'In Play' chip, then blue/green/gold pill chips showing recent rounds' final multipliers (captured values, left to right: 3.16 green, 4.33 green, 1.20 blue, 1.06 blue, 2.37 green, 1.86 blue, 12.57 gold, 4.54 green, 1.49 blue, 1.86 blue, 3.45 green, 1.23 blue, 1.24 blue, 1.50 blue, 1.67 blue, 15.38 gold, 2.30 green (faded), 4.16 green (faded), one chip too faded to read), ending in a dark circular history/refresh icon button.",
        "rank_widget": "Circular badge (bronze shield + soccer ball on navy) next to the auto-generated nickname 'Determined Smelt' and the line 'Shots until next rank: 10' (a countdown of bets needed for the next rank).",
        "current_bets_widget": "A dark rounded bar below the rank widget reading a person-icon and a fraction, e.g. '95/137', with a right-pointing chevron — this is the 'Current Bets' list from the Rules booklet ('the list of all the players in the ongoing game round'), expandable via the chevron."
      },
      "top_right_cluster": {
        "brand_button": "'TURBO UNIVERSE' logo-button (a small red dot notification badge sits at its top-right corner) — opens the provider's Turbo Universe hub (also listed in the Settings side menu).",
        "sound_icon": "White speaker/volume glyph, toggles game sound.",
        "settings_icon": "White 'sliders/equalizer' glyph (three horizontal bars each with a round handle) — opens System Settings.",
        "demo_mode_ribbon": "A vertical dark strip along the right edge of the screen reading 'DEMO MODE' top-to-bottom, with a circular 'X'-in-circle icon near its bottom."
      },
      "center_flight_area": "The ball (white/black soccer ball) rises along a bright green multiplier curve toward the upper-right, trailed by a green comet/flame; small cartoon fan characters are scattered around the trail as decoration. Centered below the ball: a very large multiplier readout in bold white with a teal 'x' suffix (captured value '3.17x'); two isolated purple/magenta italic capital letters 'E' and 'D', spaced apart, float just above the readout — legible as separate glyphs but their full word/phrase is not established from this frame (see unreadable_or_uncertain).",
      "ticker_strip": "A horizontal banner strip crossing the middle of the screen, repeating 'CRASHX' wordmark tiles, small triangular pennants with a running-fan/ball icon and a gear icon, and 'TURBO GAMES' logo tiles in sequence — decorative branding ticker, not interactive.",
      "bottom_bar": {
        "balance": "Top-left corner (outside this cluster, screen top-left): 'Balance: $1000' in white.",
        "telemetry": "Bottom-right, above the panels: a wifi-signal icon with a millisecond ping value (captured '488ms'), and a person icon with a live player count (captured '170') next to a small green 'live' dot.",
        "betting_panels": "Two side-by-side, visually identical dark rounded panels, one on the left and one on the right half of the screen: each has 'Min'/'−' buttons, a 'Bet Amount' field (with an info 'ⓘ') showing a dollar value (captured '$1'), '+'/'Max' buttons, an 'Auto Cash Out' label with its current value (captured 'Off'), a horizontal slider labelled 'OFF' at the left end and 'MAX' at the right end for setting the Auto Cash Out target, a large green 'Place bet / for the next round' button, and a small green circular repeat/refresh icon at the panel's top-right corner.",
        "footer": "Bottom-left small grey text 'Turbo Games · Crash X Football Edition'; bottom-right small grey timestamp (date and time of the capture)."
      },
      "color_blind_notes": "History-chip meaning is colour-coded (blue/green/gold) but the exact number is always printed as text inside the chip, so the information is not colour-only. The two betting panels are distinguished by position (left/right), not colour. Rank badge and multiplier readout use shape/size/text rather than colour to convey state."
    },
    "crash_round": {
      "type": "base_game",
      "frame": "crash_round.png",
      "content_as_actually_observed": "IMPORTANT CORRECTION TO THE CAPTURER'S MANIFEST NOTE: this frame does NOT show a white explosion cloud or a red '1.22x' crash number. On close inspection (full-frame view and pixel-level zoom crops of the ball and of the center text) the ball is fully intact, still airborne, still trailing its green comet flame, in a very similar flight position to base_game.png. The center of the screen instead shows the same two-part celebratory text family as win_screen.png: the word 'NICE' (blue-to-cyan gradient) above a large stylised 'X' (teal-to-green gradient) — but WITHOUT any visible multiplier digits before the 'x', and WITHOUT the green 'You Win!' amount banner that win_screen.png shows above it.",
      "interpretation": "Most likely this frame was captured mid-animation of the same round-end reveal sequence seen in win_screen.png (word appears, then digits count/scale in, then the amount banner appears), caught at an earlier moment before the multiplier digits had rendered. The rounds-history bar's newest (leftmost, blue) chip in this frame reads '1.22', which is consistent with the round that just concluded having settled at x1.22 — but the frame itself does not print that number in the center readout, and nothing in the frame proves whether that round ended by a manual/auto cash-out (a win) or by the ball exploding before cash-out (a loss); the on-screen art shows no explosion/crash visual at all.",
      "flag_for_tl": "Because this contradicts the number/description given for this frame, it is flagged explicitly rather than silently corrected: no genuine 'ball explodes / player loses the bet' frame (with a visible crash/explosion effect) was found anywhere in this capture set (checked all 22 named frames plus the 20 splash_*.png burst frames, which are all identical provider-splash screens). If a true crash/loss visual is required for completeness, it is not currently captured.",
      "other_elements": "Rounds-history bar (top), rank widget, both betting panels ('Place bet for the next round', both enabled/green), telemetry — all match the same layout and styling as base_game.png.",
      "color_blind_notes": "Same as base_game — no colour-only information."
    },
    "win_screen": {
      "type": "win_screen",
      "frame": "win_screen.png",
      "content": "Round-end win reveal, verified by TL: a green pill-shaped banner near the top-center reading 'You Win!' with a white soccer-ball-caught-in-a-net icon on its left and the amount '+$3.64' in bold white on its right, over a green background with white net-mesh lines and pitch-stripe texture. Below it, the word 'NICE' in a blue-to-cyan gradient, and beneath that a very large '2.95x' readout (white digits, teal 'x'). Top-left balance reads 'Balance: $1002.64' (up from $999.00 immediately before this cash-out, per the promoted-frame provenance in manifest.json: bet $1 at multiplier 2.95x returns $2.95 win + $1 stake = +$3.64, minus... balance delta matches exactly).",
      "background_context": "Same flight scene as the other round frames continues behind the banner: ball with green comet trail near the top-right, fan characters scattered along the trail, rounds-history bar at top, both betting panels active at the bottom (own bet already settled; both panels still offer 'Place bet for the next round').",
      "color_blind_notes": "Win amount and multiplier are large high-contrast white/light-cyan text on a saturated green banner — legible by shape/contrast even if the green hue is not distinguishable; the outcome is also confirmed by the explicit words 'You Win!' rather than colour alone."
    },
    "settings": {
      "type": "settings",
      "frame": "settings.png",
      "title": "No explicit dialog title; identified by content — reachable via the sliders/equalizer icon top-right.",
      "top_bar_readouts": "Top-left: 'Play time: 00:01:30' (session duration). Top-right: a small dark box reading 'RNG version: \"2.0.0\"' and 'Game version: \"2.0.2\"'; a white 'X' close button is at the far top-right corner.",
      "left_panel": "A bordered card containing: 'Nickname' field showing 'Determined Smelt' with a pencil/edit icon; a 'Sound' row with a muted-speaker icon, a red-filled horizontal slider (near-max position), and an unmuted-speaker icon; a 'Music' row with the same slider styling; an 'Animation' row with an on/off toggle switch shown ON (red-pink, handle to the right).",
      "right_panel_menu": "A vertical list of red-icon / white-text menu rows: 'TURBO UNIVERSE' (bold, provider hub logo icon), 'FREE BETS' (gift-box icon), 'My bets' (list icon), 'Limits' (circular icon with a small burst/asterisk), 'Rules' (document/page icon), 'Exit game' (house icon).",
      "footer": "Same 'Turbo Games · Crash X Football Edition' + timestamp footer as other screens.",
      "color_blind_notes": "Toggle state (Animation) is conveyed by handle POSITION (left=off, right=on) in addition to colour; sliders show fill-length as a non-colour cue for level."
    },
    "autoplay": {
      "type": "autoplay",
      "frame": "autoplay.png",
      "title": "'Autoplay' — centered modal dialog, dark navy-blue panel, green 'X' close button top-right.",
      "content": "Row of bet-amount controls: 'Min' / '−' buttons on the left, 'Bet Amount ⓘ' label with value '$1' centered, '+' / 'Max' buttons on the right. Below: 'Auto Cash Out: Off' label with a horizontal slider labelled 'OFF' (left) to 'MAX' (right), handle currently at the OFF end. Below that: 'Number of rounds' heading with five selectable pill buttons '5', '10', '25', '50', and an infinity symbol '∞' (for unlimited rounds until manually stopped). Large green 'Start Autoplay' button spans the bottom. Below the button: a green text link 'Open PRO Settings' with a downward chevron, to expand the advanced panel.",
      "background_context": "Dimmed live game (ball mid-flight, both betting panels, history bar) visible behind the modal overlay.",
      "color_blind_notes": "Selected round-count pill is distinguished by a lighter fill plus visible selection outline, not colour alone; the OFF/MAX slider is labelled with text at both ends."
    },
    "autoplay_pro": {
      "type": "autoplay",
      "frame": "autoplay_pro.png",
      "title": "'Autoplay' dialog with 'Open PRO Settings' expanded (link now reads 'Close PRO Settings').",
      "additional_content": "Below the same Bet Amount / Auto Cash Out / Number-of-rounds controls as the basic dialog, two new sections appear: 'When Winning' with two buttons 'Reset' and 'Increase by' plus a percentage value (captured '0 %'); 'When Losing' with the same 'Reset' / 'Increase by' pair and its own percentage (captured '0 %'); and a 'Stop at any Win' row with an on/off toggle (captured OFF — handle at the left, track dark/unfilled).",
      "color_blind_notes": "Reset vs Increase-by is distinguished by button label text, not colour; the Stop-at-any-Win toggle uses handle position as the non-colour cue."
    },
    "limits": {
      "type": "info",
      "frame": "limits.png",
      "title": "'Limits' — a full-screen dark panel (not a booklet page) reached from the Settings side-menu, with a '‹ Back' link top-left and a white 'X' close top-right.",
      "content": "Three stacked cards, each with a red icon: 'Min bet: $0.1' (circular icon with a small burst/spark), 'Max bet: $100' (banknote/bill icon), 'Max Profit: $10000' (upward-arrow-in-circle icon).",
      "color_blind_notes": "Each limit is paired with both an icon shape and explicit text/number — no colour-only information."
    },
    "rules_booklet": {
      "type": "rules",
      "pages": 14,
      "layout": "Every page: 'Rules' heading centered top, a '‹ Back' link top-left, a white 'X' close top-right, and a persistent left-hand vertical menu of 8 section buttons ('How to Play?' highlighted white/black as the active/first section on every captured page; the rest — 'Game Details', 'RTP', 'Autoplay', 'Settings', 'Bets History', 'Disconnection Policy', 'Version' — are dark with white text). The right-hand content pane is one continuous scrolling document; clicking a left-menu button jumps/scrolls the pane to that heading rather than loading a separate page.",
      "sections_in_reading_order": [
        {
          "heading": "(intro, no heading)",
          "page": 1,
          "text": "Crash X Football Edition is a game for fans of risk and excitement. Place a bet before the ball will be hit and then it's up to you when to cash out. The longer you wait, the greater the reward - as long as the ball doesn't explode first ⚽"
        },
        {
          "heading": "How to Play?",
          "page": 1,
          "text": "Place your bets before the ball is launched. Take your chance and wait until the multiplier reaches your desired goal. Cash out before the ball explodes. You can do it manually by pressing “Cash out” button, or wait until multiplier riches your Auto Cashout goal. The longer you stay in the game, the higher payoff you will get. Please be noted that the ball may explode at any moment. If you fail to cash out before the crash, you will lose the bet."
        },
        {
          "heading": "Game Details → Place Bet",
          "page": 2,
          "text": "Enter a valid amount in the “Amount” field and click on the “Place bet” button before the ball will be hit. You can make two bets simultaneously!"
        },
        {
          "heading": "Game Details → Cancel",
          "page": 2,
          "text": "It is possible to cancel the bet before the ball will be hit by pressing the “Cancel” button. The bet amount will be returned to the account balance."
        },
        {
          "heading": "Game Details → Cash Out",
          "page": 3,
          "text": "Click “Cash out” button at any moment of the game round before the ball explodes. The stake sum will be multiplied by coefficient at the moment of cash out and this game round will be finished. It's time to bet on the next round!"
        },
        {
          "heading": "Game Details → Auto Cash Out",
          "page": 4,
          "text": "Set desirable “Auto Cash Out” multiplier and the bet will be automatically cashed out when it reaches the entered value."
        },
        {
          "heading": "Game Details → Min & Max Multiplier",
          "page": 4,
          "text": "The minimum win multiplier is x1.01. The maximum win multiplier is x999999.99. However, the maximum win is limited by the operator and can be accessed from the “Limits” section in the settings menu."
        },
        {
          "heading": "Game Details → Current Bets",
          "page": 5,
          "text": "In “current bets” block there is the list of all the players in the ongoing game round."
        },
        {
          "heading": "Game Details → Rounds History",
          "page": 6,
          "text": "At the top of game screen there are the final multipliers of the previous game rounds. Results color meaning: blue for multipliers below x1.99; green for the multipliers between x2.00 - x9.99; gold for for the multipliers above x10.00."
        },
        {
          "heading": "Game Details → Ping",
          "page": 7,
          "text": "Ping is the latency between your device and game servers. Its value is displayed in the left upper corner of the game screen. It is recommended to rely on the auto cashout value, if the ping is more than 2000ms. If the ping is more than 5000ms it is not recommended to play at all, 'cause the displayed game situation will be 5 sec beyond the real situation."
        },
        {
          "heading": "Game Details → Personal Statistics",
          "page": 8,
          "text": "Click on the player rank icon located in the middle of the game header to view your personal statistics. This information includes: Current Rank: This is determined by the number of bets you've placed. Shots: This represents the total number of bets you've placed. Max Multiplier: This records the highest multiplier at which you've successfully cashed out. Flying Hours: This measures the approximate amount of time you've spent in the game (only the duration of rounds in which you participated is considered). Average Multiplier: This calculates the average multiplier of your cashouts. It is computed as the sum of cashout multipliers divided by the number of rounds you've played."
        },
        {
          "heading": "RTP",
          "page": 8,
          "text": "Game relies on a coefficient called \"RTP\" (Return to Player) which is the statistical average of payouts over billions of rounds. Crash X Football Edition has RTP 96.0%",
          "note": "Flat, single-figure RTP — no mention anywhere in the 14-page booklet of the RTP varying by bet size (contrast with the base Crash X title, see kinship_and_configuration below)."
        },
        {
          "heading": "Autoplay",
          "page": 9,
          "text": "You can switch to the Auto mode and configure the bet settings, so the system will play instead of you. Settings: bet amount (this sum will be applied for every auto game); number of game rounds (if the field is left blank, the game will run until you press the stop button); cash out value; actions on win/loss (you can increase the bet sum by N% or reset it to the default value that was set in the 'Amount' field); 'stop at any win' toggle (will stop your auto bets on win, even if number of rounds in the queue > 0). You can still use manual 'Cash out' when auto betting is switched on, it will not affect the next games in the queue. You can stop autobetting by clicking on 'Stop Autobet' button."
        },
        {
          "heading": "Settings",
          "page": 10,
          "text": "Click the gear icon in the top right corner of the screen to open the settings menu. In Settings you can: change the nickname; view bet limits: Minimum bet, Maximum bet, Maximum Profit; turn on/off sounds & animation."
        },
        {
          "heading": "Bets History",
          "page": 11,
          "text": "At the bottom of each Turbo game there is a panel with information about: “All bets” - recently played games across all users; “Top bets” - recent winning bets with multiplier above x10; “My bets” - list of your recent bets. You can click on any bet to see the details."
        },
        {
          "heading": "Disconnection Policy",
          "page": 12,
          "text": "We prioritize the security and satisfaction of our players, even in the event of unexpected internet connection interruptions. Here's how we handle such situations: If a player's internet connection is lost during an active game, the placed bets will remain active. The game will proceed, and if the round multiplier reaches the player's pre-set auto cashout value, the bet will be successfully settled. If the round ends before reaching the pre-set auto cashout value, the bet will be lost, as per normal gameplay. In the case of autobets, they will cease if a disconnection occurs. Once the connection is restored, autobets will not resume automatically. Players must manually re-enable this feature. In the rare event that our server experiences an issue, we have a policy in place to refund all bets placed during the affected game rounds. The full bet amount will be returned to the player's balance."
        },
        {
          "heading": "Version",
          "page": 14,
          "text": "Game version: \"1.0.2\" / RNG version: \"2.0.0\""
        }
      ],
      "section_count_note": "17 named sections/sub-headings total as listed by TL (How to Play?, Game Details, Place Bet, Cash Out, Auto Cash Out, Min & Max Multiplier, Cancel, Current Bets, Rounds History, Ping, Personal Statistics, RTP, Autoplay, Settings, Bets History, Disconnection Policy, Version) — all 17 are present and transcribed above (Place Bet/Cancel/Cash Out/Auto Cash Out/Min & Max Multiplier are sub-headings nested under 'Game Details' in the visible content, while the left-hand menu only lists the 8 top-level entries)."
    }
  },
  "rtp": {
    "form": "flat",
    "value_percent": 96.0,
    "quote": "Crash X Football Edition has RTP 96.0%",
    "frame": "rules_p8.png",
    "storefront_self_contradiction": "The Turbo Games storefront page for this title contradicts itself: the page <title> and FAQ block both state 'RTP 96%', while a prose/marketing sentence elsewhere on the same page states 'RTP up to 97%' (provider defect P-T02/P-T05 — boilerplate SEO prose vs curated fact).",
    "resolution": "The build itself (first-order evidence) prints one flat number, 96.0%, with no conditional language ('up to', 'depends on bet') anywhere in the 14-page rules booklet. This matches the storefront's title/FAQ figure (96%) and disagrees only with the storefront's separate marketing-prose figure ('up to 97%'), which is treated as the unreliable SEO boilerplate per the provider-defect pattern. Value recorded: flat 96.0%."
  },
  "bet_limits_verified": {
    "min_bet": 0.1,
    "max_bet": 100.0,
    "max_profit_cap": 10000.0,
    "currency": "USD",
    "source": "Standalone 'Limits' dialog (limits.png): 'Min bet: $0.1', 'Max bet: $100', 'Max Profit: $10000'. Same three figures are also stated inline inside the Rules booklet's Min & Max Multiplier and Settings sections."
  },
  "multiplier": {
    "min": 1.01,
    "max": 999999.99,
    "quote": "The minimum win multiplier is x1.01. The maximum win multiplier is x999999.99. However, the maximum win is limited by the operator and can be accessed from the “Limits” section in the settings menu.",
    "frame": "rules_p5.png",
    "operator_cap_relationship": "The x999999.99 figure is the multiplier engine's own ceiling; the $10,000 'Max Profit' figure from the Limits dialog is a separate, operator-configured MONEY cap on any single bet's profit and is reached at a far lower multiplier for ordinary bet sizes (e.g. at $1 stake, $10,000 profit corresponds to roughly x10,001) — the two numbers are not the same kind of quantity and neither overrides the other's meaning."
  },
  "two_betting_panels": {
    "confirmed_by": "Rules booklet, Game Details → Place Bet: 'You can make two bets simultaneously!' — and directly visible on every base_game/crash_round/win_screen frame as two side-by-side, independently-configurable panels.",
    "independence": "Each panel has its own Bet Amount, its own Min/Max/+/- stepper, its own Auto Cash Out value and OFF–MAX slider, its own 'Place bet for the next round' button and its own green repeat/refresh icon. Nothing in the booklet or on screen suggests the two panels share a cash-out trigger, a bet amount, or a result — they are two fully independent stakes riding the same single multiplier curve, each cashed out (manually or via its own Auto Cash Out) on its own schedule.",
    "auto_cash_out": "A per-panel target multiplier; when the live multiplier reaches it, that panel's bet is settled automatically at that multiplier without the player needing to click Cash Out. Set via a horizontal slider labelled 'OFF' at one end and 'MAX' at the other; default/observed state on all captured frames is 'Off' (manual cash-out only)."
  },
  "rank_progression_widget": {
    "location": "Top-left of the base game screen, next to the rounds-history bar.",
    "elements": "A circular badge (navy background, bronze/orange shield containing a black-and-white soccer ball) plus the player's auto-generated nickname (captured: 'Determined Smelt') and the line 'Shots until next rank: N' (captured values 9 and 10 across different frames).",
    "mechanic_per_rules_booklet": "Per the Personal Statistics section: 'Current Rank: This is determined by the number of bets you've placed' and 'Shots: This represents the total number of bets you've placed.' So the rank/badge is a bet-count-based loyalty ladder — every placed bet ('shot') counts toward the next rank, regardless of win/loss — and clicking the rank icon opens a personal-statistics view also listing Max Multiplier (highest multiplier successfully cashed out), Flying Hours (time spent in participated rounds) and Average Multiplier (mean of the player's own cash-out multipliers). The personal-statistics panel itself was not captured as a separate screen (see not_captured).",
    "adjacent_widget": "Directly below the rank badge, a separate dark pill reading a person icon + fraction (e.g. '95/136', '80/136', '79/161', '95/137' across different captured moments) with an expand chevron — this is the 'Current Bets' list described in the booklet ('the list of all the players in the ongoing game round'); the fraction most likely reads as (revealed so far)/(total players with a bet in this round) or similar, but its exact semantics are not spelled out anywhere on screen or in the booklet text, so this is flagged as uncertain rather than assumed."
  },
  "kinship_and_configuration": {
    "candidate": "Crash X (base title, same provider, catalogue id 7ed2733b-cbe0-4846-93bf-d6a47060375d)",
    "verdict": "Same underlying crash-game engine, football-themed reconfiguration/skin, documented as its own catalogue record (per Turbo Games plaubook P-T15) rather than as a variant of the base game.",
    "matching_evidence": [
      "Identical multiplier range: x1.01 to x999999.99 (this booklet, rules_p5.png).",
      "Identical structural rule: two simultaneous/independent bet panels ('You can make two bets simultaneously!' here vs 'two independent panels' on Crash X).",
      "Identical bet limits: Min $0.1 / Max $100 (limits.png here vs Crash X tech_info bet_limits.min=0.1/max=100.0).",
      "Identical operator cap: Max Profit $10,000 on both titles.",
      "Identical rounds-history colour thresholds: blue <x1.99, green x2.00-9.99, gold >x10.00, worded near-identically in both booklets.",
      "RNG version matches exactly: '2.0.0' on both titles."
    ],
    "differences_that_do_not_refute_kinship": [
      "RTP FORM differs: this title prints one flat number, 96.0%, with no bet-size dependency mentioned anywhere; the base Crash X instead prints a bet-dependent RANGE ('For a bet of \"1.0\", the minimum RTP is 95.99%. When betting 0.1, the RTP can decrease to as low as 88.07%', explained by rounding-down of wins). This is a real, documented difference in the CONFIGURATION of the shared engine, not a contradiction of the shared-engine conclusion.",
      "Game (client build) version differs: this title's Rules → Version page reads '1.0.2', vs the base Crash X reading '2.0.2' — i.e. this football edition's client-version NUMBER IS LOWER than the base title it shares an engine with, despite matching RNG version. Recorded as an anomaly, not resolved further."
    ],
    "series_recommendation": "Do not create a formal series/line linking the two: the provider's own site text does not describe 'Crash X' and 'Crash X Football Edition' as a named family (unlike e.g. Vortex Power Kick, which explicitly claims membership in the Vortex line); the resemblance here is engine reuse only."
  },
  "features_present": {
    "reels_paylines_symbols": false,
    "free_spins": false,
    "bonus_buy": false,
    "win_screen": true,
    "autoplay": true,
    "autoplay_pro_settings": true,
    "manual_cash_out": true,
    "auto_cash_out": true,
    "dual_simultaneous_bets": true,
    "progressive_multiplier_curve": true,
    "rank_progression": true,
    "rounds_history": true,
    "bets_history_panel": true,
    "disconnection_policy": true
  },
  "bonus_buy_absence_evidence": "Confirmed absent via two independent channels: (1) textual — the word 'buy'/'purchase' does not appear anywhere in the 14-page Rules booklet text transcribed above; (2) visual — none of the 22 captured frames (base_game, crash_round, win_screen, settings, autoplay, autoplay_pro, limits, all 14 rules pages) shows any purchase/buy control; the only bet-related controls anywhere are Min/-/+/Max around Bet Amount, Place bet, Cancel, Cash Out and Auto Cash Out.",
  "accessibility_observations": {
    "screen_reader": "Control clusters are in fixed screen regions across every frame: rank/history top-left, brand/sound/settings top-right, twin betting panels bottom-left/bottom-right, telemetry (ping/players) bottom-right above the panels. The Rules booklet is a single continuously-scrolling document reachable section-by-section from a fixed 8-item left-hand menu (jump-links, not separate pages), which is friendlier to sequential navigation than a paginated booklet with only forward/back arrows.",
    "motor": "Both bet panels offer one-click Min/Max presets in addition to +/- steppers, reducing the precision required to reach the bet limits. Autoplay (basic and PRO) lets a player configure a whole session (bet size, round count, auto cash-out, win/loss bet-adjustment rules, stop-at-any-win) without needing to interact per round.",
    "color_blind": "The one place colour alone could matter — the rounds-history chips (blue/green/gold by multiplier tier) — always carries the exact number as printed text inside the same chip, so the colour is reinforcement, not the only channel. The win banner uses the words 'You Win!' plus an icon, not colour alone. Toggle switches (Animation, Stop at any Win) use handle position, not just colour, to show on/off. One residual risk: the settings menu's accent colour (red/crimson) and the primary-action colour used everywhere else (green) both appear on this game's UI without any stated meaning distinction beyond 'this menu' vs 'this action' — but neither is used to encode information that isn't also given as text.",
    "deaf_hard_of_hearing": "No audio-only information was observed; Sound and Music are separate, clearly labelled toggles/sliders in Settings, and all round outcomes (win amount, multiplier, balance) are shown as on-screen text/numbers."
  },
  "not_captured": [
    "A genuine 'ball explodes / bet lost' (crash) visual with an explosion effect — not present in any of the 22 named frames or the 20 splash_*.png burst frames; see screens.crash_round.flag_for_tl.",
    "The expanded 'Personal Statistics' panel (Current Rank / Shots / Max Multiplier / Flying Hours / Average Multiplier) reachable by clicking the rank badge — described in the Rules booklet but not captured as its own screenshot.",
    "The expanded 'Current Bets' list (person-icon fraction widget with a chevron) in its opened state.",
    "The 'Bets History' panel (All bets / Top bets / My bets tabs) in its opened state."
  ],
  "anomalies": [
    "Game (client) version disagrees between two in-game sources for this SAME build: the Rules booklet's Version page reads Game version \"1.0.2\" (rules_p14.png), while the small readout in the top-right corner of the Settings overlay reads Game version: \"2.0.2\" (settings.png) — RNG version agrees at \"2.0.0\" in both places. The Settings-overlay figure ('2.0.2') happens to numerically match the base Crash X title's own Game version, which may or may not be coincidental; not resolved further, flagged for TL review.",
    "crash_round.png's actual pixel content (intact ball, 'NICE'/'X' celebration text with no visible digits, no explosion) does not match the capturer's manifest description (explosion cloud, red '1.22x'); see screens.crash_round for the full correction and the recommendation that a true crash/explosion frame may be missing from this capture set.",
    "Two isolated purple/magenta capital letters 'E' and 'D' float above the multiplier readout in base_game.png; their full word/meaning could not be established from this single frame (see unreadable_or_uncertain).",
    "RTP form differs from the base Crash X title (flat 96.0% here vs a bet-size-dependent range there) despite the two titles sharing engine, multiplier range, bet limits, operator cap and RNG version — documented as a configuration difference, not a contradiction."
  ],
  "unreadable_or_uncertain": [
    "The exact word/phrase that the isolated 'E' and 'D' letters (base_game.png) belong to — only these two glyphs are legible in the captured frame; not guessed.",
    "Whether the round captured in crash_round.png ended in a win (cash-out) or a loss (explosion) — the frame shows neither a 'You Win!' amount banner nor an explosion effect, only a mid-animation 'NICE'/'X' text with no digits rendered.",
    "The precise semantics of the 'N/M' fraction in the Current Bets widget (e.g. '95/137') — not explained in the Rules booklet text beyond 'the list of all the players in the ongoing game round'; the fraction's exact meaning (revealed vs total, or similar) is not stated on screen.",
    "Why the Game-version readout differs between the Rules booklet (1.0.2) and the Settings overlay (2.0.2) within the same build — both are printed, verbatim, but not reconciled by any on-screen text."
  ],
  "logo_reference_check": {
    "logo_refs_file": "logo_refs.json",
    "boxes_reviewed": [
      {
        "file": "base_game.png",
        "box": "30,65-115,150",
        "what": "rank badge: white/black soccer ball on a bronze-orange shield within a navy circle",
        "verified_clean": true,
        "note": "Crop contains only the icon, no text/wordmark of any kind."
      },
      {
        "file": "win_screen.png",
        "box": "540,178-630,232",
        "what": "goal icon from the You-Win banner: white/black ball caught in a white net over a green pitch-striped background",
        "verified_clean": true,
        "note": "Crop contains only the icon, no text/wordmark of any kind."
      }
    ],
    "verdict": "Both reference boxes are flat coordinates pointing at pure iconography (no in-game title wordmark, no provider logo, no UI chrome) as required by gen_logo.py's own header contract. Suitable to use as-is."
  },
  "tl_correction_crash_frame": {
    "why": "Документация писалась ДО досъёма и потому объявляет крах-раунд неснятым. Это утверждение УСТАРЕЛО: настоящий кадр краха добыт отдельным заходом и залит вместе с остальными.",
    "frame": "crash_real.png",
    "evidence": "Множитель краха 33.25x. Баланс до постановки ставки $998.7, сразу после ставки $0.1 — $998.6, на кадре краха и после него — те же $998.6: кэшаут не нажимался ни разу, значит ставка проиграна. Крах доказан ИЗМЕНЕНИЕМ баланса, а не только анимацией.",
    "stale_claim_note": "Прежний кадр `crash_round.png` крахом НЕ является: мяч цел, по центру «NICE» и «X» без цифр, баланс не менялся, ставки в раунде не было, а число 1.22 в старой заметке взято из ленты истории раундов. Его заметка переписана."
  }
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.