Code of Cairo

Pragmatic Play FAT PANDA

Demo, RTP 96.51%, paytable, symbols & full capture data

Free demo · not real-money play 1 plays in 30 days · last one 3 weeks, 5 days ago
✓ Working · checked 3 weeks, 6 days ago Verified · 11 Jul 2026
RTP 96.51%
Volatility Low
Max win ×1500
Grid 3×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

26 screenshots · 9 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/code-of-cairo-b7/

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59 API calls this month
Ask AI MCP NEW

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

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What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 5 aspects we couldn’t confirm are flagged below, not hidden.

Captured 11 Jul 2026 View capture log

Per-screen breakdown

26 demo screens
26 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Logo
logo Logo
Other (see free_label)
other Other (see free_label)
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Jul '25: 0 Jul Aug '25: 0 Aug Sep '25: 40 40 Sep Oct '25: 790 790 Oct Nov '25: 180 180 Nov Dec '25: 100 100 Dec Jan '26: 120 120 Jan Feb '26: 100 100 Feb Mar '26: 110 110 Mar Apr '26: 70 70 Apr May '26: 90 90 May Jun '26: 70 70 Jun
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25 Aug '25 Jul '25
🇿🇦South Africa 10 10 10 10 10 10 10 40
🇲🇽Mexico 10 10
🇺🇦Ukraine 10 10
🇧🇷Brazil 10 10 10 10 10 10 20 40 90
🇮🇳India 20 20 20 20 20 20 20
🇹🇳Tunisia 10 10 10 20
🇫🇮Finland 20 20
🇱🇻Latvia 10 30
🇲🇾Malaysia 20 20
🇵🇪Peru 10 10 10 10
🇦🇺Australia 10 10 10
🇧🇬Bulgaria 10 10 10
🇩🇰Denmark 10 10 10
🇮🇩Indonesia 10 10 10
🇵🇹Portugal 10 10 10
🇨🇭Switzerland 30
🇹🇭Thailand 10 10 10
🇦🇷Argentina 10 10
🇧🇪Belgium 20
🇨🇦Canada 20
🇭🇷Croatia 10 10
🇩🇪Germany 20
🇱🇺Luxembourg 20
🇳🇱Netherlands 20
🇵🇭Philippines 10 10
🇪🇸Spain 10 10
🇸🇪Sweden 10 10
🇹🇷Turkey 10 10
🇩🇿Algeria 10
🇦🇹Austria 10
🇧🇾Belarus 10
🇨🇾Cyprus 10
🇸🇻El Salvador 10
🇪🇪Estonia 10
🇫🇷France 10
🇬🇭Ghana 10
🇭🇺Hungary 10
🇮🇪Ireland 10
🇰🇿Kazakhstan 10
🇰🇪Kenya 10
🇰🇼Kuwait 10
🇱🇧Lebanon 10
🇱🇹Lithuania 10
🇲🇹Malta 10
🇳🇿New Zealand 10
🇳🇴Norway 10
🇵🇱Poland 10
🇷🇴Romania 10
🇸🇰Slovakia 10
🇸🇮Slovenia 10
🇬🇷Greece 10 10 10 10 10 10 20 50
🇬🇧United Kingdom 10 10 10 10 10 30
🇮🇹Italy 10 10 10 10
🇺🇸United States 20 20 20
Full per-country breakdown via the API →

What we extracted from Code of Cairo

Everything pulled from Code of Cairo into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
26 screens captured
9 symbols catalogued · payouts OCR-verified
10 palette colors from frames
12 accessibility groups profiled
5 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 26 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Pragmatic Play
engine FAT PANDA
rtp 96.51% · single configuration
volatility Low
max_win_x ×1500
layout 3×3
paylines 5 fixed
bonus_buy No
mechanic Video Slot
release_date 2025

Symbols & paytable

9 symbols
9 icons (ZIP)
Pharaoh
Pharaoh
High Pay

Gold pharaoh mask/bust with striped headdress; top-paying regular symbol, 3-of-a-kind only (3x3 grid).

MatchPayoutUnit
3x 5.00 Multiplier
Falcon-headed god (Horus)
Falcon-headed god (Horus)
High Pay

Falcon-headed god; second-highest paying regular symbol.

MatchPayoutUnit
3x 3.00 Multiplier
Anubis (jackal)
Anubis (jackal)
High Pay

Jackal-headed god; third-highest paying regular symbol.

MatchPayoutUnit
3x 2.00 Multiplier
Eye of Horus
Eye of Horus
High Pay

Wedjat eye hieroglyph amulet; lowest-paying of the high-value tier.

MatchPayoutUnit
3x 1.40 Multiplier
A
A
Low Pay

Royal letter card; low-value symbol.

MatchPayoutUnit
3x 1.20 Multiplier
K
K
Low Pay

Royal letter card; low-value symbol.

MatchPayoutUnit
3x 1.00 Multiplier
Q
Q
Low Pay

Royal letter card; low-value symbol.

MatchPayoutUnit
3x 0.60 Multiplier
J
J
Low Pay

Royal letter card; lowest-paying regular symbol.

MatchPayoutUnit
3x 0.40 Multiplier
WILD
WILD
Wild

Stone pyramid; substitutes for all symbols; highest-paying symbol in the game, no exclusions.

MatchPayoutUnit
3x 15.00 Multiplier

Bonus modes

3 modes
Base Game Modifier base
Base Game

3x3 grid (9 cells), 5 fixed paylines (not selectable, only coin value/coins-per-line adjustable); all symbols pay left to right starting from the leftmost reel; RTP 96.51%.

Bonus Mode respin
Respin Until You Win

Triggered when 2 of the 3 reels land as full matching vertical stacks of the same symbol (including WILD). The one remaining reel respins repeatedly, using special reels, until it lands a winning combination; the two triggering stacks stay locked in place throughout.

Bonus Mode double_wheel
Double Multiplier Wheel

Triggered when the full 3x3 screen is stacked with the same symbol, including WILD. Lower wheel awards a spin-total multiplier of 2x/3x/4x/5x or an UP result moving to the upper wheel, which awards 7x/8x/10x/12x/20x. Wheel graphics represent an already-determined outcome, not an interactive event.

Colour system

extracted from frames · HEX
Export palette
#281915 base dominant 1 base
#4F301C base dominant 2 base
#6A492A base dominant 3 base
#8C5C2C base dominant 4 base
#5B545E base dominant 5 base
#375065 base dominant 6 base
#201410 bonus dominant 1 bonus
#50301C bonus dominant 2 bonus
#6D4829 bonus dominant 3 bonus
#89592E bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Symbol cards are color-coded (Pharaoh orange/gold, Falcon-god blue, Anubis purple, Eye of Horus olive-green, WILD dark red-to-orange fire gradient) but symbol identity is conveyed by the illustrated icon/letter itself, not by card color, so symbols remain distinguishable by shape.
  • Royal letter cards use colored letters on tan parchment (A pink/magenta, K orange/gold, Q blue, J green) reinforced by the letter glyph itself for identification.
  • Payline diagram uses black-and-white grid icons (active cells solid white vs grey inactive cells), distinguished by brightness/fill, not hue.
  • Bottom control-bar icons are white glyphs on identical dark pill buttons, differentiated by shape only (info / autoplay / spin-speed-cycle / coin-stack bet menu / hamburger settings).
  • Settings toggles show state via both handle position (left=off, right=on) and track color (grey=off, green=on); autoplay checkboxes use a white checkmark glyph plus green fill, not color alone.
  • Double Multiplier Wheel wedges show white/dark 'X' + number text (e.g. X7, X10) legible independent of the cyan/teal wheel color.
  • VOLATILITY badge relies partly on gold-vs-grey lightning-bolt fill (a lightness/fill difference, not pure hue) to show 3-of-5 lit bolts; flagged as residual colorblind risk.
Screen Reader
  • The info/rules booklet is one continuous vertical scroll with no 'Page N/M' indicator; reaching the end is conveyed only by scrollbar position, not announced anywhere in text, which may be hard for screen-reader/keyboard users to detect.
  • Bottom control bar has a stable, fixed left-to-right order of 5 icon buttons (info, autoplay, spin-speed-cycle, bet menu, settings) plus an always-visible CREDIT/BET text pair, reliably announceable by fixed position.
Motor Accessibility
  • Turbo spin can be set via press-and-hold on the spin button (harder for users with limited hold-duration control) or via a separate tap-based spin-speed-cycle icon that permanently sets TURBO SPIN as an alternative.
  • Large circular touch targets for spin, bet +/-, and menu icons; autoplay (up to 100 spins with SKIP SCREENS) reduces the number of repeated actions needed to keep playing.
Hearing Accessibility
  • No audio-only information identified; feature state (RESPIN overlay, wheel multipliers, SENSATIONAL! win text, WIN $ amounts) is always also conveyed as on-screen text, and sound/vibration are simple on/off toggles.

Media & assets

3 files · 3 types
26 PNG (ZIP)
Base game
base_game
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Preview/splash, base game, paytable (all 8 regular symbols + WILD), 9-page continuous rules scroll (Respin Until You Win, Double Multiplier Wheel, volatility, paylines/bet limits, RTP, how-to-play, menu icons, max-win cap, autoplay), settings, autoplay menu, bet menu, base-game win screen, and a full natural RNG spin-scan sequence capturing both Respin Until You Win and Double Multiplier Wheel end-to-end (trigger through SENSATIONAL win screen).
Volatility rating is ambiguous: VOLATILITY badge shows 3-of-5 lit lightning bolts (reads as medium) but the adjacent boilerplate paragraph text says 'Low volatility games pay out more often...' -- the two signals conflict and were not resolved.
Exact final stopped value of the LOWER Double Multiplier Wheel (before the 'UP' result carried the win to the upper wheel) is unconfirmed -- captured frames show 'X3'/'X2' tokens but these are likely mid-spin animation, not the resting value.
Meaning/origin of the 'FAT PANDA - [mm:ss]' watermark caption present on every screenshot could not be confirmed (likely a demo-session/capture-tool watermark, not a game UI element).
Exact visual/mechanical difference of the 'special reels' claimed to be in play during Respin Until You Win is not identifiable from captured frames (rules text asserts it but no visible difference was found).
Whether GAME HISTORY (shown greyed-out/disabled in settings) is disabled only in demo mode or also in real-money play is unconfirmed.

Ask AI about Code of Cairo

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Code of Cairo play? Keep it simple.

3x3 grid (9 cells), 5 fixed paylines (not selectable, only coin value/coins-per-line adjustable); all symbols pay left to right starting from the leftmost reel; RTP 96.51%.

RTP 96.51%Low volatilitymax win ×1500demo ✓

From the verified capture of 11 Jul 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Code of Cairo vs Gates of Olympus 1000 — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 5 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 9 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 5 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/code-of-cairo-b7/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/code-of-cairo-b7/
{
  "game": {
    "name": "Code of Cairo",
    "provider": "Pragmatic Play",
    "theme": "Ancient-Egyptian pharaoh/pyramid theme. A glowing golden pharaoh statue (bare-chested, striped blue-and-gold nemes headdress, holding a golden ankh/winged emblem) rises from a stone temple altar on the splash screen, surrounded by a warm golden sunburst, silhouetted palm trees and pyramids. In-game the reels sit inside a carved sandstone/limestone temple frame with gold-trimmed columns, seated cat-god statues (Bastet) on either side at the top, and a glowing turquoise-blue liquid/energy basin beneath the reels.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) built from 12 static desktop screenshots (1280x800) covering preview/base game/9-page continuous rules scroll/settings/autoplay/bet menu, plus a 10-frame RNG spin-scan sequence (spin_scan/s018 + s043-s052) that captured a real base-game win and the complete natural (non-buy) trigger of both special features end-to-end.",
    "method_notes": "All symbol identities/payouts/rule text read directly from full-resolution screenshots and confirmed with 4x-6x zoom crops (scripts/zoom.py) on the paytable, the volatility badge, and the 5-payline diagram. tesseract OCR (scripts/ocr.py) was run as a cross-check: it failed/timed out on the stylized decorative Egyptian-glyph fonts (paytable, banners, preview) but succeeded cleanly on the plain white sans-serif rules paragraphs (DOUBLE MULTIPLIER WHEEL text, bet/RTP text), and its output matched the direct visual reading verbatim - used as confirmation, not correction. No numeric value in this document was inferred or guessed; anything not clearly legible is listed in 'unreadable_or_uncertain'.",
    "language": "English"
  },

  "color_palette": {
    "background_overall": "Warm brown/amber sandstone temple interior (columns, carved reliefs) blurred behind a darker, more saturated vertical play-area panel; the play panel itself sits on a dark bronze/gold stone frame.",
    "reel_frame": "Dark carved sandstone-gold frame with hieroglyph-style engravings; three round glowing orange/red ring icons sit above the reels, flanked by two small seated cat-statue (Bastet) silhouettes on pedestals at the far left and right.",
    "reel_cells": "Each of the 9 cells has its own solid-color card background tied to the symbol occupying it (see 'symbols' below) - gold/orange for Pharaoh, blue for the falcon god, purple for Anubis, olive-green for Eye of Horus, brown/tan parchment for the royal letters A/K/Q/J, dark red/orange fire-gradient for WILD.",
    "basin_below_reels": "A recessed stone altar/basin beneath the reels glowing turquoise/cyan (looks like liquid or energy), flanked by two stone columns.",
    "buttons_and_ui": "Bottom control icons are white line-glyphs on dark brown/black rounded-pill buttons (no color-coding). CREDIT label text is golden-yellow; its dollar value is white. BET label text is golden-yellow; its value is white. Positive/confirm buttons (BET MAX, START AUTOPLAY, coin-value + buttons, bet total +) are bright green. Decrease (-) buttons are plain white-grey circles.",
    "feature_accent_colors": "RESPIN overlay text is bright cyan/turquoise with a glow. WILD symbol text and the pyramid graphic use a fire-gradient orange-to-yellow. The Double Multiplier Wheel graphic uses cyan/teal glowing wheel rings with white multiplier text in blue circular tokens. The SENSATIONAL big-win screen uses a golden pharaoh-mask silhouette, red-outlined gold 'SENSATIONAL!' lettering, and a dark-red gem-studded banner for the running win amount."
  },

  "symbols": {
    "note": "All identities and payouts read directly from the paytable (rules_p01.png / rules_p02.png) at the demo bet shown at the time of capture, BET $2.00. Only 3-of-a-kind values are shown in the paytable screenshots (this is a 3-reel x 3-row game, so 3-of-a-kind is the maximum/only combination length per reel). No 4- or 5-of-a-kind rows exist because there are only 3 reels.",
    "high_value": [
      {"name": "Pharaoh (gold pharaoh mask/bust with blue-and-gold striped headdress)", "card_color": "orange/gold card", "payout_3": "$10.00", "rank": "top-paying regular symbol"},
      {"name": "Falcon-headed god (Horus)", "card_color": "blue card", "payout_3": "$6.00", "rank": "2nd highest"},
      {"name": "Anubis (jackal-headed god, blue-and-gold striped headdress)", "card_color": "purple card", "payout_3": "$4.00", "rank": "3rd highest"},
      {"name": "Eye of Horus (wedjat eye hieroglyph/amulet)", "card_color": "olive-green card", "payout_3": "$2.80", "rank": "4th highest / lowest of the 'high' tier"}
    ],
    "low_value_royals": [
      {"name": "A", "letter_color": "pink/magenta letter on tan parchment card", "payout_3": "$2.40"},
      {"name": "K", "letter_color": "orange/gold letter on tan parchment card", "payout_3": "$2.00"},
      {"name": "Q", "letter_color": "blue letter on tan parchment card", "payout_3": "$1.20"},
      {"name": "J", "letter_color": "green letter on tan parchment card", "payout_3": "$0.80"}
    ],
    "wild": {
      "name": "WILD",
      "appearance": "A stone pyramid on a fire/glow gradient card (dark red at the edges fading to orange/yellow), with the word 'WILD' in bold gold 3D letters across the bottom of the pyramid.",
      "payout_3": "$30.00 (highest-paying symbol in the game)",
      "rules": "Substitutes for all symbols (text: 'This symbol is WILD and substitutes for all symbols.'). No exclusions mentioned (unlike some PP games there is no separate scatter/bonus symbol it cannot replace).",
      "source": "rules_p03.png / rules_p02.png"
    },
    "no_dedicated_scatter": "No separate SCATTER or BONUS symbol was found on any screenshot or in the rules text; the two special features are triggered purely by reel-stack configurations of the regular symbols/WILD, not by a scatter count."
  },

  "reel_and_line_layout": {
    "grid": "3 reels x 3 rows (9 total cells) - a classic small slot grid, NOT a 5x3 layout.",
    "paylines": "5 fixed paylines (all active, no line-selection - the bet menu only lets the player adjust coins-per-line and coin value, not which/how many lines are active). Read from the payline diagram (rules_p04.png, zoomed): Line 1 = the middle row (all 3 cells straight across). Line 2 = the top row. Line 3 = the bottom row. Line 4 = a diagonal from top-left corner, through the middle cell, to bottom-right corner. Line 5 = a diagonal from top-right corner, through the middle cell, to bottom-left corner.",
    "line_source": "rules_p04.png / rules_p05.png (\"1\"-\"5\" grid icons) and rules_p06.png (\"BETTING ON 5 LINES\" title in the bet menu).",
    "win_direction": "All symbols pay left to right on adjacent reels starting from the leftmost reel (rules_p01.png: 'All symbols pay from left to right on adjacent reels starting from the leftmost reel.'). Only the highest win is paid per payline; wins on multiple paylines are added together.",
    "coloblind_note": "Payline diagrams are shown as small black-and-white grid icons with the active cells in solid white versus grey inactive cells - distinguished by brightness/fill, not hue, so this is colorblind-safe."
  },

  "technical_summary": {
    "rtp_percent": 96.51,
    "rtp_source": "rules_p06.png: 'The theoretical RTP of this game is 96.51%' (confirmed via OCR crop, exact match).",
    "volatility": "Medium - shown as a 'VOLATILITY' pill badge with 5 lightning-bolt icons, of which 3 are filled solid gold/yellow and 2 are dim grey outlines (3 of 5 lit). NOTE: the badge graphic (3/5 lit bolts) visually indicates medium volatility, but the accompanying boilerplate paragraph directly underneath literally reads 'Low volatility games pay out more often in smaller amounts, while still having the chance to win big.' This text appears to be generic/templated copy that does not match the 3-of-5 bolt graphic seen on this specific game; the bolt-count graphic is the more game-specific and trustworthy signal. Flagged in unreadable_or_uncertain because of this contradiction.",
    "volatility_source": "rules_p04.png (badge, zoomed) and rules_p05.png (paragraph text) and preview.png (same badge, unzoomed, at bottom of splash).",
    "bet_min": "$0.05",
    "bet_max": "$250.00",
    "bet_source": "rules_p05.png / rules_p06.png: 'MINIMUM BET: $0.05' / 'MAXIMUM BET: $250.00'.",
    "demo_default_bet": "$2.00 (shown throughout capture as BET $2.00; bet menu breaks this down as 2 coins per line x $0.20 coin value x 5 lines = $2.00).",
    "demo_credit_start": "$100,000.00",
    "bet_structure": "Bet menu ('BETTING ON 5 LINES') lets the player adjust COINS PER LINE (demo shown: 2) and COIN VALUE (demo shown: $0.20) independently via +/- steppers; TOTAL BET is computed and shown ($2.00) with its own +/- steppers, plus a green 'BET MAX' button that jumps straight to the maximum bet.",
    "max_win": "Capped at 1500x bet. Rules text (rules_p09.png): 'The maximum win amount is limited to 1500X bet. If the total win of a round reaches 1500X bet the round immediately ends, win is awarded up to the cap and all remaining features are forfeited.'",
    "max_win_source": "rules_p09.png",
    "malfunction_clause": "'Malfunction voids all pays and plays.' (rules_p06.png).",
    "win_rules": "All wins are multiplied by bet per line; values are expressed as actual wins in coins; only the highest win is paid per payline; wins on multiple paylines are summed.",
    "bonus_buy": "Not present. The bet menu (bet_menu.png) contains only line/coin/coin-value/total-bet controls and a 'BET MAX' button - no 'Buy Feature' / 'Buy Bonus' control anywhere on any captured screen. Confirmed consistent with manifest capture notes.",
    "keyboard_and_speed_controls": "A dedicated spin-speed-cycle icon (three diagonal parallel lines) cycles NORMAL SPEED -> QUICK SPIN -> TURBO SPIN (rules_p07.png: '(icon) - cycles through spin speed settings, normal speed, quick spin and turbo spin'). Separately, holding down the main SPIN button triggers continuous turbo-spin per the on-screen base-game hint text 'HOLD FOR TURBO SPIN' printed in a circle around the spin button.",
    "currency_view": "CREDIT and BET labels can be clicked to switch between a coins view and a cash view (rules_p08.png)."
  },

  "features": {
    "respin_until_you_win": {
      "trigger": "When two full vertical reel-stacks (i.e. 2 of the 3 reels are each entirely one identical symbol, 3-for-3, including WILD counting toward the match) land on the same spin.",
      "mechanic": "The one remaining reel (the one that does NOT contain that matching symbol) respins repeatedly, showing a cyan/turquoise 'RESPIN' overlay banner over the dimmed grid each time, until it lands a full winning combination. The two matching stacks that triggered the feature stay locked in place throughout all respins.",
      "special_reels": "Rules text: 'Special reels are in play during the feature' - implies a different reel strip/weighting is used while the feature is active (exact difference not documented/visible).",
      "rule_source": "rules_p03.png / rules_p02.png: 'RESPIN UNTIL YOU WIN FEATURE - When two full vertical stacks of the same symbol hit, the reel that doesn't contain a symbol of the same type respin until you win. The stacks that initiated the feature remain in place until any winning combination hits.'",
      "captured_example": {
        "trigger_frame": "spin_scan/s043.png - two full WILD (pyramid) columns already on reels 1 and 3; the middle reel is mid-respin showing partially-visible symbols (A, Anubis, Eye of Horus) behind a large cyan 'RESPIN' overlay banner; the bottom control bar is greyed out/disabled during the respin animation and the spin button shows a small red square (stop) icon.",
        "result_frame": "spin_scan/s044.png - the middle reel has resolved into a full vertical stack of Anubis, producing the guaranteed win (grid now WILD / Anubis / WILD in all 3 rows); a small win amount is shown mid-count ('WIN $0.80', label 'WINNER' below it) as the win-line tally animation begins."
      }
    },
    "double_multiplier_wheel": {
      "trigger": "'If the full screen is stacked with the same symbol, including WILD, the DOUBLE MULTIPLIER WHEEL feature is triggered.' Because WILD substitutes for all symbols, a screen made of 2 WILD columns + 1 matching-symbol column (as produced by Respin Until You Win) qualifies as an effective 'full screen of the same symbol' and both features can chain together, as captured.",
      "mechanic": "Two 'wheel of fortune' graphics can appear, shown as glowing cyan/teal ring dials beneath the reels: (1) a LOWER wheel spins first and can land on a multiplier of 2x, 3x, 4x, 5x, applied to the total win of the spin, OR on an 'UP' segment; (2) if 'UP' is hit, the win moves to an UPPER wheel, which spins and can land on 7x, 8x, 10x, 12x or 20x, applied to the total win of the spin. Rules text explicitly states: 'This wheel exists only as a graphic representation for entertainment purposes' - i.e. the wheel animation is a visual dramatization of an outcome already determined, not an interactive/separate random event the player affects.",
      "rule_source": "rules_p04.png: 'DOUBLE MULTIPLIER WHEEL - If the full screen is stacked with the same symbol, including WILD, the DOUBLE MULTIPLIER WHEEL feature is triggered. Two wheel of fortune are shown on the screen. The lower wheel spins, and can award a multiplier for the total win of the spin of 2x, 3x, 4x, 5x or an UP item that moves to the upper wheel. If it moves to the upper wheel, the wheel spins and awards a multiplier for the total win of the spin of 7x, 8x, 10x, 12x or 20x. This wheel exists only as a graphic representation for entertainment purposes.' (confirmed verbatim via OCR).",
      "captured_example": {
        "base_line_win_before_multiplier": "$20.00, visible in spin_scan/s045.png through s049.png ('WIN $20.00'). This is consistent with the 5 fixed paylines each paying the 3-Anubis value of $4.00 (WILD/Anubis/WILD on every one of the 5 lines, at $2 bet) = 5 x $4.00 = $20.00.",
        "lower_wheel_frames": "spin_scan/s045.png shows the lower wheel appearing with an 'X3' token briefly visible; spin_scan/s046.png shows an 'X2' token mid-spin (these are intermediate spinning-animation frames, not necessarily the final stopped value).",
        "up_transition": "spin_scan/s047.png shows a downward arrow/transition graphic moving from the lower wheel position up toward an upper wheel, consistent with an 'UP' result carrying the win to the second wheel.",
        "upper_wheel_frames": "spin_scan/s048.png shows the upper wheel appearing with visible multiplier tokens X10, X8, X12 arranged around a ring, with the win still displayed as $20.00. spin_scan/s049.png shows the wheel stopped with 'X7' highlighted/centered under the pointer.",
        "final_result": "$20.00 (base win) x 7 (final upper-wheel multiplier) = $140.00, matching the final displayed win exactly.",
        "big_win_celebration": "spin_scan/s050.png and s051.png show a 'SENSATIONAL!' big-win screen: a large glowing gold pharaoh-mask silhouette, red 3D 'SENSATIONAL!' lettering with a gold outline, and a dark-red gem-studded banner showing the win total counting up ($4.20, running win $24.20 shown at the bottom; then $120.00, running win $140.00 shown at the bottom) - this is a progressive count-up animation of the single final total, not a sequence of separate wins.",
        "final_frame": "spin_scan/s052.png - grid returns to the normal (non-highlighted) view, 'WIN $140.00' shown in the win-line bar, and CREDIT updates from $99,929.20 to $100,069.20 (a net gain of exactly $140.00)."
      }
    },
    "features_absent": "No classic Free Spins feature and no Bonus Buy / Buy Feature control were found anywhere in the 9-page rules booklet, the bet menu, or any captured screen. The only two special mechanics in the game are Respin Until You Win and Double Multiplier Wheel, both purely RNG-triggered during ordinary base-game spins (no purchase option)."
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "Promo/splash screen shown before entering the game. A glowing golden pharaoh statue (bare chest, blue-and-gold striped nemes headdress with a cobra emblem on the brow, arms extended forward holding a stylized golden winged ankh/emblem) stands on a dark stone altar, back-lit by a bright golden sunburst/halo; silhouetted palm trees and pyramids are visible in the background haze. The game's wordmark 'CODE OF CAIRO' is written in large 3D letters below the statue: 'CODE' in blue-purple outlined letters, 'OF' in white, 'CAIRO' in gold/yellow, all with a glowing teal base-lit rim. Below the title: promo text in gold reading 'RESPIN UNTIL YOU WIN FEATURE WITH UP TO TWO MULTIPLIER WHEELS FOR FULL SCREEN'. Below that, a round white circular-arrow (refresh/enter) icon on a dark translucent circle. At the very bottom: a 'VOLATILITY' pill badge with 5 lightning-bolt icons (3 lit gold, 2 dim grey).",
      "purpose": "Entry point; the circular icon presumably starts the game (exact click target not verified since this is a static screenshot).",
      "color_blind_notes": "Promo text and title are large high-contrast lettering (gold/white/blue) on a dark background; the volatility badge's lit-vs-dim bolt count is the informative signal (see technical_summary.volatility) and is distinguished by fill (solid vs outline), not only color."
    },
    "base_game": {
      "type": "base_game",
      "overall_layout": "A narrow vertical play-panel (roughly the middle third of the 1280x800 window) contains, top to bottom: three glowing orange/red ring decorations, a scrolling text banner, the 3x3 reel grid, a glowing turquoise basin, a 'PLACE YOUR BETS!' status bar, the spin controls, and the bottom info/bet bar.",
      "top_decoration": "Three round glowing orange-red ring icons sit in a shallow stone archway above the reels, flanked by two small carved seated cat-statue (Bastet) silhouettes on pedestals at the outer edges. On the captured idle frame these rings are plain/undecorated; during and after the Double Multiplier Wheel feature they display miniature recap icons of the feature's resulting symbols (see 'anomalies_and_notes').",
      "scrolling_banner": "A dark horizontal bar directly above the reels cycles through informational phrases about the game's features (captured mid-cycle reading 'FULL SCREEN OF THE SAME SYMBOL WI[N]...', i.e. it is mid-scroll/truncated in this static frame).",
      "reel_grid": "3 columns x 3 rows, each cell a distinct colored card matching its symbol (see 'symbols'). Captured frame shows Pharaoh filling column 1 (all 3 rows), the falcon-headed god (Horus) filling column 2, and Anubis filling column 3 - NOTE this is a random snapshot of one moment, not a fixed layout, and is not otherwise enumerable as a game property.",
      "basin": "Below the reels, a recessed stone altar/basin glows turquoise/cyan (decorative), flanked by two carved columns.",
      "status_bar": "A dark bar reading 'PLACE YOUR BETS!' between the basin and the spin controls (shown while idle).",
      "spin_controls": "A large circular spin button (two white curved arrows forming a refresh/circle icon) in the center, with a curved label around it reading 'HOLD FOR TURBO SPIN'; a round white '-' (decrease bet) button to its left and a round white '+' (increase bet) button to its right.",
      "bottom_bar_icons_left_to_right": "A round 'i' INFORMATION button (opens the rules booklet); a round icon showing a circular arrow with a small play-triangle inside (AUTOPLAY menu); a round icon showing three parallel diagonal lines (cycles spin speed: normal/quick/turbo); a round icon showing a stack of coins (opens the BET MENU); and, at the far right, a round hamburger-menu icon (three horizontal lines, opens SYSTEM SETTINGS).",
      "balance_labels": "Bottom center, 'CREDIT' in gold followed by its dollar value in white, and 'BET' in gold followed by its dollar value in white (captured: CREDIT $100,000.00, BET $2.00).",
      "watermark_overlay": "A small grey caption 'FAT PANDA - [minutes]:[seconds]' appears at the very bottom of every single captured frame (base game, rules, settings, feature frames alike), with the timestamp portion incrementing across frames (e.g. 5:09 on base_game.png, 5:42 during the feature sequence). This is present on literally every screenshot regardless of screen type and is most likely a demo-environment/session or capture-tool watermark (unclear which) rather than a game UI element; flagged in unreadable_or_uncertain.",
      "color_blind_notes": "All bottom-bar controls are white icon glyphs on identical dark pill buttons, differentiated by icon SHAPE only (i / play-in-circle / diagonal-lines / coin-stack / hamburger) - colorblind-safe. CREDIT/BET use gold labels with white values, high contrast against the dark bar."
    },
    "paytable_rules_p1_symbols": {
      "type": "paytable",
      "header": "'GAME RULES' with subtext 'All symbols pay from left to right on adjacent reels starting from the leftmost reel.'",
      "content": "An 8-symbol grid (2 columns x 4 rows) of the regular paying symbols with their 3-of-a-kind payouts (full detail in 'symbols'): Pharaoh $10.00, Falcon god $6.00, Anubis $4.00, Eye of Horus $2.80, A $2.40, K $2.00, Q $1.20, J $0.80.",
      "navigation": "A vertical scrollbar track is visible at the right edge of the panel (continuous-scroll booklet, not paged with 'Page N/M'); an 'X' close button top-right.",
      "footer": "CREDIT/BET bar identical to base game at the bottom."
    },
    "rules_pages_2_to_9": {
      "type": "rules (continuous scrolling booklet, no Page N/M indicator; 9 representative sub-sampled frames rules_p02..rules_p09 covering a verified-continuous 83-tick scroll)",
      "p2_p3_respin_feature": "RESPIN UNTIL YOU WIN FEATURE full text (see features.respin_until_you_win.rule_source) plus the WILD symbol card ($30.00 3-of-a-kind) with 'This symbol is WILD and substitutes for all symbols.'",
      "p4_double_wheel": "DOUBLE MULTIPLIER WHEEL full text (see features.double_multiplier_wheel.rule_source).",
      "p5_volatility_and_general_rules": "VOLATILITY badge (3/5 lit bolts) with generic 'Low volatility...' paragraph (see technical_summary.volatility note on this discrepancy); general payout rules (left-to-right, bet-per-line multiplication, coins, highest-win-per-line, multi-line summing).",
      "p6_paylines_and_bet_limits": "The 5-line diagram (1=middle row, 2=top row, 3=bottom row, 4=TL-center-BR diagonal, 5=TR-center-BL diagonal); 'Malfunction voids all pays and plays.'; MINIMUM BET $0.05; MAXIMUM BET $250.00.",
      "p6_rtp": "'The theoretical RTP of this game is 96.51%.'",
      "p7_how_to_play_and_menu": "HOW TO PLAY (bet menu / spin instructions) and MENU section describing the settings-menu icon, the spin-speed-cycle icon, battery saver, sound toggle, game-history link, and the information-page icon.",
      "p8_credit_bet_and_more_menu": "CREDIT/BET label click-to-switch coins/cash view; a second 'MENU' block describing the spin-button icon ('starts the game') and the autoplay icon ('opens the automatic play menu'); INFORMATION SCREEN scroll/close instructions begin.",
      "p9_bet_menu_maxwin_autoplay": "BET MENU description (lines/coins/coin-value, +/- steppers); 'The maximum win amount is limited to 1500X bet...' cap-and-forfeit clause; AUTOPLAY section (click an auto-spin-count button to start; SKIP SCREENS auto-skips feature intro/end screens after a short delay) - confirmed as the final page (scrollbar reaches the bottom, matching content on repeat capture)."
    },
    "settings": {
      "type": "settings",
      "title": "SYSTEM SETTINGS (gold heading, 'X' close top-right).",
      "rows": "HOME (house icon, top). GAME HISTORY (greyed-out/disabled label with an external-link icon - disabled in this demo). 'GENERAL SETTINGS' sub-heading in gold. BATTERY SAVER toggle (off/left position, white handle on dark grey track) with subtext 'Save battery life by reducing animation speed'. SOUND toggle (on/right position, green track with a small speaker-mute icon on the handle) with subtext 'Turn sound off or on'. VIBRATION toggle (off/left position) with subtext 'Game will vibrate when playing'.",
      "bet_settings": "'BET SETTINGS' sub-heading, 'TOTAL BET' row with a white '-' circular button, the value '$2.00' in a dark rectangular field, and a green '+' circular button.",
      "color_blind_notes": "Toggle state is shown by BOTH handle position (left=off, right=on) and track color (dark grey=off, green=on) - position is the non-color-dependent cue, so this remains colorblind-safe."
    },
    "autoplay": {
      "type": "autoplay",
      "title": "AUTOPLAY SETTINGS (gold heading, 'X' close top-right) shown over a dimmed base-game background.",
      "checkboxes": "Three square checkboxes in a row: TURBO SPIN (unchecked), QUICK SPIN (unchecked), SKIP SCREENS (checked - green fill with a white checkmark).",
      "autospins_selector": "'NUMBER OF AUTOSPINS' label above a horizontal slider (green filled track to the left of the handle, plain white track to the right; handle shows a small pause-bars icon) with the selected value '100' printed to the right of the slider.",
      "action_button": "A wide green 'START AUTOPLAY (100)' button at the bottom.",
      "color_blind_notes": "Checkbox state uses a checkmark GLYPH in addition to green fill (shape-based, safe); the slider handle position is the primary read for the chosen count, reinforced by the printed number '100'."
    },
    "bet_menu": {
      "type": "other (bet configuration panel)",
      "title": "'BETTING ON 5 LINES' (gold heading, confirms the fixed 5-payline structure), 'X' close top-right.",
      "rows": "COINS PER LINE: white '-' circle, value '2' in a dark field, green '+' circle. COIN VALUE: white '-' circle, value '$0.20' in a dark field, green '+' circle. TOTAL BET: white '-' circle, value '$2.00' in a dark field, green '+' circle.",
      "action_button": "A wide green 'BET MAX' button at the bottom, which jumps the bet directly to the maximum allowed - this is the closest thing to a 'quick max bet' shortcut, but it is NOT a bonus-buy / feature-buy control (no feature-purchase price or feature-selection option is shown anywhere in this panel).",
      "color_blind_notes": "All three rows use the identical white-minus/green-plus layout, differentiated by their text labels (COINS PER LINE / COIN VALUE / TOTAL BET), not by color alone."
    },
    "base_game_win_example": {
      "type": "win_screen (ordinary base-game win, not a special feature)",
      "source": "spin_scan/s018.png",
      "content": "Reel grid shows (col1) falcon god / J / J, (col2) WILD / WILD / Anubis, (col3) WILD / WILD / WILD, forming a winning line through the WILD-heavy middle. A win readout bar shows 'WIN $13.60' with a smaller line below reading a per-line breakdown icon-row and 'LINE 1 PAYS $0.80' (i.e. the $13.60 total win reflects prior counted lines/spins in the same tally, with line 1 contributing $0.80 to it). The three decorative ring icons above the reels are lit here, showing miniature recap icons: a 'J' coin icon and two small WILD-pyramid icons, matching the winning symbols.",
      "color_blind_notes": "Win amount is large white/gold high-contrast text on a dark bar - legible without color discrimination."
    },
    "respin_feature_trigger": {
      "type": "bonus",
      "source": "spin_scan/s043.png",
      "content": "See features.respin_until_you_win.captured_example.trigger_frame. Grid dimmed except the two matching WILD columns (reels 1 and 3), a large glowing cyan 'RESPIN' word overlays the center of the grid, and the spin button shows a small red square (stop-spin state) indicating the game is auto-resolving the respin without player input.",
      "color_blind_notes": "The RESPIN state is signalled by BOTH the overlay text/word and a dimmed-grid visual effect, not by color alone."
    },
    "double_multiplier_wheel_sequence": {
      "type": "bonus / win_screen (multi-frame feature sequence)",
      "source": "spin_scan/s044.png through s052.png",
      "content": "See features.double_multiplier_wheel.captured_example for the full frame-by-frame breakdown (lower wheel -> UP transition -> upper wheel landing on X7 -> SENSATIONAL! count-up -> final WIN $140.00).",
      "color_blind_notes": "Multiplier values on both wheels are printed as white/dark numerals with an 'X' prefix inside each wedge/token (e.g. 'X7', 'X10') - legible by text regardless of the cyan/teal wheel color."
    }
  },

  "accessibility_observations": {
    "screen_reader": "Bottom control bar has a small, stable set of 5 icon buttons in a fixed left-to-right order (info, autoplay, spin-speed-cycle, bet-menu/coin-stack, hamburger settings) plus the always-visible CREDIT/BET text pair - a screen reader could reliably announce these by fixed position. The info booklet is a single continuous vertical scroll (not paginated 'Page N/M' as in many other PP titles), which may be harder for a screen reader/keyboard user to know when they have reached the end; this game instead relies on scroll-position/scrollbar, which is NOT text-announced anywhere in the UI observed.",
    "motor": "Large circular touch targets for spin, bet +/-, and menu icons. Holding the spin button for turbo is a press-and-hold gesture (as opposed to a toggle) which may be harder for users with limited hold-duration control; the separate spin-speed-cycle icon offers an alternative tap-based way to set TURBO SPIN permanently instead of holding. Autoplay (up to 100 spins with SKIP SCREENS) reduces the number of repeated actions needed to keep playing.",
    "color_blind": "Most affordances use non-color cues: icon shape (info/autoplay/speed/coins/hamburger), toggle handle position (settings), checkbox checkmarks (autoplay), and numeric text on multiplier wheel wedges. Residual risk: the VOLATILITY badge relies partly on a gold-vs-grey bolt fill distinction (bolts are also a lightness/fill difference, not pure hue, so likely still discriminable); the paytable symbol backgrounds (orange/blue/purple/olive) are decorative framing only - symbol IDENTITY is conveyed by the illustrated icon itself (pharaoh face, falcon head, jackal head, eye glyph, letter), not by card color, so colorblind users can still distinguish symbols by shape/icon.",
    "deaf_hard_of_hearing": "No audio-only information was identified in the screenshots; SOUND and battery-saver/vibration are simple on/off toggles. Feature state (RESPIN overlay, wheel multipliers, SENSATIONAL! win text, WIN $ amounts) is always also conveyed in on-screen text, so no feature outcome appears to be audio-exclusive based on the visual evidence available."
  },

  "anomalies_and_notes": [
    "The three round ring icons above the reels are normally plain/unlit in idle base-game frames (base_game.png) but light up with small recap icons of the relevant symbols during/after a win or feature (seen lit with a J-coin + 2 WILD icons in spin_scan/s018.png, and as plain glowing orange rings, later shifting to green-outlined rings in the SENSATIONAL win screens s050/s051). This is a decorative recap/celebration indicator, not a separate game mechanic with its own rules text.",
    "A small caption reading 'FAT PANDA - [mm:ss]' appears at the bottom of every single captured screenshot across all screen types, with the time value incrementing. This is very likely a demo-session or capture-tooling watermark unrelated to core game rules (possibly an internal codename or session/session-recording timer), but its exact origin/meaning could not be confirmed from the available screenshots alone.",
    "The scrolling informational banner directly above the reels (e.g. reading 'FULL SCREEN OF THE SAME SYMBOL WI[N]...' in base_game.png, or 'IN UNTIL YOU WIN FEATURE' / 'ME SYMBOL WINS THE RESPIN UNTIL YOU WIN FE[ATURE]' mid-feature) is a continuously auto-scrolling ticker of feature-summary phrases; individual static screenshots often catch it mid-scroll/truncated, which is expected and not a capture error.",
    "The rules/paytable panel is one continuous vertical scroll with no 'Page N/M' indicator (unlike many other Pragmatic Play titles); the 9 saved rules_p01..rules_p09 frames are a verified-continuous sub-sample of an 83-tick full scroll capture, not 9 discrete book pages."
  ],

  "unreadable_or_uncertain": [
    "Whether the VOLATILITY badge's 3-of-5-lit-bolts graphic (seen on both preview.png and rules_p04.png) or the literal paragraph text underneath it ('Low volatility games pay out more often in smaller amounts...') is the accurate volatility rating for this specific game - the two signals conflict (3/5 filled bolts typically reads as 'medium', while the adjacent paragraph explicitly says 'low'). Documented both, not resolved.",
    "The exact final stopped value of the LOWER Double Multiplier Wheel before the 'UP' result carried the win to the upper wheel - spin_scan/s045.png and s046.png show 'X3' and 'X2' tokens respectively, but both are likely mid-spin animation frames rather than the wheel's final resting value, since the eventual multiplier arithmetic (base win $20.00 x final result = $140.00) is fully explained by the UPPER wheel's 'X7' alone (spin_scan/s049.png), without needing a lower-wheel multiplier to also apply.",
    "The precise meaning/origin of the 'FAT PANDA - [mm:ss]' watermark caption present on every screenshot.",
    "Exact function/destination of the preview screen's round enter icon and the base-game 'special reels' claimed to be 'in play' during Respin Until You Win (the rules state this happens but no visual difference between normal and 'special' reels was identifiable from the captured frames).",
    "Whether GAME HISTORY (greyed out in settings.png) is disabled only in this demo mode or also in real-money play."
  ]
}

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