Chicken Chase

Demo, RTP 96.48%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 3 weeks, 6 days ago Verified · 16 Jul 2026
RTP 96.48%
Volatility Low
Max win ×210
Grid 5×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

15 screenshots · 10 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/chicken-chase-b7/

1,000 free requests / month · sign-up required

57 API calls this month
Ask AI MCP NEW

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 4 aspects we couldn’t confirm are flagged below, not hidden.

Captured 16 Jul 2026 View capture log

Per-screen breakdown

15 demo screens
15 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Logo
logo Logo
Paytable
paytable Paytable
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Jul '25: 220 220 Jul Aug '25: 140 140 Aug Sep '25: 190 190 Sep Oct '25: 150 150 Oct Nov '25: 160 160 Nov Dec '25: 220 220 Dec Jan '26: 260 260 Jan Feb '26: 160 160 Feb Mar '26: 220 220 Mar Apr '26: 380 380 Apr May '26: 120 120 May Jun '26: 160 160 Jun
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25 Aug '25 Jul '25
🇨🇦Canada 20 20 20 20 20 20
🇧🇷Brazil 20 10 10 10 10 20 20 10 20 20 20 40
🇩🇪Germany 10 10 10 10 10 10 20
🇵🇹Portugal 10 10 10 10 10 10 10
🇮🇹Italy 10 10 10 10 10 10
🇪🇸Spain 10 10 10 10 10 10
🇵🇱Poland 10 10 10 10 10
🇫🇷France 10 10 10
🇦🇹Austria 10 10
🇳🇴Norway 10 10
🇬🇷Greece 10 10 140 10 10 10 10 10 30 10 10
🇿🇦South Africa 10 10 30 30 20 10 10 10 10 10 10 20
🇬🇧United Kingdom 10 10 10 10 10 10 10 10 10 10
🇷🇴Romania 10 10 10 10 10 10 10 10
🇳🇱Netherlands 10 10 10 10 10 10 10
🇧🇪Belgium 20 20 20
🇮🇩Indonesia 10 10 10 10 10 10
🇵🇰Pakistan 20 20 20
🇦🇺Australia 10 10 10 10 10
🇹🇳Tunisia 10 10 10 10 10
🇺🇦Ukraine 10 10 10 10 10
🇲🇽Mexico 10 10 10 10
🇵🇭Philippines 10 10 10 10
🇨🇾Cyprus 10 10 10
🇨🇭Switzerland 30
🇹🇷Turkey 10 10 10
🇨🇴Colombia 10 10
🇩🇰Denmark 10 10
🇸🇻El Salvador 10 10
🇫🇮Finland 20
🇱🇧Lebanon 10 10
🇱🇻Latvia 10 10
🇹🇭Thailand 10 10
🇩🇿Algeria 10
🇧🇾Belarus 10
🇭🇷Croatia 10
🇰🇷South Korea 10
🇱🇹Lithuania 10
🇵🇪Peru 10
🇦🇷Argentina 10 10 10 10 10
🇭🇺Hungary 10 10 10 10 10
🇬🇹Guatemala 10
🇲🇾Malaysia 20 20 20 20
🇺🇸United States 20 20 20 20
Full per-country breakdown via the API →

What we extracted from Chicken Chase

Everything pulled from Chicken Chase into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
15 screens captured
10 symbols catalogued · payouts OCR-verified
10 palette colors from frames
5 accessibility groups profiled
4 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 15 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Pragmatic Play
rtp 96.48% · single configuration
volatility Low
max_win_x ×210
layout 5×3
paylines 10 fixed
bonus_buy No
mechanic Video Slot
release_date 2022

Symbols & paytable

10 symbols
10 icons (ZIP)
Red rooster
Red rooster
High Pay

Red/orange-feathered rooster head, deep red card frame; highest-paying regular (non-wild) symbol

MatchPayoutUnit
3x 50.00 Multiplier
4x 400.00 Multiplier
5x 800.00 Multiplier
Pink bird
Pink bird
High Pay

Pink/mauve-feathered bird with drooping red wattle, purple/violet card frame

MatchPayoutUnit
3x 20.00 Multiplier
4x 200.00 Multiplier
5x 500.00 Multiplier
White chicken
White chicken
High Pay

White-feathered hen with red comb and wattle, green card frame

MatchPayoutUnit
3x 20.00 Multiplier
4x 100.00 Multiplier
5x 300.00 Multiplier
Orange bell pepper
Orange bell pepper
Low Pay

Whole orange bell pepper with green stem, no card frame

MatchPayoutUnit
3x 10.00 Multiplier
4x 50.00 Multiplier
5x 100.00 Multiplier
Purple eggplant
Purple eggplant
Low Pay

Whole purple/violet eggplant with green calyx, no card frame

MatchPayoutUnit
3x 10.00 Multiplier
4x 30.00 Multiplier
5x 80.00 Multiplier
Broccoli
Broccoli
Low Pay

Single green broccoli floret, no card frame

MatchPayoutUnit
3x 5.00 Multiplier
4x 20.00 Multiplier
5x 50.00 Multiplier
Strawberry
Strawberry
Low Pay

Single red strawberry with green leafy top, no card frame

MatchPayoutUnit
3x 5.00 Multiplier
4x 20.00 Multiplier
5x 50.00 Multiplier
BAR
BAR
Low Pay

Grey 3D BAR letters on brown wood plank with teal speckled egg on top, no card frame

MatchPayoutUnit
3x 5.00 Multiplier
4x 20.00 Multiplier
5x 50.00 Multiplier
WILD
WILD
Wild

Blue-furred wolf head in gold-bordered frame; substitutes all except BONUS; appears on all reels; top payer

MatchPayoutUnit
3x 500.00 Multiplier
4x 1000.00 Multiplier
5x 2000.00 Multiplier
BONUS
BONUS
Bonus

Golden egg with gold sunburst glow, appears on all reels; no linear payout of its own; 3+ present after the Spin and Hold respin trigger the pick-a-prize Bonus Feature

Bonus modes

2 modes
Base Game Modifier base
Spin and Hold

Mandatory two-stage base game loop on 5x3 grid, 10 fixed lines. Stage 1: initial spin across all 5 reels; if it already contains a 5-of-a-kind win, round pays immediately. Stage 2: otherwise a free respin is triggered; the game auto-suggests which reels to hold, player may change the held reels, and the respin fires automatically after 10 seconds if untouched. Only non-held reels re-spin; round pays on the combined post-respin grid.

Bonus Mode bonus
Bonus Feature (Pick-a-Prize)

Triggered by 3+ BONUS symbols present on the grid after the respin triggered by the initial spin. Player picks 1 of 4 chickens to reveal a random prize (multiplier of TOTAL bet, not bet-per-line). 3 BONUS symbols award 2x/4x/12x/50x total bet, 4 BONUS award 4x/8x/24x/100x total bet, 5 BONUS award 6x/12x/36x/150x total bet (one random value per tier). Bonus win is added to any payline win of the same round.

Colour system

extracted from frames · HEX
Export palette
#53181C base dominant 1 base
#350A1A base dominant 2 base
#A35920 base dominant 3 base
#240D5E base dominant 4 base
#E69D1D base dominant 5 base
#98251B base dominant 6 base
#562718 bonus dominant 1 bonus
#31120F bonus dominant 2 bonus
#975B26 bonus dominant 3 bonus
#A01F12 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • The three chicken-family high symbols (red rooster / pink bird / white chicken) are partly distinguished by card-frame color (red / purple / green) but also differ in bird artwork, head shape and paytable position, so color alone is not the only cue; frame color in isolation would not be reliable for a color-blind user comparing two similar birds at a glance. HELD vs HOLD reel states are distinguished by WORD TEXT on an identically colored blue-and-gold banner, not by color. Toggle switches (settings) are distinguished by handle position (left=off/right=on), not only by green-vs-grey track color.
Screen Reader
  • Control layout is stable across screens: a 3-icon stack (menu/sound/info) bottom-left, CREDIT/BET labels center-left, bet -/+ flanking the central SPIN button, AUTOPLAY below SPIN. Rules/paytable content is a strictly linear 6-page sequence with previous/next/close controls and an explicit 'Page N/6' textual position indicator on every page.
Motor Accessibility
  • The Spin and Hold decision window (choosing which reels to hold before the respin) is fixed at 10 seconds, not extendable, and has no visible countdown/timer graphic anywhere on screen (verified by inspecting the hold-decision frame). A player needing more time to click/tap a reel has no way to pause the window or see how much time remains before the auto-respin locks in the suggested holds — a genuine interaction-timing barrier.
Hearing Accessibility
  • No audio-only information was found — AMBIENT MUSIC and SOUND FX are purely decorative toggles. All game state (win amounts, line numbers, HELD/HOLD status, bonus prize values, autospins remaining) is conveyed via on-screen text/graphics, not sound alone.
Low Vision
  • CREDIT, BET, WIN amounts and the 'Page N/6' rules position indicator are shown as large high-contrast gold/white text on a dark wood background. Winning symbols on the reels are additionally outlined with a bright highlight box as a redundant non-text cue alongside the 'LINE N PAYS $X' text.

Media & assets

4 files · 4 types
15 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Logo
logo

Data provenance

what we captured and what we didn't
logo, base game idle, Spin-and-Hold hold-decision and post-respin states, paytable (page 1/6), full 6-page rules booklet, settings, autoplay, Bonus Feature trigger (3-BONUS pick screen) and reveal, win screen
Preview/splash screen not captured — demo session auto-entered the base game directly (likely auto-skip via INTRO SCREEN setting/cookie); its existence is only inferred from the INTRO SCREEN toggle mentioned in the rules/settings text
4-BONUS and 5-BONUS Bonus Feature pick screens were not observed live (only a 3-BONUS trigger occurred naturally during capture); their prize tables (4x/8x/24x/100x and 6x/12x/36x/150x total bet) are taken verbatim from the written rules only, not visually confirmed on a live pick-screen
Live BET MENU panel (COINS PER LINE / COIN VALUE fields) was not captured as a screenshot — its layout/values are documented only from the written rule description, not verified visually
Payout basis: symbol payouts converted to multiplier using BET PER LINE ($2.00 total bet / 10 lines = $0.20/line), per tech_info's explicit instruction that paytable dollar values must be divided by bet-per-line, not total bet. Bonus Feature prize multipliers (2x/4x/12x/50x etc.) are, by contrast, against TOTAL bet — confirmed by the $100.00 blue-egg prize matching 50x x $2.00 total bet in the pick-a-prize ladder.

Ask AI about Chicken Chase

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Chicken Chase play? Keep it simple.

Mandatory two-stage base game loop on 5x3 grid, 10 fixed lines. Stage 1: initial spin across all 5 reels; if it already contains a 5-of-a-kind win, round pays immediately. Stage 2: otherwise a free respin is triggered; the game auto-suggests which reels to hold, player may change the held reels, and the respin fires automatically after 10 seconds if untouched. Only non-held reels re-spin; round pays on the combined post-respin grid.

RTP 96.48%Low volatilitymax win ×210demo ✓

From the verified capture of 16 Jul 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Chicken Chase vs Gates of Olympus 1000 — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 4 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 10 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 4 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/chicken-chase-b7/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/chicken-chase-b7/
{
  "game": {
    "name": "Chicken Chase",
    "provider": "Pragmatic Play",
    "theme": "Comic farmyard / chicken coop theme. Sunset/dusk farm background with a wooden barn silhouette, picket fence, distant pine trees and hills, warm pink-to-orange sky gradient behind cool dark-purple/blue upper sky. The reel frame is a carved light-brown wooden farm-gate structure with metal hinge plates at the top corners; small green pea-pod vines hang from the left and right edges of the frame outside the reels; loose feathers (orange, white, teal/blue) and a couple of eggshell fragments lie on the wooden base ledge under the reels.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) from 14 desktop screenshots (1280x800) + OCR ground truth + zoomed crops of paytable icons and the volatility badge.",
    "method_notes": "Symbol identities/payouts verified with 4x-6x zoomed crops of paytable_p1.png icons (rooster, white chicken, WILD wolf, BONUS egg, BAR sign). Volatility badge lightning-bolt count verified with a 6x zoom (2 of 5 gold, 3 of 5 grey). Numbers taken verbatim from on-screen text / OCR (scripts/ocr.py). Unclear items are listed in 'unreadable_or_uncertain' and NOT invented.",
    "language": "English"
  },

  "grid_and_bet_mechanic": {
    "reels_rows": "5 reels x 3 rows, fixed grid (confirmed visually on base_game_01/02/03 — always 5 columns of 3 symbols, no cascading/ways layout).",
    "bet_mechanic": "lines",
    "bet_mechanic_value": 10,
    "paylines_diagram_source": "rules_p2.png shows 10 small numbered line diagrams (1 through 10) confirming 10 fixed paylines.",
    "payout_basis": "Explicit rule text (rules_p2.png, OCR-confirmed): 'All wins are multiplied by bet per line.' All paytable values (paytable_p1.png) are stated at the demo's current total bet of $2.00 across 10 lines, i.e. bet per line = $2.00 / 10 = $0.20. IMPORTANT: the paytable values are NOT per-unit-bet-per-line values already divided down — they are the actual coin win at the demo's current bet-per-line of $0.20, per the rule 'All values are expressed as actual wins in coins.' Anyone re-deriving a multiplier-per-line basis from these numbers must divide by $0.20 (bet per line), not by the $2.00 total bet.",
    "bet_range": {"min": "$0.10", "max": "$250.00", "source": "rules_p2.png OCR: 'MINIMUM BET: $0.10' / 'MAXIMUM BET: $250.00'"},
    "demo_default_total_bet": "$2.00",
    "demo_default_credit": "$100,000.00"
  },

  "core_game_mechanic_spin_and_hold": {
    "note": "This is NOT a side feature — it is the base, mandatory game loop that runs on every single spin of the game (confirmed by rules_p1.png header 'SPIN AND HOLD FEATURE' plus the observed base_game_02/03 frames showing the mechanic occurring on an ordinary spin, no purchase or trigger required).",
    "stage_1_initial_spin": "Placing a bet initiates a normal spin across all 5 reels x 3 rows.",
    "stage_1_outcome": "If the initial spin already contains a 5-of-a-kind winning combination, the round pays immediately and stage 2 is skipped.",
    "stage_2_hold_window": "If there is NO 5-of-a-kind win, a free respin is triggered. Before the respin, the game automatically suggests which reels to hold (visually marked, see below) based on the initial-spin result. The player has a window of time to click any reel to toggle its hold state (accept, add, or remove holds) before the respin fires.",
    "stage_2_auto_timeout": "The respin starts AUTOMATICALLY after 10 seconds if the player takes no action (rules_p1.png OCR: 'The respin starts automatically after 10 seconds.').",
    "stage_2_visual_markers": "Observed on base_game_02_hold_decision.png: reels 1-3 show a blue ribbon banner under the column reading 'HELD' in gold letters (game-suggested / already-locked reels); reels 4-5 show an identically styled ribbon reading 'HOLD' (reels not yet held, still spin-eligible for the respin). The two states are distinguished by WORD TEXT ('HELD' vs 'HOLD'), not by color or banner shape — both ribbons are the same blue-and-gold style.",
    "stage_2_countdown_visibility": "No visible numeric countdown, progress bar, or clock icon for the 10-second decision window was found anywhere on the hold-decision frame (checked with a full-width zoom of the top of the screen and the whole frame) — the only content shown is the game logo banner and the reels/ribbons. See accessibility notes: the 10-second timer itself is NOT represented visually on screen.",
    "stage_2_respin_result": "After the (auto or manual) respin, only the non-held reels re-spin; held reels keep their initial-spin symbols. The round then pays based on the combined 5x3 grid (base_game_03_spin_result.png shows a post-respin grid with 2 BONUS eggs, not enough to trigger the Bonus Feature; win_screen_01.png shows a post-respin grid with three white chickens on line 3 paying $4.00).",
    "payout_timing": "'The game pays after the respin finishes or immediately if a 5 of a kind winning combination hits after the initial spin' (rules_p1.png OCR, verbatim)."
  },

  "color_palette": {
    "base_game_background": "Upper sky: deep indigo/purple fading to warm pink near the horizon; lower background: warm golden-orange farm field with a red wooden barn silhouette (left) and dark pine trees / low hills (right); a light-brown wooden picket fence runs along the bottom edge of the background.",
    "frame": "Light warm-brown carved wood farm-gate frame around the reels, with grey metal hinge/bolt plates at the outer top corners and ornamental wood-scroll flourishes; small green vine/pea-pod sprigs hang just outside the frame at mid-height on both sides.",
    "reel_cells": "Dark maroon/burgundy semi-transparent panels behind the symbols, separated by thin dark wood-grain dividers between columns.",
    "symbol_card_frames": "The three 'bird' symbols each sit on a small rounded square card with a distinct colored frame: deep red frame for the rooster, purple/violet frame for the pink bird, green frame for the white chicken. The vegetable/fruit/BAR symbols (pepper, eggplant, broccoli, strawberry, BAR) have NO colored card frame — they float directly on the dark reel-cell background. WILD sits on an ornate gold-bordered square frame; BONUS has no square frame (a free-floating golden egg with a radiating gold sunburst glow behind it).",
    "bottom_bar": "Warm brown wood-plank ledge with scattered loose feathers (orange, white, teal-blue) and small eggshell fragments; CREDIT and BET labels in a warm golden-yellow font; win/status text (e.g. 'WIN $4.00', 'AUTO SPINS LEFT 0', 'HOLD SPACE FOR TURBO SPIN') in white, centered.",
    "accent_colors": "Gold (BONUS egg, WILD frame/text, title banner lettering, autoplay/settings accents), green (start-autoplay button, on-state toggle switches, white-chicken card frame, active nav arrows in the info booklet), red (title banner plaque background, rooster card frame, CONGRATS-style emphasis), purple (pink-bird card frame, WOLF WILD accent shading), blue (respin 'HELD'/'HOLD' ribbon banners)."
  },

  "symbols": {
    "note": "All identities/payouts read from zoomed crops of paytable_p1.png (GAME RULES, Page 1/6). Payout values are the actual coin wins shown at the demo's current bet of $2.00 total / $0.20 per line (see payout_basis above). Minimum matching combo for every paying symbol is 3-of-a-kind. Maximum 12 rows enforced below (game has exactly 9 paying/special symbols, all included).",
    "high_value": [
      {
        "name": "Red rooster",
        "appearance": "Grumpy-looking rooster head/neck with a bright red/magenta comb standing up, orange-and-red feathered neck, sleepy half-closed reddish-brown eyes, yellow beak, small pink wattle. Sits on a rounded-square card with a deep red frame with small gold leaf ornaments at the corners.",
        "payouts": {"5": "$160.00", "4": "$80.00", "3": "$10.00"},
        "rank": "highest-paying regular (non-wild) symbol"
      },
      {
        "name": "Pink bird (chicken/turkey-like)",
        "appearance": "Pink/mauve-feathered bird head with a long drooping red wattle under the beak, sleepy blue eyes, orange-yellow beak. Sits on a card with a purple/violet frame.",
        "payouts": {"5": "$100.00", "4": "$40.00", "3": "$4.00"}
      },
      {
        "name": "White chicken",
        "appearance": "White-feathered hen head with wide alert blue eyes, small red comb and red wattle, yellow beak. Sits on a card with a green frame. This is also the symbol shown as the 3-of-a-kind win in win_screen_01.png (Line 3, $4.00).",
        "payouts": {"5": "$60.00", "4": "$20.00", "3": "$4.00"}
      }
    ],
    "low_value": [
      {"name": "Orange bell pepper", "appearance": "Whole orange bell pepper with a green stem, no card frame.", "payouts": {"5": "$20.00", "4": "$10.00", "3": "$2.00"}},
      {"name": "Purple eggplant", "appearance": "Whole purple/violet eggplant with a small green calyx, no card frame.", "payouts": {"5": "$16.00", "4": "$6.00", "3": "$2.00"}},
      {"name": "Broccoli", "appearance": "Single green broccoli floret/head, no card frame.", "payouts": {"5": "$10.00", "4": "$4.00", "3": "$1.00"}},
      {"name": "Strawberry", "appearance": "Single red strawberry with green leafy top, no card frame.", "payouts": {"5": "$10.00", "4": "$4.00", "3": "$1.00"}},
      {"name": "BAR", "appearance": "3D grey/lavender block letters 'BAR' on a brown wood-plank sign with visible bolt heads at the corners; a small teal/blue speckled egg rests on top of the sign and a small pink speckled feather/egg lies at the bottom-right corner. No colored card frame.", "payouts": {"5": "$10.00", "4": "$4.00", "3": "$1.00"}}
    ],
    "wild": {
      "name": "WILD",
      "appearance": "Cartoon blue-furred wolf/fox head with tall pointed ears (tan inner ear), orange-tan muzzle/face, half-closed sly eyes, holding its own snout/muzzle shut with a pink/red paw (a 'shush' gesture) revealing sharp teeth at the corner of the mouth. Sits inside an ornate gold-bordered square frame with the word 'WILD' in bold gold 3D letters beneath the face, overlapping the bottom of the frame.",
      "payouts": {"5": "$400.00", "4": "$200.00", "3": "$100.00"},
      "rank": "highest-paying symbol in the game",
      "rules": "Substitutes for all symbols except BONUS. Appears on ALL reels (not restricted to specific reels) — paytable_p1.png OCR: 'WILD symbol appears on all reels.'"
    },
    "bonus_scatter": {
      "name": "BONUS",
      "appearance": "Large glossy golden egg with a radiating gold sunburst glow behind it; the word 'BONUS' in bold gold-and-red-outlined 3D letters overlaps the lower-middle of the egg. No square card frame — floats directly on the reel background.",
      "rules": "Special symbol with no direct payline payout of its own. Appears on ALL reels (paytable_p1.png OCR: 'This is the BONUS symbol. It appears on all reels.'). 3 or more BONUS symbols present after the Spin and Hold respin trigger the Bonus Feature (pick-a-prize) — see 'bonus_feature' below."
    }
  },

  "bonus_feature": {
    "name": "Bonus Feature (pick-a-prize)",
    "trigger": "3 or more BONUS symbols present on the grid AFTER the respin that was triggered by the initial spin (rules_p1.png OCR, verbatim: 'Have 3 or more BONUS symbols after the respin triggered by the initial spin to win the feature.'). Confirmed NOT triggered by BONUS symbols appearing only on the initial spin if the respin removes them below 3 — the rule specifically ties the trigger to the post-respin state.",
    "prize_tables_by_bonus_count": {
      "3_bonus_symbols": ["2x bet", "4x bet", "12x bet", "50x bet"],
      "4_bonus_symbols": ["4x bet", "8x bet", "24x bet", "100x bet"],
      "5_bonus_symbols": ["6x bet", "12x bet", "36x bet", "150x bet"],
      "source": "rules_p1.png OCR, verbatim, all three lines confirmed",
      "note": "Each tier awards ONE random prize from its own list of 4 possible values (not all 4 at once)."
    },
    "gameplay_screen": "bonus_trigger_pick.png: a barn-interior scene ('PICK A CHICKEN TO REVEAL AN EGG PRIZE' banner) shows 4 identical cream/white hens standing on a wooden shelf above 4 empty nests. A purple wood-sign prize ladder at the top lists, top to bottom: a blue speckled egg = $100.00, a gold egg = $24.00, a silver egg = $8.00, a grey egg = $4.00 (these are the 4 possible prizes for a 3-BONUS trigger, at the demo bet of $2.00: 50x=$100, 12x=$24, 4x=$8, 2x=$4 — matches the rules_p1 3-BONUS table exactly).",
    "reveal_screen": "bonus_gameplay_reveal.png: after the player clicks the leftmost hen, its nest reveals a silver egg with the prize text '$8.00' displayed above the nest (= 4x bet for a 3-BONUS trigger). The other 3 nests remain empty (unclicked).",
    "credit_counter_caveat": "The CREDIT value shown mid-reveal ($100,016.57) is a transient, still-animating tally-up counter, NOT the stable/final prize amount — the reliable prize source is the '$8.00' text printed directly above the revealed egg, not the CREDIT counter. Confirmed by comparing bonus_trigger_pick.png (Credit $100,010.00, before pick) to bonus_gameplay_reveal.png (Credit mid-count at $100,016.57, egg says $8.00 -> final credit should settle at $100,018.00).",
    "trigger_provenance": "This trigger occurred NATURALLY during a 100-spin autoplay batch (turbo/quick-spin), not via a buy button — the game has no bonus-buy option (see bonus_buy below). Only the 3-BONUS prize table was observed firsthand; the 4-BONUS and 5-BONUS variants were not observed to trigger during the captured session, but their prize tables are stated explicitly and unambiguously in the written rules (rules_p1.png) and are not extrapolated or guessed.",
    "payout_interaction": "'Bonus win is added to the payline win' and 'Bonus win is awarded to the player after the round completes' (rules_p2.png OCR, verbatim) — i.e. any line win from the same round is paid together with/alongside the Bonus Feature prize."
  },

  "max_win_and_rtp": {
    "max_win": "210x bet, HARD CAP per round. rules_p1.png OCR, verbatim: 'The maximum win amount is limited to 210x bet. If the total win of a round reaches 210x bet the round immediately ends, win is awarded and all remaining features are forfeited.' Repeated near-identically on rules_p4.png ('...win is awarded up to the cap and all remaining features are forfeited.').",
    "rtp_percent": 96.48,
    "rtp_caveat": "rules_p2.png OCR, verbatim: 'The theoretical RTP of this game when following the suggested reel holds is 96.48%.' This is an important qualifier — the stated RTP assumes the player accepts the game's suggested hold pattern during the Spin and Hold decision window, not an arbitrary hold choice. No alternate RTP figure (e.g. for ignoring suggested holds, or a bonus-buy variant) is shown anywhere in the 6 rule pages.",
    "volatility": "LOW. Badge on rules_p2.png (zoomed and counted at 6x): exactly 2 of 5 lightning-bolt icons are filled solid gold/yellow, the remaining 3 are flat grey/outline — a genuinely low badge, not a rounding of a higher tier. Text directly below, OCR verbatim: 'Low volatility games pay out more often in smaller amounts, while still having the chance to win big.' Badge and text are fully consistent (no conflict to flag).",
    "bonus_buy": "NONE. No buy-feature button, panel, or price is present anywhere: not beside the reels on any base_game frame, not in the 6-page rule booklet, not in settings or autoplay menus. Confirmed absent both visually and textually.",
    "free_spins": "NONE. There is no free-spins feature in this game at all — confirmed by reading all 6 rule pages verbatim (no mention of 'free spins' anywhere) and by 100 real autoplay spins (turbo + quick spin) in which no free-spins trigger, intro, or gameplay screen ever appeared. features_present.free_spins = false is a true fact about this game, not a capture gap."
  },

  "screens": {
    "preview": {
      "type": "preview",
      "status": "NOT CAPTURED",
      "reason": "The demo loaded directly into the base game without a splash/preview screen in this session (possible auto-skip via 'INTRO SCREEN' setting/session cookie). rules_p4.png confirms an 'INTRO SCREEN' toggle exists in Settings, meaning an intro screen normally exists in this game but did not appear when this session was captured.",
      "not_captured": true
    },
    "base_game_idle": {
      "type": "base_game",
      "source": "base_game_01.png",
      "layout": "5x3 reel grid centered in the wooden farm-gate frame described in color_palette. Top-center title banner: a red wood-plank sign reading 'Chicken Chase' with a small chicken-head mascot icon peeking from the top-left of the sign and a superscript TM; the word 'Chicken' is in orange-to-yellow gradient 3D letters, 'Chase' in a matching gold gradient, with a single loose feather drawn hanging off the sign between the two words.",
      "reel_snapshot": "Transient random mix on this captured frame (not a fixed property, not enumerated cell-by-cell): red rooster, broccoli, pink bird, BONUS egg, BAR, pink bird again, eggplant x2, WILD wolf, strawberry x2, pepper, BONUS egg again.",
      "bottom_bar": {
        "far_left_icon_stack": "Three round icon buttons stacked/grouped at the bottom-left: a hamburger MENU button (three horizontal white lines in a dark translucent circle) top, a SOUND button (white speaker glyph) below-left of it, and an 'i' INFORMATION button to the right of the speaker (opens the 6-page rules booklet).",
        "balance_labels": "Center-left: 'CREDIT $100,000.00' and 'BET $2.00' in golden-yellow text on the wood ledge.",
        "center_hint": "'HOLD SPACE FOR TURBO SPIN' in white, centered (only shown in this idle/no-result state).",
        "right_controls": "Large round SPIN button (two white curved arrows forming a refresh/circle icon) center-right; round '-' (decrease bet) to its left, round '+' (increase bet) to its right; an 'AUTOPLAY' pill-shaped button below the spin button.",
        "branding": "'PRAGMATIC PLAY' in small grey text, bottom-left, below the icon stack."
      },
      "color_blind_notes": "Menu/sound/info/spin/bet controls are white glyphs on dark circles (shape-based, not color-coded). CREDIT/BET are yellow-on-dark high-contrast text."
    },
    "base_game_hold_decision": {
      "type": "base_game",
      "source": "base_game_02_hold_decision.png",
      "content": "Mid-cycle state of the core Spin and Hold mechanic (see core_game_mechanic_spin_and_hold). Reels 1-3 show white chickens with a blue-and-gold 'HELD' ribbon banner beneath each; reels 4-5 show a strawberry (reel 4) and a red rooster (reel 5) with a matching blue-and-gold 'HOLD' ribbon (game-suggested, not yet locked). CREDIT already deducted to $99,998.00 (bet $2.00 taken at spin start). No visible countdown/timer graphic anywhere on this frame despite the 10-second auto-respin window being active (see accessibility_observations.motor).",
      "color_blind_notes": "HELD vs HOLD is distinguished purely by the WORD printed on an identically colored/styled banner — safe for color-blind users, but relies on reading the word (a risk for some cognitive/literacy contexts, not color-vision-specific)."
    },
    "base_game_post_respin": {
      "type": "base_game",
      "source": "base_game_03_spin_result.png",
      "content": "A different round's grid after the Spin and Hold cycle completed, showing only 2 BONUS eggs (reel 3 middle row area and reel 4 bottom-ish) — below the 3-symbol minimum needed to trigger the Bonus Feature, so no feature fires here. 'AUTO SPINS LEFT 0' shown centered (an autoplay batch just finished). The round SPIN button icon is replaced by a red square-in-circle STOP icon at this instant (autoplay session ending/stopped state) instead of the normal double-arrow spin icon.",
      "color_blind_notes": "Stop state uses a red square glyph distinct in SHAPE (square vs circular arrows) from the normal spin icon, not relying on color alone."
    },
    "paytable": {
      "type": "paytable",
      "page": "1 of 6 (header 'GAME RULES')",
      "source": "paytable_p1.png",
      "content": "Header instruction: 'All symbols pay from left to right on adjacent reels starting from the leftmost reel.' Grid of 8 paying icons with their 5/4/3-of-a-kind values (see 'symbols'), followed below by the BONUS egg (with its no-payout explanatory text) and the WILD wolf (with its payout values and substitution text).",
      "navigation": "Bottom-left: three green nav controls — left triangle (previous page), an X (center, closes the booklet), right triangle (next page). Page indicator 'Page 1/6' bottom-right. A separate white X at the top-right of the panel also closes the booklet.",
      "color_blind_notes": "The three green nav controls are differentiated by SHAPE (left triangle / cross / right triangle) in addition to color — safe for color-blind users."
    },
    "rules_pages": {
      "type": "rules (6-page info booklet, dark semi-transparent panel with a thin white/grey rounded border, overlaid on the dimmed base game; same green ◄ X ► nav and 'Page n/6' indicator on every page)",
      "page_2_spin_and_hold_and_bonus": "Page 2/6, header 'SPIN AND HOLD FEATURE' then 'BONUS FEATURE' then 'MAX WIN' — full text captured verbatim in core_game_mechanic_spin_and_hold, bonus_feature, and max_win_and_rtp above.",
      "page_3_volatility_rtp_bet": "Page 3/6, header 'GAME RULES'. Contains the VOLATILITY badge (2/5 gold bolts), payout rule text ('Bonus win is added to the payline win', 'All wins are multiplied by bet per line', 'All values are expressed as actual wins in coins', 'Only the highest win is paid per line', 'When winning on multiple paylines, all wins are added to the total win', 'Bonus win is awarded to the player after the round completes', 'Bonus total win in the history contains the whole win of the cycle'), the 10 numbered payline diagrams (10 small grid icons, 2 rows of 5, each showing which of the 3x5 cells belong to that line), the RTP-with-caveat sentence, MINIMUM/MAXIMUM BET, the SPACE/ENTER keyboard hint, and 'Malfunction voids all pays and plays.'",
      "page_4_how_to_play": "Page 4/6, header 'HOW TO PLAY' then 'MAIN GAME INTERFACE'. Describes: +/- buttons change bet value and open the bet menu; SPIN button (circular arrows icon) starts the game; hamburger-menu icon opens SETTINGS; a spin-speed-cycle icon ('»)))' style glyph) cycles normal/quick spin/turbo spin; speaker icon toggles sound and music; 'i' icon opens the Information page; CREDIT/BET labels are clickable to toggle coins view vs cash view; AUTOPLAY button opens the automatic-play menu and clicking it again while running stops autoplay.",
      "page_5_settings_menu": "Page 5/6, header 'SETTINGS MENU'. Describes INTRO SCREEN toggle, AMBIENT toggle (music), SOUND FX toggle, GAME HISTORY link; 'INFORMATION SCREEN' section describes the ◄/► scroll arrows and the X close; 'BET MENU' section describes the bet menu showing number of lines and total bet in coins/cash, with +/- buttons for COINS PER LINE and COIN VALUE fields; repeats the 210x max-win cap text.",
      "page_6_autoplay": "Page 6/6, header 'AUTOPLAY'. 'Click on the buttons showing number of possible auto-spins to start Autoplay.' 'SKIP SCREENS option auto-skips the feature introduction and end screens after a short period of time.' This page's lower half is visually DARK/empty in the captured frame (dimmed reel imagery barely visible behind the panel) — this appears to be the natural bottom of a short final page, not a truncated capture; page indicator explicitly reads 'Page 6/6' confirming it is the last page and the booklet was read to its end.",
      "color_blind_notes": "All body text is white-on-near-black inside the semi-transparent panel; headers in white/bold. No color-only-coded information found on any rules page."
    },
    "settings": {
      "type": "settings",
      "source": "settings_live.png (opened live via the hamburger MENU icon, not a rules-booklet page)",
      "title": "SYSTEM SETTINGS",
      "panel_style": "Centered dark translucent panel over the dimmed reels/frame, closed via a white X at the top-right of the panel header.",
      "left_side": "'GAME HISTORY' greyed-out label with an external-link glyph (disabled/no history yet in this demo session); a 'TOTAL BET' adjuster: white round '-' button, value '$2.00' in a dark rounded field, green round '+' button.",
      "right_side_toggles": "Three labelled on/off switches: 'BATTERY SAVER' (sub-label: 'SAVE BATTERY LIFE BY REDUCING ANIMATION SPEED') shown OFF — white circular handle sits on the LEFT of a dark grey track; 'AMBIENT MUSIC' (sub-label: 'TURN ON OR OFF THE GAME MUSIC') shown ON — green track with the handle on the RIGHT; 'SOUND FX' (sub-label: 'TURN ON OR OFF THE GAME SOUNDS') shown ON — same green/right style.",
      "color_blind_notes": "Toggle state is shown by HANDLE POSITION (left=off / right=on) in addition to the green-vs-grey track color — position is the non-color-dependent cue."
    },
    "autoplay": {
      "type": "autoplay",
      "source": "autoplay_live.png (opened live via the AUTOPLAY button, not a rules-booklet page)",
      "title": "AUTOPLAY SETTINGS",
      "layout": "Dark panel over the dimmed reels; white X close at top-right.",
      "options": "Three checkbox options in a row, each with a white square checkbox and label: 'TURBO SPIN' (UNCHECKED, empty white-outlined square), 'QUICK SPIN' (CHECKED, green filled square with a white checkmark), 'SKIP SCREENS' (CHECKED, green filled square with a white checkmark).",
      "autospins_selector": "'NUMBER OF AUTOSPINS' label above a horizontal slider (green filled track on the left portion, thin grey track on the right, round green handle with a pause-bars glyph) with the numeric value '100' shown to the right of the slider.",
      "action": "Large green 'START AUTOPLAY (100)' button spanning the width of the panel at the bottom, white bold text.",
      "color_blind_notes": "Checkbox state is shown by a white CHECKMARK glyph (shape), not color alone; the primary action button additionally carries explicit text ('START AUTOPLAY') rather than relying on color to signal it is the confirm action."
    },
    "bonus_trigger": {
      "type": "bonus",
      "source": "bonus_trigger_pick.png",
      "content": "See bonus_feature.gameplay_screen above for full detail. Loose colored feathers (orange, white, red/pink) are animated falling across the lower half of the frame, layered in front of the 4 hens and empty nests.",
      "color_blind_notes": "Prize amounts on the ladder are printed as explicit dollar TEXT next to each colored egg icon — legible without distinguishing egg color."
    },
    "bonus_reveal": {
      "type": "bonus",
      "source": "bonus_gameplay_reveal.png",
      "content": "See bonus_feature.reveal_screen and credit_counter_caveat above.",
      "color_blind_notes": "Revealed prize is printed as explicit '$8.00' text directly above the egg, not conveyed by egg color alone (egg color does map to prize tier per the ladder, but the text is the reliable read)."
    },
    "win_screen": {
      "type": "win_screen",
      "source": "win_screen_01.png",
      "content": "Inline (non-fullscreen) win readout under the reels after a Spin and Hold cycle completed with three white chickens on line 3 (bottom row, reels 1-3): centered white/gold 'WIN $4.00' text, below it a row of 3 small chicken-icon coin markers plus 'LINE 3 PAYS $4.00' in white text. CREDIT shows $100,002.00 (bet $2.00 already deducted, $4.00 win added net of the earlier deduction).",
      "no_fullscreen_big_win": "This game does NOT appear to have a separate full-screen 'big win' celebration overlay distinct from the reels — wins are shown inline under the reel frame in the same position as the idle-state center hint text, for every win observed in this session (largest observed: the $8.00 Bonus Feature prize, also shown inline/on its own dedicated bonus screen rather than a celebratory overlay).",
      "color_blind_notes": "Win amount and line number are large high-contrast white/gold text on the dark wood ledge — legible without color discrimination; the winning symbols are also outlined with a bright highlight box on the reels themselves (see win_screen_01.png reel 1-3 bottom row) as a redundant non-text visual cue."
    }
  },

  "accessibility_observations": {
    "screen_reader": "Control layout is stable across all observed screens: a 3-icon stack (menu / sound / info) at the far bottom-left, CREDIT/BET labels center-left, bet -/+ flanking the large central SPIN button, AUTOPLAY button below SPIN. The rules/paytable content is a strictly linear 6-page sequence navigable with 2 buttons (previous/next) plus a close button, with an explicit 'Page N/6' textual position indicator on every page.",
    "motor": "Large round touch targets for SPIN, MENU, SOUND, INFO, bet +/-, and AUTOPLAY. SPACE/ENTER also start/stop the spin (keyboard-operable, per rules_p2.png OCR). IMPORTANT MOTOR-ACCESSIBILITY CONCERN: the core Spin and Hold mechanic imposes a fixed 10-SECOND DECISION WINDOW to manually adjust which reels are held before the automatic respin fires (rules_p1.png). This window is NOT extendable and has NO visible on-screen countdown/timer graphic (verified by inspecting base_game_02_hold_decision.png in full) — a user who needs more than 10 seconds to click/tap a reel (motor or cognitive impairment) cannot pause or lengthen this window, and has no visual cue for how much time remains before the auto-respin locks in the suggested holds. This is a genuine, documented interaction-timing barrier, not a capture gap.",
    "color_blind": "Most affordances are non-color-dependent (icon glyphs, toggle handle position, explicit checkmark glyphs, numeric/text win amounts, textual 'HELD'/'HOLD' labels, textual prize amounts next to bonus eggs, shape-coded nav arrows). Residual color-only risk: the three chicken-family symbols (rooster/pink-bird/white-chicken) are partly distinguished by their card-frame color (red/purple/green) in addition to differing bird artwork/head shape and differing paytable position — since the artwork and paytable-row differ symbol-to-symbol, this is not a color-blind-only distinguishing risk, but the frame color itself would not be reliable in isolation for a color-blind user comparing two similar-looking birds at a glance.",
    "deaf_hard_of_hearing": "No audio-only information observed; AMBIENT MUSIC and SOUND FX are both purely decorative toggles (settings_live.png). All game state (win amounts, line numbers, HELD/HOLD status, bonus prize values, autospins remaining) is conveyed via on-screen text/graphics, not sound alone."
  },

  "unreadable_or_uncertain": [
    "Exact species of the 'pink bird' second-tier symbol is ambiguous from the artwork alone — it has a long drooping red wattle reminiscent of a turkey, but is documented here simply by visual appearance ('pink bird') since the game does not caption this symbol with a name anywhere in the rules text.",
    "Preview/splash screen was not captured in this session (auto-entered directly into base_game) — its exact visual content is not documented here; its existence is inferred only from the 'INTRO SCREEN' toggle mentioned in rules_p5/settings_live.",
    "The live BET MENU panel (COINS PER LINE / COIN VALUE fields, described textually in rules_p5.png) was not captured as a live screenshot — its exact layout/values are not verified visually, only from the written rule description.",
    "4-BONUS and 5-BONUS Bonus Feature trigger screens were not observed to occur naturally in the captured session (only a 3-BONUS trigger occurred); their prize tables are taken verbatim from the written rules and not visually confirmed on a live pick-screen.",
    "Per-cell content of the base-game reel snapshots (base_game_01/02/03) is a transient random result of each spin, not a fixed game property, and is intentionally not enumerated cell-by-cell beyond what is needed to illustrate the Spin and Hold mechanic and the observed win."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.