Cash Strike Hotstepper

Demo, RTP 96.00%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 3 days ago Verified · 14 Nov 2026
RTP 96.00%
Volatility Very High
Max win —
Grid 3×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

47 screenshots · 12 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/cash-strike-hotstepper-b31/

10,000 free requests / month · sign-up required

56 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 7 aspects we couldn’t confirm are flagged below, not hidden.

Captured 14 Nov 2026 View capture log

Per-screen breakdown

47 demo screens
47 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Logo
logo Logo
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Oct '25: 290 290 Oct Nov '25: 360 360 Nov Dec '25: 310 310 Dec Jan '26: 270 270 Jan Feb '26: 450 450 Feb Mar '26: 460 460 Mar Apr '26: 240 240 Apr May '26: 250 250 May Jun '26: 180 180 Jun Jul '26: 190 190 Jul Aug '26: 150 150 Aug Sep '26: 170 170 Sep
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Sep '26 Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25
🇬🇧United Kingdom 70 40 70 70 90 110 110 90 110 110 70 70
🇧🇪Belgium 20 0 0 20 20 0 0 0 0 20 0 0
🇧🇷Brazil 10 0 0 0 10 0 10 10 10 0 10 10
🇲🇹Malta 10 0 10 0 10 0 10 0 10 0 10 10
🇧🇬Bulgaria 10 0 0 0 0 0 0 0 0 0 0 0
🇨🇦Canada 20 20 20 20 20 20 100 140 20 60 140 60
🇿🇦South Africa 10 10 10 10 10 40 110 20 10 10 10 10
🇺🇸United States 0 0 0 20 20 0 20 20 20 0 20 0
🇮🇪Ireland 10 10 10 0 10 10 10 10 10 10 10 10
🇸🇪Sweden 10 10 10 10 10 10 10 10 10 0 10 0
🇮🇳India 0 0 20 0 0 0 0 20 0 0 20 0
🇮🇹Italy 0 0 0 0 0 0 0 10 10 10 10 10
🇪🇸Spain 0 0 10 0 0 0 0 0 10 10 10 10
🇦🇹Austria 0 0 0 0 0 0 10 10 0 10 0 10
🇫🇮Finland 0 0 0 20 0 0 0 0 0 0 0 20
🇩🇪Germany 0 0 0 0 0 10 0 0 0 10 0 10
🇳🇿New Zealand 0 0 0 0 0 0 0 10 0 0 10 10
🇨🇭Switzerland 0 0 0 0 0 0 0 30 0 0 0 0
🇵🇱Poland 0 0 0 0 10 10 0 0 0 0 0 0
🇸🇰Slovakia 0 0 10 0 0 0 0 0 0 0 10 0
🇸🇮Slovenia 0 0 0 0 0 0 10 0 10 0 0 0
🇦🇷Argentina 0 0 0 0 0 0 10 0 0 0 0 0
🇨🇿Czech Republic 0 0 0 0 0 0 10 0 0 0 0 0
🇸🇻El Salvador 0 0 10 0 0 0 0 0 0 0 0 0
🇫🇷France 0 0 0 0 0 0 0 0 0 10 0 0
🇲🇽Mexico 0 0 0 0 0 0 0 0 0 0 0 10
🇳🇴Norway 0 0 0 0 0 0 0 0 0 10 0 0
🇵🇭Philippines 0 0 0 0 0 0 0 0 0 0 0 10
🇹🇭Thailand 0 0 0 0 0 0 0 10 0 0 0 0
🇦🇪United Arab Emirates 0 0 0 0 0 0 0 0 0 10 0 0
🇹🇳Tunisia 0 0 0 0 0 0 0 0 10 0 0 0
🇳🇱Netherlands 0 10 0 10 20 20 10 10 10 10 10 10
🇬🇷Greece 0 10 10 0 10 10 10 20 10 10 10 10
🇵🇹Portugal 0 10 0 0 0 0 0 10 10 10 0 0
🇺🇦Ukraine 0 10 0 0 10 0 10 10 0 0 0 0
🇩🇰Denmark 0 10 0 0 0 0 10 0 0 0 0 10
🇨🇾Cyprus 0 10 0 0 0 0 0 10 0 0 0 0
Full per-country breakdown via the API →

What we extracted from Cash Strike Hotstepper

Everything pulled from Cash Strike Hotstepper into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
47 screens captured
12 symbols catalogued · payouts OCR-verified
10 palette colors from frames
9 accessibility groups profiled
7 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 47 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Blueprint Gaming
volatility Very High
layout 3×3
bonus_buy No
mechanic Video Slot
release_date 2024

RTP configurations

This game does not run at one fixed RTP. It ships 5 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 96.00% —
Ante Bet 96.00% Power Play (EXTRA BET RTP)
Operator Config 95.00% Operator build BP_CashStrikeHotStepper95
Operator Config 93.00% Operator build BP_CashStrikeHotStepper93
Operator Config 92.00% Operator build BP_CashStrikeHotStepper92

See how this RTP compares across Blueprint Gaming’s full range →

Symbols & paytable

12 symbols
12 icons (ZIP)
Flaming triple sevens
Flaming triple sevens
Wild

three overlapping red gem-cut faceted sevens with thin gold outlines, flames rising from the lower half of each seven

MatchPayoutUnit
3x 50.00 Multiplier
Gold stars
Gold stars
High Pay

two overlapping glossy five-pointed gold stars with a pale silver-gold border

MatchPayoutUnit
3x 30.00 Multiplier
Golden bells
Golden bells
High Pay

two overlapping shiny golden bells, each with a small ring on top and a round clapper

MatchPayoutUnit
3x 20.00 Multiplier
Grapes
Grapes
High Pay

two bunches of plump purple-magenta grapes with green leaves on top

MatchPayoutUnit
3x 16.00 Multiplier
Watermelon
Watermelon
High Pay

two watermelon halves with green striped rind, red flesh and small black seeds

MatchPayoutUnit
3x 16.00 Multiplier
Orange
Orange
Low Pay

two whole round oranges, each with a tiny green stalk mark and a gold outline

MatchPayoutUnit
3x 4.00 Multiplier
Plum
Plum
Low Pay

two glossy purple plums with short green stems

MatchPayoutUnit
3x 4.00 Multiplier
Lemon
Lemon
Low Pay

two yellow lemons with pointed tips and a gold outline

MatchPayoutUnit
3x 4.00 Multiplier
Cherries
Cherries
Low Pay

a cluster of three shiny red cherries with green stems and leaves

MatchPayoutUnit
3x 1.00 Multiplier
Cash orb
Cash orb
Scatter

round fiery sphere of molten orange and yellow with a bright glowing rim

Cashpot orb
Cashpot orb
Scatter

round fiery sphere of molten orange and yellow surrounded by a coloured metal ring, in purple-magenta, blue, green or red

Cash Strike collector
Cash Strike collector
Other

larger round coin with a gold double ring around a fiery orange sphere

Bonus modes

2 modes
Base Game Modifier power_play
Power Play

Optional bet mode switched on with the POWER PLAY button: stake is 5x the base stake and only Cash, Collect and Cashpot Scatter symbols are in play, Hotstepper stays active; STANDARD PLAY returns to the normal reels

Bonus Mode cash_strike_bonus
Cash Strike Bonus

Respin bonus triggered by Cash or Cashpot Scatter on reels 1 and 3 with a Collect Scatter on reel 2; collectors hold in place, player has 3 spins reset to 3 on each new orb, up to 3 collectors on reel 2, total paid when spins run out

Jackpot

Type: Fixed
GRAND
1000.00
Multiplier
MAJOR
150.00
Multiplier
MINOR
50.00
Multiplier
MINI
25.00
Multiplier

Colour system

extracted from frames · HEX
Export palette
#1A0A04 base dominant 1 base
#56230E base dominant 2 base
#A0621B base dominant 3 base
#D99A21 base dominant 4 base
#6C4D1C base dominant 5 base
#CE6C1C base dominant 6 base
#58210C bonus dominant 1 bonus
#230B05 bonus dominant 2 bonus
#E0A020 bonus dominant 3 bonus
#9E611A bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Jackpot tiers are separated by colour (MINI magenta, MINOR blue, MAJOR green, GRAND red) and by the printed tier name, so colour is never the only cue
  • Cash orbs and collectors differ by shape and text: an orb is a fiery sphere with gold digits, a collector is a larger gold-ringed coin with red digits or the words CASH STRIKE
  • Win lines are marked by a gold line through the symbols and a text bar (PAID x, LINE n PAYS x); the selected stake is shown by a white fill and not by hue alone
Screen Reader
  • The game is a canvas with no text alternatives seen; game state is printed in the bottom message bar (PRESS TO SPIN, PAID, LINE n PAYS, SCATTER PAYS, BONUS, BONUS COMPLETE, GOOD LUCK!, POWER PLAY), in the STAKE and CREDIT readouts, and in SPIN n/3 and TOTAL WIN during the bonus
Motor Accessibility
  • Spin by clicking the large round button or by the spacebar (depends on jurisdiction and operator); autoplay of 10, 25, 50, 75 or 100 spins and TURBO and HYPER speeds reduce repeated clicks; stake is a single click in the STAKE SELECT window
  • Power Stake is changed with round minus and plus buttons; the menu, stake, autoplay and Power Play buttons are dimmed during a spin, a bonus and a win banner
Hearing Accessibility
  • Every outcome is also shown visually: win banners (NICE WIN, HUGE WIN), the PAID bar, collector sums and the SPIN counter; nothing shown makes a win depend on sound
Low Vision
  • Menus use dark charcoal panels with bright yellow headings and white text; the stake and credit readouts have yellow labels; the base game is a bright golden-yellow burst with orange and deep-red rays, bonus screens are near-black red
  • Win banners use lightning, falling coins or gems and bright flashes; anticipation shows a glowing frame around a reel; no option to reduce motion was seen, only TURBO and HYPER speed

Media & assets

8 files · 8 types
47 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Base game
base_game
Base game
base_game
Logo
logo
Preview / Loading screen
preview
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
base game, paytable (3 pages), rules and game information, line win, Cash Collect, Hotstepper step, Cash Strike Bonus sequence, Power Play select and Power Play bonus, NICE and HUGE win banners, stake select, autoplay, faster play
volatility is not printed in the game
release date is not printed in the frames; the printed 11/12/2024 is the rules edition date
the game prints no maximum win of its own; the printed 250,000.00 / x50000 is an operator ceiling and is not used
Gold Strike feature shown only as rules text and a picture, no live occurrence captured
BIG WIN banner tier not shown; separate prize of the wild alone is not printed
Power Play bonus total composition cannot be reconstructed from the end frame; only the printed PAID is stated
studio omitted: no sub-studio printed, only the provider

Ask AI about Cash Strike Hotstepper

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Cash Strike Hotstepper play? Keep it simple.

Optional bet mode switched on with the POWER PLAY button: stake is 5x the base stake and only Cash, Collect and Cashpot Scatter symbols are in play, Hotstepper stays active; STANDARD PLAY returns to the normal reels

RTP 96.00%Very High volatilitydemo ✓

From the verified capture of 14 Nov 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Cash Strike Hotstepper vs Eye of Horus — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 7 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 12 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 7 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/cash-strike-hotstepper-b31/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/cash-strike-hotstepper-b31/
{
  "game": {
    "name": "Cash Strike Hotstepper",
    "name_note": "The in-game wordmark on the loading splash, base game and paytable reads 'CASH STRIKE' (large, orange and red) over 'HOTSTEPPER' (red italic, smaller); the Game Information page prints 'CASH STRIKE HOTSTEPPER' with a trademark sign. Footer bar of every screen prints 'CASH STRIKE HOTSTEPPER'. Catalog name and wordmark are the same.",
    "provider": "Blueprint Gaming",
    "game_kind": "video_slot (classic three-reel fruit-machine format with cash-orb collect features)",
    "theme": "Classic fruit-machine slot set inside a blazing sun: glowing fiery cash orbs, a flaming triple-seven jackpot symbol, gold coins and fruit icons, hot orange-red-gold explosion of light and sparks as the backdrop.",
    "art_style": "glossy 3D-rendered cartoon icons with thick gold outlines and soft glowing gradients, fiery particle sparks, lens flare and radial light rays, saturated hot orange-red-gold look, front-on view, bright arcade-casino feel rather than realistic or dark cinematic",
    "documentation_purpose": "Exhaustive accessibility documentation (screen-reader users, deaf/hard-of-hearing, colour-blind, motor-impaired) from 1280x800 desktop screenshots, OCR text and zoomed crops.",
    "language": "English",
    "demo_currency_symbol": "pound sterling (GBP) on every amount",
    "demo_balance_cap": "Game Rules: 'During demo play, demo balance will be capped at a maximum of 1,000.00 (or currency equivalent)'. Every CREDIT readout seen on the frames is at or below 1,000.00.",
    "release_date": null,
    "release_date_note": "Not on the frames. 'APPLICABLE DATE FROM 11/12/2024 v3.0' (Day/Month/Year) on the Game Information page is the date of the rules edition, not a release date."
  },
  "technical_summary": {
    "grid": "3 reels x 3 rows",
    "grid_source": "base_game.png; rules_p6.png (diagram of 3x3 cells)",
    "win_mechanic": "5 fixed paylines, left to right, 3 matching symbols on a line pay",
    "paylines": 5,
    "paylines_source": "rules_p6.png WINLINES diagram; rules_info_p8.png / rules_info_p9.png '(5 lines always active)'",
    "payline_geometry": {
      "1": "top row, all three cells",
      "2": "middle row, all three cells",
      "3": "bottom row, all three cells",
      "4": "diagonal: top-left, middle-centre, bottom-right",
      "5": "diagonal: bottom-left, middle-centre, top-right"
    },
    "min_symbols_for_line_win": 3,
    "line_win_note": "Paytable lists only the 3-of-a-kind prize for each symbol. Rules: 'All wins are from left to right', 'Only the highest line win is paid on each line', 'Wins on different paylines are added'.",
    "rtp": "96%",
    "rtp_source": "rules_p7.png and rules_info text: 'RTP: 96%'; 'EXTRA BET RTP: 96%'; 'RTP is based on long-term payback and gameplay.'",
    "rtp_extra_bet_power_play": "96% ('EXTRA BET RTP'; the Power Play mode is the extra-bet mode)",
    "game_version": "1.7.0.0D (rules_p7.png)",
    "rules_edition": "APPLICABLE DATE FROM 11/12/2024 (Day/Month/Year), v3.0 (rules_info_p9.png)",
    "volatility": null,
    "volatility_note": "Not printed in the game. Rules say only 'Feature frequency & volatility may vary depending on number of games played.'",
    "max_win": null,
    "max_win_note": "The game prints no maximum win of its own. Game Rules print: 'The maximum win from a single game is 250,000.00 / x50000 total bet - whichever is reached first (or currency equivalent. Other operator limits may apply)' (pound sign before 250,000.00). This is a platform/operator payout ceiling, not a game max win, and is not used as one.",
    "payout_basis": "total_bet",
    "payout_basis_evidence": "base_game_win_line.png: three plums on payline 3, STAKE 0.10, 'LINE 3 PAYS 0.40' (plum x3 pays 4.00 on the paytable at stake 1.00, 4.00 x 0.10 = 0.40). Paytable amounts therefore scale linearly with the total stake.",
    "paytable_bet_anchor": "Paytable amounts are shown at STAKE 1.00 (STAKE £1.00 in the footer of paytable_p2.png)",
    "stake_ladder": {
      "currency": "GBP",
      "buttons": [
        0.1,
        0.2,
        0.4,
        0.6,
        0.8,
        1.0,
        1.2,
        1.4,
        1.6,
        1.8,
        2.0,
        3.0,
        4.0,
        5.0,
        10.0,
        20.0,
        50.0
      ],
      "button_count": 17,
      "layout": "three rows: 6 + 6 + 5 buttons",
      "min": 0.1,
      "max": 50.0,
      "source": "settings_stake_select.png (window STAKE SELECT, current choice 1.00 highlighted white)"
    },
    "power_play_stake_ladder": {
      "min": 0.5,
      "max": 250.0,
      "step_control": "minus and plus round green buttons around the POWER STAKE display",
      "relation": "Power stake is 5x the base stake (Game Information: 'The player can choose to play at 5x their Base Stake'): 0.50 = 5 x 0.10 and 250.00 = 5 x 50.00",
      "source": "power_play_select.png (0.50), power_play_max.png (250.00)"
    },
    "autoplay_options": [
      10,
      25,
      50,
      75,
      100
    ],
    "autoplay_source": "autoplay.png ('SELECT NUMBER OF SPINS'); no loss-limit or win-limit options on that window",
    "bonus_buy": false,
    "free_spins": false,
    "jackpots": "four fixed jackpots shown permanently above the reels",
    "game_speed_modes": [
      "standard",
      "TURBO",
      "HYPER"
    ],
    "game_speed_source": "settings_faster_play.png (window FASTER PLAY; modes were not switched on)"
  },
  "color_palette": {
    "base_game_background": "A bright explosion: golden-yellow burst with radial orange and deep-red light rays, glowing amber ring around the reels, drifting orange sparks; edges fade to dark red.",
    "reel_area": "Three tall black reel windows with thin orange-gold borders. The middle reel carries a deep red inner glow when a collector is on it.",
    "title_logo": "'CASH' in orange-gold letters, 'STRIKE' in bright red with gold outline, 'HOTSTEPPER' in red italic with gold outline, set on a blazing sun with white-yellow lightning.",
    "jackpot_plaques": "Black plaques with gold-orange border; digits in glowing gold.",
    "bonus_screens": "Darker: near-black red background with drifting embers; reel borders turn silver-white; a thin gold line separates the three rows of each reel.",
    "menus_and_overlays": "Dark charcoal panels with bright yellow headings and white text; selected button is filled white.",
    "win_banners": "Blue word on top (NICE / HUGE), gold-orange 'WIN' below, purple counter plate with large gold digits, red ring and orange lightning around; gold coins fall for NICE WIN, multicolour gems fall for HUGE WIN.",
    "accent_colors": "fiery orange, gold, bright red, deep black, with blue, green and magenta accents",
    "accent_colors_where": "Blue, green, magenta and red mark the four jackpot tiers (labels above the reels and ring colour of the jackpot orbs). Yellow is the heading colour of every menu and of the words STAKE, CREDIT, PAID. Red digits sit on the collector coin of reel 2.",
    "colorblind_notes": "Jackpot tiers are separated by colour (MINI magenta, MINOR blue, MAJOR green, GRAND red) AND by printed name, so colour is never the only cue. Cash orbs and collectors are told apart by shape and text: orb = fiery sphere with gold digits, collector = larger gold-ringed coin with red digits or the words CASH STRIKE. Win lines are marked by a gold line through the symbols and a text bar (PAID x / LINE n PAYS x). Selected stake is shown by a white fill and not by hue alone."
  },
  "symbols": {
    "note": "Prizes read from paytable_p2.png and paytable_p3.png at STAKE 1.00; only the 3-of-a-kind prize is printed for each symbol. In 'multiple of total bet' terms the figures are 50x, 30x, 20x, 16x, 16x, 4x, 4x, 4x and 1x (derived: amount / 1.00 stake; basis proven on a real win). Every symbol is drawn as a pair of identical objects (cherries as a cluster of three) filling one cell, except the flaming sevens.",
    "high_value": [
      {
        "name": "Flaming triple sevens",
        "rank": 1,
        "appearance": "Three overlapping red gem-cut faceted sevens with thin gold outlines, flames rising from the lower half of each seven. It is the top-paying symbol and is also the wild (same artwork).",
        "payouts": {
          "3": "£50.00"
        },
        "multiple_of_total_bet": 50,
        "source": "paytable_p2.png"
      },
      {
        "name": "Gold stars",
        "rank": 2,
        "appearance": "Two overlapping glossy five-pointed gold stars with a pale silver-gold border.",
        "payouts": {
          "3": "£30.00"
        },
        "multiple_of_total_bet": 30,
        "source": "paytable_p2.png"
      },
      {
        "name": "Golden bells",
        "rank": 3,
        "appearance": "Two overlapping shiny golden bells, each with a small ring on top and a round clapper.",
        "payouts": {
          "3": "£20.00"
        },
        "multiple_of_total_bet": 20,
        "source": "paytable_p2.png"
      },
      {
        "name": "Grapes",
        "rank": 4,
        "appearance": "Two bunches of plump purple-magenta grapes with green leaves on top.",
        "payouts": {
          "3": "£16.00"
        },
        "multiple_of_total_bet": 16,
        "source": "paytable_p2.png"
      },
      {
        "name": "Watermelon",
        "rank": 5,
        "appearance": "Two watermelon halves with green striped rind, red flesh and small black seeds.",
        "payouts": {
          "3": "£16.00"
        },
        "multiple_of_total_bet": 16,
        "source": "paytable_p2.png"
      }
    ],
    "low_value": [
      {
        "name": "Orange",
        "appearance": "Two whole round oranges, each with a tiny green stalk mark and a gold outline.",
        "payouts": {
          "3": "£4.00"
        },
        "multiple_of_total_bet": 4,
        "source": "paytable_p2.png"
      },
      {
        "name": "Plum",
        "appearance": "Two glossy purple plums with short green stems.",
        "payouts": {
          "3": "£4.00"
        },
        "multiple_of_total_bet": 4,
        "source": "paytable_p2.png; base_game_win_line.png (three plums on line 3 paid 0.40 at stake 0.10)"
      },
      {
        "name": "Lemon",
        "appearance": "Two yellow lemons with pointed tips and a gold outline.",
        "payouts": {
          "3": "£4.00"
        },
        "multiple_of_total_bet": 4,
        "source": "paytable_p2.png"
      },
      {
        "name": "Cherries",
        "appearance": "A cluster of three shiny red cherries with green stems and leaves (two stem pairs visible).",
        "payouts": {
          "3": "£1.00"
        },
        "multiple_of_total_bet": 1,
        "source": "paytable_p3.png"
      }
    ],
    "wild": {
      "name": "Wild (flaming triple sevens)",
      "appearance": "Three overlapping red gem-cut faceted sevens with thin gold outlines, flames rising from the base of each. The artwork is identical to the top-paying symbol, and the paytable shows it under the heading 'WILD SYMBOL'.",
      "rules": "Substitutes for all symbols except Collect and Cash Scatter symbols (paytable_p3.png). Game Information: 'Wild substitutes for all symbols except Collect, Cash and Cashpot Scatter symbols' and 'Only the highest win is paid per winning combination'.",
      "payout_of_wild_alone": null,
      "payout_note": "The paytable does not print a separate prize for the wild; the sevens line (3 x £50.00) is the only seven-based prize shown.",
      "source": "paytable_p3.png; rules_info_p1.png",
      "letter_or_text_on_symbol": "none: the wild shows numerals (sevens) only, no word"
    },
    "cash_scatter": {
      "name": "Cash orb (Cash Scatter)",
      "appearance": "A round fiery sphere of molten orange and yellow with a bright rim and a gold numeral printed across it.",
      "where": "Active on reels 1 and 3 only ('During every spin Cash Scatter symbols are active on reels 1 and 3').",
      "values": "Cash outcomes: 1x, 2x, 3x, 5x, 7x, 10x, 15x stake (Game Information). On the frames the printed digits are those multiples of the base stake: at stake 0.10 orbs show 0.10, 0.20, 0.30, 0.50, 0.70; the paytable demonstration (stake 1.00) shows 3.00, 5.00, 10.00.",
      "source": "paytable_p3.png (CASH COLLECT SCATTER), rules_info pages, bonus_cash_collect.png"
    },
    "cashpot_scatter": {
      "name": "Cashpot orbs (MINI / MINOR / MAJOR / GRAND)",
      "appearance": "The same fiery sphere surrounded by a coloured metal ring carrying the tier name: MINI purple-magenta ring, MINOR blue ring, MAJOR green ring, GRAND red ring.",
      "awards": "MINI 25x, MINOR 50x, MAJOR 150x, GRAND 1000x Base Stake (Game Information).",
      "where": "Active on reels 1 and 3 together with the cash orbs. A Cashpot orb seen on frames: MINI ring on reel 1 (bonus_strike_mini_pot.png, bonus_strike_play_2.png), MINOR ring on reel 3 (bonus_strike_play_2.png), MINI-coloured ring on reel 3 with 2.50 printed (base_game_power_play.png), which equals the MINI plaque value 2.50.",
      "source": "power_play_select.png (coin stack of tier rings), preview_intro.png, bonus frames"
    },
    "collect_scatter": {
      "name": "Cash Strike collector (Cash Collect Scatter)",
      "appearance": "A larger round coin: gold double ring around a fiery sphere, with the words CASH STRIKE in orange and red letters. When it holds a sum the sum replaces the words, in red digits with a dark outline.",
      "where": "Active on reel 2 only.",
      "rules": "Landing in view on reel 2 along with any Cash Scatter symbols triggers the Cash Collect feature; also triggers Hotstepper (steps down) and, with orbs on reels 1 and 3, the Cash Strike Bonus.",
      "source": "paytable_p3.png, rules_p1.png, base_game_win_line.png, bonus_cash_collect.png"
    },
    "empty_cell_marker": {
      "name": "Empty cell marker (bonus and Power Play only)",
      "appearance": "A small dark cracked sphere with an orange glow, shown in every empty cell while the Cash Strike Bonus or Power Play is on screen.",
      "source": "bonus_strike_play_3.png, base_game_power_play.png"
    },
    "unique_symbol_count": "Nine line-pay symbols (including the wild artwork shared with the top symbol) plus Cash orb, Cashpot orbs and the Cash Strike collector"
  },
  "features": {
    "cash_collect": {
      "description": "Cash Collect Scatter lands in view on reel 2 while Cash or Cashpot orbs are in view on reel 1 and/or 3; the orbs are accumulated on the collector and the total is paid as a scatter win.",
      "rules_text": "Achieving Cash or Cashpot Scatter symbols on either reels 1 or 3 with a Cash Collect Scatter symbol on reel 2 will trigger the Collect feature. Any Cash and Cashpot Scatter symbols will be accumulated on the Collect Scatter symbol. Landing any Cashpot Scatter symbols with a collect Scatter symbol (Mini, Minor, Major and Grand) in view will award that pot value.",
      "on_frame_example": "bonus_cash_collect.png: reel 1 top cell orb 0.20, reel 2 top cell collector showing 0.20; message bar 'PAID 0.20 / SCATTER PAYS 0.20' at STAKE 0.10. Scatter wins are paid in addition to line wins and shown as 'SCATTER PAYS x'.",
      "limits": "Cash Collect Scatter symbols in view are held over separately for each stake.",
      "collection_is_visual": "Rules: 'The collection feature is for visual purposes only and does not influence game outcomes.'"
    },
    "hotstepper": {
      "description": "Whenever a Cash Collect Scatter lands on reel 2 it steps one position down on the next spin.",
      "rules_text": "Hotstepper is triggered whenever a Cash Collect Scatter symbol lands on reel 2. Once triggered the Cash Collect Scatter symbol will step one position down from its current position on the next spin.",
      "on_frame_example": "hotstepper_step_1.png (collector 0.50 in the middle row of reel 2, with PAID 0.50 / SCATTER PAYS 0.50) followed by hotstepper_step_2.png (next spin: the collector reads CASH STRIKE and stands in the bottom row, one row lower; message bar 'PRESS TO SPIN').",
      "active_in_power_play": true,
      "intro_text": "preview_intro.png middle panel: 'CASH STRIKE HOTSTEPPER COLLECTS ALL IN VIEW'."
    },
    "cash_strike_bonus": {
      "description": "Respin bonus played on the same bet as the triggering game: orbs on reels 1 and 3 plus a collector on reel 2 trigger it. The collector(s) stay in place and take every Cash or Cashpot orb that lands in view; the player has 3 spins, reset to 3 each time a new orb lands; when spins run out the total on all collectors in view is paid.",
      "trigger": "Cash or Cashpot Scatter on reels 1 and 3 with a Collect Scatter on reel 2. Intro panel text: '3 bonus symbols on 3 consecutive reels triggers bonus'.",
      "rules_text": "The Collect Scatter symbol will hold in place for the duration of the feature and will collect any Cash or Cashpot Scatter symbols that land in view. The player will have 3 Spins to achieve a new symbol in view. Each time a Cash or Cashpot Scatter symbol lands in view, it is added to any Collect Scatter symbols in view before being removed from the reels and resetting the Spins back to 3. Additional Collect Scatter symbols can land in view on reel 2 (up to a maximum of 3). The Cash Strike Bonus continues until all Spins have been used, where the player is paid the total accumulated on all Collect Scatter symbols in view. Multiple scatter features can be won in a single game.",
      "counter": "SPIN n/3 shown at the right of the reels in orange-red letters (SPIN 2/3, SPIN 1/3, SPIN 0/3 seen).",
      "screens_seen": [
        "Anticipation: the reel still spinning inside a glowing frame, message bar 'GOOD LUCK!' (bonus_cash_collect_anticipation.png, bonus_strike_trigger.png).",
        "Title card CASH STRIKE BONUS with the three reels and orbs, 'PRESS TO CONTINUE' (bonus_strike_intro.png: collectors 25.00 and 15.00 on reel 2; orbs 5.00 and 10.00 on reels 1 and 3).",
        "Bonus play: dark background, empty cells marked by the small dark sphere (bonus_strike_play_1.png: collectors 2.60 and CASH STRIKE on reel 2, orb 0.70 on reel 3; bonus_strike_play_2.png: collectors 3.30 and 0.70, MINI-ringed and MINOR-ringed orbs entering reels 1 and 3; bonus_strike_play_3.png: SPIN 0/3, collectors 3.30 and 0.70).",
        "Result bar 'TOTAL WIN 0.90' on a yellow plaque over the reels, SPIN 0/3, collector 0.90 on reel 2 (bonus_strike_total_win.png).",
        "Return to base game with 'PAID 0.90 / BONUS COMPLETE' (bonus_strike_complete.png)."
      ],
      "paid_on_frames": "PAID 0.90 at STAKE 0.10 in the full bonus sequence of bonus_strike_total_win.png / bonus_strike_complete.png. In Power Play the bonus ended with PAID 2.80 at STAKE 0.50 (bonus_strike_power_play_end.png)."
    },
    "gold_strike_feature": {
      "description": "Collect, Cash and Cashpot symbols that land in view are added to the Cash Strike logo; the logo can trigger Gold Strike at any time, which adds enough symbols to the reels to trigger the Cash Strike Bonus.",
      "rules_text": "Any Collect, Cash or Cashpot Scatter symbols that land in view are added to the Cash Strike logo, giving the chance to award the Gold Strike feature. If the Gold Strike feature is triggered, symbols are added to the reels which guarantee the Cash Strike Bonus to be activated.",
      "paytable_picture": "rules_p4.png: the CASH STRIKE sun logo between two heaps of gold coins.",
      "captured": false,
      "capture_note": "No Gold Strike screen is in the frames; only the rules text and the explanatory picture."
    },
    "power_play": {
      "description": "A bet mode taken by pressing the POWER PLAY button at any time: stake is 5x the base stake and only Cash, Collect and Cashpot Scatter symbols are in play, Hotstepper stays active. The player can change the Power Stake with the stake button or return with STANDARD PLAY.",
      "rules_text": "The player can choose to play POWER PLAY at any time by pressing the POWER PLAY button. The player can choose to play at 5x their Base Stake. During POWER PLAY only the Cash, Collect and Cashpot Scatter symbols are in play. Hotstepper is also active during POWER PLAY. The player can change their Power Stake at any time by pressing the stake button, as well as being able to return to the standard reels by pressing the STANDARD PLAY button.",
      "panel": "power_play_select.png: heading POWER PLAY, 'ONLY' with the row of collector, four tier-ring coins and a plain orb, 'ACTIVE', plate POWER STAKE 0.50 with minus (left) and plus (right) round green buttons; the message bar shows 'POWER PLAY'; left button now reads STANDARD PLAY. At 250.00 (power_play_max.png) the plus button is dimmed.",
      "jackpot_scaling": "Jackpot plaques always show the pot values for the base stake that equals power stake / 5: at power stake 0.50 they read GRAND 100.00, MAJOR 15.00, MINOR 5.00, MINI 2.50; at power stake 250.00 they read GRAND 50,000.00, MAJOR 7,500.00, MINOR 2,500.00, MINI 1,250.00.",
      "in_play": "base_game_power_play.png: reels show only empty-cell markers and cash symbols; reel 2 bottom collector 2.50, reel 3 bottom orb with MINI-coloured ring 2.50, 'PAID 2.50 / SCATTER PAYS 2.50' at STAKE 0.50. The bonus in Power Play: bonus_strike_power_play_play.png and bonus_strike_power_play_end.png (three collectors CASH STRIKE on reel 2, orbs 0.10 on reel 1, 0.30 and 0.20 on reel 3, PAID 2.80).",
      "line_wins_in_power_play": "No line symbols appear in Power Play (only scatter-type symbols are in play)."
    },
    "win_banners": {
      "tiers_seen": [
        "NICE WIN (counter 1.40 at stake 0.10, win_screen.png)",
        "HUGE WIN (counter 4.00 at stake 0.10, win_screen_2.png)"
      ],
      "other_tiers": "A BIG WIN tier is not shown in the frames.",
      "layout": "Blue tier word over the gold word 'WIN', a wide purple plate with large gold digits below; lightning and a red ring; gold coins fall for NICE WIN, coloured gems for HUGE WIN; underlying reels dimmed. CREDIT underneath had not yet updated when the banners were shot."
    },
    "jackpots": {
      "type": "fixed",
      "tiers": [
        {
          "name": "MINI",
          "value": "25x base stake",
          "plaque_at_stake_1_00": "25.00",
          "label_colour": "magenta"
        },
        {
          "name": "MINOR",
          "value": "50x base stake",
          "plaque_at_stake_1_00": "50.00",
          "label_colour": "blue"
        },
        {
          "name": "MAJOR",
          "value": "150x base stake",
          "plaque_at_stake_1_00": "150.00",
          "label_colour": "green"
        },
        {
          "name": "GRAND",
          "value": "1000x base stake",
          "plaque_at_stake_1_00": "1,000.00",
          "label_colour": "red"
        }
      ],
      "source": "base_game.png plaques; Game Information 'MINI-25x, MINOR-50x, MAJOR-150x, GRAND-1000x Base Stake'",
      "position": "GRAND top-left, MAJOR top-right, MINOR lower-left, MINI lower-right of the title logo, above the reels"
    },
    "not_present": "No free spins and no bonus buy: neither is mentioned in rules or paytable, and no buy button exists on the screen (left side has only the POWER PLAY button). No gamble feature seen."
  },
  "screens": [
    {
      "file": "preview.png",
      "type": "preview",
      "description": "Loading splash, black background. Centre top: the title logo on a glowing sun with white-yellow lightning. Below: a white progress bar (about half filled, grey remainder), '55%' in bold white, then the Blueprint Gaming logo (sun-face emblem and the words blueprint GAMING).",
      "accessibility_notes": "Progress is given as text (55%) as well as by bar length.",
      "ocr_text": "ta\nSS\nse dluepcint"
    },
    {
      "file": "preview_intro.png",
      "type": "preview",
      "description": "Intro screen with three tall red-bordered panels. Left panel POWER PLAY: three reels with an orb GRAND, a collector CASH STRIKE and an orb 7.00; text 'ONLY' then collector, tier coins and orb, then 'ACTIVE DURING POWER PLAY'. Middle panel: logo, a reel window with fruit, collector and cash; text 'COLLECTS ALL IN VIEW'; a red play button with a yellow triangle at the bottom. Right panel BONUS in blue: reels with orbs 2.00 and a collector; text '3 BONUS SYMBOLS ON 3 CONSECUTIVE REELS TRIGGERS BONUS'.",
      "accessibility_notes": "Play button is a yellow triangle on red; no other way to continue is printed.",
      "ocr_text": "POWER CASHSTRIKE\n. : ‘ =)\" oalla EN\nal ag “Iz Pa}\nele), ||\" ees\nD | POS | aaleslae\nONLY Fe\nQC © COLLECTS ALL!) | 3BoNus symeois\nREEEGB W VIEWS. | ors rmccens pons"
    },
    {
      "file": "base_game.png",
      "type": "base_game",
      "description": "Base game, resting state. Top centre: four jackpot plaques around the title logo (GRAND 1,000.00 top-left in red, MAJOR 150.00 top-right in green, MINOR 50.00 lower-left in blue, MINI 25.00 lower-right in magenta). Centre: three black reels, three cells high, each cell about 160 px; reels span about x 283 to 995 and y 190 to 670. Left: square rainbow-bordered button POWER PLAY. Right: large round white-ringed spin button with a circular arrow (about x 1200, y 400), a smaller round Game Speed button with three right arrows below it (about 1200, 628). Bottom row: round menu button with three lines (about 38, 708), round stake button with a coin stack (about 118, 708); round autoplay button with two arrows (about 1160, 708) and round sound button with a speaker (about 1241, 708). Message bar at the bottom centre reads 'PRESS TO SPIN'. Bottom-left yellow label STAKE with £1.00; bottom-right yellow label CREDIT with £1,000.00. Footer strip: game name at left, clock at right.",
      "accessibility_notes": "Every control is a round or square icon button without a text label; names come only from the rules page (autoplay icon) and from windows they open. Message bar duplicates game state as text.",
      "ocr_text": "ee OD | | <a\n© © a ¢ hi PRESSTOSPIN. aa 4 ©®"
    },
    {
      "file": "paytable_p1.png",
      "type": "paytable",
      "description": "Paytable page 1 of 3: heading PAYTABLE (yellow), left rail with two icons (grid = paytable, i = game information) and a cross at the bottom. Title logo, subheading WINPLAN, first row of symbols begins (flaming sevens, stars, bells, grapes).",
      "accessibility_notes": "The left rail icons switch between PAYTABLE and GAME INFORMATION.",
      "ocr_text": "PAYTABLE\nWINPLAN"
    },
    {
      "file": "paytable_p2.png",
      "type": "paytable",
      "description": "Paytable page 2: eight symbols in two rows of four, each with a yellow digit 3 and the prize: flaming sevens £50.00, stars £30.00, bells £20.00, grapes £16.00; watermelon £16.00, orange £4.00, plum £4.00, lemon £4.00. Cherries (third row) are cut off at the bottom.",
      "accessibility_notes": "Prize is printed under each symbol; digit 3 is yellow, amount white.",
      "ocr_text": "PAYTABLE\n) fs) Fs\nSS\ncol SQ) CL\nFe] 3 £50.00 3 £30.00 3 £20.00 3 £16.00\n3 £16.00 3 £4.00 3 £4.00 3 £4.00\n4a,\nsoos aS 7?)\nx ssh waa\nSTAKE £1.00 CREDIT £1,000.00"
    },
    {
      "file": "paytable_p3.png",
      "type": "paytable",
      "description": "Paytable page 3: cherries with '3 £1.00'; heading WILD SYMBOL with the flaming sevens and text 'WILD SUBSTITUTES FOR ALL SYMBOLS EXCEPT COLLECT AND CASH SCATTER SYMBOLS'; start of heading CASH COLLECT SCATTER.",
      "ocr_text": "TS oe)\n3 £1.00\n/=2| WILD SYMBOL\nae |\nWILD SUBSTITUTES FOR ALL SYMBOLS EXCEPT COLLECT AND CASH SCATTER SYMBOLS\nx CASH COLLECT SCATTER\nSTAKE £1.00 CREDIT £1,000.00\nCASH STRIKE HOTSTEPPER © 14:31"
    },
    {
      "file": "rules_p1.png",
      "type": "rules",
      "description": "Paytable panel, scroll segment 1 of 7 (page numbers 4 to 10 continue the paytable pages): CASH COLLECT SCATTER text and a 3x3 demonstration (orb 10.00 on reel 1, collector on reel 2).",
      "ocr_text": "WILD SUBSTITUTES FOR ALL SYMBOLS EXCEPT COLLECT AND CASH SCATTER SYMBOLS:\nDURING EVERY SPIN CASH SCATTER SYMBOLS ARE ACTIVE ON REELS 1 AND 3\nIF A CASH COLLECT SCATTER SYMBOL LANDS IN VIEW ON REEL 2, ALONG WITH ANY CASH SCATTER SYMBOLS, THEN THE CASH\nCOLLECT FEATURE IS TRIGGERED\nf \\ y\ni (\n_~e —\nFp CASE\nOOF Pesan |S\na er tw\nSTAKE £1.00 CREDIT £1,000.00\nCASH STRIKE HOTSTEPPER © 14:31"
    },
    {
      "file": "rules_p2.png",
      "type": "rules",
      "description": "Scroll segment 2 of 7: HOTSTEPPER heading, trigger text, demonstration 3x3 (orbs 10.00 and 3.00, collector with trailing ghost images showing the step down).",
      "ocr_text": "HOTSTEPPER\nHOTSTEPPER IS TRIGGERED WHENEVER A CASH COLLECT SCATTER SYMBOL LANDS ON REEL 2\n1-22] —) 5 Cm”\n. 4 a eh o ,\nr\\) z=) 5 j 0\n) a “\n= << // ‘on kk Teal\nx ONCE TRIGGERED THE CASH COLLECT SCATTER SYMBOL WILL STEP ONE POSITION DOWN FROM ITS CURRENT POSITION ON THE NEXT.\nSTAKE £1.00 CREDIT £1,000.00\nCASH STRIKE HOTSTEPPER © 14:31"
    },
    {
      "file": "rules_p3.png",
      "type": "rules",
      "description": "Scroll segment 3 of 7: step-down sentence, CASH STRIKE BONUS heading and text, demonstration (orbs 5.00 and 3.00, collector).",
      "ocr_text": "<x —S\n|| (\nNeve) ||\\Cod=7 ||\\Ceee\nONCE TRIGGERED THE CASH COLLECT SCATTER SYMBOL WILL STEP ONE POSITION DOWN FROM ITS CURRENT POSITION ON THE NEXT.\nSPIN\n33] CASH SCATTER SYMBOLS ON REELS 1 AND 3, WITH A CASH COLLECT ON REEL 2, TRIGGERS THE CASH STRIKE BONUS\ni COLLECT CASH SCATTER SYMBOLS UNTIL ALL SPINS ARE USED\nZA\neo ( 300\ntae\nPk OK S°5\\9\nSehenites\na yr Cag’ (gs\nx J @) <ei\\| (2) xe\"s\nSTAKE £1.00 CREDIT £1,000.00\nCASH STRIKE HOTSTEPPER © 14:31"
    },
    {
      "file": "rules_p4.png",
      "type": "rules",
      "description": "Scroll segment 4 of 7: GOLD STRIKE FEATURE heading, two sentences, picture of the CASH STRIKE sun between coin heaps.",
      "ocr_text": "a og vy ae\n») -\ny\n<¢,/\n> |\n. ANY CASH AND COLLECT SCATTER SYMBOLS THAT LAND IN VIEW ARE ADDED TO THE CASH STRIKE LOGO, WHICH CAN TRIGGER THE\n1 GOLD STRIKE FEATURE AT ANY TIME\nIF THE GOLD STRIKE FEATURE IS TRIGGERED, ENOUGH SYMBOLS ARE ADDED TO THE REELS TO TRIGGER THE CASH STRIKE BONUS\nr =\n- i Ww ey po px =\nSTAKE £1.00 CREDIT £1,000.00\nCASH STRIKE HOTSTEPPER © 14:31"
    },
    {
      "file": "rules_p5.png",
      "type": "rules",
      "description": "Scroll segment 5 of 7: POWER PLAY heading, text and a demonstration (orbs 5.00 and 50.00, collector, empty-cell markers).",
      "ocr_text": "& ONLY CASH AND CASH COLLECT SCATTER SYMBOLS ARE ACTIVE DURING POWER PLAY\n: a a\nar ar\ngaa e\nOty)\npatente . F\nese\nx i ra aed\nSTAKE £1.00 CREDIT £1,000.00\nCASH STRIKE HOTSTEPPER © 14:31"
    },
    {
      "file": "rules_p6.png",
      "type": "rules",
      "description": "Scroll segment 6 of 7: WINLINES with five small 3x3 diagrams numbered 1 to 5 (yellow cells mark the line), then GAME RULES start.",
      "ocr_text": "ee —\nfA 1 2 3 4 5\nEn = =\nF || = =\n1 | |\nPRESS ''SPIN' TO START THE GAME (DEPENDING ON JURISDICTION AND OPERATOR CONFIGURATION, SPACEBAR MAY ALSO BE USED TO\nSTART A GAME).\nALL WINS ARE FROM LEFT TO RIGHT.\nONLY THE HIGHEST LINE WIN IS PAID ON EACH LINE.\nMALFUNCTION VOIDS ALL PAYS AND PLAYS.\nTHE MAXIMUM WIN FROM A SINGLE GAME IS £250,000.00 / X50000 TOTAL BET - WHICHEVER IS REACHED FIRST (OR CURRENCY\nx EQUIVALENT. OTHER OPERATOR LIMITS MAY APPLY)\nSTAKE £1.00 CREDIT £1,000.00\nCASH STRIKE HOTSTEPPER © 14:31"
    },
    {
      "file": "rules_p7.png",
      "type": "rules",
      "description": "Scroll segment 7 of 7: GAME RULES (spin and spacebar, wins left to right, highest line win, malfunction, operator ceiling sentence, game history viewer, demo balance cap, RTP 96%, EXTRA BET RTP 96%, GAME VERSION 1.7.0.0D), ADDITIONAL GAME INTERFACE INFORMATION with the autoplay icon explanation.",
      "ocr_text": "GAME RULES\nPRESS 'SPIN' TO START THE GAME (DEPENDING ON JURISDICTION AND OPERATOR CONFIGURATION, SPACEBAR MAY ALSO BE USED TO\nSTART A GAME).\nALL WINS ARE FROM LEFT TO RIGHT.\nONLY THE HIGHEST LINE WIN IS PAID ON EACH LINE.\nMALFUNCTION VOIDS ALL PAYS AND PLAYS.\n222) THE MAXIMUM WIN FROM A SINGLE GAME IS £250,000.00 / X50000 TOTAL BET - WHICHEVER IS REACHED FIRST (OR CURRENCY\nEQUIVALENT. OTHER OPERATOR LIMITS MAY APPLY)\n; THE GAME HISTORY VIEWER SHOWS A REPRESENTATION OF THE ON-SCREEN RESULT. SOME GRAPHICAL AND GAMEPLAY ELEMENTS:\ni MAY VARY ON A GAME BY GAME BASIS. THIS DOES NOT AFFECT THE RESULT OF THE GAME.\nDURING DEMO PLAY, DEMO BALANCE WILL BE CAPPED AT A MAXIMUM OF 1,000.00 (OR CURRENCY EQUIVALENT).\nRTP: 96%\nEXTRA BET RTP: 96%\nRTP IS BASED ON LONG-TERM PAYBACK AND GAMEPLAY.\nGAME VERSION: 1.7.0.0D\nADDITIONAL GAME INTERFACE INFORMATION\n===<- DURING GAMEPLAY THESE ICONS WILL BE USED IN THE GAME USER INTERFACE AS FOLLOWS:\nx © OPENS THE AUTOPLAY OPTIONS.\nSTAKE £1.00 CREDIT £1,000.00\nCASH STRIKE HOTSTEPPER © 14:31"
    },
    {
      "file": "rules_info_p1.png",
      "type": "rules",
      "description": "GAME INFORMATION nine-page scroll, page 1: title with trademark sign, STEP 1 GETTING STARTED (TOTAL BET button, SPIN), STEP 2 HOW TO PLAY, WILD SYMBOL.",
      "ocr_text": "CASH STRIKE HOTSTEPPER™\nSTEP 1: GETTING STARTED\n1. Click the TOTAL BET button to increase or decrease the amount of your TOTAL BET. Select from the list of available stakes from the Total\nBet options (depending on Operator configuration and currency equivalent).\nj=22] 2. Click 'SPIN' to start your game.\ni ‘STEP 2: HOW TO PLAY\n* Press 'SPIN' to start the game (depending on jurisdiction and Operator configuration, Spacebar may also be used to start a game).\n« The reels will spin and eventually stop at random.\n« Ifthe combination of symbols appearing on the reels forms a line of 3 matching symbols on one of the win lines, then you win. Any winning\nlines you have will be highlighted and your winnings will be credited to your account balance.\nWILD SYMBOL\n* Only the highest win is paid per winning combination.\n~~\". Wild substitutes for all symbols except Collect, Cash and Cashpot Scatter symbols.\nSTAKE £1.00 CREDIT £1,000.00\nCASH STRIKE HOTSTEPPER © 14:32"
    },
    {
      "file": "rules_info_p2.png",
      "type": "rules",
      "description": "GAME INFORMATION page 2 of 9 (text only, see OCR).",
      "ocr_text": "GAME INFORMATION\n* Press 'SPIN' to start the game (depending on jurisdiction and Operator configuration, Spacebar may also be used to start a game).\n« The reels will spin and eventually stop at random.\n« Ifthe combination of symbols appearing on the reels forms a line of 3 matching symbols on one of the win lines, then you win. Any winning\nlines you have will be highlighted and your winnings will be credited to your account balance.\nWILD SYMBOL\nj=] © Only the highest win is paid per winning combination.\n* Wild substitutes for all symbols except Collect, Cash and Cashpot Scatter symbols.\ni\nCASH COLLECT SCATTER\n« Achieving Cash or Cashpot Scatter symbols on either reels 1 or 3 with a Cash Collect Scatter symbol on reel 2 will trigger the Collect\nfeature.\n* The Cash and Cashpot Scatter symbols are active on reels 1 and 3.\n« The Collect Scatter symbol is active on reel 2.\n« Any Cash and Cashpot Scatter symbols will be accumulated on the Collect Scatter symbol.\n-=--.  ° Available Cash Scatter symbol outcomes are: 1x, 2x, 3x, 5x, 7x, 10x, 15x stake.\nx * Landing any Cashpot Scatter symbols with a collect Scatter symbol (Mini, Minor, Major and Grand) in view will award that pot value.\nSTAKE £1.00 CREDIT £1,000.00\nCASH STRIKE HOTSTEPPER © 14:32"
    },
    {
      "file": "rules_info_p3.png",
      "type": "rules",
      "description": "GAME INFORMATION page 3 of 9 (text only, see OCR).",
      "ocr_text": "GAME INFORMATION\nCASH COLLECT SCATTER\n* Achieving Cash or Cashpot Scatter symbols on either reels 1 or 3 with a Cash Collect Scatter symbol on reel 2 will trigger the Collect\nfeature.\n« The Cash and Cashpot Scatter symbols are active on reels 1 and 3.\n* The Collect Scatter symbol is active on reel 2.\n« Any Cash and Cashpot Scatter symbols will be accumulated on the Collect Scatter symbol.\n& « Available Cash Scatter symbol outcomes are: 1x, 2x, 3x, 5x, 7x, 10x, 15x stake.\n- « Landing any Cashpot Scatter symbols with a collect Scatter symbol (Mini, Minor, Major and Grand) in view will award that pot value.\ni + Each Cashpot has its own award: MINI-25x, MINOR-50x, MAJOR-150x, GRAND-1000x Base Stake.\nHOTSTEPPER\n« Hotstepper is triggered whenever a Collect symbol lands on reel 2.\n* Once triggered the Collect symbol will step one position down from its current position on the next spin.\nCASH STRIKE BONUS\naeee * Achieving a Cash or Cashpot Scatter Symbol on reels 1 and 3 with a Collect Scatter symbol on reel 2 triggers the bonus.\nx « The Collect Scatter symbol will hold in place for the duration of the feature and will collect any Cash or Cashpot Scatter symbols that land\nSTAKE £1.00 CREDIT £1,000.00\nCASH STRIKE HOTSTEPPER © 14:32"
    },
    {
      "file": "rules_info_p4.png",
      "type": "rules",
      "description": "GAME INFORMATION page 4 of 9 (text only, see OCR).",
      "ocr_text": "GAME INFORMATION\n¢ Each Cashpot has its own award: MINI-25x, MINOR-50x, MAJOR-150x, GRAND-1000x Base Stake.\nHOTSTEPPER\n« Hotstepper is triggered whenever a Collect symbol lands on reel 2.\n* Once triggered the Collect symbol will step one position down from its current position on the next spin.\nCASH STRIKE BONUS\n==) « Achieving a Cash or Cashpot Scatter Symbol on reels 1 and 3 with a Collect Scatter symbol on reel 2 triggers the bonus.\n. « The Collect Scatter symbol will hold in place for the duration of the feature and will collect any Cash or Cashpot Scatter symbols that land\ni in view.\n« The player will have 3 Spins to achieve a new symbol in view.\n« Each time a Cash or Cashpot Scatter symbol lands in view, it is added to any Collect Scatter symbols in view before being removed from\nthe reels and resetting the Spins back to 3.\n« Available Cash Scatter Symbol outcomes are: 1x, 2x, 3x, 5x, 7x, 10x, 15x stake.\n+ Each Cashpot has its own award: MINI-25x, MINOR-50x, MAJOR-150x, GRAND-1000x Base Stake.\n* Additional Collect Scatter symbols can land in view on reel 2 (up to a maximum of 3).\n~\"\"\" . The Cash Strike Bonus continues until all Spins have been used, where the player is paid the total accumulated on all Collect Scatter\nx symbols in view.\nSTAKE £1.00 CREDIT £1,000.00\nCASH STRIKE HOTSTEPPER © 14:32"
    },
    {
      "file": "rules_info_p5.png",
      "type": "rules",
      "description": "GAME INFORMATION page 5 of 9 (text only, see OCR).",
      "ocr_text": "GAME INFORMATION\nin view.\n« The player will have 3 Spins to achieve a new symbol in view.\n« Each time a Cash or Cashpot Scatter symbol lands in view, it is added to any Collect Scatter symbols in view before being removed from\nthe reels and resetting the Spins back to 3.\n« Available Cash Scatter Symbol outcomes are: 1x, 2x, 3x, 5x, 7x, 10x, 15x stake.\n+ Each Cashpot has its own award: MINI-25x, MINOR-50x, MAJOR-150x, GRAND-1000x Base Stake.\nj=] * Additional Collect Scatter symbols can land in view on reel 2 (up to a maximum of 3).\n« The Cash Strike Bonus continues until all Spins have been used, where the player is paid the total accumulated on all Collect Scatter\ni symbols in view.\nGOLD STRIKE FEATURE\n+ Any Collect, Cash or Cashpot Scatter symbols that land in view are added to the Cash Strike logo, giving the chance to award the Gold\nStrike feature.\n« Ifthe Gold Strike feature is triggered, symbols are added to the reels which guarantee the Cash Strike Bonus to be activated.\nPOWER PLAY\n“7 =\". The player can choose to play POWER PLAY at any time by pressing the POWER PLAY button.\nx * The player can choose to play at 5x their Base Stake.\nSTAKE £1.00 CREDIT £1,000.00\nCASH STRIKE HOTSTEPPER © 14:32"
    },
    {
      "file": "rules_info_p6.png",
      "type": "rules",
      "description": "GAME INFORMATION page 6 of 9 (text only, see OCR).",
      "ocr_text": "GAME INFORMATION\nGOLD STRIKE FEATURE\n« Any Collect, Cash or Cashpot Scatter symbols that land in view are added to the Cash Strike logo, giving the chance to award the Gold\nStrike feature.\nIfthe Gold Strike feature is triggered, symbols are added to the reels which guarantee the Cash Strike Bonus to be activated.\nj=22] POWER PLAY\n«The player can choose to play POWER PLAY at any time by pressing the POWER PLAY button.\ni « The player can choose to play at 5x their Base Stake.\n« During POWER PLAY only the Cash, Collect and Cashpot Scatter symbols are in play.\n« Hotstepper is also active during POWER PLAY.\n« The player can change their Power Stake at any time by pressing the stake button, as well as being able to return to the standard reels by\npressing the STANDARD PLAY button.\nAUTO PLAY\neee (subject to operator configuration and jurisdictional requirements)\nx « There is an Autoplay function in the game that will start each spin automatically.\nSTAKE £1.00 CREDIT £1,000.00\nCASH STRIKE HOTSTEPPER © 14:32"
    },
    {
      "file": "rules_info_p7.png",
      "type": "rules",
      "description": "GAME INFORMATION page 7 of 9 (text only, see OCR).",
      "ocr_text": "GAME INFORMATION\n« During POWER PLAY only the Cash, Collect and Cashpot Scatter symbols are in play.\n« Hotstepper is also active during POWER PLAY.\n« The player can change their Power Stake at any time by pressing the stake button, as well as being able to return to the standard reels by\npressing the STANDARD PLAY button.\nAUTO PLAY\n225| (subject to operator configuration and jurisdictional requirements)\n. « There is an Autoplay function in the game that will start each spin automatically.\ni « By selecting ‘AUTOPLAY’ you can choose to bet automatically, one after the other.\n* Select your stake as normal then press the ‘AUTOPLAY ' button to select the number of ‘Autoplay’ bets you want to play.\n« You can stop Auto Play from continuing onto the next spin by clicking the 'STOP' button.\nPAYOUT INFORMATION AND GAME RULES\n« Feature frequency & volatility may vary depending on number of games played.\n« Reel wins are multiplied by the value of the base game bet.\ns<<= « Wins on different paylines are added.\nx All line pay symbols must appear on consecutive reels beginning with the far left reel (5 lines always active).\nSTAKE £1.00 CREDIT £1,000.00\nCASH STRIKE HOTSTEPPER © 14:32"
    },
    {
      "file": "rules_info_p8.png",
      "type": "rules",
      "description": "GAME INFORMATION page 8 of 9: end of AUTO PLAY, PAYOUT INFORMATION AND GAME RULES including '(5 lines always active)', start of APPLICABLE DATE FROM.",
      "ocr_text": "GAME INFORMATION\n« By selecting AUTOPLAY’ you can choose to bet automatically, one after the other.\n* Select your stake as normal then press the ‘AUTOPLAY ' button to select the number of ‘Autoplay’ bets you want to play.\n« You can stop Auto Play from continuing onto the next spin by clicking the 'STOP' button.\nPAYOUT INFORMATION AND GAME RULES\n« Feature frequency & volatility may vary depending on number of games played.\nfa « Reel wins are multiplied by the value of the base game bet.\n* Wins on different paylines are added.\ni * All line pay symbols must appear on consecutive reels beginning with the far left reel (5 lines always active).\n« Multiple scatter features can be won in a single game.\n« Scatter wins are paid in addition to reel wins.\n« Any Cash Collect Scatter symbols in view are held over separately for each stake.\n« The Cash Strike Bonus is played on the same bet as the triggering game.\n* The collection feature is for visual purposes only and does not influence game outcomes.\n« MALFUNCTION VOIDS ALL PLAYS AND PAYS.\n“\"\"\" APPLICABLE DATE FROM\nx\nSTAKE £1.00 CREDIT £1,000.00\nCASH STRIKE HOTSTEPPER © 14:32"
    },
    {
      "file": "rules_info_p9.png",
      "type": "rules",
      "description": "GAME INFORMATION page 9 of 9: PAYOUT INFORMATION AND GAME RULES, APPLICABLE DATE FROM Day/Month/Year 11/12/2024, v3.0.",
      "ocr_text": "PAYOUT INFORMATION AND GAME RULES\n« Feature frequency & volatility may vary depending on number of games played.\n« Reel wins are multiplied by the value of the base game bet.\n* Wins on different paylines are added.\n* All line pay symbols must appear on consecutive reels beginning with the far left reel (5 lines always active).\na « Multiple scatter features can be won in a single game.\n« Scatter wins are paid in addition to reel wins.\ni « Any Cash Collect Scatter symbols in view are held over separately for each stake.\n« The Cash Strike Bonus is played on the same bet as the triggering game.\n* The collection feature is for visual purposes only and does not influence game outcomes.\n« MALFUNCTION VOIDS ALL PLAYS AND PAYS.\nAPPLICABLE DATE FROM\nDay/Month/Year:\n-<--- 11/12/2024\nx v3.0\nSTAKE £1.00 CREDIT £1,000.00\nCASH STRIKE HOTSTEPPER © 14:32"
    },
    {
      "file": "settings_stake_select.png",
      "type": "settings",
      "description": "Window STAKE SELECT over the blurred game: yellow heading, white cross at top right, 17 outlined buttons in rows of 6, 6 and 5 (0.10 to 50.00 in pounds), current stake 1.00 filled white.",
      "accessibility_notes": "Selected value is shown by white fill and black text; others are outlined.",
      "ocr_text": "STAKE SELECT x\n[av JL s# JLe« Jee JL |"
    },
    {
      "file": "autoplay.png",
      "type": "autoplay",
      "description": "Window AUTOPLAY: heading, text 'SELECT NUMBER OF SPINS', five outlined buttons 10, 25, 50, 75, 100, cross at top right. No other options.",
      "ocr_text": "AUTOPLAY x\nSELECT NUMBER OF SPINS\nCASH STRIKE HOTSTEPPER © 14:32"
    },
    {
      "file": "power_play_select.png",
      "type": "other",
      "description": "POWER PLAY panel over the reels at power stake 0.50, jackpot plaques reading GRAND 100.00, MAJOR 15.00, MINOR 5.00, MINI 2.50; STAKE £0.50 at bottom left; left button reads STANDARD PLAY; message bar 'POWER PLAY'.",
      "ocr_text": "Son a, A ei\n| ann 00 | fo | aeann |\nREAINOR SN ST ro\nPrisseP Py nw\nPLAYA SUES Wee Ne Ne\n> 7 Poe ATA -\n| A BA || a\nNS\n© © POWER PLAY S) )\n£0.50 £1,000.00\nCASH STRIKE HOTSTEPPER © 14:33"
    },
    {
      "file": "power_play_max.png",
      "type": "other",
      "description": "Same panel at power stake 250.00; plaques GRAND 50,000.00, MAJOR 7,500.00, MINOR 2,500.00, MINI 1,250.00; plus button dimmed.",
      "ocr_text": "a . aaitan WAV\nIna ann oo} fn | = pan Onl\npMInORy ae eT PAI .\n’ PrisseP Py nw .\nAAT VT\nPLAYA DURES NEESER\n<== Poe ATA -\n, om» |\\sezA AA!\nSa\n© © ’ ‘ POWER PLAY : . >» i) )\n£250.00 ¥ £1,000.00\nCASH STRIKE HOTSTEPPER - “ zi © 14:33"
    },
    {
      "file": "base_game_win_line.png",
      "type": "base_game",
      "description": "Line win: three plums on the bottom row (payline 3), a gold line with end dots through them, other symbols dimmed; reel 2 shows a collector CASH STRIKE in its top row. Message bar 'PAID 0.40' and below it 'LINE 3 PAYS 0.40'; STAKE £0.10, CREDIT £999.10.",
      "ocr_text": "| oe | ' oe ‘ *) enn |\n100.00 [han 15.00 |-\n[p20 PROT Suman Lg\n] (EP ain \\i\nw Ke Ne ears =a Ly\n~ eer —_——\n\\ y, e ~ = / y o\n= } wie i Si 4 ¢ C ¥)\n- a ; va) - a\nCAT |\\AZAWEA\n~ ‘ 0.40 ‘ ? ; )\n£0.10 LINE3PAYS0.40 +3 £999.10\nCASH STRIKE HOTSTEPPER © 14:36"
    },
    {
      "file": "bonus_cash_collect.png",
      "type": "bonus",
      "description": "Cash Collect: orb 0.20 in reel 1 top row, collector 0.20 in reel 2 top row; reel 1 and 2 backgrounds glow red; 'PAID 0.20' / 'SCATTER PAYS 0.20'; STAKE £0.10, CREDIT £996.80.",
      "ocr_text": "GRAND : le, , ee j\n| 100.00 | hs} re | «woo | «\nce ee,\ns ~ “a y “| pf Ge ~ ~\nEN ANE Ae Ote rT)\nbes . « . Nass | rT) @)\nrr || | ae\nSo Ta D020 ae MO)"
    },
    {
      "file": "bonus_cash_collect_anticipation.png",
      "type": "bonus",
      "description": "Anticipation before a feature: reel 3 inside a bright glowing frame still spinning (one orb 0.30 visible), reel 1 orb 0.20, reel 2 collector CASH STRIKE; message bar 'GOOD LUCK!'; the spin button shows a white square (stop).",
      "ocr_text": "call Ma\n_ HOTSEPPER\nfn || rem | Oa\nonic tet ®\nCL LAN KX Aes\nwd Ka! :"
    },
    {
      "file": "bonus_strike_trigger.png",
      "type": "bonus",
      "description": "Anticipation before the Cash Strike Bonus: reel 3 in glowing frame (orbs 0.50, 0.50, 0.10), reel 1 orbs 1.50 and 1.00, reel 2 collector CASH STRIKE; message bar 'GOOD LUCK!'; STAKE £0.10, CREDIT £993.50.",
      "ocr_text": "ol\n_ HOTSTEPPER\n| fe Ce @\nZ ’ 105,"
    },
    {
      "file": "win_screen.png",
      "type": "win_screen",
      "description": "NICE WIN banner with counter 1.40, coins falling; STAKE £0.10, CREDIT £997.50.",
      "ocr_text": "\" y a4\nGRAN) _ fiaagzor\nQa O48 Vat a“.\nNl) i) (CE ee\nnih SS a asl i L\nSTAKE £0.10 r< & I cv oN @ CREDIT £997.50\nCASH STRIKE HOTSTEPPER 7 © 14:45,"
    },
    {
      "file": "win_screen_2.png",
      "type": "win_screen",
      "description": "HUGE WIN banner with counter 4.00, gems falling; STAKE £0.10, CREDIT £997.50.",
      "ocr_text": "E ; f : |\neer \\ er\nEP yi pe\nz 2 mala A\nSe “f <= (+S ~\n£0.10 x | JX ¥ a wd £997.50"
    },
    {
      "file": "bonus_strike_play_1.png",
      "type": "bonus",
      "description": "Bonus, SPIN 2/3: reel 2 holds collector 2.60 and a CASH STRIKE collector; reel 3 middle orb 0.70; other cells empty-cell markers; STAKE £0.10, CREDIT £993.50.",
      "ocr_text": "ROWER , ae. \\ a P35 Pe a AI»\nIS oh - .\né ==\na i > bf r eet A ~~ Ze a\nCASH STRIKE HOTSTEPPER © 14:44"
    },
    {
      "file": "bonus_strike_play_2.png",
      "type": "bonus",
      "description": "Bonus, SPIN 2/3: collectors 3.30 and 0.70 on reel 2; a MINI-ringed orb entering reel 1 and a MINOR-ringed orb entering reel 3.",
      "ocr_text": "1 100.00 | (ek | 4.00 |\nlel), a) Kean mri) \" ™\n5.00. Pei k pyoy ao) S4 2.50 “\n500 FHOTSTEaPPaRs_2°°_ Ta\nWER Lien RI»\nPLAY, OLom\n; \\ We con lelalt .\nOo a ad Ne Ne -\n(0) | Wes =\n2 (G8) ne\nWer A re See 2 ‘\n£0.10 . “FF. oe oe. Ri Ne: . ; £993.50\nCASH STRIKE HOTSTEPPER y 7 = Z , — © 14:44"
    },
    {
      "file": "bonus_strike_play_3.png",
      "type": "bonus",
      "description": "Bonus, SPIN 0/3: collectors 3.30 and 0.70 on reel 2; all other cells empty.",
      "ocr_text": "5.00 mK ial SWisaPe ED. 2.50 ”\n. : ” a 42 —— ss Di\nPLAY, @y Nn\n. ee J a ;\nCe aT =>}\n£0.10 7 . ; W se PoP. oii Fab Y # _. £993.50\nCASH STRIKE HOTSTEPPER © 14:44"
    },
    {
      "file": "bonus_strike_intro.png",
      "type": "bonus",
      "description": "Title card CASH STRIKE BONUS (CASH gold, STRIKE red, BONUS gold) over three bare reels; collectors 25.00 and 15.00 on reel 2, orb 5.00 on reel 1, orb 10.00 on reel 3, a comet streak; 'PRESS TO CONTINUE' beneath.",
      "ocr_text": "i] . , ot\n4 . - ' ‘ ,\n| | i * PRESS TO CONTINUE\ni ."
    },
    {
      "file": "bonus_strike_trigger_2.png",
      "type": "bonus",
      "description": "Another round entering the bonus: reel 1 orb 0.10 on top over two plums, reel 3 orbs 0.30, 0.10, 0.20, reel 2 cherries, plums and collector CASH STRIKE; message bar 'BONUS'; STAKE £0.10, CREDIT £998.80.",
      "ocr_text": "| 100.00 | EN ™ 1.00 |\nc+ | || em |\nJ innit GAGs Pn be\n-OMLER q GZ ys) I=>9 piss \\\n} } UE sy\n- ee \\ Vj eee =\nBaltes #\nVia mene ok coer 2 (S)\n* BONUS , ;\n£0.10 7 . £998.80\nCASH STRIKE HOTSTEPPER © 14:54"
    },
    {
      "file": "bonus_strike_total_win.png",
      "type": "bonus",
      "description": "Bonus result: yellow plate 'TOTAL WIN 0.90' over the logo area, SPIN 0/3, collector 0.90 in reel 2 bottom cell, all other cells empty; CREDIT £998.80.",
      "ocr_text": "|... = Rane\ncreeemmTOTOLWIN .\n4 . Al»\nFas Cae - 2\n£0.10 q , : Er iF 5 8 3 A _ £998.80\nCASH STRIKE HOTSTEPPER © 14:55"
    },
    {
      "file": "bonus_strike_complete.png",
      "type": "bonus",
      "description": "Back in the base game after the bonus: orbs 0.10 (reel 1), 0.30, 0.10, 0.20 (reel 3), collector CASH STRIKE bottom of reel 2; 'PAID 0.90' and 'BONUS COMPLETE'; CREDIT £999.70.",
      "ocr_text": "BL sco FHOTSTaPPa => _l\n. Nin: NALD | Ye ¥ \\\\) °\n; AWE and ad ¥ A arr )\n- AX || See” |) Secon\n7 \\ | Je2SE4)| Fagan eo)\n4 } (SF 2 (i AUT’ {|\n© © : wii \"PAIDO.90.222 SO)\n£0.10 . bd BONUS COMPLETE F . £999.70"
    },
    {
      "file": "bonus_strike_mini_pot.png",
      "type": "bonus",
      "description": "Bonus, SPIN 1/3: MINI-ringed orb in reel 1 middle, orb 0.50 in reel 3 middle with a bright flash in its top cell, collectors 6.60 and 6.60 in reel 2 top and bottom; CREDIT £997.40.",
      "ocr_text": "- . = ~ Se + se g\n{ise POPE la\n£0.10 : 4 , , ee £997.40\nCASH STRIKE HOTSTEPPER J : . © 15:16"
    },
    {
      "file": "settings_faster_play.png",
      "type": "settings",
      "description": "Window FASTER PLAY: text 'Prefer to play a bit faster? Select a Faster Mode', option TURBO (round button with three arrows, last arrow outlined), option HYPER (three filled arrows), line 'Change at anytime by pressing the Game Speed button', cross at top right.",
      "ocr_text": "FASTERPLAY x\nPrefer to play a bit faster?\nSelect a Faster Mode\nTURBO\nHYPER\nChange at anytime by pressing the Game Speed button\nCASH STRIKE HOTSTEPPER © 15:33,"
    },
    {
      "file": "base_game_power_play.png",
      "type": "base_game",
      "description": "Power Play result: reels show empty-cell markers, collector 2.50 on reel 2 bottom, MINI-ringed orb 2.50 on reel 3 bottom; 'PAID 2.50' / 'SCATTER PAYS 2.50'; STAKE £0.50, CREDIT £1,000.00; left button STANDARD PLAY.",
      "ocr_text": "MINOR, Miia .\n’ (ste \\ ge \\° . f\n© Crm ind iD 2.50 a So\n£0.50 ? pe SCATTER PAYS 2.50 las . ¥ . 5 £1,000.00\nCASH STRIKE HOTSTEPPER © 15:35,"
    },
    {
      "file": "bonus_strike_power_play_play.png",
      "type": "bonus",
      "description": "Cash Strike Bonus in Power Play, SPIN 1/3: collector 0.60 and collector CASH STRIKE on reel 2, orb 0.50 on reel 3 bottom, reel 1 empty; lightning flashes.",
      "ocr_text": "fd On EESine rT? ne\nJMAINOR . <— Sepa ate MIN »\nGere FHOTS Tra? ER 41 250 | ’\n! Wha\nCASH STRIKE Horse 7 ' g : . © 15:39"
    },
    {
      "file": "bonus_strike_power_play_end.png",
      "type": "bonus",
      "description": "End of the Power Play bonus: three collectors CASH STRIKE stacked on reel 2, orb 0.10 top of reel 1, orbs 0.30 and 0.20 on reel 3; 'PAID 2.80'; STAKE £0.50, CREDIT £980.90.",
      "ocr_text": "5.00 PinOU gue P isin _2-\nuy | ee | Mea: .\n« J, e- Sl te lay’ =I 4 US > =\na \\ paws / ¥ om\n<3 STRIKE MEN:\n© © . @ 2.80 ~~ —\nGOS GLCSTSE= - 7 > © 15:40"
    },
    {
      "file": "hotstepper_step_1.png",
      "type": "base_game",
      "description": "Spin N: reel 2 middle collector 0.50 under flaming sevens, reel 1 bottom orb 0.50, plums above it, three cherry symbols on reel 3; 'PAID 0.50' / 'SCATTER PAYS 0.50'; STAKE £0.10, CREDIT £1,000.00.",
      "ocr_text": "| 400.00 | Py a\\ my 15.00 |\n[200 POTS TEPPER Ll\nul Ae\nlil 4 (CA) od land 6\n% . ~ =\nPAWER ; Ny) le \\\nSE el) <<\nA . } \\ en NU} 1) od lad\n£0.10 - J ahee P ‘ ' £1,000.00\nCASH STRIKE HOTSTEPPER © 16:14"
    },
    {
      "file": "hotstepper_step_2.png",
      "type": "base_game",
      "description": "Spin N+1: reel 2 now lemon, flaming sevens, collector CASH STRIKE in the bottom row (stepped down one row); reel 1 plum, bells, plum; reel 3 cherries, cherries, orange; 'PRESS TO SPIN'; STAKE £0.10, CREDIT £999.90.",
      "ocr_text": "[300 FHOrSTaPPan 2° _l\nme £4)\\a7-|22.— ©\nKe te\n© © —_ PRESSTOSPIN 99 - © ©\n£0.10 a ie “ » ee"
    }
  ],
  "ui_elements": {
    "layout_1280x800": {
      "reels": "x 283-995, y 190-670, three reels about 230 px wide, three cells high",
      "jackpot_plaques": "above the reels, around the title logo",
      "power_play_button": "left side, about x 20-140, y 340-460; rainbow border; label reads POWER PLAY, and STANDARD PLAY while Power Play is on",
      "spin_button": "right side, large round white ring, about x 1200 y 400; shows a circular arrow when idle and a white square (stop) while reels turn",
      "game_speed_button": "right side below the spin button, about x 1200 y 628, three right arrows",
      "menu_button": "bottom left, round, three horizontal lines, about x 38 y 708; opens the paytable and game information (inferred from the menu screens captured, not labelled in the game)",
      "stake_button": "bottom left next to the menu, round, coin stack, about x 118 y 708; opens STAKE SELECT (inferred from window captured)",
      "autoplay_button": "bottom right, round, two arrows in a loop, about x 1160 y 708; rules text: 'opens the autoplay options'",
      "sound_button": "bottom right corner, round, speaker, about x 1241 y 708",
      "message_bar": "bottom centre, about y 733: PRESS TO SPIN / PAID x with LINE n PAYS x or SCATTER PAYS x / BONUS COMPLETE / POWER PLAY / GOOD LUCK! / BONUS",
      "stake_readout": "bottom-left, yellow label STAKE then amount",
      "credit_readout": "bottom-right, yellow label CREDIT then amount",
      "footer": "dark strip: game name at left, clock with a small clock icon at right"
    },
    "controls_dimmed_during_play": "Menu, stake, autoplay buttons and the left Power Play button are dimmed during a spin or bonus and while a win banner shows.",
    "spacebar": "Rules: 'Press SPIN to start the game (depending on jurisdiction and Operator configuration, Spacebar may also be used to start a game).'",
    "menu_panel": "Left rail with a grid icon (PAYTABLE) and an i icon (GAME INFORMATION), dashed divider and a white cross to close.",
    "interface_icons_text": "ADDITIONAL GAME INTERFACE INFORMATION lists the autoplay icon ('opens the autoplay options') only; the other icons are not explained in the captured text."
  },
  "accessibility": {
    "blind_screen_reader": "The game is a canvas; no text alternatives were seen. All state needed to follow play is printed in the bottom message bar (PRESS TO SPIN, PAID, LINE n PAYS, SCATTER PAYS, BONUS, BONUS COMPLETE, GOOD LUCK!, POWER PLAY) and in the STAKE and CREDIT readouts; bonus progress in SPIN n/3 and TOTAL WIN.",
    "deaf_hard_of_hearing": "Every outcome is also shown visually: banners (NICE WIN, HUGE WIN), PAID bar, collector sums, SPIN counter. Sound button toggles audio; nothing on the frames says that a win depends on sound.",
    "colour_blind": "See color_palette.colorblind_notes. Orb tier is readable from the printed MINI, MINOR, MAJOR, GRAND words on the ring.",
    "motor": "Spin by clicking the large round button or the spacebar (jurisdiction-dependent). Autoplay 10 to 100 spins and TURBO / HYPER game speeds reduce repeated clicks. Stake changes by pressing a button in the STAKE SELECT window (single click per choice); Power Stake by minus and plus buttons.",
    "motion_and_flashing": "Win banners include lightning, falling coins or gems and bright flashes; the Hotstepper step, orb flashes and the glowing frame around a reel in anticipation are animated. No option to reduce motion is shown among the captured screens (only TURBO and HYPER speed)."
  },
  "rules_and_responsible_gaming": {
    "game_rules_printed": [
      "Press 'SPIN' to start the game (spacebar may also be used, depending on jurisdiction and operator configuration).",
      "All wins are from left to right.",
      "Only the highest line win is paid on each line.",
      "Malfunction voids all pays and plays.",
      "The game history viewer shows a representation of the on-screen result. Some graphical and gameplay elements may vary on a game by game basis. This does not affect the result of the game.",
      "During demo play, demo balance will be capped at a maximum of 1,000.00 (or currency equivalent).",
      "RTP is based on long-term payback and gameplay."
    ],
    "operator_limit_phrase": "'The maximum win from a single game is £250,000.00 / x50000 total bet - whichever is reached first (or currency equivalent. Other operator limits may apply)' (rules_p7.png). Operator/platform ceiling, not the game's own maximum win.",
    "game_info_rules": [
      "Reel wins are multiplied by the value of the base game bet.",
      "Wins on different paylines are added.",
      "All line pay symbols must appear on consecutive reels beginning with the far left reel (5 lines always active).",
      "Multiple scatter features can be won in a single game.",
      "Scatter wins are paid in addition to reel wins.",
      "Any Cash Collect Scatter symbols in view are held over separately for each stake.",
      "The Cash Strike Bonus is played on the same bet as the triggering game.",
      "The collection feature is for visual purposes only and does not influence game outcomes.",
      "Feature frequency & volatility may vary depending on number of games played."
    ],
    "autoplay_text": "Autoplay (subject to operator configuration and jurisdictional requirements) starts each spin automatically; select the stake, press AUTOPLAY, pick the number of spins; stop by clicking STOP."
  },
  "unreadable_or_uncertain": [
    "Volatility, release date and maximum win of the game are not printed in the frames (see technical_summary notes).",
    "Gold Strike feature: described in text and shown as a picture only; no live occurrence is in the frames.",
    "Separate prize of the wild alone is not printed.",
    "The purpose of the hamburger and coin-stack buttons is inferred from the windows captured; the game prints no label for them.",
    "How the Power Play bonus total 2.80 is composed from the orbs shown (0.10, 0.30, 0.20 and collector sums) cannot be reconstructed from the end frame alone; only the printed PAID 2.80 is stated.",
    "A BIG WIN banner tier is not shown in the frames.",
    "Whether spin-speed modes TURBO and HYPER change anything beyond speed is not shown (the window was only opened and closed)."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.