Cash Strike

Demo, RTP 96.00%, paytable, symbols & full capture data

Free demo · not real-money play 2 plays in 30 days · last one 1 day, 4 hours ago
✓ Working · checked 3 days ago Verified · 13 Nov 2026
RTP 96.00%
Volatility Very High
Max win —
Grid 3×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

34 screenshots · 12 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/cash-strike-b31/

10,000 free requests / month · sign-up required

54 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 6 aspects we couldn’t confirm are flagged below, not hidden.

Captured 13 Nov 2026 View capture log

Per-screen breakdown

34 demo screens
34 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Oct '25: 360 360 Oct Nov '25: 370 370 Nov Dec '25: 330 330 Dec Jan '26: 390 390 Jan Feb '26: 330 330 Feb Mar '26: 420 420 Mar Apr '26: 460 460 Apr May '26: 430 430 May Jun '26: 380 380 Jun Jul '26: 390 390 Jul Aug '26: 370 370 Aug Sep '26: 550 550 Sep
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Sep '26 Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25
🇨🇦Canada 100 60 20 20 40 40 40 60 40 40 60 80
🇬🇧United Kingdom 170 140 170 140 170 210 140 110 210 110 110 110
🇿🇦South Africa 50 30 50 20 20 40 70 10 0 10 10 10
🇮🇳India 20 0 20 20 20 20 0 0 0 20 20 0
🇺🇸United States 20 0 0 20 20 0 20 20 0 0 20 0
🇫🇮Finland 20 0 0 20 0 0 0 0 20 0 20 20
🇳🇱Netherlands 10 0 10 10 10 10 10 10 10 10 10 10
🇵🇱Poland 10 0 10 0 10 10 0 0 0 0 10 0
🇲🇹Malta 10 0 0 10 0 0 0 0 0 0 0 10
🇷🇴Romania 10 0 10 0 0 0 0 0 0 10 0 0
🇰🇿Kazakhstan 10 0 0 0 0 0 0 0 0 0 10 0
🇱🇹Lithuania 10 0 0 0 0 0 0 10 0 0 0 0
🇹🇭Thailand 10 0 0 0 0 0 0 10 0 0 0 0
🇵🇭Philippines 10 0 0 0 0 0 0 0 0 0 0 0
🇬🇷Greece 10 10 10 10 10 10 10 10 10 10 10 10
🇮🇹Italy 10 10 10 10 10 10 10 10 10 10 10 10
🇦🇹Austria 10 10 10 10 10 10 20 10 10 0 0 10
🇧🇷Brazil 10 10 10 10 10 0 10 10 10 10 10 10
🇧🇪Belgium 0 0 0 20 20 0 0 0 20 20 20 0
🇮🇪Ireland 10 10 10 10 0 10 10 10 10 0 10 10
🇪🇸Spain 10 10 0 10 10 10 10 0 0 0 10 10
🇳🇿New Zealand 0 0 0 10 0 10 10 10 0 10 0 0
🇵🇰Pakistan 20 20 0 0 0 0 0 0 0 0 0 0
🇧🇾Belarus 0 0 0 0 10 0 10 0 0 10 0 0
🇲🇦Morocco 0 0 0 0 0 10 10 0 0 10 0 0
🇳🇬Nigeria 10 10 10 0 0 0 0 0 0 0 0 0
🇨🇭Switzerland 0 0 0 0 0 30 0 0 0 0 0 0
🇹🇳Tunisia 0 0 10 0 0 0 10 0 0 0 0 10
🇺🇦Ukraine 0 0 10 10 10 0 0 0 0 0 0 0
🇦🇺Australia 0 0 0 0 10 0 0 0 0 10 0 0
🇨🇾Cyprus 0 0 0 0 0 0 0 0 0 0 0 10
🇩🇴Dominican Republic 0 0 0 0 10 0 0 0 0 0 0 0
🇫🇷France 0 0 0 0 0 0 0 0 10 0 0 0
🇮🇩Indonesia 0 0 0 0 10 0 0 0 0 0 0 0
🇱🇻Latvia 0 0 0 0 0 0 0 0 10 0 0 0
🇲🇽Mexico 0 0 0 0 0 0 0 0 0 0 0 10
🇸🇮Slovenia 0 0 0 0 0 0 10 0 0 0 0 0
🇦🇪United Arab Emirates 0 0 0 0 0 0 0 0 0 10 0 0
🇩🇪Germany 0 10 10 10 10 10 0 10 10 10 10 0
🇸🇪Sweden 0 10 0 10 10 10 10 10 10 10 0 10
🇵🇹Portugal 0 10 10 0 0 0 0 10 0 10 10 10
🇩🇰Denmark 0 10 0 0 0 10 0 10 0 0 10 10
🇸🇻El Salvador 0 10 0 0 0 0 10 0 0 0 0 0
Full per-country breakdown via the API →

What we extracted from Cash Strike

Everything pulled from Cash Strike into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
34 screens captured
12 symbols catalogued · payouts OCR-verified
10 palette colors from frames
7 accessibility groups profiled
6 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 34 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Blueprint Gaming
volatility Very High
layout 3×3
paylines 5 fixed
bonus_buy No
mechanic Video Slot

RTP configurations

This game does not run at one fixed RTP. It ships 2 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 96.00% —
Operator Config 94.00% operator build BP_CashStrike94

See how this RTP compares across Blueprint Gaming’s full range →

Symbols & paytable

12 symbols
12 icons (ZIP)
Wild Flaming Sevens
Wild Flaming Sevens
Wild

Three overlapping glossy red faceted sevens with thick gold outlines and flames rising from the bottom. Substitutes for all symbols except Cash, Cashpot and Collect; also the top-paying symbol.

MatchPayoutUnit
3x 50.00 Multiplier
Golden Stars
Golden Stars
High Pay

Two overlapping glossy golden five-pointed stars with bevelled facets and pale gold outlines.

MatchPayoutUnit
3x 30.00 Multiplier
Golden Bells
Golden Bells
High Pay

Two overlapping shiny golden bells with small round clappers and ring loops at the top.

MatchPayoutUnit
3x 20.00 Multiplier
Purple Grapes
Purple Grapes
High Pay

Two overlapping bunches of glossy deep purple grapes with green leaves and gold outlines.

MatchPayoutUnit
3x 16.00 Multiplier
Watermelon
Watermelon
High Pay

Two overlapping halves of green-striped watermelon showing pink-red flesh with black seeds.

MatchPayoutUnit
3x 16.00 Multiplier
Orange
Orange
Low Pay

Two overlapping round bright orange fruits with small green star-shaped stems and gold outlines.

MatchPayoutUnit
3x 4.00 Multiplier
Plum
Plum
Low Pay

Two overlapping glossy purple plums with short green stems and gold outlines.

MatchPayoutUnit
3x 4.00 Multiplier
Lemon
Lemon
Low Pay

Two overlapping bright yellow lemons with pointed ends and gold outlines.

MatchPayoutUnit
3x 4.00 Multiplier
Cherries
Cherries
Low Pay

Two overlapping pairs of glossy red cherries with green stems and gold outlines.

MatchPayoutUnit
3x 1.00 Multiplier
Cash
Cash
Other

Round glowing fire-sun orb of swirling orange and yellow flames. Scatter active on reels 1 and 3; its cash value is gathered by the Collect symbol.

Cashpot
Cashpot
Other

Round fire-sun orb ringed by a coloured band. Jackpot scatter in four fixed tiers, active on reels 1 and 3.

Cash Strike Collector
Cash Strike Collector
Other

Large round gold-rimmed coin with a fire-sun centre. Active on reel 2 only; gathers Cash and Cashpot symbols, triggers Cash Collect and the Cash Strike Bonus; up to three in the bonus.

Bonus modes

2 modes
Bonus Mode cash_strike_bonus
Cash Strike Bonus

Triggered by a Cash or Cashpot scatter on reels 1 and 3 with a Collect symbol on reel 2. Collect symbols hold in place; the player has 3 spins to land a new Cash or Cashpot symbol, each new one is added to the Collect symbols and resets the counter to 3; up to 3 Collect symbols. Pays the total accumulated on all Collect symbols at the end, on the triggering bet.

Base Game Modifier gold_strike
Gold Strike

Can trigger randomly on any spin; Cash, Cashpot and Collect symbols in view are added to the Cash Strike logo, and if triggered enough symbols are added to the reels to guarantee the Cash Strike Bonus. Not observed in play; described by the rules text only.

Jackpot

Type: Fixed
GRAND
1000.00
Multiplier
MAJOR
150.00
Multiplier
MINOR
50.00
Multiplier
MINI
25.00
Multiplier

Colour system

extracted from frames · HEX
Export palette
#1D0302 base dominant 1 base
#510D06 base dominant 2 base
#9A611D base dominant 3 base
#E29C20 base dominant 4 base
#675120 base dominant 5 base
#E2621B base dominant 6 base
#210302 bonus dominant 1 bonus
#530F07 bonus dominant 2 bonus
#EC9B20 bonus dominant 3 bonus
#DC6315 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Jackpot tiers are named in text (Grand, Major, Minor, Mini) as well as coloured: red for Grand, green for Major, blue for Minor, purple-magenta for Mini; plaques stay in fixed positions.
  • Purple grapes and purple plums, and red cherries and red sevens, are best told apart by shape and outline; payline diagrams use bright yellow cells on dark cells with line numbers.
  • The selected stake button is shown by an inverted white fill with dark text, not by hue.
Screen Reader
  • Everything is drawn on a canvas; only the bottom strip with game name and session clock is plain text. Readouts to announce: stake, credit, paid, line pays, spin counter, total win, jackpot plaque values.
Motor Accessibility
  • Spin is one large button; spacebar may start spins depending on operator; autoplay offers 10, 25, 50, 75 or 100 spins; intro screens need one click to continue; stake choice is a modal with large buttons.
Hearing Accessibility
  • All events have visible equivalents: banners for press to spin, good luck, bonus, paid, bonus complete, total win, big win and nice win, plus the spin counter in the bonus; a sound button mutes audio.
Low Vision
  • Panels are charcoal-grey with bright yellow headings and white body text; Cash and Collect symbols carry numeric text in white-gold or red digits; the Cashpot orb carries its tier word on a coloured ring.

Media & assets

4 files · 4 types
34 PNG (ZIP)
Base game
base_game
Base game
base_game
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
base game, paytable (9 pages) and game information, stake select, autoplay, Cash Collect, two full Cash Strike Bonus rounds including a Minor cashpot, win screens (big and nice), intro splash, line win
Gold Strike feature was not observed in 501 confirmed spins and has no buy option; only rules text and illustration are captured.
Cashpot Grand, Major and Mini orbs were not observed; only the Minor orb was captured.
The game's own maximum win is not stated; the printed 250,000 or 50000 times total bet line is a general operator limit, not recorded as max win.
Volatility and release date are not printed on any captured frame.
The function of the triple-chevron button is not stated in the rules; cash orb value range is not listed.
Currency not recorded: the pound sign belongs to the demo balance, not necessarily the game's currency.

Ask AI about Cash Strike

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Cash Strike play? Keep it simple.

Triggered by a Cash or Cashpot scatter on reels 1 and 3 with a Collect symbol on reel 2. Collect symbols hold in place; the player has 3 spins to land a new Cash or Cashpot symbol, each new one is added to the Collect symbols and resets the counter to 3; up to 3 Collect symbols. Pays the total accumulated on all Collect symbols at the end, on the triggering bet.

RTP 96.00%Very High volatilitydemo ✓

From the verified capture of 13 Nov 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Cash Strike vs Eye of Horus — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 6 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 12 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 6 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/cash-strike-b31/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/cash-strike-b31/
{
  "game": {
    "name": "Cash Strike",
    "name_note": "In-game wordmark is also 'CASH STRIKE' (styled 'CASH' in orange-gold, 'STRIKE' in red); rules heading prints 'CASH STRIKE(TM)'. No name discrepancy.",
    "provider": "Blueprint Gaming",
    "game_kind": "video_slot",
    "format": "3-reel classic fruit-machine ('stepper' format): 3 reels x 3 rows, 5 fixed paylines, money-orb collect mechanics, 4 fixed jackpots",
    "theme": "Classic fruit machine heated up with fire: glossy fruits, golden stars and bells and flaming red sevens on a dark red ember-filled background, with glowing fire-sun cash orbs and heaps of gold coins.",
    "art_style": "glossy rendered 2D casino-slot icons with thick gold bevelled outlines, smooth gradient shading and specular highlights, dramatic dark-red fiery backdrop with flying embers, glowing lightning and flame effects, frontal side-on view, high-energy casino look",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision, deaf/hard-of-hearing, colour-blind, motor-impaired) from 33 desktop frames (1280x800) + OCR ground truth + vision reading and zoomed crops.",
    "method_notes": "Symbols and payouts read from paytable pages 2-3 at zoom. Numbers taken verbatim from on-screen text; OCR noisy on animated overlays, so overlays were read by vision. preview.png (debug panel visible) was NOT used; intro is preview_clean.png. Small eye icon in the top-left corner of some frames is the provider's collapsed debug panel (P-L16), NOT a game control, and is not described as a function.",
    "language": "English (game text is all English, UK pound sign shown because the demo uses a GBP demo balance)",
    "game_version": "1.7.0.0I (paytable_p8/p9: 'GAME VERSION: 1.7.0.0I'; OCR reads the last char as 'I')",
    "rules_edition": "v4.0, 'APPLICABLE DATE FROM' Day/Month/Year 03/06/2026 (rules_p4/p5). This is the date of the rules edition, NOT the release date.",
    "release_date": null,
    "release_date_note": "Not printed on any captured frame."
  },
  "color_palette": {
    "base_game_background": "Very dark red / near-black backdrop with brighter red radial light rays behind the reels and floating small orange-red ember sparks.",
    "reel_frame": "Three separate tall reel windows with thin bronze-orange rims; reel cells are plain black; a wall of orange-yellow flames rises along the left and right outer edges of the reel area.",
    "logo_area": "Gold-orange 'CASH' and red 'STRIKE' lettering with gold outline sitting under a glowing orange fire-sun ball at top centre; a heap of gold coins grows behind it as symbols are collected.",
    "jackpot_plaques": "Four dark plaques with thin gold-orange borders: two wide plaques (GRAND top-left, MAJOR top-right) above two narrow ones (MINOR left, MINI right); plaque numbers are white-gold.",
    "panels_and_dialogs": "Charcoal-grey / near-black translucent panels with bright yellow headings and white body text; dialog buttons are black with thin white outlines; the selected button is solid white with dark text.",
    "feature_screens": "Cash Strike Bonus intro: deep dark red with flying orange sparks, reel windows with orange rims; bonus gameplay returns to the red flaming frame, with the reel cells emptied to black and dim dark-orange mini-orbs as placeholders.",
    "win_screens": "Dark red burst with orange-red radial rays and a red ring, lightning, falling gold coins and green, blue and red gems; banner word BIG or NICE in blue with gold outline over gold WIN, and the amount in glowing orange on a purple plate.",
    "accent_colors": "orange, gold-yellow, red, with blue, green and purple used for jackpot tier names",
    "accent_colors_where": "Gold-yellow for headings, STAKE/CREDIT labels and PAID text; red for GRAND label and STRIKE lettering; green for MAJOR; blue for MINOR (and the BIG/NICE word); purple-magenta for MINI. Orange glows on cash orbs and flames.",
    "text_colors": "White text for body, yellow for headings and PAID/STAKE/CREDIT labels, white-gold digits inside cash orbs, red digits on the collector coin."
  },
  "symbols": {
    "note": "Paytable (paytable_p2/p3) is printed in pounds at STAKE £1.00 (anchor), 3-of-a-kind only (3 reels). Basis: multiples of TOTAL bet (multiplier = printed value / 1.00), proven on base_game_win_line.png: at £0.10 stake LINE 5 PAYS 0.40 for wild + lemon + lemon (lemon x3 = £4.00 at £1.00 -> x4 total bet) and LINE 3 PAYS 0.10 for wild + cherry + cherry (cherry x3 = £1.00 -> x1); PAID 0.50 = 0.40 + 0.10. Rules say 'Reel wins are multiplied by the value of the base game bet'. Only 3-of-a-kind pays; no 2-of-a-kind pays are printed.",
    "payout_anchor_stake": 1.0,
    "payout_basis": "total_bet",
    "high_value": [
      {
        "name": "Flaming red sevens (triple 777)",
        "appearance": "Three overlapping glossy red faceted numeral sevens with thick gold outlines and orange-yellow flames licking up from the bottom. Same artwork is the Wild; on the reels the Wild version carries a yellow-gold 'WILD' caption across its lower part.",
        "payouts": {
          "3": "£50.00 at £1.00 stake (x50 total bet)"
        },
        "rank": "highest paying symbol; same picture as the Wild (single paytable entry)"
      },
      {
        "name": "Golden stars",
        "appearance": "Two overlapping glossy golden five-pointed stars with bevelled facets and pale gold outlines.",
        "payouts": {
          "3": "£30.00 at £1.00 stake (x30 total bet)"
        }
      },
      {
        "name": "Golden bells",
        "appearance": "Two overlapping shiny golden bells with small round clappers and ring loops at the top.",
        "payouts": {
          "3": "£20.00 at £1.00 stake (x20 total bet)"
        }
      },
      {
        "name": "Purple grapes",
        "appearance": "Two overlapping bunches of glossy deep purple grapes with green leaves and gold outlines.",
        "payouts": {
          "3": "£16.00 at £1.00 stake (x16 total bet)"
        }
      },
      {
        "name": "Watermelon",
        "appearance": "Two overlapping halves of green-striped watermelon showing pink-red flesh with black seeds.",
        "payouts": {
          "3": "£16.00 at £1.00 stake (x16 total bet)"
        }
      }
    ],
    "low_value": [
      {
        "name": "Orange",
        "appearance": "Two overlapping round bright orange fruits with small green star-shaped stems and gold outlines.",
        "payouts": {
          "3": "£4.00 at £1.00 stake (x4 total bet)"
        }
      },
      {
        "name": "Plum",
        "appearance": "Two overlapping glossy purple plums with short green stems and gold outlines.",
        "payouts": {
          "3": "£4.00 at £1.00 stake (x4 total bet)"
        }
      },
      {
        "name": "Lemon",
        "appearance": "Two overlapping bright yellow lemons with pointed ends and gold outlines.",
        "payouts": {
          "3": "£4.00 at £1.00 stake (x4 total bet)"
        }
      },
      {
        "name": "Cherries",
        "appearance": "Two overlapping pairs of glossy red cherries with green stems and gold outlines.",
        "payouts": {
          "3": "£1.00 at £1.00 stake (x1 total bet)"
        }
      }
    ],
    "wild": {
      "name": "WILD",
      "appearance": "Three overlapping glossy red faceted numeral sevens with thick gold outlines and flames at the bottom. The word 'WILD' in yellow-gold lettering is printed across its lower part when it lands on a reel.",
      "rules": "Wild substitutes for all symbols except Scatter, Cash Collect, Cash and Cashpot symbols (paytable_p3). Rules page says: except Collect, Cash and Cashpot scatter symbols. Only the highest win is paid per winning combination.",
      "source": "paytable_p3.png; rules_p1.png; reel appearance base_game_win_line.png (wild bottom-left on reel 1)"
    },
    "special_symbols": [
      {
        "name": "Cash symbol (Cash scatter)",
        "appearance": "Round glowing fire-sun orb of swirling orange and yellow flames with a gold numeric amount in the middle.",
        "rules": "Active on reels 1 and 3 on every spin; amount shown is a cash value (in demo pounds) that scales with stake; seen at £0.10 stake: 0.10, 0.20, 0.50, 0.70. Collected by the Collect symbol.",
        "source": "paytable_p4; rules_p2; cash_collect_1.png; cash_strike_bonus_trigger.png"
      },
      {
        "name": "Cashpot symbol (jackpot orb)",
        "appearance": "Round fire-sun orb ringed by a coloured band that carries the tier name (seen: blue ring with the word MINOR).",
        "rules": "Cashpot tiers: Mini, Minor, Major, Grand. Landing a Cashpot with the Collect symbol in view awards that pot's value. Active on reels 1 and 3 as a Cash-type scatter.",
        "source": "rules_p2.png; cash_strike_bonus2_trigger_minor.png (MINOR on reel 3). Only MINOR seen on frames; MINI/MAJOR/GRAND orbs not captured."
      },
      {
        "name": "Collect symbol (Cash Strike coin)",
        "appearance": "Large round gold-rimmed coin with a fire-sun centre, the words CASH (orange-gold) and STRIKE (red) on it; when it holds collected cash the words are replaced by a red amount.",
        "rules": "Active on reel 2 only; with any Cash symbol in view it triggers Cash Collect (cash goes onto the Collect symbol); with Cash or Cashpot on reels 1 and 3 it triggers the Cash Strike Bonus. Up to 3 Collect symbols can be on reel 2 during the bonus.",
        "source": "paytable_p4/p5; rules_p2; cash_collect_1.png; cash_strike_bonus_trigger.png"
      }
    ]
  },
  "technical_summary": {
    "reels": "3 reels x 3 rows (9 positions)",
    "paylines": "5 fixed lines, always active: 1 top row, 2 middle row, 3 bottom row, 4 diagonal top-left to bottom-right, 5 diagonal bottom-left to top-right (paytable_p8/p9 line diagrams; rules_p4 '5 lines always active').",
    "win_rules": "Wins pay left to right on consecutive reels from the far-left reel, 3 matching symbols on a line; only the highest win per line is paid; wins on different lines are added; scatter wins (cash) are paid in addition to line wins; multiple scatter features can be won in one game.",
    "rtp_percent": 96.0,
    "rtp_source": "paytable_p8/p9: 'RTP: 96%' (printed as a whole number; 'RTP is based on long-term payback and gameplay')",
    "volatility": null,
    "volatility_note": "Not printed on any captured frame (provider page has a dots scale but it is not in the frames). Rules only say 'Feature frequency & volatility may vary depending on number of games played'.",
    "bet_min": 0.1,
    "bet_max": 50.0,
    "bet_source": "STAKE SELECT dialog: 21 buttons from £0.10 to £50.00 (settings_stake_select.png); £50.00 selected on settings_max_stake.png. Provider page (per TL) says 0.10-100 - demo ladder is narrower (P-L12 fact, not a mistake of the capture).",
    "stake_ladder": [
      "0.10",
      "0.20",
      "0.30",
      "0.40",
      "0.50",
      "0.60",
      "0.80",
      "1.00",
      "1.20",
      "1.40",
      "1.60",
      "1.80",
      "2.00",
      "2.50",
      "3.00",
      "4.00",
      "5.00",
      "7.50",
      "10.00",
      "25.00",
      "50.00"
    ],
    "demo_default_stake": "£1.00 on first open (highlighted white in STAKE SELECT)",
    "demo_credit": "£1,000.00 start; CREDIT does not rise above £1,000.00 in the demo (P-L13: win_screen_nice shows CREDIT £1,000.00 after a 6.20 win), so take amounts from PAID / TOTAL WIN banners, not from CREDIT.",
    "currency_view": "UK pound sign in the demo (demo balance, not necessarily the game's currency).",
    "max_win": null,
    "max_win_note": "No Max Win plate on any frame. The text 'THE MAXIMUM WIN FROM A SINGLE GAME IS £250,000.00 / X50000 TOTAL BET - WHICHEVER IS REACHED FIRST (OR CURRENCY EQUIVALENT. OTHER OPERATOR LIMITS MAY APPLY)' (paytable_p8/p9) is a GENERAL OPERATOR/PLATFORM LIMIT quoted verbatim (P-L17), NOT the game's maximum win, and is not recorded as max win.",
    "operator_cap_verbatim": "£250,000.00 / X50000 TOTAL BET - WHICHEVER IS REACHED FIRST (OR CURRENCY EQUIVALENT. OTHER OPERATOR LIMITS MAY APPLY)",
    "bonus_buy": "None: no buy control on any frame (feature_coverage buy_dialog null).",
    "free_spins": "None in this game (no free-spins feature in rules/paytable).",
    "gamble": "Not present on frames or in rules.",
    "keyboard": "Spacebar may start a game, depending on jurisdiction and operator configuration (rules_p1, paytable_p8).",
    "jackpots": {
      "type": "fixed (multiples of the current stake, no progressive pool)",
      "tiers": [
        {
          "name": "MINI",
          "multiplier_of_stake": 25,
          "at_0.10": "2.50",
          "at_1.00": "25.00",
          "at_50.00": "1,250.00"
        },
        {
          "name": "MINOR",
          "multiplier_of_stake": 50,
          "at_0.10": "5.00",
          "at_1.00": "50.00",
          "at_50.00": "2,500.00"
        },
        {
          "name": "MAJOR",
          "multiplier_of_stake": 150,
          "at_0.10": "15.00",
          "at_1.00": "150.00",
          "at_50.00": "7,500.00"
        },
        {
          "name": "GRAND",
          "multiplier_of_stake": 1000,
          "at_0.10": "100.00",
          "at_1.00": "1,000.00",
          "at_50.00": "50,000.00"
        }
      ],
      "source": "plaques on base_game.png (£1.00), cash_collect_1.png (£0.10), settings_max_stake.png (£50.00)"
    },
    "mode_extras": "No Ante/Express Bet or Power Play-style mode is visible on the captured frames.",
    "autoplay": "AUTOPLAY dialog: choose number of spins 10 / 25 / 50 / 75 / 100; can be stopped with STOP; subject to operator configuration (autoplay.png, rules_p3).",
    "provider_ui_notes": "Bottom strip shows game name and a session clock (e.g. 05:50); these are provider-platform DOM text, not game features."
  },
  "features": {
    "cash_collect": {
      "trigger": "During any spin where a Cash symbol lands in view (reels 1 and 3 are active for Cash every spin), a Collect symbol landing in view on reel 2 triggers Cash Collect.",
      "mechanic": "The Collect symbol accumulates the visible Cash symbols; a Cashpot (Mini/Minor/Major/Grand) landing with a Collect symbol awards that pot value.",
      "observed": "cash_collect_1.png (stake £0.10): reel 1 shows 0.20 and 0.50, Collect orb on reel 2 bottom, coins bursting, banner 'GOOD LUCK!', CREDIT £988.00. cash_collect_2.png: banner 'PAID 0.70' (0.20 + 0.50), CREDIT £988.70.",
      "source": "paytable_p4; rules_p2; cash_collect_1.png; cash_collect_2.png"
    },
    "cash_strike_bonus": {
      "trigger": "Cash or Cashpot scatter symbols on reels 1 and 3 together with a Collect symbol on reel 2 (preview text: '3 bonus symbols on 3 consecutive reels triggers bonus'); a 'BONUS' banner appears at the bottom.",
      "mechanic": "Hold-and-spin style: the Collect symbol(s) hold in place for the whole bonus on reel 2; player has 3 spins to land a new Cash or Cashpot symbol; each new symbol is added to the Collect symbols in view, removed from the reels, and resets the counter to 3 (shown as 'SPIN 3/3' on the right). Additional Collect symbols may land on reel 2, up to 3 in total. The bonus ends when all spins are used; the player is paid the total accumulated on all Collect symbols; the bonus is played on the same bet as the triggering game.",
      "screens": "Trigger frame -> full-screen intro 'CASH STRIKE BONUS' with 'PRESS TO CONTINUE' -> bonus board (reel cells emptied to dark placeholder mini-orbs, reel 2 shows collectors) -> end with a 'TOTAL WIN' gold plate above reel 2, counter 'SPIN 0/3' -> return to base game with 'PAID x' and 'BONUS COMPLETE'.",
      "observed_round_1": "Trigger (stake £0.10): reel 1 0.20 + 0.20, reel 3 0.70, Collect on reel 2 (cash_strike_bonus_trigger.png). Bonus board SPIN 3/3 (play1) and later a frame (play2) with collectors showing 0.90 and 2.00, SPIN 0/3. Total banner mid-count 1.78 (cash_strike_bonus_total_win.png), then 'PAID 2.90 / BONUS COMPLETE' (cash_strike_bonus_end.png), BIG WIN banner counting at 2.39 (win_screen.png), CREDIT £991.40 after.",
      "observed_round_2": "Trigger with MINOR cashpot on reel 3, 0.50 and 0.10 on reel 1, Collect on reel 2 (cash_strike_bonus2_trigger_minor.png, CREDIT £994.30). Final board: three collectors 1.50 / 2.00 / 2.70, 'TOTAL WIN 6.20', SPIN 0/3 (cash_strike_bonus2_total_win.png). NICE WIN banner counting at 1.59 (win_screen_nice.png), CREDIT shown £1,000.00 (demo cap).",
      "intro_values_note": "The intro screens show decorative values (reel 2 two coins of 10.00 and one 5.00 in round 1; 15.00 / 15.00 / 5.00 / 10.00 in round 2) which do not match the round totals actually paid (2.90 and 6.20); they are not read as game math.",
      "source": "paytable_p5/p6; rules_p2/p3; cash_strike_bonus_* frames"
    },
    "gold_strike": {
      "trigger": "Random, can trigger on any spin (preview: 'CAN RANDOMLY TRIGGER ON ANY SPIN'). Any Cash, Cashpot and Collect symbols landing in view are added to the Cash Strike logo (coins pile up behind it), which gives the chance to award Gold Strike.",
      "mechanic": "When triggered, enough symbols are added to the reels to guarantee the Cash Strike Bonus.",
      "captured": false,
      "note": "Not captured in 501 confirmed spins (see not_captured). Only rule text, the paytable illustration (paytable_p7: Cash Strike logo in a heap of gold coins) and the intro panel are available. The coin heap behind the logo visibly grows in base game frames (compare base_game.png with cash_collect_1.png).",
      "source": "paytable_p7; rules_p3; preview_clean.png"
    },
    "collection_visuals": "'The collection feature is for visual purposes only and does not influence game outcomes' (rules_p4/p5).",
    "autoplay": "See technical_summary.autoplay."
  },
  "screens": {
    "preview_clean.png": {
      "type": "preview",
      "description": "Intro splash with three tall rounded panels with orange rims on a dark red fiery background. Left panel: gold-orange 'GOLD STRIKE' title, a fire-sun orb on a heap of gold coins, caption 'CAN RANDOMLY TRIGGER ON ANY SPIN'. Centre panel: 'CASH STRIKE' wordmark in a lightning-wrapped fire-sun, caption 'CASH STRIKE COLLECTS ALL ... IN VIEW' with small round tier medallions (MAJOR, MINOR, GRAND, MINI and a plain orb), a red rounded play button with a yellow triangle at the bottom. Right panel: blue 'BONUS' title, a 3x3 mini board with cherries, an orb of 2.00, the Cash Strike coin, a lemon, bells, grapes, caption '3 BONUS SYMBOLS ON 3 CONSECUTIVE REELS TRIGGERS BONUS'.",
      "colorblind": "Information is carried by words and shapes; the three panels are told apart by their titles.",
      "note": "A small eye icon in the top-left is the provider debug panel toggle, not a game control."
    },
    "base_game.png": {
      "type": "base_game",
      "description": "3x3 reels in the centre (three tall black reel windows with bronze rims, flames at the sides). Top: four jackpot plaques (GRAND left top, MAJOR right top, MINOR left lower, MINI right lower) around a glowing fire-sun orb and the CASH STRIKE logo between the plaques; plaques show 1,000.00 / 150.00 / 50.00 / 25.00 at £1.00. Bottom centre text 'PRESS TO SPIN'. Bottom-left: round menu button (three bars) and round coin-stack button (stake), 'STAKE £1.00' in yellow/white beneath. Right: large white ring spin button with circular arrow, a small triple-chevron round button (speed), below it round autoplay button (two circular arrows) and round speaker button. Bottom-right: 'CREDIT £1,000.00'. Bottom strip: 'CASH STRIKE' at left, clock 05:50 at right.",
      "buttons": [
        {
          "name": "Spin",
          "position": "right edge, vertical middle, x about 1200 y about 400",
          "look": "large white ring with a circular arrow; turns into a ring with a white square (stop) while reels spin"
        },
        {
          "name": "Speed (triple chevron)",
          "position": "right side, x about 1201 y about 628",
          "look": "small ring with three right chevrons; function label not confirmed on captured frames (FASTER PLAY pop-up with Turbo/Hyper was reported by capture and not enabled)"
        },
        {
          "name": "Autoplay",
          "position": "bottom right, x about 1161 y about 708",
          "look": "round button with two circular arrows; 'opens the autoplay options' (paytable_p9)"
        },
        {
          "name": "Sound",
          "position": "bottom right, x about 1241 y about 708",
          "look": "round button with speaker icon"
        },
        {
          "name": "Menu",
          "position": "bottom left, x about 38 y about 709",
          "look": "round button with three horizontal bars; opens the PAYTABLE / GAME INFORMATION panel"
        },
        {
          "name": "Stake select",
          "position": "bottom left next to menu, x about 119 y about 709",
          "look": "round button with a coin stack; opens STAKE SELECT"
        }
      ],
      "colorblind": "Jackpot tiers are named in text (GRAND/MAJOR/MINOR/MINI) as well as coloured, and sit in fixed positions; the buttons are told apart by icon shape and position.",
      "note": "On several frames a small eye icon in the top-left corner is the provider debug panel (collapsed) - not a game feature."
    },
    "paytable_p1-p9.png": {
      "type": "paytable",
      "description": "Full-screen dark panel titled PAYTABLE in large yellow letters; a narrow left sidebar holds a grid icon (PAYTABLE, highlighted), an 'i' icon (GAME INFORMATION), a dashed separator and an X (close). Content scrolls: p1 logo in a fire-sun with lightning and heading 'WINPLAN' over the first symbol row; p2 full symbol grid (777, stars, bells, grapes / watermelon, orange, plum, lemon / cherries) each with '3' in yellow and the pound value; p3 cherries, 'WILD SYMBOL' with the flaming sevens and the substitution text, start of 'CASH COLLECT'; p4-p5 Cash Collect text and illustrative board (cherries, plums, 10.00 orb, Cash Strike coin), 'CASH STRIKE BONUS' text; p6 bonus illustration board (5.00 and 3.00 orbs, Cash Strike coin); p7 'GOLD STRIKE FEATURE' text and logo on a coin heap; p8 'WINLINES' diagram of five lines (yellow cells on a dark 3x3 grid, numbered 1-5), 'GAME RULES' text, RTP, version; p9 line diagrams again, 'ADDITIONAL GAME INTERFACE INFORMATION' with the autoplay icon explained.",
      "paytable_values_at_stake_1.00": {
        "777": "£50.00",
        "stars": "£30.00",
        "bells": "£20.00",
        "grapes": "£16.00",
        "watermelon": "£16.00",
        "orange": "£4.00",
        "plum": "£4.00",
        "lemon": "£4.00",
        "cherries": "£1.00"
      },
      "winlines": {
        "1": "top row, all three reels",
        "2": "middle row",
        "3": "bottom row",
        "4": "diagonal from top-left to bottom-right",
        "5": "diagonal from bottom-left to top-right"
      },
      "sections": "Two sections: PAYTABLE (grid icon, 9 captured pages) and GAME INFORMATION (i icon, 5 pages); scroll panels read to the bottom.",
      "colorblind": "Winlines are shown as yellow cells on dark cells with the line number printed above; payouts are printed numerically next to each symbol."
    },
    "rules_p1-p5.png": {
      "type": "rules",
      "description": "GAME INFORMATION panel (yellow title) with the same left sidebar; sections in yellow small caps: 'CASH STRIKE(TM)', STEP 1: GETTING STARTED (click TOTAL BET to change the stake, click SPIN), STEP 2: HOW TO PLAY, WILD SYMBOL, CASH COLLECT SCATTER, CASH STRIKE BONUS, GOLD STRIKE FEATURE, AUTO PLAY, PAYOUT INFORMATION AND GAME RULES, APPLICABLE DATE FROM (03/06/2026) and version v4.0.",
      "key_rules_verbatim": [
        "All line pay symbols must appear on consecutive reels beginning with the far left reel (5 lines always active).",
        "Reel wins are multiplied by the value of the base game bet.",
        "Scatter wins are paid in addition to reel wins.",
        "The Cash Strike Bonus is played on the same bet as the triggering game.",
        "The collection feature is for visual purposes only and does not influence game outcomes.",
        "MALFUNCTION VOIDS ALL PLAYS AND PAYS."
      ]
    },
    "settings_stake_select.png": {
      "type": "settings",
      "description": "Modal 'STAKE SELECT' (yellow title, white X at top right) over the blurred game: 21 black buttons with thin white outline in rows of 6, 6, 6 and 3: £0.10 £0.20 £0.30 £0.40 £0.50 £0.60 / £0.80 £1.00 £1.20 £1.40 £1.60 £1.80 / £2.00 £2.50 £3.00 £4.00 £5.00 £7.50 / £10.00 £25.00 £50.00. Current stake £1.00 shown as a solid white button with dark text.",
      "colorblind": "Selected state is carried by an inverted (white fill) button, not by hue."
    },
    "settings_max_stake.png": {
      "type": "settings",
      "description": "Base game after choosing £50.00: bottom-left 'STAKE £50.00'; jackpot plaques show GRAND 50,000.00, MAJOR 7,500.00, MINOR 2,500.00, MINI 1,250.00. The win line text 'PAID 0.50 / LINE 5 PAYS 0.40' left over from the previous spin at £0.10 is still on the banner (stale banner, not a £50 win), CREDIT £986.10 (OCR confirms)."
    },
    "autoplay.png": {
      "type": "autoplay",
      "description": "Modal 'AUTOPLAY' (yellow title, X at top right), label 'SELECT NUMBER OF SPINS' and five buttons in a row: 10, 25, 50, 75, 100; no scrolling; no loss/win limit fields on this dialog."
    },
    "cash_collect_1.png / cash_collect_2.png": {
      "type": "bonus (Cash Collect)",
      "description": "Stake £0.10. Reel 1 holds two Cash orbs 0.20 and 0.50 over an orange; reel 2 shows watermelon, bells and the Collect coin at the bottom with gold coins bursting out; banner 'GOOD LUCK!'. After collection the Collect coin shows 0.70 in red digits and the banner reads 'PAID 0.70'. Jackpot plaques at £0.10: GRAND 100.00, MAJOR 15.00, MINOR 5.00, MINI 2.50."
    },
    "base_game_win_line.png": {
      "type": "base_game (line win)",
      "description": "Stake £0.10: Wild on reel 1 bottom row, lemons on reel 2 middle and reel 3 top; a thin gold line connects them (line 5); non-winning symbols are dimmed; banner 'PAID 0.50' with the sub-line 'LINE 5 PAYS 0.40' (LINE 3 PAYS 0.10 is shown by the cherries on the bottom row); CREDIT £985.60. A 0.50 Cash orb sits on reel 3 middle without a Collect symbol (not collected)."
    },
    "cash_strike_bonus_*.png": {
      "type": "bonus",
      "description": "Bonus flow: trigger frame with 'BONUS' banner; intro 'CASH STRIKE BONUS' with 'PRESS TO CONTINUE' on a darker, spark-filled background; bonus board with 'SPIN 3/3' in red-orange script on the right; end with collectors on reel 2 and a gold 'TOTAL WIN' plate; return to base game with 'PAID 2.90' and 'BONUS COMPLETE'."
    },
    "win_screen.png / win_screen_nice.png": {
      "type": "win_screen",
      "description": "Full-screen celebration: red ring burst, lightning, falling gold coins with lightning emblem and green/blue/red gems. 'BIG WIN' (blue BIG, gold WIN) over a purple plate with the amount counting up (2.39, final paid 2.90); 'NICE WIN' with 1.59 (round total 6.20). Both are counting-up frames, so the printed value is mid-count.",
      "colorblind": "The tier is spelled in words (BIG/NICE) and the amount is numeric."
    }
  },
  "accessibility": {
    "blind_low_vision": "Everything is drawn on a canvas; the bottom strip with game name and session clock is plain text. Critical readouts to announce: STAKE, CREDIT, PAID, LINE n PAYS, SPIN n/3, TOTAL WIN, jackpot plaque values. Cash and Collect symbols carry numeric text; Cashpots carry the tier word.",
    "deaf_hard_of_hearing": "All events have visible equivalents: banners 'PRESS TO SPIN', 'GOOD LUCK!', 'BONUS', 'PAID', 'BONUS COMPLETE', 'TOTAL WIN', 'BIG WIN', 'NICE WIN' and the SPIN counter. The sound button can mute audio.",
    "color_blind": "Payline diagrams use bright yellow cells vs dark, with numbers; jackpot tiers are named, not colour-only; selected stake is a white-filled button; symbols are told apart by shape, though purple grapes vs purple plums and the red cherries vs red sevens are best told by shape and outline. Plum, grapes and the MINI plaque share purple hues; text labels resolve this.",
    "motor": "Spin is one large button; spacebar may start spins (operator dependent); autoplay of 10-100 spins is available; the intro and bonus intro need one click ('PRESS TO CONTINUE'). Stake selection takes a modal with large 105x53-px buttons."
  },
  "not_captured": [
    {
      "claim": "Gold Strike feature gameplay (random trigger adding guaranteeing symbols) was not caught in 501 confirmed spins; no buy option exists, so only the rules text, paytable illustration and splash panel describe it.",
      "methods": [
        "pixels: hunt frames and stop series",
        "DOM: CREDIT confirmation of every spin and the rules text"
      ]
    }
  ],
  "unreadable_or_uncertain": [
    "Release date is not on any frame (03/06/2026 is the rules edition date only).",
    "Volatility is not on any frame.",
    "Max win of the game is not on any frame; the '£250,000.00 / X50000 TOTAL BET' line is an operator-level cap (P-L17) and is quoted verbatim, not stored as max win.",
    "Function of the triple-chevron button is not stated in the rules (the printed interface list in paytable_p9 names only the autoplay icon).",
    "The decorative values on the bonus intro screens (10.00, 5.00, 15.00) do not equal the amounts paid in the same rounds.",
    "Cash orb value range, MINI/MAJOR/GRAND cashpot orb art, and the exact cash values distribution are not listed anywhere; only values seen on frames are quoted.",
    "In round 1 the board before the final shows 0.20+0.20+0.70 = 1.10 while the final total is 2.90 (further orbs landed in spins not captured); individual orb values of the missing spins are unreadable.",
    "Win banners (BIG WIN 2.39, NICE WIN 1.59) are mid-count frames; final amounts are PAID 2.90 and TOTAL WIN 6.20.",
    "'WINPLAN' heading on paytable page 1 is printed that way (OCR and vision agree).",
    "OCR is noisy on animated overlays and on small bottom-edge text (e.g. 'GAME VERSION: 1.7.0.0I' read as 1.7.0.01); vision reading used instead."
  ],
  "frames": {
    "note": "Verbatim raw OCR (pytesseract --psm 11) for each frame is stored under ocr_text; it is noisy on animated overlays, numbers verified by vision.",
    "ocr_text": {
      "base_game.png": "(eee | 150.00 | | cor | =) 4 | dics | ti | id | Ah | Ce | abel | el | mG) | ales | © © | PRESS TO SPIN | © © | STAKE £1.00 | CASH STRIKE | CREDIT £1,000.00 | © 05:50",
      "paytable_p1.png": "PAYTABLE | Soe — | Yee et | WINPLAN | STAKE £1.1 | CASH STRI | REDIT £1,000. | 05:50",
      "paytable_p2.png": "PAYTABLE | — | ly | =f | es | We 4 ES | ede | Ss, | STAKE | ‘CASH STRIKE | REDIT £1,000. | 05:50",
      "paytable_p3.png": "PAYTABLE | CoD | 3 £1.00 | WILD SYMBOL | — | (ec | yy | WILD SUBSTITUTES FOR ALL SYMBOLS EXCEPT SCATTER, CASH COLLECT, CASH AND CASHPOT SYMBOLS | sos0 | x | CASH COLLECT | STAKE £1.00 | CREDIT £1,000.00 | ‘CASH STRIKE | © 05:50",
      "paytable_p4.png": "AY TABLE | WILD SUBSTITUTES FOR ALL SYMBOLS EXCEPT SCATTER, CASH COLLECT, CASH AND CASHPOT SYMBOLS | CASH COLLECT | DURING EVERY SPIN CASH SCATTER SYMBOLS ARE ACTIVE ON REELS 1 AND 3 | IF A COLLECT SCATTER SYMBOL LANDS IN VIEW ON REEL 2, ALONG WITH ANY CASH SCATTER SYMBOLS, THEN THE CASH COLLECT | FEATURE IS TRIGGERED | Gis! | 2D | . | fs) | hh | Gis! | ri | sos0 | red i | (4 | = | =/ | x | STAKE £1.00 | CREDIT £1,000.00 | ‘CASH STRIKE | © 05:50",
      "paytable_p5.png": "PAYTABLE | KY | U UP | (Sir | TTS \\(~ | See | CASH STRIKE BONUS | CASH OR CASHPOT SCATTER SYMBOLS ON REELS 1 AND 3, WITH A COLLECT ON REEL 2, TRIGGERS THE CASH STRIKE BONUS | COLLECT CASH AND CASHPOT SCATTER SYMBOLS UNTIL ALL SPINS ARE USED | sosa | a | x | mn | STAKE £1.00 | ‘CASH STRIKE | CREDIT £1,000.00 | © 05:50",
      "paytable_p6.png": "PAYTABLE | ay | Si | ic loa | ee | ee ew | WW | Aa ee | 1000 | afin pte | S72 fl | OA oS | (cS | =) | Ne | STAKE | IH STRIKE | REDIT £1,000. | 05:50",
      "paytable_p7.png": "PAYTABLE | ve) ee | e) ee | fe) | \"LZ | Ww | GOLD STRIKE FEATURE | ANY CASH, CASHPOT AND COLLECT SYMBOLS THAT LAND IN VIEW ARE ADDED TO THE CASH STRIKE LOGO, WHICH CAN TRIGGER THE | GOLD STRIKE FEATURE AT ANY TIME | 53] | IF THE GOLD STRIKE FEATURE IS TRIGGERED, ENOUGH SYMBOLS ARE ADDED TO THE REELS TO TRIGGER THE CASH STRIKE BONUS | : | 1 | —— | ae | Ww) | muah | — | « \\ | sos0 | x | ete ae | STAKE £1.00 | CREDIT £1,000.00 | ‘CASH STRIKE | © 05:50",
      "paytable_p8.png": "PAYTABLE | 2 | BINLINES | — | Emm | nm | a | GAME RULES | PRESS 'SPIN' TO START THE GAME (DEPENDING ON JURISDICTION AND OPERATOR CONFIGURATION, SPACEBAR MAY ALSO BE USED TO | START A GAME). | ALL WINS ARE FROM LEFT TO RIGHT. | ONLY THE HIGHEST LINE WIN IS PAID ON EACH LINE. | MALFUNCTION VOIDS ALL PAYS AND PLAYS. | THE MAXIMUM WIN FROM A SINGLE GAME |S £250,000.00 / X50000 TOTAL BET - WHICHEVER IS REACHED FIRST (OR CURRENCY | EQUIVALENT. OTHER OPERATOR LIMITS MAY APPLY) | RTP: 96% | sos0 | RTP IS BASED ON LONG-TERM PAYBACK AND GAMEPLAY. | x | GAME VERSION: 1.7.0.01 | STAKE £1.00 | CREDIT £1,000.00 | ‘CASH STRIKE | © 05:50",
      "paytable_p9.png": "PAYTABLE | = | Emm | || | ma | GAME RULES | PRESS 'SPIN' TO START THE GAME (DEPENDING ON JURISDICTION AND OPERATOR CONFIGURATION, SPACEBAR MAY ALSO BE USED TO | 53] | \"ART A GAME). | ALL WINS ARE FROM LEFT TO RIGHT. | : | ONLY THE HIGHEST LINE WIN IS PAID ON EACH LINE. | 1 | MALFUNCTION VOIDS ALL PAYS AND PLAYS. | THE MAXIMUM WIN FROM A SINGLE GAME |S £250,000.00 / X50000 TOTAL BET - WHICHEVER IS REACHED FIRST (OR CURRENCY | EQUIVALENT. OTHER OPERATOR LIMITS MAY APPL\\ | RTP: 96% | RTP IS BASED ON LONG-TERM PAYBACK AND GAMEPLAY. | GAME VERSION: 1.7.0.01 | ADDITIONAL GAME INTERFACE INFORMATION | sos0 | DURING GAMEPLAY THESE ICONS WILL BE USED IN THE GAME USER INTERFACE AS FOLLOWS: | © OPENS THE AUTOPLAY OPTIONS. | x | STAKE £1.00 | CREDIT £1,000.00 | ‘CASH STRIKE | © 05:50",
      "rules_p1.png": "GAME INFORMATION | CASH STRIKE™ | STEP 1: GETTING STARTED | 1. Click the TOTAL BET button to increase or decrease the amount of your TOTAL BET. Select from the list of available stakes from the Total | Bet options (depending on Operator configuration and currency equivalent). | 2. Click 'SPIN' to start your game. | ‘STEP 2: HOW TO PLAY | . | Press 'SPIN' to start the game (depending on jurisdiction and Operator configuration, Spacebar may also be used to start a game). | . | The reels will spin and eventually stop at random. | . | If the combination of symbols appearing on the reels forms a line of 3 matching symbols on one of the win lines, then you win. Any winning | lines you have will be highlighted and your winnings will be credited to your account balance. | WILD SYMBOL | . | Only the highest win is paid per winning combination. | aos | . | Wild substitutes for all symbols except Collect, Cash and Cashpot scatter symbols. | x | STAKE £1.00 | CREDIT £1,000.00 | ‘CASH STRIKE | © 05:51",
      "rules_p2.png": "GAME INFORMATION | . | Only the highest win is paid per winning combination. | . | Wild substitutes for all symbols except Collect, Cash and Cashpot scatter symbols. | CASH COLLECT SCATTER | . | The COLLECT symbol is active on reel 2. | . | During any spin where a Cash symbol lands in view, if a Collect Scatter symbol lands in view on reel 2 then the Cash Collect feature is | triggered. | Any Cash symbols will be accumulated on the Collect symbol. | . | Landing any Cashpot symbols with a collect symbol (Mini, Minor, Major and Grand) in view will award that pot value. | CASH STRIKE BONUS | . | Achieving a Cash or Cashpot scatter Symbol on reels 1 and 3 with a Collect symbol on reel 2 triggers the bonus. | . | The Collect symbol will hold in place for the duration of the feature and will collect any Cash or Cashpot scatter symbols that land in view. | The player will have 3 Spins to achieve a new symbol in view. | Each time a Cash or Cashpot scatter symbol lands in view, it is added to any Collect symbols in view before being removed from the reels | sos0 | and resetting the Spins back to 3. | . | Additional Collect symbols can land in view on reel 2 (up to a maximum of 3). | x | STAKE £1.00 | CREDIT £1,000.00 | ‘CASH STRIKE | © 05:51",
      "rules_p3.png": "GAME INFORMATION | Each time a Cash or Cashpot scatter symbol lands in view, it is added to any Collect symbols in view before being removed from the reels | and resetting the Spins back to 3. | Additional Collect symbols can land in view on reel 2 (up to a maximum of 3). | The Cash Strike Bonus continues until all Spins have been used, where the player is paid the total accumulated on all Collect symbols in | view. | GOLD STRIKE FEATURE | . | Any Collect, Cash or Cashpot scatter symbols that land in view are added to the Cash Strike logo, giving the chance to award the Gold | Strike feature. | . | If the Gold Strike feature is triggered, symbols are added to the reels which guarantee the Cash Strike Bonus to be activated. | AUTO PLAY | (subject to operator configuration and jurisdictional requirements), | . | There is an Autoplay function in the game that will start each spin automatically. | . | By selecting ‘AUTOPLAY’ you can choose to bet automatically, one after the other. | . | Select your stake as normal then press the ‘AUTOPLAY’ button to select the number of ‘Autoplay’ bets you want to play. | sos0 | . | You can stop Auto Play from continuing onto the next spin by clicking the 'STOP' button. | x | STAKE £1.00 | CREDIT £1,000.00 | ‘CASH STRIKE | © 05:51",
      "rules_p4.png": "GAME INFORMATION | . | Select your stake as normal then press the ‘AUTOPLAY’ button to select the number of ‘Autoplay’ bets you want to play. | . | You can stop Auto Play from continuing onto the next spin by clicking the 'STOP' button. | PAYOUT INFORMATION AND GAME RULES | . | Feature frequency & volatility may vary depending on number of games played. | . | Reel wins are multiplied by the value of the base game bet. | . | Wins on different ways are added. | All line pay symbols must appear on consecutive reels beginning with the far left reel (5 lines always active). | . | Multiple scatter features can be won in a single game. | Scatter wins are paid in addition to reel wins. | The Cash Strike Bonus is played on the same bet as the triggering game. | The collection feature is for visual purposes only and does not influence game outcomes. | MALFUNCTION VOIDS ALL PLAYS AND PAYS. | APPLICABLE DATE FROM | sos0 | Day/Month/Year: | x | 03/06/2026 | STAKE £1.00 | CREDIT £1,000.00 | ‘CASH STRIKE | © 05:51",
      "rules_p5.png": "GAME INFORMATION | . | You can stop Auto Play irom continuing onto the next spin by clicking the ‘STOP’ bution. | PAYOUT INFORMATION AND GAME RULES | . | Feature frequency & volatility may vary depending on number of games played. | . | Reel wins are multiplied by the value of the base game bet. | . | Wins on different ways are added. | All line pay symbols must appear on consecutive reels beginning with the far left reel (5 lines always active). | Multiple scatter features can be won in a single game. | Scatter wins are paid in addition to reel wins. | The Cash Strike Bonus is played on the same bet as the triggering game. | The collection feature is for visual purposes only and does not influence game outcomes. | MALFUNCTION VOIDS ALL PLAYS AND PAYS. | APPLICABLE DATE FROM | Day/Month/Year: | sos0 | 03/06/2026 | x | v4.0 | STAKE £1.00 | CREDIT £1,000.00 | ‘CASH STRIKE | © 05:51",
      "settings_stake_select.png": "x | STAKE SELECT | | £0.10 || £0.20 || £0.30 || £0.40 || £0.50 || £0.60 | | [oo | £1.20 || £1.40 || £1.60 || £1.80 | | | £2.00 || £2.50 || £3.00 || £4.00 || £5.00 || £7.50 | | | £10.00 || £25.00 || £50.00 | | CASH STRIKE | © 05:51",
      "autoplay.png": "orem | wn | “aon | AUTOPLAY | SELECT NUMBER OF SPINS | [ 10 |{ 25 |{ 50 |{ 75 |{ 100 | | . | = | a | * | ” | . a we r | . | a | renee *© | — | CASH STRIKE | © 05:51",
      "cash_collect_1.png": "GRAND) | [ 100. oo | | | 15.00 | | dx | =< | pp, | 2.50 | | Give | ee | <P | .) | Pan | LG | } @ | a | aca | AL | Ma | © © | e@ | STAKE £0.10 | iH STRIKE | GOOD LUCK! | CREDIT £988.00",
      "cash_collect_2.png": "GRAND | | 100.0 | | 15.00 | | IMINO R} | 5.00 | Ledlds | 2.50 | \\ | ‘eu | 4 | U | ee | £4 | er | \\| | Pt | er | a | er | © © | PAID 0.70 | SRO) | STAKE £0.10 | CASH STRIKE | CREDIT £988.70 | © 06:04",
      "base_game_win_line.png": "RANE | 100.00 | 15.00 | 5.00 | 2.50 | 1 | ao, | , Sa | Ym | | kK | an | 4 | @ | a | Lad | ‘eK | 0750 | @ | loc | kK | ZH | y) | oy | P| | © © | PAID 0.50 | e@ | STAKE £0.10 | CASH STRIKE | LINE 5 PAYS 0.40 | CREDIT £985.60 | © 06:08",
      "settings_max_stake.png": "NE | MAIO R | 50,000.00 | [7.500. oo] | 2,500.00 FF | —i | (Es | 1,250.00 | §) | S) | ~ | o | ‘a | | 4 | GC | Ap | a | SS Z | op | Co MM | or | mG) | a | oe (ee | WIS | a | (3s | ( | a | wT, | ee | We | 2 | © © | PAID 0.50 | SRO) | STAKE £50.00 | ‘CASH STRIKE | LINE 5 PAYS 0.40 | CREDIT £986.10 | © 06:08",
      "cash_strike_bonus_trigger.png": "GRAND) | | 100. 00 | | | 15.00 | | [5.00 fj | Minds | | | \\\\ | OF | a | Ye | 20 | 4 | NO | \\=\" | (E; | es ) | © © | BONUS | e@ | STAKE £0.10 | CASH STRIKE | CREDIT £988.50 | © 06:26",
      "cash_strike_bonus_intro.png": "CASH | Kis BONUS | AP | R00 | ann | f | ed | Whi | & | é | YD TO CONTINUE | CASH STRIKE",
      "cash_strike_bonus_play1.png": "00 A | 15.00 | [100.00 | | 5.00 | Ga | 2.50 | 0:20 | el | (SD) | i I y | © © | CO®@ | STAKE £0.10 | iH STRIKE | | | CREDIT E988. 20",
      "cash_strike_bonus_play2.png": "100.00 | 15.00 | A | 5.00 | 2.50 | 138 | el | 0/3 | /° Nee | © © | e@ | STAKE £0.10 | iH STRIKE | | | CREDIT £988.50",
      "win_screen.png": "a) | 5.00 | 5.00 | =| | G | Ge | — | ul | y | e/ | yy | wif | (, | 2.39 | | Ah) | as) | 33 | y | Ney | — FB | © © | p, © | STAKE £0.10 | ‘CASH STRIKE | Ss | ‘| | © 06:29 | [T £991.40",
      "cash_strike_bonus_end.png": "| 100.00 | | 15.00 | | 5.00 | dics | 2.50 | Si | AGA | Ce | aD) tk | el | @ | TNL | — 3} | “a | sis | ) | © © | PAID 2.90 | SO) | STAKE £0.10 | CASH STRIKE | BONUS COMPLETE | CREDIT £991.40 | © 06:29",
      "cash_strike_bonus_total_win.png": "CAOR- —_ | 100.00 | tele) | by ie} | el 250. | ee | Kees | eG | el | 0/3 | ai | 2238 | © © | e@ | STAKE £0.10 | iH STRIKE | CREDIT £988.50",
      "cash_strike_bonus2_trigger_minor.png": "CA | a em ne | fn! | IK ay | ao | a | 5 | LE ss, | = | ve | gee | Grn, | uy | ~} | STERIK 5 | A | GOOD LUCK! | STAKE £0.10 | CASH STRIKE | CREDIT £994.30 | © 06:42",
      "cash_strike_bonus2_intro.png": "CASH | iis BONUS | ann | a | ease | c iio) | y | & | PRESS TO CONTINUE | CASH STRIKE",
      "cash_strike_bonus2_total_win.png": "| 100. 00 | | 15.00 | | SS | 5.00 | eas | c= 2.50 | ie | | £8) | el | age) | 0/3 | 278 | © © | CO®@ | STAKE £0.10 | iH STRIKE | i! | e | REDIT £994.30",
      "win_screen_nice.png": "HW) | MASEL | | 100.0 | oe | 15.00. | | 5.00 | UE | 2.50 | | BY | ie | m | mn | be | ‘| | $ | : | Me | Cs | hi. | Ne | Wi | = | .59 | 2 | EO) | —— | VS, | a | ka ES | af | eR | =) i | ¥ | bane SS | q | mv | EZ | ey | © © | as | © @ | STAKE £0.10 | ‘CASH STRIKE | a MEBs. | CREDIT £1,000.00 | © 06:45,",
      "preview_clean.png": "GOLD | STRIKE | an, | Cans | age, | i | ws | ot | i) | 5 | ince | es | ei Laem | ‘Netty | ess | a | yea | > | <a | CAN RANDOMLY | 3 BONUS SYMBOLS | TRIGGER ON ANY | ® COLLECTS ALL | ON 3 CONSECUTIVE | SPIN | IN VIEW, | REELS TRIGGERS BONUS | on OL | A | CASH STRIKE | © 06:53"
    }
  }
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.