Carnival Cash

Demo, RTP 95.97%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 3 weeks, 5 days ago Verified · 09 Sep 2026
RTP 95.97%
Volatility Very High
Max win ×2500
Grid 5×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

29 screenshots · 12 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/carnival-cash-b29/

10,000 free requests / month · sign-up required

Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 6 aspects we couldn’t confirm are flagged below, not hidden.

Captured 09 Sep 2026 View capture log

Per-screen breakdown

29 demo screens
29 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Logo
logo Logo
Other (see free_label)
other Other (see free_label)
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Sep '25: 60 60 Sep Oct '25: 40 40 Oct Nov '25: 10 10 Nov Dec '25: 40 40 Dec Jan '26: 10 10 Jan Feb '26: 10 10 Feb Mar '26: 10 10 Mar Apr '26: 10 10 Apr May '26: 10 10 May Jun '26: 10 10 Jun Jul '26: 10 10 Jul Aug '26: 10 10 Aug
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25
🇿🇦South Africa 10 10 10 10 10 10 10 10 20 10 20 40
🇮🇳India 0 0 0 0 0 0 0 0 20 0 20 20
Full per-country breakdown via the API →

What we extracted from Carnival Cash

Everything pulled from Carnival Cash into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
29 screens captured
12 symbols catalogued · payouts OCR-verified
10 palette colors from frames
5 accessibility groups profiled
6 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 29 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Habanero
rtp 95.97% · single configuration
volatility Very High
max_win_x ×2500
layout 5×3
paylines 25 fixed
bonus_buy No
mechanic Video Slot

Symbols & paytable

12 symbols
12 icons (ZIP)
Elephant (performing circus elephant)
Elephant (performing circus elephant)
Wild

Grey circus elephant, red fez headdress, green fabric blanket; substitutes all except scatter. During Super Spin can appear as grouped wilds filling multiple cells of one reel.

MatchPayoutUnit
2x 2.00 Multiplier
3x 16.00 Multiplier
4x 48.00 Multiplier
5x 100.00 Multiplier
Ringmaster / carnival magician (portrait)
Ringmaster / carnival magician (portrait)
Scatter

Man in black top hat and teal frock coat, orange patterned card background. 3+ anywhere awards 1 Super Spin; no standalone payout table printed, does not appear during the feature itself.

Balloon bunch
Balloon bunch
High Pay

Cluster of round balloons in pink/magenta, red, blue and yellow, tied with ribbon.

MatchPayoutUnit
2x 0.40 Multiplier
3x 2.00 Multiplier
4x 10.00 Multiplier
5x 40.00 Multiplier
Circus wagon in flames
Circus wagon in flames
High Pay

Small green wooden circus caravan inside a ring of orange-yellow flames, round medallion.

MatchPayoutUnit
2x 0.40 Multiplier
3x 2.00 Multiplier
4x 8.00 Multiplier
5x 24.00 Multiplier
Fortune-teller / bearded circus lady
Fortune-teller / bearded circus lady
High Pay

Woman with long wavy blonde hair and neck jewellery, holding a folded hand fan, pink/magenta striped background.

MatchPayoutUnit
2x 0.40 Multiplier
3x 1.20 Multiplier
4x 6.00 Multiplier
5x 20.00 Multiplier
Carousel horse
Carousel horse
High Pay

Golden ornamental carousel horse with a decorated saddle, round medallion on pink background.

MatchPayoutUnit
2x 0.40 Multiplier
3x 0.60 Multiplier
4x 4.00 Multiplier
5x 10.00 Multiplier
Ferris wheel
Ferris wheel
Low Pay

Small colourful carnival ferris wheel with blue, pink, yellow and red gondola cars. 2-of-a-kind does not pay.

MatchPayoutUnit
3x 0.40 Multiplier
4x 1.60 Multiplier
5x 4.00 Multiplier
Lion
Lion
Low Pay

Golden/yellow cartoon lion with open smiling mouth and full mane. 2-of-a-kind does not pay.

MatchPayoutUnit
3x 0.40 Multiplier
4x 1.60 Multiplier
5x 4.00 Multiplier
Strongman with lamp
Strongman with lamp
Low Pay

Bald circus strongman in red-and-yellow striped leotard, holding a dark table lamp aloft. 2-of-a-kind does not pay.

MatchPayoutUnit
3x 0.40 Multiplier
4x 0.80 Multiplier
5x 2.00 Multiplier
Big-top circus tent
Big-top circus tent
Low Pay

Red-and-white vertically striped circus tent with a small red pennant flag. 2-of-a-kind does not pay.

MatchPayoutUnit
3x 0.40 Multiplier
4x 0.80 Multiplier
5x 2.00 Multiplier
Sun-and-moon fortune banner
Sun-and-moon fortune banner
Low Pay

Red tilted banner with a sun-and-moon emblem (blue crescent moon with yellow stars, golden smiling sun). 2-of-a-kind does not pay.

MatchPayoutUnit
3x 0.40 Multiplier
4x 0.80 Multiplier
5x 2.00 Multiplier
Trainer with performing monkey
Trainer with performing monkey
Low Pay

Moustached man in wide-brim purple hat and teal polo shirt holding a gold hoop; a small monkey in a red vest jumps through it. 2-of-a-kind does not pay.

MatchPayoutUnit
3x 0.40 Multiplier
4x 0.80 Multiplier
5x 2.00 Multiplier

Bonus modes

2 modes
Base Game Modifier base
Base Game

5x3 reel grid, 25 fixed paylines, wild-elephant substitution for all symbols except the scatter; the Jackpot Race side-jackpot accumulates continuously in the background.

Bonus Mode super_spin
Super Spin

Awarded by 3 or more ringmaster scatter symbols anywhere on a single spin: exactly one extra respin, curtain turns blue, header badge reads 'Super Spin', SPIN button is replaced by a red STOP button. The scatter symbol does not appear during this respin; additional elephant WILD symbols can land as a single grouped-wild image filling an entire reel. Observed with two different outcomes: no extra wilds landing, and a full reel filled with grouped wilds (neither observed outcome produced a win on that particular spin).

Jackpot

Type: Progressive
Jackpot Race 1st place (50%)
Progressive
Unknown
Jackpot Race 2nd place (30%)
Progressive
Unknown
Jackpot Race 3rd place (10%)
Progressive
Unknown
Jackpot Race 4th-5th place (5% each)
Progressive
Unknown

Colour system

extracted from frames · HEX
Export palette
#5F0F0C base dominant 1 base
#271113 base dominant 2 base
#D7D5D6 base dominant 3 base
#9A120F base dominant 4 base
#A7A0A8 base dominant 5 base
#615B5E base dominant 6 base
#5F0F0C bonus dominant 1 bonus
#271114 bonus dominant 2 bonus
#D7D7D8 bonus dominant 3 bonus
#9B130E bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Most state changes are backed by text, not colour alone: the Super Spin feature is signalled simultaneously by a curtain-colour change (red velvet to blue velvet), a text label change ('3 Triggers Feature' to 'Super Spin'), and a button shape/icon change (green play-triangle to red stop-square). Toggle switches in Settings/Autoplay show both an ON/OFF left/right position and an orange-vs-grey colour. Win amounts render as large high-contrast gold numerals with a blue glow, legible without colour discrimination. Residual risk: the persistent scatter-progress badge relies on a small icon plus the text '3 Triggers Feature' rather than a live numeric counter, so a user cannot tell how many scatters are already on screen mid-spin from that badge alone.
Screen Reader
  • Control positions are stable across every base-game frame: info/paytable button at the far left of the bottom bar, then BET, BET LEVEL, BET-MAX, SPIN, AUTOPLAY, COIN, BALANCE in a fixed left-to-right order, with a separate service strip below (settings, balance, bet, clock, turbo, fullscreen, sound). The paytable and Help overlays are both linear scrolling documents with a single close ('X') control and no page-jump menu.
Motor Accessibility
  • All primary controls are large circular touch targets; SPIN and STOP are the largest elements on the bar. The space bar starts and stops the spin, giving a keyboard-only path to play. Autoplay with configurable stop conditions reduces the number of required interactions.
Hearing Accessibility
  • No audio-only information was observed. Sound is togglable (Ambient, Effects, Volume) and documented only as game/ambient audio; all game state (bet, balance, win, jackpot phase, feature status) is conveyed through on-screen text.
Low Vision
  • Primary controls are large, high-contrast circular buttons (bright green SPIN, orange AUTOPLAY, gold-brown COIN and dark-gold BET LEVEL) set against a light grey/silver bottom bar. Win amounts are stamped directly over the reels as large gold/yellow 3-D numerals with a blue glow, and BALANCE/BET readouts are white text on dark navy boxes.

Media & assets

2 files · 2 types
29 PNG (ZIP)
Base game
base_game
Logo
logo

Data provenance

what we captured and what we didn't
Base game (5x3, 25 fixed paylines), full 6-page paytable/rules booklet (Substitute, Scatter, Payouts, Feature, Other Rules, 25 payline diagrams), 13-page Help screen (bet rules, interface glossary, autoplay glossary, disconnection policy, Jackpot Race section, RTP, build stamps), autoplay panel, settings dropdown, a normal line-win screen, a manually-verified max-bet frame, and the Super Spin feature captured with two distinct outcomes (no extra wilds landing, and a full reel filled with grouped wilds).
Preview/splash screen not captured: the demo entered directly into the base game with no promo screen or 'FUN PLAY MODE' modal, matching the current Habanero platform behaviour (a 'nofunplaymessage' flag set by the platform). This is a demo-entry property, not a confirmed missing game screen.
Jackpot Race win/payout screen not captured: structurally unreachable in this demo, per the Help text 'Jackpots cannot be won during Fun Play or Bonus Play.'
Max win / max multiplier value is not printed anywhere in the captured booklet or Help screens.
Volatility rating is not printed anywhere in the captured materials; this provider typically publishes it only on its external website, outside the scope of screenshot-based documentation.
The scatter (ringmaster) symbol has no standalone per-count payout table in the 6 booklet pages, only the 3-or-more trigger rule; recorded as trigger-only rather than assumed to pay zero.
The red ribbon/scroll lettering at the bottom of the 'Sun-and-moon fortune banner' symbol is illegible at any captured zoom level (script style, low contrast against the red banner).

Ask AI about Carnival Cash

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Carnival Cash play? Keep it simple.

5x3 reel grid, 25 fixed paylines, wild-elephant substitution for all symbols except the scatter; the Jackpot Race side-jackpot accumulates continuously in the background.

RTP 95.97%Very High volatilitymax win ×2500demo ✓

From the verified capture of 09 Sep 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Carnival Cash vs Wealth Inn — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 6 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 12 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 6 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/carnival-cash-b29/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/carnival-cash-b29/
{
  "game": {
    "name": "Carnival Cash",
    "provider": "Habanero",
    "theme": "Old-fashioned traveling circus / carnival: red velvet theater curtains, a ringmaster/magician character, performing circus animals (elephant, lion), a fortune-teller/bearded-lady performer, carousel horse, ferris wheel, striped big-top tent, hot-air-balloon-style bunch of balloons, and a flaming circus wagon.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) built from 28 captured desktop screenshots (1280x800) + verbatim on-screen text + zoomed crops of symbols and UI badges.",
    "method_notes": "All numeric values below were read directly from legible in-game text (bottom bar, paytable/rules booklet, Help screen) or verified with pixel-level zoom crops (scripts/zoom.py). Where the capturer's manifest note made a claim that could be independently checked against pixels or Help text, it was re-verified here; no material discrepancy between the manifest notes and the actual frames was found for this slot (see 'manifest_cross_check').",
    "language": "English",
    "provider_ref_hint": "demo_url query keyname=SGCarnivalCash (Habanero P-H01: keyname is the real game code, 'PrePlayApp' in the path is a launcher artefact, not the code)."
  },

  "manifest_cross_check": {
    "checked_claims": [
      {
        "claim": "win_screen.png: reel 3 (row 1) symbol is partially hidden by the '0.20' win overlay but its visible silhouette matches the 'trainer with performing monkey' symbol seen unobstructed on reel 4, so the win is a genuine 4-of-a-kind on reels 1-2-3-4.",
        "verdict": "CONFIRMED by 4x zoom crop (screenshots/.../_win_screenwinrow1.png): the purple-hat mustached trainer figure and the hoop/monkey silhouette are visible around the overlay on reel 3 and are identical to the clean icon on reel 4. Combined with the paytable page 4 tier table (this symbol: 4-of-a-kind = ‡0.20) and the printed WIN ‡0.20 at BET ‡0.25, this is a fully corroborated, non-scaled data point for the payout basis."
      },
      {
        "claim": "Jackpot system is 'Jackpot Race (TM)', not MINOR/GRAND (per P-H09, jackpot design is per-game).",
        "verdict": "CONFIRMED: the top bar of every gameplay frame shows a pill-shaped 'Jackpot Race (TM)' widget (alternating between a countdown 'Race starts in ...' and an accumulated EUR amount), and the Help screen has a full 'Jackpots > Jackpot Race (TM)' section (Accumulation / Race / Payout phases) with no mention of MINOR or GRAND anywhere in the 13 Help pages or 6 booklet pages."
      },
      {
        "claim": "Bonus buy is absent.",
        "verdict": "CONFIRMED: no BUY / Buy Feature badge on any of the 28 frames (including the two Super Spin captures and the max-bet frame), and neither the booklet nor the 13-page Help screen contains a purchase section."
      }
    ],
    "conclusion": "No corrections to the manifest were required for this slot; all spot-checked notes matched the pixels/Help text."
  },

  "color_palette": {
    "outer_background": "Rich dark-red velvet theater curtain with vertical folds, drawn back at both sides with gold rope tie-backs (tassels) hanging at roughly a third of the screen height.",
    "reel_frame": "Ornate gold/brass rectangular frame around the reel grid, with round gold-white rivets ('studs') along its border and small star-shaped gold accents.",
    "reel_cell_background": "Purple/violet panel with a scattered pattern of light powder-blue five-point stars, visible behind and between the symbols on every reel.",
    "logo": "'CARNIVAL CASH' wordmark in bevelled gold/yellow 3-D letters outlined in blue, set inside an oval string of circus light bulbs (alternating red, green and yellow dots) with two red-and-white striped big-top tent roofs peeking above it.",
    "top_bar_badges": "'Jackpot Race (TM)' label in blue on a light plaque; the jackpot value/countdown pill is purple-violet with white/gold text; the scatter (ringmaster) reminder icon sits in a small gold-framed square with an orange/red patterned background; the '3 Triggers Feature' text is gold with a dark-blue outline.",
    "bottom_bar": "Light grey/silver horizontal bar. The (i) info button and COIN +/- buttons are gold-brown circles; BET LEVEL +/- buttons are dark-gold circles; the SPIN button is a bright green circle with a white play-triangle; the AUTOPLAY / BET-MAX toggle buttons are orange/gold circles; BALANCE and BET numeric fields are dark navy boxes with white text prefixed by the demo currency glyph '‡'.",
    "super_spin_mode": "During the Super Spin feature the outer curtain background switches from red velvet to a deep blue velvet curtain, and the SPIN button is replaced by a red circular STOP button with a white square icon — a simultaneous colour AND text-label AND shape change (see accessibility notes).",
    "win_overlay_text": "Line-win amounts are displayed as large gold/yellow 3-D numerals with a blue glow, stamped directly over the winning symbols on the reel."
  },

  "reel_and_bet_mechanics": {
    "grid": "5 reels x 3 rows, fixed rectangular grid (heights [3,3,3,3,3]); confirmed visually on base_game.png and on every gameplay frame.",
    "paylines": "25 fixed paylines (Help: 'Lines are fixed at 25.'; also visually confirmed by the 25-line diagram grid on the booklet page 'Paylines', rules page 2 / paytable_p6.png).",
    "coin_denominations": "0.01, 0.02, 0.05, 0.1, 0.2, 0.5, 1, 2, 5, 10 & 20 (demo currency '‡'). Source: Help screen (help_p1.png).",
    "bet_level_steps": "Fixed non-arithmetic set {1, 2, 5, 7, 10} (Help: 'Bet level can be selected as 1, 2, 5, 7 & 10.'). This matches a recurring Habanero pattern seen on other titles — there is NOT a full 1..10 range, only these five discrete levels.",
    "bet_formula": "Total bet in coins = number of lines (25, fixed) x bet level. Total bet in player currency = total bet in coins x coin denomination.",
    "bet_limits_verified": {
      "min_bet": "‡0.25 = 25 coins x bet level 1 x ‡0.01 coin. Source: base_game.png bottom bar (BET ‡0.25, BET LEVEL 1, COIN ‡0.01) and Help ('Minimum total bet in player currency is ‡0.25.').",
      "max_bet": "‡5,000.00 = 250 coins x bet level 10 x ‡20 coin. Source: bet_limits_max.png (BET LEVEL manually raised to 10, COIN manually raised to ‡20, printed BET reads ‡5,000.00) and Help ('Maximum total bet in player currency is ‡5,000.00.').",
      "note": "The BET MAX button by itself only raises BET LEVEL to its own maximum (10) at whatever coin denomination is currently selected — it does NOT also raise the coin denomination. Reaching the true ‡5,000.00 ceiling requires manually raising COIN to ‡20 as well (Habanero pattern, see provider defect P-H16/12.4 in our own notes)."
    },
    "paytable_bet_anchor": "‡0.25 (BET LEVEL 1, COIN ‡0.01, 25 fixed lines). All six paytable/booklet pages were captured at this bet, and it is independently corroborated by the win_screen.png frame, which shows an actual 4-of-a-kind win of exactly ‡0.20 at BET ‡0.25 — exactly the printed 4-of-a-kind tier for that symbol, with no scaling needed."
  },

  "payout_basis": {
    "value": "per_line",
    "reasoning": "The booklet's 'Other Rules' page (paytable_p5.png) explicitly separates the two units: 'Line wins are multiplied by bet per line.' and, in a separate line, 'Scatter wins are multiplied by total bet.' The game deliberately distinguishes the two, which is the strongest evidence (per our own cross-check protocol) — arithmetic alone cannot distinguish the two hypotheses here because the paytable was captured at the same total bet used for the win evidence (a degenerate case), but the wording removes the ambiguity.",
    "evidence_frame": {
      "frame": "win_screen.png",
      "win_kind": "payline",
      "printed_win_currency": 0.20,
      "total_bet_currency": 0.25,
      "lines": 25,
      "tier_symbol": "Ringmaster's trainer with performing monkey (see symbols list)",
      "tier_combination": "4-of-a-kind, reels 1-2-3-4, row 1 (reel 5 in that row is the ringmaster/scatter symbol, which breaks the run)",
      "tier_value_printed": "0.20 (4-of-a-kind tier for this symbol on the paytable)"
    },
    "text_confirmation": [
      "\"Line wins are multiplied by bet per line.\" (paytable_p5.png, 'Other Rules')",
      "\"Scatter wins are multiplied by total bet.\" (paytable_p5.png, 'Other Rules')",
      "\"Wins on different lines are added.\" (paytable_p5.png, 'Other Rules')",
      "\"Highest win only on each line.\" (paytable_p6.png, 'Other Rules')",
      "\"The payout values in the PAY TABLE are displayed in the player currency as the win value based on the selected bet.\" (help_p1.png)"
    ]
  },

  "symbols": {
    "note": "All payout values below are printed at the paytable_bet_anchor of ‡0.25 total bet (25 lines x bet level 1 x ‡0.01 coin). Icons were identified from zoomed crops of the paytable/booklet pages. '-' in the table means that symbol count does not pay (no listed value for a 2-of-a-kind).",
    "wild": {
      "name": "Elephant (performing circus elephant)",
      "appearance": "Grey circus elephant wearing a red fez-style headdress with a gold tassel fringe, a red-and-gold decorated trunk wrap, a green fabric blanket over its back, and gold anklets on its feet. Shown on an orange-to-green gradient background inside a gold rope-style frame with small coloured light-bulb dots at the corners.",
      "payouts": {"5": "‡25", "4": "‡12", "3": "‡4", "2": "‡0.50"},
      "rules": "Substitutes for all other symbols except the scatter (ringmaster). During the Super Spin feature, additional elephant wilds can appear as GROUPED wild symbols spanning multiple cells of one reel (observed on reel 4 of bonus_outcome2.png, occupying all 3 rows as one connected wild image).",
      "source": "paytable_p1.png ('Substitute' section)"
    },
    "scatter": {
      "name": "Ringmaster / carnival magician (portrait)",
      "appearance": "Man in a black top hat, orange/red patterned card background, holding up his right index finger (wearing a small red ring), dressed in a teal/turquoise frock coat with an orange collar/cravat and a purple pocket square. Shown in a gold-framed square card.",
      "trigger_rule": "\"1 SUPER SPIN is awarded whenever 3 or more [ringmaster] appear anywhere.\" (paytable_p1.png / paytable_p4.png, identical wording repeated)",
      "payout_table": "No standalone per-count payout values are printed for this symbol in the paytable — its only documented function is triggering the Super Spin feature. The booklet's generic 'Scatter wins are added to line wins' / 'multiplied by total bet' rules exist as boilerplate but no numeric scatter-win table is shown anywhere in the 6 booklet pages captured; treated as trigger-only.",
      "feature_note": "This symbol does NOT appear at all during the Super Spin feature itself (\"[ringmaster] symbol does not appear during the feature.\", paytable_p5.png).",
      "ui_reminder_badge": "A persistent, non-interactive badge in the top-right of the game screen shows a small copy of this icon next to the text '3 Triggers Feature' at all times during base play; it changes to 'FEATURE TRIGGERED' at the moment of a trigger, and to 'Super Spin' while the feature plays.",
      "source": "paytable_p1.png ('Scatter' section)"
    },
    "high_value": [
      {"name": "Balloon bunch", "appearance": "A cluster of round balloons in pink/magenta, red, blue and yellow, tied with ribbon, on strings.", "payouts": {"5": "‡10", "4": "‡2.50", "3": "‡0.50", "2": "‡0.10"}},
      {"name": "Circus wagon in flames", "appearance": "A small green wooden circus caravan/wagon inside a ring of orange-yellow flames, presented as a round medallion.", "payouts": {"5": "‡6", "4": "‡2", "3": "‡0.50", "2": "‡0.10"}},
      {"name": "Fortune-teller / bearded circus lady", "appearance": "A woman with long wavy blonde hair and neck jewellery, holding a folded hand fan, shown in a round medallion on a pink/magenta striped background.", "payouts": {"5": "‡5", "4": "‡1.50", "3": "‡0.30", "2": "‡0.10"}},
      {"name": "Carousel horse", "appearance": "A golden ornamental carousel/merry-go-round horse with a decorated saddle, in a round medallion on a pink background.", "payouts": {"5": "‡2.50", "4": "‡1", "3": "‡0.15", "2": "‡0.10"}}
    ],
    "low_value": [
      {"name": "Ferris wheel", "appearance": "A small colourful carnival ferris wheel with blue, pink, yellow and red gondola cars.", "payouts": {"5": "‡1", "4": "‡0.40", "3": "‡0.10", "2": "-"}},
      {"name": "Lion", "appearance": "A golden/yellow cartoon lion with an open smiling mouth, full mane, and a curled tail with a leaf-shaped tuft.", "payouts": {"5": "‡1", "4": "‡0.40", "3": "‡0.10", "2": "-"}},
      {"name": "Strongman with lamp", "appearance": "A bald, heavily built circus strongman in a red-and-yellow striped leotard, holding a dark table lamp aloft in one hand.", "payouts": {"5": "‡0.50", "4": "‡0.20", "3": "‡0.10", "2": "-"}},
      {"name": "Big-top circus tent", "appearance": "A red-and-white vertically striped circus tent with a small red pennant flag on top.", "payouts": {"5": "‡0.50", "4": "‡0.20", "3": "‡0.10", "2": "-"}},
      {"name": "Sun-and-moon fortune banner", "appearance": "A red tilted banner/flag with a circular sun-and-moon emblem (a dark-blue crescent moon with yellow stars on the left, a golden sun with a smiling face on the right), a small yellow sunburst decoration in the top-left corner, and a gold ribbon/scroll banner across the bottom carrying red lettering that is too small to read legibly at any captured resolution.", "payouts": {"5": "‡0.50", "4": "‡0.20", "3": "‡0.10", "2": "-"}},
      {"name": "Trainer with performing monkey", "appearance": "A moustached man in a wide-brim purple hat, teal polo shirt and brown overalls, holding a gold hoop; a small monkey wearing a red vest jumps through the hoop below him.", "payouts": {"5": "‡0.50", "4": "‡0.20", "3": "‡0.10", "2": "-"}}
    ]
  },

  "features": {
    "super_spin": {
      "official_name": "Super Spin",
      "trigger": "3 or more ringmaster/scatter symbols landing anywhere on the 5x3 grid on a single spin.",
      "award": "Exactly ONE Super Spin (respin) is awarded per trigger — this is a single extra spin, not a bank of multiple free games. (\"1 SUPER SPIN is awarded whenever 3 or more [ringmaster] appear anywhere.\")",
      "mechanic": "During the Super Spin the background curtain switches from red to blue, the header badge changes to 'Super Spin', and additional elephant WILD symbols can appear as GROUPED wilds occupying multiple stacked cells of a single reel (\"More [elephant] symbols appear during the feature as grouped wild symbols.\"). The scatter/ringmaster symbol does not appear at all during this spin.",
      "bet_and_lines": "\"Free games are played at the lines and bet of the triggering game.\" (booklet boilerplate wording; in this game there is exactly one such 'free game' per trigger.)",
      "observed_outcomes": [
        {
          "frame": "bonus_outcome.png",
          "description": "First captured Super Spin resolved with no additional grouped wilds landing; balance unchanged from before the respin (‡1,995.90 -> ‡1,995.90), no WIN readout shown, interface reverted to the normal red-curtain base-game state with the '3 Triggers Feature' badge restored."
        },
        {
          "frame": "bonus_outcome2.png",
          "description": "Second captured Super Spin resolved with reel 4 (all 3 rows) filled by a single connected group of elephant WILD art on a green/pink/purple decorated card background — a direct visual confirmation of the 'grouped wild symbols' rule. Even with the full reel of wilds, no payline completed on this particular spin (balance unchanged at ‡1,994.25, no WIN shown) — the mechanic is confirmed even though this specific spin did not pay."
        }
      ],
      "trigger_frame": "bonus_trigger.png shows the moment of the triggering spin itself: the header badge reads 'FEATURE TRIGGERED', a ringmaster/scatter symbol sits on reel 5 row 1, and a concurrent line win of ‡0.40 from that same spin is stamped over the reels.",
      "ui_boilerplate_mismatch": "The AUTOPLAY panel's stop condition is labelled 'If FREE GAMES feature is triggered', even though this game's feature is named 'Super Spin' and is not a multi-spin free-games round — this is shared platform wording, not a description specific to this title."
    },
    "gamble": "Not available. Help screen states explicitly: \"The Gamble option (if enabled) will not be available for this game.\" (help_p7.png/help_p8.png)",
    "bonus_buy": "Not present. No purchase badge on any captured frame; no purchase section in the booklet or the 13-page Help screen."
  },

  "jackpot": {
    "name": "Jackpot Race (TM)",
    "not_minor_grand": "This game does NOT use the MINOR/GRAND jackpot pair seen on some other Habanero titles; it exclusively runs the Jackpot Race system (per-game jackpot design, confirmed by the absence of any MINOR/GRAND text across all 13 Help pages and 6 booklet pages).",
    "phases": {
      "accumulation": "Jackpot amount starts at €1,000.00 (EUR). A portion of every bet placed is allocated to the jackpot. The display alternates between the countdown to the next race and the current jackpot amount (and, right after a Payout Phase, the details of the last win). The jackpot cannot be triggered during this phase.",
      "race": "Runs for 5 minutes. A portion of every bet placed continues to be allocated to the jackpot. The jackpot is GUARANTEED to trigger before the end of the race. Display shows when the race will end and the current jackpot amount.",
      "payout": "Starts the moment the jackpot triggers. Players who placed a bet closest to the trigger are assigned finish positions (a player can win only one position). Once all positions are paid, the jackpot resets to its initial amount and re-enters the Accumulation Phase."
    },
    "payout_table": [
      {"position": 1, "places": 1, "share_percent": 50},
      {"position": 2, "places": 1, "share_percent": 30},
      {"position": 3, "places": 1, "share_percent": 10},
      {"position": 4, "places": 2, "share_percent": 5, "note": "printed as '5%' for the position; 2 places at that position, and the two shares sum with the others to exactly 100% (50+30+10+5+5), so this reads as 5% PER PLACE, not 5% split between the two places."}
    ],
    "other_rules": [
      "1.000% of the bet is contributed to Jackpot Race (TM).",
      "The minimum qualifying bet is ‡0.10.",
      "The jackpot is scheduled by server time and displayed in the player's local device time.",
      "Unpaid places roll over to the next event; if no event is scheduled, the rolled-over amount is retained by the casino.",
      "A portion of the bet is allocated to the jackpot; jackpots update with every debit action; jackpots do not have a ceiling or upper limit; jackpots are triggered at random.",
      "The jackpot win amount is the jackpot value on the server, rounded up to 2 decimals.",
      "Jackpots can be a different currency to the player's currency; conversion uses exchange rates from openexchangerates.org.",
      "Jackpot wins are added to other wins.",
      "Jackpots cannot be won during Fun Play or Bonus Play."
    ],
    "rtp_jackpot_race": "1.00% (Help: 'The theoretical RTP for JACKPOT RACE (TM) is 1.00%'). This is NOT part of the base game RTP and is not summed with it. Note: unlike some other Habanero titles where we found the contribution percentage and the RTP percentage to disagree (our own defect P-H17), here the two figures match exactly (1.000% contribution vs 1.00% RTP) — no internal contradiction found on this game.",
    "not_captured": {
      "claim": "A jackpot win/payout screen was not captured and is structurally unreachable in this demo mode.",
      "evidence": "Help screen states explicitly: \"Jackpots cannot be won during Fun Play or Bonus Play.\" (help_p12.png, 'Return To Player' section immediately preceded by the 'All Jackpot Rules' section with the same claim)."
    },
    "observed_pool_value_caution": "Frames captured during this session showed the jackpot pool at €4,170.48 and, at another moment, a live countdown reading '... 26s'. These are live, shared-pool figures (the pool is provider infrastructure, not a fixed property of this specific game) and are NOT recorded as a game characteristic — only the structural rules above (seed €1,000.00, phase durations, payout shares, contribution rate) are."
  },

  "rtp_and_limits": {
    "rtp_percent": 95.97,
    "rtp_source": "help_p12.png / help_p13.png: 'The theoretical RTP for \"Carnival Cash\" is 95.97%'",
    "rtp_calculation_note": "\"RTP calculation is based on the statistical analysis of the game logic and can not be affected by the player strategy (unless stated otherwise)\"; \"RTP calculation is based on the average results of 2 x 500,000,000 game cycles.\" (help_p12.png/p13.png)",
    "min_bet_currency": 0.25,
    "max_bet_currency": 5000.00,
    "max_win": "Not printed anywhere in the captured frames (booklet or Help). No max-win / max-multiplier section exists in this demo build. NOT recorded (anti-hallucination — not invented from external sources)."
  },

  "screens": {
    "preview": {
      "captured": false,
      "reason": "No promo/splash screen and no 'FUN PLAY MODE' modal were encountered — the demo entered directly into the base game. This matches the current Habanero platform behaviour (a 'nofunplaymessage' flag set by the platform itself); this is a demo-entry property, not a game characteristic."
    },
    "base_game": {
      "layout": "5x3 reel grid centered in the frame described in 'color_palette'. Header row: game logo top-left, 'Jackpot Race (TM)' pill top-center, small ringmaster reminder icon + '3 Triggers Feature' text top-right.",
      "bottom_bar": "(i) info/paytable button (round gold circle, white 'i') → BET field (dark box, current total bet) → BET LEVEL with round -/+ buttons and the level number → a round gold 'coins with up-arrow' button (BET MAX) → large green circular SPIN button (white play-triangle) → round orange AUTOPLAY button (circular arrows icon) → COIN with round -/+ buttons and the coin denomination → BALANCE field (dark box).",
      "service_strip": "Below the main bottom bar: a thin dark strip with, left to right, a gear/settings icon, 'BALANCE $X,XXX.XX', 'BET ‡X.XX' (appears centered), a live digital clock (e.g. '9:49'), a lightning-bolt (quick/turbo) icon, a four-pointed diamond (fullscreen) icon, a speaker (sound) icon, and the 'HABANERO' wordmark at the far right."
    },
    "settings": {
      "trigger": "Gear icon in the service strip.",
      "content": "A small dark dropdown panel above the bottom bar listing: 'Help' (question-mark icon), 'More Games!' (grid icon), and two toggle switches 'Sound - Ambient' and 'Sound - Effects' (both ON, orange toggle to the right), plus a third toggle 'Quick Spin' (OFF, toggle to the left, grey)."
    },
    "autoplay": {
      "trigger": "The round orange AUTOPLAY button on the bottom bar.",
      "content": "A modal titled 'Number Of Spins' with six preset buttons (10, 20, 30, 50, 100, 500; 50 shown selected/highlighted white). Below: a toggle 'Stop Auto Play: If FREE GAMES feature is triggered' (ON, orange). Two optional numeric stop-conditions: 'If balance decreases by' and 'If a single win exceeds' (both empty placeholders). A fixed note: 'Auto Play will stop if a jackpot is won.' A summary line computes the total stake, e.g. '‡0.25 x 50 spins = ‡12.50'. Two buttons at the bottom: outlined 'Cancel' and solid green 'Start Auto Play'.",
      "accessibility_note": "The autoplay panel wording ('FREE GAMES feature') does not match this game's actual feature name ('Super Spin') — a shared-platform template mismatch, not a game bug; screen-reader documentation should describe the real feature name, not this label."
    },
    "bonus_trigger": "See 'features.super_spin.trigger_frame' above.",
    "bonus_gameplay": "See 'features.super_spin.mechanic' above (blue curtain, 'Super Spin' header, red STOP button, blurred/spinning reels).",
    "bonus_outcome_1_and_2": "See 'features.super_spin.observed_outcomes' above.",
    "win_screen": "A normal line-win frame (not a feature-summary screen): 4-of-a-kind 'trainer with performing monkey' win of ‡0.20 at ‡0.25 bet, described fully under 'payout_basis.evidence_frame'.",
    "bet_limits_max": "Bottom bar showing BET LEVEL manually raised to 10 and COIN manually raised to ‡20, giving BET ‡5,000.00; used only to verify the maximum-bet ceiling, not a normal gameplay state.",
    "paytable_pages_1_to_4": "The Pay Table overlay (dark full-screen panel with a scrolling list, header 'Pay Table' and an 'X' close button top-right). Sections in order: 'Substitute' (wild rule + wild payouts), 'Scatter' (trigger rule), 'Payouts' (the 10 regular symbols with their 5/4/3/2-of-a-kind values). This is a single continuous scrolling sheet (no page-dot pagination), captured across 4 screenshots by scroll position.",
    "rules_pages_paytable_p5_p6": "Continuation of the same scrolling sheet: 'Feature' section (Super Spin trigger + grouped-wild rule + scatter-absent-during-feature rule + 'free games played at lines/bet of triggering game'), then 'Other Rules' (line/scatter aggregation and multiplier rules), then a 'Paylines' section showing all 25 numbered payline diagrams on a 5x3 grid.",
    "rules_help_p1_to_p13": "A separate scrolling 'Carnival Cash - Help' overlay (also full-screen, own 'X' close button) covering, in order: currency/coin/bet-level/line rules and bet-limit numbers; malfunction/server-authoritative clauses; a full 'Game Interface' glossary of every on-screen control (BALANCE, COINS, BET, BET message bar, WIN message bar, COIN, BET LEVEL, info/spin/skip/stop/BET MAX/autoplay/fullscreen/sound/turbo/settings icons); an 'Auto Play' options glossary; a 'Game Menu' / 'Game Settings' glossary; a 'Disconnection Policy' section (game-wide, then game-specific 15-day forfeiture clause); the full 'Jackpots > Jackpot Race (TM)' section described above; 'Return To Player (RTP)' section; and finally 'File Date' / 'Client Version' / 'Server Version' / 'RNG Version' / 'Jackpot Version' build stamps (NOT a release date, see 'version_stamps')."
  },

  "version_stamps": {
    "file_date_utc": "2026/09/09 03:13:22",
    "client_version": "1.1.23117.592",
    "server_version": "5.1.1331.93",
    "rng_version": "5.1.4478.308",
    "jackpot_version": "5.1.4326.325",
    "source": "help_p12.png / help_p13.png",
    "caution": "These are BUILD/deployment stamps of this specific demo instance, not the game's original release date (documented Habanero pattern, our own defect P-H04). Actual release date must be sourced externally; not attempted as part of this screenshot-based tech doc."
  },

  "studio_evidence": {
    "found": false,
    "note": "No sub-studio branding was found on any captured frame; only the 'HABANERO' wordmark appears (bottom-right of the service strip on every gameplay frame)."
  },

  "accessibility_observations": {
    "screen_reader": "Control positions are stable across every base-game frame: info/paytable button at the far left of the bottom bar, BET/BET LEVEL/BET-MAX/SPIN/AUTOPLAY/COIN/BALANCE in a fixed left-to-right order, and a separate service strip below with settings/balance/bet/clock/turbo/fullscreen/sound icons. The paytable and Help overlays are both linear scrolling documents with a single close ('X') control, no page-jump menu.",
    "motor": "All primary controls are large circular touch targets; SPIN and STOP are the largest elements on the bar. Space bar starts and stops the spin (Help: 'Space bar can be used to spin/stop the reels.'), giving a keyboard-only path to play. Autoplay (with configurable stop conditions) reduces the number of required interactions.",
    "color_blind": "Most state changes are backed by text, not colour alone: the Super Spin feature is signalled simultaneously by a curtain-colour change (red to blue), a text label change ('3 Triggers Feature' to 'Super Spin'), and a button shape/icon change (green play-triangle to red stop-square). Toggle switches in Settings/Autoplay show both an ON/OFF position (left/right) and an orange-vs-grey colour. Win amounts are large high-contrast gold-on-blue-glow numerals, legible without colour discrimination. Residual risk: the persistent scatter-progress badge relies on a small icon plus text ('3 Triggers Feature') rather than a numeric counter of scatters currently on screen, so a screen-reader-only user would not know how many scatters are already present mid-spin from that badge alone.",
    "deaf_hard_of_hearing": "No audio-only information was observed; the Help screen documents sound/music as togglable ('Sound - Ambient', 'Sound - Effects', 'Volume') and describes them only as game/ambient audio. All game state (bet, balance, win, jackpot phase, feature status) is conveyed through on-screen text."
  },

  "unreadable_or_uncertain": [
    "The red ribbon/scroll lettering at the bottom of the 'sun-and-moon fortune banner' symbol is not legible at any captured zoom level (script style, low contrast against the red banner).",
    "Maximum win / max multiplier: not printed anywhere in the captured booklet or Help screens; NOT invented or sourced externally for this document.",
    "Volatility rating: not printed anywhere in the captured booklet or Help screens (this provider typically prints it only on its external website, which is outside the scope of screenshot-based documentation).",
    "Whether the scatter (ringmaster) symbol has any standalone per-count payout value: no numeric table for it was found in the 6 booklet pages, only the 3+-trigger rule; treated as trigger-only rather than assumed to be zero.",
    "Exact numeric jackpot ticker values shown mid-session (€4,170.48 accumulation amount, a countdown reading '... 26s') are live/shared pool state, not fixed game data, and are intentionally not treated as characteristics of this game (see 'jackpot.observed_pool_value_caution')."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.

Discuss this slot

Our breakdown is live on —