Candy Blast

Demo, RTP 96.34%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 4 weeks ago Verified · 27 Aug 2026
RTP 96.34%
Volatility High
Max win ×10000
Grid 6×5
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

39 screenshots · 12 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/candy-blast-b28/

1,000 free requests / month · sign-up required

7 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 4 aspects we couldn’t confirm are flagged below, not hidden.

Captured 27 Aug 2026 View capture log

Per-screen breakdown

39 demo screens
39 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Info / About screen
info Info / About screen
Logo
logo Logo
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Other (see free_label)
other Other (see free_label)
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Sep '25: 500 500 Sep Oct '25: 420 420 Oct Nov '25: 340 340 Nov Dec '25: 440 440 Dec Jan '26: 410 410 Jan Feb '26: 400 400 Feb Mar '26: 430 430 Mar Apr '26: 360 360 Apr May '26: 280 280 May Jun '26: 280 280 Jun Jul '26: 240 240 Jul Aug '26: 260 260 Aug
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25
🇳🇱Netherlands 70 40 70 70 70 110 170 170 70 110 170 210
🇱🇺Luxembourg 20 20 20 20
🇦🇺Australia 10 10 10 10 10 10 10 10 10 10
🇩🇪Germany 10 10 10 10 10 10 10 10 10 10
🇷🇴Romania 10 10 10 10 10 10 10 10 10
🇵🇭Philippines 10 10 10 10 10 10 10
🇵🇪Peru 10 10 10
🇨🇴Colombia 10
🇧🇪Belgium 20 20 20 20 20 20 20 20 20 20 20 20
🇫🇮Finland 20 20 20 20 20 20 20 20 20 20
🇬🇷Greece 10 10 10 10 10 10 10 10 10 20 10 10
🇸🇪Sweden 10 10 10 10 10 10 10 10 10 10 20 10
🇧🇷Brazil 10 10 10 10 10 10 10 10 10 10 10 10
🇨🇭Switzerland 30 30 30 30
🇬🇧United Kingdom 10 10 10 10 10 10 10 10 10 10 10 10
🇩🇰Denmark 10 10 10 10 10 10 10 10 10 10
🇮🇳India 20 20 20 20 20
🇿🇦South Africa 10 10 10 10 10 10 10 10 10 10
🇱🇻Latvia 10 10 10 10 10 10 10 10
🇮🇪Ireland 10 10 10 10 10 10 10
🇳🇴Norway 10 10 10 10 10 10 10
🇪🇸Spain 10 10 10 10 10 10 10
🇦🇹Austria 10 10 10 10 10
🇲🇾Malaysia 20 20
🇵🇱Poland 10 10 10
🇵🇹Portugal 10 10 10
🇹🇭Thailand 10 10 10
🇧🇬Bulgaria 10 10
🇨🇾Cyprus 10 10
🇳🇿New Zealand 10 10
🇸🇬Singapore 10 10
🇹🇷Turkey 10 10
🇺🇦Ukraine 10 10
🇦🇷Argentina 10
🇭🇷Croatia 10
🇨🇿Czech Republic 10
🇫🇷France 10
🇬🇹Guatemala 10
🇭🇰Hong Kong 10
🇱🇧Lebanon 10
🇳🇬Nigeria 10
🇪🇬Egypt 10
🇮🇹Italy 10 10 10 10 10 10 10 10 10
🇮🇩Indonesia 10 10 10 10 10
🇹🇳Tunisia 10 10 10
🇨🇦Canada 20 20 20 20 20 20 20 20
🇺🇸United States 20 20 20 20 20 20 20 20
🇵🇰Pakistan 20
Full per-country breakdown via the API →

What we extracted from Candy Blast

Everything pulled from Candy Blast into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
39 screens captured
12 symbols catalogued · payouts OCR-verified
2 bonus-buy options with prices
14 palette colors from frames
5 accessibility groups profiled
4 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 39 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Push Gaming
volatility High
max_win_x ×10000
layout 6×5
wins Pay Anywhere
bonus_buy Yes · 2 options
mechanic Video Slot
release_date 2025

RTP configurations

This game does not run at one fixed RTP. It ships 5 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 96.34%
Bonus Buy 96.35% Bonus Buy: Initial Multiplier x2 with 8 Free Spins (150x Base Bet)
Bonus Buy 96.34% Bonus Buy: Initial Multiplier x8 with 12 Free Spins (750x Base Bet)
Ante Bet 96.29% Push Bet active: doubles Total Bet, raises Free Spins trigger chance (win eval stays on Base Bet)
Operator Config 94.30% Operator-configurable RTP from the provider showcase; not present in the demo build.

See how this RTP compares across Push Gaming’s full range →

Symbols & paytable

12 symbols
12 icons (ZIP)
Banana cupcake
Banana cupcake
High Pay

Bunch of three glossy yellow bananas with a green stem, on cream frosting in an orange cupcake wrapper, orange/yellow gradient card. Highest-paying regular symbol.

MatchPayoutUnit
8x 10.00 Multiplier
10x 20.00 Multiplier
12x 50.00 Multiplier
Dragonfruit cupcake
Dragonfruit cupcake
High Pay

Pink/magenta spiky dragonfruit with green-tipped scales, on cream frosting in a pink cupcake wrapper, pink gradient card.

MatchPayoutUnit
8x 2.50 Multiplier
10x 7.50 Multiplier
12x 20.00 Multiplier
Star-fruit / lime cake wedge
Star-fruit / lime cake wedge
High Pay

Green pie-slice-shaped cake wedge topped with small yellow star-shaped fruit garnish, green gradient card.

MatchPayoutUnit
8x 2.00 Multiplier
10x 4.00 Multiplier
12x 10.00 Multiplier
Grape cake wedge
Grape cake wedge
High Pay

Cake wedge with blue-teal frosting topped with a cluster of round purple grapes/berries, blue-purple gradient card.

MatchPayoutUnit
8x 1.50 Multiplier
10x 2.50 Multiplier
12x 8.00 Multiplier
Orange candy ball
Orange candy ball
Low Pay

Glossy orange sphere with a segmented orange-slice pattern on its face, shown with no coloured card.

MatchPayoutUnit
8x 1.00 Multiplier
10x 1.50 Multiplier
12x 6.00 Multiplier
Raspberry/pink candy ball
Raspberry/pink candy ball
Low Pay

Cluster of small magenta/pink spheres forming a raspberry-like shape, no coloured card.

MatchPayoutUnit
8x 0.80 Multiplier
10x 1.20 Multiplier
12x 5.00 Multiplier
Lime/green candy ball
Lime/green candy ball
Low Pay

Green sphere with a swirled lime-slice pattern, no coloured card.

MatchPayoutUnit
8x 0.50 Multiplier
10x 1.00 Multiplier
12x 4.00 Multiplier
Purple candy ball
Purple candy ball
Low Pay

Smooth, plain purple sphere with no surface markings - distinct from the blue ball, which has a star marking.

MatchPayoutUnit
8x 0.40 Multiplier
10x 0.80 Multiplier
12x 2.50 Multiplier
Blue candy ball
Blue candy ball
Low Pay

Glossy blue sphere with a small white star marking on its surface - distinct from the purple ball, which is plain and unmarked.

MatchPayoutUnit
8x 0.30 Multiplier
10x 0.70 Multiplier
12x 2.00 Multiplier
Rainbow Cupcake
Rainbow Cupcake
Scatter

Cupcake topped with rainbow-striped swirled frosting and small gold stars, surrounded by a bright glowing starburst halo. Non-paying; 3+ anywhere on the grid trigger the Free Spins Feature.

Multiplier Boost Symbol
Multiplier Boost Symbol
Other

Puffy pink/blue cloud-shaped tile printed with a small orange/pink number (1-5). Non-paying; advances the Total Multiplier ladder by that many steps, then disappears.

Extra Life Symbol
Extra Life Symbol
Other

Gift-box icon (green box with a red cross/bow on top) glowing on a bright green tile. Non-paying; activates only on a losing cascade, clearing the board except scatters, the Multiplier Boost tile and the most-common paying symbol.

Bonus modes

6 modes
Base Game Modifier base
Base Game

6x5 cascading grid, pays anywhere for 8 or more matching symbols on the grid (tiers 8-9 / 10-11 / 12+); Total Multiplier ladder is present from the start, doubling after every winning cascade and resetting to x1 after a non-winning one.

Free Spins free_spins
Free Spins Feature

Triggered by 3+ Rainbow Cupcake scatters anywhere: 3 scatters = 8 spins / Total Multiplier starts at x2; 4 scatters = 10 spins / x4; 5 scatters = 12 spins / x8. Each further scatter landing during the round adds 1 spin.

Other multiplier_strike_out
Multiplier Strike Out Feature

Free-Spins-only: after 3 consecutive winning cascades, deletes the last active step from the Total Multiplier ladder for the rest of the round (cannot delete the maximum x2048 step).

Other push_bet
Push Bet

Toggle that doubles the Total Bet to 2x the Base Bet and increases the chance of triggering the Free Spins Feature; wins are still evaluated on the Base Bet, not the doubled amount. RTP moves from 96.34% to 96.29% (lower).

Bonus Mode bonus_buy_x2
Bonus Buy - x2 Multiplier / 8 Free Spins

Purchasable Free Spins entry matching the 3-scatter outcome (Total Multiplier starts at x2, 8 spins) for 150x base bet; RTP 96.35%.

Bonus Mode bonus_buy_x8
Bonus Buy - x8 Multiplier / 12 Free Spins

Purchasable Free Spins entry matching the 5-scatter outcome (Total Multiplier starts at x8, 12 spins) for 750x base bet; RTP 96.34%.

Bonus buy

2 options
Option Price (cost × bet) Effect
Initial Multiplier x2 with 8 Free Spins headline ×150.00
Initial Multiplier x8 with 12 Free Spins ×750.00

Colour system

extracted from frames · HEX
Export palette
#EDE4D9 base dominant 1 base
#F4D8AD base dominant 2 base
#E9A49B base dominant 3 base
#ED9D65 base dominant 4 base
#E5AED3 base dominant 5 base
#EBA119 base dominant 6 base
#552C64 free_spins dominant 1 free_spins
#272458 free_spins dominant 2 free_spins
#1C1520 free_spins dominant 3 free_spins
#9D336C free_spins dominant 4 free_spins
#6E625F bonus dominant 1 bonus
#1B191F bonus dominant 2 bonus
#705621 bonus dominant 3 bonus
#FBF9FA bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • The multiplier ladder's active step is marked by explicit 'x<number>' text plus its position at the bottom of the stack; mute state uses an 'x' glyph on the speaker icon; Push Bet on/off is shown by toggle-handle position as well as colour; Free Spins state is reinforced by a full background/lighting change and text counters, not colour alone.
  • The low-tier purple and blue candy balls are similar in hue and are differentiated mainly by the blue ball's small star marking, not colour - worth close attention for symbol identification by shape.
Screen Reader
  • Control positions are stable: sound/menu top-right of the canvas; wordmark, bonus-buy, autoplay and bet-select icons stacked down the right edge; large Spin button bottom-right; Balance/Total Bet fixed to the bottom corners. Info panels share one bottom navigation row, each a single continuous scroll with no hidden tabs.
Motor Accessibility
  • Spin is a large circular target; Autoplay presets run up to 1000 spins, and Quick Play (press-anywhere-to-skip animations) both reduce the number of clicks needed for repeated play.
Hearing Accessibility
  • No audio-only information was observed; all game state (wins, free spins remaining, multiplier value, feature triggers) is conveyed through on-screen text and imagery; sound toggles are purely decorative.

Media & assets

11 files · 11 types
39 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
base game, paytable (9 pages), rules (9 pages, GAME INFO), KNOW THE GAME summary, settings, autoplay, bet select panel (min/max, Push Bet off/on)
bonus buy dialog; both purchasable Free Spins tiers (x2/8 spins and x8/12 spins) purchased and played to completion, incl. Multiplier Strike Out gap observed on a captured frame
the natural (non-purchased) triggering of the Free Spins Feature by 3 organically landed scatters was not captured; both observed rounds were entered via Bonus Buy
the middle Free Spins tier (4 scatters -> x4 multiplier / 10 spins) is described in the rules but was not observed on any frame; it has no purchase option and was not hit by chance
volatility rating not printed anywhere in the captured build (paytable/rules/settings/info/autoplay all checked); provider showcase page not consulted this pass, honest omit
a possible second/operator-configuration RTP value (shown on some of this provider's showcase pages as a pair of numbers) was not checked this wave; only the single in-build RTP (96.34%) is reported

Ask AI about Candy Blast

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Candy Blast work? Keep it simple.

Triggered by 3+ Rainbow Cupcake scatters anywhere: 3 scatters = 8 spins / Total Multiplier starts at x2; 4 scatters = 10 spins / x4; 5 scatters = 12 spins / x8. Each further scatter landing during the round adds 1 spin.

RTP 96.34%High volatilitymax win ×10000demo ✓

From the verified capture of 27 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Candy Blast vs Razor Returns — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 4 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 12 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 4 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/candy-blast-b28/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/candy-blast-b28/
{
  "game": {
    "name": "Candy Blast",
    "provider": "Push Gaming",
    "theme": "A cheerful candy-shop / dessert-stall setting: a striped bakery awning, a pastel candy-cane striped counter, stylised pink palm trees decorated with lollipops and candy canes, and rows of glossy fruit-and-cream cupcakes and candy balls on the reels.",
    "art_style": "Flat 2D vector cartoon, glossy candy-shop illustration style with thick clean outlines and rounded shapes; symbols are cel-shaded with soft specular highlights (glossy 'gummy' sheen) rather than photorealistic lighting; bright saturated pastel palette (baby blue sky, pink/red awning stripes, cream and light-blue reel tiles); base game is lit like a sunny daytime storefront, Free Spins switches to a dusk/night palette (purple-violet sky, warm string lights) but keeps the same flat cartoon rendering; straight-on / head-on view of a vertical 6-column reel grid, no isometric or 3D-rendered perspective; overall mood is playful, casual and family-friendly, not dramatic or cinematic.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind users of all types, motor-impaired users) built from 33 desktop screenshots (1280x800), their OCR ground truth, and zoomed crops of the paytable icons.",
    "method_notes": "This provider's stylised, particle/glare-heavy font makes tesseract OCR unreliable on in-game numbers (confirmed by the team lead on several frames, e.g. 'Balyys#959.40' read where the screen actually says 'Balance: 956.40'); every number in this document was read VISUALLY off the screenshot (directly or via scripts/zoom.py crops) and cross-checked against the manifest notes, not taken from raw OCR output. Symbol payout tiers were read from the zoomed paytable pages (paytable_p1.png-paytable_p3.png). The payout basis (whether printed wins are multiples of total bet or base bet) was proven arithmetically on payout_basis_evidence.png, not assumed. Numbers that could not be confirmed this way are listed in 'unreadable_or_uncertain' and not invented.",
    "language": "English"
  },

  "color_palette": {
    "base_game_background": "Light baby-blue sky behind a candy-striped red-and-cream bakery awning at the very top; the storefront counter at the bottom is a pink-and-white candy-cane stripe pattern; stylised pink-toned palm trees with lollipop/candy decorations sit at both left and right edges.",
    "reel_cells": "Base game: pale cream/tan rounded-corner tiles with faint white dividing lines, arranged 6 columns x 5 rows. Free Spins: the same grid but tiles shift to a cool pale blue-teal tint against a dusk purple-violet sky with strings of small warm-white fairy lights and floating candy props (lollipops).",
    "multiplier_ladder": "A tall vertical column on the far left, styled like a candy-cane pillar (red-and-cream diagonal stripes) with gold star ornaments at its corners; inside it, a stack of puffy rounded 'cloud' bubbles (light lavender/pink) each printed with a multiplier number. The currently active step sits in its own bubble at the bottom of the column, in a contrasting color (pale pink or light blue depending on game state) with a bold 'x' prefix.",
    "symbols_high_tier": "Warm, food-photography-like colors: golden yellow bananas, magenta/pink dragonfruit, green star-fruit/lime cake wedges with gold star garnish, and blue-teal cake wedges topped with purple grape-like berries — each shown on its own rounded-corner gradient-colored card (orange, pink, green, and blue-purple respectively) in the paytable.",
    "symbols_low_tier": "Glossy round 'candy balls' with no background card in the paytable (shown directly against the dark paytable panel): orange (segmented orange-slice pattern), magenta/pink (cluster of small spheres, raspberry-like), green (swirled lime-slice pattern), plain smooth purple, and blue with a small star marking on its surface.",
    "special_symbols": "Rainbow Cupcake scatter: a cupcake with rainbow-striped swirled frosting and small gold stars, glowing with a bright starburst halo. Multiplier Boost Symbol: a puffy pink/blue cloud-shaped tile printed with a small number (1-5) in orange/pink digits. Extra Life Symbol: a gift-box icon (green box, red cross/bow on top) glowing on a bright green tile.",
    "ui_and_buttons": "Dark, low-contrast HUD text (white/cream) for Balance and Total Bet at the bottom corners; a purple banner with white/green toggle for 'Push Bet'; a black circular button with a white star outline for Bonus Buy; large white circular double-arrow SPIN button bottom-right; win/free-spins interstitial screens use a blue-to-magenta gradient plaque with gold 3D lettering.",
    "accent_colors": "Gold (multiplier numbers, banner frames, 'BUY' emphasis), magenta/pink (win amounts, active multiplier bubble), purple (Push Bet banner, dusk free-spins sky), green (Extra Life icon, on-state toggle in Settings)."
  },

  "layout_and_mechanics": {
    "grid": "6 reels x 5 rows, all reels the same height (5 symbols visible per reel) — confirmed on base_game.png and stated in rules_p1.png: 'Candy Blast is a 6 x 5 cascading slot with a minimum of 8 paying symbols that pay anywhere on the screen.'",
    "pay_mechanic": "Wins are counted by symbol TYPE anywhere on the grid, not by a connected/adjacent cluster shape. Verbatim from rules_p1.png: 'Winning combinations are achieved by matching the same symbol type anywhere in the game.' A minimum of 8 matching symbols on the grid is required to pay (the lowest paytable tier is labelled '8-9'); tiers are 8-9 / 10-11 / 12+ of the same symbol. 'The highest winning combination value is always awarded in any winning combination' (rules_p2.png) — i.e. only the best-paying tier for a symbol is paid, not every tier simultaneously.",
    "cascades": "After a win, winning symbols are removed and paid, remaining symbols collapse downward, and new symbols drop in from the top to refill the grid; this repeats until a spin produces no further win (verbatim, rules_p2.png: 'Cascading and Collapsing'). At the start of every new base-game spin, all symbols from the previous game are cleared and the board is filled fresh.",
    "no_lines_or_ways_value": "The game does not print a ways/lines count (e.g. no '20 ways' or '117,649 ways' figure appears anywhere in the buttons, paytable or rules); wins are purely about how many matching symbols are present anywhere on the grid, so a fixed ways/lines number is not applicable and is left null rather than invented.",
    "board_size_note": "Because the mechanic pays by symbol count rather than by fixed grid position, the exact per-cell layout on any captured base-game frame is a random transient snapshot and is not enumerated cell-by-cell."
  },

  "symbols": {
    "note": "Payout tiers read from the zoomed paytable (paytable_p1.png - paytable_p3.png). All paytable values are printed IN CURRENCY ('fun'), not as multipliers, and the paytable header explicitly states the anchor bet they are valid for: 'All wins shown are in fun and valid for the current bet of 0.50 fun' (paytable_p1.png). To read a value as a multiplier of total bet, divide the printed currency amount by 0.50.",
    "paytable_bet_anchor": {
      "value_fun": 0.50,
      "source": "paytable_p1.png header: 'All wins shown are in fun and valid for the current bet of 0.50 fun.'"
    },
    "high_value": [
      {
        "name": "Banana cupcake",
        "appearance": "A bunch of three glossy yellow bananas with a green stem, resting on white cream frosting inside an orange cupcake wrapper, shown on a warm yellow/orange gradient card.",
        "rank": "highest-paying symbol",
        "payouts_fun": {"12_plus": 25.00, "10_11": 10.00, "8_9": 5.00},
        "payouts_x_total_bet": {"12_plus": "50x", "10_11": "20x", "8_9": "10x"},
        "source": "paytable_p1.png"
      },
      {
        "name": "Dragonfruit cupcake",
        "appearance": "A pink/magenta spiky dragonfruit with green-tipped scales, on cream frosting in a pink cupcake wrapper, shown on a pink gradient card.",
        "payouts_fun": {"12_plus": 10.00, "10_11": 3.75, "8_9": 1.25},
        "payouts_x_total_bet": {"12_plus": "20x", "10_11": "7.5x", "8_9": "2.5x"},
        "source": "paytable_p1.png"
      },
      {
        "name": "Star-fruit / lime cake wedge",
        "appearance": "A green wedge of cake (pie-slice shape) topped with small yellow star-shaped fruit garnish, shown on a green gradient card.",
        "payouts_fun": {"12_plus": 5.00, "10_11": 2.00, "8_9": 1.00},
        "payouts_x_total_bet": {"12_plus": "10x", "10_11": "4x", "8_9": "2x"},
        "source": "paytable_p1.png / paytable_p2.png"
      },
      {
        "name": "Grape cake wedge",
        "appearance": "A wedge of cake with blue-teal frosting topped with a cluster of round purple grapes/berries, shown on a blue-purple gradient card.",
        "payouts_fun": {"12_plus": 4.00, "10_11": 1.25, "8_9": 0.75},
        "payouts_x_total_bet": {"12_plus": "8x", "10_11": "2.5x", "8_9": "1.5x"},
        "source": "paytable_p1.png / paytable_p2.png"
      }
    ],
    "low_value_candy_balls": [
      {
        "name": "Orange candy ball",
        "appearance": "A glossy orange sphere with a segmented orange-slice pattern on its face; shown directly on the dark paytable background, no colored card.",
        "payouts_fun": {"12_plus": 3.00, "10_11": 0.75, "8_9": 0.50},
        "payouts_x_total_bet": {"12_plus": "6x", "10_11": "1.5x", "8_9": "1x"},
        "source": "paytable_p2.png"
      },
      {
        "name": "Raspberry/pink candy ball",
        "appearance": "A cluster of small magenta/pink spheres forming a raspberry- or mulberry-like shape, no colored card.",
        "payouts_fun": {"12_plus": 2.50, "10_11": 0.60, "8_9": 0.40},
        "payouts_x_total_bet": {"12_plus": "5x", "10_11": "1.2x", "8_9": "0.8x"},
        "source": "paytable_p2.png"
      },
      {
        "name": "Lime/green candy ball",
        "appearance": "A green sphere with a swirled lime-slice pattern, no colored card.",
        "payouts_fun": {"12_plus": 2.00, "10_11": 0.50, "8_9": 0.25},
        "payouts_x_total_bet": {"12_plus": "4x", "10_11": "1x", "8_9": "0.5x"},
        "source": "paytable_p2.png / paytable_p3.png"
      },
      {
        "name": "Purple candy ball",
        "appearance": "A smooth, plain purple sphere with no surface markings — distinguish from the blue ball below, which HAS a star marking; do not confuse the two.",
        "payouts_fun": {"12_plus": 1.25, "10_11": 0.40, "8_9": 0.20},
        "payouts_x_total_bet": {"12_plus": "2.5x", "10_11": "0.8x", "8_9": "0.4x"},
        "source": "paytable_p2.png / paytable_p3.png"
      },
      {
        "name": "Blue candy ball",
        "appearance": "A glossy blue sphere with a small white/light star marking on its surface — distinguish from the purple ball above, which is smooth and unmarked.",
        "payouts_fun": {"12_plus": 1.00, "10_11": 0.35, "8_9": 0.15},
        "payouts_x_total_bet": {"12_plus": "2x", "10_11": "0.7x", "8_9": "0.3x"},
        "source": "paytable_p3.png"
      }
    ],
    "scatter": {
      "name": "Rainbow Cupcake (Scatter Symbol)",
      "appearance": "A cupcake topped with rainbow-striped swirled frosting and small gold stars, surrounded by a bright glowing starburst halo.",
      "rules": "Non-paying trigger symbol. During the Base Game, 3 or more Rainbow Cupcake symbols landing anywhere trigger the Free Spins Feature (paytable_p7.png / rules_p5.png).",
      "source": "paytable_p7.png, rules_p4.png-rules_p5.png"
    },
    "multiplier_boost_symbol": {
      "name": "Multiplier Boost Symbol",
      "appearance": "A puffy pink/blue cloud-shaped tile printed with a small orange/pink number (observed value of 1 on free_spins_multiplier_boost_symbol.png).",
      "rules": "Non-paying symbol available in both the Base Game and the Free Spins Feature. Activates whenever any winning combination occurs on the same cascade. When activated, it advances the Total Multiplier ladder by the number of steps printed on the symbol (possible values: 1, 2, 3, 4, or 5). The symbol disappears after being used.",
      "source": "paytable_p5.png-paytable_p6.png, rules_p4.png"
    },
    "extra_life_symbol": {
      "name": "Extra Life Symbol",
      "appearance": "A gift-box icon (green box with a red cross/bow on top) glowing on a bright green tile.",
      "rules": "Non-paying symbol available in both the Base Game and the Free Spins Feature. Only activates on a NON-winning cascade (i.e. after a spin/cascade that produced no win). When it activates, it clears all paying symbols from the grid except Scatter symbols, the Multiplier Boost Symbol, and every instance of the single most-common paying symbol currently on the grid (ties are broken in favor of the highest-paying symbol). The Extra Life Symbol itself disappears along with the cleared symbols. The cascade it creates does NOT affect the Total Multiplier.",
      "source": "paytable_p6.png, rules_p4.png-rules_p5.png"
    }
  },

  "total_multiplier_feature": {
    "name": "Total Multiplier",
    "appearance": "Vertical ladder of ascending values shown as a candy-cane-striped column on the far left of the play field, each value in its own puffy bubble; the currently active value is highlighted in a separate bubble at the bottom of the ladder with an 'x' prefix.",
    "rules": "Always present, applies to every winning combination throughout the game. For every winning cascade, the Total Multiplier doubles in value; it resets to x1 after a non-winning cascade. In the Base Game the ladder starts at x1 and its highest reachable step is x2048 (steps observed on paytable_p4.png: 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048). In the Free Spins Feature, the STARTING value depends on how many Scatters triggered the feature, but the top end of the ladder does not change.",
    "evidence_note": "On payout_basis_evidence.png the ladder shows an active step of x2, but the win printed on that frame (0.20 fun on a Total Bet of 0.50 fun) equals the raw paytable tier for the winning symbol WITHOUT that x2 applied — because the ladder step visible at the moment of the screenshot is the step for the NEXT cascade (it increments only after the win is paid). Verified arithmetically: 0.20 / 2 = 0.10, and no symbol in the 8-9 tier has a payout of 0.10, while 0.20 exactly matches the purple candy ball's 8-9 tier — confirming the multiplier had not yet been applied to this particular win.",
    "source": "paytable_p3.png-paytable_p4.png, rules_p3.png"
  },

  "multiplier_strike_out_feature": {
    "name": "Multiplier Strike Out Feature",
    "rules": "Only available during the Free Spins Feature (verbatim, rules_p6.png: 'The Multiplier Strike Out Feature is only available during the Free Spins Feature'). After 3 consecutive winning cascades, it triggers and deletes the last active Total Multiplier step from the ladder; the deleted step will not reappear for the remainder of that Free Spins round. The feature cannot delete the maximum value of x2048.",
    "observed": "free_spins_strike_out.png shows the ladder with step x8 missing between x16 and x4 (sequence reads 512, 256, 128, 64, 32, 16, [gap], 4), confirming a step had been struck out; a later frame in the same round still shows x8 absent.",
    "source": "paytable_p9.png, rules_p6.png, free_spins_strike_out.png"
  },

  "free_spins_feature": {
    "trigger": "3 or more Rainbow Cupcake Scatter symbols landing anywhere during the Base Game.",
    "awards": {
      "3_scatters": {"free_spins": 8, "initial_total_multiplier": "x2"},
      "4_scatters": {"free_spins": 10, "initial_total_multiplier": "x4"},
      "5_scatters": {"free_spins": 12, "initial_total_multiplier": "x8"}
    },
    "retrigger": "Each Rainbow Cupcake Symbol that lands during the Free Spins Feature awards 1 additional Free Spin before the next spin starts.",
    "note": "The 4-scatter / 10-spin / x4 outcome is described in the rules but was not observed on any captured frame in this batch (see 'not_captured').",
    "source": "paytable_p7.png-paytable_p9.png, rules_p5.png"
  },

  "bonus_buy": {
    "access": "A round black button with a white star outline, positioned on the right-hand side of the base game screen, opens the 'Bonus Buy' purchase dialog.",
    "options": [
      {
        "label": "Initial Multiplier x2 with 8 Free Spins",
        "cost_fun": 75.00,
        "cost_x_base_bet": "150x",
        "rtp_percent": 96.35,
        "source": "bonus_buy_dialog.png, rules_p7.png, info.png"
      },
      {
        "label": "Initial Multiplier x8 with 12 Free Spins",
        "cost_fun": 375.00,
        "cost_x_base_bet": "750x",
        "rtp_percent": 96.34,
        "source": "bonus_buy_dialog.png, rules_p7.png, info.png"
      }
    ],
    "note": "The dialog offers exactly these two purchase tiers; the mid-tier natural outcome (4 Scatters -> x4 multiplier / 10 Free Spins) is described in the rules text but is NOT purchasable and was not captured by natural play (see 'not_captured'). Verbatim (rules_p7.png): 'The Free Spins Feature guarantees a game round with entry to the Free Spins.'",
    "cost_control": "In the Bonus Buy dialog, the Base Bet itself can be adjusted with round '-' / '+' buttons at the bottom before purchasing; the purchase price scales with the Base Bet chosen."
  },

  "push_bet": {
    "name": "Push Bet",
    "control": "A toggle switch (white circle on a purple banner reading 'PUSH BET / INCREASE chance to win feature') shown above the Total Bet list when the bet-selection panel is open. Off = plain white circle on the left; On = green track with the circle moved to the right.",
    "effect": "Doubles the Total Bet to 2x the Base Bet and increases the chance of triggering the Free Spins Feature. Wins continue to be evaluated relative to the BASE BET amount, not the doubled Total Bet amount (verbatim, rules_p8.png: 'When using the Push Bet, wins are evaluated respectively of the Base Bet amount and not the Total Bet amount'). RTP with Push Bet active is 96.29%, i.e. LOWER than the base RTP of 96.34% — the mechanic buys a higher scatter chance, not a higher return.",
    "constraints": "Can only be switched off at the end of a game round; if Autoplay is running, Autoplay must be switched off first before Push Bet can be deactivated.",
    "observed_bet_list_change": "With Push Bet off, the Total Bet list runs in increments matching the Base Bet (e.g. 0.50 fun selected, list shows 0.30/0.40/0.50.../1.00 fun). With Push Bet on, the same list is shown doubled (e.g. 1.00 fun highlighted, list shows 0.60/0.80/1.00/1.20.../2.00 fun) and the panel background/list tiles turn purple.",
    "source": "rules_p7.png-rules_p8.png, info.png, bet_select_push_off.png, bet_select_push_on.png"
  },

  "technical_summary": {
    "rtp_base_percent": 96.34,
    "rtp_push_bet_percent": 96.29,
    "rtp_bonus_buy_x2_8fs_percent": 96.35,
    "rtp_bonus_buy_x8_12fs_percent": 96.34,
    "rtp_source": "rules_p8.png / info.png: 'The theoretical average return to player (RTP) is 96.34%.' Push Bet and Bonus Buy figures from rules_p7.png-rules_p8.png and info.png.",
    "volatility": "Not printed anywhere in the captured build (paytable, rules, settings, info and autoplay panels all checked) — this provider's showcase page on its own website sometimes states a volatility rating, but that page was not opened during this documentation pass, so volatility is left unreported rather than guessed.",
    "min_bet_fun": 0.10,
    "max_bet_fun": 100.00,
    "bet_source": "Total Bet selection panel scrolled to both ends (bet_select_max.png shows 100.00 fun highlighted with nothing below it, confirming the top of the list).",
    "demo_default_bet_fun": 0.50,
    "demo_balance_fun": 1000.00,
    "grid": "6 reels x 5 rows, count-anywhere pay mechanic with cascading wins (see 'layout_and_mechanics').",
    "max_win": "10,000x the current Base Bet amount per game round.",
    "max_win_source": "paytable_p3.png-paytable_p4.png ('MAX WIN... The maximum payout per game round is 10,000x the current Base Bet amount'), rules_p3.png ('Win Cap'), rules_p8.png/info.png ('this game has a maximum win of 10,000x... some hypothetically possible results have been prevented. This restriction has been included in RTP calculations').",
    "currency_note": "The demo balance and all in-game amounts are labelled 'fun' — this is the demo play-money token, not a real-world currency, and is not to be read as the game's currency.",
    "malfunction_clause": "Printed verbatim on rules_p8.png/rules_p9.png: 'MALFUNCTION VOIDS ALL PAYS AND PLAYS.'",
    "incomplete_game_policy": "'Incomplete games will be automatically resolved after 48 hours. Any winnings resulting from automatic resolve shall be paid to the player's account. Where an incomplete game cannot be resolved, the stake will be returned to the player.' (rules_p8.png)",
    "reel_configuration_note": "'Different reel configurations are used, depending on the progression in the Free Spins Feature.' (rules_p8.png / rules_p9.png)",
    "version": "Server Version: 1.2.0 / Client Version: 7.12.12 26-06-2026 (printed at the bottom of the rules booklet, rules_p8.png-rules_p9.png).",
    "provider_watermark": "A small semi-transparent 'PUSH GAMING' logo/watermark appears under the win amount on the Free-Spins win summary screen (free_spins_win.png, bonus_buy2_win.png); no separate studio logo is shown on the preview or base game screens beyond the game's own 'Candy Blast' wordmark."
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "Loading/splash screen shown before entering the game. The 'Candy Blast' wordmark (multicolor bubble letters — pink, yellow, blue, green, with white outlines and small yellow star sprites) sits at the top, above a bakery-shop background. Below it, three side-by-side feature panels on a pink-framed card explain: (1) 'INCREASING TOTAL MULTIPLIER — Multiplier doubles after each cascading win' with an image of the multiplier ladder reaching x256; (2) 'SPECIAL SYMBOLS — Land to increase the win potential' showing the Rainbow Cupcake, Multiplier Boost ('5') and Extra Life tiles among candy balls; (3) 'FREE SPINS FEATURE — Strike out multipliers to reach the maximum' with the ladder reaching x2048/x512. A 'CLICK TO CONTINUE' prompt sits at the bottom.",
      "purpose": "Entry point; clicking anywhere continues into the base game.",
      "rtp_note": "RTP is NOT printed on this screen — matches the provider-wide pattern where the loading screen does not carry the RTP figure; RTP must be read from the info/rules booklet instead.",
      "color_blind_notes": "Panel headings are large, high-contrast text over a dark translucent strip; no color-only cues on this screen."
    },
    "base_game": {
      "type": "base_game",
      "overall_layout": "A 6-column x 5-row grid of candy/cupcake tiles centered on screen, framed by a pink-and-white bakery awning above and a candy-striped counter below.",
      "left_side": "Vertical Total Multiplier ladder (candy-cane striped column with gold star ornaments) showing the currently reachable steps, with the active step highlighted in a distinct bubble at the bottom (observed values 1, 2, 4, 8, 16, 32, 64 across different captured frames).",
      "top_right": "The 'Candy Blast' game logo/wordmark; below it a round black button with a white star outline (Bonus Buy access); below that a circular icon with a play/triangle glyph (Autoplay); below that a stack-of-coins icon (opens the Total Bet selection panel).",
      "top_bar": "Small 'Candy Blast' text top-left of the browser chrome area; a speaker/sound icon and a hamburger ('=') menu icon top-right of the game canvas.",
      "bottom_bar": "'Balance: <amount> fun' bottom-left; 'Total Bet: <amount> fun' bottom-right; during a win, a centered 'WIN: <amount> fun' readout appears between them.",
      "push_bet_overlay": "A purple 'PUSH BET' badge with the text 'INCREASE chance to win feature' can appear as a tooltip/banner near the Total Bet panel.",
      "color_blind_notes": "Balance/Total Bet/WIN are all white/cream high-contrast text on a dark or striped background, legible without color discrimination; the multiplier ladder communicates its active step by POSITION (bottom of the visible stack) and an explicit 'x<number>' text, not by color alone."
    },
    "paytable": {
      "type": "paytable",
      "pages": "9 pages, one continuous scrolling panel (no internal tabs/sections) reached via the bottom navigation icon; page 1 opens on the 'Symbols' list header noting 'All wins shown are in fun and valid for the current bet of 0.50 fun.'",
      "content_by_page": {
        "p1-p3": "All 9 paying symbols with their 12+/10-11/8-9 payout tiers (see 'symbols').",
        "p3-p4": "'MAX WIN' feature callout (10,000x) and the start of the 'Total Multiplier' explanation.",
        "p4": "Full Total Multiplier ladder image (x1 to x2048) and its doubling/reset rule.",
        "p5-p6": "Multiplier Boost Symbol (steps 1-5, non-paying, disappears after use).",
        "p6-p9": "Extra Life Symbol (non-paying, activates on a losing cascade), Scatter Symbol (Rainbow Cupcake, 3+ triggers Free Spins), and the Free Spins Feature award table (3/4/5 scatters -> 8/10/12 spins, x2/x4/x8 initial multiplier) plus the Multiplier Strike Out Feature."
      },
      "navigation": "Bottom row of four icons shared by all info panels: a grid icon (paytable), a question-mark circle (rules/'GAME INFO'), a gear icon (settings) and a shield icon ('KNOW THE GAME' summary); a close 'X' sits top-right of the panel.",
      "color_blind_notes": "Section headers are marked with a solid red/orange vertical bar plus bold white text (shape/position cue, not color-only)."
    },
    "rules": {
      "type": "rules",
      "title": "GAME INFO",
      "pages": "9 pages, single continuous scroll (no internal tabs), reached via the question-mark icon in the bottom navigation.",
      "content_by_page": {
        "p1": "Intro line ('Candy Blast is a 6 x 5 cascading slot...'), How to Play, Autoplay, Quick Play, and the start of Payout Rules.",
        "p2-p3": "Payout Rules continued; Cascading and Collapsing explanation; 'Win Cap' (10,000x the current Base Bet amount per game round); start of Total Multiplier.",
        "p4-p5": "Total Multiplier rules; Multiplier Boost Symbol; Extra Life Symbol; Scatter Symbol; Free Spins Feature award table; start of Multiplier Strike Out Feature.",
        "p6": "Multiplier Strike Out Feature detail (Free-Spins-only, cannot remove x2048); a note that 'The paytable reflects the current bet configuration, based on the Base Bet'; start of Bonus Buy explanation.",
        "p7": "Bonus Buy Options (two tiers with cost and RTP); Base Bet explanation; Push Bet explanation and its RTP.",
        "p8-p9": "Additional Information: incomplete-game resolution policy, 'MALFUNCTION VOIDS ALL PAYS AND PLAYS', base RTP (96.34%), max-win statement (10,000x, restriction included in RTP calculations), note that different reel configurations are used depending on Free Spins progression, and Server/Client version numbers."
      },
      "color_blind_notes": "Same red/orange bar + bold heading convention as the paytable."
    },
    "settings": {
      "type": "settings",
      "title": "SETTINGS",
      "content": "Three rows, all fitting on one screen without scrolling: 'All Sounds', 'Sound Effects', 'Music', each with a speaker icon that shows a small 'x' when muted.",
      "color_blind_notes": "Mute state is shown by an 'x' mark next to the speaker glyph (shape-based), not by color alone."
    },
    "info": {
      "type": "info",
      "title": "KNOW THE GAME",
      "content": "A single-screen summary (no scrolling needed): malfunction clause, base RTP (96.34%), max-win statement (10,000x), the two Bonus Buy options with their cost and RTP, and the Push Bet cost/effect/RTP.",
      "note": "This is a convenient one-screen digest of numbers that are also spread across the longer 'rules' booklet; both were checked and agree."
    },
    "autoplay": {
      "type": "autoplay",
      "title": "AUTOPLAYS",
      "content": "A vertical list of autoplay run lengths overlaid on the dimmed base game: 'Off' (selected/highlighted), 10, 20, 50, 100, 250, 500, 1000 rounds — all visible on one screen without scrolling.",
      "color_blind_notes": "The currently selected option is shown with a solid white high-contrast background block (position + fill, not color-only)."
    },
    "bet_select": {
      "type": "other",
      "content": "A 'TOTAL BET' list panel opened from the coins-stack icon; the currently selected value is shown on a white highlighted row, other values on dark rows. A 'PUSH BET' toggle banner sits above the list. Confirmed to run from a minimum of 0.10 fun up to a maximum of 100.00 fun (Push Bet off); with Push Bet on, every listed value and the highlighted selection are doubled and the panel recolors to purple.",
      "source": "bet_select_max.png, bet_select_push_off.png, bet_select_push_on.png"
    },
    "bonus_buy_dialog": {
      "type": "bonus",
      "content": "A 'BONUS BUY' panel listing the two purchasable Free Spins packages side by side with their cost, an image of the Rainbow Cupcake scatter, and a red 'BUY' button each; a 'BASE BET' stepper with '-'/'+' controls sits at the bottom to adjust the underlying bet before purchase.",
      "source": "bonus_buy_dialog.png"
    },
    "free_spins_trigger": {
      "type": "free_spins",
      "content": "An interstitial plaque on a dusk purple/pink background framed with fairy lights: 'Candy Blast' wordmark flanked by two dessert icons at the top, 'YOU HAVE BEEN AWARDED' banner, a large gold '<multiplier>' number (x2 observed on one purchase, x8 on the other), and 'MULTIPLIER WITH <N> FREE SPINS' text; 'CLICK TO CONTINUE' prompt at the bottom.",
      "source": "free_spins_trigger.png (x2/8 spins), bonus_buy2_trigger.png (x8/12 spins)"
    },
    "free_spins_gameplay": {
      "type": "free_spins",
      "content": "Same 6x5 grid as the base game but on the cool dusk/purple Free Spins background with string lights. A 'Free Spins: N/M' counter appears in the bottom area alongside 'WIN:' and 'Total Bet:'. The Total Multiplier ladder on the left continues to climb (observed values x2 at the start of a round rising to x16, x64 later in the same round) and can show the Multiplier Boost tile and Multiplier Strike Out gaps described above.",
      "color_blind_notes": "Free Spins state is signalled by BOTH a full palette shift (day -> dusk) AND explicit text ('Free Spins: N/M'), not by color alone."
    },
    "win_screen": {
      "type": "win_screen",
      "content": "End-of-Free-Spins summary plaque, same dusk/pink framed style as the trigger screen: 'CONGRATULATIONS / YOU HAVE WON', a large gold total amount, 'DURING FREE SPINS' text, a small translucent 'PUSH GAMING' watermark, and 'CLICK TO CONTINUE' at the bottom.",
      "source": "free_spins_win.png (58.20 fun), bonus_buy2_win.png (243.20 fun)"
    }
  },

  "accessibility_observations": {
    "screen_reader": "Control positions are stable across the base game: sound + menu top-right of the canvas; wordmark, bonus-buy, autoplay and bet-select icons stacked down the right edge; large SPIN button bottom-right; Balance/Total Bet fixed to the bottom corners. Info panels (paytable/rules/settings/info) share one bottom navigation row and one continuous vertical scroll each, with no hidden internal tabs.",
    "motor": "The SPIN control is a large circular target; Autoplay (with run-length presets up to 1000) and Quick Play (press-anywhere-to-skip animations, per rules_p1.png) both reduce the number of required clicks for repeated play.",
    "color_blind": "Most game-state changes are backed by a non-color cue: the multiplier ladder's active step is marked by an explicit 'x<number>' text and its position at the bottom of the stack; mute state uses an 'x' glyph on the speaker icon; Push Bet on/off is shown by toggle-handle position as well as color; Free Spins state is reinforced by a full background/lighting change and by text counters ('Free Spins: N/M'), not color alone. Residual risk: the low-tier purple and blue candy balls are similar in hue and are differentiated mainly by the blue ball's small star marking — worth a close look for symbol identification by shape rather than color.",
    "deaf_hard_of_hearing": "No audio-only information was observed; all game state (wins, free spins remaining, multiplier value, feature triggers) is conveyed through on-screen text and imagery. Sound toggles (All Sounds / Sound Effects / Music) are purely decorative to gameplay understanding."
  },

  "not_captured": [
    "The natural (non-purchased) triggering of the Free Spins Feature by 3 organically-landed Scatter symbols was not captured by spinning — both Free Spins rounds documented here were entered via Bonus Buy, which guarantees entry per rules_p7.png ('The Free Spins Feature guarantees a game round with entry to the Free Spins').",
    "The middle Free Spins award tier (4 Rainbow Cupcake Scatters -> initial Total Multiplier x4, 10 Free Spins) is described in the rules (rules_p5.png) but was not observed on any frame: the two Bonus Buy options only reproduce the 3-scatter (x2/8 spins) and 5-scatter (x8/12 spins) outcomes, and this middle tier has no purchase option and was not hit by chance during this capture."
  ],

  "unreadable_or_uncertain": [
    "Volatility rating: not printed anywhere in the captured build (paytable, rules, settings, info, autoplay all checked); this provider sometimes prints it only on its own website showcase page, which was not opened during this pass, so the rating is omitted rather than guessed.",
    "A possible second/operator-configuration RTP value (some of this provider's showcase pages print a pair of RTP numbers) was not checked in this wave — only the single RTP figure printed inside the game build (96.34%) is reported."
  ]
}

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