Big Bucks Saloon

BGaming 7RINGS GAMING

Demo, RTP 96.00%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 2 weeks, 2 days ago Verified · 10 Aug 2026
RTP 96.00%
Volatility
Max win ×10000
Grid 5×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

43 screenshots · 12 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/big-bucks-saloon-b10/

1,000 free requests / month · sign-up required

134 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 6 aspects we couldn’t confirm are flagged below, not hidden.

Captured 10 Aug 2026 View capture log

Per-screen breakdown

43 demo screens
43 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Aug '25: 180 180 Aug Sep '25: 90 90 Sep Oct '25: 130 130 Oct Nov '25: 60 60 Nov Dec '25: 90 90 Dec Jan '26: 60 60 Jan Feb '26: 10 10 Feb Mar '26: 50 50 Mar Apr '26: 40 40 Apr May '26: 10 10 May Jun '26: 30 30 Jun Jul '26: 0 Jul
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25 Aug '25
🇺🇸United States 20 20 20 20
🇬🇷Greece 10 10 10 10 10 10 10
🇦🇺Australia 10 10 10 10 10 10
🇩🇪Germany 10 10 10 10 20
🇬🇧United Kingdom 10 10 10 10 10 10
🇮🇳India 20 20
🇸🇰Slovakia 10 10 10
🇦🇹Austria 10 10
🇨🇦Canada 20
🇩🇰Denmark 10 10
🇫🇮Finland 20
🇲🇹Malta 10 10
🇿🇦South Africa 10 10
🇪🇸Spain 10 10
🇺🇦Ukraine 10 10
🇦🇷Argentina 10
🇧🇾Belarus 10
🇨🇱Chile 10
🇭🇷Croatia 10
🇨🇾Cyprus 10
🇫🇷France 10
🇭🇺Hungary 10
🇮🇹Italy 10
🇯🇵Japan 10
🇳🇱Netherlands 10
🇳🇿New Zealand 10
🇳🇴Norway 10
🇶🇦Qatar 10
🇷🇴Romania 10
🇸🇪Sweden 10
🇹🇳Tunisia 10
🇧🇷Brazil 10
🇨🇿Czech Republic 10
🇮🇩Indonesia 10
Full per-country breakdown via the API →

What we extracted from Big Bucks Saloon

Everything pulled from Big Bucks Saloon into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
43 screens captured
12 symbols catalogued · payouts OCR-verified
1 bonus-buy options with prices
14 palette colors from frames
7 accessibility groups profiled
6 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 43 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider BGaming
engine 7RINGS GAMING
rtp 96.00% · single configuration
max_win_x ×10000
layout 5×3
paylines 20 fixed
bonus_buy Yes · 1 options
mechanic Video Slot
release_date 2025

Symbols & paytable

12 symbols
12 icons (ZIP)
WILD
WILD
Wild

Gold 'WILD' letters bursting from a dark hole, red glow outline; substitutes for all paying symbols as the highest combo; sticky in Free Spins. Values at 0.20 anchor bet, converted to total-bet multiplier.

MatchPayoutUnit
3x 2.50 Multiplier
4x 5.00 Multiplier
5x 37.50 Multiplier
Old bearded man
Old bearded man
High Pay

Elderly bald man, white handlebar moustache, dark coat over maroon waistcoat; tied with WILD as the highest-paying character. Values at 0.20 anchor bet, converted to total-bet multiplier.

MatchPayoutUnit
3x 2.50 Multiplier
4x 5.00 Multiplier
5x 37.50 Multiplier
Cowboy with eyepatch and pipe
Cowboy with eyepatch and pipe
High Pay

Man in white cowboy hat, black eyepatch, wooden pipe, orange/rust shirt; the game's main hero character. Values at 0.20 anchor bet, converted to total-bet multiplier.

MatchPayoutUnit
3x 1.25 Multiplier
4x 2.50 Multiplier
5x 25.00 Multiplier
Masked bandit
Masked bandit
High Pay

Dark-haired man, wide-brim hat, grey/brown bandana mask over nose and mouth, blue/teal background card. Values at 0.20 anchor bet, converted to total-bet multiplier.

MatchPayoutUnit
3x 0.75 Multiplier
4x 1.50 Multiplier
5x 15.00 Multiplier
Woman in green hat
Woman in green hat
High Pay

Young woman, long red hair, green wide-brim hat with two-star badge, green forest-toned background. Values at 0.20 anchor bet, converted to total-bet multiplier.

MatchPayoutUnit
3x 0.50 Multiplier
4x 1.00 Multiplier
5x 10.00 Multiplier
A
A
Low Pay

Red lettering with grey/silver flourish ornament. Values at 0.20 anchor bet, converted to total-bet multiplier.

MatchPayoutUnit
3x 0.25 Multiplier
4x 0.50 Multiplier
5x 2.50 Multiplier
K
K
Low Pay

Orange/gold lettering with matching flourish ornament. Values at 0.20 anchor bet, converted to total-bet multiplier.

MatchPayoutUnit
3x 0.25 Multiplier
4x 0.50 Multiplier
5x 2.50 Multiplier
Q
Q
Low Pay

Light-blue lettering with silver flourish ornament. Values at 0.20 anchor bet, converted to total-bet multiplier.

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.25 Multiplier
5x 1.25 Multiplier
J
J
Low Pay

Green lettering with matching flourish ornament. Values at 0.20 anchor bet, converted to total-bet multiplier.

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.25 Multiplier
5x 1.25 Multiplier
10
10
Low Pay

Silver/grey lettering with matching flourish ornament. Values at 0.20 anchor bet, converted to total-bet multiplier.

MatchPayoutUnit
3x 0.10 Multiplier
4x 0.25 Multiplier
5x 1.25 Multiplier
SCATTER
SCATTER
Scatter

Round gold medallion with a five-pointed star on a red 'SCATTER' ribbon. 3 landing on reels 2, 3 and 4 trigger a fixed 12 Free Spins; no line-pay value is printed for it.

REVOLVER
REVOLVER
Other

Grey steel revolver cylinder loaded with gold bullets. Fires three shots at random grid cells, turning each hit into a Wild with an increasing multiplier label; then moves down a row or disappears. No symbol payouts, pure feature modifier.

Bonus modes

2 modes
Base Game Modifier base
Base Game

5 reels x 3 rows, 20 fixed paylines, wins pay left-to-right from the leftmost reel. Revolver special symbol can land on any reel and fires three shots at random cells, turning each hit into a Wild carrying an increasing multiplier.

Free Spins fs
Free Spins

Triggered by 3 Scatters landing on reels 2, 3 and 4; fixed award of 12 Free Spins. Background switches to a dim saloon-bar interior. Wilds created during the round (including Revolver multiplier Wilds) stay sticky/locked until the round ends. Purchasable via 'Buy Bonus' for 120x total bet (verified at the 15.00 FUN max bet level).

Bonus buy

1 option
Option Price (cost × bet) Effect
Free Spins headline ×120.00

Colour system

extracted from frames · HEX
Export palette
#1F100C base dominant 1 base
#593229 base dominant 2 base
#A06550 base dominant 3 base
#704B30 base dominant 4 base
#DF985D base dominant 5 base
#9B5534 base dominant 6 base
#0F0A06 free_spins dominant 1 free_spins
#552B05 free_spins dominant 2 free_spins
#EBE7A3 free_spins dominant 3 free_spins
#975B06 free_spins dominant 4 free_spins
#100B09 bonus dominant 1 bonus
#582C1D bonus dominant 2 bonus
#8F5131 bonus dominant 3 bonus
#E1935B bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • The 20-payline diagrams (paytable pages 12-14) mark active cells as solid red fill vs grey with no secondary shape/pattern cue, but each diagram is also labelled 'Line N' in text so the line can be identified without seeing the red/grey distinction.
  • WIN (green banner text), BIG WIN (light-blue banner text) and EPIC WIN (red banner text) win-tier posters are each identified by a large distinct text label, not by color alone.
  • The 'BUY BONUS' / 'BONUS ACTIVE' wooden sign changes both its text and visual state, not only color; Settings checkboxes show state via a black checkmark on a white square versus an empty dark square, not color.
Screen Reader
  • Control positions are stable across all base-game/menu screens: info(i) and settings(gear) bottom-left, balance text beneath them, bet stepper centre, autoplay(A) and spin far right, volume/session-clock top-right. Paytable and rules are two separately-scrollable sections of one booklet, reached via two icon buttons (wallet icon for paytable, '?' icon for rules).
Motor Accessibility
  • Primary actions (Spin, Buy Bonus, Autoplay) are large circular/rectangular targets. A 'Spacebar to spin' toggle exists in Settings (default ON) for keyboard-only spinning; autoplay has five configurable stop-conditions to reduce required clicks.
Hearing Accessibility
  • No information is conveyed by audio alone — wins, spins remaining, prices, RTP and max win are all shown as on-screen text/numbers. Music and Sound FX are independently togglable and appear purely decorative.
Low Vision
  • Bottom-bar controls are white glyph icons on a dark translucent bar (high-contrast, shape-based); paytable payout numbers are printed in bright yellow on dark charcoal grey for high contrast.

Media & assets

10 files · 10 types
43 PNG (ZIP)
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game (incl. a real payline win used to verify the payout basis), full 14-page paytable (all symbols, REVOLVER mechanic, 20 payline diagrams), full 13-page rules booklet, Settings, Autoplay panel, Buy Free Spins dialog, Free Spins trigger + gameplay + sticky/multiplier Wilds + all three Dead-or-Alive win-tier celebrations (WIN/BIG WIN/EPIC WIN) + end-of-round win screen, loading splash and promo info screen.
Volatility rating: not stated anywhere in the 42 captured frames (no bolt/flame icon, no descriptive text) — honestly not documented in this build.
Second RTP figure for the purchased Free Spins/bonus-buy mode: not printed on any captured screen (only one overall 96.00% RTP figure is given).
Exact re-trigger behaviour of a Revolver symbol that moves down on a later spin (fires three shots again vs only once at first landing) — not disambiguated by the rules text or by any captured screen sequence.
WIN / BIG WIN / EPIC WIN celebration size thresholds — not stated in the rules text; only three real examples were captured (115.00 / 552.00 / 3,060.00 FUN at a 15.00 FUN total bet), too few to infer a boundary.
Whether the Buy Free Spins price stays exactly 120x total bet at other bet levels — only verified at the 15.00 FUN maximum bet, not re-measured across the rest of the bet ladder.
The natural in-reel 3-Scatter Free Spins trigger animation was not separately captured — the Free Spins round shown was reached via purchase instead.

Ask AI about Big Bucks Saloon

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Big Bucks Saloon work? Keep it simple.

Triggered by 3 Scatters landing on reels 2, 3 and 4; fixed award of 12 Free Spins. Background switches to a dim saloon-bar interior. Wilds created during the round (including Revolver multiplier Wilds) stay sticky/locked until the round ends. Purchasable via 'Buy Bonus' for 120x total bet (verified at the 15.00 FUN max bet level).

RTP 96.00%max win ×10000demo ✓

From the verified capture of 10 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Big Bucks Saloon vs Multihand Blackjack — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 6 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 12 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 6 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/big-bucks-saloon-b10/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/big-bucks-saloon-b10/
{
  "game": {
    "name": "Big Bucks Saloon",
    "provider": "BGaming",
    "studio": "7RINGS GAMING (sub-studio credited on the loading splash, below the game wordmark and above 'POWERED BY BGAMING'; BGaming itself is the distribution provider, not the studio)",
    "theme": "Wild-West saloon / outlaw bounty-hunting town. A dusty frontier street of wooden buildings under a bright blue sky in the base game; a dim wood-panelled saloon interior with a bottle-lined bar during Free Spins. Recurring motifs: revolvers, a lever-action rifle, a longhorn/bull skull mounted on the reel frame, sheriff star badges, and 'WANTED / DEAD OR ALIVE' bounty posters.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind users of all types, motor-impaired users) built from 42 desktop (1280x800) screenshots + OCR ground truth + pixel-verified zoomed crops.",
    "method_notes": "All payout numbers were read directly from the zoomed paytable crops (visual/vision channel) and cross-checked against pytesseract OCR output. One conflict was found and resolved in favour of the visual read: OCR of paytable_p1.png misread the WILD/old-man 5-of-a-kind value as '7.90'; a 5x zoomed crop of the same cell shows '7.50' unambiguously (stylised numeral '5' misread by OCR as '9'). The payout basis (total-bet multiplier) was verified arithmetically: the masked-bandit 3-of-a-kind paytable value printed at the 0.20 FUN anchor bet is 0.15; a captured real win (base_game_win.png) shows exactly 0.75 FUN paid for three masked bandits on a line at 1.00 FUN total bet, i.e. 0.15 x (1.00/0.20) = 0.75, confirming payouts scale linearly with total bet.",
    "language": "English",
    "currency_note": "The demo account uses 'FUN' as its balance unit — this is a demo play-money token, NOT a real-world currency, and is not a value for any currency field."
  },

  "color_palette": {
    "base_game_background": "Bright daytime Wild-West street: pale blue sky with soft white clouds, sandy/tan dirt road, warm orange-brown wooden shopfronts with terracotta-red roof trim.",
    "reel_frame": "Dark weathered wood-log frame bound with rusty iron rivets and hinge brackets; a bleached longhorn/bull skull is mounted at the top-right corner of the frame; a small hanging wooden tag reading '20 LINES' hangs from the top-left of the frame.",
    "reel_cells": "Near-black dark-brown wood panelling behind the symbols, divided by faint darker seams (no bright gridlines).",
    "title_banner": "Wood-plank ribbon banner above the reels: 'BIG BUCKS' in thick gold/yellow 3D letters outlined in brown, sitting on a pair of cattle horns; 'SALOON' in smaller gold serif letters on a tan ribbon strip beneath it.",
    "free_spins_background": "Dim, warm-toned wood-panelled saloon interior; a bar counter lined with liquor bottles is visible on the right, and a hatted silhouette figure stands in the background — noticeably darker/cosier than the sunlit base-game street.",
    "ui_bottom_bar": "Semi-transparent dark reddish-brown bar along the bottom edge; white icon glyphs and white/yellow text.",
    "buy_bonus_sign": "Wooden plank sign with a rope border reading 'BUY BONUS' in white letters outlined in red, hanging below the standing gunslinger character on the left edge of the base-game screen; replaced by an identical-style 'BONUS ACTIVE' sign once Free Spins are running.",
    "win_tier_banners": "'WIN' rendered in bright green outlined text; 'BIG WIN' in light blue outlined text; 'EPIC WIN' in red outlined text — each on an aged sepia/cream 'wanted poster' parchment background with a torn-paper texture.",
    "accent_colors": "Gold/yellow (title, coin icons, cash-reward text), red (BUY, cancel button, EPIC WIN, BUSTED stamp), green (confirm button, WIN banner, Free Spins scatter banner ribbon), blue (BIG WIN banner), brown/tan (all wood UI elements, saloon interior)."
  },

  "layout": {
    "grid": "5 reels x 3 rows, fixed size (not adjustable), confirmed both by the on-screen 'REEL 20 LINES' plaque and by counting symbol rows in every captured base-game and free-spins frame.",
    "paylines": "20 fixed paylines, printed on the reel-frame tag ('20 LINES', base_game.png) and enumerated one-by-one with zig-zag diagrams on paytable_p13/p14 ('LINES', Line 1 through Line 20). Wins pay left-to-right starting from the leftmost reel only (rules_p1: 'Wins are paid when matching symbols appear on paylines in succession from the leftmost reel to the rightmost reel'); only the highest-value combination per line is paid, and wins on different lines are summed."
  },

  "symbols": {
    "note": "All payout values below are the amounts printed in the paytable at the 0.20 FUN anchor bet (paytable_p1.png/p2.png/p3.png). The derived 'multiplier_of_total_bet' is that printed value divided by the 0.20 anchor bet; it was verified against a real captured win (see game.method_notes) and matched exactly. To get the FUN amount for the currently selected bet, multiply the printed value in-game by (current total bet / 0.20) — the game itself does this automatically and calls the paytable values 'dynamic' (rules_p1).",
    "wild": {
      "name": "WILD",
      "appearance": "Stylised gold/cream 3D block letters spelling 'WILD' bursting out of a dark jagged hole, red glow outline — not a character portrait.",
      "pays_as_symbol": {"3": 0.50, "4": 1.00, "5": 7.50, "multiplier_of_total_bet": {"3": 2.5, "4": 5, "5": 37.5}},
      "rules": "Substitutes for all paying symbols to complete a winning combination, always substituting as the highest-paying combination available on that line. Created dynamically by the Revolver special symbol (see features.revolver_wild). In Free Spins, once created a Wild tile remains sticky (locked in place) until the end of the Free Spins round.",
      "source": "paytable_p1.png, p6-p8 (WILD section), rules_p3-p4"
    },
    "high_value": [
      {
        "name": "Old bearded man (bald, white handlebar moustache)",
        "appearance": "Portrait of an elderly bald man with heavy eyebrows, a large white handlebar moustache, wearing a dark high-collar coat over a maroon waistcoat, framed in an ornate orange/gold picture frame on a dark-red background card.",
        "payouts": {"3": 0.50, "4": 1.00, "5": 7.50},
        "multiplier_of_total_bet": {"3": 2.5, "4": 5, "5": 37.5},
        "rank": "Tied highest-paying character symbol (equal to WILD's own-combination payout)."
      },
      {
        "name": "Cowboy with eyepatch and pipe (the promotional 'hero')",
        "appearance": "Portrait of a man wearing a white/tan wide-brim cowboy hat and a black eyepatch over his left eye, smoking a wooden pipe, dressed in an orange/rust shirt/jacket, on an orange sunset-desert background card. This is the same character shown as the central figure in the three-character promotional key art on the loading splash (preview.png).",
        "payouts": {"3": 0.25, "4": 0.50, "5": 5.00},
        "multiplier_of_total_bet": {"3": 1.25, "4": 2.5, "5": 25}
      },
      {
        "name": "Masked bandit",
        "appearance": "Portrait of a dark-haired man wearing a dark wide-brim hat and a grey/brown bandana pulled up over his nose and mouth, only his eyes visible, on a blue/teal background card.",
        "payouts": {"3": 0.15, "4": 0.30, "5": 3.00},
        "multiplier_of_total_bet": {"3": 0.75, "4": 1.5, "5": 15}
      },
      {
        "name": "Woman in green hat",
        "appearance": "Portrait of a young woman with long red hair, wearing a green wide-brim hat with a small feather/brooch and a two-star badge on the collar of her green jacket, on a green forest-toned background card.",
        "payouts": {"3": 0.10, "4": 0.20, "5": 2.00},
        "multiplier_of_total_bet": {"3": 0.5, "4": 1, "5": 10}
      }
    ],
    "low_value_royals": [
      {"name": "A", "color": "red lettering with grey/silver flourish ornament", "payouts": {"3": 0.05, "4": 0.10, "5": 0.50}, "multiplier_of_total_bet": {"3": 0.25, "4": 0.5, "5": 2.5}},
      {"name": "K", "color": "orange/gold lettering with matching flourish", "payouts": {"3": 0.05, "4": 0.10, "5": 0.50}, "multiplier_of_total_bet": {"3": 0.25, "4": 0.5, "5": 2.5}},
      {"name": "Q", "color": "light-blue lettering with silver flourish", "payouts": {"3": 0.02, "4": 0.05, "5": 0.25}, "multiplier_of_total_bet": {"3": 0.1, "4": 0.25, "5": 1.25}},
      {"name": "J", "color": "green lettering with matching flourish", "payouts": {"3": 0.02, "4": 0.05, "5": 0.25}, "multiplier_of_total_bet": {"3": 0.1, "4": 0.25, "5": 1.25}},
      {"name": "10", "color": "silver/grey lettering with matching flourish", "payouts": {"3": 0.02, "4": 0.05, "5": 0.25}, "multiplier_of_total_bet": {"3": 0.1, "4": 0.25, "5": 1.25}}
    ],
    "scatter": {
      "name": "SCATTER",
      "appearance": "Round gold medallion with a five-pointed gold star at its centre, on a red ribbon banner reading 'SCATTER'.",
      "rules": "3 Scatter symbols landing on reels 2, 3 and 4 simultaneously trigger the Free Spins bonus round (fixed award of 12 Free Spins — no variable count by scatter number was shown or documented). No direct line-pay value for the Scatter symbol was shown anywhere in the paytable (only the trigger rule).",
      "source": "paytable_p10-p11.png ('FREE SPINS' section), rules_p5-p6 ('Bonus Game')"
    },
    "revolver_special_symbol": {
      "name": "REVOLVER",
      "appearance": "A grey steel revolver cylinder (gun chamber) loaded with three gold bullet casings, shown face-on as a static icon; it also appears as a small spinning/smoking cylinder icon directly on the reels during play.",
      "pays_as_symbol": "None — no 3/4/5-of-a-kind payout values are printed for it anywhere in the paytable. It is a pure feature/modifier symbol, not a paying symbol.",
      "rules": "Full rules text (rules_p2-p3, verbatim): 'Revolver symbol appears on all reels. When the Revolver symbol lands, it shoots three times on random positions on all the reels. In places where there is a shot - the symbol changes to Wild, and every next shot to Wild increases its Multiplier. On the next spin, the Revolver moves down on the reel, or disappears if it is already in the bottom position.' Illustrated paytable example (paytable_p4-p8.png): two Revolver icons stacked in one reel column; on trigger, target cells elsewhere on the grid burst into 'WILD', 'WILD x2' and 'WILD x3' tiles with increasing multiplier labels for successive shots.",
      "source": "paytable_p3-p8.png ('REVOLVER' section), rules_p2-p3 ('Revolver symbol')"
    }
  },

  "technical_summary": {
    "rtp_percent": 96.00,
    "rtp_source": "rules_p11.png, 'Maximum Win and RTP': 'The RTP (Return to Player) for the game is 96.00%.' Verified by OCR (also read '96.00%').",
    "second_rtp_for_bonus_buy": "Not printed anywhere in the captured screens (no separate RTP figure is shown for the purchased Free Spins mode).",
    "volatility": "Not stated anywhere in the captured rules/paytable/splash screens (no volatility label, flame icons, or bolt icons were found on any of the 42 frames) — honestly not documented in-game.",
    "reels_rows": "5 reels x 3 rows, fixed.",
    "bet_mechanic": "20 fixed paylines (see 'layout').",
    "bet_min": "0.20 FUN",
    "bet_max": "15.00 FUN",
    "bet_source": "Reels/UI: base_game.png shows '0.20 FUN' as the default Total bet; info_bet_max.png shows the bet raised to its ceiling, '15.00 FUN', confirmed as the maximum because the same value ('BET 15.00 FUN') is used as the base for the Buy Free Spins price in bonus_dialog.png.",
    "demo_default_bet": "0.20 FUN",
    "demo_default_balance": "100,000.00 FUN",
    "max_win": "10,000 times the bet.",
    "max_win_source": "rules_p11.png / rules_p12.png, verbatim: 'The maximum win on a single wager is 10,000 times the bet.' Also advertised on the loading splash info_promo.png: 'WIN UP TO 10,000 X BET'.",
    "bonus_buy": {
      "available": true,
      "label_in_game": "BUY BONUS (button on the base-game screen) / BUY FREE SPINS (dialog title)",
      "price_at_max_bet": "1,800.00 FUN for a 15.00 FUN total bet -> price multiplier = 120x total bet.",
      "price_source": "bonus_dialog.png, adjustable with round -/+ buttons around a 'BET 15.00 FUN' field; price reads '1,800.00 FUN'.",
      "note": "Price-per-bet ratio was only verified at the one bet level captured (15.00 FUN); not re-measured at other bet levels, so linearity across the whole bet ladder is not confirmed by our data."
    },
    "win_rules": "Wins pay left-to-right from the leftmost reel; only the highest combination per line is paid; simultaneous wins on different lines are added together (rules_p1.png, 'About the Game').",
    "malfunction_clause": "rules_p12.png, verbatim: 'Malfunction voids all plays and pays! All unfinished rounds will be terminated every 24 hours. If the game requires \"Collect\" - \"Collect\" will take place and the win from the round will be added to the player balance. If the game requires action from the player, the result is counted assuming that the player has chosen the action with no risk without raising the initial bet.'",
    "rules_version_info": "rules_p11.png: 'Game rules are applicable from the date: 01/08/2025', 'Game version: 1.0.8.3'. NOTE: this is the rules-document effective date, not necessarily the game's original release date — the two are not the same thing.",
    "keyboard_or_special_controls": "Not documented in the captured rules pages (How to Play, rules_p6-p10, only describes on-screen Bet Selectors, Spin button, Auto spins settings (A) button and its stop conditions); no mention of spacebar/enter shortcuts in the rules text itself (the Settings panel does have a 'Spacebar to spin' toggle, currently checked ON — see screens.settings)."
  },

  "features": {
    "revolver_wild": {
      "summary": "Core in-base-game and in-free-spins modifier. The Revolver special symbol can land on any reel; when it lands it fires three shots at random positions across the whole grid, turning each hit cell into a Wild. Consecutive shots that create Wilds carry an increasing multiplier label (observed: plain WILD, WILD x2, WILD x3 in the paytable illustration). On the following spin an un-triggered Revolver moves one row down the reel, or disappears once it reaches the bottom row.",
      "verbatim_rule": "See symbols.revolver_special_symbol.rules for the exact rules text.",
      "uncertain": "The rules text does not explicitly state whether a Revolver that 'moves down' on a later spin re-triggers its three shots again at the new position, or only shoots once at the moment it first lands. This was not disambiguated by the captured screens and is left as an open question rather than guessed at."
    },
    "wild_substitution": {
      "summary": "WILD substitutes for all paying symbols (not the Scatter) and always resolves as the highest-paying combination available on a line.",
      "sticky_in_free_spins": "In Free Spins, once created, Wild symbols (including multiplier Wilds created by the Revolver) remain sticky/locked in place for the rest of the Free Spins round (stated identically on paytable_p8-p10.png and rules_p3-p5.png)."
    },
    "free_spins": {
      "trigger": "3 Scatter symbols landing on reels 2, 3 and 4 (paytable_p10-p11.png; rules_p5.png, 'The Bonus game starts when three Scatter symbols appear on reels 2, 3, and 4.').",
      "spins_awarded": "Fixed at 12 Free Spins — no variable-count table by Scatter count was shown (only one trigger condition documented: exactly 3 Scatters on reels 2/3/4).",
      "sticky_wilds": "Wild symbols created during the round (including Revolver-generated multiplier Wilds) remain locked in place until the round ends.",
      "background_change": "Reel background/scene switches from the sunlit exterior street (base game) to a dim wood-panelled saloon-bar interior for the duration of Free Spins (free_spins_gameplay.png onward).",
      "carryover_win": "rules_p5.png: 'If there is a win on the result that activates the Bonus Game, the amount won is added to the Total win accumulated during the Bonus Game.'",
      "purchasable": true,
      "captured_round_example": "A 12 Free Spins round bought at 15.00 FUN total bet (price 1,800.00 FUN) ended with a Total win of 7,894.50 FUN (win_screen.png) — a real observed outcome, not a guaranteed or average value."
    },
    "dead_or_alive_win_celebration": {
      "summary": "A mid-round win-tier celebration overlay styled as an aged Wild-West 'WANTED / DEAD OR ALIVE' bounty poster, shown after a Free Spins win crosses some (undocumented) size threshold. Three tiers were observed, in ascending order of win size: WIN (green banner text) < BIG WIN (light-blue banner text) < EPIC WIN (red banner text). Each poster shows a random character portrait (matching the paytable high-value cast) and the FUN amount awarded on that spin under a 'CASH REWARD' ribbon.",
      "observed_examples": [
        {"tier": "WIN", "portrait": "woman in green hat", "poster_decoration": "diagonal red 'BUSTED' rubber-stamp graphic across the portrait", "amount_fun": 115.00, "context": "Free spins 3/12, Total win at that point 237.43 FUN, total bet 15.00 FUN"},
        {"tier": "BIG WIN", "portrait": "masked bandit", "poster_decoration": "a gold sheriff star badge pinned diagonally across the portrait (no 'BUSTED' stamp seen on this one)", "amount_fun": 552.00, "context": "Free spins 4/12, Total win at that point 957.00 FUN"},
        {"tier": "EPIC WIN", "portrait": "old bearded man (moustache)", "poster_decoration": "plain poster, no stamp or badge visible in the captured frame", "amount_fun": 3060.00, "context": "Free spins 9/12, Total win at that point 6,239.55 FUN; the bottom status bar underneath the poster read 'Win: 3,051.56 FUN' at the instant of capture — 8.44 FUN lower than the number printed on the poster itself, most likely because the win counter animates upward and the screenshot caught it mid-count rather than at its settled value."}
      ],
      "thresholds": "Not documented anywhere in the captured rules/paytable text — the WIN/BIG WIN/EPIC WIN cut-off points (e.g. as a multiple of total bet) are not stated in-game. Left uncertain rather than inferred from only three data points."
    }
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "First loading splash, black background. Centred key art: three characters shoulder-to-shoulder — a woman in a green wide-brim hat (left), a man in a white cowboy hat with a black eyepatch and a pipe in his teeth (centre, the game's main hero), and a man with a dark hat and a bandana mask (right) — above the game wordmark 'BIG BUCKS' (large gold/orange 3D letters on a brown wood-plank ribbon) and 'SALOON' (smaller, on a tan ribbon beneath). Below that, the sub-studio mark '7RINGS GAMING' (a red circular knot logo plus white wordmark) under the words 'POWERED BY', and beneath that the BGaming wordmark rendered as individual flip-card letter tiles (a yellow tile with black 'B', then white letters 'G A M I N' on dark tiles, with the final tile mid-flip/blurred).",
      "color_blind_notes": "Purely a branding screen; no interactive color-coded elements."
    },
    "info_promo": {
      "type": "info",
      "content": "Second splash screen, over a blurred/dimmed base-game reel background (visible letters A, Q, K, 10 etc. behind). Top banner: small yellow 'B' square icon (top-left) and a speaker/volume icon with an elapsed-time readout '09:25' (top-right, mm:ss format — increases across later screenshots, so this reads as a running session-time clock rather than a countdown). Centre: the 'BIG BUCKS SALOON' banner. Left callout: 'FREE SPINS WITH STICKY WILDS' over a small illustration of two reel cells showing 'WILD x3' and 'WILD x2' tiles next to two portraits (woman in green hat). Right callout: 'UNIQUE REVOLVER FEATURE' over an illustration of a revolver cylinder icon exploding into a 'WILD' burst tile. Centre-bottom: large promo text 'WIN UP TO' then '10,000 X BET' in bold red/orange letters with a yellow glow. A wooden rope-bordered button reads 'CLICK TO CONTINUE'.",
      "purpose": "Entry point; clicking the button loads the base game.",
      "color_blind_notes": "Max-win claim and both feature callouts are conveyed as large high-contrast text, not by color alone."
    },
    "base_game": {
      "type": "base_game",
      "overall_layout": "5x3 reel grid centred on the screen inside a dark carved wood-log frame with iron rivet/hinge details; a bleached bull/longhorn skull is mounted at the top-right corner of the frame, and a small hanging wood tag reading '20 LINES' sits at the top-left of the frame.",
      "title_banner": "Top-centre, 'BIG BUCKS' in gold 3D letters over horns, 'SALOON' beneath in a smaller gold ribbon.",
      "background": "Sunlit Wild-West street: pale-blue sky, warm tan/orange wooden shopfronts either side, a hanging 'SALOON' sign visible on the right-hand building, dry desert brush (tumbleweed/scrub) in the bottom-right corner. Vertical text 'BIG BUCKS SALOON' runs along the far-right edge of the screen.",
      "left_decorative_character": "A muscular gunslinger stands to the left of the reels, holding two drawn revolvers, wearing a dark navy long coat/vest over a white shirt with rolled sleeves, dark trousers, and a wide brown gun-belt with a star-badge buckle; dark wide-brim hat, thin dark moustache. This is a standalone decorative 'host' figure — his face does not match any of the four cataloged high-value portrait symbols. Below him hangs the rope-bordered 'BUY BONUS' wooden sign (button).",
      "bottom_bar": {
        "far_left_top": "A small yellow square icon with a bold black 'B' at the very top-left corner of the screen (present on every gameplay/menu frame; its exact function was not labelled on any captured screen, plausibly a demo/provider marker — left as uncertain).",
        "info_and_settings": "Two round white-outline icon buttons bottom-left: a lower-case 'i' (Information — opens the paytable/rules booklet) and a gear/cog (Settings).",
        "balance_label": "'Balance 100,000.00 FUN' in white text beneath the info/settings icons.",
        "bet_control": "Centre: 'Total bet' label above the current value '0.20 FUN', with a small up-triangle and down-triangle stepper to its right to raise/lower the bet.",
        "right_controls": "Far right: a round button with a circular arrow and the letter 'A' (Autoplay settings), and a round SPIN button showing two curved arrows forming a circle.",
        "top_right": "Speaker/volume icon plus the mm:ss session-time readout (same as info_promo)."
      },
      "color_blind_notes": "All bottom-bar controls are white glyphs on a dark translucent bar (shape-based, not color-coded). The BUY BONUS / BONUS ACTIVE sign changes both its text and background state, not only color."
    },
    "base_game_win": {
      "type": "base_game",
      "content": "Same layout as base_game, captured at a moment where a line win is showing: three 'Masked bandit' portraits highlighted on the middle row plus two more instances elsewhere on the grid; 'Last win: 0.75 FUN' shown in the bottom bar where the bet-stepper normally sits, with Total bet at 1.00 FUN.",
      "purpose": "Used as the arithmetic evidence for the payout-basis note in game.method_notes."
    },
    "paytable": {
      "type": "paytable",
      "pages": "14 pages total, scroll-captured to an exhausted (proven) bottom. Page 1: symbol grid (WILD + 4 high-value portraits + A/K/Q/J/10) with 3/4/5-of-a-kind values at the 0.20 FUN anchor bet. Pages 2-3: continuation of the same grid, then the 'REVOLVER' heading and icon. Pages 3-8: the Revolver mechanic illustrated in three annotated example panels ('Lands on a reel' / 'Shoots three times, and the symbol changes to Wild' / 'Every next shot to Wild increases its multiplier'), followed by the 'WILD' heading with its substitution rule text and sticky-in-Free-Spins note. Pages 9-11: 'FREE SPINS' heading, the Scatter medallion icon, and the trigger/award text (3 Scatters on reels 2/3/4, 12 Free Spins, sticky Wilds). Pages 12-14: 'LINES' heading with all 20 payline diagrams (5-column x 3-row grids with the active cells of each line highlighted in red).",
      "navigation": "A gold 'BIG BUCKS SALOON' wordmark sits at the top of every page; a white 'X' close button is at the top-right; a thin vertical scrollbar is visible on the right edge of the panel.",
      "background": "Dark charcoal-grey panel, no ornate frame (unlike the reels themselves).",
      "color_blind_notes": "Payout numbers are printed in bright yellow on dark grey — high contrast; the 20 payline diagrams mark active cells with a solid red fill against grey inactive cells (a colour-only distinction — no additional shape/text cue per cell), which is a residual color-blind risk for users who cannot distinguish red from grey; the 'Line N' text label above each diagram at least identifies the line by number/text regardless of color."
    },
    "rules": {
      "type": "rules",
      "pages": "13 pages total, scroll-captured to an exhausted (proven) bottom, same dark panel style as the paytable but reached via the separate '?' (question mark) icon at the bottom-left of the info panel (as opposed to the wallet-shaped icon that opens the paytable section) — the two icons are two entry points into the same scrolling booklet's two sections.",
      "sections_in_order": "'About the Game' (game type, 20 paylines, win rules) -> 'Revolver symbol' (full mechanic text, quoted in symbols.revolver_special_symbol) -> 'Wild' (substitution rule, sticky-in-Free-Spins) -> 'Bonus Game' (Free Spins trigger/award/carryover rules) -> 'How to Play' (bet selectors, spin button, autoplay button and its five stop-conditions: on any win / if bonus game is won / if single win exceeds / if cash balance increases by / if cash balance decreases by) -> 'Maximum Win and RTP' (10,000x max win, 96.00% RTP, rules-effective date 01/08/2025, game version 1.0.8.3, malfunction/24h-termination clause).",
      "color_notes": "White body text on the same dark charcoal panel as the paytable; section headers in a larger white serif-style font."
    },
    "settings": {
      "type": "settings",
      "title": "Settings",
      "panel_style": "A dark grey rounded rectangle overlaid on the dimmed reels; a white 'X' closes it at the top-right of the panel.",
      "content": "Checkbox 'Quick spin' (unchecked/off); checkbox 'Spacebar to spin' (checked/on, black checkmark on white square); a divider labelled 'Audio'; a 'Volume' horizontal slider (filled dark grey track, round white handle set near the right/high end); checkbox 'Music' (checked/on); checkbox 'Sound FX' (checked/on).",
      "color_blind_notes": "Checkbox state is shown by a black check-mark glyph inside a white square versus an empty dark square — shape/fill based, not color based."
    },
    "autoplay": {
      "type": "autoplay",
      "title": "Autospin settings",
      "panel_style": "Dark grey rounded rectangle overlaid on the dimmed reels, opened from the bottom-right 'A' button. A collapsible 'Advanced' toggle (up-chevron, currently expanded) sits at the top-right of the panel.",
      "content": "Checkbox 'Enable quick spin' (unchecked/off); label 'Numbers of rounds' above a grid of preset buttons: 10, 25, 50, 100, 250 (top row) and 500, 750, 1000, and an infinity symbol '∞' (bottom row).",
      "color_blind_notes": "Preset round-count buttons are plain numeric text on grey buttons — no color-only cues."
    },
    "info_bet_max": {
      "type": "info",
      "content": "Base-game screen with Total bet raised to its maximum, '15.00 FUN', shown in the bottom bar in place of the default 0.20 FUN — used here as the evidence frame for the maximum-bet value."
    },
    "bonus_dialog": {
      "type": "bonus",
      "title": "BUY FREE SPINS",
      "content": "Dark overlay over the dimmed reels, centred on a wood-plank sign. A dark-blue cowboy hat icon sits at the top-left of the sign; 'BUY' in bold red 3D letters and 'FREE SPINS' in orange/gold letters beneath it. A wooden plaque below reads 'BET' with the value '15.00 FUN', flanked by round grey minus (-) and plus (+) stepper buttons to change the purchase bet. Below that, the total purchase price '1,800.00 FUN' in large gold gradient text. At the bottom, two square buttons: a red square with a white 'X' (cancel, left) and a lime-green square with a black checkmark (confirm, right). A brown-and-silver lever-action rifle graphic leans decoratively against the wood backdrop on the right side of the dialog.",
      "derived_value": "Purchase price / bet at capture = 1,800.00 / 15.00 = 120x total bet.",
      "color_blind_notes": "Cancel vs confirm are distinguished by icon shape (X vs checkmark) in addition to red/green color."
    },
    "free_spins_trigger": {
      "type": "free_spins",
      "content": "Dark overlay over the dimmed reels (Scatter medallions and royal letters faintly visible behind). A backlit silhouette of a hat-wearing gunslinger figure stands centre, glowing orange rim-light. Text: 'CONGRATULATIONS' (gold), 'YOU HAVE WON' (white), a large red '12', 'FREE SPINS' (gold), and small gold 'CLICK TO CONTINUE' prompt beneath. Left edge: the wooden sign now reads 'BONUS ACTIVE' instead of 'BUY BONUS'. Bottom bar shows 'Total bet 15.00 FUN' and a small hint 'Hold spin for quick spins'.",
      "note": "This was reached after purchasing Free Spins (bonus_dialog.png), not from a natural in-reel Scatter trigger, so the natural 3-Scatter trigger animation itself was not separately captured; the award amount (12) and mechanic text otherwise match the paytable/rules description exactly."
    },
    "free_spins_gameplay": {
      "type": "free_spins",
      "content": "Same 5x3 reel frame as the base game but set against the dim saloon-interior background. Visible on this captured spin: two 'WILD' tiles and a grey Revolver cylinder icon on the grid alongside royal letters and a masked-bandit portrait. Bottom bar now shows four fields: 'Win:' (blank/zero on this frame), 'Total win:' (blank/zero on this frame), and 'Free spins: 1/12' with a spin/refresh icon; 'Total bet 15.00 FUN' remains on the left. The left-edge character and 'BONUS ACTIVE' sign persist from the trigger screen.",
      "color_blind_notes": "The Free Spins counter is printed as text ('1/12') rather than conveyed by a bar or color alone."
    },
    "free_spins_wild_multiplier": {
      "type": "free_spins",
      "content": "Free spin 2 of 12. Multiple sticky 'WILD x2' tiles are visible on the grid (created by the Revolver mechanic) alongside a woman-in-green-hat portrait and a Revolver cylinder icon; a yellow curved line/particle trail animates between two of the Wild tiles and a floating win amount '28.48'. Bottom bar: 'Win: 28.48 FUN', 'Total win: 47.20 FUN', 'Free spins: 2/12'."
    },
    "free_spins_dead_or_alive": {
      "type": "free_spins",
      "content": "Win-tier celebration overlay (tier 'WIN'), see features.dead_or_alive_win_celebration.observed_examples[0] for the full breakdown. Green coin particles float across the dark, green-tinted screen.",
      "background_tint": "Dark green overlay tint on the dimmed free-spins background."
    },
    "free_spins_big_win": {
      "type": "free_spins",
      "content": "Win-tier celebration overlay (tier 'BIG WIN'), see features.dead_or_alive_win_celebration.observed_examples[1]. Gold coin particles float across a dark blue-tinted screen.",
      "background_tint": "Dark blue overlay tint."
    },
    "free_spins_epic_win": {
      "type": "free_spins",
      "content": "Win-tier celebration overlay (tier 'EPIC WIN'), see features.dead_or_alive_win_celebration.observed_examples[2]. Gold coin particles float across a dark orange/red-tinted screen with radiating light rays behind the poster.",
      "background_tint": "Dark orange/red overlay tint with light-ray burst effect."
    },
    "win_screen": {
      "type": "win_screen",
      "content": "The Free Spins round has ended and play has returned to the base-game street background/layout. The grid is full of sticky 'WILD', 'WILD x2' and 'WILD x3' tiles left over from the round, plus 10s, an Ace and two masked-bandit/green-hat portraits. Bottom bar shows the round's final numbers: 'Last win: 660.00 FUN', 'Line 5 pays', 'Total win: 7,894.50 FUN', with 'Total bet 15.00 FUN' on the left and 'Balance 106,094.50 FUN' beneath it.",
      "arithmetic_check": "Balance before the purchase was 100,000.00 FUN; the 1,800.00 FUN Free Spins purchase brought it to 98,200.00 FUN (seen in free_spins_trigger.png); 98,200.00 + 7,894.50 (Total win) = 106,094.50 FUN, matching the balance shown here exactly."
    }
  },

  "accessibility_observations": {
    "screen_reader": "Control positions are stable across all base-game/menu screens: info(i)+settings(gear) bottom-left, balance text beneath them, bet stepper centre, autoplay(A)+spin far right, volume/session-clock top-right. The paytable and rules are two independently scrollable sections of one booklet, reached via two separate icon buttons (a wallet-shaped icon for the paytable, a '?' icon for the rules) at the bottom-left of that panel.",
    "motor": "Primary actions (Spin, Buy Bonus, Autoplay) are large circular/rectangular targets. A 'Spacebar to spin' toggle exists in Settings (default ON) for keyboard-only spinning; autoplay with configurable stop-conditions further reduces the number of required clicks/taps.",
    "color_blind": "Most state is conveyed with text/numbers in addition to color (Free Spins counter, Win/Total win amounts, bet value, autoplay round-count buttons, checkbox check-marks). The clearest residual color-only risk is the 20-payline diagram grid in the paytable (page 12-14), where active cells are shown only as a solid red fill against grey with no secondary shape/pattern cue — a user who cannot distinguish red from grey would need the 'Line N' number label and would not be able to see the exact cell pattern from the diagram alone. The WIN/BIG WIN/EPIC WIN celebration tiers are each labelled with large text as well as a color, so identity is not color-only there.",
    "deaf_hard_of_hearing": "No information observed to be conveyed by audio alone; all state (wins, spins remaining, prices, RTP, max win) is presented as on-screen text/numbers. Sound (music/SFX) is togglable and appears purely decorative."
  },

  "unreadable_or_uncertain": [
    "Volatility rating: not stated anywhere on the 42 captured frames (no bolt/flame icon, no descriptive sentence) — honestly not documented in this build, not guessed.",
    "Exact re-trigger behaviour of a Revolver symbol that 'moves down' on a subsequent spin (does it fire its three shots again at the new row, or only once at first landing?) — the rules text (rules_p2-p3) does not disambiguate this, and no screenshot sequence captured the moment clearly enough to infer it safely.",
    "Whether the WIN / BIG WIN / EPIC WIN 'Dead or Alive' poster tiers have fixed size thresholds (e.g. as a multiple of total bet) — not stated in the rules text; only three real examples were captured (115.00 / 552.00 / 3,060.00 FUN at a 15.00 FUN total bet), too few to infer a boundary.",
    "The purpose of the small yellow square icon with a black 'B' at the top-left corner of every gameplay screen — not labelled or explained on any captured screen; plausibly a demo/build/provider marker.",
    "Whether the mm:ss counter next to the top-right speaker icon is a session play-time clock or something else — it only ever increased across the capture sequence (09:25 -> 09:50), which is consistent with an elapsed-time readout, but no tooltip or label was seen to confirm this.",
    "Whether the Buy Free Spins price stays exactly 120x total bet at other bet levels — only verified at the 15.00 FUN (maximum) bet; not re-measured at other points on the bet ladder.",
    "Second-tier RTP for the purchased Free Spins mode: not printed on any captured screen (only the single overall 96.00% RTP figure is given)."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.