Beer Bonanza

Demo, RTP 95.97%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 2 weeks, 2 days ago Verified · 08 Aug 2026
RTP 95.97%
Volatility High
Max win ×15000
Grid 6×5
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

41 screenshots · 11 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/beer-bonanza-b10/

1,000 free requests / month · sign-up required

139 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 3 aspects we couldn’t confirm are flagged below, not hidden.

Captured 08 Aug 2026 View capture log

Per-screen breakdown

41 demo screens
41 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Aug '25: 210 210 Aug Sep '25: 260 260 Sep Oct '25: 180 180 Oct Nov '25: 170 170 Nov Dec '25: 130 130 Dec Jan '26: 210 210 Jan Feb '26: 170 170 Feb Mar '26: 40 40 Mar Apr '26: 60 60 Apr May '26: 130 130 May Jun '26: 100 100 Jun Jul '26: 0 Jul
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25 Aug '25
🇦🇺Australia 10 10 10 10 10 10 10 10 10
🇧🇷Brazil 10 10 10 10 10 10 10 10
🇮🇳India 20 20 20 20
🇨🇦Canada 20 20 20
🇫🇮Finland 20 20 20
🇳🇱Netherlands 10 10 10 10 10 10
🇨🇭Switzerland 30 30
🇵🇱Poland 10 10 10 10 10
🇬🇧United Kingdom 10 10 10 10 10
🇩🇰Denmark 10 10 10 10
🇮🇹Italy 10 10 10 10
🇸🇰Slovakia 10 10 10 10
🇸🇪Sweden 10 10 10 10
🇫🇷France 10 10 10
🇷🇴Romania 10 10 10
🇪🇸Spain 10 10 10
🇦🇹Austria 10 10
🇧🇬Bulgaria 10 10
🇲🇽Mexico 10 10
🇳🇿New Zealand 10 10
🇵🇭Philippines 10 10
🇸🇮Slovenia 10 10
🇹🇳Tunisia 10 10
🇭🇷Croatia 10
🇪🇪Estonia 10
🇰🇷South Korea 10
🇱🇹Lithuania 10
🇲🇹Malta 10
🇳🇴Norway 10
🇸🇬Singapore 10
🇿🇦South Africa 10
🇹🇭Thailand 10
🇹🇷Turkey 10
🇺🇦Ukraine 10
🇬🇷Greece 10 10 10 10 10 20 10 10 10 20 20
🇩🇪Germany 10 10 10 10 10 10 10
🇭🇺Hungary 10 10 10 10 10 10 10
🇨🇾Cyprus 10 10 10 10
🇨🇿Czech Republic 10 10 10 10
🇵🇹Portugal 10 10 10
🇺🇸United States 20 20 20 20 20 20 20
🇧🇪Belgium 20 20
Full per-country breakdown via the API →

What we extracted from Beer Bonanza

Everything pulled from Beer Bonanza into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
41 screens captured
11 symbols catalogued · payouts OCR-verified
1 bonus-buy options with prices
14 palette colors from frames
6 accessibility groups profiled
3 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 41 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider BGaming
volatility High
max_win_x ×15000
layout 6×5
wins Pay Anywhere
bonus_buy Yes · 1 options
mechanic Video Slot
release_date 2022

RTP configurations

This game does not run at one fixed RTP. It ships 3 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 95.97%
Bonus Buy 96.03% Buy Bonus feature
Ante Bet 96.00% Chance x2 mode (+25% bet)

See how this RTP compares across BGaming’s full range →

Symbols & paytable

11 symbols
11 icons (ZIP)
Scatter (golden pretzel)
Scatter (golden pretzel)
Scatter

Golden pretzel scatter in cyan halo. Pays anywhere for 4/5/6 of a kind and triggers Free Spins (10/20/30 spins). During Free Spins only re-triggers (+5 for 3+), no direct pay then.

MatchPayoutUnit
4x 3.00 Multiplier
5x 5.00 Multiplier
6x 100.00 Multiplier
Multiplier (barrel)
Multiplier (barrel)
Other

Wooden barrel, blue badge shows value x2-x100, random on landing, Free Spins only. When the tumble sequence ends, ALL multiplier barrels on screen are SUMMED, then that sum multiplies the sequence's total win once.

Beer stein / tankard (green)
Beer stein / tankard (green)
High Pay

Green ceramic beer stein, gold trim, thick white foam head; highest-paying regular symbol.

MatchPayoutUnit
8x 10.00 Multiplier
10x 25.00 Multiplier
12x 50.00 Multiplier
Beer goblet / stemmed glass
Beer goblet / stemmed glass
High Pay

Clear stemmed goblet on a silver stem, filled with dark amber beer and foam head.

MatchPayoutUnit
8x 2.50 Multiplier
10x 10.00 Multiplier
12x 25.00 Multiplier
Beer bottle with star label
Beer bottle with star label
Low Pay

Brown glass bottle with a blue label bearing a gold five-point star.

MatchPayoutUnit
8x 2.00 Multiplier
10x 5.00 Multiplier
12x 15.00 Multiplier
Beer can (blue, letter B)
Beer can (blue, letter B)
Low Pay

Blue aluminium can with a white capital letter 'B' in a blue diamond outline.

MatchPayoutUnit
8x 1.50 Multiplier
10x 2.00 Multiplier
12x 12.00 Multiplier
Watermelon slice
Watermelon slice
Low Pay

Half watermelon slice, green rind, bright red flesh with small black seeds.

MatchPayoutUnit
8x 1.00 Multiplier
10x 1.50 Multiplier
12x 10.00 Multiplier
Plum
Plum
Low Pay

Glossy blue/purple plum with a small green leaf and stem.

MatchPayoutUnit
8x 0.80 Multiplier
10x 1.20 Multiplier
12x 8.00 Multiplier
Lemon
Lemon
Low Pay

Bright yellow whole lemon.

MatchPayoutUnit
8x 0.50 Multiplier
10x 1.00 Multiplier
12x 5.00 Multiplier
Orange
Orange
Low Pay

Orange sphere with a small green leaf and stem.

MatchPayoutUnit
8x 0.40 Multiplier
10x 0.90 Multiplier
12x 4.00 Multiplier
Cherries
Cherries
Low Pay

Pair of glossy red cherries on a green stem; lowest-paying regular symbol. Live win verified: 9 cherries = 0.05 FUN at 0.20 bet, matching printed 8-9 tier.

MatchPayoutUnit
8x 0.25 Multiplier
10x 0.75 Multiplier
12x 2.00 Multiplier

Bonus modes

3 modes
Base Game Modifier base
Base Game

6x5 pay-anywhere grid, no paylines. Cascading 'Refilling': winning symbols vanish, board refills from above, repeats until no new win; the whole chain's win is posted at once. Multiple simultaneous wins in a spin are summed.

Other chance_x2
Chance x2

Paid toggle (+25% of total bet, e.g. 0.20->0.25) that raises the natural probability of triggering Free Spins; no separate round/screen. Mutually exclusive with Buy Bonus (each visibly disables the other's button); SPIN icon gains a white star while active.

Free Spins fs
Free Spins

Triggered by 4/5/6 Scatter (pretzel) anywhere = 10/20/30 Free Spins, or purchased via Buy Bonus (100x total bet, fixed price). 3+ Scatters in-feature retrigger +5 spins. Multiplier barrel symbol appears on reels only here. Cascading refill mechanic continues as in the base game.

Bonus buy

1 option
Option Price (cost × bet) Effect
Free Spins headline ×100.00

Colour system

extracted from frames · HEX
Export palette
#10641E base dominant 1 base
#2C70C6 base dominant 2 base
#1D5BA9 base dominant 3 base
#23952D base dominant 4 base
#4788C5 base dominant 5 base
#9A2527 base dominant 6 base
#191433 free_spins dominant 1 free_spins
#212B52 free_spins dominant 2 free_spins
#189BF3 free_spins dominant 3 free_spins
#1667F4 free_spins dominant 4 free_spins
#203015 bonus dominant 1 bonus
#6C1C1C bonus dominant 2 bonus
#2D5463 bonus dominant 3 bonus
#284D20 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Chance x2 toggle signals state by handle POSITION (left=off/right=on) and a color change (maroon->orange), not color alone; disabled Buy Bonus button is also darker/muted-green vs bright green (brightness cue); SPIN button gains a white star icon while Chance x2 is active (shape cue).
  • Free Spins vs base game is signalled by explicit text ('Free spins: n/10', 'BONUS ACTIVE') in addition to the purple-vs-green palette shift; bet-limit up/down arrows use greyed brightness plus stopped movement (not hue) to show a disabled state.
Screen Reader
  • Bottom control bar has a stable layout across every state (info+settings far left, bet stepper centered, autoplay+spin far right); the info booklet is a strictly linear paged sequence (11 paytable / 13 rules pages) reachable via 2 working nav icons plus a close 'X'.
Motor Accessibility
  • All primary controls (spin, bet +/-, buy bonus, chance toggle, autoplay) are large rounded buttons with generous hit areas; Spacebar can substitute for Spin; Advanced Autoplay stop-conditions reduce manual actions for long sessions.
Hearing Accessibility
  • No information is conveyed by audio alone; Music and Sound FX are independently toggleable and volume is adjustable to full mute; all wins/spins/multiplier/bet/balance state is on-screen text/numbers.
Low Vision
  • Win-tier badges (e.g. cherries win, watermelon win) use small icon shapes during fast cascades that may be hard to distinguish quickly; each is paired with a legible printed count and FUN value as a redundant cue.

Media & assets

10 files · 10 types
41 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game, paytable (11 pages), rules (13 pages), settings, autoplay basic & advanced, bet min/max limits, base game win, bonus buy dialog, Free Spins intro/gameplay/win screen, Chance x2 active state — all opened and cross-checked against pixels.
Exact final summed multiplier value on one cascade frame (free_spins_cascade) not fully legible (banner shows x16, only two of the contributing barrels visible mid-fade); the sum-then-multiply RULE itself is confirmed verbatim from rules, only this one frame's intermediate arithmetic is uncertain.
5th Autospin advanced stop-condition ('if cash balance decreases by') is present in the rules text but not visible in the captured autoplay_advanced frame (presumably reachable by further scroll of that popup).
Release date conflict unresolved: in-game rules booklet prints 'game rule version 1.1, December 16, 2021' while independent web sources give 2022-09-08 — left for TL/date-finder, not a content-extraction item.

Ask AI about Beer Bonanza

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Beer Bonanza work? Keep it simple.

Triggered by 4/5/6 Scatter (pretzel) anywhere = 10/20/30 Free Spins, or purchased via Buy Bonus (100x total bet, fixed price). 3+ Scatters in-feature retrigger +5 spins. Multiplier barrel symbol appears on reels only here. Cascading refill mechanic continues as in the base game.

RTP 95.97%High volatilitymax win ×15000demo ✓

From the verified capture of 08 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Beer Bonanza vs Multihand Blackjack — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 3 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 11 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 3 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/beer-bonanza-b10/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/beer-bonanza-b10/
{
  "game": {
    "name": "Beer Bonanza",
    "provider": "BGaming",
    "theme": "Oktoberfest beer festival. Green Bavarian-hop-garden background with decorative grapevine/hop-vine borders (orange-yellow hop flowers and green hop cones on the left edge, dark-purple grape clusters with small warm-gold fairy lights on the right edge). During Free Spins the same border art appears on a dark night-purple/violet backdrop with the fairy lights glowing. Confirmed by rules_p1.png text: \"The slot is devoted to Oktoberfest. You will feel being in the center of the largest beer festival, with the symbols falling in a cascading manner and illustrating different kinds of beer jugs and glasses.\"",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) from 40 desktop screenshots + OCR ground truth + zoomed pixel crops.",
    "method_notes": "All 40 manifest frames opened and read personally (not relayed from the capturer's notes); every numeric claim in the manifest was independently re-derived from pixels (paytable payout grids re-read, RTP sentence re-read on rules_p11/p12, min/max-bet arrow-disabled states re-checked, buy-bonus/chance-x2 price re-checked at both bet extremes, cherries-win badge re-checked against the paytable tier). Several zoomed crops were taken to define clean logo_refs boxes (pretzel scatter, multiplier barrel, beer stein) with no title/wordmark text inside them. Numbers not directly legible are listed in 'unreadable_or_uncertain' and not invented.",
    "language": "English"
  },

  "grid_and_mechanic": {
    "grid": "6 columns x 5 rows = 30 fixed cells (recounted personally on base_game.png and cross-checked on a second, differently-populated frame free_spins_cascade.png — same 6x5 count on a different background/round, confirming the grid is static, not a dynamic/megaways layout).",
    "mechanic": "Pay-anywhere / scatter-pays. Paytable text (paytable_p3.png, rules_p4.png) confirms wins are paid by the TOTAL COUNT of a matching symbol anywhere on the 30-cell screen, in three tiers: 8-9 of a kind, 10-11 of a kind, 12+ of a kind. There are no paylines and no 'ways' arithmetic in this game — rules_p1.png states explicitly: 'Symbols in the slot pay anywhere on the screen, and the amount of win in one spin depends on the number of the same symbols on the screen.'",
    "cascades_refilling": "Base mechanic is a cascading 'Refilling' feature (rules_p4.png/p5.png, verbatim): after every spin all winning combinations are paid and the winning symbols disappear; remaining symbols fall to the bottom and empty cells refill from above; this repeats with no cap ('There's no limit to the number of possible Refills') until a refill produces no further winning combination. All wins from a base spin's whole refill chain are added to the balance only after the chain finishes. This is a built-in mechanic, not a purchasable/optional feature.",
    "multiple_wins_same_spin": "rules_p9.png: 'In case of multiple winning combinations, the sum of the win is added.' Also: if a paying number of Scatters (4+) drops in the same spin as other winning combinations, the player is paid for BOTH the Scatter win and the regular winning combinations in that spin."
  },

  "color_palette": {
    "base_game_background": "Bright grass-green gradient background (darker green vignette at the corners, lighter green center) behind the reel frame.",
    "reel_frame": "Thick red/maroon border with a bright gold/yellow inner trim line around the 6x5 grid.",
    "reel_cells": "Solid mid-blue background with a subtle darker-blue diamond/lattice pattern behind each symbol.",
    "free_spins_background": "Deep purple/violet night backdrop; the reel-cell background darkens to near-black purple with the same faint diamond lattice; warm golden fairy-light dots are strung along the decorative vine borders.",
    "decorative_borders": "Left edge: green hop-vine with orange-yellow hop-flower blossoms near the top and green pinecone-shaped hop cones lower down. Right edge: green leaves alternating with dark-purple grape clusters and small warm-gold light bulbs (more visible/lit in the free-spins palette).",
    "logo_wordmark": "'BEER' in bold yellow-orange 3D letters with a dark-green outline, sitting on a puffy white foam/cloud shape; 'BONANZA' below in orange letters outlined in dark red/maroon, also on white foam. Small beer-jug/bottle silhouettes are tucked into the foam above the word 'BEER'.",
    "buy_bonus_and_chance_panels": "Both left-side feature panels use a red/crimson plaque with a gold border; button pill inside is bright green with white bold text when enabled (BUY BONUS), or a muted/darker olive-green with darker, less legible text when the button is disabled (observed when CHANCE x2 is toggled on, see 'accessibility_observations' and 'discrepancies_and_additional_findings').",
    "chance_toggle": "Off state: dark maroon/red pill track with a yellow-gold round handle on the LEFT and a right-pointing arrow glyph. On/active state ('CHANCE x2 ACTIVE'): the whole panel background turns bright orange and the handle slides to the RIGHT of the track — both a color change AND a position change, so it is not color-only.",
    "buttons_general": "Round, dark-blue circular icon buttons with white glyphs (info 'i', gear/settings, speaker) along the bottom-left of the play area; the central round SPIN button is blue with white circular-arrow icon (adds a white star in the center specifically while Chance x2 is active — position/shape cue, not color-only, see findings below); AUTOPLAY 'A' button is a smaller blue circle to its left.",
    "accent_colors_general": "Gold/yellow for currency values and headings, white for body/button text, green for positive/buy actions, red for cancel/close actions, orange for active-state highlights."
  },

  "symbols": {
    "note": "All payout values are read verbatim from the paytable (anchor bet = 0.20 FUN, as stated by the task and confirmed live on every paytable/rules page footer 'Total bet 0.20 FUN'). The multiplier-of-total-bet column is calculated as printed_value / 0.20 and is provided for accessibility/auditing purposes; it is NOT itself printed in the game. Tiers are: 8-9 of a kind / 10-11 of a kind / 12+ of a kind (pay-anywhere on the 30-cell screen).",
    "scatter": {
      "name": "Scatter",
      "appearance": "A shiny golden soft pretzel (twisted bread ring with visible salt-crystal dots) glowing inside a bright cyan/turquoise starburst halo with small white sparkle particles.",
      "payouts_printed": {"6": "20.00 FUN", "5": "1.00 FUN", "4": "0.60 FUN"},
      "payouts_as_bet_multiplier": {"6": "100x", "5": "5x", "4": "3x"},
      "role": "Pays directly at any position in the base game for 4, 5 or 6 of a kind anywhere on screen. Also the Free Spins trigger symbol: 4/5/6 Scatters anywhere award Free Spins (see 'features.free_spins'). During the Free Spins round, Scatters no longer pay a direct win — they only re-trigger extra Free Spins (paytable_p1.png: 'During the Free Spins Round they only re-trigger Free Spins').",
      "source": "paytable_p1.png / paytable_p2.png; rules_p6.png"
    },
    "multiplier": {
      "name": "Multiplier (barrel)",
      "appearance": "A round wooden beer barrel with gold metal hoop bands; a blue speech-bubble-style badge on the front shows the multiplier value in bold blue digits with a white/gold outline, e.g. 'x2', 'x3', 'x5', 'x8', 'x10', 'x20' were observed on captured frames (rules state the full possible range is x2 to x100).",
      "role": "NOT a paying symbol (no per-count payout tiers) — it is a special modifier symbol that appears on the reels ONLY during the Free Spins round. Whenever it lands it is assigned a random multiplier value from x2 to x100 (paytable_p1.png / rules_p6.png) and then stays visible on screen until the end of the current refilling/cascade sequence. When that tumbling sequence ends, the values of ALL multiplier barrels currently on screen are ADDED TOGETHER, and that summed value multiplies the TOTAL win accumulated by the whole refill sequence (rules_p8.png, verbatim: 'When the tumbling sequence ends, the value of all multiplier symbols on the screen are added together and the total win of the sequence is multiplied by the final value.'). This resolves the aggregation question explicitly: multiple multiplier barrels SUM before being applied once, as a single multiplication, to the sequence total — they do not each multiply independently.",
      "source": "paytable_p1.png; rules_p6.png/p8.png"
    },
    "regular_symbols_high_to_low": [
      {
        "name": "Beer stein / tankard (green, with foam)",
        "appearance": "Green ceramic beer mug/stein with a gold-trimmed hinged lid, gold handle, a gold hop-leaf emblem on the body, and a thick white foam head overflowing the rim.",
        "payouts_printed": {"12+": "10.00 FUN", "10-11": "5.00 FUN", "8-9": "2.00 FUN"},
        "payouts_as_bet_multiplier": {"12+": "50x", "10-11": "25x", "8-9": "10x"},
        "rank": "highest-paying regular symbol"
      },
      {
        "name": "Beer goblet / stemmed glass",
        "appearance": "Clear glass goblet on a silver/metal stem, filled with dark amber beer and a thick white foam head.",
        "payouts_printed": {"12+": "5.00 FUN", "10-11": "2.00 FUN", "8-9": "0.50 FUN"},
        "payouts_as_bet_multiplier": {"12+": "25x", "10-11": "10x", "8-9": "2.5x"}
      },
      {
        "name": "Beer bottle with star label",
        "appearance": "Brown glass bottle with a blue rectangular label bearing a gold five-point star.",
        "payouts_printed": {"12+": "3.00 FUN", "10-11": "1.00 FUN", "8-9": "0.40 FUN"},
        "payouts_as_bet_multiplier": {"12+": "15x", "10-11": "5x", "8-9": "2x"}
      },
      {
        "name": "Beer can (blue, letter B)",
        "appearance": "Blue aluminium can with a white capital letter 'B' inside a blue diamond outline on the front.",
        "payouts_printed": {"12+": "2.40 FUN", "10-11": "0.40 FUN", "8-9": "0.30 FUN"},
        "payouts_as_bet_multiplier": {"12+": "12x", "10-11": "2x", "8-9": "1.5x"}
      },
      {
        "name": "Watermelon slice",
        "appearance": "Half watermelon slice, green rind, bright red flesh with small black seeds.",
        "payouts_printed": {"12+": "2.00 FUN", "10-11": "0.30 FUN", "8-9": "0.20 FUN"},
        "payouts_as_bet_multiplier": {"12+": "10x", "10-11": "1.5x", "8-9": "1x"}
      },
      {
        "name": "Plum",
        "appearance": "Glossy blue/purple plum with a small green leaf and stem.",
        "payouts_printed": {"12+": "1.60 FUN", "10-11": "0.24 FUN", "8-9": "0.16 FUN"},
        "payouts_as_bet_multiplier": {"12+": "8x", "10-11": "1.2x", "8-9": "0.8x"}
      },
      {
        "name": "Lemon",
        "appearance": "Bright yellow whole lemon.",
        "payouts_printed": {"12+": "1.00 FUN", "10-11": "0.20 FUN", "8-9": "0.10 FUN"},
        "payouts_as_bet_multiplier": {"12+": "5x", "10-11": "1x", "8-9": "0.5x"}
      },
      {
        "name": "Orange",
        "appearance": "Orange sphere with a small green leaf and stem.",
        "payouts_printed": {"12+": "0.80 FUN", "10-11": "0.18 FUN", "8-9": "0.08 FUN"},
        "payouts_as_bet_multiplier": {"12+": "4x", "10-11": "0.9x", "8-9": "0.4x"}
      },
      {
        "name": "Cherries",
        "appearance": "A pair of glossy red cherries joined by a green stem with a small leaf.",
        "payouts_printed": {"12+": "0.40 FUN", "10-11": "0.15 FUN", "8-9": "0.05 FUN"},
        "payouts_as_bet_multiplier": {"12+": "2x", "10-11": "0.75x", "8-9": "0.25x"},
        "rank": "lowest-paying regular symbol",
        "verified_live": "base_game_win.png shows a real in-game win of exactly 9 cherries producing '0.05 FUN' with a badge reading '9 [cherries icon] 0.05' — matches the printed 8-9 tier value exactly, confirming both the payout basis (total-bet multiplier, not per-line) and the tier boundaries."
      }
    ]
  },

  "bet_and_rtp": {
    "bet_range_verified": {
      "min_bet": "0.20 FUN",
      "max_bet": "12.00 FUN",
      "method": "Measured by pressing the bet +/- arrows to their limits, NOT by a printed rules sentence. bet_limits_min.png: the down-arrow is visibly greyed/desaturated versus the up-arrow at Total bet 0.20 FUN. bet_limits_max.png: the up-arrow is greyed at Total bet 12.00 FUN while the down-arrow remains bright/enabled.",
      "currency_caveat": "'FUN' is the demo-balance label only, not a real currency; not recorded as a currency."
    },
    "rtp_three_values": {
      "overall": "95.97%",
      "buy_bonus_feature": "96.03%",
      "chance_x2_feature": "96%",
      "source": "rules_p11.png / rules_p12.png, verbatim: \"The overall theoretical Return to Player (RTP) is 95.97%. RTP in the Buy Bonus feature is 96.03%. RTP in the Chance x2 feature is 96%.\" (text spans the page break, fully captured on both pages.)"
    },
    "max_win": {
      "value": "15000x total bet",
      "source": "rules_p9.png/p10.png, verbatim: 'The maximum winning amount is x15000 of the bet.' Also shown as 'MAX WIN 15000x' on the preview/splash screen (preview.png)."
    },
    "rng_statement": "rules_p12.png, verbatim: 'The game is based on a certified random number generator. For more information, visit our BGaming site.'",
    "malfunction_and_round_termination": "rules_p13.png, verbatim: 'Malfunction voids all plays and pays! All unfinished rounds will be terminated every 24 hours. If the game requires “Collect” - “Collect” will take place and the win from the round will be added to the player balance. If the game requires action from a player, the result is counted assuming that the player has chosen the action with no risk without raising the initial bet.'"
  },

  "release_date_conflict": {
    "in_game_printed": "Rules booklet last page (rules_p13.png), verbatim: 'This is the game rule version 1.1, December 16, 2021. Game Version 1.0.0.'",
    "web_sources_claim": "Independent web sources (official BGaming catalogue + two other independent listings, per the task brief) give a release date of 2022-09-08.",
    "gap": "Approximately nine months between the two dates.",
    "note_to_TL": "Both facts recorded verbatim as instructed; no attempt made to resolve or explain the gap — decision left to the TL. The in-game string reads like a rules-DOCUMENT revision date/version stamp ('game rule version 1.1') rather than an explicit game-release date, which is one possible (unconfirmed) explanation for the discrepancy."
  },

  "features": {
    "free_spins": {
      "trigger": "4, 5 or 6 Scatter (golden pretzel) symbols anywhere on the 30-cell screen in the base game, OR purchased directly via Buy Bonus.",
      "spins_awarded": {"4_scatters": 10, "5_scatters": 20, "6_scatters": 30},
      "retrigger": "3 or more Scatters landing during the Free Spins round award 5 additional free spins (Scatters do not pay a coin value during Free Spins, only re-trigger).",
      "in_feature_multiplier_symbol": "Multiplier barrel symbol appears on reels only during Free Spins; see 'symbols.multiplier' for full random-value and summation/aggregation rule.",
      "special_background": "Reel background and side art switch to a dark purple/violet night palette with lit fairy-lights, distinct from the green base-game palette (also signalled by on-screen text 'Free spins: n/10' and 'BONUS ACTIVE' panel, so the state is never color-only).",
      "gameplay_notes": "Refilling/cascade mechanic continues to apply during Free Spins exactly as in the base game (multi-refill chains, summed wins per spin).",
      "source": "paytable_p9.png/p10.png; rules_p5.png/p6.png",
      "verified_live": {
        "trigger": "Purchased via Buy Bonus (bonus_buy_dialog.png); intro screen free_spins_intro.png reads 'CONGRATULATIONS! YOU'VE WON 10 FREE SPINS / CLICK TO CONTINUE' (10 spins is the 4-Scatter award tier, consistent with the fixed Buy Bonus price).",
        "gameplay_frames": "free_spins_play.png (spin 1/10, a x5 multiplier barrel and a scatter pretzel on screen, Total win 0.60 FUN), free_spins_multiplier.png (same spin: a badge '0.05 FUN x5' shows an 8-cherries win of 0.05 FUN with an active x5 multiplier accumulator, side counter '8 [cherries] 0.05'), free_spins_cascade.png (spin 5/10: cascade banner '0.51 FUN x16', four simultaneous win badges — 8 cherries 0.05, 9 watermelon 0.20, 9 lemon 0.10, 8 orange 0.08 — Total win climbs to 1.10 FUN; two faded 'x8'/'x10' multiplier-barrel ghosts visible mid-animation, i.e. values from a resolving cascade step, not necessarily the final summed multiplier), free_spins_multi_multiplier.png (spin 6/10: four simultaneous multiplier barrels visible on screen at once — x5, x2, x5, x8 — plus two glowing scatter pretzels (potential retrigger), Total win 10.28 FUN).",
        "win_screen": "win_screen.png, final spin 10/10: banner 'TOTAL WIN 11.88 FUN / 59x Bet' plus footer 'Total win: 11.88 FUN'. Note: 11.88 / 0.20 = 59.4x exactly; the printed '59x Bet' label is the rounded-down integer form (per the project's known pattern that printed N x Bet labels are rounded)."
      }
    },
    "refilling_cascade": {
      "description": "Base-game cascading-wins mechanic; see 'grid_and_mechanic.cascades_refilling'. Not a purchasable feature — it is always active on every spin.",
      "verified_live": "base_game_win.png shows a single-step refill win (9 cherries, 0.05 FUN)."
    },
    "buy_bonus": {
      "price": "20.00 FUN at the 0.20 FUN default bet (100x current total bet); 1,200.00 FUN at the 12.00 FUN max bet (also exactly 100x) — confirmed the price scales linearly at 100x total bet at both bet extremes tested (bet_limits_min.png / bet_limits_max.png).",
      "dialog": "bonus_buy_dialog.png: a wood/plaque-style popup titled 'BUY FREE SPINS' with the price '20.00 FUN' and two pill buttons — red 'CANCEL' (left) and green 'BUY' (right); framed by hop-vine decorative sprigs and warm string lights.",
      "text_rule": "rules_p7.png, verbatim: 'Buy Bonus. A player can buy Free spins during the game. A player can buy a bonus at the price pictured above the button. If the player increases the bet, the buy bonus price will be automatically increased. Spins start after buying the bonus. The next spin triggers a bonus game. During the bonus round, the button is disabled.'",
      "single_tier": "Only one purchase option exists in this build — no tiered/ante variants were observed anywhere (splash, base game, or rules)."
    },
    "chance_x2": {
      "clarification": "IMPORTANT: the toggle's name 'CHANCE x2' names its EFFECT (it doubles the PROBABILITY of naturally triggering a bonus round), not a x2 price multiplier and not a x2 payout multiplier. There is no dedicated Chance x2 round/screen — enabling it simply raises the bet surcharge applied to every future base-game spin, in exchange for a higher chance the base game itself lands a natural Free Spins trigger.",
      "printed_price_measured": {
        "at_0.20_bet": "+0.05 FUN, raising Total bet from 0.20 to 0.25 FUN (chance_x2_active.png) = +25% of the base bet.",
        "at_12.00_bet": "+3.00 FUN shown on the toggle panel (bet_limits_max.png) = +25% of 12.00 — same +25% ratio confirmed at both bet extremes tested."
      },
      "text_rule": "rules_p7.png / paytable_p6.png, verbatim: 'Chance x2 feature. There is a possibility to buy the Chance x2 feature in the game. It increases the bet and gives the player more chances to play bonus games. The Chance x2 feature is disabled if the Buy Bonus feature is active.'",
      "mutual_exclusivity_verified_live": "chance_x2_active.png shows the BUY BONUS button rendered in a visibly muted/darker green with dimmer text (versus the bright glossy green + white bold text seen in base_game.png) while Chance x2 is toggled on — i.e. the reverse relationship also holds visually: turning Chance x2 on visibly disables the Buy Bonus button, consistent with the two features being mutually exclusive (see 'discrepancies_and_additional_findings').",
      "toggle_ui": "CHANCE x2 panel: off = dark maroon plaque, handle on the left; on = 'CHANCE x2 ACTIVE' label, whole panel turns bright orange, handle slides to the right (both color AND position change)."
    }
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "Loading/splash screen before the base game. Top-left small yellow square badge with a bold black 'B' (BGaming brand mark). Center: 'BEER BONANZA' logo (see color_palette.logo_wordmark) with 'MAX WIN 15000x' in bold yellow-orange to its right. Left promo panel: 'BUY BONUS & DOUBLE CHANCE' heading over an illustrated reel snapshot labelled '8456 x300' with a white upward-curving arrow, showing the Buy Bonus button (150 illustrative FUN), a Chance x2 button (55 illustrative FUN, toggle off) and rows of an illustrative 8-of-a-kind x2 multiplier payout ladder; caption below: 'SYMBOLS PAY ANYWHERE ON THE SCREEN'. Right promo panel: '10 FREE SPINS' heading over an illustrated purple free-spins reel snapshot labelled '356 x60' with two x3 multiplier barrels and a circular pink refill arrow icon; caption below: 'RANDOM MULTIPLIER UP TO 100X IN FREE SPINS'. Bottom-center: orange pill button 'CLICK TO START'. Background: green-to-purple gradient with the same hop/grape vine borders as the base game.",
      "important_caveat": "The numbers '8456 x300' and '356 x60' printed inside the two illustration panels are marketing/example win call-outs for the illustration artwork, not documented game parameters (not RTP, not max-win, not a real historical payout) — they must NOT be confused with the actual RTP (95.97%/96.03%/96%) or max-win (15000x) values documented above, which come from the rules booklet instead."
    },
    "base_game": {
      "type": "base_game",
      "layout": "Left column (roughly the left quarter of the screen): game logo, 'BUY BONUS' panel, 'CHANCE x2' toggle panel, stacked top-to-bottom. Right ~70% of the screen: the red-and-gold-framed 6x5 reel grid on a blue lattice background, flanked left and right by the decorative hop/grape vine borders. Small speaker-volume icon and a session-time readout ('17:06'-style clock) top-right; vertical 'BEER BONANZA' text runs along the far-right edge.",
      "bottom_bar": "Full-width dark-blue bar: round 'i' info button and round gear/settings button at the far left; centered 'Total bet' field with '0.20 FUN' value and separate up/down triangle arrow buttons; far right: round 'A' (autoplay) button and round circular-arrow SPIN button. 'Balance 1,000.00 FUN' printed small, left-aligned, above the bar.",
      "color_blind_notes": "Feature panels are distinguished by their TEXT ('BUY BONUS' vs 'CHANCE x2 / +price') and by icon/toggle position, not by hue alone; the toggle switch position (left/right) is a non-color cue for on/off state."
    },
    "paytable": {
      "type": "paytable",
      "pages": "11 pages total, reached via the round 'i' info button; each page has the 'BEER BONANZA' logo centered at the top and a close 'X' at the top-right; a thin vertical scrollbar track is visible at the far right of the panel while scrolling.",
      "page_1_2": "Scatter and Multiplier symbol cards side by side with their payouts/behaviour text (see 'symbols.scatter' / 'symbols.multiplier'), followed by the start of the 9 regular-symbol payout grid.",
      "page_3": "Full 9-symbol payout grid (two rows: 4 drink-container symbols on top, 5 fruit symbols below), each with its 12+/10-11/8-9 tiers — see 'symbols.regular_symbols_high_to_low' for exact values.",
      "page_4_5_6": "Repeats the tail of the payout grid then introduces the 'Features' section body text: 'Buy Bonus and Chance x2 feature' with the same wording later echoed in rules_p7.png.",
      "page_7_8_9": "'Free spins' section text (trigger tiers 4/5/6 Scatters -> 10/20/30 Free Spins; retrigger +5 for 3+ Scatters in-feature) and 'Multiplier symbol' text (random x2-x100, summed then applied once per refill sequence) — identical wording to rules_p5/p6/p8.",
      "page_10_11": "Illustrated example reel snapshots for the Buy Bonus/base-game combo ('8456 x300') and the Free Spins combo ('356 x60') — same marketing illustrations as the preview screen, see 'important_caveat' above; page 11 is the panel's bottom (further scroll produces no new content, confirmed exhausted)."
    },
    "rules": {
      "type": "rules",
      "pages": "13 pages, reached from the same info booklet via an internal section switch (a '?' icon among 3 small circular icons on the panel's left edge; see 'panel_navigation' below).",
      "sections_in_order": "About the game (Oktoberfest theme summary) -> How to play -> Autospins (settings + 5 stop-conditions) -> Features (Symbols-pay-anywhere, Refilling, Free Spins, Multiplier symbol, Scatter symbol, Buy Bonus, Chance x2 — full text captured verbatim above) -> Spin Results (payout rules, multi-win summation, Scatter+win concurrency, max win x15000) -> Settings (Quick spin license caveat, Spacebar-to-spin, Audio/Music/SoundFX) -> Return to Player (3 RTP values) -> RNG statement -> Additional information (malfunction voids pays, 24h round termination, Collect-on-timeout rule, rule-version date).",
      "full_text_captured": "All 13 pages read and transcribed verbatim above under the relevant thematic fields (bet_and_rtp, features, grid_and_mechanic, release_date_conflict)."
    },
    "panel_navigation": {
      "description": "The info booklet (paytable+rules) has 3 small circular icon buttons stacked on its far left edge: icon 1 = paytable/symbols page (default-active, shown with a white highlight ring), icon 2 = a clock/history-looking icon, icon 3 = a '?' question mark that opens the Rules text sections.",
      "icon_2_inert": "Icon 2 (clock/history) does NOT respond to clicks in this demo build — verified with 4 repeated clicks at its exact detected coordinates, each time confirming (a) the active-highlight ring stays on icon 1/paytable and never moves to icon 2, and (b) panel content never changes; a control click on icon 3 in the same manner DID work (highlight moved, content switched to Rules), proving the input channel itself was functional and the inertness is specific to icon 2. All 13 rules pages were also read in full and never mention a round-history/statistics feature, consistent with icon 2 being a real-account-only feature (round history) that is unavailable in the FUN demo."
    },
    "settings": {
      "type": "settings",
      "title": "Settings",
      "content": "Small dark semi-transparent popup over the dimmed reels, with a top-right 'X' close button. 'Quick spin' checkbox — square, unchecked, both the checkbox and its label rendered in dim/greyed text (disabled state; matches rules_p10.png text: quick spin availability depends on license requirements and 'may not be available'). 'Spacebar to spin' checkbox — checked (white checkmark), label bright/enabled. 'Audio' subheading with a horizontal Volume slider (handle near the right/high end). 'Music' checkbox — checked. 'Sound FX' checkbox — checked.",
      "color_blind_notes": "Checkbox state is shown by an explicit checkmark glyph (shape) plus enabled/disabled text brightness, not by hue."
    },
    "autoplay_basic": {
      "type": "autoplay",
      "title": "Autospin settings, with a mode-switch button labelled 'Advanced ▲' in the top-right of the popup (offers switching TO the advanced view; the panel currently showing is therefore the BASIC view).",
      "content": "'Enable quick spin' checkbox (unchecked/dim, consistent with Quick Spin being license-disabled). 'Numbers of rounds' label over two rows of preset pill buttons: 10, 25, 50, 100, 250 / 500, 750, 1000, and an infinity symbol (∞, unlimited)."
    },
    "autoplay_advanced": {
      "type": "autoplay",
      "title": "Autospin settings, mode-switch button now reads 'Basic ▼' (a dropdown offering to switch back to Basic) — confirms this panel IS the Advanced view.",
      "content": "'Stop autospin' section with 4 unticked checkbox conditions: 'On any win', 'If bonus game is won', 'If single win exceeds' (with an adjacent numeric input field), 'If cash balance increases by' (with an adjacent numeric input field) — matches rules_p2.png/p3.png text almost verbatim (rules text additionally lists a 5th condition, 'if cash balance decreases by', which is presumably reached by scrolling this popup further than the captured frame shows). Below that, the same 'Enable quick spin' checkbox and 'Numbers of rounds' preset grid as the Basic view."
    },
    "bet_limits_min": {
      "type": "info",
      "content": "Base game view at Total bet 0.20 FUN; the bet-decrease (down) arrow is visibly greyed/desaturated versus the increase (up) arrow, proving 0.20 is the floor. Buy Bonus panel reads '20.00 FUN'; Chance x2 panel reads '+0.05 FUN'."
    },
    "bet_limits_max": {
      "type": "info",
      "content": "Base game view at Total bet 12.00 FUN; the bet-increase (up) arrow is greyed/desaturated while the decrease (down) arrow stays enabled, proving 12.00 is the ceiling. Buy Bonus panel reads '1,200.00 FUN' (exactly 100x). Chance x2 panel reads '+3.00 FUN' (exactly 25% of 12.00, matching the ratio measured at the minimum bet)."
    },
    "base_game_win": {
      "type": "base_game",
      "content": "A resolved base-game win frame: orange 'Total win:' pill in the bottom bar reads '0.05 FUN'; an orange pill banner above the reels also reads '0.05 FUN'; a small red counter badge on the left, under the Chance x2 panel, reads '9 [cherries icon] 0.05' and a single glowing golden pretzel (Scatter) sits on the grid (not enough to trigger Free Spins). This frame is the payout-basis proof: 9 cherries maps exactly to the printed 8-9-tier cherries payout of 0.05 FUN."
    },
    "bonus_buy_dialog": {
      "type": "bonus",
      "content": "See 'features.buy_bonus.dialog'."
    },
    "free_spins_intro": {
      "type": "free_spins",
      "content": "Full-bleed dark background with the vine-border artwork faintly visible; a blue ribbon banner reads 'CONGRATULATIONS!'; below it in large gold 3D lettering: 'YOU'VE WON', a huge '10', and 'FREE SPINS'; a soft blue/white radial glow emanates from behind the '10'. Footer prompt in light purple: 'CLICK TO CONTINUE'."
    },
    "free_spins_gameplay": {
      "type": "free_spins",
      "content": "See 'features.free_spins.verified_live.gameplay_frames' for the 4 captured mid-round frames (spins 1, 1 (multiplier resolving), 5, 6 of 10). Bottom bar during Free Spins adds two extra fields versus the base game: 'Win:' (this spin's win) and 'Free spins: n/10' (countdown), alongside the persistent 'Total bet' and 'Total win' fields — feature state is therefore conveyed by explicit text/numbers, not only by the purple palette shift."
    },
    "win_screen": {
      "type": "win_screen",
      "content": "See 'features.free_spins.verified_live.win_screen'. A gold-outlined blue ribbon banner reading 'TOTAL WIN' sits above the large gold total amount '11.88 FUN' and the rounded multiplier label '59x Bet', overlaid on the final (10/10) Free Spins reel state."
    },
    "chance_x2_active": {
      "type": "base_game",
      "content": "Base game with the Chance x2 toggle switched on. Left panel now reads 'CHANCE x2 ACTIVE' on a bright-orange plaque with the handle slid to the right. 'Total bet' in the bottom bar reads '0.25 FUN' (up from the default 0.20 FUN, i.e. +25%). Two additional pixel-level findings not called out in the capture note: (1) the BUY BONUS button renders in a visibly muted/darker green with dimmer label text compared with its normal bright-green/white-text appearance elsewhere, indicating it is disabled while Chance x2 is active; (2) the round SPIN button's icon gains a white 5-point star in its center (normally just plain circular arrows with no star), giving a shape-based, non-color cue that Chance x2 mode is currently engaged."
    }
  },

  "accessibility_observations": {
    "screen_reader": "Bottom control bar has a stable, predictable layout across every game state observed (info + settings at far left, bet stepper centered, autoplay + spin at far right); the info/rules booklet is a strictly linear paged sequence with an explicit 'Page n/N'-style progression reachable by two always-present nav icons (paytable icon 1, rules icon 3) plus a close 'X'.",
    "motor": "All primary controls (spin, bet +/-, buy bonus, chance toggle, autoplay) are large rounded buttons/pills with generous hit areas; Spacebar can substitute for clicking Spin (rules_p10.png); Autoplay with configurable stop-conditions (Advanced mode) reduces the number of manual actions required for long sessions.",
    "color_blind": "Most state changes are backed by a non-color cue in addition to color: the Chance x2 toggle changes handle POSITION as well as color; the disabled Buy Spin/Bonus button is also darker/less saturated (brightness cue) in addition to being muted-green rather than bright-green; the Spin-button star icon (Chance x2 active) is a SHAPE cue; bet-limit arrows use greyed-out brightness plus stopped movement, not hue, to signal a disabled state; free-spins vs base-game is signalled by explicit text ('Free spins: n/10', 'BONUS ACTIVE') in addition to the purple/green palette shift. Residual risk: the win-tier badges (e.g. cherries win, watermelon win) rely on small icon shapes at fairly small size during fast cascades, which may be hard to distinguish quickly for some low-vision users, though each is paired with a legible printed count and value.",
    "deaf_hard_of_hearing": "No information observed to be conveyed by audio alone; Music and Sound FX are independently toggleable and volume is adjustable including full mute (settings.png). All game-state information (wins, spins remaining, multiplier values, bet, balance) is presented as on-screen text/numbers."
  },

  "discrepancies_and_additional_findings": {
    "manifest_accuracy": "All 40 manifest captions were opened and checked against the actual pixels of their frames; no factual errors were found in the capturer's notes (bet-limit arrow states, RTP text, cherries-win badge, multiplier-barrel values on multi-multiplier and cascade frames, autoplay basic/advanced panel identification, and the Chance x2 bet increase were all independently re-derived and match).",
    "additional_findings_beyond_manifest_notes": [
      "chance_x2_active.png: the BUY BONUS button is visibly rendered disabled (muted/darker green, dimmer text) while Chance x2 is active — not mentioned in the manifest note, but consistent with, and confirming, the rules text stating the two features are mutually exclusive (rules_p7.png only states the Buy Bonus -> disables -> Chance x2 direction explicitly; this pixel evidence shows the reverse direction also holds visually in the UI).",
      "chance_x2_active.png: the round SPIN button icon gains a white star in its center while Chance x2 is active (compared with plain circular arrows normally) — an additional non-color state cue not mentioned in the manifest note.",
      "preview.png and paytable_p10/p11.png contain illustrative example numbers ('8456 x300', '356 x60') inside marketing reel-snapshot artwork; flagged explicitly (see screens.preview.important_caveat) so they are never mistaken for RTP or max-win figures downstream."
    ]
  },

  "unreadable_or_uncertain": [
    "The exact final (summed) multiplier value applied at the end of the free_spins_cascade.png refill sequence is not fully legible — two multiplier-barrel ghost values ('x8', 'x10') are visible mid-animation/mid-fade on that frame, but the banner total 'x16' does not obviously equal a simple sum of only those two, most likely because additional multiplier barrels contributed earlier in the same refill chain and are no longer on screen in this particular captured frame. Not invented; the aggregation RULE itself (sum-then-multiply-once) is confirmed verbatim from rules_p8.png and is not in doubt, only this one frame's exact intermediate arithmetic.",
    "The 5th Autospin advanced stop-condition, 'if cash balance decreases by...' (present in the rules_p3.png text), is not visible in the captured autoplay_advanced.png frame, which appears to be scrolled/sized to show only the first 4 conditions; presumed reachable by further scrolling of that popup, but not directly verified on a screenshot.",
    "Why the in-game rules booklet prints 'December 16, 2021' while independent web sources give a 2022-09-08 release date is not resolved here — both facts are recorded verbatim in 'release_date_conflict' for the TL to decide, per instructions."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.