Aztec Maiden

Demo, RTP 94.86%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 2 weeks, 2 days ago Verified · 19 Aug 2026
RTP 94.86%
Volatility Medium-High
Max win ×2000
Grid 6×5
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

22 screenshots · 10 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/aztec-maiden-b23/

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Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

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What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 4 aspects we couldn’t confirm are flagged below, not hidden.

Captured 19 Aug 2026 View capture log

Per-screen breakdown

22 demo screens
22 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Autoplay settings
autoplay Autoplay settings
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen

What we extracted from Aztec Maiden

Everything pulled from Aztec Maiden into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
22 screens captured
10 symbols catalogued · payouts OCR-verified
1 bonus-buy options with prices
14 palette colors from frames
5 accessibility groups profiled
4 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 22 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider PoggiPlay
rtp 94.86% · single configuration
volatility Medium-High
max_win_x ×2000
layout 6×5
wins Pay Anywhere
bonus_buy Yes · 1 options
mechanic Video Slot
release_date 2025

Symbols & paytable

10 symbols
10 icons (ZIP)
Scatter (Aztec Maiden medallion)
Scatter (Aztec Maiden medallion)
Scatter

Circular gold medallion bearing the heroine's face with a small blue gem, 'SCATTER' in yellow-gold letters. 4+ triggers 15 Free Spins; payout rises for 5/6 of a kind.

MatchPayoutUnit
4x 2.00 Multiplier
5x 6.00 Multiplier
6x 20.00 Multiplier
Pink tiki mask (crowned)
Pink tiki mask (crowned)
High Pay

Pink-red carved wooden face with a gold crown set with three red gems, glowing orange eyes.

MatchPayoutUnit
8x 1.00 Multiplier
10x 6.00 Multiplier
12x 15.00 Multiplier
Orange tiki mask (crowned)
Orange tiki mask (crowned)
High Pay

Tan-brown carved wooden face with a tan crown set with a blue diamond gem, glowing orange eyes.

MatchPayoutUnit
8x 1.00 Multiplier
10x 5.00 Multiplier
12x 13.00 Multiplier
Green tiki mask (crowned)
Green tiki mask (crowned)
High Pay

Green carved wooden face with a dark-green crown set with a green gem, glowing orange eyes.

MatchPayoutUnit
8x 1.00 Multiplier
10x 4.00 Multiplier
12x 11.00 Multiplier
Blue tiki mask (crowned)
Blue tiki mask (crowned)
High Pay

Light/sky-blue carved wooden face with a tan crown set with a blue diamond gem, glowing orange eyes.

MatchPayoutUnit
8x 0.80 Multiplier
10x 4.00 Multiplier
12x 10.00 Multiplier
Bone crescent (curved tusk)
Bone crescent (curved tusk)
Low Pay

Pale grey-white curved bone/tusk shape, wrapped near one tip with a pink-red fabric band.

MatchPayoutUnit
8x 0.60 Multiplier
10x 1.50 Multiplier
12x 8.00 Multiplier
Bow and arrow
Bow and arrow
Low Pay

Tan wooden bow strung with a taut cord, an arrow nocked with orange-red fletching.

MatchPayoutUnit
8x 0.40 Multiplier
10x 1.20 Multiplier
12x 7.00 Multiplier
Stone axe (mint-green wrap)
Stone axe (mint-green wrap)
Low Pay

Grey chipped-stone axe head on a brown wooden handle bound with a mint-green fabric wrap.

MatchPayoutUnit
8x 0.40 Multiplier
10x 1.00 Multiplier
12x 6.00 Multiplier
Dagger crossed with bones
Dagger crossed with bones
Low Pay

Grey stone dagger blade with a light-blue fabric-wrapped handle, crossed with two pale white bones.

MatchPayoutUnit
8x 0.20 Multiplier
10x 0.80 Multiplier
12x 5.00 Multiplier
War club (purple wrap)
War club (purple wrap)
Low Pay

Tan wooden club with a grey stone head, handle bound with a purple fabric wrap.

MatchPayoutUnit
8x 0.20 Multiplier
10x 0.80 Multiplier
12x 4.00 Multiplier

Bonus modes

4 modes
Base Game Modifier base
Base Game

6 reels x 5 rows, no classic paylines: wins for 8+/10+/12+ matching elements anywhere on the grid (scatter-pays/cluster style). Winning elements disappear and new ones cascade down after each win; scatter symbols are exempt from cascade removal and are only counted after a spin fully resolves.

Free Spins fs
Free Spins

Triggered by 4+ Scatter symbols anywhere on the grid, awarding 15 Free Spins (payout multiplier itself rises for 5 or 6 Scatters). Landing 3+ Scatters during the feature retriggers +5 spins (not observed in the captured round). Background shifts from cool blue to a warm red/amber tint while active.

Bonus Mode buy_bonus
Buy Bonus

Purchase 15 Free Spins directly for 50x the current bet via the in-game 'Buy Bonus' menu (confirmed: 50000 FUN debited at 1000 FUN bet). Only a single purchase tier was observed, no cheaper/pricier bundles.

Other reward_multiplier
Reward Multiplier

Active only during the Bonus Game (Free Spins). Color-coded shield tokens accumulate across the whole round without resetting: dark red/maroon shield X15/X20/X25, orange shield X10/X12/X14, sky-blue shield X2/X3/X4, green shield X5/X6/X8. If a multiplier token is present on the field together with a win, the sum of the accumulated multipliers is applied to the total winnings from all elements at the end of the spin.

Bonus buy

1 option
Option Price (cost × bet) Effect
Free Spins headline ×50.00

Colour system

extracted from frames · HEX
Export palette
#0C2C69 base dominant 1 base
#225068 base dominant 2 base
#245194 base dominant 3 base
#0C182A base dominant 4 base
#576B95 base dominant 5 base
#5D5760 base dominant 6 base
#162351 free_spins dominant 1 free_spins
#12172E free_spins dominant 2 free_spins
#294C9C free_spins dominant 3 free_spins
#069D5A free_spins dominant 4 free_spins
#13214C bonus dominant 1 bonus
#10172C bonus dominant 2 bonus
#2E5060 bonus dominant 3 bonus
#265098 bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • Payouts, multiplier values, bet/win amounts and spins-remaining are printed as explicit numerals, not conveyed by color alone. The light-blue vs. green tiki masks and the sky-blue vs. green Reward Multiplier shields rely partly on hue, but each is also distinguished by its crown gem color (masks) or its printed multiplier number (shields).
  • Toggle switches (Autoplay stop conditions, Game Settings) use knob position (right = on, left = off) in addition to color, so on/off state is not color-only.
Screen Reader
  • Control positions are stable across screens: the five round action buttons always sit in the same vertical column on the right edge; BALANCE/WIN/BET always sit in the same three-column footer. Multi-page content (paytable+rules, bet selector, autoplay) is one continuous vertical scroll with a visible scrollbar thumb, not paginated tabs.
Motor Accessibility
  • The SPIN button is the largest interactive target on screen, centrally placed in the right-hand column. Autoplay with configurable stop conditions and a one-tap Buy Bonus purchase reduce the number of individual actions needed to reach the Free Spins feature.
Hearing Accessibility
  • No audio-only information was observed. Sound and Music are independently toggleable in Game Settings, and all game state (win amounts, spins remaining, multiplier total, purchase cost) is shown as on-screen text/numerals.

Media & assets

6 files · 6 types
22 PNG (ZIP)
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game (6x5 grid, cascading wins, no paylines), full paytable/rules scroll (8 pages: all 10 symbols, win tiers, scatter trigger, reward multiplier, cascade mechanic, RTP/bet summary table), bet selector, autoplay settings, game settings, Buy Bonus purchase dialog, Free Spins intro + gameplay, and win screen - 21 desktop screenshots with OCR.
Per-spin retrigger of Free Spins (3+ Scatters landing during the feature; rules state +5 spins) was not observed in the single captured 15-spin round.
Identity/value of the golden crossed-muskets token seen on the live Free Spins grid (reel 2, row 2) is unconfirmed: presumed a Reward Multiplier token matching promo key-art, but no numeric overlay was visible and it does not appear in the printed Symbol payout Values table.
Whether organically-triggered Free Spins (4/5/6 Scatters landing in base-game play) award a different spin count than the purchased 15 - only the payout multiplier is stated to rise for 5/6 Scatters; no separate spins-count table was shown on any captured page.
Keyboard shortcuts (e.g. Space to spin) - no on-screen prompt confirming this was observed on any captured frame.

Ask AI about Aztec Maiden

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Aztec Maiden work? Keep it simple.

Triggered by 4+ Scatter symbols anywhere on the grid, awarding 15 Free Spins (payout multiplier itself rises for 5 or 6 Scatters). Landing 3+ Scatters during the feature retriggers +5 spins (not observed in the captured round). Background shifts from cool blue to a warm red/amber tint while active.

RTP 94.86%Medium-High volatilitymax win ×2000demo ✓

From the verified capture of 19 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Aztec Maiden vs Mines — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 4 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 10 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 4 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/aztec-maiden-b23/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/aztec-maiden-b23/
{
  "game": {
    "name": "Aztec Maiden",
    "provider": "PoggiPlay",
    "game_kind": "video_slot (6 reels x 5 rows, scatter-pays / cluster-style 'ways-anywhere' mechanic, no classic paylines)",
    "theme": "Aztec jungle-temple adventure centered on a female warrior-priestess ('Aztec Maiden') set at night: a moonlit stone pyramid, tiki idol totems, jungle foliage and torches.",
    "art_style": "Polished mobile-casual 3D-rendered cartoon, NOT flat vector: glossy stylized 3D character render of the heroine and softly-lit 3D object renders for every symbol (tiki masks, weapons/tools), with beveled highlights, soft drop shadows and specular sheen. Moonlit dusk/night jungle-temple setting - deep teal/dark-blue stone temple interior, glowing orange torches, a pale full moon and silhouetted palm trees - with warm golden-orange rim lighting and fire-glow accents contrasted against the cool blue background. Mood is adventurous/mystical, not dark or horror-themed. Reel grid is a straight-on front view; the heroine stands beside it in a 3/4 view.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind users of all types, motor-impaired users) built from 21 desktop screenshots (1280x800) + OCR ground truth + zoomed crops.",
    "method_notes": "Every number below is taken verbatim from on-screen text (OCR-anchored) and cross-checked visually with zoomed crops. Nothing was taken from the provider's marketing page. Anything not clearly legible on a captured frame is listed in 'unreadable_or_uncertain' and NOT invented.",
    "language": "English",
    "currency_note": "The demo balance/bet/win figures are shown in 'FUN' credits - this is the demo-mode play-money label, not a real-world currency, and is not recorded as the game's currency."
  },

  "reel_and_win_mechanic": {
    "grid": "6 reels (columns) x 5 rows, fixed grid size (all reels the same height), visible in base_game.png / base_game_win.png / free_spins_gameplay.png.",
    "paylines": "None. Verbatim from the rules panel (paytable_p3.png): \"The game does not have classic paylines. All elements are independent of their position on the playing field and can participate in a winning combination. The more elements that appear on the field and the higher their value, the greater the reward for winning combinations in a spin.\"",
    "win_tiers": "Verbatim (rules_p1.png), under heading 'Regular Elements': \"Wins are awarded for matches of 8 or more elements on the playing field: - Minimum reward - for 8 matching elements. - Increased reward - for 10 matching elements. - Maximum reward - for 12 or more matching elements.\" So every regular symbol has exactly 3 payout tiers: 8, 10, and 12-or-more matches anywhere on the 30-cell grid.",
    "cascades": "Verbatim (rules_p5.png): \"Winning elements disappear from the field after being counted. The remaining elements fall down, and new ones appear in their place.\" Scatter symbols are the one exception: \"Scatter symbols are an exception - they remain on the field until the end of the spin and are only counted after all updates.\" So a single spin can resolve through multiple cascading drops before scatters are finally tallied.",
    "payout_basis": {
      "value": "total_bet multiplier",
      "anchor": "paytable_bet_anchor = 1000 FUN. The paytable (paytable_p1-p3) prints payouts as absolute FUN amounts at the bet shown in the bottom bar (BET 1000 FUN on every paytable/rules frame) - these are NOT flat currency values independent of bet, they are (multiplier x current bet). Evidence: base_game_win.png shows a win of exactly 1000 FUN on a 10-count match of the green-wrapped axe symbol at BET 1000 FUN, matching the axe's printed '10 -> 1000 FUN' tier in paytable_p3.png exactly (1000/1000 = 1x tier value, i.e. the printed FUN number already equals bet x multiplier at this anchor bet).",
      "how_to_derive_multiplier": "multiplier = printed_paytable_value / 1000 (the anchor bet). E.g. Scatter 6-of-a-kind 20000 FUN = 20x bet."
    },
    "reward_multiplier": {
      "summary": "A separate 'Reward Multiplier' system, active only during the Free Spins / Bonus Game (verbatim, rules_p1.png/p2.png): \"The reward multiplier becomes active during the Bonus Game. It accumulates during Free Spins and does not reset until the Bonus Game ends. The multiplier is applied if there is a winning combination on the field.\" And (rules_p3.png): \"The total reward multiplier is applied only if at least one multiplier symbol is present on the field during a winning spin.\"",
      "final_application": "Verbatim (rules_p5.png): \"Once all elements have played out, the reward multipliers are calculated if they are present on the field. The sum of the reward multipliers is multiplied by the total winnings from all elements.\"",
      "tokens_and_colors": "Four color-coded shield-shaped multiplier tokens, each carrying one of three possible values, shown on rules_p2.png/rules_p3.png as large 3-D yellow-outlined numerals next to a colored shield icon: dark red/maroon shield = X25, X20 or X15; amber/orange shield = X14, X12 or X10; sky-blue shield = X4, X3 or X2; green shield = X8, X6 or X5. Full observed range is X2 to X25.",
      "on_grid_token_observed": "During live Free Spins gameplay (free_spins_gameplay.png), an additional golden crossed-muskets icon (two antique-style long-barrelled rifles crossed in an X, brass trumpet-shaped muzzles, wood-toned stocks) was seen occupying an actual grid cell (reel 2, row 2) alongside ordinary paying symbols. No numeric value overlay was visible on this specific captured frame. This is presumed to be the visual token for a landing Reward-Multiplier element (matching the golden-rifles-on-a-flaming-red-shield art used as key art on the preview/promo splash, preview.png), but the exact color-tier/value could not be confirmed from the single available frame - marked uncertain, see 'unreadable_or_uncertain'.",
      "accumulator_meter": "A large tiki-idol totem decoration on the right edge of the play area displays the running Reward Multiplier total as 'X<n>' in glowing orange numerals on its chin/base: it reads 'X 0' at the very start of the purchased Free Spins round (free_spins_intro.png, before the first spin) and 'X 2' a few spins into the round (free_spins_gameplay.png, spins-left counter reads 13 of 15). This is consistent with the rules text that the multiplier 'accumulates ... and does not reset until the Bonus Game ends' - i.e. it is a persistent running total for the whole Free Spins round, not a per-spin value. The same totem shows a decorative 'X26' on the promo/preview splash screen (preview.png), which is marketing key-art, not a captured in-round value."
    },
    "max_win": {
      "value": "2000x bet",
      "source": "Verbatim, rules_p5.png body text: \"The maximum win in the game is 2000x.\" Repeated in the summary table on the same page as 'Max Win Multiplier: 2000 x'."
    }
  },

  "color_palette": {
    "base_game_background": "Deep dark-teal/navy stone temple interior; green jungle-leaf silhouettes at the left/right edges; a pale full moon and a stepped stone pyramid with lit torch windows on the right; warm orange torchlight glow.",
    "reel_frame": "Ornate blue-grey carved stone blocks with a stepped Aztec fret (greca) pattern running along the top and side borders.",
    "reel_cells": "Dark navy-blue semi-transparent tiles separated by thin pale-blue vertical divider lines; no per-symbol cell background color coding.",
    "free_spins_background": "Same temple/pyramid scene but recolored with a warm red/amber tint overall (background, torches, and ambient light shift from cool-blue to warm-red), visually distinguishing the feature from the base game.",
    "accent_colors": "Gold/yellow (titles, win numbers, buttons, 'BUY BONUS' sign text, SCATTER lettering), orange (glowing symbol eyes, torch flames, win-multiplier numerals), teal/turquoise (heroine's headdress and skirt, some gem accents), green (one tiki-mask tier, one reward-multiplier shield tier, and the 'Aztec Maiden' logo ribbon), red/maroon (one tiki-mask tier is pink-red, one reward-multiplier shield tier, 'AWESOME!' win banners), blue (two different tiers use blue: a light-blue tiki mask and a sky-blue reward-multiplier shield - see color-blind note below)."
  },

  "symbols": {
    "note": "All 10 elements read directly from the scrolling 'Rules' panel (paytable_p1.png / paytable_p2.png / paytable_p3.png), which is one continuous scroll behind the '?' help button; pages overlap at the seams (a symbol repeated at the top of one page is the same symbol shown at the bottom of the previous page, not a duplicate/new symbol). Payout figures are FUN amounts at the anchor bet of 1000 FUN (see payout_basis); multiplier-of-bet equivalents are given alongside.",
    "scatter": {
      "name": "Scatter (Aztec Maiden medallion)",
      "appearance": "Circular gold medallion/coin bearing a close-up portrait of the heroine's face (dark hair, warm skin tone, eyes rendered with a golden glow), with the word 'SCATTER' in bold yellow-gold 3-D letters across the bottom edge of the medallion, and a small blue teardrop-shaped gem set at the top of the coin.",
      "payouts_fun_at_bet1000": {"6": "20000 FUN (20x)", "5": "6000 FUN (6x)", "4": "2000 FUN (2x)"},
      "trigger_rule": "Verbatim (rules_p1.png): \"Scatter wins are awarded when 4 or more Scatter symbols appear. Additionally, from 4 Scatter symbols onward, the player receives 15 Free Spins. The bet multiplier increases for 5 and 6 Scatter symbols\" (i.e. the 5- and 6-of-a-kind scatter payout itself is higher, per the table above; no separate awarded-spin-count difference by scatter count was printed anywhere on the captured rules pages - only the payout multiplier rises)."
    },
    "high_value_tiki_masks": [
      {"name": "Pink/magenta tiki mask (crowned)", "appearance": "Pink-red carved wooden face with a gold crown set with three red gems, glowing amber-orange eyes, tan/gold carved teeth in an open mouth.", "payouts_fun_at_bet1000": {"12": "15000 FUN (15x)", "10": "6000 FUN (6x)", "8": "1000 FUN (1x)"}},
      {"name": "Tan/orange tiki mask (crowned)", "appearance": "Tan-brown carved wooden face with a tan crown set with a single blue diamond-shaped gem, glowing amber-orange eyes.", "payouts_fun_at_bet1000": {"12": "13000 FUN (13x)", "10": "5000 FUN (5x)", "8": "1000 FUN (1x)"}},
      {"name": "Green tiki mask (crowned)", "appearance": "Green carved wooden face with a dark-green crown set with a green gem, glowing amber-orange eyes.", "payouts_fun_at_bet1000": {"12": "11000 FUN (11x)", "10": "4000 FUN (4x)", "8": "1000 FUN (1x)"}},
      {"name": "Light-blue tiki mask (crowned)", "appearance": "Light/sky-blue carved wooden face with a tan crown set with a blue diamond gem, glowing amber-orange eyes.", "payouts_fun_at_bet1000": {"12": "10000 FUN (10x)", "10": "4000 FUN (4x)", "8": "800 FUN (0.8x)"}}
    ],
    "low_value_elements": [
      {"name": "Bone crescent (curved tusk/horn)", "appearance": "Pale grey-white curved bone or tusk shape, wrapped near one tip with a pink/red fabric band.", "payouts_fun_at_bet1000": {"12": "8000 FUN (8x)", "10": "1500 FUN (1.5x)", "8": "600 FUN (0.6x)"}},
      {"name": "Bow and arrow", "appearance": "Tan wooden bow strung with a taut cord, an arrow nocked with orange-red fletching, grey stone/metal tips at bow ends.", "payouts_fun_at_bet1000": {"12": "7000 FUN (7x)", "10": "1200 FUN (1.2x)", "8": "400 FUN (0.4x)"}},
      {"name": "Stone axe (mint-green wrap)", "appearance": "Grey chipped-stone axe head mounted on a brown wooden handle bound with a mint-green fabric wrap near the blade.", "payouts_fun_at_bet1000": {"12": "6000 FUN (6x)", "10": "1000 FUN (1x)", "8": "400 FUN (0.4x)"}},
      {"name": "Dagger crossed with bones", "appearance": "Grey stone dagger blade with a light-blue fabric-wrapped handle, crossed with two pale white bones.", "payouts_fun_at_bet1000": {"12": "5000 FUN (5x)", "10": "800 FUN (0.8x)", "8": "200 FUN (0.2x)"}},
      {"name": "War club (purple wrap)", "appearance": "Tan wooden club/mace with a grey stone head, handle bound with a purple fabric wrap.", "payouts_fun_at_bet1000": {"12": "4000 FUN (4x)", "10": "800 FUN (0.8x)", "8": "200 FUN (0.2x)"}}
    ],
    "wild": "No WILD symbol was observed on any captured frame (base game, free spins, or the rules/paytable pages). Not claimed to exist.",
    "possible_extra_symbol": "See 'reward_multiplier.on_grid_token_observed' above - a golden crossed-muskets icon appeared on the live Free Spins grid that is not one of the 10 elements listed in the scrollable paytable; treated as the Reward Multiplier token, not a paying element (it has no entry in the Symbol payout Values table)."
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "Promo/splash screen shown before entering the game, on a solid royal-blue background. Large white game title text 'Aztec Maiden' (two lines) top-left. Center: the heroine character - dark-haired woman in a white/gold bikini-style top, teal wrap skirt with gold belt, gold arm and leg bands, gold sandals, holding a golden staff topped with a spoked golden wheel/sun ornament, wearing a teal feathered headdress with a gold circlet - standing in front of a faint blue silhouette of a stepped stone pyramid with stairs and palm trees. To her right: a pink/magenta tiki mask (crowned, glowing orange eyes) floating above a light-blue tiki mask (crowned); further right, a large tiki-idol totem with a purple crown-shaped top, red face band and glowing orange eyes, showing 'X26' in yellow 3-D numerals on its lower chin/base (decorative key-art value, not a live game value). Bottom-left: a pair of crossed golden muskets on a red/maroon flame-wreathed plaque (Reward Multiplier key art). Bottom-center text: 'Collect Scatters to trigger Free Spins and keep stacking Multipliers!'. Bottom-left: an unchecked square checkbox labeled 'Don't show next time'. Bottom-right: a yellow rounded 'Play' button.",
      "color_blind_notes": "Title, promo text and button label are plain high-contrast text; the 'Play' button is distinguished by shape/position (large yellow pill, bottom-right) and its own text label, not by color alone."
    },
    "base_game": {
      "type": "base_game",
      "layout": "6 columns x 5 rows reel grid centered on screen, framed by a carved blue-grey stone border with a stepped Aztec fret pattern along the top and sides.",
      "logo_badge": "Top-right, overlapping the pyramid art: a green ribbon-shaped banner reading 'AZTEC MAIDEN' in bold yellow-gold 3-D letters with a dark outline.",
      "left_decoration": "A wooden sign reading 'BUY BONUS' (yellow lettering on brown planks, hanging from a vine) above the heroine character, who stands to the left of the reel frame.",
      "background": "Dark teal/navy stone-temple interior behind the reels; green jungle foliage silhouettes at both edges; a pale full moon and a lit stepped pyramid with torch-glow windows visible through gaps on the right; sandy ground at the very bottom of the screen.",
      "right_control_column": "Five stacked round buttons, top to bottom: (1) a lightning-bolt icon inside a scalloped/sunburst outline - Turbo Spin toggle; (2) a circular double-arrow with a play triangle inside - Autoplay; (3) a large yellow circular SPIN button (two curved arrows forming a circle), noticeably bigger than the others; (4) two stacked coin-disc shapes with a yellow '+' - opens the bet/coin selector; (5) a hamburger menu icon (three horizontal lines, the middle line yellow) - opens the System/Game Settings panel.",
      "bottom_bar": "Left: a speaker/sound icon (white, in a dark rounded background) to mute/unmute audio. Center-left: 'BALANCE' label (grey 'FUN' beside it) with the credit amount in large yellow numerals below (e.g. '1 000 000'). Center: 'WIN' label with 'FUN' and the current round win in yellow numerals below (0 when idle). Right: 'BET' label with 'FUN' and the current bet in yellow numerals below (e.g. '1 000'). No separate +/- bet stepper is present on the bottom bar in this build; the bet value itself is clickable and opens the bet-selection panel (see 'bet_selector').",
      "reel_cells": "Dark navy-blue semi-transparent tiles, thin pale-blue divider lines between cells; the grid shows a random mix of the 10 documented elements on any given base-game frame - per-cell content is a random snapshot each spin and is not enumerated.",
      "color_blind_notes": "Control icons are white/yellow glyphs on solid dark-blue circles, distinguished by icon shape and position, not color alone. The SPIN button is also distinguished by its much larger size."
    },
    "base_game_win": {
      "type": "base_game",
      "content": "Same base-game layout as above, mid-win: a floating yellow win amount '1000' appears above the grid; WIN readout in the bottom bar shows '1000' at BET '1000'. The win corresponds to a 10-count match of the mint-green-wrapped stone axe symbol (paytable tier 10 -> 1000 FUN, i.e. exactly matches). Two Scatter medallions are also visible on the grid in this frame (reel 3 row1 and reel 3 row4) but did not reach the 4-of-a-kind scatter-win/trigger threshold on this spin.",
      "balance_change": "Balance shown as 950 200 FUN in this frame - i.e. captured shortly after the earlier Buy-Bonus purchase (1 000 000 -> 950 000) plus this 1000 FUN base-game win-in-progress display; not a standalone starting balance."
    },
    "paytable": {
      "type": "paytable (pages 1-3 of one continuous scroll panel titled 'Rules', reached via the '?' help button in the base-game right-hand control column)",
      "header": "Title 'Rules' centered at top; a yellow circular 'X' close button top-right; a vertical scrollbar track at the far right of the panel.",
      "section_heading": "'Game Rules' then 'Symbol payout Values' - a two-column grid of symbol icon, then rows of '<count>  <value> FUN' for each payout tier (see 'symbols' above for full readout).",
      "footer_bar": "Same BALANCE / WIN / BET readout as the base game, fixed at the bottom of the panel on every page.",
      "right_side_icons_while_panel_open": "The same right-hand icon column remains visible behind/beside the panel: turbo, settings/gear (replaces the autoplay icon while this panel is open), game-history (circular back-arrow icon), and a '?' help icon now shown highlighted/active (white circle) to indicate the currently open panel.",
      "color_blind_notes": "Symbol identity in the payout table is conveyed by the full-color 3-D icon render next to each row, and every payout has an explicit printed number - not reliant on color alone."
    },
    "rules": {
      "type": "rules (pages 4-8 of the same scroll panel as paytable, i.e. rules_p1.png..rules_p5.png)",
      "p1": "Continues the 'Regular Elements' heading: 8/10/12+ match-count tiers explained in prose (quoted above). Then 'Scatter Symbols' heading with the Scatter medallion icon and its trigger text (quoted above). Then the start of the 'Reward Multiplier' heading.",
      "p2": "'Reward Multiplier' body text (quoted above) plus the first two multiplier-shield token rows: dark red/maroon shield with X25/X20/X15, and amber/orange shield with X14/X12/X10.",
      "p3": "Two more multiplier-shield rows: sky-blue shield with X4/X3/X2, and green shield with X8/X6/X5. Then the 'only if at least one multiplier symbol is present' clarification, then the 'Free Spins' heading: trigger text (4+ Scatters) and the 3-Scatter-during-Free-Spins retrigger text (+5 spins).",
      "p4": "Continues Free Spins text, then 'Buying Free Spins' heading: \"The player can buy 15 Free Spins through the in-game \\\"Buy Bonus\\\" menu for 50x the bet.\" Then 'Element Combinations' heading: cascade mechanic text and the Scatter cascade-exception text (both quoted above).",
      "p5": "End of 'Element Combinations' text and the reward-multiplier final-application sentence (quoted above), then \"The maximum win in the game is 2000x.\" Then a 4-column summary table: RTP 94.856% / Min Bet 50 FUN / Max Bet 100000 FUN / Max Win Multiplier 2000x. Below that, small grey build-stamp text (facade 8.54.0, workbench 5.20.2, a release-name string containing a build hash and a 'release date: 2026-08-11T09:53:18.716Z' timestamp) - this is a deployment/build timestamp, not a verified game release date, and is not used as such.",
      "navigation": "Scroll panel; a visible scrollbar thumb on the right edge of the panel moves down through pages 1-8 and reaches the bottom of its track on this final page.",
      "color_blind_notes": "Body text is plain white on a dark-navy background; headings in white/bold; multiplier values are large yellow-outlined 3-D numerals printed directly on each colored shield, so the number is legible even if the shield color cannot be distinguished."
    },
    "settings": {
      "type": "settings",
      "title": "'Game Settings', reached from the hamburger-menu icon.",
      "rows": [
        "Fullscreen - icon of four arrows pointing outward from a center point; toggled by tapping the row (no visible on/off switch captured, icon-button style).",
        "Sound - speaker icon.",
        "Music - musical-note icon.",
        "Home - house icon (exits to the game's home/lobby).",
        "Spacebar to spin - toggle switch, shown ON (yellow track, white toggle knob pushed to the right).",
        "Welcome Screen - toggle switch, shown ON (yellow track, white toggle knob pushed to the right)."
      ],
      "footer_bar": "Same BALANCE / WIN / BET readout as the base game.",
      "close_control": "Yellow circular 'X' button, top-right.",
      "color_blind_notes": "The two toggle switches use BOTH color (yellow = on) AND knob position (right = on, left = off) - position is the non-color cue for on/off state."
    },
    "bet_selector": {
      "type": "info (2-page scroll panel titled 'Bet (FUN)')",
      "p1": "Heading 'Choose bet' above a 3-column grid of fixed bet-value pill buttons in ascending order: 50, 100, 150, 200, 250, 300, 350, 400, 450, 500, 1000, 1500, 2000, 2500, 3000, 3500, 4000, 4500 (partially visible at the bottom edge). The tile showing '1000' is highlighted solid yellow with dark text - the currently selected bet (matches the BET readout of 1000 FUN elsewhere). All other tiles are blue with white text. A yellow circular checkmark button sits to the right of the grid (confirms the bet selection); a yellow circular 'X' closes the panel.",
      "p2": "Continues the ladder: 2000, 2500, 3000, 3500, 4000, 4500, 5000, 10000, 15000, 20000, 25000, 30000, 35000, 40000, 45000, 50000, 60000, 75000, 100000 (last tile, alone in its row). On this captured frame the '25000' tile is shown with a white/light highlight (distinct from the solid-yellow 'selected' style seen on page 1) - most likely a transient hover/pointer-focus state from the capture process rather than the actual selected bet, since the BET readout in the footer still reads 1000 FUN throughout. The scrollbar thumb is near the bottom of its track, i.e. 100000 is confirmed as the last/highest tile.",
      "bet_limits_confirmed": "Min bet 50 FUN (first tile, page 1), max bet 100000 FUN (last tile, page 2) - matches the summary table on rules_p5.png exactly (Min Bet 50 FUN / Max Bet 100000 FUN)."
    },
    "autoplay": {
      "type": "autoplay (3-page panel titled 'Autoplay Settings')",
      "p1": "Heading 'Choose number of rounds' above a grid of 7 round-count pill buttons: 10, 25, 50, 100, 250, 500, 750, 1000. Below that, a greyed-out 'Advanced Settings' heading with a downward chevron - disabled/dim until a round count is chosen. A blue circular autoplay icon (loop with play triangle) sits to the right, outside the panel.",
      "p2": "Advanced Settings, top: two toggle switches, both OFF (white knob at the left, dark track) - 'Stop on any win' and 'Stop if free spins is won'. Below: 'If single win exceeds' - a numeric stepper row (round blue '-' button, empty field showing placeholder text 'FUN', round blue '+' button). Below: 'If cash increases by' - identical empty stepper row.",
      "p3": "Continuation of the stepper list: 'If cash increases by' (repeated at the top edge) and 'If cash decreases by' - both empty stepper rows with placeholder 'FUN'. Below them, a dark-blue rounded 'Reset' button (white text) clears all Advanced Settings. Scrollbar thumb reaches the bottom of its track on this page.",
      "color_blind_notes": "Toggle on/off state uses knob position (right=on/left=off) in addition to color; all stepper fields are labeled with explicit text, not color-coded."
    },
    "bonus_buy_dialog": {
      "type": "bonus",
      "content": "A wooden sign hanging between two palm trees, lit by torches on either side, reading (top to bottom): a green circular medallion with '15' in yellow numerals and 'FREE SPINS' in yellow/orange 3-D letters beneath it; then 'FOR' (white); then '50000' in yellow numerals (the FUN cost); then 'BET' (white) and '1000' in yellow numerals (current bet, i.e. cost = 50x bet). Below the sign: a round green '-' button (decrease bet) and round green '+' button (increase bet) flank a green pill 'BUY' button (white text) at the bottom-center. Top-right: a yellow circular 'X' close button, plus a small 'AZTEC MAIDEN' logo badge in the corner. The base-game reels, heroine character, and 'BUY BONUS' sign remain dimly visible behind the dialog.",
      "purchase_confirmation": "Balance drops from 1 000 000 FUN to 950 000 FUN between the pre-purchase base_game frame and the post-purchase free_spins_intro frame, confirming a 50000 FUN debit (= 50x the 1000 FUN bet), matching the rules text 'buy 15 Free Spins ... for 50x the bet.'",
      "note": "Only a single purchase tier/price was observed (15 Free Spins for 50x bet); no alternate tiers (e.g. cheaper/more-expensive bundles) were shown on this dialog."
    },
    "free_spins_intro": {
      "type": "free_spins",
      "content": "Trigger/award screen shown after the purchased round begins resolving: large gold/orange 3-D text 'AWESOME!' then white text 'YOU HAVE WON' then a green circular medallion with '15' in large yellow numerals, then gold/orange text 'FREE SPINS', then smaller white text 'CLICK ANYWHERE TO CONTINUE'. A bright blue-white radial light burst emanates from behind the medallion. In the background, the reel grid is dimly visible with a floating win amount '3000' at the top and a Scatter medallion symbol visible lower-left. The right-hand tiki-idol totem shows 'X 0' at its base (the Reward Multiplier accumulator at zero, i.e. the very start of the Bonus Game). The bottom bar shows BALANCE 950 000 FUN, WIN 3 000 FUN, BET 1 000 FUN.",
      "heroine_pose_note": "The heroine figure in this frame is shown with a different headdress (orange/red feathers instead of the base game's teal feathers) and a flowing red cape/sash instead of the base game's teal wrap - likely a mid-transition-animation pose/lighting variant rather than a different permanent character design; noted for completeness."
    },
    "free_spins_gameplay": {
      "type": "free_spins",
      "content": "Live gameplay during the purchased Free Spins round: same 6x5 reel grid, now on a warm red/amber-tinted background (torches, moon-glow and ambient light all shifted from the base game's cool blue to warm red) - the clearest non-text cue that the Free Spins feature is active. A floating win amount '400' appears above the grid. The right-hand tiki-idol totem now displays 'X 2' (Reward Multiplier accumulator has grown from 0 to 2 since the intro screen). One of the five right-hand control icons (normally the Autoplay position) is replaced by a plain blue circle showing the numeral '13' - the Free Spins remaining count (15 purchased, 2 spins already resolved). Bottom bar: BALANCE 950 000 FUN, WIN 3 400 FUN (running total for the round so far), BET 1 000 FUN.",
      "extra_grid_element": "See 'reward_multiplier.on_grid_token_observed' - a golden crossed-muskets icon is present on the grid at reel 2, row 2 in this frame."
    },
    "win_screen": {
      "type": "win_screen",
      "content": "End-of-round summary shown after the 15 (purchased, no retriggers observed in this particular run) Free Spins completed: gold/orange 3-D text 'TOTAL WIN', then a large yellow number '4200' with an orange drop-shadow/outline, then white text 'IN' + orange '15' + white 'FREE SPINS'. A bright blue-white radial light burst behind the text, with the dimmed reel grid, heroine and background temple/pyramid art visible behind it. Bottom bar: BALANCE 954 200 FUN (= 950 000 post-purchase balance + 4 200 total round win), WIN 4 200 FUN, BET 1 000 FUN."
    }
  },

  "controls_summary": {
    "bottom_bar_labels": "BALANCE / WIN / BET, each with a small grey 'FUN' unit label and a larger yellow numeral value, present identically on every screen (base game, paytable/rules, settings, bet selector, autoplay, bonus buy dialog, free spins, win screen).",
    "right_control_column_base_game": "Turbo Spin (lightning bolt in sunburst) / Autoplay (loop with play triangle, or replaced by a plain 'spins remaining' numeral during Free Spins) / SPIN (large yellow circular double-arrow, the biggest button on screen) / Bet+/Buy-coins (stacked coin discs with '+') / Menu (hamburger, opens Game Settings).",
    "help_button": "A separate round '?' icon (visible in the base-game right column when not in one of the other listed states) opens the combined paytable+rules scroll panel.",
    "keyboard": "Not confirmed on any captured frame for this build (no on-screen prompt such as 'HOLD SPACE FOR TURBO SPIN' was observed) - see unreadable_or_uncertain."
  },

  "accessibility_observations": {
    "screen_reader": "Control positions are stable across screens: the five round action buttons always sit in the same vertical column on the right edge; BALANCE/WIN/BET always sit in the same three-column footer. Multi-page content (paytable+rules, bet selector, autoplay) is a single linear vertical scroll with a visible scrollbar thumb, not paginated tabs.",
    "motor": "The SPIN button is the largest interactive target on screen and is centrally placed in the right-hand column. Autoplay (with configurable stop conditions) and a one-tap 'Buy Bonus' purchase reduce the number of individual actions needed to reach the Free Spins feature.",
    "color_blind": "Most numeric information (all payouts, all multiplier values, all bet/win amounts, free-spins counts) is printed as explicit numerals rather than conveyed by color alone. Toggle switches use knob position in addition to color. Residual risk: two of the four mid-tier tiki masks (light-blue vs. green) and two of the four Reward Multiplier shields (sky-blue vs. green) rely partly on hue to tell apart at a glance; each is nonetheless also distinguished by its crown ornament/gem color (tiki masks) or by its printed multiplier number (shields), so no information is color-only.",
    "deaf_hard_of_hearing": "No audio-only information was observed; Sound and Music are independently toggleable in Game Settings, and all game state (win amounts, spins remaining, multiplier total, purchase cost) is conveyed as on-screen text/numerals."
  },

  "not_captured_or_out_of_scope": [
    "Per-spin retrigger of Free Spins (landing 3+ Scatters during the feature, which the rules say awards +5 spins) was not observed in the single captured Free Spins round (15 purchased spins resolved without a retrigger)."
  ],

  "unreadable_or_uncertain": [
    "The exact identity, color-tier and numeric value of the golden crossed-muskets icon seen on the live grid in free_spins_gameplay.png (reel 2, row 2) - presumed to be a Reward Multiplier token based on matching promo key-art, but no value overlay was visible on the captured frame and it does not appear in the printed Symbol payout Values table.",
    "Whether the white-highlighted '25000' tile on bet_selector_p2.png is a real alternate selection state or a transient hover/pointer artifact from capture - the footer BET readout stayed at 1000 FUN throughout, so 1000 FUN is treated as the confirmed current bet.",
    "Whether Free Spins awarded organically (4, 5 or 6 Scatters landing during normal base-game play) differ in spins-awarded count by Scatter count - only the payout multiplier is stated to rise for 5/6 Scatters in the captured rules text; a separate spins-count table (if any) was not shown on any captured page.",
    "Keyboard shortcuts (e.g. Space/Enter to spin) - no on-screen prompt confirming this was observed on any captured frame for this build.",
    "The 'release date: 2026-08-11T09:53:18.716Z' string printed under the summary table on rules_p5.png is a build/deployment timestamp (alongside a 'facade'/'workbench' version and a build-hash 'release name'), not a verified game release date, and is intentionally not used as one."
  ]
}

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