Avalon: The Lost Kingdom

Demo, RTP 95.56%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 6 days, 9 hours ago Verified · 07 Aug 2026
RTP 95.56%
Volatility
Max win
Grid 5×3
For webmasters & affiliates
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Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

46 screenshots · 14 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

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This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

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Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 6 aspects we couldn’t confirm are flagged below, not hidden.

Captured 07 Aug 2026 View capture log

Per-screen breakdown

46 demo screens
46 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen

What we extracted from Avalon: The Lost Kingdom

Everything pulled from Avalon: The Lost Kingdom into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
46 screens captured
14 symbols catalogued · payouts OCR-verified
10 palette colors from frames
6 accessibility groups profiled
6 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 46 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider BGaming
rtp 95.56% · single configuration
layout 5×3
paylines 20 fixed
bonus_buy No
mechanic Video Slot

Symbols & paytable

14 symbols
14 icons (ZIP)
Wild ("the magic gates")
Wild ("the magic gates")
Wild

Stone Gothic double-gate carved with pale scroll ornament, blue-white magic glow, engraved 'WILD'. Substitutes all symbols except Scatter. Base = bet-per-line.

MatchPayoutUnit
5x 800.00 Multiplier
Scatter (sword in the stone)
Scatter (sword in the stone)
Scatter

Silver longsword with brown leather grip in mossy grey stone, ornate silver Celtic-knot border. Triggers Free Spins; award is a SPIN COUNT, not a currency multiplier.

MatchPayoutUnit
3x 10.00 Free Spins
4x 12.00 Free Spins
5x 15.00 Free Spins
King (crowned man, "King Arthur")
King (crowned man, "King Arthur")
High Pay

Fair-haired bearded man, silver crown, pale grey/blue plate armor, lavender-pink background, gold scroll frame. Only symbol with a printed 2-of-a-kind payout. Base = bet-per-line.

MatchPayoutUnit
2x 2.00 Multiplier
3x 20.00 Multiplier
4x 100.00 Multiplier
5x 800.00 Multiplier
Brunette woman
Brunette woman
High Pay

Young woman, dark wavy brown hair, silver/pearl tiara, cool dark-blue background, gold scroll frame. Base = bet-per-line.

MatchPayoutUnit
3x 20.00 Multiplier
4x 75.00 Multiplier
5x 600.00 Multiplier
Blonde woman
Blonde woman
High Pay

Young woman, long wavy pale-blonde hair, pearl necklace, jeweled hair ornament, gold scroll frame. Base = bet-per-line.

MatchPayoutUnit
3x 20.00 Multiplier
4x 75.00 Multiplier
5x 600.00 Multiplier
Golden chalice
Golden chalice
High Pay

Gold goblet set with five round red ruby gems, gold ringed pedestal base. Base = bet-per-line.

MatchPayoutUnit
3x 10.00 Multiplier
4x 50.00 Multiplier
5x 500.00 Multiplier
Silver bracelet/armband
Silver bracelet/armband
High Pay

Wide silver cuff bracelet, Celtic-knot engraving, red diamond-shaped gems, faint blue glow. Base = bet-per-line.

MatchPayoutUnit
3x 10.00 Multiplier
4x 50.00 Multiplier
5x 500.00 Multiplier
A
A
Low Pay

Gold/yellow faceted metallic letterform. Base = bet-per-line.

MatchPayoutUnit
3x 5.00 Multiplier
4x 20.00 Multiplier
5x 150.00 Multiplier
K
K
Low Pay

Copper/red metallic letterform. Base = bet-per-line.

MatchPayoutUnit
3x 5.00 Multiplier
4x 20.00 Multiplier
5x 150.00 Multiplier
Q
Q
Low Pay

Olive/yellow-green metallic letterform. Base = bet-per-line.

MatchPayoutUnit
3x 5.00 Multiplier
4x 20.00 Multiplier
5x 100.00 Multiplier
J
J
Low Pay

Teal/emerald-green metallic letterform. Base = bet-per-line.

MatchPayoutUnit
3x 5.00 Multiplier
4x 20.00 Multiplier
5x 100.00 Multiplier
10
10
Low Pay

Mauve/dusty-pink metallic letterform. Base = bet-per-line.

MatchPayoutUnit
3x 5.00 Multiplier
4x 10.00 Multiplier
5x 75.00 Multiplier
9
9
Low Pay

Periwinkle/light-purple metallic letterform. Base = bet-per-line.

MatchPayoutUnit
3x 5.00 Multiplier
4x 10.00 Multiplier
5x 75.00 Multiplier
Fateful Wild (chosen character portrait)
Fateful Wild (chosen character portrait)
Wild

Chosen character's portrait (Prince, or one of two others whose exact name-to-portrait mapping is an inference, not a read label) with gold 'WILD' banner. Free Spins only; pays like the Wild symbol, coexists with the magic-gates Wild.

Bonus modes

5 modes
Base Game Modifier base
Base Game

5 reels x 3 rows, 20 fixed paylines, left-to-right pay direction. Wins on coinciding active paylines are added; only the highest win is paid on each active payline.

Free Spins fs
Free Spins

Triggered by 3/4/5 Scatter (sword) symbols anywhere on a single spin, awarding 10/12/15 free spins; retriggerable (exact retrigger award table not printed). Played at the same bet and lines as the triggering spin.

Bonus Mode fateful_wild
Fateful Wild Selection

Character-select screen shown before every Free Spins round: player picks one of three characters (Prince, and two others whose name-to-portrait mapping is an inference) to become an extra Wild-type symbol for that round.

Other multiplier
Free Spins Multiplier

Random multiplier from x2 to x7, re-rolled each spin during Free Spins and applied to that spin's win; shown on a red pennant banner top-left of the free-spins frame.

Other excalibur
Excalibur Feature

Random feature during Free Spins: a glowing sword sweeps across the reels and drops additional magic-gates Wild tiles before the win is evaluated. Not guaranteed every round; can trigger multiple times in one round.

Colour system

extracted from frames · HEX
Export palette
#555D5A base dominant 1 base
#9DA59A base dominant 2 base
#969271 base dominant 3 base
#3B4C4C base dominant 4 base
#2C302E base dominant 5 base
#D7DAD4 base dominant 6 base
#121515 free_spins dominant 1 free_spins
#5D5A5C free_spins dominant 2 free_spins
#A49D94 free_spins dominant 3 free_spins
#552A2C free_spins dominant 4 free_spins

Accessibility

profile for all groups
Color Blind
  • Bet direction shown by triangle-up/-down shape, not color; checkbox state by black fill + white checkmark vs empty; payline diagrams use blue-highlighted cells but are also labelled by text ('Line N'); preview feature call-outs carry text headings alongside icons.
  • Fateful Wild character-select archways glow rose/blue/green, but the three characters are also fully distinguishable by pose, costume and companion object (owl vs. armor vs. glowing orb), so the choice never depends on color alone.
Screen Reader
  • Bottom control-bar layout is stable across base-game states: info/settings/provability icons far left, balance beneath, bet amount+stepper centered-left, status/win text centered, Autoplay and Spin far right; the Information dialog is a fixed 2-tab (Paytable/Rules) linear document, each scrollable to a confirmed bottom.
Motor Accessibility
  • Bet stepper uses small stacked up/down triangle buttons (a finer target than a typical +/- pair), which may be harder to hit precisely; Spacebar-to-spin (on by default) gives a keyboard alternative; Autoplay supports configurable round counts including infinite, reducing required interactions.
Hearing Accessibility
  • No audio-only information observed; Settings exposes independent Music and Sound FX toggles plus a volume slider, and all game state (bet, balance, win amount, free-spins count, multiplier) is conveyed as on-screen text.
Low Vision
  • The win line is a bright high-contrast cyan dotted/beaded line, and every win amount, bet, balance and free-spins count is also printed as plain white/gold text on a dark background for contrast.

Media & assets

8 files · 8 types
46 PNG (ZIP)
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game (5x3, 20 paylines) and a paid base-game line example; full paytable (19 pages) and full rules booklet (13 pages); settings; autospin settings; provability panel; complete Free Spins flow (character select, intro, mid-round gameplay, Excalibur feature trigger, end-of-round win screen); preview/splash.
max_win not printed anywhere in captured frames (preview, base game, paytable, rules); left null rather than sourced from conflicting web listings (some cite 800x, others 5000x).
volatility not stated or shown (no meter/flame icons/text) anywhere in the 13-page rules booklet or paytable.
Exact name-to-portrait mapping for the two female Fateful Wild characters (Morgana vs Meizulina) is not printed on screen; the rules list the names but do not label the portraits, so the mapping is an inference only.
Free-spins retrigger award table (extra spins for 2/3/4/5 scatters landing during the feature) is not printed on the captured rules pages, though retriggering itself is confirmed possible.
Small engraved lettering running down the sword blade of the Scatter symbol is visible but not legible even zoomed.
Exact public release date not confirmed; rules booklet only gives a rules-document version date (v1.0, January 21, 2020), not asserted as the release date.

Ask AI about Avalon: The Lost Kingdom

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Avalon: The Lost Kingdom work? Keep it simple.

Triggered by 3/4/5 Scatter (sword) symbols anywhere on a single spin, awarding 10/12/15 free spins; retriggerable (exact retrigger award table not printed). Played at the same bet and lines as the triggering spin.

RTP 95.56%demo ✓

From the verified capture of 07 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Avalon: The Lost Kingdom vs Aviamasters — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 6 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 14 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 6 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/avalon-the-lost-kingdom-b10/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/avalon-the-lost-kingdom-b10/
{
  "game": {
    "name": "Avalon: The Lost Kingdom",
    "provider": "BGaming",
    "theme": "Arthurian legend. In-game text (rules_p1, 'About the Game'): 'Avalon, the mythical island of Arthurian, according to the legend, was full of wild apple trees, grapevines, and grain plants... Legends say that after King Arthur was mortally injured at the battle, he was taken to the island of Avalon and while there, King Arthur was healed and nourished back to health.' Visual world: weathered grey stone monoliths/dolmens covered in green moss and ivy, symbols rendered as if carved onto or resting on the stones; a mist-covered river/lake at the base of the reels; a distant castle silhouette appears on the free-spins background. Overall palette is cool and desaturated (stone grey, moss green, teal) with warm amber/gold accents on UI text and frames, and a mystical purple/blue glow used for magic effects (Wild activation, Excalibur feature, character-select portals).",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind users of all types, motor-impaired users) built from 46 desktop screenshots (1280x800) + verbatim OCR/on-screen text + zoomed crops of paytable icons and the bottom control bar.",
    "method_notes": "Structure (5x3 grid, 20 fixed paylines) and RTP (95.56%) were independently confirmed by the team lead from rules_p1/rules_p11 text and the 20 payline diagrams on paytable_p16-p19; not re-derived here. Symbol payouts read from zoomed paytable_p1-p6 crops and cross-checked against duplicated scroll-overlap pages (p3/p4 and p4/p5 repeat the same rows). Feature text quoted verbatim from rules_p5-p8 and paytable_p6-p13. Numbers not clearly legible are listed in 'unreadable_or_uncertain' and not invented.",
    "language": "English"
  },
  "color_palette": {
    "base_game_background": "A large weathered grey stone slab/dolmen (like a Celtic standing stone) with patches of green moss and ivy climbing the frame; behind/around it, a misty green hillside and a pale teal-white sky glow at the very top and bottom edges of the screen. A shallow misty river with grey rocks runs along the bottom of the reel area; a sword is stuck point-down into the mossy rocks at the lower-right corner of the frame (decorative, matches the Scatter/sword symbol).",
    "reel_area": "No hard reel-cell borders; symbols sit directly on the stone-slab texture with soft shadows. The 5x3 grid is implied by symbol spacing rather than drawn gridlines.",
    "title_banner": "Top-center, carved into the stone: 'AVALON' in tall silver/pale-grey letters with a small vertical sword-hilt replacing the letter 'T' in the crossbar of the 'A', and 'THE LOST KINGDOM' in smaller pale-teal capitals beneath it.",
    "free_spins_background": "Background shifts to a cooler blue-teal tone with a castle silhouette visible faintly at the top of the frame (through mist); a red banner/pennant hangs at the top-left showing the current spin multiplier (e.g. 'x1', 'x4', 'x5') in gold text.",
    "excalibur_effect": "Bright cyan-white vertical light beams and sparkle particles sweep down over the reels; new Wild tiles appear glowing pale blue.",
    "character_select_screen": "Three pointed Gothic stone archways side by side, each tinted a different color: left archway glows dusty rose/pink, center archway glows pale blue, right archway glows pale green; caption 'Choose Your Fateful Wild' in light blue text below.",
    "info_booklet_panels": "Near-black/charcoal background panel with white and light-grey body text, bold white section headers, and the same carved 'AVALON THE LOST KINGDOM' logo (pale grey/teal) at the top of every page.",
    "ui_bottom_bar": "Semi-transparent dark grey/black bar across the bottom of the screen; all icons and text rendered in white/off-white for maximum contrast against the stone background.",
    "accent_colors": "Gold/amber (win amounts, 'Total win' banners, RTP/feature headings), cyan/light-blue (Wild glow, Excalibur sparkles, spacebar highlight), red (multiplier banner pennant), ruby-red gemstones (chalice and bracelet symbol accents)."
  },
  "symbols": {
    "note": "All payout figures are printed in the in-game paytable EXACTLY as multipliers, e.g. '5x 800'. Per rules_p8.png (verbatim): 'Payline wins are multiplied by the bet per line value, except for Scatters.' So every symbol below except Scatter pays its printed multiplier x the BET-PER-LINE (total bet / 20); the Scatter's free-spins award is a count of spins, not a currency multiplier, and is not bet-per-line based. No further unit conversion was applied to the printed numbers.",
    "wild": {
      "name": "Wild (\"the magic gates\")",
      "appearance": "A stone Gothic archway/double-gate carved with pale, glowing scroll and leaf ornamentation, split down the middle like two closed doors, with the word 'WILD' engraved across the bottom in capital letters; the whole tile has a soft blue-white magical glow around its edges.",
      "payouts": {
        "5": "800x bet-per-line"
      },
      "rules": "Verbatim (rules_p6): 'Wild replaces any symbol in the line, thereby gives a player a higher chance of winning. The Wild can't replace the Scatter symbol. The magic gates play the role of Wild symbol in the main and bonus game.' Confirmed appearing on multiple reels in both base game and free spins gameplay screenshots.",
      "source": "paytable_p1.png, rules_p5.png/p6.png"
    },
    "fateful_wild_character_card": {
      "name": "Fateful Wild (chosen character portrait)",
      "appearance": "During Free Spins only, the player's chosen character (Prince, Morgana, or Meizulina — see 'characters' below) appears on the reels as its own square portrait card with the word 'WILD' printed across the bottom in a gold banner, glowing amber/orange.",
      "rules": "Verbatim (rules_p6): 'Fateful Wild in the bonus round pays like Wild symbol in the bonus game (replaces any symbol in the line, except Scatter symbol).' It exists ALONGSIDE the regular magic-gates Wild during Free Spins (both were seen on the same reel set in win_screen.png) rather than replacing it.",
      "payouts": "Not separately printed in the paytable; rules state it pays exactly like the Wild symbol.",
      "source": "rules_p5.png-p8.png, free_spins_trigger_character_select.png, win_screen.png"
    },
    "scatter": {
      "name": "Scatter (sword in the stone)",
      "appearance": "A silver longsword with a brown leather-wrapped grip and simple crossguard, stuck point-down into a mossy grey stone, framed by an ornate silver Celtic-knot border. Small engraved lettering is visible running down the blade near the hilt (not fully legible).",
      "payouts_are_free_spins_not_currency": true,
      "free_spins_award": {
        "5": "15 free spins",
        "4": "12 free spins",
        "3": "10 free spins"
      },
      "rules": "Verbatim (paytable_p1): 'Scatter is a special symbol and triggers free spins. 3,4,5 scatters in any part of the display must appear on a single spin to unlock the feature. Free spins can be retriggered.'",
      "source": "paytable_p1.png"
    },
    "high_value": [
      {
        "name": "King (crowned man, \"King Arthur\")",
        "appearance": "Portrait of a fair-haired, bearded man wearing a silver crown and pale grey/blue plate armor with a shoulder pauldron, shown from the chest up on a soft lavender-pink background, framed in an ornate gold corner-scroll border.",
        "payouts": {
          "5": "800x bet-per-line",
          "4": "100x bet-per-line",
          "3": "20x bet-per-line",
          "2": "2x bet-per-line"
        },
        "note": "Highest-paying non-Wild symbol; the only symbol in the paytable with a printed 2-of-a-kind payout."
      },
      {
        "name": "Brunette woman",
        "appearance": "Portrait of a young woman with dark wavy/curly brown hair, wearing a thin silver/pearl tiara or headband, on a cool dark-blue background, same gold corner-scroll frame as the King.",
        "payouts": {
          "5": "600x bet-per-line",
          "4": "75x bet-per-line",
          "3": "20x bet-per-line"
        }
      },
      {
        "name": "Blonde woman",
        "appearance": "Portrait of a young woman with long wavy pale-blonde/platinum hair, wearing a delicate pearl necklace/choker and a small jeweled hair ornament, green leaf detail at the shoulder, same gold corner-scroll frame.",
        "payouts": {
          "5": "600x bet-per-line",
          "4": "75x bet-per-line",
          "3": "20x bet-per-line"
        }
      },
      {
        "name": "Golden chalice",
        "appearance": "A gold goblet/chalice set with five round red ruby gems around its bowl, standing on a ringed gold pedestal base.",
        "payouts": {
          "5": "500x bet-per-line",
          "4": "50x bet-per-line",
          "3": "10x bet-per-line"
        }
      },
      {
        "name": "Silver bracelet/armband",
        "appearance": "A wide silver/white-metal cuff bracelet engraved with an interlocking Celtic-knot pattern and set with red diamond-shaped gems, shown with a faint blue glow.",
        "payouts": {
          "5": "500x bet-per-line",
          "4": "50x bet-per-line",
          "3": "10x bet-per-line"
        }
      }
    ],
    "royals_and_low_value": [
      {
        "name": "A",
        "color": "gold/yellow, faceted metallic letterform",
        "payouts": {
          "5": "150x bet-per-line",
          "4": "20x bet-per-line",
          "3": "5x bet-per-line"
        }
      },
      {
        "name": "K",
        "color": "copper/red metallic letterform",
        "payouts": {
          "5": "150x bet-per-line",
          "4": "20x bet-per-line",
          "3": "5x bet-per-line"
        }
      },
      {
        "name": "Q",
        "color": "olive/yellow-green metallic letterform",
        "payouts": {
          "5": "100x bet-per-line",
          "4": "20x bet-per-line",
          "3": "5x bet-per-line"
        }
      },
      {
        "name": "J",
        "color": "teal/emerald-green metallic letterform",
        "payouts": {
          "5": "100x bet-per-line",
          "4": "20x bet-per-line",
          "3": "5x bet-per-line"
        }
      },
      {
        "name": "10",
        "color": "mauve/dusty-pink metallic letterform",
        "payouts": {
          "5": "75x bet-per-line",
          "4": "10x bet-per-line",
          "3": "5x bet-per-line"
        }
      },
      {
        "name": "9",
        "color": "periwinkle/light-purple metallic letterform",
        "payouts": {
          "5": "75x bet-per-line",
          "4": "10x bet-per-line",
          "3": "5x bet-per-line"
        }
      }
    ]
  },
  "characters": {
    "note": "Three portraits are offered on the 'Choose Your Fateful Wild' character-select screen (free_spins_trigger_character_select.png), shown left to right below. The rules text (rules_p5.png/p6.png) lists their names in the order 'Prince, Morgana or Meizulina' but does not print name labels directly on/next to each portrait, so the exact name-to-portrait mapping for the two women is an inference, not a directly read label (flagged in unreadable_or_uncertain).",
    "left_portrait": {
      "likely_name": "Morgana (inferred)",
      "appearance": "A woman with long dark curly brown hair and a thin silver/pearl headband/tiara, wearing an off-shoulder coral/orange-red gown, standing inside a pink-glowing pointed stone archway. A white barn owl is perched on her raised hand.",
      "why_inferred": "A dark-haired sorceress-type figure with an owl familiar matches the classic depiction of Morgan le Fay/Morgana in Arthurian retellings; not confirmed by an on-screen name label."
    },
    "center_portrait": {
      "name": "Prince",
      "appearance": "A young man with short reddish-brown hair and a light beard, wearing a silver crown and full silver plate armor with pauldrons, standing inside a pale-blue-glowing pointed stone archway, one gauntleted fist resting at his chest.",
      "note": "Selected in the captured feature_coverage example (free_spins_intro.png shows this character's Wild card, and win_screen.png shows his portrait as a WILD tile on the reels)."
    },
    "right_portrait": {
      "likely_name": "Meizulina (inferred)",
      "appearance": "A woman with long wavy pale-blonde hair and a pearl necklace, wearing a deep-V green gown, standing inside a green-glowing pointed stone archway, holding a glowing yellow-gold magic orb of light in her hands.",
      "why_inferred": "Not an Arthurian-canon name; likely BGaming's own invented character. The glowing magical orb suggests an enchantress/fae role, but the mapping to 'Meizulina' vs 'Morgana' is not printed on screen and is therefore an inference only."
    }
  },
  "features": {
    "free_spins": {
      "trigger": "Verbatim (paytable_p1/rules_p5): 3, 4 or 5 Scatter (sword) symbols appearing anywhere on the 5x3 display on a single spin.",
      "spins_awarded": {
        "3_scatters": 10,
        "4_scatters": 12,
        "5_scatters": 15
      },
      "retrigger": "Verbatim (rules_p6): 'Free Spins. 3,4,5 scatters in any part of the display start the free spins round. Additional Free Spins can be won during the bonus round.' (Free spins are explicitly retriggerable; exact additional-spin counts during retrigger were not separately printed on the captured pages.)",
      "flow": "On trigger, the base-game window is replaced by the 'Choose Your Fateful Wild' character-select screen (see 'characters'); the game does not resume spinning until the player picks a character.",
      "bet_and_lines": "Verbatim (rules_p8): 'The spin can result in triggering free spins. Free spins are played at the same bet and lines as the round activating these spins.'",
      "source": "paytable_p1.png, rules_p5.png-p6.png, rules_p8.png, free_spins_trigger_character_select.png"
    },
    "fateful_wild": {
      "trigger": "Automatically presented at the start of every Free Spins round (no purchase; it is a mandatory step of entering the feature).",
      "mechanic": "Verbatim (rules_p6): 'When the bonus starts the main game window switches to the character selection window: the player chooses the Fateful Wild from 3 represented characters. Prince, Morgana or Meizulina can be transformed into Wild symbol during Free Spins round. The player can choose the character before each new bonus round. Fateful Wild in the bonus round pays like Wild symbol in the bonus game (replaces any symbol in the line, except Scatter symbol).'",
      "effect": "The chosen character's portrait becomes an additional Wild-type symbol that can land on the reels for the duration of that Free Spins round, alongside the regular magic-gates Wild.",
      "source": "paytable_p6.png-p9.png, rules_p5.png-p6.png, free_spins_trigger_character_select.png, free_spins_intro.png, win_screen.png"
    },
    "multiplier": {
      "mechanic": "Verbatim (rules_p7): 'Multiplier. Free Spins include increasing multiplier (from 2x to 7x) for all wins of the bonus round. For each spin the multiplier varies randomly. If the spin ends in a win, the multiplier is applied to the result and the win increases.'",
      "range": "x2 to x7, shown on a red banner/pennant hanging at the top-left of the free-spins reel frame (e.g. 'x1' before any win yet applied, 'x4', 'x5' observed on captured spins).",
      "applies_to": "All wins during the Free Spins round only (not the base game).",
      "source": "paytable_p13.png-p15.png, rules_p6.png-p7.png, free_spins_intro.png, free_spins_gameplay.png, free_spins_excalibur_feature.png"
    },
    "excalibur_feature": {
      "mechanic": "Verbatim (rules_p7 / paytable_p9): 'Excalibur feature. Can appear during Free Spins (Note! It can appear several times by chance or won't appear at all). Excalibur feature places additional Wilds on the spinning reels, also it is triggered randomly. With a wave of the magic sword Additional Wilds fall on the reels for each current spin, which contributes to increasing the player's winnings.'",
      "visual": "A glowing cyan-white magic sword sweeps diagonally across the reels; wherever it passes, additional glowing pale-blue Wild ('magic gates') tiles are dropped onto the grid before the win is evaluated.",
      "frequency": "Explicitly randomized and not guaranteed every Free Spins round; can also occur multiple times within one round.",
      "source": "paytable_p8.png-p10.png, rules_p6.png-p7.png, free_spins_excalibur_feature.png"
    },
    "bonus_buy": {
      "present": false,
      "evidence": "No 'BUY BONUS'/'BUY FEATURE' control was found on the base game bar, settings, or autoplay panels; not mentioned anywhere in the 13-page rules booklet."
    }
  },
  "technical_summary": {
    "reels_and_grid": "5 reels x 3 rows, fixed 20 paylines (independently confirmed by team lead: rules_p1.png verbatim 'implemented in 5x3 slot with 20 paylines', and the 20 individual payline diagrams drawn across paytable_p16.png-p19.png).",
    "payline_direction": "Left to right only. Verbatim (rules_p8): 'All symbols pay left to right on consecutive reels of an active payline.'",
    "wins_combination_rule": "Verbatim (rules_p8): 'Coinciding wins on several active paylines are added.' and 'Note that only the highest win is paid on each of the active paylines.'",
    "rtp_percent": 95.56,
    "rtp_source": "rules_p13.png verbatim: 'The overall theoretical Return to Player (RTP) is 95.56%.' [TL correction: the draft cited rules_p11.png, which actually shows the Settings section; the RTP heading first appears at the very bottom of rules_p12.png and the full sentence is legible on rules_p13.png. Value itself verified by the team lead with a direct OCR pass over rules_p13.png.] Single value; no bonus-buy variant exists because there is no bonus buy in this game.",
    "volatility": "Not stated anywhere in the captured screens (no volatility label, flame/bolt meter, or text found in the 13-page rules booklet or paytable). Left unreadable/uncertain rather than guessed.",
    "bet_min": "0.20 FUN",
    "bet_max": "50.00 FUN",
    "bet_source": "Measured directly in-game (bet_range_min.png: Total bet floors at 0.20 FUN after repeated down-clicks; bet_range_max.png: Total bet ceilings at 50.00 FUN after selecting the top value and repeated up-clicks). No ante/side-bet toggle exists.",
    "demo_default_bet": "0.20 FUN",
    "demo_starting_balance": "1,000.00 FUN",
    "max_win": null,
    "max_win_note": "No 'WIN OVER Nx' / max-win figure is printed anywhere in the captured frames (preview/splash, base game, paytable, or rules). The preview screen (preview.png) shows only the four feature names (Free Spins, Fateful Wild, Multiplier, Excalibur Feature) and a 'Click to start' button, with no win-multiplier claim. Per instruction, this is left as unreadable_or_uncertain and NOT filled from external/web sources, since published web figures for this title conflict (some cite 800x, others 5000x).",
    "malfunction_clause": "Verbatim (rules_p13): 'Malfunction voids all plays and pays! All unfinished rounds will be terminated every 24 hours. If the game requires \"Collect\" - \"Collect\" will take place and the win from the round will be added to the player balance. If the game requires action from a player, the result is counted assuming that the player has chosen the action with no risk without raising the initial bet.'",
    "rules_version": "Verbatim (rules_p13): 'This is the game rule version 1.0, dated January 21, 2020. Game Version 1.0.0.' (This is the rules-document date, not necessarily the game's public release date.)",
    "rng_statement": "Verbatim (rules_p11): 'The game is based on a certified random number generator. For more information, visit our BGaming site.'",
    "provably_fair": "A dedicated 'Provability' panel (provability.png) lets the player enter a 0-9 client seed independently for each of the 5 reels ('Reel 1' through 'Reel 5', confirming there are exactly 5 reels) and displays a 'Hash (Result + Secret)' string for the next spin, with a copy-to-clipboard icon.",
    "currency_label": "FUN (demo play-money currency; no real-money symbol observed)."
  },
  "screens": {
    "preview": {
      "type": "preview",
      "content": "Full-screen dark splash shown immediately on load. Faint carved 'AVALON THE LOST KINGDOM' wordmark ghosted in the background at top-center. Four feature call-outs arranged in a 2x2 grid around a central bright purple/magenta starburst glow that frames the game logo: top-left 'Free Spins' (stacked playing-card icons with an arrow pointing to a sword-in-stone card and the words 'Free Spins'); top-right 'Fateful Wild' (three small character WILD cards with an arrow feeding into one large golden WILD portrait card); bottom-left 'Multiplier' (a red banner reading 'x2-x7'); bottom-right 'Excalibur Feature' (a glowing sword with WILD tiles appearing on a reel strip). A rounded-rectangle 'Click to start' button sits below the logo. Top-left corner shows a small yellow rounded-square 'B' badge (generic BGaming provider mark); top-right shows a speaker/volume icon and a clock reading '12:51' (system time overlay, not a game element).",
      "purpose": "Entry screen; clicking 'Click to start' or anywhere enters the base game.",
      "color_blind_notes": "All four feature call-outs are labelled with white/light-blue TEXT headings in addition to their icons, so identification does not depend on color."
    },
    "base_game": {
      "type": "base_game",
      "overall_layout": "5-column x 3-row symbol grid centered on a large stone-slab illustration; no visible dividing gridlines between cells, symbols float on the stone texture with drop shadows.",
      "title_banner": "Top-center, carved into the stone: 'AVALON' (large, pale silver-grey letters, small sword-hilt as the crossbar of the 'A') with 'THE LOST KINGDOM' (smaller pale teal capitals) beneath it.",
      "side_decoration": "A single sword is shown stuck point-down into a mossy rock at the bottom-right of the frame (purely decorative, echoes the Scatter symbol); the word 'AVALON' is also printed in small vertical white text running down the far right edge of the screen (outside the stone frame).",
      "bottom_bar": {
        "left_icon_group": "Three small round white-outline icons in a row: an 'i' inside a circle (Information/paytable+rules booklet), a gear/cog (Settings), and a circular badge with a checkmark (Provability/provably-fair panel).",
        "balance_label": "Below the icon group, white text: 'Balance 1,000.00 FUN'.",
        "bet_control": "Center: 'Total bet' label above the current value ('0.20 FUN' by default), with a small triangular up-arrow and down-arrow stacked immediately to its right for increasing/decreasing the bet.",
        "center_message_area": "Between the bet control and the right-hand buttons, a status/feedback line displays contextual text such as 'Get your great reward!' (idle prompt) or, after a win, the paying line and amount, e.g. 'Line 5 pays' / 'Total win: 0.05 FUN'.",
        "right_controls": "Two large white circular-arrow icons: a smaller one containing the letter 'A' (Autoplay) and a larger plain circular-arrow icon (Spin)."
      },
      "color_blind_notes": "All bottom-bar controls are white glyphs on a dark translucent bar (shape-based, not color-coded); bet +/- distinguished by triangle-up vs triangle-down shape, not color."
    },
    "base_game_win": {
      "type": "base_game",
      "content": "Example of a paid line: a highlighted glowing win-line (bright cyan dotted/beaded line) connects the winning symbols across the grid; the paid symbol combination in this capture was Wild (magic gates) plus two 'J' letters. A floating win amount ('0.05') appears directly over the Wild symbol. Bottom bar shows 'Line 5 pays' and 'Total win: 0.05 FUN' at a 0.20 FUN total bet.",
      "color_blind_notes": "The win line is a bright, high-contrast cyan color with a distinct beaded/dashed texture (not relying on hue alone); the win amount is also printed as text."
    },
    "paytable": {
      "type": "paytable",
      "pages": "19 pages total (paytable_p1.png-paytable_p19.png), reached via the round Information ('i') button, opened by default to the money-bag/Paytable tab of a 2-tab info dialog (the other tab, marked with a question mark, is Rules).",
      "content_order": "p1-p2: Wild and Scatter definitions with payouts/free-spin awards; p2-p6: all paying symbols in descending value order (King, brunette woman, blonde woman, chalice, bracelet, A, K, Q, J, 10, 9) each showing 5x/4x/3x-of-a-kind multipliers (King alone also shows a 2x value); p6-p10: 'Features' section covering Fateful Wild and Excalibur Feature with illustrations; p10-p15: Free Spins and Multiplier feature text with illustrations; p16-p19: 20 individual green-highlighted grid diagrams, one per payline, labelled 'Line 1' through 'Line 20', each drawn on a small 5x3 cell grid with the winning cells shown as blue squares.",
      "navigation": "Standard scrollable panel; confirmed scrolled to the bottom (exhausted) with the scrollbar thumb at the very bottom of its track on paytable_p19.png.",
      "color_blind_notes": "Payline-diagram cells use blue (active) vs dark grey (inactive) with a strong lightness/contrast difference, and each diagram is also labelled by a text heading ('Line N'), so the line number is never color-dependent."
    },
    "rules": {
      "type": "rules",
      "pages": "13 pages total (rules_p1.png-rules_p13.png), reached via the question-mark tab of the same Information dialog as the Paytable.",
      "content_order": "p1: 'About the Game' (Arthurian/Avalon lore paragraph, quoted in 'game.theme') and start of 'How to play'; p2-p3: 'How to play' bet/spin instructions and 'Autospins' (how to open Autospin settings, confirm popup, Stop Autospins button); p4-p10: 'Features' section repeating Wild Symbol, Free Spins award table, Fateful Wild, Multiplier, Excalibur Feature, and 'Spin Results' rules (left-to-right pay direction, coinciding-wins-added, bet-per-line basis except Scatter); p9-p11: 'Settings' (Quick spin availability note, Spacebar-to-spin, volume/music/SFX toggles) and 'Return to Player' (95.56% RTP) and 'RNG' statement; p13: 'Additional information' (malfunction clause, 24-hour unfinished-round termination, Collect-feature clause, no-risk-action clause) and the rules-document version/date line.",
      "navigation": "Confirmed scrolled to the bottom (exhausted): rules_p13.png shows the final 'Additional information' paragraph and version line with no further content on repeated scroll attempts.",
      "color_blind_notes": "Body text is plain white/light-grey on near-black; section headers are bold white, distinguished by weight and size rather than color."
    },
    "settings": {
      "type": "settings",
      "title": "Settings",
      "panel_style": "Small centered dark-grey rounded rectangle dialog overlaid on the dimmed reels, with an 'X' close button at its top-right corner.",
      "options": "Two checkboxes at the top: 'Quick spin' (unchecked/off by default; checkbox rendered greyed-out, matching the rules-booklet note that this feature 'may not be available' depending on license) and 'Spacebar to spin' (checked/on by default). Below an 'Audio' heading: a horizontal 'Volume' slider (filled grey track with a round white handle, set roughly 85% toward maximum in the capture) and two more checkboxes, 'Music' and 'Sound FX' (both checked/on by default).",
      "color_blind_notes": "Checkbox state is shown by a filled black square with a white checkmark glyph vs. an empty/greyed square — shape-and-fill based, not color-coded."
    },
    "autoplay": {
      "type": "autoplay",
      "title": "Autospin settings",
      "layout": "Wider dark-grey dialog over the dimmed reels; an 'Advanced' toggle/tab in the top-right corner (with an up-chevron, i.e. currently expanded).",
      "options": "One checkbox: 'Enable quick spin' (unchecked in the capture). Below a 'Numbers of rounds' heading, a 3x3+1 grid of selectable round-count buttons: 10, 25, 50, 100, 250 on the first row and 500, 750, 1000, and an infinity symbol ('∞') on the second row.",
      "confirmation_flow": "Per rules_p1/p2 text: after picking a round count, a confirmation popup shows the total amount (rounds x total bet) with Confirm/Cancel buttons; clicking outside the popup also cancels back to manual mode. A 'Stop Autospins' button is available during a run per rules_p5, and per rules text several auto-stop conditions exist (e.g. stop if balance decreases by a specified amount)."
    },
    "provability": {
      "type": "info",
      "title": "Provability",
      "layout": "A dark side panel sliding in from the left, partially covering the reels, with an 'X' close icon top-right of the panel.",
      "content": "'NEXT GAME' heading; 'Enter client Seed (0-9)' with five independent up/down numeric steppers labelled 'Reel 1' through 'Reel 5' (each currently showing a single digit, e.g. 7, 7, 8, 5, 2 in the capture) — this independently confirms the game has exactly 5 reels. Below, a 'Hash (Result + Secret)' field showing a long hexadecimal string with a copy-to-clipboard icon.",
      "color_blind_notes": "All values are numeric/text; no color-coded meaning."
    },
    "free_spins_character_select": {
      "type": "free_spins",
      "content": "Shown immediately after a qualifying Scatter trigger, before any free spin plays. Heading 'Excalibur feature' with its sword+WILD-tiles icon and 'Multiplier' with its 'x2-x7' red banner icon appear side by side at the top as a reminder of what's coming. Below, three full-body character portraits stand inside pointed Gothic stone archways (left: dusty-rose glow, dark-haired woman with an owl; center: pale-blue glow, armored Prince; right: green glow, blonde woman with a glowing orb) — see 'characters'. Caption 'Choose Your Fateful Wild' in light blue beneath the portraits. Bottom bar shows 'Push Spin to start free spins' as the center message and 'Free spins: 10' at the far right in yellow.",
      "color_blind_notes": "Each archway has a distinct glow color, but the characters are also fully distinguishable by pose/costume/hair, so identification does not depend on the glow color alone."
    },
    "free_spins_intro": {
      "type": "free_spins",
      "content": "First frame of the actual Free Spins reel set, after choosing a character (Prince in this capture). Background has shifted to the cooler blue-teal free-spins palette with a faint castle silhouette at the top. A red banner/pennant at the top-left reads 'x1' (starting multiplier, not yet applied to a win). Two magic-gates Wild tiles are visible on the grid already. Bottom bar shows 'Push Spin to start free spins', 'Free spins: 10' at far right in yellow, and the spin control still present."
    },
    "free_spins_gameplay": {
      "type": "free_spins",
      "content": "Mid-round free-spins frame: red pennant shows an active multiplier (e.g. 'x4'); bottom bar adds a 'Win:' field (blank/zero between wins), a 'Total win:' running total in yellow (e.g. '0.40 FUN'), and 'Free spins: 2/10' (spins remaining / spins awarded) at the far right.",
      "color_blind_notes": "Free-spins progress and multiplier are both shown as plain numbers/text, not encoded by color alone."
    },
    "free_spins_excalibur_feature": {
      "type": "free_spins",
      "content": "Excalibur Feature triggering mid-round: bright vertical cyan-white light beams and sparkle particles sweep across the darkened reels; a glowing magic-gates WILD tile is visible lower-right where a beam has just landed. Red pennant shows 'x5'. Bottom bar shows 'Total win: 55.20 FUN' and 'Free spins: 6/10' — a large jump in total win versus the previous gameplay frame (0.40 FUN), consistent with several extra Wilds landing at once under an active x5 multiplier."
    },
    "win_screen": {
      "type": "win_screen",
      "content": "End-of-Free-Spins summary shown over the dimmed final reel state (a King WILD-labelled Prince portrait card is visible faintly at the upper-right of the dimmed background, confirming the Fateful Wild card remained on the reel until the round ended). Center: a purple-glowing gold-and-maroon ribbon/banner shape framing a silver longsword (echoing the sword-in-stone Scatter/Excalibur motif), with text 'Total win' and the amount '56.20' in large gold numerals. Bottom bar repeats 'Total win: 56.20 FUN' and 'Free spins: 10/10' (round complete).",
      "color_blind_notes": "Win amount is large high-contrast gold-on-dark text, legible without color discrimination."
    }
  },
  "accessibility_observations": {
    "screen_reader": "Bottom-bar control layout is stable across all base-game states: info/settings/provability icon cluster at far left, balance beneath it; bet amount and its +/- stepper centered-left; contextual status/win text centered; Autoplay ('A') and Spin (large circular-arrow) at far right. The Information dialog is a fixed 2-tab (Paytable / Rules) linear document, each tab independently scrollable to a hard bottom.",
    "motor": "Bet stepper uses small stacked triangle buttons (finer targets than a typical +/- pair) — may be harder to hit precisely for motor-impaired users; Spacebar-to-spin (toggle in Settings, on by default) offers a keyboard alternative to clicking the spin button. Autoplay with configurable round counts (including infinite) reduces the number of required interactions.",
    "color_blind": "Most affordances are dual-coded: bet direction by triangle orientation, checkbox state by fill+checkmark glyph, payline diagrams by text label ('Line N') in addition to blue-highlighted cells, feature call-outs on the preview screen by text heading in addition to icon. The three Fateful Wild character-select archways use color-coded glows (rose/blue/green) but the characters themselves are also visually distinct by costume, pose, and companion object (owl vs. armor vs. glowing orb), so the choice does not depend on color alone.",
    "deaf_hard_of_hearing": "No audio-only information was observed; Settings exposes independent Music and Sound FX toggles plus a volume slider, and all game state (bet, balance, win amount, free-spins count, multiplier) is conveyed as on-screen text."
  },
  "unreadable_or_uncertain": [
    "max_win: not printed anywhere in the captured frames (preview/splash, base game, paytable, rules); left null rather than sourced from conflicting web listings.",
    "volatility: not stated or shown (no meter/flame icons/text) in any captured screen; left unreadable.",
    "Exact name-to-portrait mapping for the two female Fateful Wild characters (Morgana vs Meizulina): the rules text lists the names 'Prince, Morgana or Meizulina' but no on-screen label ties a specific name to the left (owl, dark hair) or right (glowing orb, blonde hair) portrait; the mapping given in 'characters' is a plausible inference (owl familiar commonly associated with Morgan le Fay), not a directly read label.",
    "Free-spins retrigger award table (how many additional spins for 2/3/4/5 scatters landing during the feature): rules text confirms retriggering is possible ('Additional Free Spins can be won during the bonus round') but no specific award numbers for a retrigger were printed on the captured rules pages.",
    "Small engraved lettering running down the sword blade in the Scatter symbol icon and on the sword symbols throughout the game: visible but not legible even zoomed.",
    "Exact release date of the game: rules_p13 gives a 'game rule version 1.0, dated January 21, 2020' — this is the rules-document date and is not asserted here as the public release date."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.