Alchemy Gold

Demo, RTP 96.78%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 2 weeks, 1 day ago Verified · 24 Oct 2026
RTP 96.78%
Volatility Medium
Max win ×5000
Grid 5×5
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

30 screenshots · 10 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/alchemy-gold-b30/

10,000 free requests / month · sign-up required

31 API calls this month
Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 6 aspects we couldn’t confirm are flagged below, not hidden.

Captured 24 Oct 2026 View capture log

Per-screen breakdown

30 demo screens
30 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Oct '25: 180 180 Oct Nov '25: 350 350 Nov Dec '25: 210 210 Dec Jan '26: 240 240 Jan Feb '26: 240 240 Feb Mar '26: 260 260 Mar Apr '26: 230 230 Apr May '26: 220 220 May Jun '26: 180 180 Jun Jul '26: 200 200 Jul Aug '26: 180 180 Aug Sep '26: 210 210 Sep
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Sep '26 Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25
🇫🇮Finland 20 0 0 0 0 0 0 0 0 0 0 0
🇨🇱Chile 10 0 10 10 0 0 10 0 10 10 10 10
🇭🇰Hong Kong 10 0 0 0 10 10 0 10 10 0 10 0
🇹🇷Turkey 10 0 0 0 0 0 0 0 0 10 10 0
🇱🇹Lithuania 10 0 0 0 0 0 0 0 0 0 0 0
🇮🇳India 20 20 20 20 20 40 20 0 20 20 20 20
🇵🇰Pakistan 20 20 20 0 20 20 20 20 0 0 20 0
🇵🇭Philippines 10 10 10 10 10 10 10 10 10 10 10 10
🇺🇸United States 0 0 20 0 20 0 20 20 0 0 20 0
🇹🇭Thailand 10 10 10 10 10 10 10 0 10 0 0 0
🇬🇷Greece 0 0 10 0 10 0 10 10 10 10 10 0
🇨🇦Canada 20 20 0 0 0 0 0 20 0 0 0 0
🇹🇳Tunisia 0 0 0 10 0 0 0 10 10 10 10 10
🇸🇻El Salvador 0 0 0 10 10 0 10 10 10 0 0 0
🇲🇽Mexico 0 0 0 10 0 10 10 10 0 0 0 10
🇸🇬Singapore 0 0 10 10 10 0 0 0 0 0 0 0
🇩🇿Algeria 0 0 0 0 0 0 10 10 0 0 0 0
🇲🇾Malaysia 0 0 0 0 0 0 0 0 20 0 0 0
🇳🇱Netherlands 0 0 0 0 0 0 0 10 0 10 0 0
🇵🇱Poland 0 0 0 0 0 10 0 0 10 0 0 0
🇺🇦Ukraine 0 0 0 0 0 0 10 0 0 0 0 10
🇬🇧United Kingdom 0 0 0 0 10 0 0 0 10 0 0 0
🇦🇺Australia 0 0 0 0 0 10 0 0 0 0 0 0
🇨🇾Cyprus 0 0 0 0 0 0 0 10 0 0 0 0
🇯🇵Japan 0 0 10 0 0 0 0 0 0 0 0 0
🇰🇷South Korea 0 0 0 0 0 0 0 10 0 0 0 0
🇳🇿New Zealand 0 0 10 0 0 0 0 0 0 0 0 0
🇵🇪Peru 0 0 0 10 0 0 0 0 0 0 0 0
🇸🇦Saudi Arabia 0 0 0 0 0 0 10 0 0 0 0 0
🇪🇸Spain 0 0 0 0 0 0 0 10 0 0 0 0
🇮🇩Indonesia 20 30 20 10 20 40 40 20 40 40 90 40
🇧🇷Brazil 50 70 50 70 70 70 70 50 70 90 140 70
Full per-country breakdown via the API →

What we extracted from Alchemy Gold

Everything pulled from Alchemy Gold into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
30 screens captured
10 symbols catalogued · payouts OCR-verified
10 palette colors from frames
8 accessibility groups profiled
6 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 30 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
rtp 96.78% · single configuration
volatility Medium
max_win_x ×5000
layout 5×5
bonus_buy No
mechanic Video Slot
release_date 2022

Symbols & paytable

10 symbols
10 icons (ZIP)
Wild
Wild
Wild

Glowing crystal sphere with a pale violet W on a gold ring base; red-and-gold ribbon reads WILD. No payout row; seen joining clusters; stays on grid when non-winning symbols are removed. Made from gold symbols.

Scatter
Scatter
Scatter

Round dark blue-grey iron cauldron with bubbling orange-gold liquid and a gold star plaque with a red gem; ribbon reads SCATTER. 3 anywhere trigger 10 free spins, each extra Scatter adds 2. No payout row.

Witch hat
Witch hat
High Pay

Tall pointed purple hat with gold trim, a pink gem in a gold diamond buckle and a gold curl at the tip. Top paying symbol. Pays by cluster size 5 to 25. Every cluster size 5-25 pays; full ladder in tech_info.

MatchPayoutUnit
5x 8.00 Multiplier
6x 10.00 Multiplier
7x 15.00 Multiplier
8x 20.00 Multiplier
9x 25.00 Multiplier
10x 30.00 Multiplier
11x 40.00 Multiplier
12x 50.00 Multiplier
13x 60.00 Multiplier
14x 70.00 Multiplier
15x 80.00 Multiplier
25x 600.00 Multiplier
Spellbook
Spellbook
High Pay

Red leather book with gold corners set with blue gems, a turquoise gem in a gold star and light-teal glowing pages. Pays by cluster size 5 to 25. Every cluster size 5-25 pays; full ladder in tech_info.

MatchPayoutUnit
5x 6.00 Multiplier
6x 7.00 Multiplier
7x 10.00 Multiplier
8x 12.00 Multiplier
9x 15.00 Multiplier
10x 18.00 Multiplier
11x 25.00 Multiplier
12x 30.00 Multiplier
13x 35.00 Multiplier
14x 40.00 Multiplier
15x 70.00 Multiplier
25x 200.00 Multiplier
Green potion
Green potion
High Pay

Round flask of bright green bubbling liquid with a cork, held in a brown leather and wooden cradle with a gold clasp. Pays by cluster size 5 to 25. Every cluster size 5-25 pays; full ladder in tech_info.

MatchPayoutUnit
5x 5.00 Multiplier
6x 6.00 Multiplier
7x 8.00 Multiplier
8x 10.00 Multiplier
9x 12.00 Multiplier
10x 14.00 Multiplier
11x 16.00 Multiplier
12x 18.00 Multiplier
13x 20.00 Multiplier
14x 25.00 Multiplier
15x 60.00 Multiplier
25x 200.00 Multiplier
Blue-stone ring
Blue-stone ring
High Pay

Silver band with engraved scrolls and a large faceted blue sapphire. Pays by cluster size 5 to 25. Every cluster size 5-25 pays; full ladder in tech_info.

MatchPayoutUnit
5x 5.00 Multiplier
6x 6.00 Multiplier
7x 8.00 Multiplier
8x 10.00 Multiplier
9x 12.00 Multiplier
10x 14.00 Multiplier
11x 16.00 Multiplier
12x 18.00 Multiplier
13x 20.00 Multiplier
14x 25.00 Multiplier
15x 50.00 Multiplier
25x 200.00 Multiplier
Spade
Spade
Low Pay

Spade-shaped tile in teal-turquoise with a grey-stone rim. Same payouts as Heart. Every cluster size 5-25 pays; full ladder in tech_info.

MatchPayoutUnit
5x 3.00 Multiplier
6x 4.00 Multiplier
7x 5.00 Multiplier
8x 6.00 Multiplier
9x 8.00 Multiplier
10x 10.00 Multiplier
11x 12.00 Multiplier
12x 14.00 Multiplier
13x 16.00 Multiplier
14x 18.00 Multiplier
15x 45.00 Multiplier
25x 180.00 Multiplier
Heart
Heart
Low Pay

Heart-shaped tile in lilac-purple with a grey-stone rim. Same payouts as Spade. Every cluster size 5-25 pays; full ladder in tech_info.

MatchPayoutUnit
5x 3.00 Multiplier
6x 4.00 Multiplier
7x 5.00 Multiplier
8x 6.00 Multiplier
9x 8.00 Multiplier
10x 10.00 Multiplier
11x 12.00 Multiplier
12x 14.00 Multiplier
13x 16.00 Multiplier
14x 18.00 Multiplier
15x 45.00 Multiplier
25x 180.00 Multiplier
Club
Club
Low Pay

Three-lobed club-shaped tile in bright green with a grey-stone rim. Same payouts as Diamond. Every cluster size 5-25 pays; full ladder in tech_info.

MatchPayoutUnit
5x 2.00 Multiplier
6x 3.00 Multiplier
7x 4.00 Multiplier
8x 5.00 Multiplier
9x 6.00 Multiplier
10x 8.00 Multiplier
11x 10.00 Multiplier
12x 12.00 Multiplier
13x 14.00 Multiplier
14x 16.00 Multiplier
15x 30.00 Multiplier
25x 150.00 Multiplier
Diamond
Diamond
Low Pay

Rhombus-shaped tile in periwinkle blue-violet with a grey-stone rim. Same payouts as Club. Every cluster size 5-25 pays; full ladder in tech_info.

MatchPayoutUnit
5x 2.00 Multiplier
6x 3.00 Multiplier
7x 4.00 Multiplier
8x 5.00 Multiplier
9x 6.00 Multiplier
10x 8.00 Multiplier
11x 10.00 Multiplier
12x 12.00 Multiplier
13x 14.00 Multiplier
14x 16.00 Multiplier
15x 30.00 Multiplier
25x 150.00 Multiplier

Bonus modes

1 mode
Free Spins fs
Free Spins

3 Scatters anywhere trigger 10 free spins; each additional Scatter adds 2 more; retrigger is possible. Played at the same bet size and level as the triggering spin. The win multiplier starts at x1 and rises by 1 at each removal of non-winning symbols. Reel field turns golden-orange and a plate shows Remaining Free Spin.

Colour system

extracted from frames · HEX
Export palette
#251B25 base dominant 1 base
#DEAA91 base dominant 2 base
#986C5E base dominant 3 base
#D4A168 base dominant 4 base
#54312E base dominant 5 base
#B1896C base dominant 6 base
#F3A310 free_spins dominant 1 free_spins
#59312E free_spins dominant 2 free_spins
#A35E27 free_spins dominant 3 free_spins
#DA6324 free_spins dominant 4 free_spins

Accessibility

profile for all groups
Color Blind
  • The four card-suit symbols differ in shape (spade, heart, club, diamond) as well as colour (teal, lilac-purple, bright green, periwinkle blue). Wild and Scatter carry the written labels WILD and SCATTER.
  • Gold versions of symbols differ from normal ones mainly by yellow-gold colour and a subtle glow halo; shape stays the same. Gold hat, book, potion and ring look metallic with no coloured gems.
  • Winning clusters are marked by a pale-yellow outline and a lilac-purple tint, a shape cue as well as colour. The multiplier is also printed as text on the orb.
  • Free spins are cued by a golden-orange reel field, iron chains at the top and the printed plate Remaining Free Spin or Last Free Spin.
Screen Reader
  • Paytable and Rules panels are text; the reels and most game text are drawn on canvas, so no screen-reader text layer was assumed for them. Items to announce: balance, bet, win, multiplier, remaining free spins, ribbon messages, cluster payout figures.
Motor Accessibility
  • No timing is required; large Spin, Auto and Turbo buttons; Space key spins on PC (hold for continuous spins, Space during a spin skips the animation); Auto Spin presets 10, 30, 50, 80, 1000; reel stop is optional.
Hearing Accessibility
  • Key events have visible cues: golden beams over Scatters, the ribbon text One more Scatter, win banners with numerals, the counting multiplier orb and the remaining free spins plate.
Low Vision
  • The multiplier orb shows pale pink-white italic numerals on a magenta-pink orb, which is low contrast; the same rule is also in the Paytable text.

Media & assets

9 files · 9 types
30 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Splash, base game, winning cluster, cascade at multiplier x13, scatter teaser (two Scatters), BIG WIN screen, Bet Options at minimum and maximum, Auto Spin panel.
Paytable (7 pages) and Rules (8 pages) read in full, scroll exhausted.
Free spins gameplay (three frames), SUPER MEGA WIN during free spins and the TOTAL WIN banner at the end of the round (1,345.80 at bet 6.00).
Free spins TRIGGER frame is not captured: the third Scatter arrived during a cascade between two frames, so the trigger screen is not described.
RTP is not printed in the game (both panels read in full); not given.
Maximum win is not printed anywhere in the game; not given.
No volatility indicator seen; win-tier thresholds for BIG, MEGA and SUPER MEGA were not captured, nor tier names between BIG WIN and SUPER MEGA WIN.
The player menu (Sound, Paytable, Rules, History, Quit) was not captured as its own frame; it is taken from the rules text. The History panel was not opened.
Multiplier cap is not printed (highest seen x21 in free spins). The default bet 6.00 split (0.30 x 2 x 10) comes from a capture note, not from a printed frame. The relation of the ribbon WIN to the bottom WIN cell in free spins is inferred, not printed.

Ask AI about Alchemy Gold

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Alchemy Gold work? Keep it simple.

3 Scatters anywhere trigger 10 free spins; each additional Scatter adds 2 more; retrigger is possible. Played at the same bet size and level as the triggering spin. The win multiplier starts at x1 and rises by 1 at each removal of non-winning symbols. Reel field turns golden-orange and a plate shows Remaining Free Spin.

RTP 96.78%Medium volatilitymax win ×5000demo ✓

From the verified capture of 24 Oct 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Alchemy Gold vs Pinata Wins — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 6 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 10 palette hexes and all 10 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 6 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/alchemy-gold-b30/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/alchemy-gold-b30/
{
  "game": {
    "name": "Alchemy Gold",
    "wordmark_in_game": "ALCHEMY GOLD (splash title, identical to catalog name)",
    "provider": "PG Soft (Pocket Games Soft)",
    "theme": "Alchemist's workshop: magic spellbooks, bubbling potions and cauldrons, gold transmutation, enchanted jewellery",
    "art_style": "polished 3D-rendered cartoon fantasy with glossy metallic gold edges, soft glows and sparkles; warm beige-pink parchment-like tones in calm scenes and molten golden-orange glow in the bonus scenes; mobile-casual, cheerful and magical rather than dark",
    "orientation": "portrait (frames are 760 x 1360)",
    "game_type": "video slot, cluster pays with cascades (not paylines, not ways)",
    "grid": "5 columns x 5 rows (25 cells)",
    "payout_mechanic": "Any group of 5 or more identical symbols touching horizontally or vertically (not diagonally) wins. Wild takes part in highlighted clusters (observed, see symbols). Number of symbols in the cluster (5..25) selects the paytable tier.",
    "source": "rules_p1.png, paytable_p3.png"
  },
  "color_palette": {
    "accent_colors": ["gold", "purple", "magenta-pink", "teal", "green"],
    "accent_colors_where": "Gold: metallic frames, gold symbols, big win numerals; magenta-pink: multiplier orb; purple: message ribbon and win-banner backdrop; teal and green: spade and club symbols; used across the playfield and panels",
    "base_game_background": "Reel field is beige-pink (parchment / pale rose) with faint diamond-pattern texture; frame around the grid is dark olive-bronze; below the grid are two large books (brown leather closed book on the left, open cream-coloured spell book on the right) on a dark wooden desk; the screen bottom is dark brown-stone wood with a stone-brick floor.",
    "free_spins_background": "Reel field turns bright GOLDEN-ORANGE with a swirling molten-gold pattern; thick iron chains hang at the top of the screen; the area around the multiplier orb is a lava / fire glow in red-orange; the lower panel is carved bronze-brown with a large 'REMAINING FREE SPIN' (or 'LAST FREE SPIN') plate. Use this golden field as the cue that free spins are running.",
    "ui_colors": "Overlay panels (Paytable, Rules, Bet Options, Auto Spin) are dark charcoal-grey with copper / terracotta headings and numbers and pale-grey body text; main action button is a dark disc with a copper-bronze ring.",
    "source": "base_game.png, free_spins_1.png, paytable_p1.png, settings_bet_max.png"
  },
  "screens": {
    "splash": {
      "frame": "preview.png",
      "description": "Portrait splash. Top: glowing yellow light halo. Large stylised title ALCHEMY (blue-lilac gradient letters) above GOLD (golden letters with a green potion bottle inside the O). Centre: a large closed spellbook with a big glowing blue-turquoise gem in the middle and two blue gems on the lower corners, wrapped with golden chains. Left edge: silver ring with blue stone; right edge: bubbling green potion cauldron. Tagline in gold-and-white text: 'Featuring sticky match-5 and increasing multipliers!'. Below it a purple rounded button 'GET STARTED' (white text) at about the horizontal centre, y~1057. Bottom: PG Pocket Games Soft logo (left), 'Licensed in Malta' with MGA mark, 'Certified by GA / BMM' with GA and BMM testlabs marks, and the line 'PGSOFT.COM 2026 (c) PG SOFT ALL RIGHTS RESERVED'.",
      "texts": ["Featuring sticky match-5 and increasing multipliers!", "GET STARTED", "Licensed in Malta", "Certified by GA / BMM", "PGSOFT.COM 2026 © PG SOFT ALL RIGHTS RESERVED"]
    },
    "base_game": {
      "frame": "base_game.png",
      "description": "Top ~75 pixels: dark wooden arch frame. Below it the 5x5 grid fills the full width (y roughly 75 to 755), on beige-pink background. Under the grid (y 760-940): the desk with a closed brown leather book at left and an open cream spell book at right; in the middle a gold ring holder with a round magenta-pink glass orb that shows the current win multiplier (blank/plain on the idle start screen, shows 'x1' etc. during a round). Below the orb: a purple message ribbon with silver-bronze corner brackets (y~945-1035) that scrolls tips; on the start frame it reads '...winning symbols will stick until no mor...' (truncated by the ribbon). Then a three-cell info row (y~1055-1110): left cell with a wallet icon and balance (100,000.00), middle cell with a coin-stack icon and current bet (6.00), right cell with a WIN badge and last win (0.00). Bottom control row (y~1160-1240), left to right: TURBO (lightning bolt in a ring, label TURBO), minus button (circle with a minus), large central SPIN button (dark disc, copper circular arrows ring, centre x~380, y~1205), plus button (circle with plus), AUTO (play triangle in a ring, label AUTO), and a hamburger menu (three white horizontal lines) at the far right edge (x~745).",
      "default_values": {"balance": "100,000.00 (demo currency)", "total_bet": "6.00 = Bet Size 0.30 x Bet Level 2 x Base Bet 10 (per manifest note on base_game.png)", "win": "0.00"},
      "states": "While a round is resolving, the minus, plus and AUTO buttons are dimmed (greyed, see base_game_win_line.png and base_game_cascade_x13.png) and the spin button shows light grey-silver arrows instead of copper; when idle they are fully bright. TURBO stays bright.",
      "source": "base_game.png, base_game_win_line.png"
    },
    "winning_cluster_display": {
      "frames": ["base_game_win_line.png", "base_game_cascade_x13.png"],
      "description": "Winning cluster cells are enclosed by a glowing pale-yellow outline and filled with a translucent lilac-purple highlight; adjacent connected clusters merge into one outlined region (L-shaped or staircase). The cluster's payout is printed over the cluster in large gold numerals with dark red outline (0.09 at multiplier x1 on a bet of 0.30; 0.15 in the x13 frame). That number is the cluster payout WITHOUT the cascade multiplier shown; the bottom WIN cell accumulates the total including the multiplier (WIN 10.23 in the x13 frame).",
      "wild_in_cluster": "base_game_cascade_x13.png shows two Wild orbs sitting inside highlighted purple regions, joining neighbouring green clubs into a larger connected cluster."
    },
    "multiplier_orb": {
      "description": "Round glowing magenta-pink glass orb on a gold ring at horizontal centre below the grid (about x 380, y 830). It displays the current win multiplier as light pink-white italic numerals: x1 (base_game_win_line.png), x13 (base_game_cascade_x13.png, base_game_scatter_teaser.png), x2 / x19 / x21 in free spins. On the idle start screen the orb is shown empty. Text is pale on pink: low contrast, so number is also given in paytable text rules.",
      "rule": "Starts at x1 when non-winning symbols are first removed at the start of a main-game spin; increases by 1 each subsequent removal of non-winning symbols (paytable_p5.png, rules_p2.png). In free spins it starts at x1 at feature start and keeps increasing by 1 at every removal of non-winning symbols (paytable_p7.png)."
    },
    "message_ribbon": {
      "description": "Purple ribbon with swirling blue-violet pattern between the orb and the info row. It scrolls tips; the end of the text is cut off at the right edge. In free_spins_3.png it reads 'Mulitplier increases after remo...' - the misspelling 'Mulitplier' (letters transposed) is printed in the game itself, not an error in this document. Text is gold on purple. When two scatters are on the grid the ribbon shows 'One more [scatter icon] !' (base_game_scatter_teaser.png). In free spins the ribbon shows 'WIN <amount>' (free_spins_1.png: WIN 2.40).",
      "decorations": "Silver-bronze corner brackets at both ends; during higher multiplier or scatter teaser frames, jewel ornaments (a magenta gem above the orb ring, magenta gems at ribbon ends) are added."
    },
    "scatter_teaser": {
      "frame": "base_game_scatter_teaser.png",
      "description": "Two Scatter cauldrons are on the grid (left column row 3 and centre column row 5) with golden glowing beams rising from them, and the playfield is dimmed to a muddy olive tint with several cells empty (symbols mid-cascade). The ribbon reads 'One more [Scatter icon] !' meaning one more Scatter is needed to trigger free spins. Multiplier x13, WIN 17.64, bet 0.30, balance 100,015.72."
    },
    "win_screen_big_win": {
      "frame": "win_screen.png",
      "description": "Full-screen overlay on a purple magic haze. Centre-top: 'BIG WIN' in large white-lilac letters with purple outline. Below it a large counting number in gold numerals with red outline (1.58 in this frame; the counter was still rising). Behind: a huge dark cauldron full of glowing pink-white light, an open spell book floating on a wooden stand with a red gem below, a silver ring with blue stone at left edge, a green potion at right edge, and 3D card-suit icons (club, heart, spade, diamond) in lilac drifting at the top. The control row and info row behind are dimmed; bottom cells read balance 99,995.17, bet 0.30, WIN 3.57.",
      "tiers_seen_in_this_slot": ["BIG WIN (win_screen.png)", "SUPER MEGA WIN (win_screen_fs_mega.png)"],
      "tier_thresholds": null,
      "note": "Thresholds for BIG / MEGA / SUPER MEGA not printed in the captured frames. Other tier names between BIG and SUPER MEGA were not captured."
    },
    "win_screen_super_mega": {
      "frame": "win_screen_fs_mega.png",
      "description": "Full-screen golden-orange burst with a white flash. Top: 'SUPER MEGA WIN' in white-cream letters with orange-red outline on two lines (SUPER above, MEGA WIN below). Centre: huge gold numerals with red outline, 216.05. Gold ring and gold potion fly at the edges; a faded open book on a stand is at the bottom. Through the flash 'REMAINING FREE SPIN 6' faintly shows at the bottom. Bottom cells: balance 101,171.20, bet 6.00, WIN 1,121.40. The numerals were read by eye on the full-resolution frame (OCR cannot read them).",
      "context": "Appears during free spins."
    },
    "free_spins_gameplay": {
      "frames": ["free_spins_1.png", "free_spins_2.png", "free_spins_3.png"],
      "description": "Reel field is golden-orange (see color_palette). The multiplier orb sits on a red-orange lava background. Under the orb: the purple ribbon (shows WIN amount or tips), then a large bronze plate with the text 'REMAINING FREE SPIN' on two lines at left and a big gold numeral with red outline at right giving the remaining spins (9, then 5 in the captured frames); on the final spin the plate reads 'LAST FREE SPIN' centred and the numeral disappears. Bottom info row stays: balance, bet, WIN. The WIN cell in free spins accumulates the round total (4.20 -> 1,121.40 -> 1,345.80), not only the current cluster. The control row (turbo, minus, spin, plus, auto, menu) is hidden during free spins; the plate takes its place.",
      "frame_details": {
        "free_spins_1.png": "Start of the feature after trigger: remaining free spin 9, multiplier x2, ribbon 'WIN 2.40', bottom WIN 4.20, balance 100,054.00, bet 6.00. Two Wild orbs on the grid (column 4 row 2 and column 3 row 3). One gold book (cell top-right) and one gold spade are present on the grid; gold versions here have yellow-gold colour plus glow.",
        "free_spins_2.png": "Middle of the round: remaining 5, multiplier x19. A cluster of seven hearts (two yellow gold hearts and five purple hearts) in an L/staircase shape is outlined, payout number 2.40 printed over it. Balance 101,171.20, WIN 1,121.40. Two gold books on grid (top-left is red normal, right side is gold).",
        "free_spins_3.png": "'LAST FREE SPIN'; multiplier x21; ribbon text 'Mulitplier increases after remo...'; balance 101,395.60; WIN 1,345.80. The grid shows several GOLD symbols: gold club, gold heart, gold diamond, gold potion bottles (two, with metallic gold glass-less bodies) and normal symbols like the silver ring with blue stone and the purple witch hat."
      }
    },
    "free_spins_total": {
      "frame": "win_screen_fs_total.png",
      "description": "After the last free spin the game returns to the base-game look (beige-pink field, controls back at bottom). A red banner with gold ornaments (jewelled gold corners and a gem on top) spans the ribbon area saying 'TOTAL WIN' (small, left) and '1,345.80' (large cream-gold numerals). The orb still shows x21. Bottom cells: balance 101,395.60, bet 6.00, WIN 1,345.80 (about 224 times the bet of 6.00). There is no separate COLLECT dialog in the round that was captured; a technical 'Loading' screen appeared between the last spin and this frame (per manifest, frame not kept).",
      "note": "The 'TOTAL WIN' banner is a bottom strip, not a full-screen win screen."
    },
    "paytable_panel": {
      "frames": ["paytable_p1.png", "paytable_p2.png", "paytable_p3.png", "paytable_p4.png", "paytable_p5.png", "paytable_p6.png", "paytable_p7.png"],
      "description": "Full-screen dark panel titled 'Paytable' (copper text, centred at top) with a white X close button at top right (x~710, y~65). Vertical scrolling list with a grey scrollbar at the right edge. Order of content: 'Symbol Payout Values' heading; Wild and Scatter icons with labels 'Wild Symbol' and 'Scatter Symbol'; 4-column table of four premium symbols (hat, book, potion, ring) with a count column 25 down to 5 on the left; 4-column table of four suit symbols (spade, heart, club, diamond); then bullet rules; then section 'Multiplier' with an image of the orb at x1; section 'Gold Symbols' with an image (book, gold square item, Wild); section 'Free Spins Feature' with three scatter cauldrons. Page 7 is the bottom (scrollbar at the end).",
      "scroll_exhausted": true
    },
    "rules_panel": {
      "frames": ["rules_p1.png", "rules_p2.png", "rules_p3.png", "rules_p4.png", "rules_p5.png", "rules_p6.png", "rules_p7.png", "rules_p8.png"],
      "description": "Full-screen dark panel titled 'Game Rules' with X at the top right. Sections: game name heading 'Alchemy Gold' with bullet list; 'Multiplier'; 'Gold Symbols'; 'Free Spins Feature'; 'Main Game' (button reference with icons); 'Additional Information'.",
      "verbatim_rules": [
        "Alchemy Gold is a 5 by 5 symbols combination video slot featuring sticky winning symbols and increasing multiplier.",
        "The game is played with 10 base bet (fixed), bet level of 1 to 10 and bet size of 0.03 to 0.90.",
        "The Bet Size is set using the \"Bet Size\" selector.",
        "The Bet Level is set using the \"Bet Level\" selector.",
        "The Bet Amount is set using the \"Bet Amount\" selector.",
        "\"Cash Wallet\" displays the cash available for wager.",
        "At every spin, any combinations of 5 or more symbols touching horizontally or vertically will result in a winning combination.",
        "If there is one or more winning combination on the reels, all symbol (excluding Wild symbol and Scatter symbol) that is not involved in a win will be removed, allowing the symbols above them to cascade down for a new round.",
        "At every round, additional or increased winning combination will trigger more rounds until no more additional and increased winning combination.",
        "When there is no more additional or increased winning combination, payout is made for each symbol according to the Paytable.",
        "A combination win in cash is equal to the value shown in the \"Paytable\" multiplied by bet size and bet level.",
        "After the payout is made, all winning symbol will be removed, allowing the symbols above them to cascade down for a new round.",
        "Additional winning combination will be tallied in every round until no more winning combination can be tallied.",
        "All wins shown in cash.",
        "Free Spins Feature is played at the same bet size and bet level as the spin that triggered the Free Spins Feature.",
        "Multiplier: At the start of any main game spin when the non-winning symbols are first removed, the win multiplier is x1. During the subsequent removal of non-winning symbols, the win multiplier will be increased by 1.",
        "Gold Symbols: During any spin, some symbols (excluding Wild symbol and Scatter symbol) may appear in gold. During the removal of winning symbols, any gold symbol(s) that is involved in a win in the previous round will be transformed into Wild symbol(s).",
        "Free Spins Feature: 3 Scatter symbols appearing anywhere will trigger the Free Spins Feature with 10 free spins. Each additional Scatter symbol will trigger 2 more free spins. At the start of the Free Spins Feature, the win multiplier is x1. During the removal of non-winning symbols, the win multiplier will be increased by 1. Free spins can be retriggered.",
        "Additional Information: Malfunction voids all pays and plays. In the event of disputes over game results, all game results that are shown in the game history page are absolute and final."
      ],
      "important_note": "Mechanics wording: the game states winning symbols will 'stick' (splash tagline: 'sticky match-5'); non-winning symbols are the ones removed first, winning symbols remain until payout is made, then they are removed and the grid refills. Wild and Scatter are never removed as non-winning symbols."
    },
    "bet_options_panel": {
      "frames": ["settings_bet_min.png", "settings_bet_max.png"],
      "description": "Opened from the bet-amount cell. A bottom sheet (lower ~60% of the screen, dark charcoal) over the dimmed grid. Header 'Bet Options' centred with a round grey X close button at the right. Column headings: 'Bet Size', 'Bet Level', 'Base Bet' (white) and 'Bet Amount' (copper). Four vertical wheel pickers; the centre row is highlighted by a darker rounded bar showing 'Bet Size x Bet Level x Base Bet = Bet Amount'. Minimum: 0.03 x 1 x 10 = 0.30. Maximum: 0.90 x 10 x 10 = 90.00. Wheel neighbours seen: bet size 0.10, 0.30, 0.90 (also 0.03); levels 1..10; bet amounts 0.30, 0.60, 0.90, ... 72.00, 81.00, 90.00. A '-' dash marks beyond the end of the wheel. Base Bet fixed at 10. Bottom buttons: 'Max Bet' (outlined, copper text at left; at max it is dimmed) and 'Confirm' (solid copper fill, white text). Below them the info row: balance, bet 6.00 (current), WIN 0.00.",
      "limits": {"min_bet": 0.30, "max_bet": 90.00, "base_bet": 10, "bet_size_values_seen": [0.03, 0.10, 0.30, 0.90], "bet_level_range": "1 to 10", "source": "settings_bet_min.png, settings_bet_max.png"}
    },
    "autoplay_panel": {
      "frame": "autoplay.png",
      "description": "Bottom sheet over a dimmed grid. Heading 'Auto Spin' with round X at right. Label 'Number of Auto Spins'. Five rounded grey-dark choice buttons in a row, none selected in the frame: 10, 30, 50, 80, 1000 (values in pale grey). Below: wide button 'Start Auto Spin', dimmed (disabled) until a count is chosen. Info row below: balance 100,000.00, bet 0.30, WIN 0.00. While Auto Spin runs the spin button is replaced by a button showing the remaining number of spins (rules say: 'Stop - Tap to stop Auto Spin. The number on the button indicates the remaining number of spins').",
      "no_other_options": "No loss limit, win limit, or stop-on-feature options appear in this panel."
    },
    "menu": {
      "description": "Hamburger icon at the bottom right opens 'More Settings'. According to rules: Sound (speaker icon, toggle sound ON/OFF), Paytable (icon with a zigzag line in a rounded square), Rules (clipboard icon with a bookmark), History (WIN ribbon with circular arrows; calendar icon to pick dates), Close (grey circle with an X). Per manifest, the menu row also has Quit. The menu panel itself was not captured as its own frame (only described in rules_p7.png and rules_p8.png)."
    }
  },
  "controls": {
    "spin": "Large round central button. Tap to spin; tap again or tap game area during spin to stop reels. PC: Space key starts spin, hold Space for continuous spins, press Space while spinning to skip the animation, and Space activates the single available on-screen button.",
    "stop_autoplay": "Button with a number showing remaining auto spins (replaces spin button while auto-spin is running).",
    "minus_plus": "Circle buttons left and right of spin button; reduce/increase Bet Amount (steps through the Bet Amount list).",
    "wallet_balance": "Wallet icon cell: tap to display balances of available wallets.",
    "bet_amount": "Coin-stack icon cell: tap to open Bet Options.",
    "win_amount": "WIN badge cell: tap to open Game History.",
    "auto_spin": "AUTO button opens the count selector (10/30/50/80/1000).",
    "turbo": "TURBO button toggles Turbo Spin (shorter reel-spin duration, main game only).",
    "more_settings": "Hamburger icon: Sound, Paytable, Rules, History, Close.",
    "motor_accessibility_notes": "All controls are large touch targets about 60-130 px; no timed input is required; Space-bar shortcut exists on PC; reel stop is optional."
  },
  "symbols": [
    {
      "name": "Wild (crystal ball with W)",
      "role": "wild",
      "appearance": "A glowing crystal sphere sitting on a gold ring base. A pale violet W is visible inside the sphere.",
      "text_on_symbol": "A red-and-gold ribbon across the base reads WILD.",
      "pays": "No own payout row. The rules do not explicitly say Wild substitutes; in base_game_cascade_x13.png Wilds sit inside highlighted winning regions next to clubs. Not removed as non-winning symbol (stays on grid). Created from gold symbols (see gold_symbols).",
      "source": "paytable_p1.png, base_game.png"
    },
    {
      "name": "Scatter (cauldron)",
      "role": "scatter",
      "appearance": "A round dark blue-grey iron cauldron brimming with bubbling orange-gold liquid with steam, with a gold star plaque holding a red gem on the front.",
      "text_on_symbol": "A red-and-gold ribbon across the bottom reads SCATTER.",
      "pays": "No payout row. 3 Scatters anywhere trigger Free Spins. Not removed with non-winning symbols.",
      "source": "paytable_p1.png, base_game.png"
    },
    {
      "name": "Witch hat",
      "role": "high pay (top symbol)",
      "appearance": "A tall pointed purple wizard hat with gold trim and a pink gem set in a gold diamond-shaped buckle, with a small gold curl at the tip.",
      "payouts_multiplier_by_cluster_size": {"25": 600, "24": 400, "23": 300, "22": 250, "21": 200, "20": 160, "19": 140, "18": 120, "17": 100, "16": 90, "15": 80, "14": 70, "13": 60, "12": 50, "11": 40, "10": 30, "9": 25, "8": 20, "7": 15, "6": 10, "5": 8},
      "source": "paytable_p1.png"
    },
    {
      "name": "Spellbook",
      "role": "high pay",
      "appearance": "A red leather-bound book with gold corners set with blue gems, a large turquoise gem in a gold star on the cover, and light-teal glowing pages fanned open.",
      "payouts_multiplier_by_cluster_size": {"25": 200, "24": 180, "23": 160, "22": 140, "21": 120, "20": 100, "19": 95, "18": 90, "17": 80, "16": 75, "15": 70, "14": 40, "13": 35, "12": 30, "11": 25, "10": 18, "9": 15, "8": 12, "7": 10, "6": 7, "5": 6},
      "source": "paytable_p1.png"
    },
    {
      "name": "Green potion",
      "role": "high pay",
      "appearance": "A round flask of bright green bubbling liquid with a cork stopper, held in a brown leather and wooden cradle with a gold clasp; a drip runs down the neck.",
      "payouts_multiplier_by_cluster_size": {"25": 200, "24": 130, "23": 120, "22": 110, "21": 100, "20": 95, "19": 90, "18": 85, "17": 75, "16": 65, "15": 60, "14": 25, "13": 20, "12": 18, "11": 16, "10": 14, "9": 12, "8": 10, "7": 8, "6": 6, "5": 5},
      "source": "paytable_p1.png"
    },
    {
      "name": "Blue-stone ring",
      "role": "high pay",
      "appearance": "A silver band with engraved scroll patterns and a large faceted blue sapphire on top (dark silver in dim frames).",
      "payouts_multiplier_by_cluster_size": {"25": 200, "24": 130, "23": 120, "22": 110, "21": 100, "20": 95, "19": 90, "18": 80, "17": 70, "16": 60, "15": 50, "14": 25, "13": 20, "12": 18, "11": 16, "10": 14, "9": 12, "8": 10, "7": 8, "6": 6, "5": 5},
      "source": "paytable_p1.png"
    },
    {
      "name": "Spade",
      "role": "low pay (card suit)",
      "appearance": "A spade-shaped tile in teal-turquoise with a grey-stone rim.",
      "payouts_multiplier_by_cluster_size": {"25": 180, "24": 95, "23": 90, "22": 85, "21": 80, "20": 75, "19": 70, "18": 65, "17": 60, "16": 55, "15": 45, "14": 18, "13": 16, "12": 14, "11": 12, "10": 10, "9": 8, "8": 6, "7": 5, "6": 4, "5": 3},
      "source": "paytable_p2.png, paytable_p3.png"
    },
    {
      "name": "Heart",
      "role": "low pay (card suit)",
      "appearance": "A heart-shaped tile in lilac-purple with a grey-stone rim.",
      "payouts_multiplier_by_cluster_size": {"25": 180, "24": 95, "23": 90, "22": 85, "21": 80, "20": 75, "19": 70, "18": 65, "17": 60, "16": 55, "15": 45, "14": 18, "13": 16, "12": 14, "11": 12, "10": 10, "9": 8, "8": 6, "7": 5, "6": 4, "5": 3},
      "source": "paytable_p2.png, paytable_p3.png"
    },
    {
      "name": "Club",
      "role": "low pay (card suit)",
      "appearance": "A three-lobed club-shaped tile in bright green with a grey-stone rim.",
      "payouts_multiplier_by_cluster_size": {"25": 150, "24": 80, "23": 70, "22": 65, "21": 60, "20": 55, "19": 50, "18": 45, "17": 40, "16": 35, "15": 30, "14": 16, "13": 14, "12": 12, "11": 10, "10": 8, "9": 6, "8": 5, "7": 4, "6": 3, "5": 2},
      "source": "paytable_p2.png, paytable_p3.png"
    },
    {
      "name": "Diamond",
      "role": "low pay (card suit)",
      "appearance": "A rhombus-shaped tile in periwinkle blue-violet with a grey-stone rim.",
      "payouts_multiplier_by_cluster_size": {"25": 150, "24": 80, "23": 70, "22": 65, "21": 60, "20": 55, "19": 50, "18": 45, "17": 40, "16": 35, "15": 30, "14": 16, "13": 14, "12": 12, "11": 10, "10": 8, "9": 6, "8": 5, "7": 4, "6": 3, "5": 2},
      "source": "paytable_p2.png, paytable_p3.png"
    }
  ],
  "paytable_notes": {
    "symbol_count_check": "Paytable shows 8 paying symbols (4 in the first table, 4 in the second) plus Wild and Scatter without payout rows = 10 symbols total. Spade and Heart rows are identical, as are Club and Diamond rows (equal payouts, but they are different symbols).",
    "values_are_multipliers": "Printed values are multipliers; cash win = value x bet size x bet level (rules_p1.png). The paytable was captured at default bet 6.00 and shows multipliers, not currency.",
    "cluster_size_range": "5 to 25 symbols",
    "source": "paytable_p1.png, paytable_p2.png, paytable_p3.png"
  },
  "gold_symbols": {
    "what": "Some symbols (not Wild, not Scatter) can appear in gold on any spin. Gold versions are the same shape with a yellow-gold colour and a glow or sparkle halo: gold spade, heart, club, diamond, hat, ring, spellbook and potion bottle were all seen (base_game.png, free_spins_1..3.png, win_screen_fs_total.png).",
    "transformation": "During removal of winning symbols, a gold symbol that was part of a win in the previous round is transformed into a Wild symbol, which stays on the grid for the following round.",
    "colorblind_note": "Gold is distinguished mainly by colour and glow; symbol shape stays the same as its normal version. For a colour-blind user the glow halo (soft light ring) is the second cue, but it is subtle. Gold hat, book, potion and ring bodies look metallic yellow with no gems, so they can be told from the normal versions by missing coloured parts.",
    "source": "paytable_p5.png, paytable_p6.png, rules_p3.png"
  },
  "features": {
    "cascade": "Winning symbols are removed after payout and new symbols fall; non-winning symbols are removed at the start of each round (excluding Wild and Scatter) so winning symbols are 'sticky'. Rounds repeat until no new or increased win.",
    "multiplier_ladder": "x1 at first removal of non-winning symbols in a spin, then +1 for each later removal. Observed: up to x13 in the base game (base_game_cascade_x13.png), up to x21 in free spins (free_spins_3.png). No cap is printed.",
    "free_spins": {
      "trigger": "3 Scatter symbols anywhere = 10 free spins; each additional Scatter = 2 more free spins; retrigger possible.",
      "bet": "Same bet size and level as the triggering spin.",
      "multiplier": "Starts at x1 and increases by 1 per removal of non-winning symbols (rules). The first captured free spin frame already shows x2.",
      "captured_example": "Round with bet 6.00 ended with TOTAL WIN 1,345.80 (about 224x), with a SUPER MEGA WIN 216.05 shown mid-round.",
      "trigger_frame": "NOT captured. The third scatter arrived during a cascade between two frames (manifest not_captured); the trigger screen is not described here because nobody saw it."
    },
    "bonus_buy": "No bonus buy found (two channels: screen and scene tree, per manifest not_captured).",
    "jackpot": "None printed in paytable or rules.",
    "autoplay": "Yes: 10, 30, 50, 80, 1000 spins.",
    "turbo": "Yes: TURBO button."
  },
  "payout_basis": {
    "value": "other",
    "explanation": "Win = paytable multiplier x Bet Size x Bet Level (rules). Total bet = Bet Size x Bet Level x 10, so divisor is total_bet / 10, not total bet.",
    "measurement": {"frame": "base_game_win_line.png", "cluster": "5 hearts, tier 5 value 3", "bet": 0.30, "bet_size": 0.03, "bet_level": 1, "multiplier_shown": "x1", "printed_win": 0.09, "check": "3 x 0.03 x 1 = 0.09; if based on total bet it would be 3 x 0.30 = 0.90"}
  },
  "bet_limits": {"min_bet": 0.30, "max_bet": 90.00, "default_bet_in_demo": 6.00, "default_bet_composition": "0.30 x 2 x 10", "base_bet_units": 10, "bet_size_range": "0.03 to 0.90", "bet_level_range": "1 to 10", "source": "settings_bet_min.png, settings_bet_max.png, rules_p1.png"},
  "rtp": {"value": null, "note": "Not printed in the game. Both Paytable and Rules panels were read in full."},
  "max_win": {"value": null, "note": "No maximum win printed anywhere in the game: not on the splash, not in the two panels, not in scene texts."},
  "volatility": {"value": null, "note": "Not printed in the captured frames."},
  "currency_display": "Demo balance is shown as a plain number (100,000.00); in later frames the manifest notes a FUN label in the demo wallet. The currency of the game is not defined.",
  "accessibility_notes": {
    "blind": "Everything of importance is text on canvas (no screen-reader text layer was assumed); screen text to announce: balance, bet, win, multiplier on the orb, remaining free spins, ribbon messages, cluster payout figures printed over the clusters.",
    "deaf": "Key events have visible cues: golden beams over Scatters and the ribbon text 'One more Scatter!', win banners with numerals, multiplier orb counting up, remaining free spins plate.",
    "colour_blind": "Four suit symbols differ in SHAPE (spade, heart, club, diamond) as well as in colour (teal, purple, green, blue). Gold vs normal versions differ in colour mainly, plus glow. Wild and Scatter carry written labels WILD and SCATTER. Winning clusters are marked by an outline and tinted highlight (shape cue as well as colour). Multiplier is given as text.",
    "motor": "No required timing; Spin / Auto / Turbo buttons large; Space-bar on PC."
  },
  "language_oddities": [
    "Ribbon text in free spins reads 'Mulitplier increases after remo...' - typo printed in the game itself.",
    "A Chinese toast (minimum bet) appears on minimum bet per manifest anomalies; not captured in a frame here."
  ],
  "provenance_of_numbers": {
    "paytable_values": "Read by eye on zoomed frames paytable_p1..p3 (OCR unreliable on pages with illustrations); verified against repeated rows across paytable_p2 and p3.",
    "bet_limits": "Printed by the game on Bet Options frames.",
    "multipliers and balances": "Printed in each frame cited next to the value."
  },
  "unreadable_or_uncertain": [
    "RTP: not printed in the game (null).",
    "Maximum win: not printed anywhere in the game (null).",
    "Volatility, version numbers: not printed.",
    "Free spins trigger screen: no frame exists; not described.",
    "Win-tier thresholds for BIG / MEGA / SUPER MEGA: not captured.",
    "Maximum multiplier ladder cap: not printed; highest observed is x21 in free spins.",
    "Menu panel (Sound/Paytable/Rules/History/Quit row) was not captured as its own frame; its layout is taken from the rules text and the manifest.",
    "Default bet 6.00 composition (0.30 x 2 x 10) is taken from the manifest note; the Bet Options frames captured show the min and max, not the default.",
    "Currency / FUN label: balance cells in frames show bare numbers; the 'FUN' label stated in manifest notes was not visible in the images read.",
    "In free_spins_1.png the ribbon shows WIN 2.40 while the bottom WIN cell shows 4.20; the relationship between these two numbers (cluster vs round total) is inferred, not printed.",
    "Whether Wild orbs formed from gold symbols remain on the grid for more than one round was not observed beyond the rule text.",
    "Rules say winning symbols are 'sticky' ('until no more...'); the exact removal order is taken from the rules text, not from observed animation frames."
  ]
}

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