Aladdin's Treasure

Demo, RTP 96.58%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 3 weeks, 6 days ago Verified · 18 Jul 2026
RTP 96.58%
Volatility Medium
Max win
Grid 5×4
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

3 embed plays · 15 hours ago
Asset pack

18 screenshots · 11 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/aladdin-s-treasure-b7/

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57 API calls this month
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This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

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Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 6 aspects we couldn’t confirm are flagged below, not hidden.

Captured 18 Jul 2026 View capture log

Per-screen breakdown

18 demo screens
18 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Bonus features
bonus Bonus features
Free spins screen
free_spins Free spins screen
Free spins screen
free_spins Free spins screen
Logo
logo Logo
Paytable
paytable Paytable
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen

What we extracted from Aladdin's Treasure

Everything pulled from Aladdin's Treasure into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
18 screens captured
11 symbols catalogued · payouts OCR-verified
14 palette colors from frames
6 accessibility groups profiled
6 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 18 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Pragmatic Play
rtp 96.58% · single configuration
volatility Medium
layout 5×4
paylines 50 fixed
bonus_buy No
mechanic Video Slot
release_date 2017

Symbols & paytable

11 symbols
11 icons (ZIP)
Aladdin
Aladdin
High Pay

young man with red fez-style cap and gold necklace; highest-paying symbol

MatchPayoutUnit
3x 2.00 Multiplier
4x 5.00 Multiplier
5x 20.00 Multiplier
Genie
Genie
High Pay

blue-skinned genie with blue turban and purple gem brooch

MatchPayoutUnit
3x 1.00 Multiplier
4x 3.00 Multiplier
5x 10.00 Multiplier
Princess
Princess
High Pay

dark-haired princess with gold jewelry, purple/blue outfit

MatchPayoutUnit
3x 0.60 Multiplier
4x 2.00 Multiplier
5x 5.00 Multiplier
Jafar
Jafar
High Pay

villain sorcerer with red turban and dark beard

MatchPayoutUnit
3x 0.50 Multiplier
4x 1.50 Multiplier
5x 3.00 Multiplier
A
A
Low Pay

gold letter A royal symbol

MatchPayoutUnit
3x 0.30 Multiplier
4x 0.90 Multiplier
5x 1.60 Multiplier
K
K
Low Pay

gold letter K royal symbol

MatchPayoutUnit
3x 0.30 Multiplier
4x 0.90 Multiplier
5x 1.60 Multiplier
Q
Q
Low Pay

gold letter Q royal symbol

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.60 Multiplier
5x 1.00 Multiplier
J
J
Low Pay

gold letter J royal symbol

MatchPayoutUnit
3x 0.20 Multiplier
4x 0.60 Multiplier
5x 1.00 Multiplier
WILD
WILD
Wild

curved sword; substitutes for all symbols except Scatter and Bonus

SCATTER
SCATTER
Scatter

treasure chest; 3+ anywhere on reels trigger Free Spins with 2x multiplier

BONUS
BONUS
Other

ornate key; 3+ on an active payline trigger the Aladdin's Lamp Bonus Game, awarding bonus points

Bonus modes

3 modes
Base Game Modifier base
Base Game

5x4 fixed grid, 50 fixed paylines, symbols pay left to right from reel 1; scatters pay on any position

Free Spins fs
Free Spins

Triggered by 3+ SCATTER chests anywhere on the reels: 3=15, 4=30, 5=50 free spins, all with a fixed 2x win multiplier; retriggers during the feature with no stated limit

Bonus Mode bonus
Aladdin's Lamp Bonus Game

Triggered by 3+ BONUS keys on an active payline: pick-a-pot stage then pick-a-lamp stage award bonus points (up to 10500), converted to cash and collected back into the base game

Colour system

extracted from frames · HEX
Export palette
#241410 base dominant 1 base
#572C17 base dominant 2 base
#985A21 base dominant 3 base
#6D4A27 base dominant 4 base
#615757 base dominant 5 base
#94270D base dominant 6 base
#1E140F free_spins dominant 1 free_spins
#552C17 free_spins dominant 2 free_spins
#965A28 free_spins dominant 3 free_spins
#6C4C2B free_spins dominant 4 free_spins
#562E1E bonus dominant 1 bonus
#271913 bonus dominant 2 bonus
#96582A bonus dominant 3 bonus
#6B492D bonus dominant 4 bonus

Accessibility

profile for all groups
Color Blind
  • WILD (sword), SCATTER (chest) and BONUS (key) tiles all share the same red/gold color scheme; they are distinguished only by pictogram and printed name, not by tile color
  • Free Spins background shifts from the base game's warm brown/amber bazaar to a cool midnight-blue/teal desert-night scene, reinforced by explicit 'FREE SPINS LEFT' and 'MULTIPLIER 2x' on-screen text, not color alone
Screen Reader
  • Stable control layout across all screens: hamburger menu and sound button stacked far-left, 'i' information button beside them, bet decrease/increase buttons flanking the central spin button, autoplay pill below/right of spin
Motor Accessibility
  • Large round click targets with the central SPIN button the largest single target; Autoplay with an adjustable spin-count slider reduces required manual clicks; SPACE key doubles as a turbo-spin shortcut
Hearing Accessibility
  • No audio-only information; ambient music and sound effects are decorative toggles in Settings, all game state (wins, spins left, multiplier, bonus points, credit) is conveyed via on-screen text
Low Vision
  • Credit, bet and win values and instructional text are rendered as large, high-contrast gold or white text on dark backgrounds throughout the interface

Media & assets

5 files · 5 types
18 PNG (ZIP)
Base game
base_game
Free spins screen
free_spins
Free spins screen
free_spins
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
preview/splash, base game, paytable (2 pages: characters+royals, wild/scatter/bonus), rules booklet (4 pages: paylines, how to play, settings menu, autoplay), settings, autoplay, free spins trigger and gameplay, free spins summary win screen, Aladdin's Lamp Bonus Game (pick-a-pot, pick-a-lamp, reveal), bonus win/return-to-base screen
RTP percentage not shown on any of the 17 captured frames (preview and full 6-page rules booklet both fully captured)
volatility rating not shown anywhere (no flame-icon indicator or text)
minimum/maximum bet values not shown; only the current $2.00 total bet is visible, bet-menu screen not captured
maximum win multiplier (e.g. 'WIN OVER Nx BET') not stated anywhere in this demo
exact free spins retrigger award table not shown separately during the feature; rules text only states 'no limits' on retriggering
bonus points-to-cash conversion rate confirmed at only one data point (375 points = $15.00 at $2.00 bet), not verified across other bet levels

Ask AI about Aladdin's Treasure

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How do the free spins in Aladdin's Treasure work? Keep it simple.

Triggered by 3+ SCATTER chests anywhere on the reels: 3=15, 4=30, 5=50 free spins, all with a fixed 2x win multiplier; retriggers during the feature with no stated limit

RTP 96.58%Medium volatilitydemo ✓

From the verified capture of 18 Jul 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Aladdin's Treasure vs Gates of Olympus 1000 — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 6 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 14 palette hexes and all 11 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 6 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/aladdin-s-treasure-b7/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/aladdin-s-treasure-b7/
{
  "game": {
    "name": "Aladdin's Treasure",
    "internal_full_title": "Aladdin's Magical Treasure (per demo URL gname parameter)",
    "provider": "Pragmatic Play",
    "theme": "Arabian Nights / One Thousand and One Nights fantasy — Aladdin, a genie, a princess (Jasmine-like), a villain sorcerer (Jafar-like), magic lamps, bonus pots, treasure chests. Warm jewel-tone palette (deep purple curtains, red silk, gold ornament) in the base game; deep midnight-blue desert-night palette during Free Spins.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) from 17 desktop screenshots (1280x800) + OCR ground truth + zoomed crops of paytable icons.",
    "method_notes": "pytesseract OCR run successfully on key text-heavy frames (preview, paytable_p1, paytable_p2) and matched the visual reading exactly; remaining frames read directly via vision (image content is high-contrast, clean UI text, low OCR-timeout risk was avoided by prioritizing the numeric/legal frames). Zoomed crops (scripts/zoom.py, x2-x3) used to verify the Aladdin/Genie portrait symbols and the WILD sword icon pixel-for-pixel. Numbers taken verbatim from on-screen text. Items that could not be found on any of the 17 captured frames are listed in 'unreadable_or_uncertain' and NOT invented.",
    "language": "English"
  },

  "color_palette": {
    "base_game_background": "Deep purple/violet stage curtain (preview) transitioning, behind the reels in base_game, to a warm bazaar interior: dark brown/amber shop shelving with hanging brass lanterns, blue silk drapery on both sides, strings of glass ornaments (red, orange, teal) hanging from the top edge.",
    "reel_frame": "Dark wood/bronze outer frame with a gold-ochre inner border around the 5x4 grid.",
    "reel_cells": "Each symbol sits in its own gold-edged square tile; tile background color varies per symbol family — high symbols on dark brown/wine-red tiles, royals A/K on burnt-orange/red patterned tiles, royals Q/J on blue and magenta patterned tiles respectively.",
    "special_symbol_tiles": "SCATTER (treasure chest) tile is bright red with a gold ornate frame; BONUS (ornate key) tile is also bright red with a gold frame; WILD (curved sword) tile is bright red with a gold frame — all three special-symbol tiles share the same red/gold color family and are differentiated by their pictogram and printed name (SCATTER / BONUS / WILD), not by color alone.",
    "free_spins_background": "Shifts to a cool midnight-blue/teal night-desert scene (distinct from the warm base-game bazaar), signalling the feature is active independent of any HUD text.",
    "bonus_game_background": "Warm brown/amber shop-counter scene with rows of pots, jars, bottles and a globe (pick stage), followed by a purple-curtained stage with a single golden oil lamp and stacked coins (reveal stage).",
    "ui_text_accents": "Gold/yellow for CREDIT, BET and WIN labels and numeric values; white for instructional text (e.g. 'HOLD SPACE FOR TURBO SPIN'); green for primary action buttons (START AUTOPLAY, COLLECT is dark-teal/gold, CONTINUE) and for the paytable-booklet navigation icons (◄ X ►)."
  },

  "grid_and_paylines": {
    "grid": "5 reels x 4 rows, fixed grid (not visibly variable in captured frames).",
    "paylines": "50 fixed paylines, shown as a numbered 1-50 grid of small zig-zag/diagonal line diagrams on rules page 3/6. All symbols pay left to right on consecutive reels starting from reel 1; Scatters pay on any position (not tied to a payline).",
    "bet_mechanic": "lines / 50",
    "source": "preview screen ('5X4', '50 LINES'); paytable_p1 footer ('All symbols pay from left to right. Scatters pay on any position.'); paytable_p3 payline diagram grid numbered 1-50."
  },

  "symbols": {
    "note": "Identities and payouts read directly from the paytable booklet pages 1/6 and 2/6 (paytable_p1.png, paytable_p2.png), cross-checked with OCR. Payouts shown are the demo's displayed cash values at the captured base bet of $2.00 (i.e. already multiplied by bet); the underlying per-line/per-symbol coin values were not separately exposed on any captured screen.",
    "high_value": [
      {"name": "Aladdin (young man, red fez-style cap, gold earring, bare-shouldered with gold necklace)", "appearance": "Portrait card, warm brown/gold background, gold ornate frame", "payouts": {"5": "$40.00", "4": "$10.00", "3": "$4.00"}, "rank": "highest-paying symbol"},
      {"name": "Genie (blue-skinned man with blue turban and a purple gem/brooch, wide grin, braided goatee)", "appearance": "Portrait card, dark background, gold ornate frame", "payouts": {"5": "$20.00", "4": "$6.00", "3": "$2.00"}},
      {"name": "Princess (dark-haired woman, gold hoop earrings, gold necklace, purple/blue outfit — Jasmine-like)", "appearance": "Portrait card, blue-purple background, gold ornate frame", "payouts": {"5": "$10.00", "4": "$4.00", "3": "$1.20"}},
      {"name": "Jafar / villain sorcerer (red turban/head-wrap, dark beard and moustache, stern red robe)", "appearance": "Portrait card, dark red/maroon background, gold ornate frame", "payouts": {"5": "$6.00", "4": "$3.00", "3": "$1.00"}}
    ],
    "royals_low_value": [
      {"name": "A", "color": "gold letter on a burnt-orange/rust patterned tile", "payouts": {"5": "$3.20", "4": "$1.80", "3": "$0.60"}},
      {"name": "K", "color": "gold letter on a red patterned tile", "payouts": {"5": "$3.20", "4": "$1.80", "3": "$0.60"}},
      {"name": "Q", "color": "gold letter on a blue patterned tile", "payouts": {"5": "$2.00", "4": "$1.20", "3": "$0.40"}},
      {"name": "J", "color": "gold letter on a magenta/purple patterned tile", "payouts": {"5": "$2.00", "4": "$1.20", "3": "$0.40"}}
    ],
    "wild": {
      "name": "WILD",
      "appearance": "Curved silver/steel sword (scimitar) blade on a bright red tile with a gold ornate frame; the word 'WILD' in gold 3D letters above the blade",
      "rules": "Substitutes for all symbols except SCATTER and BONUS.",
      "source": "paytable_p2 ('The sword is WILD and substitutes for all symbols except Scatter and Bonus.')"
    },
    "scatter": {
      "name": "SCATTER",
      "appearance": "Purple/violet jewelled treasure chest with gold trim and a keyhole, on a bright red tile with a gold ornate frame; the word 'SCATTER' in gold 3D letters above the chest",
      "payouts_and_rule": "3 or more Scatter symbols anywhere on the reels trigger Free Spins: 5 = 50 free spins with a 2x multiplier; 4 = 30 free spins with a 2x multiplier; 3 = 15 free spins with a 2x multiplier.",
      "source": "paytable_p2"
    },
    "bonus": {
      "name": "BONUS",
      "appearance": "Ornate gold key on a bright red tile with a gold ornate frame; the word 'BONUS' in gold 3D letters above the key",
      "payouts_and_rule": "3 or more Bonus symbols anywhere on an active payline trigger the Aladdin's Lamp Bonus Game and award bonus points: 5 = 750-2625 bonus points; 4 = 450-1575 bonus points; 3 = 150-525 bonus points. Text states the round can win 'up to 10500 bonus points.'",
      "source": "paytable_p2; preview screen ('BONUS ROUND UP TO 10500 BONUS POINTS')"
    }
  },

  "technical_summary": {
    "rtp_percent": null,
    "rtp_source": "NOT FOUND on any of the 17 captured frames. Unlike the typical Pragmatic Play 'GAME RULES' text page (volatility/RTP/bet-limits), this game's 6-page info booklet instead devotes page 3/6 to the 50-line payline diagram, and pages 4-6 to control/menu instructions (HOW TO PLAY, SETTINGS MENU, AUTOPLAY) with no RTP, volatility badge, or min/max bet text anywhere. Do not invent this value.",
    "volatility": null,
    "volatility_source": "Not shown on the preview/splash screen or in the 6-page rules booklet (both were fully captured); no volatility flame/rating icon or text found.",
    "bet_min": null,
    "bet_max": null,
    "bet_source": "No bet-menu / min-max bet screen was captured; only the current TOTAL BET value ($2.00) is visible in settings.png and on the base-game HUD. The bet increment/decrement '+'/'-' controls exist (base_game, settings) but their range was not exposed on any captured frame.",
    "demo_default_bet": "$2.00",
    "demo_credit": "$100,000.00 (starting demo balance seen on preview/base_game)",
    "reels_rows": "5 reels x 4 rows, fixed grid.",
    "paylines": "50 fixed paylines, pay left to right from reel 1; Scatters pay on any position.",
    "win_rules": "Free Spins win is added to the payline win; all wins are multiplied by bet per line (per rules page 3/6 text: 'Free Spins Win is added to the payline win. All wins are multiplied by bet per line.').",
    "max_win": null,
    "max_win_source": "No 'WIN OVER Nx BET' or similar max-win callout appears on the preview/splash screen or anywhere else captured; not stated in this demo.",
    "bonus_buy": "None observed — no BUY BONUS/BUY FEATURE control on the preview, base game, or any UI panel; both features (Free Spins and the Aladdin's Lamp Bonus Game) were triggered naturally during a spin-hunting batch.",
    "keyboard": "HOLD SPACE FOR TURBO SPIN is shown as an on-screen hint; per rules page 4/6, a small spin-speed icon cycles normal/quick/turbo spin.",
    "currency_view": "CREDIT and BET labels can reportedly be clicked to switch between coins view and cash view (per rules page 4/6 text); the captured frames all show cash view (dollar amounts)."
  },

  "features": {
    "free_spins": {
      "trigger": "3 or more SCATTER (treasure chest) symbols anywhere on the reels.",
      "spins_awarded": {"3_scatter": "15 free spins, 2x multiplier", "4_scatter": "30 free spins, 2x multiplier", "5_scatter": "50 free spins, 2x multiplier"},
      "multiplier": "A fixed 2x multiplier applies to every free spin's win throughout the feature (shown on-screen as 'MULTIPLIER 2x' next to the win readout during play); no escalating/random multiplier was observed.",
      "retrigger": "Rules page 3/6 states: 'You can win more free spins during free spins. No limits!' — i.e. Scatters landing again during the feature retrigger more free spins without a cap. Exact retrigger award table was not shown (only the base 3/4/5-scatter table applies, per the wording).",
      "trigger_screen": "On natural trigger, the word 'GOOD LUCK!' appears at the bottom of the screen over the base-game reels showing 3+ Scatter chests, with a brief reel-transition blur effect (free_spins_trigger.png).",
      "gameplay_background": "Reel background switches from the base game's warm bazaar scene to a cool midnight-blue/teal night-desert scene.",
      "hud_during_feature": "Bottom bar shows 'FREE SPINS LEFT <n>' (observed value 11 mid-round) and 'MULTIPLIER 2x' alongside the running 'WIN $<amount>' readout.",
      "end_screen": "A 'CONGRATULATIONS!' dark overlay panel reads 'YOU HAVE COMPLETED <n> FREE SPINS AND YOU HAVE WON $<amount>' with a green 'CONTINUE' button (observed: completed 15 free spins, won $44.37; total round win shown afterward at the bottom as WIN $54.00, credit updated to $100,048.40 after continuing).",
      "source": "paytable_p2 (trigger/spins table); rules page 3/6 (retrigger text); free_spins_trigger.png, free_spins_play.png, free_spins_win.png, _after_fs_continue.png"
    },
    "bonus_round": {
      "name": "Aladdin's Lamp Bonus Game",
      "trigger": "3 or more BONUS (gold key) symbols anywhere on an active payline.",
      "points_table": {"3_bonus": "150-525 bonus points", "4_bonus": "450-1575 bonus points", "5_bonus": "750-2625 bonus points", "stated_cap": "up to 10500 bonus points (preview screen headline)"},
      "stage_1_pick": "Intro text: 'Welcome to the Aladdin's Lamp Bonus Game! Pick a pot to trade it for the magical lamp.' A row/cluster of assorted vessels (jars, bottles, a wrapped sack, a globe, coin stacks) is shown on a shop counter; a 'TOTAL WIN' counter (starting at 0) is displayed above. The player picks one pot.",
      "stage_2_pick": "After picking, the scene changes to a purple-curtained stage with a single ornate golden oil lamp on a pedestal (flanked by stacked coins and scrolls); below the stage is a row of 9 colored lamp icons (magenta, green, green, orange, purple, yellow, cream, blue, red) representing further pick options, with a running 'TOTAL WIN' value (observed 75 after one pick).",
      "stage_3_reveal": "A 'CONGRATULATIONS!' box states 'You won: <n> bonus points' and shows the points-to-cash conversion directly, e.g. '375 x $0.04 = $15.00', with a 'COLLECT' button. The row of lamp icons flips to reveal each one's point value (observed values in one round: 200, 100, 200, 450, 250, 300 [selected, highlighted gold], 100, 250).",
      "conversion_rate_note": "The observed conversion in this round was 375 bonus points = $15.00, i.e. $0.04 per bonus point at the $2.00 bet used; this rate is likely proportional to bet size and not a fixed universal constant (not confirmed at other bet levels on captured frames).",
      "return_to_base_game": "After pressing COLLECT, play returns to the base game reels with the triggering payline still highlighted (observed: 'LINE 39 PAYS $0.40' with 3 J symbols connected by a green line) and the combined win shown as 'WIN $15.40' (bonus collect + line pay).",
      "source": "paytable_p2 (trigger/points table); preview.png ('BONUS ROUND UP TO 10500 BONUS POINTS'); bonus_trigger.png, bonus_pick1.png, bonus_pick2.png, bonus_win.png"
    }
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "Splash/promo screen shown before entering the game, over a deep purple stage-curtain background. Top-center: game logo 'Aladdin's Treasure' — 'Aladdin's' in ornate gold cursive script, 'TREASURE' in large bold gold block capitals with a decorative gold flourish underneath. Center: a portrait illustration of Aladdin (young man, deep-red turban wrap, purple/gold vest over a gold patterned shirt, gesturing with both open hands) standing above a round black circular button with two white curved arrows forming a refresh/spin icon, and the text 'TO START PLAYING!' below it in gold. Left panel: '5X4' and '50 LINES' headings above a small preview thumbnail of the reel grid with visible WILD sword tiles and a SCATTER tile. Right panel: 'BONUS ROUND UP TO 10500 BONUS POINTS' heading above a small preview thumbnail of the bonus-game shop-counter scene (jars, bottles, pots). Bottom-center: a gold-outlined square checkbox followed by 'DON'T SHOW THIS AGAIN' in gold text.",
      "purpose": "Entry point; clicking the round black button starts the base game.",
      "color_blind_notes": "All headline info (5X4, 50 LINES, BONUS ROUND UP TO 10500 BONUS POINTS) is rendered as large high-contrast gold text on dark purple — legible without color discrimination. The start button is a white icon on black (shape-based)."
    },
    "base_game": {
      "type": "base_game",
      "overall_layout": "5-reel x 4-row grid centered on screen inside a dark wood/bronze frame with gold-ochre inner trim.",
      "background": "Bazaar/shop interior: brown wooden shelving stacked with brass jugs and lanterns, blue silk curtain panels on both sides, strings of colored glass-ball ornaments (red, orange, teal) hanging along the top edge, warm amber lighting glow.",
      "reel_cells": "Each symbol in its own gold-framed square tile; tile background color-coded by symbol family (see color_palette).",
      "symbols_on_this_frame": "A transient random mix (changes every spin) — visible on the captured frame: Aladdin, Genie (x2), Princess, Jafar, royals A/K/Q/J, one SCATTER (chest, top-right) and one WILD (sword, bottom-right). NOTE: the exact per-cell layout is a random snapshot, not a fixed game property, so it is not enumerated cell-by-cell.",
      "bottom_bar": {
        "far_left": "Round hamburger MENU button ('≡', three horizontal lines) on top; round SOUND button (speaker icon) below it.",
        "info_button": "Separate round 'i' INFORMATION button just to the right of the menu/speaker column — opens the 6-page GAME RULES booklet.",
        "balance_labels": "Center-left, gold/yellow text: 'CREDIT $100,000.00' and 'BET $2.00'.",
        "center_hint": "'HOLD SPACE FOR TURBO SPIN' in white text, center of the bar.",
        "right_controls": "Large round SPIN button (two white curved arrows forming a circle) center-right; a circular '−' (decrease bet) to its left and a circular '+' (increase bet) to its right; an 'AUTOPLAY' pill-shaped button below/right of the spin button.",
        "branding": "'PRAGMATIC PLAY' in small grey text at the very bottom-left."
      },
      "color_blind_notes": "Controls are white glyphs on dark circles (shape-based, not color-coded). CREDIT/BET are gold/yellow on dark brown — high contrast."
    },
    "paytable": {
      "type": "paytable",
      "pages": "1-2 of 6 (header 'GAME RULES' on every page)",
      "page_1": "Grid of the 4 high-value (character) symbols and the 4 royal-letter symbols (A/K/Q/J) with their 5/4/3-of-a-kind payouts (see 'symbols'). Footer text: 'All symbols pay from left to right. Scatters pay on any position.'",
      "page_2": "Three special-symbol rows: BONUS (gold key) with trigger text and points table; SCATTER (chest) with trigger text and free-spins table; WILD (sword) with substitution rule text ('The sword is WILD and substitutes for all symbols except Scatter and Bonus.').",
      "navigation": "Bottom-left: three GREEN controls — ◄ (previous), X (close, center), ► (next). 'Page n/6' shown bottom-right. A separate 'X' at the top-right of the panel also closes the booklet.",
      "color_blind_notes": "The three green nav controls are differentiated by SHAPE (left triangle / cross / right triangle), not color alone."
    },
    "rules": {
      "type": "rules (info booklet pages 3-6, same dark panel with green ◄ X ► nav and Page n/6 indicator on each)",
      "p3_paylines": "Page 3/6. A numbered 1-50 grid of small colored zig-zag/diagonal payline diagrams (each a mini 5x4 grid with the active line path highlighted in a distinct color per diagram). Right-side text: 'You can win more free spins during free spins. No limits!' and 'Free Spins Win is added to the payline win. All wins are multiplied by bet per line.' Below the diagram grid: 'Malfunction voids all pays and plays.' NOTE: no RTP, volatility, or bet-limit text appears on this page.",
      "p4_how_to_play": "Page 4/6 'HOW TO PLAY'. Explains the +/- bet buttons and bet menu, SPIN button, the hamburger MENU (opens SETTINGS), the spin-speed-cycle icon (normal/quick spin/turbo spin), the sound toggle, the 'i' Information button, CREDIT/BET labels (click to switch coins/cash view), and the AUTOPLAY button/toggle.",
      "p5_settings_menu": "Page 5/6 'SETTINGS MENU'. Describes INTRO SCREEN toggle, AMBIENT sound/music toggle, SOUND FX toggle, GAME HISTORY link; INFORMATION SCREEN nav (◄/► scroll pages, X close); BET MENU (+/- for COINS PER LINE and COIN VALUE fields, shows number of lines and current total bet in coins and cash).",
      "p6_autoplay": "Page 6/6 'AUTOPLAY'. Explains clicking a preset auto-spins-count button to start Autoplay, and that SKIP SCREENS auto-skips feature intro/end screens after a short delay.",
      "color_notes": "Body text is white on a dark, semi-transparent panel over the dimmed reels; headings in white/gold; nav icons in green."
    },
    "settings": {
      "type": "settings",
      "title": "SYSTEM SETTINGS",
      "panel_style": "Centered dark translucent panel over the dimmed reels; closed via an 'X' at the top-right of the panel header.",
      "left_side": "'GAME HISTORY' label with an external-link icon (greyed out in this capture) and a 'TOTAL BET' adjuster: white circular '−' button, value '$2.00' in a dark field, green circular '+' button.",
      "right_side_toggles": "Four labelled on/off toggle switches, each with a short description line: 'BATTERY SAVER' (grey/off, 'save battery life by reducing animation speed'), 'AMBIENT MUSIC' (green/on, 'turn on or off the game music'), 'SOUND FX' (green/on, 'turn on or off the game sounds'), 'INTRO SCREEN' (green/on, 'show the intro screen before starting the game').",
      "color_blind_notes": "Toggle state is shown by BOTH switch handle position (left=off, right=on) AND handle color (white=off, green=on) — position is the non-color-dependent cue."
    },
    "autoplay": {
      "type": "autoplay",
      "title": "AUTOPLAY SETTINGS",
      "layout": "Dark translucent panel over the dimmed reels; 'X' close button at top-right of the panel.",
      "options": "Three square checkboxes in a row: 'TURBO SPIN' (unchecked), 'QUICK SPIN' (unchecked), 'SKIP SCREENS' (checked, green with a white checkmark).",
      "autospins_selector": "'NUMBER OF AUTOSPINS' label above a horizontal slider (green filled track to the left of the handle, grey track to the right) with a green square handle; value '100' shown to the right of the slider.",
      "action": "Large green 'START AUTOPLAY (100)' button spanning the width of the panel at the bottom.",
      "color_blind_notes": "Checkbox state is shown by a white checkmark glyph (shape), not color alone; the active checkbox also fills solid green for a redundant cue."
    },
    "free_spins_trigger": {
      "type": "free_spins",
      "content": "Base-game reel view showing 3 SCATTER (treasure chest) tiles, each labelled 'SCATTER' in gold 3D letters, positioned across the grid (2 on the top row, 1 lower). Bottom of screen: 'GOOD LUCK!' in white bold text. A blurred vertical motion-trail effect is visible on reel 5 (mid-transition into the feature).",
      "source": "free_spins_trigger.png"
    },
    "free_spins_gameplay": {
      "type": "free_spins",
      "reels": "Same 5x4 grid, but the background/side curtains are tinted a cool midnight-blue/teal instead of the base game's warm brown, giving an unambiguous non-color visual + textual cue that the feature is active.",
      "hud": "Bottom bar: 'WIN $<amount>' in large gold text (observed $45.20), 'FREE SPINS LEFT <n>' (observed 11) and 'MULTIPLIER 2x' in white text beneath it.",
      "color_blind_notes": "Feature state is signalled by BOTH a background palette shift AND explicit text ('FREE SPINS LEFT', 'MULTIPLIER 2x') — not color alone."
    },
    "free_spins_win": {
      "type": "win_screen",
      "content": "End-of-free-spins summary panel over the still-visible free-spins reels: 'CONGRATULATIONS!' in gold heading text, 'YOU HAVE COMPLETED 15 FREE SPINS AND YOU HAVE WON $44.37' in white, and a large green 'CONTINUE' button. An 'X' close icon is also present at the top-right of the panel. Bottom HUD still shows 'WIN $54.00' (the round's cumulative win including the base spin that triggered the feature) and updated CREDIT.",
      "post_continue": "After continuing, the reel background reverts to the warm base-game bazaar scene; bottom bar reads 'WIN $54.00' and 'FREE SPINS COMPLETED', credit updated to $100,048.40 (captured in _after_fs_continue.png).",
      "color_blind_notes": "Win amount and spin count are large high-contrast text — legible without color discrimination."
    },
    "bonus_win_screen": {
      "type": "win_screen",
      "content": "Return-to-base-game frame after collecting the Aladdin's Lamp Bonus Game payout: the triggering payline (Line 39, three 'J' royal symbols) is highlighted with a green connecting line and gold-outlined tiles; bottom bar reads 'WIN $15.40' and 'J J J  LINE 39 PAYS $0.40' (i.e. the $0.40 line pay plus the $15.00 bonus-point collect = $15.40 total), with updated CREDIT $100,002.44.",
      "source": "bonus_win.png"
    }
  },

  "accessibility_observations": {
    "screen_reader": "Stable control positions across all base-game/menu screens: hamburger MENU + SOUND stacked far-left, 'i' INFO button just to their right, bet +/- flanking the central SPIN button, AUTOPLAY below/right of SPIN, CREDIT/BET labels center-left. The 6-page info booklet is a linear sequence navigable with ◄/► and closable with the center X — consistent placement on every page.",
    "motor": "Large round click targets; the central SPIN button is the largest single target. Autoplay (with an adjustable spin-count slider) reduces the number of required manual clicks. No keyboard-only alternative to mouse clicks was observed beyond SPACE for (turbo) spin.",
    "color_blind": "Most affordances are non-color: icon glyphs (menu lines, speaker, 'i', +/-), printed symbol names ('WILD', 'SCATTER', 'BONUS'), text-based HUD counters ('FREE SPINS LEFT', 'MULTIPLIER 2x', 'LINE 39 PAYS'), and shape-coded paytable nav (triangle/cross/triangle). Residual risk: the three special-symbol tiles (WILD/SCATTER/BONUS) all share the same red/gold color scheme — they are reliably distinguished only by their pictogram and printed name, not by tile color, which is itself a positive (color is not overloaded to carry unique meaning here).",
    "deaf_hard_of_hearing": "No audio-only information was observed; AMBIENT MUSIC and SOUND FX are decorative toggles in Settings. All game state (wins, spins left, multiplier, bonus points, credit) is conveyed via on-screen text."
  },

  "unreadable_or_uncertain": [
    "RTP percentage — not present on any of the 17 captured frames (preview and the full 6-page rules booklet were both captured; no RTP text/number found).",
    "Volatility rating — no flame-icon indicator or 'volatility' text found anywhere in the captured frames.",
    "Minimum and maximum bet values — no bet-menu screen (COINS PER LINE / COIN VALUE fields mentioned in rules p5) was captured; only the current $2.00 total bet is visible.",
    "Maximum win multiplier (e.g. 'WIN OVER Nx BET') — not stated on the preview/splash screen or elsewhere in this demo.",
    "Exact free-spins retrigger award table during the feature — rules p3 states 'no limits' on retriggering but does not print a separate retrigger spins-awarded table distinct from the base 3/15, 4/30, 5/50 table.",
    "Universal bonus-points-to-cash conversion rate — only one observed data point (375 points = $15.00 at $2.00 bet); likely scales with bet size but not confirmed across other bet levels on captured frames.",
    "Whether CREDIT/BET labels' coins-view toggle changes any values shown here — only cash view was captured; coins view mentioned in rules text (p4/p5) but not shown on screen."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.