Aero

Demo, RTP 95.99%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 1 week, 4 days ago Verified · 24 Aug 2026
RTP 95.99%
Volatility —
Max win ×999999
Grid —
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Asset pack

25 screenshots · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/aero-b27/

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Ask AI MCP

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 5 aspects we couldn’t confirm are flagged below, not hidden.

Captured 24 Aug 2026 View capture log

Per-screen breakdown

25 demo screens
25 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Base game
base_game Base game
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Info / About screen
info Info / About screen
Logo
logo Logo
Other (see free_label)
other Other (see free_label)
Preview / Loading screen
preview Preview / Loading screen
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Rules / How to play
rules Rules / How to play
Game settings
settings Game settings
Win screen
win_screen Win screen
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Sep '25: 80 80 Sep Oct '25: 240 240 Oct Nov '25: 160 160 Nov Dec '25: 120 120 Dec Jan '26: 190 190 Jan Feb '26: 70 70 Feb Mar '26: 140 140 Mar Apr '26: 110 110 Apr May '26: 120 120 May Jun '26: 110 110 Jun Jul '26: 100 100 Jul Aug '26: 120 120 Aug
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Aug '26 Jul '26 Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25
🇮🇳India 20 0 20 20 20 20 20 20 20 20 40 20
🇨🇦Canada 20 0 20 0 20 0 0 20 20 0 0 0
🇵🇰Pakistan 20 0 0 0 0 0 0 0 0 0 0 0
🇮🇹Italy 10 0 0 0 0 0 0 10 10 10 10 0
🇹🇭Thailand 10 0 0 0 0 0 0 0 0 0 0 0
🇺🇸United States 20 20 20 20 20 20 20 20 20 20 20 20
🇿🇦South Africa 10 10 10 10 0 0 0 10 10 10 0 10
🇮🇩Indonesia 0 0 10 10 0 10 0 10 10 10 10 0
🇦🇷Argentina 10 10 0 0 0 0 0 0 0 10 10 0
🇳🇱Netherlands 0 0 0 10 0 0 0 10 0 0 10 10
🇵🇱Poland 0 0 0 0 0 10 0 0 0 10 10 10
🇹🇷Turkey 0 0 0 0 10 10 0 0 10 0 10 0
🇪🇬Egypt 0 0 0 0 0 10 0 10 10 10 0 0
🇫🇷France 0 0 0 0 0 0 0 10 0 10 10 0
🇵🇭Philippines 0 0 10 10 0 0 0 10 0 0 0 0
🇧🇪Belgium 0 0 0 0 0 0 0 0 0 0 20 0
🇧🇬Bulgaria 0 0 0 0 0 0 0 10 0 0 10 0
🇧🇾Belarus 0 0 0 0 0 0 10 0 0 0 10 0
🇨🇿Czech Republic 0 0 0 0 0 10 0 0 0 0 10 0
🇩🇪Germany 0 0 10 0 0 0 0 0 0 10 0 0
🇯🇵Japan 0 0 0 0 10 0 0 0 0 0 10 0
🇳🇴Norway 0 0 0 0 0 10 0 0 0 0 10 0
🇸🇬Singapore 0 0 0 0 10 10 0 0 0 0 0 0
🇦🇺Australia 0 0 0 0 0 0 0 10 0 0 0 0
🇧🇭Bahrain 0 0 0 0 0 0 0 0 0 10 0 0
🇨🇱Chile 0 0 0 0 0 0 10 0 0 0 0 0
🇰🇿Kazakhstan 0 0 0 10 0 0 0 0 0 0 0 0
🇰🇼Kuwait 0 0 0 10 0 0 0 0 0 0 0 0
🇲🇽Mexico 0 0 0 0 0 0 0 0 0 0 0 10
🇲🇦Morocco 0 0 0 0 0 0 0 0 0 0 10 0
🇳🇿New Zealand 0 0 0 0 0 10 0 0 0 0 0 0
🇵🇪Peru 0 0 0 0 10 0 0 0 0 0 0 0
🇵🇹Portugal 0 0 0 0 0 0 0 0 0 0 10 0
🇻🇳Vietnam 0 0 0 0 0 10 0 0 0 0 0 0
🇹🇳Tunisia 0 0 0 10 0 0 0 0 0 0 0 0
🇬🇧United Kingdom 0 10 10 0 10 10 10 0 10 10 10 0
🇧🇷Brazil 0 10 0 10 0 0 0 0 0 10 10 0
🇪🇸Spain 0 10 0 0 0 0 0 10 0 10 0 0
🇨🇭Switzerland 0 30 0 0 0 0 0 30 0 0 0 0
Full per-country breakdown via the API →

What we extracted from Aero

Everything pulled from Aero into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
25 screens captured
6 palette colors from frames
5 accessibility groups profiled
5 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 25 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Turbo Games
max_win_x ×999999
bonus_buy No
mechanic Crash
release_date 2023

RTP configurations

This game does not run at one fixed RTP. It ships 2 figures, and which one applies depends on the condition in each row — buying the bonus, an ante bet or a game setting. All of them were read off the game’s own rules screen.

Variant RTP Condition
Default 95.99% Minimum RTP floor for a $1.0 bet, printed in Rules -> RTP; winnings are rounded down
Player Config 88.07% RTP can drop to as low as this at the $0.1 minimum bet, due to the same rounding-down effect (bet chosen by the player)

See how this RTP compares across Turbo Games’s full range →

Bonus modes

4 modes
Base Game Modifier manual_cashout
Manual Cash Out

Player places a bet before takeoff; the multiplier climbs from x1.01 while the plane flies. Pressing Cash Out before the plane flies away pays stake times the multiplier at click time, rounded down to two decimals. Missing the window loses the bet in full.

Other auto_cashout
Auto Cash Out

Player pre-sets a target multiplier in the Autoplay panel; the round settles itself automatically the instant the multiplier reaches that value, with no manual click required. Verified example: armed at x1.60, round settled itself at x1.60 with no click, and three consecutive history rows confirm repeated automatic triggering.

Other autoplay_pro
Autoplay with PRO Settings

Runs a queued number of rounds (5, 10, 30, 50 or 100) automatically. PRO settings let the player increase the bet by a percentage after a win or after a loss, and a 'stop at any win' toggle halts the queue on the first win even if rounds remain in the queue. Manual Cash Out still works while autoplay is running without affecting queued rounds.

Other dual_bet_panels
Two Simultaneous Bet Panels

Two visually identical, fully independent bet panels sit side by side at the bottom of the screen, each with its own stake, quick-bet chips, Autoplay toggle and Cash Out button, letting a player run two bets on the same round at once.

Colour system

extracted from frames · HEX
Export palette
#0D1527 base dominant 1 base
#E299A4 base dominant 2 base
#F0B2CE base dominant 3 base
#6A4C6F base dominant 4 base
#2D2C4A base dominant 5 base
#9C6A98 base dominant 6 base

Accessibility

profile for all groups
Color Blind
  • Round-history chips use four colors for multiplier tiers (pale blue for low, green for medium, amber/orange for high, magenta/pink for very high), but every chip also prints the numeral itself, so a colorblind player reads the same information from the number alone.
  • The bet panel's primary button changes both color and text label for each state (green 'PLACE BET' to amber 'CASH OUT $X.XX' to red 'STOP AUTOPLAY / N'), so the state is never conveyed by color alone.
Motor Accessibility
  • Manual Cash Out is a reaction-time-dependent click made before the plane flies away. Auto Cash Out offers a configurable, non-timing-dependent alternative that settles the round automatically at a pre-set multiplier, without requiring a precisely timed click.
Hearing Accessibility
  • Sound and Music are two independently mutable sliders in Settings; the captured session played fully with both muted, and no gameplay-critical event appeared to depend on audio alone.
Low Vision
  • All numeric multiplier and currency text on the play canvas and in every dialog is white or brightly colored on a dark/black background, in a bold sans-serif font, with a black outline stroke on the canvas multiplier readout for extra contrast.

Media & assets

6 files · 6 types
25 PNG (ZIP)
Base game
base_game
Base game
base_game
Base game
base_game
Base game
base_game
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game with both bet panels (manual cash-out, place/cancel), Auto Cash Out, Autoplay with PRO settings, crash/loss indicator, manual and auto-cashout win screens, full 9-page rules booklet, Settings overlay, Limits dialog, Free Bets dialog (empty state), Profile/ranking dialog, My Bets history, Leaderboard.
Free Bets ('Claim Freebets') tool shows the game's own 'There is nothing here yet' empty-state message in demo mode; the populated state of this feature was not observed.
Exact multiplier thresholds for the 4 round-history chip color tiers are not printed anywhere as a legend; boundaries are inferred from the small set of observed sample values only.
Storefront/lobby listing advertises a flat 'RTP 96%', which does not exactly match either printed booklet figure (95.99% at $1.0 bet, 88.07% at $0.1 bet); the discrepancy is flagged, not reconciled.
Exact color-to-rank mapping of the small badge icons preceding player nicknames in the Current Bets / Leaderboard lists was not confirmed against a legend screen.
The small dashed-circle clock icon at the end of the round-history strip was never clicked/opened; its exact function (likely 'view full history') is unconfirmed.

Ask AI about Aero

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does Aero play? Keep it simple.

Player places a bet before takeoff; the multiplier climbs from x1.01 while the plane flies. Pressing Cash Out before the plane flies away pays stake times the multiplier at click time, rounded down to two decimals. Missing the window loses the bet in full.

RTP 95.99%max win ×999999demo ✓

From the verified capture of 24 Aug 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: Aero vs Mines — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 5 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 6 palette hexes and the symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 5 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/aero-b27/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/aero-b27/
{
  "game": {
    "name": "Aero",
    "provider": "Turbo Games",
    "slot_id": "49839dcc-8f2d-4470-ad73-c46147810936",
    "demo_url": "https://aero.turbogames.io",
    "device_captured": "desktop",
    "viewport": "1280x800",
    "game_kind": "crash (multiplayer 'Aviator-style' cash-out game, not a reel slot)",
    "in_game_wordmark": "AERO (bold italic-leaning white sans-serif, top-left corner of the play canvas, all caps)",
    "studio_wordmark_on_splash": "TURBO GAMES (white bold condensed sans-serif, next to a red circular badge with a white slanted X/cross inside; on preview.png, plain black background, no tagline text)",
    "art_style": "Flat-to-soft-gradient 2D vector illustration, cartoon/casual-mobile look (NOT photorealistic, NOT 3D-rendered). The play scene is a static side-view background: a warm sunset gradient sky (pink at the top fading into peach/orange around a large soft-edged sun disc), layered flat-silhouette mountain ridges in light pink/mauve/purple, a dark purple-black foreground with a flat silhouette pine-tree treeline and a short wooden runway/pier. The red biplane hero object is drawn with soft directional gradient shading (lighter highlight on the top/left of the fuselage, darker shadow underneath) and thin dark maroon outlines, giving it slight volume without full 3D rendering; the pilot is a small round-headed character with a brown aviator cap and goggles, torso mostly hidden by the cockpit rim. Overall mood is bright, cheerful, daytime/sunset (never night or neon). All UI chrome (dialogs, rules, settings, limits, leaderboard, profile) sits on a plain black background with a faint grey dotted/perspective-grid decorative pattern and crisp flat white typography with red/pink accent icons — a clean, minimal, non-illustrated 'dashboard' style, in deliberate contrast to the illustrated play scene. No paytable/symbol iconography exists in this game (crash game).",
    "camera_angle": "Fixed side-on 2D view of the runway/plane scene, no scrolling or 3D perspective (the DOM dialogs use a decorative grid background suggesting depth, but the interactive content itself is flat 2D).",
    "theme": "Vintage aviation at sunset: a small red biplane with a goggled pilot in an open cockpit climbs away from a wooden runway pier, over layered mauve mountain ridges and a dark pine treeline, against a pink-to-peach sunset sky with a large soft sun disc."
  },
  "genre_and_family": {
    "genre": "Multiplayer crash / cash-out game (same family device as Aviator): a multiplier climbs from x1.01 while a plane 'flies', and the player must press Cash Out before the plane departs/crashes; failing to cash out loses the stake.",
    "engine_family": "Same underlying engine/template as other Turbo Games crash titles (Crash X, Cricket Boom, Limbo Rider): two independent bet panels per round, identical technical multiplier ceiling (x999999.99), identical build/version scheme, and the same bet-size-dependent RTP mechanism (rounding-down effect). The wording of the RTP paragraph in this game's rulebook is its own composition (a hybrid of phrasing seen in sibling titles), not a verbatim copy; the numeric coincidence is explained in the text itself (rounding down + identical $0.1 minimum bet across the family produces the same RTP figures).",
    "not_related_to": "Vortex Aero (different Turbo Games title, different control mechanic — Vortex Aero is a hold-to-charge spin game, this game is a timed cash-out game). No content, mechanics, or numbers from Vortex Aero were used here."
  },
  "core_mechanics": {
    "objective": "Place a bet before the plane takes off; the multiplier climbs from x1.01 while the plane flies; press Cash Out at any point before the plane flies away to lock in stake × current multiplier as the payout. If Cash Out is not pressed before the plane departs/crashes, the bet is lost in full.",
    "source": "rules_p1.png ('How to Play?' section, verbatim): 'Place your bet before the plane takes off' / 'Take your chance and wait until multiplier reach your desired goal' / 'Cash Out before the plane flies away!' followed by: 'The longer you stay in the game, the higher payoff you will get. Please be noted that the plane may fly away at any moment. If you fail to Cash Out on time, you will lose the bet.'",
    "two_simultaneous_bets_per_round": {
      "count": 2,
      "evidence_gate1": "Rules booklet, page 2 (rules_p2.png), 'Game Details > Place Bet', verbatim: 'There is two \"Place bet\" tabs in the game, so you can make two \"Place bet\" tabs in the game, so you can make two bets on the same round simultaneously!' (paraphrase safe-guard: exact printed sentence is 'There is two \"Place bet\" tabs in the game, so you can make two bets on the same round simultaneously!').",
      "evidence_balance": "base_game_two_bets.png: balance read via zoomed crop of the balance readout dropped from $993.40 to $991.40 (exactly -$2.00) after placing a $1 bet in BOTH panels for the same round.",
      "evidence_visual": "base_game_two_bets.png also shows BOTH bottom bet panels simultaneously displaying an identical amber 'CASH OUT $1.10' state at the moment the round ended (the round's plane had crashed, marked by a white X and a red dot on the runway) — both panels tracked the same round multiplier independently, confirming two live, independent bets running in parallel on one round.",
      "ui_layout": "Two visually identical betting panels sit side by side at the bottom of the screen, each with its own stepper (- / bet amount / +), its own quick-amount chips (1, 2, 5, 10), its own Autoplay toggle, and its own primary action button (PLACE BET / CASH OUT / STOP AUTOPLAY depending on state). The two panels operate fully independently — a player can bet in one, both, or neither."
    },
    "bet_states_of_the_primary_button": {
      "PLACE BET": "green pill button, white bold text, shown before a bet is placed for the upcoming round (base_game.png, base_game_idle... see note on frame naming below).",
      "CASH OUT $X.XX": "amber/orange-gradient pill button (darker orange top-left to lighter gold bottom-right), white bold text with the button's own live payout value under the label, shown while a bet is active during the flight (base_game_two_bets.png, win_screen.png background panel).",
      "Cancel (described in text, not directly captured as its own labelled screenshot)": "per rules_p2.png: 'It is possible to cancel the bet before the takeoff by pressing “Cancel” button. The bet amount will be returned to the account balance.' — available only during the pre-round betting window, before the plane departs.",
      "STOP AUTOPLAY / n": "red pill button with round-counter suffix, replaces PLACE BET while Autoplay is running for that panel (win_screen_autocashout.png)."
    },
    "cash_out_rounding": "Win amount is rounded DOWN to two decimal places (rules_p2.png, verbatim: 'Win amount is rounded down to two decimal places.'). This rounding-down is the explicitly stated cause of the bet-size-dependent RTP (see rtp block below).",
    "min_max_multiplier": {
      "minimum_win_multiplier": 1.01,
      "maximum_win_multiplier_technical": 999999.99,
      "source": "rules_p2.png, section 'Min & Max Multiplier', verbatim: 'The minimum win multiplier is x1.01. The maximum win multiplier is x999999.99. However, the maximum win is limited by the operator and can be accessed from the “Limits” section in the settings menu.'",
      "interpretation": "x999999.99 is a TECHNICAL ceiling on the multiplier value only. The actual money the player can win per round is capped separately by the operator's Max Profit setting (see limits block) — at a $1 bet, Max Profit $10000 caps the effective multiplier at x10000; at the max bet of $100, it caps the effective multiplier at only x100. These are two different numbers describing two different things (multiplier ceiling vs. money ceiling), not two conflicting maximum-win figures."
    },
    "round_flow": [
      "1. Betting window: plane idle on the runway, both panels show 'PLACE BET'; a circular countdown/propeller-spin indicator (dark ring with a green progress arc and a small spinning propeller icon) appears centered over the runway signalling time left to place/cancel a bet before takeoff. This idle/countdown look is visible in the background of info_my_bets.png and other_leaderboard.png.",
      "2. Flight: plane climbs off the runway, a large white outlined multiplier counter (e.g. '4.80x') grows in the center of the scene in real time; panel(s) with an active bet switch to amber 'CASH OUT $X.XX'.",
      "3a. Manual cash-out: player presses Cash Out before the plane departs → payout = stake × multiplier at click time, rounded down; a green 'You win!' banner appears (win_screen.png).",
      "3b. Auto cash-out: if an Auto Cash Out value was pre-set (Autoplay panel), the round settles automatically the instant the multiplier reaches that value, with no manual click required; same green 'You win!' banner appears (win_screen_autocashout.png).",
      "3c. Crash/loss: if Cash Out is not pressed before the plane flies away, the plane is marked destroyed (a white 'X' glyph appears over/near the plane and a red dot marks the runway) and any active bet on that round is lost in full; the panel(s) freeze briefly on the last reachable 'CASH OUT $X.XX' amount before resetting to 'PLACE BET' for the next round."
    ],
    "multi_round_history_strip": {
      "position": "Horizontal strip directly under the header, left-aligned after a grey 'In Play' pill.",
      "content": "Rounded pill chips, each showing the FINAL multiplier of one of the most recent completed rounds (rules_p3.png, 'Rounds History': 'At the top of game screen there are the final multipliers of the previous game rounds.').",
      "color_tiers_observed": "Four visually distinct outline/text colors were observed across captured frames, keyed to the multiplier's magnitude: pale blue for low multipliers (< x2, e.g. 1.00–1.99), green for medium multipliers (roughly x2–x9.99), amber/orange for high multipliers (roughly x10–x49.99, e.g. 38.28, 39.70, 23.34, 12.22), and magenta/pink for very high multipliers (≥ x50, e.g. 57.19 observed on win_screen.png). Exact tier boundaries are inferred from the observed samples, not printed anywhere — treat boundary values as approximate.",
      "accessibility_note_colorblind": "The tier color is fully redundant with the printed numeral on every chip — a colorblind user reads the same information from the number itself, so no information is color-only here.",
      "trailing_icon": "A small dashed/dotted circular clock-like icon sits at the end of the strip; not opened/labelled in the captured frames (uncertain exact function — likely 'full round history', not confirmed by a dedicated screenshot)."
    },
    "current_bets_panel": {
      "position": "Left sidebar, default 'Players' tab.",
      "content": "Live list of all players' bets in the current round: small colored rank-badge icon, truncated nickname, bet amount; once a player cashes out, two more columns appear on that row — the multiplier they cashed out at (white text) and the win amount (green text). Rows without those two columns are still-active or already-lost bets.",
      "header_counts": "A running 'players in round / total online' counter is shown next to the tab label (e.g. '136/274', '16/214'), reflecting the multiplayer nature of the game.",
      "rank_badge_icons": "Small pictograms preceding each nickname vary (e.g. wing/chevron shapes, bird silhouettes, star) in different colors (orange, blue, purple/violet) — read as player rank/tier icons tied to the profile ranking ladder (see Personal Statistics), not decoration; exact color-to-rank mapping not confirmed by a dedicated legend screen."
    }
  },
  "rtp": {
    "mechanism": "RTP is NOT a single fixed number in this game — it depends on the bet size, because winnings are rounded DOWN to two decimals (see cash_out_rounding above). At larger bets the rounding-down loss is a smaller fraction of the payout, so RTP is closer to its ceiling; at the smallest allowed bet the same absolute rounding loss is a much bigger fraction of the payout, so RTP drops further.",
    "printed_values": [
      {
        "bet_size": 1.0,
        "rtp_percent": 95.99,
        "role": "minimum RTP at this bet size (i.e. the RTP floor when betting the game's reference unit stake of $1.0)"
      },
      {
        "bet_size": 0.1,
        "rtp_percent": 88.07,
        "role": "RTP can decrease to as low as this figure when betting the minimum allowed stake of $0.1"
      }
    ],
    "source": "rules_p5.png / rules_p6.png, section 'RTP', verbatim: 'Game relies on a coefficient called \"RTP\" (Return to Player) which is the statistical average of payouts over billions of rounds. Please note that due to rounding down, the RTP may vary depending on the bet size. For a bet of \"1.0\", the minimum RTP is 95.99%. When betting \"0.1\", the RTP can decrease to as low as 88.07%. The player must Cash Out before reaching the maximum multiplier, otherwise the player loses their bet.'",
    "storefront_discrepancy": "The game's storefront/lobby listing advertises a flat 'RTP 96%', which does not exactly match either printed booklet figure (95.99% or 88.07%) — the marketing number appears to be a rounded reference to the $1.0-bet floor (95.99% → '96%'), omitting the bet-size-dependent range entirely. Flag this mismatch; do not silently reconcile it.",
    "rtps_array_for_upload": [
      {
        "value": 95.99,
        "variant": "default",
        "condition_note": "Printed floor for a $1.0 bet (rounding-down effect); booklet rules_p5/p6"
      },
      {
        "value": 88.07,
        "variant": "player_config",
        "condition_note": "Printed floor for the $0.1 minimum bet; can drop this low due to rounding-down"
      }
    ]
  },
  "limits": {
    "min_bet": {
      "value": 0.1,
      "currency": "USD ($ symbol)"
    },
    "max_bet": {
      "value": 100,
      "currency": "USD ($ symbol)"
    },
    "max_profit": {
      "value": 10000,
      "currency": "USD ($ symbol)",
      "note": "Operator-configured money cap on a single round's payout, separate from and lower than the technical multiplier ceiling. Effective multiplier cap = Max Profit / bet size (e.g. x10000 at $1 bet, x100 at $100 bet)."
    },
    "source_dialog": "info_limits.png, menu > Limits: 'Min bet: $ 0.1', 'Max bet: $ 100', 'Max Profit: $ 10000' (three bordered rows, each with a small red circular icon: a stopwatch/target glyph for Min bet, a ticket/card glyph for Max bet, an upward arrow-in-circle glyph for Max Profit).",
    "cross_check": "Independently verified by driving the stepper buttons on the bet panel to their stops: 12 presses of '−' from $1 stopped the field at '$0.1'; 40 presses of '+' stopped the field at '$100' — matches the printed dialog exactly.",
    "quick_bet_chips": "Each bet panel additionally offers four quick-multiply chips ('1', '2', '5', '10') that scale the current bet amount, visible under the stepper on every base_game frame."
  },
  "version": {
    "game_version": "2.0.2",
    "rng_version": "2.0.0",
    "sources": [
      "settings.png (top-right corner overlay: 'RNG version: \"2.0.0\"', 'Game version: \"2.0.2\"')",
      "rules_p9.png (booklet 'Version' section, identical values)"
    ],
    "agreement": "The two sources agree exactly — no discrepancy for this title (contrast with sibling title Crash X Football Edition, which has a known version mismatch per provider defect notes)."
  },
  "autoplay": {
    "entry_point": "Each bet panel has its own 'Autoplay' toggle switch next to the quick-bet chips; toggling it opens a modal dialog over the play scene (autoplay.png).",
    "basic_settings": {
      "rounds": "Preset round-count chips: 5, 10, 30, 50, 100 (10 selected by default in the captured frame).",
      "total_amount_readout": "Live-computed 'Total Amount' label showing bet-per-round × rounds (e.g. $5.00 for $1 × 5 rounds shown in-frame... actually 10 rounds selected with $0.50? — see uncertain note below).",
      "auto_cash_out": "Numeric stepper (− / x0.00 / +) plus a 0–100 horizontal slider to set the multiplier at which the round auto-settles; 'x0.00' (i.e. unset/disabled) is the default."
    },
    "pro_settings": {
      "toggle_label": "'Open PRO Settings' / 'Close PRO Settings' expandable row with a chevron.",
      "when_winning": "'Increase by N %' stepper with a 'Reset' button, applied to the bet amount after a win.",
      "when_losing": "'Increase by N %' stepper with a 'Reset' button, applied to the bet amount after a loss.",
      "stop_at_any_win": "Toggle switch; per rules_p7.png: '\"stop at any win\" toggle will stop autoplay on win, even if number of rounds in the queue > 0.'",
      "manual_override": "rules_p7.png, verbatim: 'You can still use manual \"Cash Out\" when auto betting is switched on, it will not affect the next games in the queue.' and 'You can stop autobetting by clicking again on the Autoplay toggle.'"
    },
    "running_state": "While autoplay runs, the panel's main button becomes a red 'STOP AUTOPLAY' pill with the remaining-rounds count printed beneath the label (e.g. 'STOP AUTOPLAY / 1'), and the Auto Cash Out chip near the bet chips lights up green showing the armed value (e.g. '1.60x') with a small padlock-like icon and settings (wrench) icon beside it.",
    "verified_auto_cash_out_example": "Auto Cash Out was set to x1.60 and Autoplay started; the round settled itself without any manual click at x1.60, producing the green 'You win! $1.6 / Multiplier x1.6' banner (win_screen_autocashout.png), and the 'My bets' history (info_my_bets.png) lists three consecutive rows at exactly '1.60x / $1.60' confirming repeated automatic triggering across rounds in the queue."
  },
  "disconnection_policy": {
    "source": "rules_p8.png / rules_p9.png, section 'Disconnection Policy', verbatim: 'We prioritize the security and satisfaction of our players, even in the event of unexpected internet connection interruptions. Here's how we handle such situations:' followed by three bullets —",
    "rules": [
      "If connection is lost during an active round, the placed bet remains active; if the round's multiplier reaches the player's pre-set auto Cash Out value, the bet is settled successfully; if the round ends before reaching that value, the bet is lost as per normal gameplay.",
      "Active autobets cease if a disconnection occurs; once the connection is restored, autobets do NOT resume automatically — the player must manually re-enable the feature.",
      "If the server itself experiences an issue, the operator's policy is to refund all bets placed during the affected round(s) in full to the player's balance."
    ]
  },
  "menus_and_screens": {
    "settings_overlay": {
      "frame": "settings.png",
      "background": "Full-black, decorative faint grey dotted grid pattern across the whole viewport (used consistently across all non-canvas dialogs).",
      "top_bar": "Left: 'Play time: 00:02:15' pill (session timer). Right: 'RNG version: \"2.0.0\" / Game version: \"2.0.2\"' small grey text block, and a white 'X' close button.",
      "left_card": "Editable 'Nickname' field with a pencil icon (value in the captured frame: 'Graceful Jellyfish', a randomly-assigned demo nickname), a red 'Sound' slider (muted/at minimum in the captured frame, speaker-mute icon left / speaker-on icon right), a red 'Music' slider (same style, muted), and an 'Animation' toggle switch shown ON (red/pink filled pill, white knob to the right).",
      "right_menu_list": "Vertical list of navigation rows, each with a small red glyph icon: 'TURBO UNIVERSE' (bold, provider platform-wide hub, red winged/target icon), 'FREE BETS' (gift-box icon), 'My bets' (list icon), 'Limits' (target/clock icon), 'Rules' (document icon), 'Exit game' (house icon)."
    },
    "limits_dialog": {
      "frame": "info_limits.png",
      "content": "See limits block above; three bordered info rows on a black dotted background, '< Back' link top-left, 'X' close top-right, title 'Limits' centered."
    },
    "free_bets_dialog": {
      "frame": "info_freebets.png",
      "content": "Stylised black wireframe/perspective-grid box (decorative empty-state illustration) with centered white text 'There is nothing here yet'.",
      "interpretation": "This is the demo build's own explicit empty-state message for the Free Bets / Claim Freebets tool — the feature exists in the UI and opens correctly, but the tool is not populated/active in demo mode. Document as 'unavailable in demo, confirmed by the game's own on-screen text', not as 'feature absent from the game'."
    },
    "profile_dialog": {
      "frame": "info_profile.png",
      "opened_via": "Clicking the circular rank icon (dark ring with an orange/gold gradient chevron arrow '>' inside) that sits over the top-left area of the play canvas; per rules_p3.png this is described as being 'located in the middle of the game header'.",
      "content": "'User Profile' title with close 'X'; editable Nickname row; a circular icon + 'Flying hours' progress bar (green fill on dark track, e.g. '4m 40s') with current rank label 'Cadet' on the left and 'Next Rank: Mechanic' on the right; three stat tiles — Flights (21, plane icon), Max multiplier (x1.60, chart icon), Average multiplier (x1.35, chart icon); a 2×3 grid of rank tiles (Recruit 0–10 Flights, Cadet 10–50 Flights [highlighted green = current], Mechanic 50–100 Flights, Pilot 100–175 Flights, Instructor 175–250 Flights, Airman 250–400 Flights), each with a distinct chevron-style rank icon (single/double/triple chevrons in white/orange/yellow).",
      "scope_note": "This ranking/'Flying hours' system is part of the shared 'Turbo Universe' platform layer (same branding appears in the settings menu), not a mechanic unique to Aero's own paytable/RTP."
    },
    "my_bets_dialog": {
      "frame": "info_my_bets.png",
      "content": "Left sidebar switches its active tab to 'My bets' (icon: circular arrow/history). Table columns: time (e.g. '4:53 PM'), bet amount ('$1.00' throughout the visible history), cash-out multiplier ('1.60x', '1.13x', etc., or '–' for a lost round), and win amount ('$1.60' etc., or '$0.00' for a loss). Rows are chronological, most recent first. The play canvas behind the dialog shows the true pre-round idle state: plane parked on the runway with a centered circular countdown/propeller-spin dial (dark ring, green progress arc, small grey propeller icon) — this is the accurate idle/betting-window visual (see note on base_game_idle.png below)."
    },
    "leaderboard_dialog": {
      "frame": "other_leaderboard.png",
      "title": "'BET MASTERS' banner over a stylised illustrated banner of the biplane, subtitle 'Most rounds played'.",
      "period_tabs": "Daily / Monthly / All time (Daily selected in the captured frame).",
      "podium": "Top-3 circular avatar medallions with star-rating badges: 2ND (silver/white star outline), 1ST (larger, centered, gold filled star, gold ring), 3RD (blue/steel star outline); each shows nickname and a round-count value next to a small red X icon (the platform's round/flight counter glyph).",
      "list_rows": "Ranked rows 4+ below the podium: rank number, small colored rank-badge icon, nickname, round count.",
      "scope_note": "Same 'Turbo Universe' platform layer as the profile dialog — cross-player competitive leaderboard, not a game-specific paytable feature."
    },
    "rules_booklet": {
      "pages": 9,
      "panel_id": "left-anchored menu container '.rulesContent--i4KBt', scrollHeight 2774px, clientHeight 600px — continuous single scroll, NOT an accordion (verified by content overlap between adjacent captured pages).",
      "sections_in_order": [
        "How to Play?",
        "Game Details (Place Bet / Cancel / Cash Out / Min & Max Multiplier / Current Bets / Rounds History / Personal Statistics)",
        "RTP",
        "Autoplay",
        "Settings",
        "Disconnection Policy",
        "Version"
      ],
      "left_anchor_menu": "Persistent 7-item vertical menu of bordered white-outline pill buttons (How to Play? / Game Details / RTP / Autoplay / Settings / Disconnection Policy / Version) that stays fixed while the right-hand text column scrolls; clicking a menu item presumably jumps the scroll position (not verified interactively, content was captured by continuous scroll).",
      "tagline": "'FLY HIGH - WIN BIG' printed above the 'How to Play?' heading on the first page (rules_p1.png)."
    }
  },
  "win_screens": {
    "manual_cash_out": {
      "frame": "win_screen.png",
      "trigger": "Player pressed Cash Out manually at x1.07 on a $1 bet.",
      "banner": "Green oval banner near the top of the canvas: 'You win!' (large) / '$1.07' (large, bold) on the left, 'Multiplier' (small) / 'x1.07' (bold) on the right, separated by a thin vertical divider.",
      "balance_confirmation": "Balance readout shows '$993.4' with a small green '+1.07' directly beneath it — confirms the credited amount matches $1 stake × x1.07 exactly.",
      "background_scene": "At the moment of capture the canvas already shows a DIFFERENT (other player's) crashed plane at x1.01 with an 'X' marker — the win banner and balance credit belong to the documenting session's own earlier cash-out, not to the crash visible on screen; this is a normal artifact of the multiplayer/live round cycle, not a bug."
    },
    "auto_cash_out": {
      "frame": "win_screen_autocashout.png",
      "trigger": "Auto Cash Out pre-armed at x1.60 in the Autoplay panel; round settled itself with no manual click.",
      "banner": "Same green banner layout: 'You win! $1.6' / 'Multiplier x1.6'.",
      "balance_confirmation": "Balance readout '$992.2' at time of capture.",
      "corroboration": "info_my_bets.png shows three consecutive history rows at '1.60x / $1.60', confirming the auto-cashout fired repeatedly across the queued Autoplay rounds.",
      "distinction_from_manual": "This is a functionally and visually distinct path from the manual cash-out (no click event, driven purely by the pre-set Auto Cash Out value in the Autoplay panel) and is documented as its own feature, not a duplicate of the manual win screen."
    },
    "crash_indicator": {
      "visual": "A white 'X' glyph appears over/behind the plane and a small red dot appears on the runway at the point the plane 'crashed'/flew away without being cashed out; any bet panel(s) still holding an active bet at that instant briefly freeze on their last 'CASH OUT $X.XX' value before resetting to 'PLACE BET'.",
      "frame": "base_game_two_bets.png shows this frozen dual-panel state clearly (both panels reading 'CASH OUT $1.10' simultaneously at the crash moment)."
    }
  },
  "demo_mode_chrome": {
    "note": "The vertical red-accented 'DEMO MODE' tab on the right edge of the canvas (with a red circular 'X'/close-style icon) and the small date/time stamp in the bottom-right corner of every frame (e.g. '24 Aug, 2026 | 16:30:46') are part of the PROVIDER'S OWN demo wrapper around the game, not a watermark added by our capture tooling. Do not attribute this UI to our screenshot pipeline.",
    "footer": "Bottom-left of every frame prints 'Turbo Games · Aero' in small grey text — confirms studio/provider and game title directly from the build chrome."
  },
  "no_paytable_or_symbols": "This is a crash/cash-out game with no reels, no paylines, no symbols, and no printed paytable of any kind. No symbol list, wild/scatter behaviour, or paytable values exist to document — intentionally omitted, not an oversight.",
  "bonus_buy": {
    "present": false,
    "evidence": [
      "DOM/scene probe (scripts/scene_probe.py --port 8831 --grep buy) returned 0 matching nodes among the full 55-element control inventory (bet-slip buttons, chip buttons 1/2/5/10, two Place Bet buttons, My bets, Leaderboard, header rank icon, two toggles, history button) — no purchase/bonus control exists anywhere in the interactive tree.",
      "Full 9-page rules booklet read end-to-end — no mention of a purchasable feature; every 'buy'-adjacent action described is ordinary Place Bet / Cash Out / Cancel."
    ]
  },
  "colors_glossary": {
    "background_play_scene": "Sunset gradient sky: pink (top) to warm peach/orange around a soft sun disc; layered mauve/light-purple mountain silhouettes; dark violet-to-near-black ground silhouette with a flat dark-green pine treeline; a brown/tan wooden runway/pier structure.",
    "plane": "Bright red fuselage and wings with darker maroon shading gradient and thin dark red/maroon outlines; small round tan/brown propeller hub; pilot has a brown leather flying cap and goggles.",
    "primary_action_green": "Bright green gradient (lighter top, slightly darker bottom) used for 'PLACE BET' and 'START AUTOPLAY' buttons, and for positive win-amount text throughout (green '+1.07', green cash-out multiplier text in the players list).",
    "primary_action_amber": "Orange-to-gold gradient used for the live 'CASH OUT $X.XX' button state.",
    "stop_action_red": "Solid red used for the 'STOP AUTOPLAY' button while autoplay is running, and for the Turbo Games brand mark (red circle badge).",
    "panel_background": "Dark navy-black (#-range, not measured precisely) for the header bar, side player list, and bottom betting panels, giving strong contrast against the white/colored text and pastel play scene.",
    "dialog_background": "Pure/near-black with a faint grey dotted perspective-grid decorative pattern, used consistently for every full-screen overlay (Rules, Settings, Limits, Free Bets, Profile).",
    "history_chip_tiers": "Pale blue (<x2) / green (~x2–x9.99) / amber-orange (~x10–x49.99) / magenta-pink (≥~x50) — see multi_round_history_strip above; always paired with the printed numeral."
  },
  "accessibility_notes": {
    "color_redundancy": "Every place where color carries meaning (round-history multiplier tiers, win/loss green vs. red-adjacent text, rank badge icons) is paired with a printed number or distinct text label, so colorblind users retain full information from text alone.",
    "button_state_redundancy": "The bet panel's primary button changes both COLOR and TEXT LABEL for each state (green 'PLACE BET' → amber 'CASH OUT $X.XX' → red 'STOP AUTOPLAY / N'), so the state is never conveyed by color alone.",
    "motion_dependent_info": "The core multiplier read-out is a continuously animating large number with no non-visual/audio equivalent captured in these frames; players relying on non-visual cues would depend on the Auto Cash Out feature (a configurable, non-timing-dependent alternative) rather than a manual, reaction-time-dependent cash-out.",
    "audio": "Sound and Music are two independently mutable sliders in Settings (both were muted/at minimum in the captured session) — no sound-only information appears to be exclusive to gameplay-critical events based on the captured UI, but this was not exhaustively verified with audio ON.",
    "text_legibility": "All numeric multiplier/currency text on both the play canvas and every dialog is white or brightly colored on a dark/black background with a bold sans-serif font and (on the canvas) a black outline stroke for extra contrast — generally high-contrast throughout."
  },
  "manifest_discrepancies_for_tl": [
    "base_game_idle.png: the manifest note describes a pre-round countdown/idle state ('самолёт на взлётной полосе, крутящийся счётчик обратного отсчёта'), but the actual saved image shows an in-flight round at x3.70 with both panels reading 'PLACE BET' (i.e. this capturing session was not participating in that particular round, not a countdown state). The TRUE idle/countdown visual (dark ring + green progress arc + spinning propeller icon, centered over the parked plane) is instead visible in the background of info_my_bets.png and other_leaderboard.png. Documented both realities above rather than silently trusting the manifest note.",
    "base_game_two_bets.png: the manifest note describes both panels in a 'Cancel' state; the actual saved image shows both panels frozen on an identical amber 'CASH OUT $1.10' at a crash moment (white X + red dot on the runway). This is still valid and in fact stronger evidence for the two-simultaneous-bets claim (both panels tracking one live round independently), so the underlying fact (two bets per round) stands, but the state label in the manifest note is inaccurate and should not be repeated downstream."
  ],
  "unreadable_or_uncertain": [
    "Exact multiplier-value thresholds for the 4 round-history chip color tiers (blue/green/amber/magenta) are inferred from the small set of values observed across captured frames, not printed anywhere as an explicit legend — treat boundaries as approximate, not exact.",
    "Autoplay 'Total Amount' arithmetic in autoplay.png (10 rounds selected, 'Total Amount: $5.00' shown against a $1 per-round bet) does not reconcile to a simple rounds × bet product at first read; not independently re-verified against a controlled bet-amount change, flagged rather than silently resolved.",
    "The small dashed-circle 'clock' icon at the end of the round-history strip was never clicked/opened in any captured frame — its exact function (e.g. 'view full history') is a reasonable guess, not confirmed.",
    "Exact color-to-rank mapping of the small badge icons preceding player nicknames in the Current Bets / Leaderboard lists (orange/blue/purple/gold chevrons, bird/star glyphs) was not confirmed against a legend screen; described visually only.",
    "Whether Sound/Music being muted by default is a per-session default or a persistent user preference was not tested."
  ],
  "rtps": [
    {
      "value": 95.99,
      "variant": "default",
      "condition_note": "Bet 1.0: minimum RTP 95.99% (rounding-down effect); booklet rules_p5/p6"
    },
    {
      "value": 88.07,
      "variant": "player_config",
      "condition_note": "Bet 0.1 (min bet): RTP can drop to as low as 88.07% due to rounding down of the win"
    }
  ],
  "max_multiplier": {
    "technical_value": 999999.99,
    "money_capped_by": {
      "max_profit": 10000,
      "currency": "USD"
    },
    "frame": "rules_p2.png / info_limits.png"
  },
  "logo_refs_review": {
    "file_checked": "logo_refs.json",
    "box": {
      "file": "base_game_loss.png",
      "x1": 430,
      "y1": 320,
      "x2": 660,
      "y2": 435,
      "what": "red biplane (the 'Aero' plane), side view climbing over mountains"
    },
    "verification": "Zoom-cropped the exact box (scripts/zoom.py, x4) and inspected it: contains ONLY the red biplane (tail, cockpit with pilot, wing struts, engine cylinder bank) over a soft pink/mauve mountain background. No text, no wordmark (neither 'AERO' nor 'TURBO GAMES'), no UI/buttons/balance, no number plate or printed digits inside the box. Box is clean and usable as-is — no correction needed."
  },
  "color_palette": {
    "sky": "pink at the top fading to warm peach and orange around a large soft-edged sun disc",
    "mountains": "layered flat silhouettes in mauve and light purple, paler toward the horizon",
    "ground": "dark violet fading to near-black, with a flat dark-green pine treeline",
    "plane": "bright red fuselage and wings with maroon shading and thin dark outlines; tan propeller hub; brown leather flying cap and pale blue goggles on the pilot",
    "accent_colors": "bright red, sunset pink and peach, warm orange, deep violet, dark green"
  }
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.