888 Gold

Demo, RTP 97.52%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 3 weeks, 6 days ago Verified · 30 Jul 2026
RTP 97.52%
Volatility
Max win ×2000
Grid 3×3
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

Asset pack

7 screenshots · 7 symbol icons · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/888-gold-b7/

1,000 free requests / month · sign-up required

53 API calls this month
Ask AI MCP NEW

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider. 3 aspects we couldn’t confirm are flagged below, not hidden.

Captured 30 Jul 2026 View capture log

Per-screen breakdown

7 demo screens
7 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Logo
logo Logo
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Game settings
settings Game settings
Win screen
win_screen Win screen

Search Demand

monthly search interest · last 12 months
Total demand / month
Jul '25: 320 320 Jul Aug '25: 320 320 Aug Sep '25: 210 210 Sep Oct '25: 180 180 Oct Nov '25: 260 260 Nov Dec '25: 230 230 Dec Jan '26: 170 170 Jan Feb '26: 170 170 Feb Mar '26: 130 130 Mar Apr '26: 230 230 Apr May '26: 80 80 May Jun '26: 170 170 Jun
Per-country demand by month · sorted by month-over-month growth (freshest first)
Country Jun '26 May '26 Apr '26 Mar '26 Feb '26 Jan '26 Dec '25 Nov '25 Oct '25 Sep '25 Aug '25 Jul '25
🇧🇷Brazil 50 20 50 70 30 70 70 90 70 90 70 110
🇲🇾Malaysia 20 20 20 20 20
🇺🇸United States 20 20 20
🇰🇪Kenya 10 10 10 10 10 10
🇿🇦South Africa 10 10 10 10 10
🇫🇷France 10 10 10 10
🇹🇭Thailand 10 10 20
🇬🇧United Kingdom 10 10 10 10
🇮🇩Indonesia 10 10 10 10 10 10 20 20 20 10 20
🇮🇳India 20 20 20 20 20
🇵🇭Philippines 10 10 10 10 10 10 10 10 10 10
🇬🇷Greece 10 10 10 10 10 10 10
🇵🇰Pakistan 20 20 20
🇷🇴Romania 10 10 10 10 10 10
🇹🇷Turkey 10 10 10 10 10
🇦🇷Argentina 10 10 10 10
🇨🇦Canada 20 20
🇦🇺Australia 10 10 10
🇮🇪Ireland 10 10 10
🇳🇱Netherlands 10 10 10
🇳🇬Nigeria 10 10 10
🇵🇪Peru 10 10 10
🇻🇳Vietnam 10 10 10
🇨🇭Switzerland 30
🇧🇬Bulgaria 10 10
🇪🇪Estonia 10 10
🇫🇮Finland 20
🇸🇬Singapore 10 10
🇦🇹Austria 10
🇧🇾Belarus 10
🇨🇱Chile 10
🇨🇾Cyprus 10
🇩🇴Dominican Republic 10
🇭🇰Hong Kong 10
🇮🇹Italy 10
🇰🇿Kazakhstan 10
🇰🇷South Korea 10
🇱🇻Latvia 10
🇲🇹Malta 10
🇲🇦Morocco 10
🇳🇿New Zealand 10
🇳🇴Norway 10
🇵🇦Panama 10
🇵🇹Portugal 10
🇸🇮Slovenia 10
🇪🇸Spain 10
🇹🇳Tunisia 10 10 10 10 10 10
🇲🇽Mexico 10 10 10 10 10
🇩🇪Germany 10 10 10 10
Full per-country breakdown via the API →

What we extracted from 888 Gold

Everything pulled from 888 Gold into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
7 screens captured
7 symbols catalogued · payouts OCR-verified
6 palette colors from frames
4 accessibility groups profiled
3 gameplay modes NOT captured — flagged honestly below

manual demo playthrough → 7 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Pragmatic Play
rtp 97.52% · single configuration
max_win_x ×2000
layout 3×3
paylines 5 fixed
bonus_buy No
mechanic Video Slot

Symbols & paytable

7 symbols
7 icons (ZIP)
WILD '8'
WILD '8'
Wild

Glossy red numeral '8', gold 3-D bevel, substitutes all symbols. Pays differently per line: L1=200x, L2=400x, L3=600x, L4=1200x (max), L5=800x total bet. Value below is the line-4 maximum only.

MatchPayoutUnit
3x 1200.00 Multiplier
Gold coin (Chinese cash coin)
Gold coin (Chinese cash coin)
High Pay

Round gold coin with a square hole through its centre, faint etched ornament, glossy highlight.

MatchPayoutUnit
3x 40.00 Multiplier
Triple Bar
Triple Bar
Low Pay

Green tile stacked with three white 'BAR' tiles, gold trim.

MatchPayoutUnit
3x 10.00 Multiplier
Double Bar
Double Bar
Low Pay

Green tile with two stacked white 'BAR' tiles, gold trim.

MatchPayoutUnit
3x 5.00 Multiplier
Single Bar
Single Bar
Low Pay

Green tile with one white 'BAR' tile, gold trim.

MatchPayoutUnit
3x 3.00 Multiplier
Red lantern
Red lantern
Low Pay

Red egg-shaped Chinese paper lantern with gold ribbing, hanging loop and gold tassel.

MatchPayoutUnit
3x 2.00 Multiplier
ANY BAR (mixed)
ANY BAR (mixed)
Other

Paytable row for ANY mix of Single/Double/Triple Bar tiles across a line (not tier-matched); uses the Single-Bar tile icon, not a separate symbol.

MatchPayoutUnit
3x 1.60 Multiplier

Bonus modes

1 mode
Base Game Modifier base
Base Game

3 reels x 3 rows, fixed grid, 5 fixed paylines. Bet = COIN VALUE x BET-per-line x LINES. Paytable/payline diagram permanently visible on the left panel, no separate overlay. No free spins, bonus round, or bonus-buy option exist in this build.

Colour system

extracted from frames · HEX
Export palette
#1D040E base dominant 1 base
#570D18 base dominant 2 base
#E6E7D7 base dominant 3 base
#F8E29D base dominant 4 base
#F2CC6C base dominant 5 base
#99101B base dominant 6 base

Accessibility

profile for all groups
Color Blind
  • WILD identified by a unique '8' shape plus explicit banner text, not color; Bar-tier symbols (all sharing the same green/gold palette) are distinguished by the printed word 'BAR' plus a count of 1/2/3 stacked tiles, not by color; payline numbers and win amounts are printed digits. Softer spot: the SOUND FX/QUICK SPIN settings toggles differ only by brightness/glow, with no shape or text redundancy for that control.
Screen Reader
  • Six always-visible bottom-bar sections (COIN VALUE, SPINS, BET, LINES, TOTAL BET, GOOD LUCK/PLAY-AUTOPLAY) sit at fixed positions; the paytable and payline diagram are permanently on-canvas text (payline numbers, payout amounts, 'BAR'/'ANY' labels) rather than hidden behind a button. No RTP/volatility/rules page exists to navigate to.
Motor Accessibility
  • Only two primary controls needed to play (PLAY, optionally AUTOPLAY); bet/line adjustment uses simple +/- steppers plus a single 'SELECT LINES' cycling button. SPACE bar operates spin and turbo-hold, giving a keyboard-only play path. No drag/scroll gestures are required anywhere in this build.
Hearing Accessibility
  • No information is conveyed through audio only; SOUND FX is a togglable decorative SFX layer, and all wins, balances and states are shown as on-screen text/numerals.

Media & assets

3 files · 3 types
7 PNG (ZIP)
Base game
base_game
Logo
logo
Preview / Loading screen
preview

Data provenance

what we captured and what we didn't
Base game (3x3 grid, 5 lines, permanently-visible paytable/payline panel), paytable panel, settings dialog, autoplay batch mid-run, base-game win moment, provider loading/preview screen, and game logo — all 7 manifest frames captured and cross-verified via zoomed pixel crops and SHA-256 hash checks.
No RTP/volatility/rules page exists anywhere in this build (structural absence of the feature, not an unread or uncertain screen) — confirmed across all 7 frames; the only rules-adjacent content is a single rotating banner strip under the reels.
No free spins, bonus round or bonus-buy option exist in this build (paytable lists no scatter/bonus symbol; no trigger occurred across dozens of manual and autoplay spins) — structural absence, not a missed capture.
Uncertain whether the sound/mute icon next to the settings gear icon is present from the very first frame or only added after the first spin/interaction — could not be settled from static screenshots alone.

Ask AI about 888 Gold

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

How does 888 Gold play? Keep it simple.

3 reels x 3 rows, fixed grid, 5 fixed paylines. Bet = COIN VALUE x BET-per-line x LINES. Paytable/payline diagram permanently visible on the left panel, no separate overlay. No free spins, bonus round, or bonus-buy option exist in this build.

RTP 97.52%max win ×2000demo ✓

From the verified capture of 30 Jul 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: 888 Gold vs Gates of Olympus 1000 — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — including the 3 aspects we couldn’t confirm, flagged.

Designerget_slot

“Creative brief: theme, 6 palette hexes and all 7 symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked Honest gaps: 3 uncaptured aspects flagged, not hidden Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/888-gold-b7/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/888-gold-b7/
{
  "game": {
    "name": "888 Gold",
    "provider": "Pragmatic Play",
    "provider_evidence": "preview.png shows only the Pragmatic Play ring-logo (orange crown-topped circle around the word 'PLAY', 'PRAGMATIC' to its left in white) on a black loading screen with a thin orange progress bar underneath; no sub-studio name appears anywhere in this build (footer, splash or elsewhere).",
    "slug": "cs5triple8gold (demo gameSymbol) — the 'cs' prefix marks this as a Pragmatic Play 'classic slot' build, structurally different from the typical 'vs' video-slot UI (see 'build_notes' below).",
    "theme": "Classic Chinese-luck / lucky-fruit-machine theme built around the number 888 (a number considered auspicious in Chinese culture). Symbols and background use red, gold and maroon Chinese motifs: swirling cloud patterns, a Chinese 'cash' coin with a square hole, and a red paper lantern with a gold tassel.",
    "cabinet_type": "Classic 3-reel x 3-row mechanical-fruit-machine style single-game screen (not a modern video-slot with overlay menus): the paytable panel is permanently visible at all times to the left of the reels, and there is no separate paytable/rules overlay to open or close.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind users of all types, motor-impaired users) built from 7 manifest screenshots (1280x800 desktop) plus additional probe screenshots already present in the slot folder (used only to corroborate bet-limit and control-behavior claims already verified by the capturer), OCR crops, and zoomed pixel crops of the paytable and payline diagram.",
    "method_notes": "Payline diagram traced by isolating and re-zooming the diagram at x5-x6 scale; the WILD line-payout table and the six-symbol paytable were read directly from zoomed crops of base_game.png, not from OCR (OCR on this stylised gold/red numeral font is unreliable, e.g. reads '6000' as '@OO'). Numbers are taken verbatim from on-screen text. Two capture-time hash checks were run to settle a discrepancy between the manifest's textual notes and the actual frame bytes (see 'source_frame_discrepancies').",
    "language": "English"
  },

  "build_notes": {
    "summary": "This is NOT a typical Pragmatic Play video slot. It is a minimalist classic 3x3 reel machine with these structural differences from the studio's usual 'vs' builds: (1) the paytable is drawn directly onto the main game canvas at all times, on the left of the reels — there is no 'i' info button and no separate paytable overlay to open; (2) there is no in-game rules/RTP/volatility page at all — the only in-game 'rules' text is a single rotating banner strip under the reels; (3) there are no free spins, no bonus round and no bonus-buy option, confirmed structurally (paytable enumerates exactly 6 paying elements — a WILD digit and 5 regular symbols — with no scatter/bonus symbol among them) and behaviourally (dozens of spins across manual play and multiple autoplay batches produced only base-game WILD/BAR/Coin/Lantern combinations, no trigger of any kind); (4) the 'BET MAX' button, despite its name, does not raise the bet to the table maximum — clicking it simply spins the reels immediately at whatever bet is currently set (confirmed: COIN VALUE/BET/LINES fields were unchanged after clicking it in _bet_max.png/_betmax.png); (5) 'SELECT LINES' does not open a line-selection panel — each click cycles the LINES field forward by one step through 1 -> 2 -> 3 -> 4 -> 5 -> back to 1."
  },

  "color_palette": {
    "overall_background": "Deep maroon/burgundy backdrop filling the browser canvas outside the game frame, overlaid with a darker red, barely-visible swirling cloud/wave pattern (a traditional Chinese auspicious-cloud motif) that repeats across the whole background.",
    "paytable_panel": "A tall vertical panel on the left, dark plum/aubergine-brown interior, enclosed by a thin gold-yellow rectangular border with a small square Chinese-fret/key-pattern ornament in each of the four corners.",
    "reel_frame": "Three vertical arched reel windows side by side, each with a pale cream-to-light-yellow gradient background (lighter at the top, warmer gold toward the bottom), separated by thin dark vertical dividers, the whole set enclosed in a red-and-gold beveled outer border with a single row of small round gold dots running along the inner edge and rounded/arched top corners.",
    "title_wordmark": "'888 GOLD' centered above the reels: the numerals '888' are rendered in glossy red with a thick gold/yellow 3-D bevel outline and small white sparkle/star highlights (visually identical style to the in-reel WILD '8' symbol); the word 'GOLD' is in a gold-to-orange gradient with a black outline; a small gold trademark mark ('TM') sits at the top-right of the wordmark.",
    "rules_banner_strip": "A narrow horizontal ribbon directly under the reels, dark maroon background with the same small gold corner ornaments as the paytable panel; its text is orange/gold with a dark outline and changes depending on game state (see 'dynamic_banner_states').",
    "bottom_control_bar": "A light warm-grey horizontal bar beneath the reel frame, divided into six vertical sections by thin darker-grey divider lines, each section carrying a small dark-grey uppercase label at the top and either a white/cream numeric value field with blue rounded stepper buttons, or an action button, beneath it.",
    "status_bar": "The bottom-most strip of the screen is solid black, holding small dark circular icon buttons at the left and white/gold monetary readouts (CASH, BET, and WIN when applicable) toward the right.",
    "symbol_colors": {
      "WILD_8": "Glossy red numeral '8' with a thick gold/yellow 3-D bevel edge, white glare highlights and small white sparkle stars scattered on its surface; soft black drop shadow beneath it.",
      "gold_coin": "Round gold coin with a square hole punched through its centre (traditional Chinese cash-coin shape), faint etched characters/ornament around the hole, glossy highlight arcing across the top, warm gold-to-amber shading.",
      "bar_symbols": "Rectangular badge tiles: bold white 'BAR' lettering on a dark-green background, framed by a thin gold/yellow border with small corner brackets; the three tiers stack 1, 2 or 3 of these bar tiles vertically inside one symbol cell (Single Bar = one tile, Double Bar = two tiles stacked, Triple Bar = three tiles stacked).",
      "lantern": "Red, egg-shaped Chinese paper lantern with horizontal gold ribbing lines running around it, a small gold loop/cap at the top for hanging, and a gold tassel/bell hanging from its base."
    },
    "colorblind_general_note": "The game does not rely on hue alone anywhere observed: the WILD symbol is identified by its unique shape (a giant '8') plus an explicit text banner ('...IS WILD AND SUBSTITUTES ALL SYMBOLS'); the three Bar-tier symbols are distinguished by the literal word 'BAR' plus a COUNT of stacked tiles (1/2/3), not by color, since all three tiers share the same green/gold palette; payline numbers on the diagram are printed as digits (4, 2, 1, 3, 5), not color-coded dots; all payout amounts are printed as plain gold numerals on a dark background."
  },

  "dynamic_banner_states": {
    "note": "The single banner strip under the reels is not static; it displays different text depending on game state. Two different states were captured across the 7 manifest frames.",
    "idle_default": "'[8] IS WILD AND SUBSTITUTES ALL SYMBOLS' — shown next to a small red '8' icon; visible in base_game.png (fresh idle state, CREDIT 10000000) and _bet_max.png/_probe_min2.png (probe frames).",
    "during_or_after_spin": "'HOLD SPACE FOR TURBO SPIN' — visible in rules.png and paytable_p1.png (both frames were captured moments after a spin settled, CREDIT 10000101, WIN $0.08 still shown in the status bar).",
    "on_win": "'WIN <n>' in the same orange/gold styling, where <n> is the credit amount won — visible in win_screen.png ('WIN 50') and autoplay.png ('WIN 6')."
  },

  "layout_and_reels": {
    "grid": "3 reels x 3 rows (9 visible symbol cells total), fixed size — no cascading/tumbling, no reel expansion, no megaways.",
    "lines_mechanic": "5 fixed paylines, selectable via the 'SELECT LINES' button which cycles the active line count 1 -> 2 -> 3 -> 4 -> 5 -> 1 on each click (does not open a selection panel). Default/idle state has all 5 lines active.",
    "payline_diagram": {
      "location": "Top of the permanently-visible left-hand paytable panel, above the six-symbol paytable list.",
      "structure": "A single 3x3 grid of large red/gold '8' glyphs (representing the 3 reels x 3 rows) with 5 gold connector lines overlaid on it. Each connector line is tagged on the left with its line number (in top-to-bottom on-screen order: 4, 2, 1, 3, 5) and ends on the right in a gold payout box.",
      "line_paths": [
        {"line": 2, "path": "Straight across the TOP row (reel 1 top - reel 2 top - reel 3 top).", "wild_888_payout_credits": 2000},
        {"line": 1, "path": "Straight across the MIDDLE row (reel 1 middle - reel 2 middle - reel 3 middle).", "wild_888_payout_credits": 1000},
        {"line": 3, "path": "Straight across the BOTTOM row (reel 1 bottom - reel 2 bottom - reel 3 bottom).", "wild_888_payout_credits": 3000},
        {"line": 4, "path": "A 'valley' zig-zag using the top and middle rows only: reel 1 TOP -> reel 2 MIDDLE (dips down at the centre reel only) -> reel 3 TOP.", "wild_888_payout_credits": 6000},
        {"line": 5, "path": "A 'peak' zig-zag using the middle and bottom rows only: reel 1 BOTTOM -> reel 2 MIDDLE (rises up at the centre reel only) -> reel 3 BOTTOM.", "wild_888_payout_credits": 4000}
      ],
      "reading_confidence": "High — the zig-zag/straight shapes were confirmed by isolating and re-zooming the diagram at 5x-6x scale (screenshots/.../_paylines_full.png); the X-crossing overlay between the top/middle rows and again between the middle/bottom rows is clearly visible and consistent with a standard 5-line 3x3 fruit-machine layout (3 straight lines + 2 centre-dipping zig-zags)."
    },
    "declared_lines_source": "base_game.png bottom control bar, LINES field = 5 (default); confirmed independently by the payline diagram numbering 5 distinct lines (4, 2, 1, 3, 5)."
  },

  "symbols": {
    "note": "All payout values below are printed directly in CREDITS on the permanently-visible paytable panel (base_game.png), not in dollars. Payout currency basis: CREDIT 10000000 corresponds to CASH $100,000.00, i.e. 1 credit = $0.01 = the demo's COIN VALUE. At the default total bet of $0.05 (COIN VALUE $0.01 x BET-per-line 1 x LINES 5), the multiplier-of-total-bet for each payout = (credits x $0.01) / $0.05. All values were re-checked by zooming the paytable to 4x scale (screenshots/.../_symtable.png) and the payline diagram to 5x-6x scale.",
    "wild": {
      "name": "WILD '8'",
      "appearance": "A single giant glossy-red numeral '8' with a thick gold 3-D bevel outline and white sparkle highlights, filling almost an entire reel cell.",
      "rules_text": "'[8] IS WILD AND SUBSTITUTES FOR ALL SYMBOLS' — banner under the reels (idle state).",
      "payout_structure": "Uniquely among the symbol set, three WILD '8's on a line do NOT pay a single fixed amount — the payout depends on WHICH of the 5 lines the combination lands on (see 'payline_diagram.line_paths' above for the exact line shapes). In ascending line-number order: line 1 = 1000 credits, line 2 = 2000 credits, line 3 = 3000 credits, line 4 = 6000 credits (the single highest payout in the whole game), line 5 = 4000 credits. At the $0.05 default bet these equal $10.00 / $20.00 / $30.00 / $60.00 / $40.00 respectively, i.e. roughly 200x-1200x the total bet depending on the line."
    },
    "regular_symbols_high_to_low": [
      {"name": "Gold coin (Chinese cash coin)", "appearance": "Round gold coin with a square hole through its centre, faint etched ornament, glossy highlight.", "payout_3_of_a_kind_credits": 200, "payout_3_of_a_kind_at_default_bet": "$2.00 (~40x total bet)"},
      {"name": "Triple Bar", "appearance": "Symbol cell showing three 'BAR' tiles stacked vertically (white text on green, gold trim).", "payout_3_of_a_kind_credits": 50, "payout_3_of_a_kind_at_default_bet": "$0.50 (~10x total bet)"},
      {"name": "Double Bar", "appearance": "Symbol cell showing two 'BAR' tiles stacked vertically.", "payout_3_of_a_kind_credits": 25, "payout_3_of_a_kind_at_default_bet": "$0.25 (5x total bet)"},
      {"name": "Single Bar", "appearance": "Symbol cell showing one 'BAR' tile.", "payout_3_of_a_kind_credits": 15, "payout_3_of_a_kind_at_default_bet": "$0.15 (3x total bet)"},
      {"name": "Red lantern", "appearance": "Red egg-shaped Chinese paper lantern with gold ribbing, a gold hanging loop and a gold tassel/bell.", "payout_3_of_a_kind_credits": 10, "payout_3_of_a_kind_at_default_bet": "$0.10 (2x total bet)"},
      {"name": "ANY BAR (mixed)", "appearance": "Paytable row labelled 'ANY / ANY / ANY' above a Single-Bar tile in each of the 3 columns — this row means any combination of the three Bar tiers (Single/Double/Triple, in any mix) landing across a line pays this amount, distinct from the tier-matched Triple/Double/Single Bar payouts above which require all 3 symbols to be the SAME bar tier.", "payout_3_of_a_kind_credits": 8, "payout_3_of_a_kind_at_default_bet": "$0.08 (~1.6x total bet)"}
    ],
    "scatter_or_bonus_symbol": "None. The paytable exhaustively lists exactly the 6 elements above (WILD + 5 regular symbols); there is no scatter, no bonus symbol, and no free-spins trigger of any kind visible anywhere in the build."
  },

  "technical_summary": {
    "reels_rows": "3 reels x 3 rows, fixed grid (no cascade/tumble, no expanding reels).",
    "bet_mechanic": "lines (5 fixed lines, not selectable-count-only in the usual sense — 'SELECT LINES' cycles through 1-5, see build_notes).",
    "lines_declared": 5,
    "bet_min": "$0.01",
    "bet_max": "$25.00",
    "bet_limits_method": "Measured directly by driving the COIN VALUE and BET-per-line steppers to their disabled limits (not read from any in-game text, since no rules/limits page exists). Minimum combination: COIN VALUE $0.01 x BET-per-line 1 x LINES 1 = $0.01 (confirmed by the status-bar readout 'BET $0.01' in the probe frame). Maximum combination: COIN VALUE $0.50 x BET-per-line 10 x LINES 5 = $25.00 (confirmed by the status-bar readout 'BET $25.00'; the TOTAL BET field itself reads '50', which is bet-per-line x lines expressed in COIN units, i.e. 10 x 5 = 50 coins, separate from the dollar COIN VALUE rate).",
    "demo_default_bet": "$0.05 (COIN VALUE $0.01 x BET-per-line 1 x LINES 5) — the state shown on first entering the game in base_game.png.",
    "demo_starting_credit": "CASH $100,000.00 (CREDIT 10000000 at $0.01/credit).",
    "rtp_percent": "NOT SHOWN ANYWHERE IN THE GAME. There is no rules/info/RTP page in this build at all (confirmed: rules.png, the only candidate frame, shows the same permanently-open base-game screen with just a rotating one-line banner strip — no RTP text exists on it or on any other captured frame). This is an absence of the feature, not a reading failure, and must not be filled in from outside sources without a separate task.",
    "volatility": "NOT SHOWN ANYWHERE IN THE GAME, for the same reason as RTP (no rules/info page exists to display it).",
    "max_win_multiplier": "Not declared as a headline 'max win' figure anywhere (no splash promo text, no rules page). The mathematically highest single-line payout observed is the WILD 888 on line 4 = 6000 credits = $60.00 at the $0.05 default bet (=1200x that specific bet); this is a paytable value, not a stated 'max win' claim, and should not be reported as an official max-win figure.",
    "free_spins": "None. No scatter/bonus symbol exists in the paytable, no free-spins banner/rules were ever shown, and no trigger occurred across dozens of spins (manual + multiple 10-spin autoplay batches).",
    "bonus_round": "None (same evidence as free_spins).",
    "bonus_buy": "None — no purchase/buy-feature control is present on any screen or in the bottom control bar.",
    "autoplay": "Available via the 'AUTOPLAY' button in the bottom-right ('GOOD LUCK') section. Clicking it immediately starts a fixed batch (default observed: 10 spins, shown as a 'current/total' counter e.g. '1 / 10' in the SPINS field) — there is no autoplay configuration dialog (no loss/win limits, no single-win-value stop, no turbo/skip-screens toggles for autoplay specifically) in this build. While autoplay runs, the AUTOPLAY button turns solid red and reads 'STOP AUTOPLAY'; the main PLAY button also turns solid red and reads 'STOP'.",
    "turbo_spin": "A 'HOLD SPACE FOR TURBO SPIN' hint appears in the rules banner strip after a spin — holding the space bar accelerates spins (keyboard-operable feature)."
  },

  "user_interface": {
    "bottom_control_bar_sections_left_to_right": [
      {"label": "COIN VALUE", "content": "Numeric field (e.g. '$0.01') with a blue '-' stepper to its left and a blue '+' stepper to its right; sets the dollar value of one credit/coin. Observed range $0.01 to $0.50."},
      {"label": "SPINS", "content": "In idle state shows the CREDIT balance in raw credits (e.g. '10000000') with an AUTOPLAY button beneath it. During an active autoplay batch this field instead shows a spin counter such as '1 / 10' with '-'/'+' steppers, and the button beneath turns into a red 'STOP AUTOPLAY' button."},
      {"label": "BET", "content": "Numeric field showing the per-line bet level (an integer multiplier, observed range 1 to 10) with '-'/'+' steppers below it."},
      {"label": "LINES", "content": "Numeric field showing the active number of paylines (1-5) with a blue 'SELECT LINES' button beneath it that cycles the value on each click (see build_notes)."},
      {"label": "TOTAL BET", "content": "Numeric field showing the total bet expressed in COIN units (bet-per-line x lines, e.g. '5' or '50' — NOT a dollar amount) with an orange 'BET MAX' button beneath it that, despite its name, only triggers an immediate spin at the current bet rather than raising the bet (see build_notes)."},
      {"label": "GOOD LUCK", "content": "Header label above the large green 'PLAY' button (the main spin trigger). While autoplay is running, PLAY turns solid red and reads 'STOP'."}
    ],
    "status_bar": {
      "left_icons": "A dark circular gear/settings icon button (opens the SLOT GAMES SETTINGS dialog) is present on every frame. On frames captured after at least one spin has been played (rules.png, paytable_p1.png, autoplay.png, win_screen.png), an additional circular icon with a left-pointing speaker/triangle glyph appears immediately to the left of the gear icon (a sound/mute toggle) — this second icon is NOT present on the very first idle frame (base_game.png), suggesting it is added to the bar only after the first spin/interaction rather than being present from load.",
      "readouts": "White/gold text reading 'CASH $<amount>' then 'BET $<amount>' and, only while a non-zero win is pending/just occurred, 'WIN $<amount>' appended after BET."
    },
    "settings_dialog": {
      "title": "SLOT GAMES SETTINGS (black title bar, white text) centred over the dimmed base game.",
      "controls": [
        {"name": "SOUND FX", "type": "round toggle button", "state_observed": "ON — the button glows bright cyan/blue with a lit, luminous appearance.", "colorblind_note": "State is conveyed by BRIGHTNESS/luminance (a glowing lit circle vs. a dark unlit circle with only a thin outline), which remains distinguishable for all forms of color blindness; there is no textual ON/OFF label directly on the toggle itself, only the fixed caption 'SOUND FX' beside it."},
        {"name": "QUICK SPIN", "type": "round toggle button", "state_observed": "OFF — dark/unlit circle with a thin light-grey outline ring, no glow."},
        {"name": "GAME HISTORY", "type": "button", "state_observed": "Disabled/greyed out (lighter grey fill and pale text) — not interactive in this demo."},
        {"name": "PRESS SPACE TO SPIN", "type": "static black pill-shaped label, informational only (keyboard hint, not a button)."},
        {"name": "OK", "type": "teal/blue-green rounded button", "action": "Closes the dialog and returns to the base game."}
      ]
    }
  },

  "screens": {
    "preview": {
      "type": "preview",
      "content": "Solid black loading screen. Centered: the Pragmatic Play ring logo — an orange crown icon above an orange-outlined circle, 'PRAGMATIC' in white letters to the left of the circle and 'PLAY' inside/overlapping the circle in orange. Below the logo, a thin horizontal loading/progress bar (orange fill on a dark track) roughly 40% filled in the captured frame. No game-specific artwork, no wordmark, no max-win promo text, and no volatility indicator appear on this screen — it is purely the provider's generic loading splash, not a game-specific promo screen.",
      "purpose": "Loading transition only; the game proceeds directly into base_game once assets finish loading (no click-to-enter button observed)."
    },
    "base_game": {
      "type": "base_game",
      "content": "Full default idle layout: left-hand paytable panel (payline diagram + 6-symbol paytable) permanently visible; centre-right, the 3x3 reel frame under the '888 GOLD' wordmark; a rules banner strip below the reels reading the WILD-substitution text; the six-section bottom control bar; the black status bar. CREDIT reads 10000000, CASH $100,000.00, BET $0.05, LINES 5, default reel result on this particular frame shows (top-to-bottom, reel1) BAR / [wild 8, spanning the visual centre] / BAR; (reel2) mostly obscured by the large centre WILD; (reel3) BAR/BAR/BAR stacked at top with a red/gold symbol edge peeking in at the very bottom (next symbol scrolling into view) — this per-cell layout is a random spin snapshot and not a fixed game property, so it is not treated as representative."
    },
    "paytable": {
      "type": "paytable",
      "page": 1,
      "content": "In this build the 'paytable' screen is the SAME permanently-visible left-hand panel described under base_game — there is no separate paytable overlay to open. The captured paytable_p1.png frame happens to have been taken moments after a spin settled (CREDIT 10000101, WIN $0.08 still shown in the status bar, reels showing a Bar/Bar/Lantern/Coin mix, and the rules banner reading 'HOLD SPACE FOR TURBO SPIN' instead of the WILD-substitution text). The paytable panel content itself (payline diagram + 6 symbols) is identical to every other frame since it never changes.",
      "note": "This frame is byte-for-byte identical to rules.png (verified by SHA-256 hash) — both captures happened to land on the exact same moment/state. It is NOT identical to base_game.png (different CREDIT/WIN/banner/reel state) despite the manifest note's wording."
    },
    "rules": {
      "type": "rules",
      "page": 1,
      "content": "As with 'paytable' above, there is no dedicated rules/RTP/volatility page in this build. The only rules-adjacent content in the entire game is the single rotating banner line under the reels, which alternates between the WILD-substitution explanation, a turbo-spin hint, and win amounts (see 'dynamic_banner_states'). The captured rules.png frame shows the 'HOLD SPACE FOR TURBO SPIN' banner state, not the WILD-substitution text.",
      "confirmed_absent": ["RTP percentage page", "volatility indicator", "min/max bet page", "paylines-explained page separate from the always-on diagram", "autoplay configuration page"]
    },
    "settings": {
      "type": "settings",
      "content": "See 'user_interface.settings_dialog' above for the full control breakdown."
    },
    "autoplay": {
      "type": "autoplay",
      "content": "Captured mid-autoplay-batch: SPINS field shows '1 / 10' (spin 1 of a 10-spin batch) with disabled-looking '-'/'+' steppers beside it; the AUTOPLAY button (immediately below) is solid red and reads 'STOP AUTOPLAY'; the main PLAY button (far right) is also solid red and reads 'STOP'; the LINES-related 'SELECT LINES' and 'BET MAX' buttons are greyed out/disabled while autoplay runs. The rules banner reads 'WIN 6' (orange/gold) and the status bar shows CREDIT 10000046, CASH $100,000.46, BET $0.05, WIN $0.06 — i.e. this frame captures the moment right after a 6-credit ($0.06) win landed during the autoplay batch."
    },
    "win_screen": {
      "type": "win_screen",
      "content": "A base-game win moment (there is no separate full-screen win celebration overlay in this build — 'win screen' here means a spin result with an active win readout). Reels show a bright glow/highlight animation obscuring the middle row (the winning row) with white bloom light; visible static symbols are Bar-tile fragments on the top and bottom rows and a lantern on reel 3 top. The rules banner reads 'WIN 50' (orange/gold) and the status bar shows CREDIT 10000045, CASH $100,000.45, BET $0.05, WIN $0.50 — consistent with a Triple Bar x3 combination (paytable value 50 credits = $0.50 at the $0.05 default bet, i.e. the middle payline, matching the paytable's Triple Bar 3-of-a-kind payout)."
    }
  },

  "accessibility_observations": {
    "screen_reader": "Control layout is stable and simple: six always-visible bottom-bar sections (COIN VALUE, SPINS, BET, LINES, TOTAL BET, GOOD LUCK/PLAY-AUTOPLAY) each with a fixed position; the paytable/payline information is permanently on-screen rather than hidden behind a button, which is unusually favorable for a screen-reader flow IF the panel's text/values can be exposed (all key numbers — payline numbers, payout amounts, symbol names via 'BAR'/'ANY' text — are rendered as on-canvas text, not pure icons). No RTP/volatility/rules page exists to navigate to.",
    "motor": "Only two large primary controls needed to play (PLAY button and, optionally, AUTOPLAY); bet/line adjustment uses simple +/- steppers plus the single-purpose 'SELECT LINES' cycling button. SPACE bar operates spin and turbo-hold, offering a keyboard-only path to play. No drag/scroll gestures were required anywhere in this build (no scrolling rules panel exists).",
    "color_blind": "All state-carrying elements observed use a non-color cue in addition to (or instead of) hue: the WILD symbol is identified by unique shape ('8') plus explicit banner text; Bar-tier symbols are distinguished by a printed word ('BAR') and a COUNT of stacked tiles rather than by color (all three tiers share the same green/gold palette); payline numbers are printed digits; win amounts are printed numerals. One softer spot: the two settings toggles (SOUND FX / QUICK SPIN) differentiate on/off purely by brightness/glow rather than by a moving slider position or an on-control text label — this remains legible via luminance contrast for all forms of color blindness, but there is no shape-based redundancy for that specific control.",
    "deaf_hard_of_hearing": "No information observed to be conveyed through audio only; SOUND FX is a toggleable decorative/SFX layer and all wins, balances and states are shown as on-screen text/numerals."
  },

  "source_frame_discrepancies": {
    "note": "Requested cross-check of the manifest's shot notes against the actual pixel content of each frame. Findings below.",
    "items": [
      "manifest note on paytable_p1.png claims it is 'identical' in the sense of being interchangeable with base_game.png. SHA-256 hash comparison shows paytable_p1.png is BYTE-IDENTICAL to rules.png (same CREDIT 10000101, same WIN $0.08, same reel result, same 'HOLD SPACE FOR TURBO SPIN' banner), but it is NOT identical to base_game.png, which has a different CREDIT (10000000), no WIN readout, a different reel result, and a different banner ('...IS WILD AND SUBSTITUTES ALL SYMBOLS'). The underlying claim in the manifest (this build has one permanently-visible paytable/game screen with no separate overlay) is correct and preserved in this documentation, but the specific wording 'identical to base_game.png' is not literally accurate for these two particular capture instants.",
      "manifest note on rules.png states the WILD-substitution banner text is the content of that frame; the ACTUAL rules.png frame displays a different banner state ('HOLD SPACE FOR TURBO SPIN'), not the WILD-substitution text. The WILD-substitution text does appear elsewhere (e.g. base_game.png), so the fact itself is documented correctly, but it is not what is literally printed on the rules.png pixels.",
      "manifest did not mention that the bottom-left status-bar icon set differs between base_game.png (gear icon only) and every post-first-spin frame (gear icon PLUS an additional sound/mute icon to its left) — added as a UI observation above; not a contradiction, just an omission.",
      "logo_refs.json's second reference box (base_game.png, x1=953,y1=140,x2=1130,y2=240, labelled 'Красный китайский фонарь (символ Lantern)') does NOT actually contain a lantern in base_game.png — that pixel region is blank reel background (plain cream/gold gradient) in this particular capture, because reel 3's top cell in that random spin snapshot shows a Triple-Bar symbol, not the lantern. This box was left untouched per instructions, but is flagged here since it would crop an empty gradient rather than the intended icon if used as-is."
    ]
  },

  "unreadable_or_uncertain": [
    "RTP percentage: not a reading failure — confirmed structurally absent from every screen in this build (no rules/info page exists anywhere to display it).",
    "Volatility rating: same as RTP, structurally absent.",
    "An official 'max win' multiplier claim: not stated anywhere (no splash promo, no rules page); the 6000-credit WILD line-4 paytable value is the highest number observed but is a paytable entry, not a declared max-win figure.",
    "Whether the sound/mute icon that appears next to the gear icon on post-spin frames is present from the very first frame and simply missed by the loading order, or is genuinely added only after the first interaction — could not be settled from static screenshots alone."
  ]
}

API documentation for this slot

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