7 Piggies Scratchcard

Demo, RTP 85.40%, paytable, symbols & full capture data

Free demo · not real-money play
✓ Working · checked 3 weeks, 6 days ago Verified · 17 Jul 2026
RTP 85.40%
Volatility
Max win ×20000
Grid
For webmasters & affiliates
Embed demo

Direct demo link or iframe code for your site. Free · no sign-up

1 embed plays · 11 hours ago
Asset pack

9 screenshots · palette · spec sheet. ZIP — captcha check, no sign-up

Slot API

GET /v1/slots/7-piggies-scratchcard-b7/

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57 API calls this month
Ask AI MCP NEW

This slot’s spec, symbols, palette and demo link — queryable from Claude, Cursor or VS Code. Read-only · free · no key, no sign-up.

mcp.i-gaming.tools/mcp
What to ask → 2-min setup
Verified capture
iGaming Tools capture pipeline Manual demo playthrough · paytable OCR-verified

Captured by hand from a live demo and verified frame-by-frame — the paytable was OCR-checked against the provider.

Captured 17 Jul 2026

Per-screen breakdown

9 demo screens
9 PNG (ZIP)
Autoplay settings
autoplay Autoplay settings
Autoplay settings
autoplay Autoplay settings
Base game
base_game Base game
Logo
logo Logo
Other (see free_label)
other Other (see free_label)
Paytable
paytable Paytable
Preview / Loading screen
preview Preview / Loading screen
Game settings
settings Game settings
Win screen
win_screen Win screen

What we extracted from 7 Piggies Scratchcard

Everything pulled from 7 Piggies Scratchcard into machine-readable data — symbols, paytable, palette, modes and assets. A capture result, not a game review.
9 screens captured
6 palette colors from frames

manual demo playthrough → 9 screens captured → paytable verified (OCR) → catalogued & reviewed

Specification

verified parameters
provider Pragmatic Play
rtp 85.40% · single configuration
max_win_x ×20000
bonus_buy No
mechanic Scratch Card
release_date 2020

7 Piggies series

where this game sits among its own

The series also includes 1 video slot, not compared here.

Game Released
7 Piggies Scratchcard you are here Jun 2020
7 Piggies Video Slot Jan 2017
See all 2 games in this series →

Colour system

extracted from frames · HEX
Export palette
#090803 base dominant 1 base
#677586 base dominant 2 base
#5D6978 base dominant 3 base
#748595 base dominant 4 base
#982519 base dominant 5 base
#5AF3F3 base dominant 6 base

Media & assets

3 files · 3 types
9 PNG (ZIP)
Base game
base_game
Logo
logo
Preview / Loading screen
preview

Ask AI about 7 Piggies Scratchcard

MCP · VERIFIED CAPTURE DATA

AI apps like Claude are chat apps: you ask, they answer. Normally they can’t see this capture — MCP is the plug that connects them to it. Add one link, and your chat answers with this slot’s verified data. No coding.

Server https://mcp.i-gaming.tools/mcp paste into Claude, Cursor, VS Code, Gemini, Codex, Windsurf or Zed · read-only · free · no key Setup guides →
What it looks like

What are the key stats for 7 Piggies Scratchcard?

RTP 85.40%max win ×20000demo ✓

From the verified capture of 17 Jul 2026 — not from the AI’s memory.

Playersearch_slots

“Find slots like this but medium volatility — with free demos.”

→ matches by mechanics and theme; official free demos only.

Affiliateget_slot ×2

“Comparison table: 7 Piggies Scratchcard vs Gates of Olympus 1000 — RTP, max win, bonus buy.”

→ side-by-side table, ready for your review page.

Editorget_slot

“Fact-check my review: RTP, max win, paylines, bonus-buy price, release year.”

→ OCR-verified numbers — all key aspects captured.

Designerget_slot

“Creative brief: theme, 6 palette hexes and the symbol descriptions.”

→ same palette and symbol data as the sections above, as one brief.

Verified capture: manual playthrough, paytable OCR-checked All key aspects captured Read-only · free, no key · per-IP rate limit 18+Free demo data only — no real-money links

Technical info

Free JSON data API — token auth.
GET /api/v1/slots/7-piggies-scratchcard-b7/

Public data API. Send Authorization: Token <your-token>. Full structured data, media and demo links in one call. See the API docs.

Spec sheet — extracted, unverified. This is the raw OCR dump, not the full API response.
GET /api/v1/slots/7-piggies-scratchcard-b7/
{
  "game": {
    "name": "7 Piggies Scratchcard",
    "name_note": "Catalog/display name used by the platform (Rig). Required so the logo generator draws THIS name as the title wordmark, not a placeholder.",
    "in_game_wordmark": "7 PIGGIES 5,000",
    "in_game_wordmark_note": "The in-game logo/wordmark includes the top-prize amount in the title itself: '7' (large orange/gold 3D number), 'PIGGIES' (pink bubble letters with brown chocolate-drip outline and drip droplets), '5,000' (orange-yellow bold text) stacked vertically top-left of most screens. Per paytable text: 'Inside the game, the top prize stated in the game name is converted to the current currency' — i.e. in other currencies the number after 'PIGGIES' would change; in this USD demo it reads '5,000' matching the $5,000.00 top prize tier.",
    "provider": "Pragmatic Play",
    "provider_branding": "Faint, semi-transparent white 'PRAGMATIC PLAY' text watermark in the extreme top-right corner of every in-round screen (base_game, paytable, win_screen, scratch_lose, settings, autoplay, autoplay_done). Not present on the preview/buy screen crop analyzed (same corner, likely present but not the focus).",
    "game_category": "SCRATCHCARD (digital instant-win lottery ticket), NOT a reel/video slot. There are no reels, paylines, ways-to-win, spin button, or free-spins bonus feature. Precedent: Wolf Gold Scratchcard (game_category=scratch).",
    "theme": "Cartoon farm/countryside with anthropomorphic pig characters in costumes/personas (pirate, vampire-style, hipster/rocker, construction worker, baby, queen). Wood-plank and barn/farmhouse motifs for UI chrome; bright cheerful sky-blue daytime setting.",
    "documentation_purpose": "Exhaustive accessibility documentation (blind/low-vision screen-reader users, deaf/hard-of-hearing, color-blind of all types, motor-impaired) built from 8 desktop screenshots (1280x800) plus OCR ground truth and zoomed crops.",
    "method_notes": "All monetary values and counts were read directly from full-resolution and zoomed crops of the screenshots (tesseract OCR was attempted on every frame but degraded to near-unusable output on the stylized drip-font logo and low-contrast wood-textured panels under heavy shared-machine CPU load; visual reading of the images was used as the primary source and cross-checked against the OCR fragments that did resolve, e.g. 'Total tickets 1,000,000', '$100,000.00'). Numbers not clearly legible are listed in 'unreadable_or_uncertain' and not invented.",
    "language": "English"
  },

  "color_palette": {
    "background": "Bright cyan/sky-blue vertical gradient (lighter near the horizon) with soft white fluffy clouds; a light-green/yellow ground area is visible at the very bottom edge behind the wood-plank footer bar.",
    "left_and_right_decorative_columns": "Green cartoon foliage/bushes climb the left and right edges of the frame behind the pig characters, with sunlit yellow-green highlights.",
    "central_panel": "Dark brown wood-plank frame (rounded-corner) around a dark chocolate-brown interior panel used for the buy screen and paytable; wood-grain texture visible on the frame.",
    "scratch_card_panel": "Deep indigo/dark-purple background behind the 3x3 grid once revealed; unscratched cells are flat cool grey/silver with a faint embossed (debossed) barn-house silhouette pattern.",
    "buttons": "Consistent 'wood plank' button style across the whole game: orange-to-red gradient fill, dark maroon/burgundy rounded border, bold text in yellow-orange gradient with a dark red/brown outline (PAYTABLE, BUY NOW, SCRATCH!, AUTOPLAY, STOP, PLAY NEXT, BUY MORE TICKETS, BACK all share this exact style).",
    "ticket_counter_sign": "Dark maroon/burgundy wood-plank signboard (top-right); number shown in bold gold/yellow with a red outline; 'TICKETS LEFT' label in pink/magenta with a white outline underneath.",
    "match_3_callout": "'MATCH' and 'TO WIN!' in bold pink/magenta with white outline; the number '3' in large bold gold/yellow with a dark outline, stacked between them.",
    "credit_and_win_text": "White bold text for 'CREDIT'/amount at bottom-left; white bold text for 'TOTAL WIN' and 'WIN' amounts at bottom-center/right, all sitting on a thin horizontal wood-plank strip that spans the bottom of the screen.",
    "settings_panel": "Solid black rounded-rectangle panel; header and body text in light grey/white bold font; checkboxes are green-outlined rounded squares with a white checkmark when enabled; a thin grey divider line separates 'AUDIO' section from the 'GAME HISTORY' pill-shaped outline button (grey outline, grey text, no fill).",
    "icons": "Top-left circular icon buttons (gear = settings, speaker = sound) are plain white line-art on a translucent circle over the cyan sky background — no color-coding, pure white glyphs.",
    "prize_icons": "Standard prize tiers are illustrated as a small red/orange wood-plank barn/farmhouse with a tan-gold pitched roof, a dark circular attic window with a gold ring, two grey shuttered windows, and a light triangular door/flag shape at the base holding the dollar value in white bold text with a dark outline. The single top-prize tier ($5,000) uses a different icon: a golden/amber pig face wearing a gold crown, with a warm golden glow/aura around it, white bold dollar text below."
  },

  "purchase_screen": {
    "screenshot": "preview.png",
    "type_in_manifest": "preview",
    "header": "'BUY CARDS TO PLAY!' in large bold orange-yellow text with a red outline, top-center of the wood panel.",
    "ticket_bundle_list": [
      {"option": "1 game", "price": "$0.25", "discount": null, "selected_by_default": true},
      {"option": "5 games", "price": "$1.25", "discount": null, "selected_by_default": false},
      {"option": "10 games", "price": "$2.50", "discount": null, "selected_by_default": false},
      {"option": "25 games", "price": "$5.93", "discount": "(save 5%)", "selected_by_default": false},
      {"option": "50 games", "price": "$11.25", "discount": "(save 10%)", "selected_by_default": false}
    ],
    "bundle_list_style": "Five rows separated by thin gold horizontal lines. Each row: a round radio button on the left (filled solid orange dot inside a white ring = selected; empty white ring = unselected — only the '1 game' row is pre-selected in the captured frame), the option label in white/cream bold text, the '(save N%)' discount text in orange where present, and the price in bold yellow-orange on the right edge of the row.",
    "action_button": "Large 'BUY NOW' wood-plank button, bottom-center of the panel.",
    "side_decoration": "Left of the panel: the game wordmark ('7 PIGGIES 5,000') above a 'PAYTABLE' button, above a trio of pig characters (pirate green pig, purple pig, orange pig with sunglasses — see 'characters'). Right of the panel: a farmhouse building and two stacked wooden crates in the background, partly obscured by a second pig trio (hard-hat green pig, blue baby pig, crowned pink 'queen' pig).",
    "footer": "'CREDIT $100,000.00' bottom-left in white bold text on the wood-plank footer strip.",
    "top_left_icon": "Only ONE icon is present on this screen: a white gear (settings) icon in a circle outline. The sound/speaker icon seen on all other screens is NOT present on this purchase screen in the captured frame.",
    "color_blind_notes": "Selection state (radio button) is shown by fill/no-fill (shape), not color alone. Discounts are marked with explicit '(save N%)' text in addition to the orange color."
  },

  "paytable": {
    "screenshot": "paytable_p1.png",
    "type_in_manifest": "paytable",
    "page": "Single static page (no 'Page N/M' indicator, no scrollbar; the panel is fully bordered top-to-bottom by the frame with the BACK button directly below the last line of text — confirmed as one complete, non-scrolling page).",
    "table_header": "Column headers: 'Tier' | 'Prizes Available' | 'Award'.",
    "prize_tiers": [
      {"tier": 1, "prizes_available": 1, "award": "$5,000.00"},
      {"tier": 2, "prizes_available": 10, "award": "$500.00"},
      {"tier": 3, "prizes_available": 60, "award": "$100.00"},
      {"tier": 4, "prizes_available": 150, "award": "$50.00"},
      {"tier": 5, "prizes_available": 500, "award": "$25.00"},
      {"tier": 6, "prizes_available": 3500, "award": "$5.00"},
      {"tier": 7, "prizes_available": 8000, "award": "$2.50"},
      {"tier": 8, "prizes_available": 45000, "award": "$1.00"},
      {"tier": 9, "prizes_available": 115000, "award": "$0.50"},
      {"tier": 10, "prizes_available": 150000, "award": "$0.25"}
    ],
    "total_tickets": 1000000,
    "total_tickets_text": "'Total tickets 1,000,000'",
    "currency_conversion_note_text": "'Inside the game, the top prize stated in the game name is converted to the current currency'",
    "rtp_text": "'The theoretical RTP range of this game is: 85.4% - 94.89%'",
    "rtp_range_percent": {"low": 85.4, "high": 94.89},
    "rtp_note": "Stated as a RANGE, not a single fixed value. No further breakdown of what determines the exact RTP within the range (e.g. per-market configuration) is shown on any captured screen — not invented beyond the literal text.",
    "navigation": "'BACK' wood-plank button centered below the table, returns to the previous screen (buy screen).",
    "layout": "Same wood-plank frame as the buy screen; same pig-character decorations left and right; 'PAYTABLE' button and wordmark on the left; 'CREDIT $100,000.00' bottom-left.",
    "color_blind_notes": "All prize values are printed as plain text/numbers on a plain dark background — no color-coded meaning is attached to the table rows themselves."
  },

  "gameplay_card": {
    "grid": "A single 3x3 grid (9 cells) inside the central wood-plank frame, replacing the buy/paytable panel once a card is purchased.",
    "unscratched_state": {
      "screenshot": "base_game.png",
      "appearance": "All 9 cells show a flat cool grey/silver panel with a faint embossed (debossed, same-color, no fill) illustration of a barn/house silhouette repeated in every cell — identical placeholder art in all 9 cells prior to reveal.",
      "instruction_text": "'MATCH 3 TO WIN!' displayed top-right (pink 'MATCH', gold '3', pink 'TO WIN!').",
      "ticket_counter": "'0 TICKETS LEFT' shown on the maroon signboard in the captured frame (this particular capture was taken after the single purchased ticket had already been consumed / immediately at 0 remaining after a 1-game purchase).",
      "action_buttons": "'SCRATCH!' (reveal the card) and 'AUTOPLAY' (auto-reveal remaining cards), stacked on the right side below the ticket sign.",
      "footer": "'CREDIT $99,999.75' (reduced by the $0.25 ticket price) bottom-left; no WIN/TOTAL WIN line shown yet (card not yet revealed)."
    },
    "reveal_mechanic": "Clicking 'SCRATCH!' reveals the entire 3x3 card. In the AUTOPLAY capture, a card is shown mid-reveal: the top row of 3 cells is already revealed (colorful prize icons + values) while the bottom two rows are still grey/embossed, separated by a jagged, tooth-edged white/cream line resembling a torn scratch-foil edge — this indicates the reveal plays as a row-by-row wipe/scratch animation rather than an instantaneous full-grid flip.",
    "win_state": {
      "screenshot": "win_screen.png",
      "revealed_values_seen": ["$2.50", "$25.00", "$100.00", "$50.00", "$100.00", "$2.50", "$2.50", "$500.00", "$0.25"],
      "matching_cells": "Exactly three cells show '$2.50' (top-left, middle-right, bottom-left) — a 3-of-a-kind match on the $2.50 tier — all other values are singles.",
      "win_readout": "'WIN $2.50' and 'TOTAL WIN $2.50' shown at the bottom (this was the first card of the session, so total equals the single win).",
      "footer": "'CREDIT $100,002.25'.",
      "action_button": "The right-side action button changed to 'BUY MORE TICKETS' (ticket balance was 0 after this single-game purchase); 'AUTOPLAY' shown dimmed/inactive underneath it.",
      "icon_note": "Standard barn/house icon used for all 9 cells on this card (no top-prize icon appears since $5,000 was not among the revealed values)."
    },
    "lose_state": {
      "screenshot": "scratch_lose.png",
      "revealed_values_seen": ["$1.00", "$25.00", "$2.50", "$25.00", "$50.00", "$0.25", "$100.00", "$500.00", "$5,000.00"],
      "matching_cells": "Only '$25.00' repeats (twice, top-middle and middle-left) — not a 3-of-a-kind, so this card is a LOSS. No 'WIN' line is shown; 'TOTAL WIN $0.75' reflects wins accumulated on earlier cards in the session, not this card.",
      "special_icon": "This is the only captured frame where the top-prize tier appears: the bottom-right cell shows the golden crowned-pig '$5,000.00' icon (distinct art from the barn icon used by the other 8 cells).",
      "ticket_counter": "'7 TICKETS LEFT' (part of a multi-game bundle, unlike the single-ticket win_screen capture).",
      "action_button": "'PLAY NEXT' (since tickets remained) rather than 'BUY MORE TICKETS'.",
      "footer": "'CREDIT $99,999.75'."
    },
    "grid_content_note": "The specific 9 values on any given card are randomized per ticket (RNG draw against the 10-tier prize pool) and are NOT a fixed property of the game — per-cell layouts are not enumerated as a game characteristic, only the underlying prize-tier table and the match-3 rule are documented."
  },

  "autoplay": {
    "trigger": "Clicking 'AUTOPLAY' immediately starts auto-revealing all remaining purchased tickets in sequence — there is no separate autoplay settings/options dialog (no count selector, no loss-limit fields observed).",
    "in_progress_screenshot": "autoplay.png",
    "in_progress_state": {
      "revealed_top_row": ["$0.25", "$50.00", "$2.50"],
      "unrevealed_rows": "Bottom two rows still grey/embossed placeholder art, mid wipe-animation (jagged torn-edge boundary as described above).",
      "ticket_counter": "'4 TICKETS LEFT' (decrementing live as autoplay proceeds).",
      "total_win_readout": "'TOTAL WIN $1.25' (accumulating live across the session).",
      "action_button": "'STOP' wood-plank button replaces both 'SCRATCH!' and 'AUTOPLAY' while autoplay is running.",
      "footer": "'CREDIT $99,999.75'."
    },
    "completion_screenshot": "autoplay_done.png",
    "completion_state": {
      "revealed_values": ["$25.00", "$25.00", "$100.00", "$5.00", "$500.00", "$100.00", "$0.25", "$50.00", "$2.50"],
      "matching_cells": "Two pairs ('$25.00' x2, '$100.00' x2) but no 3-of-a-kind — this final card is a loss.",
      "ticket_counter": "'0 TICKETS LEFT' — autoplay exhausted the purchased balance and stopped automatically (no manual STOP was needed).",
      "total_win_readout": "'TOTAL WIN $2.00' — final accumulated win across the whole autoplay session.",
      "buttons_state": "'BUY MORE TICKETS' is active (bright); 'AUTOPLAY' underneath is shown dimmed/greyed out (disabled) because there are 0 tickets left to autoplay.",
      "footer": "'CREDIT $100,001.75'."
    },
    "color_blind_notes": "Disabled AUTOPLAY is conveyed by reduced brightness/desaturation of the same button graphic — no separate color-coded 'disabled' hue is used, which is a mild risk for users who rely on color alone (mitigated by the fact the button is also visibly duller/lower-contrast, a luminance cue, not pure hue)."
  },

  "settings": {
    "screenshot": "settings.png",
    "trigger": "Clicking the top-left gear icon opens the panel over the current game screen (a lose-state scratch card is visible dimmed behind it in the captured frame).",
    "panel": "Solid black rounded-rectangle panel, top-left of the screen.",
    "header": "'GAME SETTINGS' in bold light-grey/white text, underlined by a thin grey divider.",
    "audio_section": {
      "label": "'AUDIO' subheader in bold grey text.",
      "toggles": [
        {"name": "AMBIENT", "state": "checked (ON)", "style": "green-outlined rounded-square checkbox with a white checkmark"},
        {"name": "SOUND FX", "state": "checked (ON)", "style": "green-outlined rounded-square checkbox with a white checkmark"}
      ]
    },
    "game_history_button": "Below a second thin divider: a pill/oval outline button, grey border and grey text 'GAME HISTORY', no fill and no icon — visually lower-contrast than the other buttons in the game (possibly intentionally de-emphasized, not confirmed disabled vs. just low-contrast styling).",
    "color_blind_notes": "Checkbox ON/OFF state is shown by presence/absence of a white checkmark glyph (shape), not by color alone, though the outline itself also changes (not directly observed: only the ON/checked state was captured for both toggles, OFF appearance not seen in any screenshot)."
  },

  "persistent_ui_elements": {
    "top_left_icons": "Two circular white-outline icon buttons stacked vertically, present on every screen except the purchase/preview screen (which shows only the gear): gear icon (opens Game Settings) and speaker/sound icon (function not directly exercised in the captured screens, presumed a mute/audio quick-toggle or shortcut to the same audio settings).",
    "top_right_watermark": "Small semi-transparent white 'PRAGMATIC PLAY' text, present in the top-right corner of in-round screens.",
    "left_sidebar": "Game wordmark ('7 PIGGIES 5,000') and a 'PAYTABLE' button, with three decorative pig characters beneath/behind them (see 'characters').",
    "right_sidebar": "Ticket counter signboard with the golden crowned pig mascot peeking over the top, 'MATCH 3 TO WIN!' callout beneath it, and the primary action button(s) beneath that; a farmhouse and wooden crates in the far background with a second pig trio partly visible.",
    "bottom_footer_bar": "Thin horizontal wood-plank strip spanning the width of the screen; hosts 'CREDIT $X' (always present, bottom-left) and, once a card has been played, 'TOTAL WIN $X' and/or 'WIN $X' (center/right)."
  },

  "characters": {
    "note": "All pig characters are decorative/thematic only — they do not represent distinct paying symbols; the actual prize icons are the barn/house icon (all standard tiers) and the golden crowned pig icon (top prize only, see 'color_palette.icons').",
    "left_trio": [
      {"name": "Pirate pig", "appearance": "Green-skinned pig, black pirate bandana/hat with a white skull-and-crossbones emblem, one eye covered by a brown leather eyepatch on a strap, sharp brown eyebrows, orange/brown eyes, tusks visible in an open grin."},
      {"name": "Vampire-style pig", "appearance": "Purple-skinned pig, dark purple widow's-peak hairline, thick dark eyebrows, visible fangs in a wide grin, positioned in front of/below the other two."},
      {"name": "Hipster/rocker pig", "appearance": "Orange-skinned pig, tall red/orange pompadour/quiff hairstyle, teal-blue tinted rectangular sunglasses, one raised eyebrow visible above the frame."}
    ],
    "right_trio_and_mascot": [
      {"name": "Construction pig", "appearance": "Green-skinned pig wearing a yellow/gold hard hat, partially visible at the edge of the frame."},
      {"name": "Baby pig", "appearance": "Light blue/cyan-skinned pig with large round eyes and a pink pacifier in its mouth."},
      {"name": "Queen pig", "appearance": "Pink-skinned pig wearing a small gold crown, with dramatic dark eye makeup/lashes; distinct from the golden mascot pig below."},
      {"name": "Golden crowned mascot pig (ticket-counter host)", "appearance": "Golden/amber-furred pig wearing a gold crown, large white oval eyes with dark pupils, brown eyebrow patches, open orange snout with two dark nostril holes; peeks over the top edge of the maroon 'TICKETS LEFT' signboard on every in-round screen. The SAME character design (crowned golden pig, glowing gold aura) is reused as the top-prize '$5,000' grid icon."}
    ],
    "background_scenery": "A tan wood-plank farmhouse/barn building with a dark window and pitched roof, and two stacked wooden shipping-style crates, visible behind the right-side pig trio."
  },

  "technical_summary": {
    "bet_model": "Fixed ticket price $0.25 per single game; bulk bundles at 5/10/25/50 games with 5%/10% discounts on the 25- and 50-game bundles respectively (see 'purchase_screen.ticket_bundle_list'). There is no adjustable per-spin stake control (no bet +/- as in reel slots) — the only 'stake' choice is which bundle to buy.",
    "currency": "USD ($) in this demo; demo starting credit $100,000.00.",
    "total_tickets_in_pool": 1000000,
    "prize_tiers_count": 10,
    "rtp_range_percent": "85.4% - 94.89% (theoretical, as literally stated on the paytable page; no single default RTP value is shown anywhere in the captured screens)",
    "top_prize": "$5,000.00 (1 prize available out of 1,000,000 tickets per the paytable table).",
    "win_rule": "'MATCH 3 TO WIN!' — if exactly 3 (or more, not otherwise specified/observed) of the 9 revealed cell values are identical, the player wins that tier's award amount once per card.",
    "max_win_source": "Paytable table (tier 1 row): $5,000.00. Not stated anywhere as an aggregate/multi-tier 'max win' figure beyond the single top prize.",
    "bonus_buy": false,
    "free_spins": false,
    "gamble_feature": "Not observed on any captured screen.",
    "reels_lines_ways": "Not applicable — this is a 3x3 scratch-panel grid, not a reel/payline/ways game."
  },

  "accessibility_observations": {
    "screen_reader": "Persistent, predictable control layout across all in-round screens: gear+sound icons top-left, PAYTABLE button + wordmark left-middle, ticket counter + primary action button(s) right side, CREDIT/TOTAL WIN/WIN readouts on the bottom footer strip. The 'GAME SETTINGS' panel and its two audio toggles are the only interactive controls beyond PAYTABLE/BUY/SCRATCH/AUTOPLAY/STOP observed.",
    "motor": "Large rectangular wood-plank buttons throughout (SCRATCH!, AUTOPLAY, STOP, BUY NOW, BUY MORE TICKETS, PLAY NEXT) — no fine pointer precision required. AUTOPLAY removes the need to repeatedly click SCRATCH! for each purchased card. No keyboard shortcuts (SPACE/ENTER) were observed or mentioned on any captured screen (unlike reel-slot conventions) — not confirmed present or absent beyond what is shown.",
    "color_blind": "Most functional state is dual- or triple-coded: radio-button selection by fill/no-fill shape, checkbox state by checkmark glyph, discount by explicit '(save N%)' text, win vs. lose by explicit 'WIN $X' text presence/absence (not by a color change of the grid), disabled AUTOPLAY by reduced brightness (luminance, not hue). Residual color-only risk: the golden top-prize icon vs. the red/orange standard barn icon rely partly on color/shape difference together with the printed dollar amount, which remains legible regardless.",
    "deaf_hard_of_hearing": "No audio-only information was observed; AMBIENT and SOUND FX are separately toggleable and purely decorative (music/sound effects), all state and outcome information (win amounts, tickets left, match result) is conveyed as on-screen text."
  },

  "screens_summary": [
    {"file": "preview.png", "type": "preview", "role": "Buy-cards lobby / entry screen, first screen shown on demo load."},
    {"file": "paytable_p1.png", "type": "paytable", "role": "Single-page prize table + RTP range + total tickets + currency-conversion note."},
    {"file": "base_game.png", "type": "base_game", "role": "Freshly purchased, unscratched 3x3 card with SCRATCH!/AUTOPLAY controls."},
    {"file": "win_screen.png", "type": "win_screen", "role": "Fully revealed WINNING card (3x $2.50 match) with WIN/TOTAL WIN readout."},
    {"file": "scratch_lose.png", "type": "other (mirror of win_screen, no 'lose_screen' type exists in the standard type list)", "role": "Fully revealed LOSING card; only frame where the $5,000 top-prize icon is visible."},
    {"file": "settings.png", "type": "settings", "role": "GAME SETTINGS overlay: AMBIENT/SOUND FX toggles, GAME HISTORY button."},
    {"file": "autoplay.png", "type": "autoplay", "role": "Autoplay in progress: card mid-reveal, STOP button, live ticket/win counters."},
    {"file": "autoplay_done.png", "type": "autoplay", "role": "Autoplay naturally exhausted (0 tickets left); AUTOPLAY button disabled; final card is a loss."}
  ],

  "not_captured": [
    "A manual/step-by-step scratch interaction (dragging to reveal a single cell at a time) was not directly captured — only the SCRATCH!-button full/near-instant reveal and the autoplay row-by-row wipe animation are documented.",
    "The OFF state of the AMBIENT/SOUND FX checkboxes (only ON/checked was captured).",
    "The sound/speaker icon's function was not exercised (no before/after state captured).",
    "Any single fixed default RTP value (only the 85.4%-94.89% range is shown; no per-market or per-bundle breakdown appears in the captured screens)."
  ],

  "unreadable_or_uncertain": [
    "Whether a 'GAME HISTORY' button in Settings is enabled or disabled — its low-contrast grey-on-black outline style was not confirmed as an active vs. inactive state.",
    "Whether keyboard shortcuts exist for SCRATCH!/AUTOPLAY (not shown or mentioned on any captured screen).",
    "Exact mechanism/criteria distinguishing the two different discount percentages (5% vs 10%) beyond the printed bundle sizes (25 vs 50 games) — taken verbatim from the screen, not derived.",
    "Whether more than 3 matching cells (e.g. 4+ identical values) would pay differently than exactly 3 — only exactly-3 matches were observed in the captured win screen; the rule text itself only says 'MATCH 3 TO WIN!'."
  ],

  "anomalies_from_manifest": [
    "Corrected against the original capture notes after direct pixel inspection: the sound icon has a plain white outline (no red outline as an earlier note suggested); the settings screen's revealed top row shows $0.25/$50.00/$2.50 (not a 3-way match); the lose-card screenshot shows 7 tickets remaining and a 'PLAY NEXT' button (not 0 tickets/'BUY MORE TICKETS' as an earlier note suggested) — these corrections are reflected throughout this document.",
    "Genre confirmed as scratchcard, not reel slot: no reels/paylines/ways/free-spins bonus mechanic exist. Recommended game_category=scratch (Wolf Gold Scratchcard precedent)."
  ]
}

API documentation for this slot

Ready-to-run request examples in curl, Python, JavaScript & PHP — plus the full structured-data field reference for this exact slot, on GitHub.